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The Dark Oubliette of Slaughter

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very cold. Fog gathers and swirls on the floor, concealing it.

2There are cracks in the floor here.

3A metallic smell assails your nostrils.

Treasure: 100sp.
 
4This area smells faintly of urine. A haze of smoke hangs in the air. There are cracks in the wall here.

5There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7This area smells faintly of manure. Pottery shards are scattered here.

8There is a mold growing here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9A metallic smell assails your nostrils.

Treasure: 200sp, 40gp.
 
10

11There is a pile of rags here.

Encounter: Spiders, Crab (4)
Treasure: None.
12This area smells faintly of manure. This area is covered in cobwebs.

 
13It is foggy here, making it difficult to see.

Treasure: 600sp, 4 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
14It is foggy here, making it difficult to see. There is a corroded chain here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15This area is covered in cobwebs.

 
16A slight breeze blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
17

Encounter: Dwarves (5)
Treasure: As per monster type.
18There are bits of fur and hair scattered around here.

Treasure: 600sp.
 
19

20The air here is very hot. A metallic smell assails your nostrils. There are rotting wood pieces here.

Encounter: Bandits (6)
Treasure: As per monster type.
21A haze of smoke hangs in the air.

Encounter: Dwarves (2)
Treasure: None.
 
22

Treasure: 600sp.
23It is foggy here, making it difficult to see. There is water dripping here.

24Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25This area is very dusty.

26

Encounter: Kobolds (10)
Treasure: As per monster type.
27There is a large puddle of water here.

Treasure: 400sp.
 
28There is a putrid smell coming from something nearby. There are fungi growing here.

Encounter: Dwarves (6)
Treasure: As per monster type.
29There is a putrid smell coming from something nearby.

30This area smells faintly of manure.

 
31The air here is very cold. An acrid smell assails your nostrils.

Encounter: Halflings (13)
Treasure: None.
32

33

Encounter: Gnomes (4)
Treasure: None.
 
34Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
35The air here smells of smoke.

Encounter: Kobolds (10)
Treasure: As per monster type.
36There is a broken pole here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
37The ceiling here is damp.

38

39This area has a pleasant, earthy smell.

 
40

41A haze of smoke hangs in the air.

42A haze of dust hangs in the air. The remnants of a rope are here, rotten.

 
43A metallic smell assails your nostrils.

Encounter: Spiders, Crab (3)
Treasure: None.
44There is a cracked flask here.

45There is a pile of rags here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
46There is a mold growing here.

Encounter: Bandits (2)
Treasure: As per monster type.
47This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
48A strong wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 100sp.
 
49This area smells faintly of manure. It is foggy here, making it difficult to see.

50A cold air current blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Skeletons (8)
Treasure: None.
51This area has a pleasant, earthy smell.

Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
52There is a torch stub here.

Encounter: Halflings (15)
Treasure: None.
53The air here smells of smoke.

Encounter: Kobolds (12)
Treasure: As per monster type.
54A slight breeze blows through this area. The wall here is damp.

Encounter: Dwarves (1)
Treasure: None.
 
55This area smells faintly of manure. It is foggy here, making it difficult to see.

Treasure: 600sp.
56

57This area smells faintly of manure. There is a torn leather boot here.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
58The air here is very cold. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

59

60A cold air current blows through this area.

Encounter: Kobolds (8)
Treasure: As per monster type.
 
61Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Sprites (9)
Treasure: As per monster type.
62A strong downdraft blows through this area. An acrid smell assails your nostrils.

63A cold air current blows through this area. This area is covered in cobwebs.

Encounter: Bandits (3)
Treasure: None.
 
64Your nostrils are overwhelmed by a sulphurous smell.

65A slight updraft blows through this area. There is a large puddle of water here.

Treasure: 300sp, 20gp.
Trap: Poison snake: 1 hit dice.
66A slight updraft blows through this area. There are fungi growing here.

Encounter: Stirges (6)
Treasure: As per monster type.
 
67

68The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are sticks scattered here.

69There are several small stones here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
70A strong wind blows through this area.

Treasure: 300sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
71The air here is very hot. There are cracks in the ceiling here.

Treasure: 400sp, 20gp.
72This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
73This area smells of rotting vegetation. There is a torch stub here.

Encounter: Goblins (6)
Treasure: None.
74There is a pile of dung here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
75This area smells faintly of urine.

 
76

77A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (1)
Treasure: None.
78A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are food scraps scattered here.

 
79There are cracks in the floor here.

Encounter: Dwarves (4)
Treasure: None.
80A cold air current blows through this area. There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is a mold growing here.

Encounter: Shrews, Giant (1)
Treasure: None.
81

Encounter: Acolytes (4)
Treasure: As per monster type.
 
82There is a trickle of water here.

83

84

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
85This area smells of rotting vegetation. There are bones scattered here.

Encounter: Skeletons (7)
Treasure: None.
86Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

87

Trap: Fog: Looks like poison gas, but harmless.
 
88

Encounter: Bandits (7)
Treasure: As per monster type.
89This area smells faintly of manure.

Encounter: Sprites (9)
Treasure: None.
90It is foggy here, making it difficult to see. There is a mold growing here.

Treasure: 500sp.
 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee