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| 1 | A chlorine-like smell assails your nostrils. | 2 | Treasure: 300sp, 4 gems. | 3 | This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 4 | A metallic smell assails your nostrils. Encounter: Sprites (10) Treasure: None. | 5 | A gusting breeze blows through this area. This area smells of rotting vegetation. | 6 | The smell of ozone assails your nostrils. There is a mold growing here. |
| 7 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here. Treasure: 400sp, 40gp. | 9 | The air here is very hot. There is a large puddle of water here. |
| 10 | There are fungi growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 11 | There is a pile of straw here. | 12 | There are fungi growing here. Encounter: Acolytes (2) Treasure: None. |
| 13 | There are wax drippings here. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 14 | Encounter: Sprites (6) Treasure: As per monster type. | 15 | Treasure: 100sp, 40gp. |
| 16 | Encounter: Wolves (9) Treasure: None. | 17 | There is a torn sack here. Encounter: Bandits (6) Treasure: None. | 18 | |
| 19 | 20 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. Guano covers this area. | 21 | This area has a pleasant, earthy smell. Encounter: Kobolds (7) Treasure: None. | |
| 22 | There is a small puddle of water here. | 23 | 24 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | |
| 25 | Guano covers this area. | 26 | This area smells faintly of manure. | 27 | The smell of ozone assails your nostrils. A haze of dust hangs in the air. Treasure: 200sp. |
| 28 | This area smells faintly of manure. There is a broken bottle here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | A strong updraft blows through this area. It is foggy here, making it difficult to see. Encounter: Dwarves (6) Treasure: As per monster type. | 30 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 31 | A haze of smoke hangs in the air. There are rotting wood pieces here. | 32 | A gusting breeze blows through this area. | 33 | A strong, gusting wind blows through this area. This area is very dusty. |
| 34 | A strong wind blows through this area. This area has a pleasant, earthy smell. | 35 | A strong downdraft blows through this area. There is a mold growing here. | 36 | The air here is very hot. The air here smells of smoke. There are scratches on the wall here. Encounter: Acolytes (4) Treasure: As per monster type. |
| 37 | There are cracks in the ceiling here. | 38 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 20gp, 4 gems. | 39 | This area has a pleasant, earthy smell. Encounter: Stirges (5) Treasure: None. |
| 40 | This area is very dusty. Treasure: 500sp, 40gp, 1 magic item. | 41 | The air here is very hot. Treasure: 600sp, 10gp. | 42 | There are dry leaves and twigs scattered here. Treasure: 100sp. |
| 43 | A strong downdraft blows through this area. There is a bent and rusted iron bar here. Treasure: 600sp, 20gp. Trap: Illusion of monsters: Wolves (11) | 44 | There is dried blood here. | 45 | There is a putrid smell coming from something nearby. Encounter: Snakes, Cobra (5) Treasure: None. |
| 46 | This area smells faintly of manure. There is a torn leather boot here. Encounter: Wolves (6) Treasure: As per monster type. | 47 | There is a salty, wet smell to this area. There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 48 | Guano covers this area. Encounter: Stirges (6) Treasure: As per monster type. |
| 49 | This area has a pleasant, earthy smell. | 50 | This area is very dusty. Treasure: 600sp. | 51 | A strong, moaning wind blows through this area. There is a pile of ashes here. |
| 52 | Trap: Fog: Looks like poison gas, but harmless. | 53 | This area is covered in cobwebs. | 54 | There is a small puddle of water here. Encounter: Bandits (1) Treasure: As per monster type. |
| 55 | There is a trickle of water here. Encounter: Killer Bees (8) Treasure: None. | 56 | There is a trickle of water here. | 57 | There is water dripping here. Treasure: 200sp. |
| 58 | A strong wind blows through this area. There are bones scattered here. | 59 | The air here is very hot. Treasure: 300sp, 50gp. Trap: Illusion of monsters: Acolytes (5) | 60 | Trap: Fog: Looks like poison gas, but harmless. |
| 61 | There are several small stones here. | 62 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 63 | There is a pile of dung here. |
| 64 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Acolytes (3) Treasure: None. | 65 | 66 | A haze of smoke hangs in the air. There are sticks scattered here. Encounter: Traders (3) Treasure: None. | |
| 67 | The air here is very hot. | 68 | A slight breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |