User Tools



adventuregenerator:gen

This is an old revision of the document!


 

 

 

 

 

The Unwholesome Mountain of Terror

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Halflings (5)
Treasure: None.
2

Trap: Poison gas: Save vs. Poison or die.
3A strong, moaning wind blows through this area. There is a cracked flask here.

Treasure: 500sp, 30gp.
 
4This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Acolytes (3)
Treasure: None.
5

Treasure: 100sp, 20gp, 3 jewelry.
6There are bones scattered here.

Encounter: Wolves (6)
Treasure: None.
 
7This area has a stale, fetid smell.

Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
8This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Skeletons (8)
Treasure: None.
9A slight, damp breeze blows through this area.

 
10This area is covered in cobwebs.

11This area has a pleasant, earthy smell.

Treasure: 400sp, 20gp.
Trap: Illusion of monsters: Killer Bees (5)
12This area smells faintly of urine. There are rotting wood pieces here.

 
13It is misty here. There are wax drippings here.

Encounter: Sprites (12)
Treasure: None.
14A cold air current blows through this area. There is a trickle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15There is a torch stub here.

Encounter: Bandits (4)
Treasure: None.
 
16This area has a stale, fetid smell. This area is very dusty.

17A slight breeze blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
18A slight breeze blows through this area. This area smells faintly of manure. There is a bent copper coin lying here.

Treasure: 500sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
19

Encounter: Killer Bees (2)
Treasure: As per monster type.
20There are cracks in the ceiling here.

Treasure: 300sp, 60gp, 5 gems.
21

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
22There is a mold growing here.

23There are dry leaves and twigs scattered here.

24

Encounter: Dwarves (6)
Treasure: As per monster type.
 
25This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Stirges (4)
Treasure: As per monster type.
26

27Pottery shards are scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28There are sticks scattered here.

29

Encounter: Acolytes (5)
Treasure: None.
30There is a small puddle of water here.

 
31This area has a pleasant, earthy smell. There is a small puddle of water here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
32The air here is very cold. This area smells faintly of urine.

Treasure: 600sp.
33This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Orcs (4)
Treasure: As per monster type.
 
34A gusting breeze blows through this area.

Encounter: Kobolds (13)
Treasure: As per monster type.
35This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Acolytes (4)
Treasure: None.
36

 
37A slight breeze blows through this area.

Treasure: 400sp, 50gp.
38

39Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here.

 
40The air here smells of smoke.

41This area is very dusty.

Encounter: Acolytes (4)
Treasure: As per monster type.
42

Encounter: Dwarves (4)
Treasure: None.
 
43There is a salty, wet smell to this area. There is water dripping here.

44Fog gathers and swirls on the floor, concealing it. There is water dripping here.

45This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Kobolds (13)
Treasure: None.
 
46A slight updraft blows through this area. A haze of smoke hangs in the air. There are cracks in the wall here.

Encounter: Sprites (9)
Treasure: As per monster type.
47Pottery shards are scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48

Treasure: 100sp, 30gp.
 
49A strong wind blows through this area. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50

51A chlorine-like smell assails your nostrils.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
52The smell of ozone assails your nostrils.

53This area is covered in rubble and dirt.

54This area has a stale, fetid smell.

 
55

Encounter: Green Slimes (2)
Treasure: As per monster type.
56The air here is very hot. It is foggy here, making it difficult to see.

Treasure: 400sp.
57The air here is very hot. A haze of smoke hangs in the air. Guano covers this area.

 
58

59This area smells faintly of urine.

Encounter: Shrews, Giant (1)
Treasure: None.
60A strong wind blows through this area. A metallic smell assails your nostrils. There is a splintered club here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
61Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

62The air here is very hot. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here.

Encounter: Kobolds (11)
Treasure: None.
63This area is covered in rubble and dirt.

 
64A cold air current blows through this area. There is a putrid smell coming from something nearby. There is dried blood here.

65This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
66

 
67A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here.

Encounter: Shrews, Giant (2)
Treasure: None.
68There are cracks in the ceiling here.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
69There is a pile of ashes here.

 
70There is a putrid smell coming from something nearby.

Treasure: 400sp.
Trap: Illusion of monsters: Acolytes (5)
71This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Kobolds (13)
Treasure: None.
72

Encounter: Skeletons (9)
Treasure: None.
 
73This area smells faintly of manure.

74A haze of smoke hangs in the air. There is a pile of dung here.

Encounter: Killer Bees (2)
Treasure: As per monster type.
75

Encounter: Halflings (9)
Treasure: As per monster type.
 
76There is a putrid smell coming from something nearby.

77

Trap: Poison gas: Save vs. Poison or die.
78The air here is very cold. This area smells of rotting vegetation. There are cracks in the ceiling here.

 
79

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
80

Treasure: 300sp.
81A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Kobolds (16)
Treasure: As per monster type.
 
82There are rotting wood pieces here.

Encounter: Dwarves (2)
Treasure: None.
83This area has a stale, fetid smell.

Encounter: Spiders, Crab (4)
Treasure: None.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee