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The Malevolent Halls of the Dweller in the Unspeakable Abyss of Mystery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Treasure: 100sp.
Trap: Illusion of monsters: Shrews, Giant (4)
2

Encounter: Dwarves (3)
Treasure: As per monster type.
3A slight breeze blows through this area.

Treasure: 200sp, 50gp.
 
4There is a rusted spike here.

5A strong wind blows through this area.

6The air here is very cold. There is water dripping here.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
7It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

9There are rotting wood pieces here.

 
10This area is covered in rubble and dirt.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
11A strong wind blows through this area.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
12A slight breeze blows through this area. This area smells faintly of manure.

 
13The air here smells of smoke.

14There are cracks in the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15There is water dripping here.

Encounter: Wolves (5)
Treasure: None.
 
16An acrid smell assails your nostrils. There is water dripping here.

Treasure: 100sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
17A cold air current blows through this area. A metallic smell assails your nostrils.

18

 
19Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
20

Trap: Poison gas: Save vs. Poison or die.
21A strong, moaning wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
22

23The air here smells of smoke. This area is covered in cobwebs.

24This area is covered in cobwebs.

 
25A cold air current blows through this area.

26A strong downdraft blows through this area. There are cracks in the wall here.

Encounter: Killer Bees (10)
Treasure: As per monster type.
27This area has a pleasant, earthy smell.

 
28The air here is very hot. A haze of smoke hangs in the air. There are cracks in the floor here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
29This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

30

 
31The air here is very hot. There is a pick handle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32

33A cold air current blows through this area.

Treasure: 200sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
34It is foggy here, making it difficult to see. There is a cracked hammer head here.

Encounter: Orcs (3)
Treasure: None.
35

36This area has a stale, fetid smell. There is a mold growing here.

 
37There is a slimy coating on the wall here.

38A gusting breeze blows through this area.

39This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

 
40This area smells faintly of manure.

Treasure: 400sp, 40gp.
41The air here is very cold.

Treasure: 600sp.
42The air here is very hot. This area has a stale, fetid smell.

Treasure: 400sp, 20gp.
 
43This area has a stale, fetid smell. There is a slimy coating on the wall here.

Encounter: Shrews, Giant (4)
Treasure: None.
44

45The air here is very hot. The hilt of a broken dagger is lying here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
46This area smells faintly of urine. There is a cracked flask here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
47This area is covered in cobwebs.

48There is a torn leather boot here.

Encounter: Wolves (6)
Treasure: As per monster type.
 
49There is water dripping here.

50The air here is very hot.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
51A haze of dust hangs in the air. Pottery shards are scattered here.

 
52A strong, gusting wind blows through this area.

53

Trap: Fog: Looks like poison gas, but harmless.
54A slight breeze blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Treasure: 300sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
55There is a torn leather boot here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
56The air here smells of smoke. Guano covers this area.

57A slight, damp breeze blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
58It is misty here.

59

60The ceiling here is damp.

 
61This area is covered in cobwebs.

62There are several small stones here.

Treasure: 200sp.
63A strong, moaning wind blows through this area. This area smells faintly of urine.

 
64

Encounter: Traders (2)
Treasure: As per monster type.
65This area has a stale, fetid smell. There is a broken sword blade here.

66

Treasure: 600sp, 4 gems.
 
67

Encounter: Stirges (6)
Treasure: As per monster type.
68

Treasure: 500sp, 4 gems.
Trap: Poison needle: Save vs. Poison or die.
69The air here smells of smoke.

Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee