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The Forgotten Panopticon

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell.

2There is a slimy coating on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3

Treasure: 300sp, 1 magic item.
 
4

5A haze of dust hangs in the air. There are wax drippings here.

6A strong wind blows through this area. This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: As per monster type.
 
7The air here is very hot. There is a broken arrow here.

8

9

 
10Fog gathers and swirls on the floor, concealing it. There are several small stones here.

Treasure: 200sp, 60gp.
11This area smells faintly of manure.

Treasure: 100sp.
12

Treasure: 600sp, 40gp.
 
13The air here is very cold. There are cracks in the wall here.

Encounter: Bandits (6)
Treasure: None.
14There is a slimy coating on the floor here.

15A haze of smoke hangs in the air.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
16

Encounter: Orcs (4)
Treasure: None.
17Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

18A slight downdraft blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

 
19A slight, damp breeze blows through this area. This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: As per monster type.
20A cold air current blows through this area. A haze of smoke hangs in the air.

21Pottery shards are scattered here.

Encounter: Bandits (1)
Treasure: None.
 
22

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
23A cold air current blows through this area. There are cracks in the ceiling here.

24

Encounter: Spiders, Crab (3)
Treasure: None.
 
25This area is very dusty.

26A slight breeze blows through this area. This area has a stale, fetid smell.

27The air here smells of smoke. This area is covered in rubble and dirt.

 
28

Encounter: Bandits (4)
Treasure: None.
29A strong, moaning wind blows through this area. This area smells faintly of manure. There are rotting wood pieces here.

Encounter: Bandits (4)
Treasure: As per monster type.
30There is a small puddle of water here.

Treasure: 500sp, 20gp.
 
31This area has a pleasant, earthy smell.

Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
32A slight breeze blows through this area. This area smells of rotting vegetation.

33This area smells faintly of manure.

 
34This area has a stale, fetid smell. There is a pile of ashes here.

35There is a badly dented helmet here.

Encounter: Skeletons (8)
Treasure: As per monster type.
36

Encounter: Kobolds (9)
Treasure: As per monster type.
 
37This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (5)
Treasure: None.
38

Treasure: 100sp, 40gp.
Trap: Poison snake: 1 hit dice.
39There is a trickle of water here.

Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
 
40This area has a stale, fetid smell.

41An acrid smell assails your nostrils. A haze of smoke hangs in the air.

Encounter: Beetles, Fire (8)
Treasure: None.
42There is a pile of dung here.

 
43The air here is very cold. There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
44

45The air here is very cold. This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
 
46

47A haze of smoke hangs in the air. There are cracks in the floor here.

48The air here is very cold.

Treasure: 600sp, 20gp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
49The air here is very hot.

Encounter: Snakes, Cobra (5)
Treasure: None.
50There is a badly dented helmet here.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
51A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
52A strong downdraft blows through this area.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
53It is misty here.

54This area is covered in cobwebs.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
55There is water dripping here.

Encounter: Halflings (11)
Treasure: As per monster type.
56The smell of ozone assails your nostrils. The ceiling here is damp.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
57This area smells faintly of urine. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
58A gusting breeze blows through this area. The air here smells of smoke. Teeth and fangs are scattered here.

59The wall here is damp.

60There are sticks scattered here.

 
61A cold air current blows through this area. There is a torn sack here.

Encounter: Bandits (7)
Treasure: As per monster type.
62A haze of smoke hangs in the air.

Trap: Poison gas: Save vs. Poison or die.
63

 
64

65Your nostrils are overwhelmed by a sulphurous smell.

66There is a small puddle of water here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
67

Encounter: Goblins (8)
Treasure: As per monster type.
68There is a large puddle of water here.

69A strong, moaning wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
70A slight breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
71Fog gathers and swirls on the floor, concealing it. This area is very dusty.

72A strong, gusting wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
73This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are several small stones here.

74

Encounter: Acolytes (4)
Treasure: None.
75

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
76There are rotting wood pieces here.

Encounter: Killer Bees (8)
Treasure: None.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee