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The Weird Abyss of Treasure

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Killer Bees (6)
Treasure: None.
2A cold air current blows through this area.

Encounter: Dwarves (6)
Treasure: As per monster type.
3Guano covers this area.

 
4This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Gnomes (6)
Treasure: None.
5The air here smells of smoke. There is a small puddle of water here.

6A cold air current blows through this area. There is a slimy coating on the floor here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
7A strong, moaning wind blows through this area.

8The smell of ozone assails your nostrils. There are bones scattered here.

9This area is covered in cobwebs.

 
10This area is covered in rubble and dirt.

11There is a mold growing here.

Encounter: Goblins (3)
Treasure: As per monster type.
12This area has a stale, fetid smell. A haze of smoke hangs in the air. This area is very dusty.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
13

14There are bones scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
15

Treasure: 100sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
16There is water dripping here.

Encounter: Acolytes (3)
Treasure: As per monster type.
17A strong downdraft blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Kobolds (9)
Treasure: As per monster type.
18

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
19This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

20This area smells faintly of manure.

21A slight, damp breeze blows through this area.

 
22

Treasure: 300sp.
Trap: Illusion of monsters: Acolytes (6)
23A strong, moaning wind blows through this area.

24The air here is very hot.

Encounter: Beetles, Fire (6)
Treasure: None.
 
25The air here is very cold. This area has a pleasant, earthy smell. Pottery shards are scattered here.

Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
26

27A strong, gusting wind blows through this area.

Encounter: Acolytes (1)
Treasure: None.
 
28The air here is very cold.

Trap: Fog: Looks like poison gas, but harmless.
29This area smells faintly of manure. There are bones scattered here.

Treasure: 100sp.
30There is a bent copper coin lying here.

 
31A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.

32The air here is very cold. This area has a pleasant, earthy smell.

33

 
34Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Sprites (12)
Treasure: As per monster type.
35

36A cold air current blows through this area. The hilt of a broken dagger is lying here.

Trap: Fog: Looks like poison gas, but harmless.
 
37A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.

38The air here is very hot. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
39

 
40

Encounter: Halflings (4)
Treasure: As per monster type.
41It is misty here.

Encounter: Kobolds (6)
Treasure: As per monster type.
42

 
43The air here is very cold. A haze of smoke hangs in the air.

44

45There is a bent and rusted iron bar here.

 
46There is a cracked flask here.

47This area smells of rotting vegetation.

48There is a mold growing here.

 
49The air here is very hot. There is dried blood here.

50A strong updraft blows through this area. The smell of ozone assails your nostrils.

51

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52A slight breeze blows through this area. The air here smells of smoke. Guano covers this area.

Treasure: 100sp, 30gp.
53A cold air current blows through this area. This area has a stale, fetid smell.

54Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

 
55A strong wind blows through this area. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56The wall here is damp.

Encounter: Gnomes (6)
Treasure: None.
57There are cracks in the ceiling here.

 
58

59

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
60A haze of dust hangs in the air.

Encounter: Dwarves (2)
Treasure: None.
 
61A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

62The air here smells of smoke.

63It is foggy here, making it difficult to see. There is a cracked hammer head here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
64A metallic smell assails your nostrils.

Treasure: 400sp.
65A strong wind blows through this area. This area has a pleasant, earthy smell. There is dried blood here.

Treasure: 500sp, 10gp.
66There is a salty, wet smell to this area.

 
67There is a pile of dung here.

68There are dry leaves and twigs scattered here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
69There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
70A strong downdraft blows through this area.

71A strong wind blows through this area. A haze of smoke hangs in the air.

Encounter: Beetles, Fire (5)
Treasure: None.
72This area smells faintly of manure. There is a torn leather boot here.

Trap: Poison gas: Save vs. Poison or die.
 
73The air here is very hot. This area has a pleasant, earthy smell. There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
74There is a badly dented helmet here.

75A chlorine-like smell assails your nostrils. There is a pile of ashes here.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
76A slight, damp breeze blows through this area.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee