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The Shrouded Mines of Doom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Guano covers this area.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
2

3There are cracks in the floor here.

 
4There is a pile of dung here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
5There is a large puddle of water here.

Encounter: Snakes, Cobra (5)
Treasure: None.
6There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

 
7This area has a pleasant, earthy smell.

8

9This area is covered in cobwebs.

 
10There is water dripping here.

11The air here is very cold. A chlorine-like smell assails your nostrils. There are bits of fur and hair scattered around here.

12The air here is very cold. There is a mold growing here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
13There are cracks in the wall here.

14

Treasure: 500sp.
15A cold air current blows through this area. The air here smells of smoke.

Treasure: 300sp.
 
16A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
17There is a torch stub here.

Treasure: 300sp.
18Your nostrils are overwhelmed by a sulphurous smell. There is a pick handle here.

Encounter: Orcs (6)
Treasure: None.
 
19A slight breeze blows through this area.

20

Encounter: Acolytes (8)
Treasure: None.
21This area smells of rotting vegetation. There is a broken arrow here.

 
22The air here is very hot.

23This area is covered in cobwebs.

Treasure: 400sp.
24The air here smells of smoke.

 
25The air here is very hot. This area is very dusty.

26There is a pile of ashes here.

Treasure: 200sp, 50gp, 1 gems.
Trap: Illusion of monsters: Spiders, Crab (1)
27The air here is very hot. The hilt of a broken dagger is lying here.

 
28

Encounter: Dwarves (5)
Treasure: As per monster type.
29This area smells faintly of urine. There is a mold growing here.

Encounter: Skeletons (8)
Treasure: As per monster type.
30There are cracks in the wall here.

 
31This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (5)
Treasure: None.
32

Encounter: Skeletons (11)
Treasure: None.
33This area is very dusty.

Treasure: 200sp, 50gp.
 
34

Encounter: Goblins (3)
Treasure: As per monster type.
35This area is covered in cobwebs.

36There is a mold growing here.

 
37There is a salty, wet smell to this area.

38There is a broken sword blade here.

39There is a bent copper coin lying here.

Trap: Poison gas: Save vs. Poison or die.
 
40A strong, moaning wind blows through this area. There are cracks in the floor here.

41The air here is very hot. A haze of dust hangs in the air. There is a broken bottle here.

Treasure: 500sp.
42There is a mold growing here.

Encounter: Acolytes (4)
Treasure: None.
 
43The air here is very cold. There is a pile of ashes here.

44There is a mold growing here.

45The air here is very hot.

Encounter: Beetles, Fire (7)
Treasure: None.
 
46The air here is very cold.

47

48The smell of ozone assails your nostrils.

 
49There are cracks in the ceiling here.

50The air here is very cold. There is a torch stub here.

51A slight, damp breeze blows through this area. There is a large puddle of water here.

Encounter: Sprites (5)
Treasure: None.
 
52

Encounter: Sprites (16)
Treasure: None.
53Fog gathers and swirls on the floor, concealing it.

54A cold air current blows through this area.

 
55This area smells faintly of manure. There is a candle stub here.

Encounter: Gnomes (3)
Treasure: As per monster type.
56A haze of dust hangs in the air. There are several small stones here.

57There is a pile of ashes here.

 
58There is dried blood here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
59This area smells of rotting vegetation.

Treasure: 300sp, 30gp.
Trap: Poison snake: 1 hit dice.
60The air here is very hot. There is a mold growing here.

 
61There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
62A haze of smoke hangs in the air.

63A gusting breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are bones scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
64This area smells of rotting vegetation.

65This area smells faintly of manure.

Treasure: 600sp, 50gp.
66

 
67A cold air current blows through this area. A metallic smell assails your nostrils. There is a trickle of water here.

Trap: Poison gas: Save vs. Poison or die.
68The air here is very hot. There is a broken pole here.

69A slight breeze blows through this area. There are bones scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
70There are sticks scattered here.

71

Trap: Poison gas: Save vs. Poison or die.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee