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| 1 | A gusting breeze blows through this area. This area smells faintly of urine. | 2 | The air here smells of smoke. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | This area is covered in cobwebs. |
| 4 | There are dry leaves and twigs scattered here. | 5 | It is foggy here, making it difficult to see. | 6 | This area is covered in cobwebs. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 30gp. | 8 | This area smells of rotting vegetation. There is a cracked hammer head here. Encounter: Traders (8) Treasure: None. | 9 | This area has a pleasant, earthy smell. There is a small puddle of water here. |
| 10 | Fog gathers and swirls on the floor, concealing it. There is a broken bottle here. Treasure: 600sp, 20gp. | 11 | This area is covered in cobwebs. Encounter: Orcs (4) Treasure: As per monster type. | 12 | A slight, damp breeze blows through this area. The wall here is damp. |
| 13 | 14 | This area smells of rotting vegetation. There is a torch stub here. | 15 | A strong wind blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the wall here. Encounter: Orcs (6) Treasure: None. | |
| 16 | This area has a stale, fetid smell. Encounter: Shrews, Giant (9) Treasure: As per monster type. | 17 | Guano covers this area. Treasure: 500sp, 60gp. | 18 | |
| 19 | 20 | The air here is very hot. This area smells of rotting vegetation. This area is very dusty. Encounter: Sprites (10) Treasure: As per monster type. | 21 | A cold air current blows through this area. This area smells of rotting vegetation. | |
| 22 | This area smells faintly of manure. | 23 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There are several small stones here. Treasure: 100sp, 60gp. | 24 | |
| 25 | Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (3) Treasure: None. | 26 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (2) Treasure: As per monster type. | 27 | A haze of smoke hangs in the air. Encounter: Halflings (10) Treasure: None. |
| 28 | There is a pile of dung here. Encounter: Gnomes (2) Treasure: None. | 29 | The air here is very hot. There are bits of fur and hair scattered around here. | 30 | |
| 31 | A slight, damp breeze blows through this area. | 32 | This area is covered in rubble and dirt. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 33 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 34 | A strong, moaning wind blows through this area. There is a pile of dung here. | 35 | The smell of ozone assails your nostrils. Encounter: Spiders, Crab (3) Treasure: None. | 36 | Your nostrils are overwhelmed by a sulphurous smell. |
| 37 | There is a putrid smell coming from something nearby. There is a pile of dung here. Encounter: Stirges (6) Treasure: None. | 38 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. | 39 | The air here is very cold. A haze of smoke hangs in the air. There are rotting wood pieces here. Treasure: 600sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 40 | It is foggy here, making it difficult to see. Treasure: 300sp. | 41 | Trap: Poison gas: Save vs. Poison or die. | 42 | It is foggy here, making it difficult to see. Encounter: Wolves (4) Treasure: As per monster type. |
| 43 | A strong, moaning wind blows through this area. Encounter: Beetles, Fire (7) Treasure: None. | 44 | This area smells of rotting vegetation. | 45 | There is a trickle of water here. |
| 46 | A cold air current blows through this area. This area is covered in cobwebs. | 47 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 48 | A strong, moaning wind blows through this area. Encounter: Gnomes (1) Treasure: As per monster type. |
| 49 | There is a slimy coating on the wall here. Encounter: Skeletons (8) Treasure: None. | 50 | A strong downdraft blows through this area. A haze of smoke hangs in the air. | 51 | This area smells faintly of urine. Encounter: Kobolds (12) Treasure: As per monster type. |
| 52 | The air here is very hot. There is a broken arrow here. Treasure: 400sp, 40gp. | 53 | There is a torch stub here. Encounter: Spiders, Crab (1) Treasure: None. | 54 | Encounter: Bandits (4) Treasure: None. |
| 55 | The air here smells of smoke. | 56 | There is a broken pole here. | 57 | A strong, moaning wind blows through this area. Encounter: Beetles, Fire (2) Treasure: As per monster type. |
| 58 | This area has a pleasant, earthy smell. There is water dripping here. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 59 | The air here is very hot. The ceiling here is damp. | 60 | |
| 61 | A slight updraft blows through this area. The air here smells of smoke. There is a pile of rags here. | 62 | A slight breeze blows through this area. This area smells faintly of urine. | 63 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Trap: Poison gas: Save vs. Poison or die. |