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The Lost Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2A strong, moaning wind blows through this area.

Encounter: Snakes, Cobra (4)
Treasure: None.
3A strong, gusting wind blows through this area.

 
4

Encounter: Gnomes (2)
Treasure: None.
5This area smells of rotting vegetation.

6This area smells of rotting vegetation. There is a pile of ashes here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
7A slight breeze blows through this area. This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
8There are rotting wood pieces here.

9This area smells of rotting vegetation.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
 
10

Treasure: 400sp, 40gp.
11

12There is water dripping here.

Encounter: Sprites (14)
Treasure: None.
 
13This area has a stale, fetid smell.

14There are bits of fur and hair scattered around here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15There is water dripping here.

 
16

17A haze of smoke hangs in the air.

Encounter: Orcs (5)
Treasure: None.
18There is a putrid smell coming from something nearby.

Treasure: 200sp.
 
19

Trap: 10' Pit: 1d6 points of damage if you fall in.
20A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are cracks in the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21The air here is very hot. There is water dripping here.

Treasure: 300sp, 10gp, 3 jewelry.
Trap: Illusion of monsters: Orcs (2)
 
22

23Your nostrils are overwhelmed by a sulphurous smell.

24A slight breeze blows through this area. There is a large puddle of water here.

Treasure: 100sp.
 
25The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
26There is a salty, wet smell to this area.

Encounter: Goblins (3)
Treasure: None.
27A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is dried blood here.

 
28

29

30

 
31

32

33A strong updraft blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
34

Encounter: Dwarves (4)
Treasure: None.
35

Encounter: Orcs (3)
Treasure: As per monster type.
36A cold air current blows through this area. There is water dripping here.

 
37This area smells faintly of urine. There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38The air here is very hot.

39This area smells of rotting vegetation.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
40

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41The air here is very hot. There is water dripping here.

42There is a pick handle here.

Treasure: 400sp, 30gp.
 
43Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
44

Encounter: Kobolds (11)
Treasure: None.
45The air here smells of smoke. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
46There is a broken sword blade here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
47Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (3)
Treasure: None.
48A cold air current blows through this area. The air here smells of smoke.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49There is a splintered club here.

Treasure: 200sp.
50A strong updraft blows through this area.

Encounter: Skeletons (7)
Treasure: As per monster type.
51This area is covered in rubble and dirt.

 
52There is a slimy coating on the wall here.

Encounter: Shrews, Giant (5)
Treasure: None.
53A strong wind blows through this area. There is a cracked hammer head here.

54A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Treasure: 100sp.
 
55

Encounter: Acolytes (3)
Treasure: As per monster type.
56A haze of smoke hangs in the air. There is a cracked hammer head here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
57The wall here is damp.

Treasure: 200sp.
 
58This area smells faintly of manure. It is misty here. Teeth and fangs are scattered here.

Encounter: Skeletons (7)
Treasure: None.
59A strong, gusting wind blows through this area.

Encounter: Bandits (3)
Treasure: As per monster type.
60The air here is very hot. The air here smells of smoke. Guano covers this area.

 
61There is a salty, wet smell to this area.

Encounter: Beetles, Fire (1)
Treasure: None.
62

Encounter: Wolves (9)
Treasure: As per monster type.
63There is a mold growing here.

 
64A cold air current blows through this area. There is a torch stub here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
65There is a pile of rags here.

66Your nostrils are overwhelmed by a sulphurous smell.

 
67Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
68

Encounter: Traders (7)
Treasure: As per monster type.
69A chlorine-like smell assails your nostrils.

 
70There is a pile of ashes here.

Encounter: Kobolds (11)
Treasure: As per monster type.
71

Treasure: 100sp, 40gp.
72This area is very dusty.

 
73The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
74A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
75An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
76

Encounter: Green Slimes (1)
Treasure: None.
77An acrid smell assails your nostrils.

Encounter: Orcs (7)
Treasure: None.
78This area has a stale, fetid smell. There is a candle stub here.

Trap: Poison gas: Save vs. Poison or die.
 
79

80This area is very dusty.

Encounter: Green Slimes (4)
Treasure: As per monster type.
81This area is covered in cobwebs.

Treasure: 300sp.
 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee