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The Baneful Fortress of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

2Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3There is a bent and rusted iron bar here.

 
4

5A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. It is misty here.

Encounter: Shrews, Giant (9)
Treasure: None.
6There are cracks in the wall here.

 
7The air here is very cold.

Encounter: Stirges (10)
Treasure: As per monster type.
8This area is covered in cobwebs.

9This area smells faintly of urine. The ceiling here is damp.

 
10

Trap: Fog: Looks like poison gas, but harmless.
11There are cracks in the wall here.

12The air here smells of smoke.

 
13A strong wind blows through this area.

Encounter: Stirges (9)
Treasure: None.
14A strong wind blows through this area.

15This area has a pleasant, earthy smell. This area is very dusty.

 
16The air here is very hot. There is a salty, wet smell to this area.

17A haze of smoke hangs in the air.

18

Encounter: Sprites (8)
Treasure: None.
 
19A haze of smoke hangs in the air.

Encounter: Bandits (6)
Treasure: As per monster type.
20Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

Encounter: Acolytes (7)
Treasure: None.
21A strong, moaning wind blows through this area.

Encounter: Dwarves (6)
Treasure: None.
 
22There are several small stones here.

Treasure: 300sp, 40gp, 2 gems.
23There is a broken pole here.

24A strong wind blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

Encounter: Halflings (12)
Treasure: As per monster type.
 
25A strong updraft blows through this area. There is a torch stub here.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
26There are cracks in the floor here.

Encounter: Goblins (7)
Treasure: None.
27There is a pick handle here.

 
28The air here smells of smoke. There are dry leaves and twigs scattered here.

Encounter: Wolves (6)
Treasure: None.
29There is a salty, wet smell to this area.

Encounter: Goblins (3)
Treasure: As per monster type.
30

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31The air here is very cold.

32The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Treasure: 500sp, 60gp.
33There is a large puddle of water here.

 
34

Treasure: 600sp, 60gp.
Trap: Poison snake: 1 hit dice.
35The air here smells of smoke.

36It is foggy here, making it difficult to see. There is water dripping here.

 
37A strong downdraft blows through this area. This area is covered in cobwebs.

Encounter: Killer Bees (5)
Treasure: As per monster type.
38There is a torn sack here.

Treasure: 600sp, 20gp.
39There is a bent and rusted iron bar here.

 
40There are cracks in the wall here.

41This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Gnomes (5)
Treasure: None.
42The air here is very cold. The remnants of a rope are here, rotten.

 
43There is a broken bottle here.

Treasure: 100sp.
Trap: Illusion of monsters: Gnomes (5)
44The smell of ozone assails your nostrils. Guano covers this area.

45A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here.

 
46

47This area has a pleasant, earthy smell. There is water dripping here.

48

Encounter: Halflings (11)
Treasure: As per monster type.
 
49This area smells faintly of urine.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
50There is a pick handle here.

Treasure: 400sp, 20gp, 6 gems.
51This area has a pleasant, earthy smell. The wall here is damp.

Treasure: 200sp, 10gp.
 
52

53This area smells faintly of manure. The wall here is damp.

Encounter: Orcs (4)
Treasure: None.
54There is a putrid smell coming from something nearby. There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
 
55

Encounter: Acolytes (3)
Treasure: None.
56The smell of ozone assails your nostrils. There is a trickle of water here.

57This area smells faintly of urine. There is water dripping here.

 
58The air here is very cold. This area smells faintly of manure.

59There are cracks in the wall here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
60This area smells faintly of manure. Pottery shards are scattered here.

 
61A strong wind blows through this area.

62There is a bent copper coin lying here.

63A gusting breeze blows through this area. There is a candle stub here.

 
64There is a cracked hammer head here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
65

Encounter: Goblins (4)
Treasure: None.
66

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
67

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adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee