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| 1 | A strong updraft blows through this area. This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 2 | This area has a pleasant, earthy smell. | 3 | |
| 4 | This area smells faintly of urine. It is foggy here, making it difficult to see. | 5 | Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (5) Treasure: As per monster type. | 6 | It is foggy here, making it difficult to see. There is a mold growing here. Treasure: 400sp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 7 | Guano covers this area. Encounter: Skeletons (8) Treasure: As per monster type. | 8 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Traders (1) Treasure: None. | 9 | A slight, damp breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 10 | There are scratches on the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | Encounter: Acolytes (8) Treasure: As per monster type. | 12 | This area is very dusty. Encounter: Sprites (14) Treasure: As per monster type. |
| 13 | A haze of smoke hangs in the air. The remnants of a rope are here, rotten. | 14 | Encounter: Orcs (5) Treasure: As per monster type. | 15 | A strong, gusting wind blows through this area. There is a slimy coating on the floor here. Encounter: Spiders, Crab (1) Treasure: None. |
| 16 | It is foggy here, making it difficult to see. There is a small puddle of water here. Treasure: 400sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 17 | It is foggy here, making it difficult to see. Encounter: Dwarves (5) Treasure: As per monster type. | 18 | Fog gathers and swirls on the floor, concealing it. |
| 19 | 20 | A slight, damp breeze blows through this area. The hilt of a broken dagger is lying here. Encounter: Orcs (6) Treasure: None. | 21 | It is foggy here, making it difficult to see. | |
| 22 | 23 | There is a salty, wet smell to this area. This area is covered in rubble and dirt. | 24 | Encounter: Stirges (3) Treasure: None. | |
| 25 | This area smells faintly of manure. Treasure: 200sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 26 | This area smells faintly of manure. There are sticks scattered here. | 27 | There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 28 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Treasure: 300sp. | 29 | There is water dripping here. | 30 | This area has a pleasant, earthy smell. There are sticks scattered here. Encounter: Gnomes (5) Treasure: As per monster type. |
| 31 | There are dry leaves and twigs scattered here. Encounter: Wolves (9) Treasure: As per monster type. | 32 | The air here is very hot. A metallic smell assails your nostrils. There is a broken arrow here. Encounter: Wolves (7) Treasure: As per monster type. | 33 | An acrid smell assails your nostrils. This area is covered in cobwebs. |
| 34 | An acrid smell assails your nostrils. | 35 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | 36 | |
| 37 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. | 38 | There is a putrid smell coming from something nearby. Encounter: Stirges (4) Treasure: None. | 39 | A strong, moaning wind blows through this area. Encounter: Goblins (5) Treasure: None. |
| 40 | A haze of smoke hangs in the air. Teeth and fangs are scattered here. | 41 | An acrid smell assails your nostrils. Encounter: Gnomes (6) Treasure: None. | 42 | Encounter: Goblins (7) Treasure: None. |
| 43 | The air here smells of smoke. Encounter: Shrews, Giant (1) Treasure: As per monster type. | 44 | The air here is very cold. Encounter: Green Slimes (1) Treasure: As per monster type. | 45 | |
| 46 | Trap: Fog: Looks like poison gas, but harmless. | 47 | Encounter: Sprites (7) Treasure: As per monster type. | 48 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 49 | The air here smells of smoke. This area is very dusty. | 50 | The air here is very cold. There is a putrid smell coming from something nearby. There is a cracked flask here. | 51 | A slight, damp breeze blows through this area. |
| 52 | Fog gathers and swirls on the floor, concealing it. | 53 | There are rotting wood pieces here. | 54 | A haze of smoke hangs in the air. There is a broken bottle here. Trap: Poison gas: Save vs. Poison or die. |
| 55 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 57 | Encounter: Stirges (3) Treasure: As per monster type. |
| 58 | A gusting breeze blows through this area. There is water dripping here. Encounter: Halflings (11) Treasure: As per monster type. | 59 | There are cracks in the floor here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 60 | There is a pile of dung here. Encounter: Shrews, Giant (6) Treasure: As per monster type. |
| 61 | A slight breeze blows through this area. Encounter: Killer Bees (8) Treasure: None. | 62 | This area is covered in cobwebs. | 63 | This area has a pleasant, earthy smell. |
| 64 | Encounter: Stirges (2) Treasure: As per monster type. | 65 | Encounter: Green Slimes (2) Treasure: As per monster type. | 66 | This area is covered in cobwebs. Encounter: Snakes, Cobra (2) Treasure: None. |