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The Squamous Sanctum of Gloom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The wall here is damp.

2

3

Encounter: Traders (7)
Treasure: None.
 
4This area smells faintly of urine.

5A strong updraft blows through this area. There is a putrid smell coming from something nearby.

6

 
7There is a broken arrow here.

8

Trap: 10' Pit: 1d6 points of damage if you fall in.
9

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10This area has a stale, fetid smell. Pottery shards are scattered here.

Treasure: 200sp, 20gp.
11A slight downdraft blows through this area. There are cracks in the wall here.

12There is a blunt javelin head here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13

14A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (5)
Treasure: As per monster type.
15This area smells faintly of manure. There is a pile of rags here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
16A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

Treasure: 500sp.
17This area is very dusty.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
18A slight downdraft blows through this area. This area has a stale, fetid smell.

Encounter: Goblins (6)
Treasure: None.
 
19This area has a pleasant, earthy smell. There is a rusted spike here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
20The wall here is damp.

21There is a badly dented helmet here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
22There is a slimy coating on the wall here.

Encounter: Wolves (8)
Treasure: None.
23This area smells of rotting vegetation.

24There are several small stones here.

Encounter: Bandits (6)
Treasure: As per monster type.
 
25This area has a stale, fetid smell. There is a pile of rags here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
26

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
27This area is very dusty.

Encounter: Kobolds (7)
Treasure: None.
 
28The air here is very hot.

29A slight updraft blows through this area. This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
30

 
31Your nostrils are overwhelmed by a sulphurous smell.

32The smell of ozone assails your nostrils. The ceiling here is damp.

33There is a mold growing here.

Encounter: Wolves (7)
Treasure: As per monster type.
 
34This area has a stale, fetid smell. It is foggy here, making it difficult to see. The ceiling here is damp.

35The hilt of a broken dagger is lying here.

Treasure: 300sp, 10gp.
36The air here is very cold. There are cracks in the ceiling here.

 
37The air here is very cold.

38A cold air current blows through this area.

Treasure: 100sp, 20gp.
Trap: Illusion of monsters: Acolytes (2)
39A strong updraft blows through this area. This area has a stale, fetid smell.

Encounter: Sprites (8)
Treasure: None.
 
40Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Encounter: Gnomes (1)
Treasure: As per monster type.
41The air here is very cold. There is a salty, wet smell to this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
42Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

Treasure: 200sp, 50gp.
 
43

Encounter: Killer Bees (2)
Treasure: As per monster type.
44This area smells faintly of urine. The ceiling here is damp.

45A slight, damp breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
46Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

47This area smells faintly of urine. There is a rusted spike here.

48It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

 
49

Encounter: Gnomes (1)
Treasure: As per monster type.
50A cold air current blows through this area.

51

Encounter: Wolves (6)
Treasure: None.
 
52This area has a stale, fetid smell. This area is very dusty.

53There is a pile of straw here.

Trap: Poison gas: Save vs. Poison or die.
54There are wax drippings here.

 
55There is water dripping here.

56

57A slight breeze blows through this area.

 
58An acrid smell assails your nostrils. There is dried blood here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
59

Encounter: Kobolds (9)
Treasure: As per monster type.
60There are sticks scattered here.

 
61Fog gathers and swirls on the floor, concealing it.

62

Encounter: Kobolds (8)
Treasure: As per monster type.
63

 
64This area has a stale, fetid smell. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
65This area has a stale, fetid smell.

66Teeth and fangs are scattered here.

 
67A metallic smell assails your nostrils. There are sticks scattered here.

Encounter: Killer Bees (6)
Treasure: None.
68There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There are food scraps scattered here.

Encounter: Sprites (12)
Treasure: As per monster type.
69

Encounter: Orcs (4)
Treasure: None.
 
70

Encounter: Skeletons (6)
Treasure: As per monster type.
71A strong, gusting wind blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

72There are sticks scattered here.

 
73Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Encounter: Goblins (2)
Treasure: As per monster type.
74

Encounter: Kobolds (10)
Treasure: As per monster type.
75This area has a pleasant, earthy smell. There is a broken sword blade here.

Treasure: 400sp.
 
76

77A cold air current blows through this area. This area is very dusty.

Encounter: Killer Bees (4)
Treasure: As per monster type.
78Your nostrils are overwhelmed by a sulphurous smell.

 
79A haze of smoke hangs in the air.

Encounter: Green Slimes (2)
Treasure: None.
80

81It is foggy here, making it difficult to see.

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee