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The Unvanquishable Haunts of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. There is a slimy coating on the floor here.

2The air here is very cold. It is misty here.

3There is a rusted spike here.

 
4It is foggy here, making it difficult to see.

5The air here is very hot. There is a putrid smell coming from something nearby. There is a mold growing here.

Treasure: 600sp.
Trap: Illusion of monsters: Skeletons (8)
6

 
7This area is covered in cobwebs.

8

9The air here is very hot. There is a putrid smell coming from something nearby.

 
10This area is covered in cobwebs.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
11

12Teeth and fangs are scattered here.

Encounter: Sprites (10)
Treasure: As per monster type.
 
13A chlorine-like smell assails your nostrils. There is a pile of rags here.

Encounter: Bandits (6)
Treasure: None.
14This area smells faintly of urine. There is water dripping here.

Encounter: Green Slimes (2)
Treasure: None.
15The air here is very hot.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
16A slight updraft blows through this area. There are cracks in the ceiling here.

Encounter: Traders (6)
Treasure: As per monster type.
17The wall here is damp.

Encounter: Gnomes (2)
Treasure: As per monster type.
18A haze of smoke hangs in the air.

 
19The air here smells of smoke.

20This area has a pleasant, earthy smell.

21An acrid smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
22A cold air current blows through this area. There is a torch stub here.

Encounter: Spiders, Crab (3)
Treasure: None.
23The air here is very cold. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a bent and rusted iron bar here.

24A haze of smoke hangs in the air.

 
25A strong wind blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here.

26This area smells faintly of urine. There is a small puddle of water here.

Encounter: Orcs (4)
Treasure: As per monster type.
27Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

Encounter: Stirges (4)
Treasure: As per monster type.
 
28A slight breeze blows through this area.

29

Encounter: Kobolds (8)
Treasure: As per monster type.
30

 
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32

33

 
34

35There is a salty, wet smell to this area. There is a mold growing here.

36There is a trickle of water here.

 
37A slight, damp breeze blows through this area. There is a mold growing here.

38A haze of smoke hangs in the air.

Encounter: Traders (3)
Treasure: None.
39A chlorine-like smell assails your nostrils.

 
40There is a torn sack here.

41A gusting breeze blows through this area.

42The air here smells of smoke.

Treasure: 500sp.
 
43There are food scraps scattered here.

44Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

45It is misty here.

 
46

47The air here is very hot.

48This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
49Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

Encounter: Orcs (4)
Treasure: None.
50A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

51A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

 
52A haze of smoke hangs in the air. There is a mold growing here.

53This area smells faintly of manure. This area is very dusty.

Encounter: Dwarves (4)
Treasure: None.
54There is a putrid smell coming from something nearby.

 
55A haze of smoke hangs in the air. There are wax drippings here.

56

Trap: Pendulum blade from ceiling: 1d8 points of damage.
57

Trap: Poison gas: Save vs. Poison or die.
 
58The remnants of a rope are here, rotten.

59There is a torch stub here.

60There is a pile of dung here.

Encounter: Halflings (11)
Treasure: As per monster type.
 
61A cold air current blows through this area. A haze of smoke hangs in the air. There is a pile of dung here.

62A chlorine-like smell assails your nostrils. The wall here is damp.

63

 
64

65This area has a stale, fetid smell. There is a broken sword blade here.

Encounter: Orcs (5)
Treasure: None.
66This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
67The smell of ozone assails your nostrils.

Encounter: Kobolds (11)
Treasure: None.
68There is a pile of ashes here.

Encounter: Goblins (4)
Treasure: None.
69

Treasure: 500sp, 50gp.
 
70There is a pile of dung here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
71This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
72There is a salty, wet smell to this area.

Treasure: 200sp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
73A haze of smoke hangs in the air.

74This area smells faintly of manure.

Treasure: 400sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
75This area has a stale, fetid smell. There are scratches on the wall here.

 
76The air here is very hot. This area smells faintly of manure. There are several small stones here.

Encounter: Sprites (11)
Treasure: None.
77A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Acolytes (2)
Treasure: As per monster type.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee