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The Forgotten Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Lizards, Gecko (1)
Treasure: None.
2A gusting breeze blows through this area. There are cracks in the ceiling here.

Encounter: Beetles, Fire (7)
Treasure: None.
3Fog gathers and swirls on the floor, concealing it.

 
4A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
5An acrid smell assails your nostrils. There is a broken arrow here.

Encounter: Skeletons (6)
Treasure: None.
6There is a cracked hammer head here.

 
7This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8

Encounter: Spiders, Crab (1)
Treasure: None.
9There is a slimy coating on the ceiling here.

 
10A strong, moaning wind blows through this area.

11There is a small puddle of water here.

12There is a slimy coating on the wall here.

 
13A haze of smoke hangs in the air. This area is very dusty.

Treasure: 200sp, 20gp.
14This area has a stale, fetid smell.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
15A gusting breeze blows through this area.

Encounter: Goblins (5)
Treasure: None.
 
16The smell of ozone assails your nostrils. There are cracks in the ceiling here.

Encounter: Shrews, Giant (10)
Treasure: None.
17

Encounter: Stirges (6)
Treasure: As per monster type.
18There is water dripping here.

Encounter: Wolves (10)
Treasure: As per monster type.
 
19This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20There is a blunt javelin head here.

21This area has a stale, fetid smell.

Trap: Poison gas: Save vs. Poison or die.
 
22This area smells faintly of manure. This area is covered in cobwebs.

23There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
24There is a putrid smell coming from something nearby.

 
25A strong, moaning wind blows through this area. This area smells faintly of manure.

26

27A metallic smell assails your nostrils. There are cracks in the ceiling here.

 
28There is a cracked flask here.

Encounter: Lizards, Gecko (2)
Treasure: None.
29This area is very dusty.

30A strong wind blows through this area. There is water dripping here.

Encounter: Traders (6)
Treasure: As per monster type.
 
31This area is covered in cobwebs.

Encounter: Skeletons (6)
Treasure: None.
32

Encounter: Shrews, Giant (4)
Treasure: None.
33A strong wind blows through this area. This area smells faintly of manure. There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
34The air here is very cold. There are dry leaves and twigs scattered here.

35

36This area smells faintly of manure. There is a cracked flask here.

Treasure: 500sp, 50gp.
 
37

Encounter: Killer Bees (7)
Treasure: As per monster type.
38This area has a pleasant, earthy smell.

Encounter: Gnomes (1)
Treasure: None.
39There is a salty, wet smell to this area. This area is very dusty.

 
40This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Spiders, Crab (2)
Treasure: None.
41This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

42A strong updraft blows through this area. There is water dripping here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
43This area has a stale, fetid smell. There is a badly dented helmet here.

Encounter: Goblins (4)
Treasure: As per monster type.
44There is water dripping here.

Treasure: 300sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
45This area has a stale, fetid smell.

 
46The air here is very hot. This area smells of rotting vegetation.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
47There is a pile of ashes here.

Encounter: Sprites (14)
Treasure: None.
48

 
49

50A strong updraft blows through this area.

51There is a putrid smell coming from something nearby. There is a mold growing here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
52The air here smells of smoke.

Encounter: Kobolds (9)
Treasure: As per monster type.
53A slight downdraft blows through this area. There is a mold growing here.

54A haze of smoke hangs in the air.

Encounter: Skeletons (6)
Treasure: As per monster type.
 
55This area has a pleasant, earthy smell.

56The air here is very hot. There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57There is a broken sword blade here.

 
58The air here smells of smoke. There is water dripping here.

59A slight, damp breeze blows through this area.

60The air here smells of smoke. This area is covered in rubble and dirt.

 
61There is a putrid smell coming from something nearby. There is a corroded chain here.

Encounter: Stirges (7)
Treasure: As per monster type.
62There is a candle stub here.

63

Encounter: Skeletons (6)
Treasure: As per monster type.
 
64There is a broken bottle here.

Encounter: Skeletons (8)
Treasure: As per monster type.
65There are cracks in the floor here.

66A slight updraft blows through this area. There are cracks in the wall here.

 
67A haze of smoke hangs in the air.

Treasure: 600sp, 1 magic item.
68Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Treasure: 100sp.
Trap: Illusion of monsters: Acolytes (4)

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee