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The Haunted Milieu of Phantasms

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here smells of smoke.

2There is a badly dented helmet here.

3This area is covered in cobwebs.

Encounter: Wolves (6)
Treasure: None.
 
4The air here is very cold.

5There are wax drippings here.

Treasure: 200sp.
6

Encounter: Traders (7)
Treasure: As per monster type.
 
7A slight, damp breeze blows through this area.

Encounter: Killer Bees (6)
Treasure: As per monster type.
8

Treasure: 300sp.
9This area smells faintly of urine. There is water dripping here.

 
10There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11The air here is very hot. This area smells of rotting vegetation. There is a small puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
12There is a pick handle here.

Trap: Poison gas: Save vs. Poison or die.
 
13There is water dripping here.

14This area smells faintly of manure. A haze of smoke hangs in the air. This area is very dusty.

15A strong, gusting wind blows through this area. This area smells faintly of manure.

Encounter: Goblins (6)
Treasure: As per monster type.
 
16A strong, gusting wind blows through this area.

17The air here smells of smoke.

18A cold air current blows through this area. There is a putrid smell coming from something nearby.

Encounter: Stirges (2)
Treasure: As per monster type.
 
19

20This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: None.
21A slight breeze blows through this area.

Treasure: 300sp.
 
22A slight, damp breeze blows through this area. This area is covered in cobwebs.

23There are rotting wood pieces here.

Encounter: Orcs (4)
Treasure: As per monster type.
24There is a broken sword blade here.

Encounter: Skeletons (5)
Treasure: None.
 
25A cold air current blows through this area. A haze of smoke hangs in the air.

26The air here smells of smoke. There are sticks scattered here.

Encounter: Acolytes (3)
Treasure: None.
27There is water dripping here.

 
28The air here is very hot. There are dry leaves and twigs scattered here.

Encounter: Skeletons (8)
Treasure: None.
29

Encounter: Sprites (9)
Treasure: None.
30This area has a stale, fetid smell.

Encounter: Goblins (6)
Treasure: As per monster type.
 
31It is foggy here, making it difficult to see. There is a pick handle here.

Treasure: 100sp, 20gp.
32There is a candle stub here.

Encounter: Bandits (5)
Treasure: As per monster type.
33The ceiling here is damp.

Treasure: 100sp, 60gp.
 
34A strong downdraft blows through this area.

35The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
36A strong, gusting wind blows through this area.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
37The air here is very hot.

38A strong updraft blows through this area. This area has a stale, fetid smell.

Encounter: Goblins (7)
Treasure: None.
39This area smells faintly of manure. There is a slimy coating on the floor here.

Encounter: Skeletons (6)
Treasure: None.
 
40

Encounter: Acolytes (4)
Treasure: As per monster type.
41This area smells faintly of manure.

42Pottery shards are scattered here.

 
43

44A chlorine-like smell assails your nostrils.

Treasure: 300sp, 4 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
45A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

 
46A strong wind blows through this area. A metallic smell assails your nostrils.

Encounter: Kobolds (7)
Treasure: As per monster type.
47The air here is very hot.

48It is foggy here, making it difficult to see.

 
49The air here is very hot. This area is covered in cobwebs.

50A cold air current blows through this area. There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51This area is very dusty.

Treasure: 400sp.
 
52A slight downdraft blows through this area.

53Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

Encounter: Kobolds (10)
Treasure: As per monster type.
54A slight breeze blows through this area.

Encounter: Skeletons (4)
Treasure: As per monster type.
 
55A gusting breeze blows through this area.

Treasure: 100sp, 40gp.
56A strong, moaning wind blows through this area. There are cracks in the ceiling here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
57There is a pile of straw here.

 
58A chlorine-like smell assails your nostrils.

Encounter: Wolves (11)
Treasure: None.
59A slight, damp breeze blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

60This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61There is a slimy coating on the ceiling here.

Encounter: Kobolds (9)
Treasure: None.
62This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: As per monster type.
63There are wax drippings here.

Encounter: Killer Bees (8)
Treasure: None.
 
64Fog gathers and swirls on the floor, concealing it. There is a torch stub here.

65

66It is misty here. There is a mold growing here.

 
67A slight breeze blows through this area. There is a salty, wet smell to this area.

68This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Traders (4)
Treasure: As per monster type.
69A slight, damp breeze blows through this area. This area smells of rotting vegetation. There are cracks in the floor here.

 
70The air here is very cold. There is a pile of ashes here.

Treasure: 500sp, 10gp.
71This area has a stale, fetid smell.

72This area smells of rotting vegetation.

Treasure: 100sp, 10gp.
 
73A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

74The ceiling here is damp.

Encounter: Snakes, Cobra (1)
Treasure: None.
75The air here smells of smoke.

 
76A slight, damp breeze blows through this area.

77A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
78The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
79

Encounter: Wolves (3)
Treasure: None.
80Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee