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| 1 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 2 | The air here is very cold. Trap: Fog: Looks like poison gas, but harmless. | 3 | |
| 4 | There is a broken sword blade here. Encounter: Shrews, Giant (7) Treasure: None. | 5 | There is a rusted spike here. Treasure: 100sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 6 | There is a mold growing here. Treasure: 500sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 7 | The air here is very hot. This area has a stale, fetid smell. Encounter: Green Slimes (3) Treasure: As per monster type. | 8 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a small puddle of water here. Encounter: Kobolds (7) Treasure: None. | 9 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 10 | There is a salty, wet smell to this area. This area is covered in cobwebs. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 11 | This area is covered in cobwebs. Encounter: Goblins (7) Treasure: As per monster type. | 12 | An acrid smell assails your nostrils. It is misty here. |
| 13 | A strong, gusting wind blows through this area. The air here smells of smoke. There is a torn leather boot here. | 14 | A metallic smell assails your nostrils. | 15 | Treasure: 400sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 16 | A strong wind blows through this area. This area smells faintly of manure. There are rotting wood pieces here. | 17 | Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | There is a splintered club here. Encounter: Dwarves (6) Treasure: None. |
| 19 | The wall here is damp. Encounter: Skeletons (12) Treasure: None. | 20 | There are dry leaves and twigs scattered here. | 21 | This area is covered in rubble and dirt. |
| 22 | Guano covers this area. | 23 | This area smells of rotting vegetation. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 24 | This area is covered in cobwebs. Encounter: Traders (7) Treasure: None. |
| 25 | 26 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 27 | This area smells faintly of manure. | |
| 28 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Gnomes (5) Treasure: None. | 29 | A slight breeze blows through this area. There is a bent and rusted iron bar here. | 30 | The air here is very hot. There is a pile of straw here. Treasure: 600sp, 20gp, 2 jewelry. |
| 31 | This area smells faintly of manure. There are wax drippings here. Encounter: Wolves (12) Treasure: As per monster type. | 32 | A strong wind blows through this area. This area smells faintly of urine. There is a broken bottle here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | There is a putrid smell coming from something nearby. There is a pile of ashes here. Encounter: Wolves (8) Treasure: As per monster type. |
| 34 | 35 | This area is very dusty. | 36 | ||
| 37 | This area smells faintly of manure. | 38 | This area smells faintly of manure. There is a cracked hammer head here. Encounter: Killer Bees (8) Treasure: None. | 39 | This area is covered in cobwebs. Encounter: Goblins (7) Treasure: None. |
| 40 | There is a broken pole here. Encounter: Shrews, Giant (9) Treasure: None. | 41 | The air here is very hot. Encounter: Gnomes (5) Treasure: As per monster type. | 42 | This area has a pleasant, earthy smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | The air here is very hot. There is a pile of ashes here. Treasure: 400sp. | 44 | 45 | A slight, damp breeze blows through this area. There is a cracked hammer head here. Trap: Poison gas: Save vs. Poison or die. | |
| 46 | A slight downdraft blows through this area. | 47 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 48 | A metallic smell assails your nostrils. Teeth and fangs are scattered here. Encounter: Stirges (6) Treasure: As per monster type. |
| 49 | There is a pick handle here. Encounter: Kobolds (9) Treasure: None. | 50 | Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here. Encounter: Orcs (6) Treasure: As per monster type. | 51 | |
| 52 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | There is a bent and rusted iron bar here. Encounter: Kobolds (10) Treasure: None. | 54 | It is misty here. There is a pile of straw here. Treasure: 200sp. |
| 55 | This area is very dusty. | 56 | A slight downdraft blows through this area. It is misty here. There is a torch stub here. Encounter: Killer Bees (2) Treasure: As per monster type. | 57 | There is a pile of rags here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 58 | A cold air current blows through this area. A metallic smell assails your nostrils. There is a rusted spike here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 60 | |
| 61 | This area smells faintly of manure. There are fungi growing here. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 62 | The wall here is damp. | 63 | It is foggy here, making it difficult to see. Treasure: 600sp. Trap: Illusion of monsters: Traders (2) |