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The Cold Fane of Despair

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A chlorine-like smell assails your nostrils.

Trap: Poison gas: Save vs. Poison or die.
2There is a bent copper coin lying here.

3There are scratches on the wall here.

 
4There is a mold growing here.

Encounter: Skeletons (8)
Treasure: None.
5A strong wind blows through this area. Guano covers this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
6A slight updraft blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Encounter: Bandits (6)
Treasure: None.
 
7There are cracks in the ceiling here.

Treasure: 600sp, 30gp.
8

9There is a trickle of water here.

 
10A strong, gusting wind blows through this area. This area smells faintly of manure. The ceiling here is damp.

Encounter: Gnomes (6)
Treasure: None.
11Fog gathers and swirls on the floor, concealing it.

12A slight breeze blows through this area.

 
13

Encounter: Stirges (9)
Treasure: As per monster type.
14There is a pile of straw here.

Encounter: Kobolds (9)
Treasure: None.
15The air here is very cold.

Encounter: Skeletons (4)
Treasure: None.
 
16

Treasure: 500sp, 50gp, 1 gems.
17There is a salty, wet smell to this area.

18A strong, moaning wind blows through this area. This area smells faintly of urine. A haze of dust hangs in the air. This area is very dusty.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
19The air here is very hot. It is foggy here, making it difficult to see.

20The smell of ozone assails your nostrils. The ceiling here is damp.

Encounter: Snakes, Cobra (6)
Treasure: None.
21There are cracks in the wall here.

 
22

Treasure: 300sp, 40gp.
23There is a pick handle here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
24This area smells of rotting vegetation. This area is very dusty.

 
25A cold air current blows through this area.

Encounter: Dwarves (4)
Treasure: As per monster type.
26There is water dripping here.

Encounter: Bandits (5)
Treasure: As per monster type.
27

 
28

29This area is very dusty.

Encounter: Killer Bees (1)
Treasure: As per monster type.
30A slight, damp breeze blows through this area. The ceiling here is damp.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
31There is a slimy coating on the wall here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
32The air here is very hot.

33A strong, gusting wind blows through this area. This area smells faintly of manure. There is a splintered club here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
34The hilt of a broken dagger is lying here.

Treasure: 500sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
35The air here is very hot. An acrid smell assails your nostrils.

36Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
37It is foggy here, making it difficult to see. There is water dripping here.

38A slight breeze blows through this area.

39

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40A slight breeze blows through this area.

Encounter: Traders (7)
Treasure: As per monster type.
41This area is covered in cobwebs.

42Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

Encounter: Goblins (6)
Treasure: None.
 
43There is a putrid smell coming from something nearby.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
44

Encounter: Green Slimes (4)
Treasure: As per monster type.
45The air here is very cold. There are sticks scattered here.

Encounter: Stirges (8)
Treasure: None.
 
46

47A haze of smoke hangs in the air.

Treasure: 600sp.
48This area smells faintly of urine. There are sticks scattered here.

 
49A strong updraft blows through this area. The wall here is damp.

50A haze of smoke hangs in the air. There are cracks in the floor here.

Encounter: Green Slimes (3)
Treasure: None.
51

 
52A strong wind blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53There are cracks in the floor here.

54Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

 
55A slight breeze blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Gnomes (6)
Treasure: None.
56

Encounter: Halflings (9)
Treasure: None.
57A cold air current blows through this area. This area has a pleasant, earthy smell.

 
58

Treasure: 300sp.
Trap: Illusion of monsters: Stirges (1)
59A strong, gusting wind blows through this area. Guano covers this area.

Treasure: 400sp, 30gp.
Trap: Poison snake: 1 hit dice.
60There is dried blood here.

Treasure: 500sp.
Trap: Illusion of monsters: Stirges (8)
 
61There is water dripping here.

Encounter: Bandits (1)
Treasure: As per monster type.
62This area smells faintly of urine.

Encounter: Snakes, Cobra (4)
Treasure: None.
63

 
64

65The air here is very hot.

Encounter: Killer Bees (5)
Treasure: As per monster type.
66A metallic smell assails your nostrils. The wall here is damp.

 
67Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
68The air here is very cold. The smell of ozone assails your nostrils. There are bones scattered here.

Treasure: 100sp.
69Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. The wall here is damp.

Treasure: 400sp, 60gp.
Trap: Poison snake: 1 hit dice.
 
70

Encounter: Kobolds (9)
Treasure: As per monster type.
71

Treasure: 200sp, 3 gems.
72This area is very dusty.

 
73There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
74

Treasure: 400sp, 50gp.
75There is a candle stub here.

 
76A cold air current blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
77A metallic smell assails your nostrils.

78There is a pile of rags here.

 
79A slight, damp breeze blows through this area.

80This area smells of rotting vegetation.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
81

 
82There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
83This area smells faintly of urine. The hilt of a broken dagger is lying here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
84There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: None.
 
85There is a salty, wet smell to this area. This area is covered in cobwebs.

86The air here is very cold. This area smells faintly of manure.

87A metallic smell assails your nostrils.

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee