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| 1 | There is a pile of dung here. | 2 | This area has a stale, fetid smell. There is a pile of dung here. Encounter: Bandits (2) Treasure: As per monster type. | 3 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a pile of rags here. Encounter: Bandits (4) Treasure: None. |
| 4 | There are rotting wood pieces here. | 5 | The air here is very cold. This area smells faintly of manure. | 6 | An acrid smell assails your nostrils. |
| 7 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | 9 | Encounter: Beetles, Fire (2) Treasure: None. | |
| 10 | 11 | This area has a stale, fetid smell. There are cracks in the floor here. Encounter: Halflings (12) Treasure: As per monster type. | 12 | A metallic smell assails your nostrils. There are cracks in the ceiling here. Encounter: Wolves (6) Treasure: As per monster type. | |
| 13 | There are cracks in the floor here. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 14 | It is foggy here, making it difficult to see. There are rotting wood pieces here. Encounter: Killer Bees (5) Treasure: As per monster type. | 15 | Fog gathers and swirls on the floor, concealing it. |
| 16 | There are fungi growing here. | 17 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 18 | A slight, damp breeze blows through this area. Encounter: Green Slimes (3) Treasure: None. |
| 19 | This area smells of rotting vegetation. | 20 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Encounter: Traders (7) Treasure: None. | 21 | A slight, damp breeze blows through this area. This area smells faintly of manure. This area is very dusty. |
| 22 | There are several small stones here. Treasure: 400sp, 40gp. Trap: Illusion of monsters: Bandits (4) | 23 | A slight, damp breeze blows through this area. There is a small puddle of water here. Encounter: Orcs (3) Treasure: As per monster type. | 24 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here. |
| 25 | There are dry leaves and twigs scattered here. Encounter: Killer Bees (6) Treasure: None. | 26 | There is a trickle of water here. Trap: Poison gas: Save vs. Poison or die. | 27 | A haze of dust hangs in the air. There is a large puddle of water here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 28 | This area is covered in cobwebs. Encounter: Snakes, Cobra (5) Treasure: None. | 29 | A metallic smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | It is foggy here, making it difficult to see. Encounter: Wolves (6) Treasure: As per monster type. |
| 31 | There is a pile of dung here. Treasure: 100sp. | 32 | The air here is very cold. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 33 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 34 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Kobolds (10) Treasure: None. | 35 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Stirges (10) Treasure: As per monster type. | 36 | Encounter: Gnomes (6) Treasure: As per monster type. |
| 37 | There is a putrid smell coming from something nearby. | 38 | Encounter: Acolytes (8) Treasure: None. | 39 | Encounter: Orcs (5) Treasure: As per monster type. |
| 40 | This area smells faintly of manure. There are cracks in the ceiling here. Encounter: Kobolds (10) Treasure: None. | 41 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. | 42 | A slight breeze blows through this area. An acrid smell assails your nostrils. Encounter: Green Slimes (1) Treasure: None. |
| 43 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Wolves (8) Treasure: None. | 44 | This area smells faintly of manure. Encounter: Kobolds (7) Treasure: None. | 45 | There is a small puddle of water here. Encounter: Wolves (3) Treasure: As per monster type. |
| 46 | A cold air current blows through this area. This area smells faintly of manure. There are sticks scattered here. Encounter: Gnomes (4) Treasure: None. | 47 | 48 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 49 | This area has a stale, fetid smell. There are cracks in the ceiling here. | 50 | 51 | There is a pile of ashes here. Encounter: Halflings (6) Treasure: None. | |
| 52 | The ceiling here is damp. | 53 | There is a small puddle of water here. Trap: Fog: Looks like poison gas, but harmless. | 54 | There are cracks in the ceiling here. Encounter: Killer Bees (6) Treasure: As per monster type. |
| 55 | This area has a stale, fetid smell. This area is covered in cobwebs. | 56 | There is a blunt javelin head here. Encounter: Kobolds (5) Treasure: As per monster type. | 57 | The air here smells of smoke. A haze of dust hangs in the air. This area is covered in cobwebs. Encounter: Wolves (8) Treasure: As per monster type. |
| 58 | It is foggy here, making it difficult to see. | 59 | A slight breeze blows through this area. | 60 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. |
| 61 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 62 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Gnomes (3) Treasure: As per monster type. |
| 64 | The air here is very hot. It is foggy here, making it difficult to see. This area is very dusty. Treasure: 100sp, 10gp. | 65 | The air here is very cold. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 66 | It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 67 | There are dry leaves and twigs scattered here. | 68 | There is a mold growing here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 69 | The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. |
| 70 | A strong, moaning wind blows through this area. Treasure: 200sp. | 71 | This area is covered in cobwebs. Treasure: 300sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 72 | A strong updraft blows through this area. There is a blunt javelin head here. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 73 | 74 | There is a torn sack here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 75 | There is water dripping here. Encounter: Traders (1) Treasure: As per monster type. | |