User Tools



adventuregenerator:gen

This is an old revision of the document!


 

 

 

 

 

The Nameless Catacombs of the Undercity

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The wall here is damp.

2A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There are sticks scattered here.

Encounter: Killer Bees (10)
Treasure: None.
3

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
4There are dry leaves and twigs scattered here.

5There is a mold growing here.

Encounter: Traders (6)
Treasure: None.
6This area is covered in rubble and dirt.

Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
7The air here is very hot. There is water dripping here.

Encounter: Snakes, Cobra (3)
Treasure: None.
8A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Bandits (1)
Treasure: None.
9A slight downdraft blows through this area.

 
10A strong updraft blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

11This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
12There is a pick handle here.

 
13This area is very dusty.

14It is foggy here, making it difficult to see.

Encounter: Sprites (9)
Treasure: None.
15There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
 
16Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (10)
Treasure: None.
17The ceiling here is damp.

Encounter: Wolves (8)
Treasure: As per monster type.
18There is a putrid smell coming from something nearby.

 
19There is a slimy coating on the ceiling here.

Encounter: Gnomes (5)
Treasure: None.
20This area is very dusty.

21The smell of ozone assails your nostrils.

 
22There is a broken arrow here.

Encounter: Shrews, Giant (4)
Treasure: None.
23A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

Encounter: Skeletons (8)
Treasure: As per monster type.
24A slight, damp breeze blows through this area.

 
25There is a bent copper coin lying here.

26

27There is a torn leather boot here.

 
28A cold air current blows through this area. A chlorine-like smell assails your nostrils.

29There are dry leaves and twigs scattered here.

30A haze of smoke hangs in the air. There is a bent and rusted iron bar here.

 
31A gusting breeze blows through this area.

Treasure: 100sp.
32The air here is very hot. This area smells of rotting vegetation. There is a bent copper coin lying here.

33There is a broken bottle here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
34There is a bent copper coin lying here.

35

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
36This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
37There is a pile of rags here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
38Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

39

Encounter: Spiders, Crab (1)
Treasure: None.
 
40

Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice.
41A strong, moaning wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
42Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here.

 
43

44The air here is very hot. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: None.
45

 
46

Encounter: Halflings (13)
Treasure: As per monster type.
47A slight breeze blows through this area.

48This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

Encounter: Spiders, Crab (4)
Treasure: None.
 
49A cold air current blows through this area. This area smells faintly of manure.

Encounter: Dwarves (3)
Treasure: None.
50

51A slight updraft blows through this area. This area has a stale, fetid smell. There is a mold growing here.

 
52There is a pile of rags here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
53The air here is very hot. There is a pile of straw here.

Encounter: Orcs (4)
Treasure: None.
54A cold air current blows through this area. The smell of ozone assails your nostrils. There is a trickle of water here.

Treasure: 400sp, 20gp.
Trap: Poison snake: 1 hit dice.
 
55This area smells faintly of manure.

Encounter: Snakes, Cobra (4)
Treasure: None.
56There is a pile of rags here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
57

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59This area is covered in rubble and dirt.

60

 
61A strong wind blows through this area.

62An acrid smell assails your nostrils.

63A strong, moaning wind blows through this area.

 
64

65

66

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67This area smells of rotting vegetation. There are cracks in the floor here.

68

Encounter: Killer Bees (5)
Treasure: As per monster type.
69An acrid smell assails your nostrils. There are cracks in the wall here.

 
70A strong, gusting wind blows through this area. There is dried blood here.

Encounter: Traders (3)
Treasure: None.
71

Encounter: Kobolds (11)
Treasure: As per monster type.
72A strong updraft blows through this area. There is a mold growing here.

 
73There is a salty, wet smell to this area.

Encounter: Halflings (9)
Treasure: None.
74A strong, moaning wind blows through this area.

75A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

 
76

77

78

Encounter: Gnomes (4)
Treasure: As per monster type.
 
79

Treasure: 400sp.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee