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The Uncanny Isle of the Batrachian Cult

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The wall here is damp.

Treasure: 200sp, 60gp.
2There are rotting wood pieces here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
3A strong downdraft blows through this area. There is a rusted spike here.

 
4The ceiling here is damp.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
5

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6

Treasure: 400sp.
 
7

8It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
9A strong wind blows through this area.

 
10

11The air here is very cold. There is a corroded chain here.

12The air here is very hot.

 
13A metallic smell assails your nostrils.

14

Encounter: Wolves (6)
Treasure: As per monster type.
15

Encounter: Wolves (8)
Treasure: As per monster type.
 
16The smell of ozone assails your nostrils.

17

Encounter: Sprites (11)
Treasure: As per monster type.
18A strong updraft blows through this area. The air here smells of smoke. There is water dripping here.

 
19

Trap: Fog: Looks like poison gas, but harmless.
20

21

 
22Guano covers this area.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
23A chlorine-like smell assails your nostrils. It is misty here. This area is covered in cobwebs.

Treasure: 600sp, 40gp.
24This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
 
25The air here is very hot. There is a putrid smell coming from something nearby.

Treasure: 200sp.
26This area smells faintly of urine.

27This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
28A cold air current blows through this area.

29

30

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31

32A strong, gusting wind blows through this area. A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
33This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

 
34A strong wind blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
35

Treasure: 500sp.
36There are cracks in the ceiling here.

Treasure: 400sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
37

38The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

39This area smells faintly of urine. There is a badly dented helmet here.

Encounter: Bandits (1)
Treasure: As per monster type.
 
40There are dry leaves and twigs scattered here.

Encounter: Wolves (9)
Treasure: None.
41There is a torn sack here.

Encounter: Halflings (10)
Treasure: As per monster type.
42A slight updraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pile of ashes here.

Treasure: 500sp, 20gp.
 
43The wall here is damp.

44A strong, gusting wind blows through this area. Pottery shards are scattered here.

45A strong, gusting wind blows through this area. There are cracks in the wall here.

 
46A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.

Encounter: Green Slimes (2)
Treasure: None.
47The air here is very hot. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
48There is a salty, wet smell to this area.

Encounter: Spiders, Crab (2)
Treasure: None.
 
49

Encounter: Orcs (2)
Treasure: None.
50Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
51

Encounter: Kobolds (11)
Treasure: None.
 
52A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
53A strong, moaning wind blows through this area. The ceiling here is damp.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee