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| 1 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Encounter: Dwarves (2) Treasure: As per monster type. | 2 | It is foggy here, making it difficult to see. Treasure: 300sp, 30gp. | 3 | A strong downdraft blows through this area. Treasure: 100sp, 60gp. |
| 4 | The air here smells of smoke. There is a broken sword blade here. Encounter: Traders (3) Treasure: As per monster type. | 5 | A strong, gusting wind blows through this area. A chlorine-like smell assails your nostrils. A haze of dust hangs in the air. Encounter: Orcs (7) Treasure: As per monster type. | 6 | |
| 7 | There are cracks in the wall here. | 8 | Encounter: Bandits (1) Treasure: None. | 9 | The air here is very cold. There is a mold growing here. |
| 10 | This area smells faintly of manure. There is a pile of ashes here. | 11 | This area smells faintly of manure. This area is very dusty. | 12 | There are rotting wood pieces here. |
| 13 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of straw here. | 14 | This area smells faintly of urine. | 15 | Fog gathers and swirls on the floor, concealing it. Treasure: 500sp, 50gp. |
| 16 | 17 | A cold air current blows through this area. This area smells faintly of urine. | 18 | A haze of smoke hangs in the air. There is a slimy coating on the floor here. Encounter: Lizards, Gecko (2) Treasure: None. | |
| 19 | A slight, damp breeze blows through this area. Trap: Poison gas: Save vs. Poison or die. | 20 | A strong, moaning wind blows through this area. Treasure: 400sp, 10gp. | 21 | A cold air current blows through this area. This area is covered in cobwebs. |
| 22 | The air here is very hot. This area has a pleasant, earthy smell. | 23 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | Encounter: Sprites (7) Treasure: None. |
| 25 | A strong updraft blows through this area. Encounter: Traders (4) Treasure: As per monster type. | 26 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. | 27 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 100sp, 30gp. |
| 28 | This area has a pleasant, earthy smell. There are fungi growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 29 | This area has a pleasant, earthy smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | There is a broken pole here. Encounter: Sprites (11) Treasure: None. |
| 31 | There is a pile of ashes here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 32 | There is a mold growing here. Encounter: Bandits (2) Treasure: None. | 33 | An acrid smell assails your nostrils. There are rotting wood pieces here. |
| 34 | Encounter: Killer Bees (1) Treasure: As per monster type. | 35 | Your nostrils are overwhelmed by a sulphurous smell. | 36 | A chlorine-like smell assails your nostrils. Encounter: Halflings (15) Treasure: As per monster type. |
| 37 | Encounter: Shrews, Giant (5) Treasure: As per monster type. | 38 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of dung here. | 39 | There are bits of fur and hair scattered around here. |
| 40 | This area is covered in cobwebs. Encounter: Stirges (9) Treasure: As per monster type. | 41 | It is foggy here, making it difficult to see. There is a pile of ashes here. Treasure: 400sp. | 42 | A slight, damp breeze blows through this area. There is a bent and rusted iron bar here. Treasure: 200sp. |
| 43 | 44 | There is a pile of rags here. Encounter: Spiders, Crab (1) Treasure: None. | 45 | A strong, moaning wind blows through this area. There is a torn leather boot here. | |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp. | 47 | A slight downdraft blows through this area. This area smells faintly of manure. Treasure: 300sp. | 48 | |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp. | 50 | A haze of smoke hangs in the air. There is a pile of dung here. Trap: Fog: Looks like poison gas, but harmless. | 51 | This area is very dusty. |
| 52 | This area has a pleasant, earthy smell. There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 53 | Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 54 | The air here is very cold. This area smells of rotting vegetation. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 55 | The air here smells of smoke. This area is covered in cobwebs. Treasure: 600sp. | 56 | Encounter: Sprites (13) Treasure: None. | 57 | A slight breeze blows through this area. There are bones scattered here. Encounter: Lizards, Gecko (1) Treasure: None. |
| 58 | The air here is very hot. The hilt of a broken dagger is lying here. | 59 | Treasure: 500sp. | 60 | |
| 61 | This area has a stale, fetid smell. | 62 | A strong updraft blows through this area. Trap: Poison gas: Save vs. Poison or die. | 63 | Encounter: Gnomes (3) Treasure: None. |
| 64 | This area is covered in cobwebs. | 65 | The wall here is damp. Treasure: 500sp. | 66 | |
| 67 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Traders (6) Treasure: None. | 68 | This area has a stale, fetid smell. There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 69 | The air here is very cold. This area smells of rotting vegetation. Encounter: Wolves (7) Treasure: None. |
| 70 | It is foggy here, making it difficult to see. Encounter: Acolytes (6) Treasure: As per monster type. | 71 | 72 | Treasure: 600sp. | |
| 73 | A metallic smell assails your nostrils. Treasure: 400sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |