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| 1 | A slight, damp breeze blows through this area. Encounter: Lizards, Gecko (1) Treasure: None. | 2 | There is water dripping here. | 3 | Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (7) Treasure: As per monster type. |
| 4 | Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here. Encounter: Beetles, Fire (2) Treasure: None. | 5 | 6 | It is misty here. Encounter: Kobolds (11) Treasure: None. | |
| 7 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | This area smells faintly of manure. Encounter: Skeletons (5) Treasure: As per monster type. | 9 | There is a large puddle of water here. Treasure: 400sp, 10gp, 1 magic item. |
| 10 | There is a bent and rusted iron bar here. | 11 | This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 12 | |
| 13 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Traders (6) Treasure: As per monster type. | 14 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a slimy coating on the floor here. Treasure: 300sp, 60gp, 1 magic item. | 15 | Encounter: Orcs (6) Treasure: None. |
| 16 | Encounter: Spiders, Crab (2) Treasure: As per monster type. | 17 | A slight breeze blows through this area. | 18 | This area has a pleasant, earthy smell. It is misty here. There is a pick handle here. Encounter: Acolytes (2) Treasure: None. |
| 19 | A slight downdraft blows through this area. Treasure: 500sp. | 20 | Treasure: 500sp. | 21 | There is a large puddle of water here. Treasure: 200sp. |
| 22 | Encounter: Sprites (13) Treasure: None. | 23 | A metallic smell assails your nostrils. There are rotting wood pieces here. Encounter: Acolytes (4) Treasure: As per monster type. | 24 | This area is covered in cobwebs. |
| 25 | 26 | A strong, gusting wind blows through this area. There is a broken bottle here. Treasure: 300sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 27 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (1) Treasure: None. | |
| 28 | There is a cracked flask here. | 29 | Encounter: Skeletons (8) Treasure: As per monster type. | 30 | The wall here is damp. Encounter: Sprites (12) Treasure: As per monster type. |
| 31 | 32 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 100sp. Trap: Illusion of monsters: Shrews, Giant (2) | |
| 34 | This area smells faintly of manure. Encounter: Lizards, Gecko (2) Treasure: None. | 35 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 36 | There are wax drippings here. |
| 37 | A metallic smell assails your nostrils. There is a small puddle of water here. Trap: Poison gas: Save vs. Poison or die. | 38 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Encounter: Gnomes (3) Treasure: None. | 39 | A slight breeze blows through this area. There is water dripping here. |
| 40 | This area smells of rotting vegetation. There is a small puddle of water here. | 41 | This area is covered in cobwebs. | 42 | There are cracks in the floor here. |
| 43 | 44 | 45 | A cold air current blows through this area. The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | ||
| 46 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 47 | A chlorine-like smell assails your nostrils. There is a pick handle here. Encounter: Gnomes (3) Treasure: As per monster type. | 48 | An acrid smell assails your nostrils. There is a splintered club here. |
| 49 | 50 | The air here is very hot. This area smells faintly of manure. There is a pile of dung here. | 51 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. | |
| 52 | This area has a pleasant, earthy smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are cracks in the ceiling here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 54 | This area smells faintly of urine. The ceiling here is damp. |
| 55 | The smell of ozone assails your nostrils. Treasure: 100sp, 40gp. Trap: Illusion of monsters: Spiders, Crab (4) | 56 | A strong, gusting wind blows through this area. | 57 | There is a badly dented helmet here. |
| 58 | There is a salty, wet smell to this area. There are bones scattered here. | 59 | Encounter: Wolves (3) Treasure: None. |