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The Unspeakable Oubliette of Necromancy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
2This area is covered in cobwebs.

3It is foggy here, making it difficult to see.

 
4

Treasure: 400sp.
5There is a putrid smell coming from something nearby.

Treasure: 400sp.
6There are sticks scattered here.

 
7A strong downdraft blows through this area. It is foggy here, making it difficult to see. There are cracks in the wall here.

8There are rotting wood pieces here.

Encounter: Orcs (3)
Treasure: As per monster type.
9There are food scraps scattered here.

 
10

11This area is covered in cobwebs.

12The ceiling here is damp.

 
13There are scratches on the wall here.

Encounter: Acolytes (7)
Treasure: None.
14This area smells faintly of manure. There is a candle stub here.

15The air here is very cold. There is a pile of ashes here.

 
16There is a slimy coating on the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
17Fog gathers and swirls on the floor, concealing it.

18The air here smells of smoke. There is a rusted spike here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
19This area smells faintly of manure.

20This area has a pleasant, earthy smell. There are cracks in the wall here.

Encounter: Wolves (5)
Treasure: None.
21

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
22The air here smells of smoke. There is a rusted spike here.

Encounter: Goblins (5)
Treasure: As per monster type.
23The air here is very hot. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. Guano covers this area.

Encounter: Shrews, Giant (8)
Treasure: None.
24A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

Encounter: Stirges (1)
Treasure: None.
 
25There is a broken sword blade here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
26This area smells faintly of manure.

27A metallic smell assails your nostrils. There are fungi growing here.

Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
28

29An acrid smell assails your nostrils.

Encounter: Sprites (13)
Treasure: As per monster type.
30This area smells faintly of manure. A haze of smoke hangs in the air.

 
31A haze of smoke hangs in the air. This area is very dusty.

Encounter: Traders (2)
Treasure: As per monster type.
32A cold air current blows through this area.

33There are bits of fur and hair scattered around here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34A slight, damp breeze blows through this area. The air here smells of smoke. There is a broken sword blade here.

Encounter: Bandits (8)
Treasure: As per monster type.
35There is a slimy coating on the wall here.

Trap: Poison gas: Save vs. Poison or die.
36A slight breeze blows through this area.

Encounter: Wolves (6)
Treasure: None.
 
37There is water dripping here.

38There is a small puddle of water here.

39A slight, damp breeze blows through this area. This area smells faintly of urine.

Encounter: Halflings (10)
Treasure: As per monster type.
 
40A cold air current blows through this area. This area has a stale, fetid smell.

Encounter: Green Slimes (2)
Treasure: None.
41A slight, damp breeze blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs.

42A strong, moaning wind blows through this area.

Treasure: 500sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
43A slight, damp breeze blows through this area. There is a large puddle of water here.

Treasure: 400sp.
44It is foggy here, making it difficult to see.

45This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

 
46This area has a pleasant, earthy smell. There is a large puddle of water here.

Treasure: 500sp.
47A strong wind blows through this area.

48A strong, moaning wind blows through this area. The wall here is damp.

Encounter: Bandits (1)
Treasure: As per monster type.
 
49It is foggy here, making it difficult to see. This area is covered in cobwebs.

50Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.

Encounter: Orcs (6)
Treasure: None.
51A haze of smoke hangs in the air.

 
52

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
53There is a rusted spike here.

Encounter: Skeletons (11)
Treasure: None.
54A strong updraft blows through this area. This area smells faintly of manure.

 
55A strong updraft blows through this area. There is a slimy coating on the wall here.

56The air here is very cold. This area is covered in cobwebs.

Encounter: Stirges (7)
Treasure: None.
57A strong, gusting wind blows through this area. This area has a stale, fetid smell.

Encounter: Bandits (1)
Treasure: As per monster type.
 
58This area is covered in cobwebs.

Encounter: Goblins (6)
Treasure: As per monster type.
59Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (6)
Treasure: None.
60It is foggy here, making it difficult to see. There are sticks scattered here.

 
61It is foggy here, making it difficult to see. There are cracks in the floor here.

Treasure: 400sp.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee