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The Forgotten Depths

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell.

Treasure: 200sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
2There is water dripping here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
3The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

 
4

Encounter: Dwarves (3)
Treasure: None.
5A cold air current blows through this area. The wall here is damp.

Encounter: Bandits (8)
Treasure: None.
6

 
7A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

Encounter: Halflings (10)
Treasure: None.
8

Trap: Fog: Looks like poison gas, but harmless.
9An acrid smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
10A haze of smoke hangs in the air. This area is covered in cobwebs.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
11The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
12Guano covers this area.

Treasure: 400sp, 1 magic item.
 
13The air here is very hot. There is a large puddle of water here.

14A chlorine-like smell assails your nostrils.

Encounter: Wolves (6)
Treasure: None.
15There are bones scattered here.

 
16A haze of smoke hangs in the air.

17A strong, gusting wind blows through this area. There are cracks in the floor here.

Treasure: 400sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
18A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is water dripping here.

 
19There is a torn leather boot here.

Treasure: 600sp, 10gp.
20A haze of smoke hangs in the air.

Encounter: Bandits (7)
Treasure: As per monster type.
21A strong wind blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a bent copper coin lying here.

 
22A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a pile of rags here.

23A haze of smoke hangs in the air.

24There is dried blood here.

Encounter: Bandits (3)
Treasure: As per monster type.
 
25A slight, damp breeze blows through this area.

26There is water dripping here.

27This area has a pleasant, earthy smell.

Treasure: 300sp.
 
28A cold air current blows through this area. It is foggy here, making it difficult to see.

Treasure: 200sp, 50gp.
29There is a mold growing here.

30There are fungi growing here.

 
31The air here is very hot. There are fungi growing here.

32This area has a stale, fetid smell. The wall here is damp.

Treasure: 500sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
33

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
34

35A gusting breeze blows through this area. The ceiling here is damp.

Treasure: 300sp, 60gp.
36A cold air current blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a mold growing here.

 
37A slight updraft blows through this area. An acrid smell assails your nostrils. There is a trickle of water here.

38This area smells faintly of manure.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
39A slight breeze blows through this area. There is water dripping here.

Treasure: 500sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
40There is a pile of straw here.

41This area smells faintly of urine. This area is covered in rubble and dirt.

42A strong wind blows through this area. There is a small puddle of water here.

Encounter: Traders (8)
Treasure: None.
 
43

Encounter: Kobolds (11)
Treasure: None.
44There are rotting wood pieces here.

45An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

 
46It is foggy here, making it difficult to see.

47

Trap: Poison gas: Save vs. Poison or die.
48

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
49

50The air here is very cold. There is a salty, wet smell to this area.

51The air here is very hot. A chlorine-like smell assails your nostrils. A haze of dust hangs in the air. There are sticks scattered here.

 
52This area has a stale, fetid smell.

53A haze of smoke hangs in the air. This area is covered in cobwebs.

54

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
55There is a pile of dung here.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
56

Treasure: 600sp, 60gp.
57There are fungi growing here.

Encounter: Traders (5)
Treasure: None.
 
58

Encounter: Sprites (8)
Treasure: As per monster type.
59This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
60The air here is very hot.

 
61Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Traders (7)
Treasure: As per monster type.
62There are rotting wood pieces here.

63A strong, moaning wind blows through this area.

Treasure: 400sp.
Trap: Illusion of monsters: Kobolds (7)
 
64This area smells faintly of manure. There is a blunt javelin head here.

65Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Encounter: Orcs (3)
Treasure: As per monster type.
66A slight breeze blows through this area. There is a trickle of water here.

 
67

Trap: Fog: Looks like poison gas, but harmless.
68This area smells faintly of manure. There is water dripping here.

Encounter: Acolytes (5)
Treasure: None.
69The air here is very cold. There are cracks in the wall here.

Treasure: 500sp.
 
70There is a putrid smell coming from something nearby. There is a small puddle of water here.

71

Encounter: Lizards, Gecko (1)
Treasure: None.
72The air here is very hot. This area smells of rotting vegetation.

 
73Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (2)
Treasure: None.
74A cold air current blows through this area.

75There are sticks scattered here.

 
76This area has a stale, fetid smell. It is foggy here, making it difficult to see.

77There are wax drippings here.

78There are several small stones here.

Encounter: Halflings (8)
Treasure: As per monster type.
 
79This area smells faintly of urine.

Trap: 10' Pit: 1d6 points of damage if you fall in.
80

81A chlorine-like smell assails your nostrils. There is a mold growing here.

 
82It is foggy here, making it difficult to see. This area is covered in cobwebs.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee