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| 1 | 2 | There are cracks in the ceiling here. | 3 | There is a pile of dung here. Encounter: Halflings (15) Treasure: None. | |
| 4 | A slight breeze blows through this area. The ceiling here is damp. | 5 | A strong, gusting wind blows through this area. Encounter: Goblins (7) Treasure: None. | 6 | There is a salty, wet smell to this area. Encounter: Bandits (1) Treasure: None. |
| 7 | A strong, moaning wind blows through this area. This area smells faintly of urine. Encounter: Halflings (7) Treasure: None. | 8 | A strong wind blows through this area. | 9 | Treasure: 300sp, 20gp. |
| 10 | A cold air current blows through this area. A metallic smell assails your nostrils. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 11 | A haze of smoke hangs in the air. | 12 | Treasure: 600sp. |
| 13 | The air here smells of smoke. | 14 | The air here smells of smoke. Encounter: Shrews, Giant (10) Treasure: None. | 15 | Encounter: Lizards, Gecko (3) Treasure: None. |
| 16 | This area smells faintly of manure. Treasure: 500sp, 50gp. | 17 | There is a rusted spike here. | 18 | A slight, damp breeze blows through this area. There is water dripping here. Encounter: Goblins (5) Treasure: None. |
| 19 | 20 | 21 | |||
| 22 | 23 | 24 | There is a pile of straw here. Trap: Fog: Looks like poison gas, but harmless. | ||
| 25 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 26 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Halflings (6) Treasure: As per monster type. | 27 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. |
| 28 | A strong, moaning wind blows through this area. | 29 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here. | 30 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 31 | Encounter: Bandits (4) Treasure: As per monster type. | 32 | This area has a pleasant, earthy smell. This area is covered in rubble and dirt. | 33 | There is a candle stub here. Encounter: Orcs (6) Treasure: None. |
| 34 | A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (3) Treasure: None. | 35 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 36 | This area smells faintly of manure. Encounter: Shrews, Giant (8) Treasure: As per monster type. |
| 37 | A haze of smoke hangs in the air. There are fungi growing here. | 38 | This area is covered in rubble and dirt. | 39 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a mold growing here. Treasure: 200sp. |
| 40 | A metallic smell assails your nostrils. There are bits of fur and hair scattered around here. | 41 | 42 | Guano covers this area. Encounter: Sprites (7) Treasure: As per monster type. | |
| 43 | The ceiling here is damp. Encounter: Traders (1) Treasure: As per monster type. | 44 | This area smells of rotting vegetation. There is a broken arrow here. Treasure: 600sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 45 | There is a slimy coating on the ceiling here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 46 | Encounter: Orcs (7) Treasure: As per monster type. | 47 | Treasure: 600sp, 40gp, 6 gems. | 48 | The air here is very cold. |
| 49 | The smell of ozone assails your nostrils. There are cracks in the wall here. Encounter: Green Slimes (4) Treasure: As per monster type. | 50 | Encounter: Gnomes (4) Treasure: None. | 51 | This area has a pleasant, earthy smell. There are scratches on the wall here. Encounter: Goblins (5) Treasure: None. |
| 52 | There is a trickle of water here. | 53 | A strong, moaning wind blows through this area. There is a broken arrow here. | 54 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. |
| 55 | A slight updraft blows through this area. A haze of smoke hangs in the air. Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 56 | This area smells faintly of manure. There is a pile of dung here. | 57 | There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten. |
| 58 | There is a bent copper coin lying here. Trap: Poison gas: Save vs. Poison or die. | 59 | The air here smells of smoke. There are sticks scattered here. | 60 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 61 | The air here is very hot. The air here smells of smoke. Encounter: Sprites (6) Treasure: As per monster type. | 62 | There is a putrid smell coming from something nearby. Encounter: Kobolds (8) Treasure: None. | 63 | A slight breeze blows through this area. An acrid smell assails your nostrils. There is dried blood here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 64 | Guano covers this area. Encounter: Traders (2) Treasure: None. | 65 | This area has a pleasant, earthy smell. | 66 | Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (2) Treasure: As per monster type. |
| 67 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. | 68 | This area smells of rotting vegetation. There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 69 | The air here is very hot. A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. |
| 70 | A cold air current blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 71 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Dwarves (2) Treasure: As per monster type. | 72 | |
| 73 | Encounter: Green Slimes (4) Treasure: As per monster type. | 74 | Treasure: 200sp, 50gp. | 75 | There are dry leaves and twigs scattered here. Treasure: 600sp, 20gp. Trap: Poison snake: 1 hit dice. |
| 76 | There is a torn leather boot here. Treasure: 400sp. | 77 | The air here is very hot. It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | The air here is very hot. There is a putrid smell coming from something nearby. Encounter: Dwarves (1) Treasure: None. |
| 79 | A cold air current blows through this area. Encounter: Skeletons (10) Treasure: As per monster type. | 80 | A gusting breeze blows through this area. Treasure: 200sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 81 | A strong, gusting wind blows through this area. Encounter: Kobolds (8) Treasure: None. |