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The Diabolical Tower of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are cracks in the ceiling here.

2

3There is a cracked hammer head here.

 
4There are rotting wood pieces here.

Treasure: 500sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
5There is water dripping here.

Encounter: Goblins (8)
Treasure: None.
6Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (8)
Treasure: None.
 
7The air here is very hot. A metallic smell assails your nostrils.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8A slight breeze blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

9

 
10A slight downdraft blows through this area. A metallic smell assails your nostrils.

Encounter: Bandits (4)
Treasure: None.
11It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Traders (8)
Treasure: As per monster type.
12The wall here is damp.

 
13A slight downdraft blows through this area.

Treasure: 600sp, 40gp.
14Fog gathers and swirls on the floor, concealing it.

15There is water dripping here.

Encounter: Traders (4)
Treasure: As per monster type.
 
16The wall here is damp.

17

18

Encounter: Sprites (15)
Treasure: As per monster type.
 
19A strong wind blows through this area. The remnants of a rope are here, rotten.

Treasure: 300sp.
20A strong, moaning wind blows through this area. There is a small puddle of water here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
21There is a pile of ashes here.

 
22The ceiling here is damp.

23The air here is very hot. The wall here is damp.

24The air here is very hot.

Encounter: Wolves (7)
Treasure: None.
 
25A slight downdraft blows through this area.

26This area has a pleasant, earthy smell.

27

 
28Teeth and fangs are scattered here.

29

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
30This area smells faintly of urine. Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31This area smells faintly of manure. There are rotting wood pieces here.

32There is a mold growing here.

33A slight, damp breeze blows through this area. This area smells faintly of manure. There are scratches on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
34This area is covered in cobwebs.

35There is water dripping here.

36The wall here is damp.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
37The air here is very cold.

38Fog gathers and swirls on the floor, concealing it.

39An acrid smell assails your nostrils.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
40This area has a pleasant, earthy smell.

Treasure: 500sp, 5 gems.
41A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42A cold air current blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

 
43

44

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45

 
46

47A haze of dust hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
48This area has a stale, fetid smell. There is a cracked flask here.

 
49

50A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

51This area has a pleasant, earthy smell.

 
52

Encounter: Sprites (16)
Treasure: As per monster type.
53A slight breeze blows through this area. This area is covered in cobwebs.

54The air here is very hot.

 
55

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
56There is water dripping here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
57This area is covered in cobwebs.

Encounter: Killer Bees (2)
Treasure: None.
 
58This area has a pleasant, earthy smell.

Treasure: 200sp.
59

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
60There are dry leaves and twigs scattered here.

Encounter: Orcs (7)
Treasure: None.
 
61This area has a stale, fetid smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
62A strong, moaning wind blows through this area. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63This area smells faintly of urine.

 
64This area smells faintly of manure. There is a slimy coating on the ceiling here.

65This area has a stale, fetid smell. This area is covered in cobwebs.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
66There is a putrid smell coming from something nearby.

 
67

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
68This area has a pleasant, earthy smell. There is a pile of ashes here.

69

Encounter: Kobolds (7)
Treasure: None.
 
70This area smells faintly of urine. There are food scraps scattered here.

71This area smells faintly of urine.

Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
72This area smells faintly of urine. It is foggy here, making it difficult to see.

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee