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The Uncanny Isle

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. It is foggy here, making it difficult to see.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
2The wall here is damp.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
3The air here is very hot. There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
 
4

5An acrid smell assails your nostrils. There is a pile of dung here.

6

 
7There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
8It is misty here. There is a badly dented helmet here.

9This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10There are scratches on the wall here.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
11An acrid smell assails your nostrils. The wall here is damp.

12A gusting breeze blows through this area. There is a small puddle of water here.

 
13This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

14There are food scraps scattered here.

Encounter: Traders (4)
Treasure: None.
15This area smells of rotting vegetation.

Encounter: Wolves (6)
Treasure: As per monster type.
 
16

Encounter: Dwarves (1)
Treasure: As per monster type.
17This area has a pleasant, earthy smell.

Encounter: Killer Bees (2)
Treasure: None.
18A strong, gusting wind blows through this area.

 
19This area has a stale, fetid smell.

20There is a putrid smell coming from something nearby.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
21This area is covered in rubble and dirt.

Encounter: Gnomes (5)
Treasure: None.
 
22A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

Encounter: Gnomes (5)
Treasure: None.
23

Encounter: Orcs (7)
Treasure: As per monster type.
24

Encounter: Kobolds (10)
Treasure: None.
 
25Guano covers this area.

26The air here smells of smoke. This area is covered in cobwebs.

Encounter: Sprites (7)
Treasure: None.
27There is a pick handle here.

 
28

Treasure: 400sp, 30gp.
Trap: Poison snake: 1 hit dice.
29This area is covered in cobwebs.

Encounter: Bandits (6)
Treasure: None.
30

 
31This area is very dusty.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
32This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
33

Treasure: 500sp, 40gp.
 
34A strong, moaning wind blows through this area. This area smells faintly of manure. A haze of dust hangs in the air.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
35

Encounter: Acolytes (3)
Treasure: None.
36This area smells faintly of manure.

Treasure: 400sp, 60gp.
 
37The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
38There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
39This area smells faintly of manure. A haze of dust hangs in the air. There is a mold growing here.

 
40There are dry leaves and twigs scattered here.

41This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Shrews, Giant (4)
Treasure: None.
42The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a pick handle here.

Treasure: 500sp, 50gp.
 
43

Trap: 10' Pit: 1d6 points of damage if you fall in.
44This area smells faintly of manure. There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
45Your nostrils are overwhelmed by a sulphurous smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
46There is a slimy coating on the ceiling here.

Treasure: 400sp, 20gp.
47An acrid smell assails your nostrils.

48This area is very dusty.

Encounter: Bandits (5)
Treasure: None.
 
49It is misty here. There is dried blood here.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
50

Encounter: Shrews, Giant (3)
Treasure: None.
51The air here smells of smoke. There is a slimy coating on the floor here.

 
52

53

54Your nostrils are overwhelmed by a sulphurous smell.

 
55This area smells of rotting vegetation.

56A strong wind blows through this area.

Encounter: Killer Bees (4)
Treasure: As per monster type.
57Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
58

59

Trap: Pendulum blade from ceiling: 1d8 points of damage.
60This area has a stale, fetid smell. The hilt of a broken dagger is lying here.

 
61A strong, moaning wind blows through this area.

Treasure: 600sp, 50gp.
62

Encounter: Skeletons (9)
Treasure: None.
63There is a pile of ashes here.

Encounter: Wolves (6)
Treasure: As per monster type.
 
64Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here.

65

Encounter: Orcs (8)
Treasure: As per monster type.
66

Encounter: Kobolds (10)
Treasure: None.
 
67A strong, moaning wind blows through this area.

Encounter: Sprites (9)
Treasure: None.
68This area is very dusty.

69A slight breeze blows through this area. There are dry leaves and twigs scattered here.

Encounter: Acolytes (5)
Treasure: None.
 
70A slight breeze blows through this area. There is a small puddle of water here.

Encounter: Killer Bees (2)
Treasure: None.
71This area has a pleasant, earthy smell.

72There is a salty, wet smell to this area.

Treasure: 500sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
73Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.

74The air here is very hot. There is a candle stub here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
75It is foggy here, making it difficult to see.

Encounter: Gnomes (4)
Treasure: None.
 
76There is a slimy coating on the wall here.

77It is misty here. There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
78This area smells faintly of manure.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
79There is a torn leather boot here.

80There is a pile of ashes here.

Encounter: Halflings (13)
Treasure: None.
81There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
82There is a pick handle here.

Encounter: Snakes, Cobra (4)
Treasure: None.
83

84This area smells faintly of manure. It is misty here. There are several small stones here.

 
85

86

Treasure: 100sp.
87

 
88It is foggy here, making it difficult to see. There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
89There are cracks in the floor here.

90Fog gathers and swirls on the floor, concealing it.

 
91

Encounter: Acolytes (7)
Treasure: As per monster type.
92Fog gathers and swirls on the floor, concealing it. There are wax drippings here.

93

Treasure: 200sp.
 
94

95This area has a stale, fetid smell. A haze of smoke hangs in the air.

96This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

 
97A slight, damp breeze blows through this area. There is a pile of rags here.

98The air here is very cold.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
99

 
100This area smells faintly of manure. It is foggy here, making it difficult to see.

101There is a pile of ashes here.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee