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The Nameless Mines of Evil

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here.

Encounter: Bandits (2)
Treasure: As per monster type.
2The air here is very hot.

3The wall here is damp.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
4There are dry leaves and twigs scattered here.

5

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
6There are cracks in the wall here.

 
7

8There are cracks in the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9There are wax drippings here.

Encounter: Orcs (2)
Treasure: As per monster type.
 
10The remnants of a rope are here, rotten.

11

12The air here is very hot. There are cracks in the ceiling here.

 
13A slight breeze blows through this area. This area is very dusty.

Encounter: Skeletons (7)
Treasure: None.
14

Trap: Poison gas: Save vs. Poison or die.
15A cold air current blows through this area.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
 
16There is a bent and rusted iron bar here.

17There are sticks scattered here.

18This area has a stale, fetid smell.

Encounter: Sprites (14)
Treasure: As per monster type.
 
19The air here is very hot.

Treasure: 400sp.
20It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Gnomes (1)
Treasure: As per monster type.
21A strong updraft blows through this area. It is foggy here, making it difficult to see. There are cracks in the floor here.

Encounter: Orcs (8)
Treasure: As per monster type.
 
22This area has a pleasant, earthy smell. There are wax drippings here.

Encounter: Gnomes (5)
Treasure: As per monster type.
23

Treasure: 100sp, 10gp.
24

 
25

26This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
27

 
28

Encounter: Orcs (5)
Treasure: None.
29The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

30There is a salty, wet smell to this area.

Encounter: Kobolds (11)
Treasure: None.
 
31

32A haze of dust hangs in the air. There are cracks in the ceiling here.

33A strong wind blows through this area. Guano covers this area.

 
34A haze of smoke hangs in the air.

35The smell of ozone assails your nostrils. There are cracks in the floor here.

Treasure: 400sp, 40gp.
36

Encounter: Lizards, Gecko (1)
Treasure: None.
 
37The air here is very hot.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38There is a torch stub here.

Encounter: Skeletons (10)
Treasure: None.
39

 
40

Treasure: 200sp, 40gp.
Trap: Poison snake: 1 hit dice.
41The air here is very cold. There are sticks scattered here.

Encounter: Traders (3)
Treasure: As per monster type.
42

Treasure: 100sp.
 
43A strong, gusting wind blows through this area.

Treasure: 100sp.
44Your nostrils are overwhelmed by a sulphurous smell.

45

Encounter: Bandits (8)
Treasure: None.
 
46

Encounter: Wolves (6)
Treasure: As per monster type.
47The air here smells of smoke. There is a broken sword blade here.

Encounter: Skeletons (7)
Treasure: As per monster type.
48The air here is very cold. This area smells faintly of urine. It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
49This area smells faintly of manure. There is a bent and rusted iron bar here.

Encounter: Stirges (7)
Treasure: As per monster type.
50Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 10gp.
51A strong updraft blows through this area. There is a putrid smell coming from something nearby.

 
52A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Orcs (5)
Treasure: None.
53The smell of ozone assails your nostrils. There are scratches on the wall here.

54The air here is very hot. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

 
55There is water dripping here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
56

57The air here is very hot. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee