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The Unspeakable City

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

2The air here smells of smoke.

Treasure: 400sp.
3A slight, damp breeze blows through this area. There is a candle stub here.

Encounter: Wolves (5)
Treasure: None.
 
4The air here is very cold. This area smells faintly of manure. There are food scraps scattered here.

Treasure: 400sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
5A cold air current blows through this area. This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Treasure: 300sp, 50gp.
6A strong, moaning wind blows through this area. This area smells faintly of manure. There is a large puddle of water here.

 
7A strong wind blows through this area. A metallic smell assails your nostrils. The remnants of a rope are here, rotten.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8This area smells of rotting vegetation.

9It is foggy here, making it difficult to see.

 
10This area has a pleasant, earthy smell.

Encounter: Skeletons (8)
Treasure: As per monster type.
11This area smells faintly of manure.

Encounter: Wolves (12)
Treasure: As per monster type.
12The air here is very hot.

 
13A haze of smoke hangs in the air.

14Teeth and fangs are scattered here.

Encounter: Lizards, Gecko (3)
Treasure: None.
15A slight breeze blows through this area. The wall here is damp.

Treasure: 300sp.
 
16This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Halflings (13)
Treasure: As per monster type.
17This area smells faintly of urine. A haze of dust hangs in the air. There is a badly dented helmet here.

18There is a large puddle of water here.

Encounter: Beetles, Fire (7)
Treasure: None.
 
19A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

20There is a splintered club here.

Encounter: Shrews, Giant (4)
Treasure: None.
21The wall here is damp.

Treasure: 300sp, 40gp.
 
22

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
23A strong wind blows through this area. The wall here is damp.

Encounter: Orcs (6)
Treasure: None.
24The ceiling here is damp.

 
25This area smells faintly of urine. It is misty here.

26A strong wind blows through this area.

Encounter: Green Slimes (3)
Treasure: As per monster type.
27This area smells of rotting vegetation. Teeth and fangs are scattered here.

Treasure: 400sp, 40gp.
 
28There are scratches on the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29

Encounter: Killer Bees (9)
Treasure: None.
30

 
31

Encounter: Green Slimes (1)
Treasure: None.
32There are dry leaves and twigs scattered here.

Treasure: 400sp, 10gp.
33A strong wind blows through this area. There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
 
34

35Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
36

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
37This area is covered in cobwebs.

Encounter: Killer Bees (6)
Treasure: None.
38This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

39A strong wind blows through this area.

Encounter: Kobolds (13)
Treasure: None.
 
40Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41This area has a stale, fetid smell. A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
42It is misty here.

 
43There is a broken bottle here.

Encounter: Lizards, Gecko (2)
Treasure: None.
44A strong wind blows through this area. This area smells faintly of urine. There is a mold growing here.

45This area has a pleasant, earthy smell.

Encounter: Skeletons (10)
Treasure: None.
 
46A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

Encounter: Shrews, Giant (3)
Treasure: None.
47

Encounter: Kobolds (8)
Treasure: As per monster type.
48The wall here is damp.

Treasure: 500sp, 30gp.
 
49There is a pile of ashes here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
50A haze of dust hangs in the air. There is a broken bottle here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
51Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

 
52A haze of smoke hangs in the air.

53

Encounter: Gnomes (4)
Treasure: As per monster type.
54A strong wind blows through this area. There is a putrid smell coming from something nearby.

Treasure: 300sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
55A slight, damp breeze blows through this area. There is a blunt javelin head here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56A strong wind blows through this area.

Treasure: 600sp.
57There are fungi growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58It is misty here. This area is covered in cobwebs.

59A slight breeze blows through this area. This area has a pleasant, earthy smell. There is water dripping here.

60A strong wind blows through this area. There is a slimy coating on the floor here.

 
61

Treasure: 600sp.
62

Encounter: Halflings (17)
Treasure: None.
63This area is very dusty.

Encounter: Killer Bees (1)
Treasure: As per monster type.
 
64

Encounter: Stirges (3)
Treasure: None.
65The air here is very cold. There is a candle stub here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
66The air here smells of smoke. There is a mold growing here.

Treasure: 300sp, 10gp, 6 jewelry.
 
67The air here is very hot. Pottery shards are scattered here.

Treasure: 600sp, 10gp.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee