This is an old revision of the document!
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | Teeth and fangs are scattered here. Encounter: Lizards, Gecko (3) Treasure: None. | 2 | There is a cracked flask here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 3 | |
| 4 | There is a putrid smell coming from something nearby. There is a candle stub here. | 5 | The wall here is damp. Encounter: Green Slimes (1) Treasure: None. | 6 | |
| 7 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Green Slimes (2) Treasure: None. | 8 | This area has a stale, fetid smell. | 9 | This area smells of rotting vegetation. There are fungi growing here. Encounter: Orcs (6) Treasure: None. |
| 10 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (3) Treasure: As per monster type. | 11 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. Encounter: Traders (3) Treasure: None. | 12 | The air here is very hot. Encounter: Stirges (5) Treasure: None. |
| 13 | 14 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | An acrid smell assails your nostrils. | |
| 16 | A strong downdraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | Fog gathers and swirls on the floor, concealing it. | 18 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Encounter: Acolytes (6) Treasure: None. |
| 19 | There is a slimy coating on the floor here. | 20 | A gusting breeze blows through this area. | 21 | The air here is very hot. There are rotting wood pieces here. |
| 22 | Treasure: 300sp, 50gp. Trap: Illusion of monsters: Acolytes (4) | 23 | A haze of smoke hangs in the air. There is a pile of ashes here. Treasure: 500sp. | 24 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Treasure: 100sp. |
| 25 | This area has a pleasant, earthy smell. Trap: Fog: Looks like poison gas, but harmless. | 26 | A strong, gusting wind blows through this area. | 27 | Treasure: 400sp. |
| 28 | A slight updraft blows through this area. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | Your nostrils are overwhelmed by a sulphurous smell. | 30 | A slight breeze blows through this area. There are several small stones here. Trap: Poison gas: Save vs. Poison or die. |
| 31 | There is a salty, wet smell to this area. There is a badly dented helmet here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | A slight breeze blows through this area. | 33 | This area has a stale, fetid smell. There is a rusted spike here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 34 | There is water dripping here. Encounter: Stirges (7) Treasure: None. | 35 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | There is a pile of straw here. |
| 37 | 38 | 39 | A slight, damp breeze blows through this area. There is water dripping here. Encounter: Traders (1) Treasure: None. | ||
| 40 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 41 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | Treasure: 600sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 43 | 44 | A strong, moaning wind blows through this area. This area smells faintly of urine. Encounter: Wolves (6) Treasure: As per monster type. | 45 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 46 | Encounter: Goblins (7) Treasure: As per monster type. | 47 | This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 48 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 49 | A slight breeze blows through this area. | 50 | There is a salty, wet smell to this area. Encounter: Green Slimes (4) Treasure: As per monster type. | 51 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 52 | 53 | There is a slimy coating on the floor here. | 54 | This area has a stale, fetid smell. This area is very dusty. Treasure: 400sp, 30gp. | |
| 55 | The air here is very hot. This area has a pleasant, earthy smell. Guano covers this area. | 56 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Encounter: Spiders, Crab (4) Treasure: None. | 57 | Encounter: Kobolds (11) Treasure: None. |
| 58 | This area smells faintly of manure. | 59 | 60 | Treasure: 500sp, 50gp. | |
| 61 | Encounter: Goblins (4) Treasure: As per monster type. | 62 | Encounter: Beetles, Fire (4) Treasure: None. | 63 | The air here is very cold. Encounter: Skeletons (5) Treasure: None. |
| 64 | An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Orcs (7) Treasure: As per monster type. |