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| 1 | The air here is very cold. | 2 | Trap: Poison gas: Save vs. Poison or die. | 3 | Encounter: Bandits (3) Treasure: As per monster type. |
| 4 | It is foggy here, making it difficult to see. This area is very dusty. Encounter: Traders (5) Treasure: As per monster type. | 5 | This area has a stale, fetid smell. A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | A haze of dust hangs in the air. There is a pile of dung here. |
| 7 | There is a slimy coating on the floor here. | 8 | The remnants of a rope are here, rotten. Encounter: Beetles, Fire (5) Treasure: None. | 9 | A haze of smoke hangs in the air. |
| 10 | A slight, damp breeze blows through this area. | 11 | A cold air current blows through this area. This area has a stale, fetid smell. There are cracks in the wall here. | 12 | The air here is very cold. There are several small stones here. Treasure: 600sp, 60gp. |
| 13 | A haze of smoke hangs in the air. Encounter: Gnomes (2) Treasure: As per monster type. | 14 | This area is covered in rubble and dirt. | 15 | Encounter: Green Slimes (3) Treasure: As per monster type. |
| 16 | A slight breeze blows through this area. Treasure: 500sp, 40gp, 6 gems, 1 magic item. | 17 | The ceiling here is damp. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 18 | Encounter: Goblins (4) Treasure: None. |
| 19 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. Teeth and fangs are scattered here. Encounter: Stirges (5) Treasure: None. | 20 | 21 | A strong wind blows through this area. There is a pile of ashes here. | |
| 22 | This area smells faintly of urine. | 23 | The smell of ozone assails your nostrils. Encounter: Bandits (2) Treasure: As per monster type. | 24 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 25 | A slight downdraft blows through this area. This area is covered in cobwebs. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 26 | The air here is very hot. There are dry leaves and twigs scattered here. Encounter: Bandits (8) Treasure: None. | 27 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Guano covers this area. Encounter: Kobolds (11) Treasure: None. |
| 28 | A strong updraft blows through this area. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 29 | A strong, moaning wind blows through this area. This area smells faintly of manure. Trap: Fog: Looks like poison gas, but harmless. | 30 | The smell of ozone assails your nostrils. |
| 31 | A strong downdraft blows through this area. | 32 | 33 | Guano covers this area. Encounter: Wolves (9) Treasure: None. | |
| 34 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. The wall here is damp. Treasure: 500sp, 30gp. | 35 | Encounter: Beetles, Fire (2) Treasure: As per monster type. | 36 | |
| 37 | Your nostrils are overwhelmed by a sulphurous smell. Pottery shards are scattered here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 38 | Encounter: Skeletons (8) Treasure: As per monster type. | 39 | A strong wind blows through this area. There is a cracked flask here. Encounter: Acolytes (4) Treasure: As per monster type. |
| 40 | 41 | There is a slimy coating on the floor here. Encounter: Kobolds (8) Treasure: None. | 42 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are cracks in the floor here. Encounter: Sprites (10) Treasure: As per monster type. | |
| 43 | The wall here is damp. | 44 | The air here smells of smoke. There is a mold growing here. | 45 | The air here is very hot. |
| 46 | A metallic smell assails your nostrils. | 47 | This area smells faintly of manure. This area is very dusty. Treasure: 100sp. | 48 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 49 | There is a putrid smell coming from something nearby. Encounter: Shrews, Giant (2) Treasure: None. | 50 | 51 | This area smells of rotting vegetation. | |
| 52 | The air here is very cold. There is a salty, wet smell to this area. Treasure: 300sp, 10gp. Trap: Poison snake: 1 hit dice. | 53 | It is misty here. There are fungi growing here. | 54 | Encounter: Skeletons (9) Treasure: None. |
| 55 | 56 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | The air here is very cold. Encounter: Wolves (10) Treasure: None. | |
| 58 | Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 59 | There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 60 | There are dry leaves and twigs scattered here. Encounter: Orcs (7) Treasure: None. |
| 61 | There is a small puddle of water here. Trap: Fog: Looks like poison gas, but harmless. | 62 | There is a broken pole here. | 63 | The air here is very hot. This area is covered in rubble and dirt. |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. Teeth and fangs are scattered here. Encounter: Gnomes (6) Treasure: As per monster type. | 65 | The air here is very cold. Treasure: 100sp, 10gp. | 66 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. |
| 67 | A slight breeze blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here. Treasure: 200sp. | 68 | A cold air current blows through this area. There is a pile of dung here. | 69 | The wall here is damp. Trap: Fog: Looks like poison gas, but harmless. |
| 70 | The air here smells of smoke. | 71 | A slight, damp breeze blows through this area. Encounter: Kobolds (10) Treasure: As per monster type. | 72 | There is water dripping here. |
| 73 | A chlorine-like smell assails your nostrils. | 74 | There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 75 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. |
| 76 | This area has a pleasant, earthy smell. Pottery shards are scattered here. | 77 | The air here is very cold. There are cracks in the floor here. | 78 | Trap: Poison gas: Save vs. Poison or die. |
| 79 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 80 | This area is covered in cobwebs. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 81 | There is a putrid smell coming from something nearby. There is a torch stub here. |