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The Bloodstained Caverns of Slaughter

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. This area smells of rotting vegetation. There is a broken arrow here.

2A haze of smoke hangs in the air.

Encounter: Skeletons (9)
Treasure: None.
3The air here smells of smoke. There is a mold growing here.

 
4A slight, damp breeze blows through this area. The hilt of a broken dagger is lying here.

Encounter: Dwarves (1)
Treasure: As per monster type.
5This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
6

 
7There is water dripping here.

8A slight downdraft blows through this area. The air here smells of smoke. There is a slimy coating on the ceiling here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9This area has a stale, fetid smell.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
10It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
11

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
12This area is covered in cobwebs.

 
13A slight breeze blows through this area.

Treasure: 400sp, 6 gems.
Trap: Poison needle: Save vs. Poison or die.
14An acrid smell assails your nostrils.

15

 
16

17

Encounter: Snakes, Cobra (4)
Treasure: None.
18An acrid smell assails your nostrils. This area is covered in cobwebs.

 
19There is a small puddle of water here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
20A slight, damp breeze blows through this area. There is water dripping here.

21A cold air current blows through this area.

 
22There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
23The ceiling here is damp.

Encounter: Stirges (2)
Treasure: As per monster type.
24Your nostrils are overwhelmed by a sulphurous smell.

 
25

Encounter: Wolves (7)
Treasure: As per monster type.
26

Encounter: Wolves (11)
Treasure: None.
27

 
28

29

Encounter: Shrews, Giant (3)
Treasure: None.
30There is a broken bottle here.

Encounter: Acolytes (7)
Treasure: None.
 
31A slight, damp breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32There is water dripping here.

Treasure: 100sp, 50gp, 4 gems.
Trap: Poison snake: 1 hit dice.
33There are cracks in the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
34There are cracks in the ceiling here.

Treasure: 600sp, 20gp.
35There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
36The smell of ozone assails your nostrils.

 
37A slight downdraft blows through this area.

38This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Acolytes (5)
Treasure: As per monster type.
39A haze of smoke hangs in the air. There are cracks in the floor here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
40A slight downdraft blows through this area.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
41

Encounter: Green Slimes (2)
Treasure: None.
42This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Encounter: Orcs (5)
Treasure: As per monster type.
 
43There are cracks in the ceiling here.

44There is a trickle of water here.

Encounter: Halflings (11)
Treasure: None.
45It is foggy here, making it difficult to see. There is a torch stub here.

 
46A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
47

48There is a pile of dung here.

Encounter: Traders (7)
Treasure: As per monster type.
 
49An acrid smell assails your nostrils.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
50This area is very dusty.

Encounter: Green Slimes (1)
Treasure: As per monster type.
51This area smells faintly of manure.

 
52A strong, moaning wind blows through this area. There is a broken arrow here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
53This area smells of rotting vegetation.

Encounter: Shrews, Giant (8)
Treasure: None.
54Fog gathers and swirls on the floor, concealing it.

Encounter: Stirges (7)
Treasure: None.
 
55This area smells faintly of urine.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
56This area smells faintly of manure.

57Your nostrils are overwhelmed by a sulphurous smell.

 
58This area smells of rotting vegetation. There is a slimy coating on the floor here.

59It is foggy here, making it difficult to see. There is water dripping here.

Treasure: 200sp, 30gp.
60

 
61A slight updraft blows through this area.

62Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
63

Encounter: Dwarves (6)
Treasure: As per monster type.
 
64The air here is very hot. There are food scraps scattered here.

Encounter: Goblins (4)
Treasure: None.
65

Trap: 10' Pit: 1d6 points of damage if you fall in.
66A haze of dust hangs in the air.

 
67This area is covered in cobwebs.

Encounter: Orcs (5)
Treasure: None.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee