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The Diabolical Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine. There is a broken arrow here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
2

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3There is a pick handle here.

Encounter: Green Slimes (4)
Treasure: None.
 
4A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is a candle stub here.

Treasure: 300sp.
5A slight updraft blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
6A cold air current blows through this area. A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

 
7This area has a stale, fetid smell. A haze of smoke hangs in the air.

8This area smells faintly of manure. There is a broken arrow here.

9The smell of ozone assails your nostrils. There is a pile of dung here.

Encounter: Killer Bees (4)
Treasure: None.
 
10Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Killer Bees (8)
Treasure: None.
11A haze of dust hangs in the air.

Encounter: Wolves (8)
Treasure: None.
12

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
13There is a trickle of water here.

Encounter: Gnomes (2)
Treasure: None.
14A slight, damp breeze blows through this area.

15There is a torn leather boot here.

 
16There is a torn leather boot here.

17There is a pile of rags here.

18There is a small puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
19The air here is very cold.

Encounter: Killer Bees (6)
Treasure: None.
20A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (2)
Treasure: As per monster type.
21The hilt of a broken dagger is lying here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
22A strong, moaning wind blows through this area.

23

24

Encounter: Wolves (12)
Treasure: As per monster type.
 
25A slight downdraft blows through this area.

26The wall here is damp.

27The air here is very hot. This area is very dusty.

 
28Fog gathers and swirls on the floor, concealing it. There is a torch stub here.

29A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of straw here.

30This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
 
31This area has a pleasant, earthy smell. There is a badly dented helmet here.

Treasure: 300sp.
32

Treasure: 100sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
33

Encounter: Wolves (2)
Treasure: None.
 
34This area has a stale, fetid smell.

Encounter: Sprites (15)
Treasure: As per monster type.
35The air here is very hot. There is a pile of ashes here.

36

 
37The air here is very cold. This area smells faintly of manure. There are fungi growing here.

38This area is covered in cobwebs.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39

 
40

41The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Gnomes (5)
Treasure: As per monster type.
42The air here is very hot.

Encounter: Sprites (5)
Treasure: None.
 
43There are several small stones here.

44There is a salty, wet smell to this area. There are rotting wood pieces here.

Encounter: Wolves (9)
Treasure: As per monster type.
45A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

 
46A strong wind blows through this area.

47There are sticks scattered here.

Encounter: Sprites (15)
Treasure: None.
48This area is covered in cobwebs.

 
49There is a putrid smell coming from something nearby.

50There is a small puddle of water here.

Encounter: Kobolds (7)
Treasure: None.
51The smell of ozone assails your nostrils. There are bones scattered here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
52Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Shrews, Giant (10)
Treasure: None.
53This area smells faintly of manure.

54There are several small stones here.

 
55

Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice.
56There are cracks in the wall here.

57There is a pile of ashes here.

Treasure: 500sp, 60gp, 1 magic item.
 
58A strong, gusting wind blows through this area.

Encounter: Skeletons (12)
Treasure: As per monster type.
59There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
60A strong wind blows through this area. This area has a pleasant, earthy smell.

 
61A slight breeze blows through this area.

62This area has a pleasant, earthy smell.

63A strong, moaning wind blows through this area. There are cracks in the floor here.

 
64This area has a stale, fetid smell. This area is very dusty.

Encounter: Acolytes (3)
Treasure: As per monster type.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee