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| 1 | Encounter: Lizards, Gecko (1) Treasure: None. | 2 | A gusting breeze blows through this area. There are cracks in the ceiling here. Encounter: Beetles, Fire (7) Treasure: None. | 3 | Fog gathers and swirls on the floor, concealing it. |
| 4 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 5 | An acrid smell assails your nostrils. There is a broken arrow here. Encounter: Skeletons (6) Treasure: None. | 6 | There is a cracked hammer head here. |
| 7 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | Encounter: Spiders, Crab (1) Treasure: None. | 9 | There is a slimy coating on the ceiling here. |
| 10 | A strong, moaning wind blows through this area. | 11 | There is a small puddle of water here. | 12 | There is a slimy coating on the wall here. |
| 13 | A haze of smoke hangs in the air. This area is very dusty. Treasure: 200sp, 20gp. | 14 | This area has a stale, fetid smell. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 15 | A gusting breeze blows through this area. Encounter: Goblins (5) Treasure: None. |
| 16 | The smell of ozone assails your nostrils. There are cracks in the ceiling here. Encounter: Shrews, Giant (10) Treasure: None. | 17 | Encounter: Stirges (6) Treasure: As per monster type. | 18 | There is water dripping here. Encounter: Wolves (10) Treasure: As per monster type. |
| 19 | This area has a stale, fetid smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | There is a blunt javelin head here. | 21 | This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. |
| 22 | This area smells faintly of manure. This area is covered in cobwebs. | 23 | There are dry leaves and twigs scattered here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 24 | There is a putrid smell coming from something nearby. |
| 25 | A strong, moaning wind blows through this area. This area smells faintly of manure. | 26 | 27 | A metallic smell assails your nostrils. There are cracks in the ceiling here. | |
| 28 | There is a cracked flask here. Encounter: Lizards, Gecko (2) Treasure: None. | 29 | This area is very dusty. | 30 | A strong wind blows through this area. There is water dripping here. Encounter: Traders (6) Treasure: As per monster type. |
| 31 | This area is covered in cobwebs. Encounter: Skeletons (6) Treasure: None. | 32 | Encounter: Shrews, Giant (4) Treasure: None. | 33 | A strong wind blows through this area. This area smells faintly of manure. There is a pile of dung here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 34 | The air here is very cold. There are dry leaves and twigs scattered here. | 35 | 36 | This area smells faintly of manure. There is a cracked flask here. Treasure: 500sp, 50gp. | |
| 37 | Encounter: Killer Bees (7) Treasure: As per monster type. | 38 | This area has a pleasant, earthy smell. Encounter: Gnomes (1) Treasure: None. | 39 | There is a salty, wet smell to this area. This area is very dusty. |
| 40 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Spiders, Crab (2) Treasure: None. | 41 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. | 42 | A strong updraft blows through this area. There is water dripping here. Encounter: Skeletons (8) Treasure: As per monster type. |
| 43 | This area has a stale, fetid smell. There is a badly dented helmet here. Encounter: Goblins (4) Treasure: As per monster type. | 44 | There is water dripping here. Treasure: 300sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 45 | This area has a stale, fetid smell. |
| 46 | The air here is very hot. This area smells of rotting vegetation. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 47 | There is a pile of ashes here. Encounter: Sprites (14) Treasure: None. | 48 | |
| 49 | 50 | A strong updraft blows through this area. | 51 | There is a putrid smell coming from something nearby. There is a mold growing here. Encounter: Shrews, Giant (2) Treasure: As per monster type. | |
| 52 | The air here smells of smoke. Encounter: Kobolds (9) Treasure: As per monster type. | 53 | A slight downdraft blows through this area. There is a mold growing here. | 54 | A haze of smoke hangs in the air. Encounter: Skeletons (6) Treasure: As per monster type. |
| 55 | This area has a pleasant, earthy smell. | 56 | The air here is very hot. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | There is a broken sword blade here. |
| 58 | The air here smells of smoke. There is water dripping here. | 59 | A slight, damp breeze blows through this area. | 60 | The air here smells of smoke. This area is covered in rubble and dirt. |
| 61 | There is a putrid smell coming from something nearby. There is a corroded chain here. Encounter: Stirges (7) Treasure: As per monster type. | 62 | There is a candle stub here. | 63 | Encounter: Skeletons (6) Treasure: As per monster type. |
| 64 | There is a broken bottle here. Encounter: Skeletons (8) Treasure: As per monster type. | 65 | There are cracks in the floor here. | 66 | A slight updraft blows through this area. There are cracks in the wall here. |
| 67 | A haze of smoke hangs in the air. Treasure: 600sp, 1 magic item. | 68 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here. Treasure: 100sp. Trap: Illusion of monsters: Acolytes (4) |