This is an old revision of the document!
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. | 2 | Guano covers this area. | 3 | The air here is very hot. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 4 | There is a small puddle of water here. Encounter: Dwarves (6) Treasure: None. | 5 | A strong, gusting wind blows through this area. There is a pile of rags here. | 6 | The air here is very cold. This area smells faintly of urine. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 7 | There are dry leaves and twigs scattered here. Encounter: Sprites (5) Treasure: None. | 8 | The air here is very hot. This area smells faintly of manure. A haze of dust hangs in the air. There is a pile of rags here. | 9 | Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 10 | Treasure: 500sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 11 | A strong downdraft blows through this area. Encounter: Traders (2) Treasure: As per monster type. | 12 | A slight, damp breeze blows through this area. Encounter: Stirges (1) Treasure: None. |
| 13 | The air here smells of smoke. | 14 | There is water dripping here. Treasure: 200sp. | 15 | Encounter: Acolytes (6) Treasure: As per monster type. |
| 16 | There is a bent and rusted iron bar here. Encounter: Bandits (5) Treasure: None. | 17 | There is a large puddle of water here. Encounter: Stirges (4) Treasure: None. | 18 | This area has a pleasant, earthy smell. |
| 19 | A metallic smell assails your nostrils. There is a cracked hammer head here. | 20 | Trap: Fog: Looks like poison gas, but harmless. | 21 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 22 | This area has a pleasant, earthy smell. The ceiling here is damp. | 23 | There are bones scattered here. | 24 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here. |
| 25 | A haze of smoke hangs in the air. There is water dripping here. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 26 | The remnants of a rope are here, rotten. | 27 | There is water dripping here. |
| 28 | A slight breeze blows through this area. This area smells of rotting vegetation. | 29 | There are scratches on the wall here. | 30 | A gusting breeze blows through this area. |
| 31 | There is water dripping here. | 32 | A cold air current blows through this area. | 33 | A cold air current blows through this area. This area has a stale, fetid smell. A haze of dust hangs in the air. There is a slimy coating on the wall here. Encounter: Goblins (8) Treasure: As per monster type. |
| 34 | This area smells faintly of manure. There are cracks in the ceiling here. | 35 | There is a salty, wet smell to this area. There is a splintered club here. Trap: Poison gas: Save vs. Poison or die. | 36 | There is a trickle of water here. |
| 37 | There are cracks in the floor here. Encounter: Shrews, Giant (7) Treasure: None. | 38 | This area smells faintly of manure. | 39 | A gusting breeze blows through this area. The smell of ozone assails your nostrils. This area is very dusty. Treasure: 100sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 40 | The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | 41 | The air here is very cold. This area smells of rotting vegetation. | 42 | This area smells faintly of manure. There are scratches on the wall here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 44 | This area smells faintly of manure. There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | 45 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 46 | A slight breeze blows through this area. The air here smells of smoke. | 47 | There is a candle stub here. | 48 | A strong, moaning wind blows through this area. Encounter: Orcs (5) Treasure: As per monster type. |
| 49 | 50 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. Encounter: Killer Bees (3) Treasure: None. | 51 | Encounter: Lizards, Gecko (3) Treasure: None. | |
| 52 | 53 | The air here smells of smoke. There is a pick handle here. Encounter: Sprites (10) Treasure: None. | 54 | A haze of smoke hangs in the air. There is a small puddle of water here. | |
| 55 | Teeth and fangs are scattered here. Encounter: Skeletons (6) Treasure: As per monster type. | 56 | A cold air current blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. Guano covers this area. | 57 | |
| 58 | A cold air current blows through this area. There are cracks in the floor here. | 59 | This area has a stale, fetid smell. This area is covered in cobwebs. | 60 | There is a pile of dung here. Encounter: Wolves (7) Treasure: As per monster type. |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp. | 62 | A slight downdraft blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are rotting wood pieces here. | 63 | This area has a stale, fetid smell. There is a cracked flask here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 64 | The air here is very hot. This area is covered in cobwebs. | 65 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. | 66 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. |
| 67 | Guano covers this area. | 68 | There is a putrid smell coming from something nearby. There is a large puddle of water here. | 69 | There are bones scattered here. Encounter: Orcs (4) Treasure: None. |
| 70 | Pottery shards are scattered here. | 71 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 72 | Encounter: Shrews, Giant (5) Treasure: None. |
| 73 | There is a pile of straw here. | 74 |