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| 1 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 2 | There is a torn sack here. | 3 | There are dry leaves and twigs scattered here. |
| 4 | A strong downdraft blows through this area. Trap: Poison gas: Save vs. Poison or die. | 5 | There are bits of fur and hair scattered around here. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 6 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 400sp, 5 gems. |
| 7 | This area has a stale, fetid smell. | 8 | A strong, moaning wind blows through this area. | 9 | There is a bent and rusted iron bar here. Trap: Fog: Looks like poison gas, but harmless. |
| 10 | A cold air current blows through this area. This area is covered in rubble and dirt. | 11 | There is a cracked hammer head here. | 12 | A cold air current blows through this area. There is a torn leather boot here. Encounter: Dwarves (5) Treasure: As per monster type. |
| 13 | There is a salty, wet smell to this area. | 14 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here. | 15 | Treasure: 400sp. |
| 16 | This area smells faintly of urine. There are fungi growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | Encounter: Wolves (3) Treasure: None. | 18 | A strong downdraft blows through this area. There is a large puddle of water here. |
| 19 | Your nostrils are overwhelmed by a sulphurous smell. | 20 | A slight updraft blows through this area. Treasure: 400sp. | 21 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 22 | Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 23 | 24 | There are bones scattered here. | |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. | 26 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 27 | |
| 28 | Encounter: Dwarves (4) Treasure: None. | 29 | A slight, damp breeze blows through this area. This area smells faintly of manure. Encounter: Killer Bees (5) Treasure: As per monster type. | 30 | There is a broken pole here. Encounter: Bandits (7) Treasure: As per monster type. |
| 31 | Fog gathers and swirls on the floor, concealing it. Treasure: 500sp. | 32 | A strong, moaning wind blows through this area. There are scratches on the wall here. | 33 | Encounter: Shrews, Giant (7) Treasure: As per monster type. |
| 34 | Encounter: Shrews, Giant (1) Treasure: None. | 35 | The air here is very cold. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 36 | This area has a stale, fetid smell. There are wax drippings here. |
| 37 | This area has a pleasant, earthy smell. Trap: Fog: Looks like poison gas, but harmless. | 38 | A strong updraft blows through this area. | 39 | A strong, moaning wind blows through this area. It is misty here. There are bones scattered here. |
| 40 | This area has a stale, fetid smell. There are sticks scattered here. | 41 | Treasure: 600sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | Encounter: Traders (8) Treasure: None. |
| 43 | A haze of smoke hangs in the air. There is a broken arrow here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 44 | A gusting breeze blows through this area. Encounter: Wolves (8) Treasure: As per monster type. | 45 | There is a pile of ashes here. |
| 46 | Encounter: Kobolds (9) Treasure: As per monster type. | 47 | This area smells faintly of manure. Encounter: Green Slimes (3) Treasure: As per monster type. |