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| 1 | A slight breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. Encounter: Traders (6) Treasure: As per monster type. | 2 | The wall here is damp. | 3 | Encounter: Dwarves (4) Treasure: None. |
| 4 | A slight breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | A strong updraft blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. | 6 | A strong, gusting wind blows through this area. |
| 7 | A metallic smell assails your nostrils. There are dry leaves and twigs scattered here. | 8 | The air here is very hot. This area is covered in cobwebs. | 9 | A slight updraft blows through this area. A haze of smoke hangs in the air. There is a torn sack here. Treasure: 400sp, 50gp. |
| 10 | The air here is very hot. There is a small puddle of water here. | 11 | This area has a pleasant, earthy smell. There is a pile of dung here. Encounter: Acolytes (5) Treasure: As per monster type. | 12 | A strong wind blows through this area. The ceiling here is damp. Treasure: 300sp. |
| 13 | This area has a stale, fetid smell. There is a torch stub here. | 14 | A strong, moaning wind blows through this area. | 15 | Treasure: 300sp. |
| 16 | This area smells faintly of urine. | 17 | A slight breeze blows through this area. There is a broken bottle here. Encounter: Beetles, Fire (7) Treasure: None. | 18 | A strong wind blows through this area. Encounter: Acolytes (1) Treasure: None. |
| 19 | This area smells faintly of manure. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | Fog gathers and swirls on the floor, concealing it. | 21 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 22 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There is a pile of rags here. Encounter: Killer Bees (4) Treasure: None. | 23 | This area has a pleasant, earthy smell. There is a splintered club here. | 24 | There is a broken bottle here. Encounter: Traders (7) Treasure: None. |
| 25 | The air here is very hot. There is a pile of dung here. | 26 | This area has a stale, fetid smell. The wall here is damp. Treasure: 500sp. | 27 | |
| 28 | The air here is very hot. There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. | 29 | A strong, moaning wind blows through this area. The wall here is damp. | 30 | The air here is very cold. This area has a pleasant, earthy smell. There are bones scattered here. Encounter: Stirges (10) Treasure: None. |
| 31 | 32 | There is a pile of rags here. | 33 | This area has a stale, fetid smell. There is a pile of dung here. | |
| 34 | It is foggy here, making it difficult to see. This area is very dusty. | 35 | There are dry leaves and twigs scattered here. | 36 | A slight updraft blows through this area. There are dry leaves and twigs scattered here. |
| 37 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 38 | 39 | A strong downdraft blows through this area. | |
| 40 | Encounter: Wolves (2) Treasure: As per monster type. | 41 | 42 | This area smells faintly of urine. Encounter: Dwarves (4) Treasure: None. | |
| 43 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Sprites (12) Treasure: As per monster type. | 44 | A slight downdraft blows through this area. | 45 | A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Gnomes (2) Treasure: As per monster type. |
| 46 | This area has a pleasant, earthy smell. | 47 | This area is covered in cobwebs. | 48 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here. Encounter: Bandits (8) Treasure: As per monster type. |
| 49 | This area is very dusty. | 50 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 51 | There is a pile of rags here. Treasure: 400sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |
| 52 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. Encounter: Dwarves (6) Treasure: None. | 53 | A slight, damp breeze blows through this area. | 54 | A slight, damp breeze blows through this area. |
| 55 | There is water dripping here. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | Treasure: 300sp, 20gp. | 57 | The wall here is damp. |
| 58 | There is a cracked flask here. | 59 | A strong wind blows through this area. This area is covered in cobwebs. Encounter: Lizards, Gecko (3) Treasure: None. | 60 | Encounter: Orcs (8) Treasure: As per monster type. |
| 61 | Treasure: 400sp, 40gp. Trap: Poison snake: 1 hit dice. | 62 | This area smells faintly of manure. | 63 | There is water dripping here. |
| 64 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 65 | A slight downdraft blows through this area. | 66 | A strong, moaning wind blows through this area. There is water dripping here. |
| 67 | Encounter: Skeletons (8) Treasure: As per monster type. | 68 | An acrid smell assails your nostrils. There is a pick handle here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 69 | A gusting breeze blows through this area. The air here smells of smoke. Encounter: Traders (8) Treasure: None. |
| 70 | The smell of ozone assails your nostrils. There is a broken bottle here. | 71 | The air here is very hot. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Encounter: Stirges (2) Treasure: As per monster type. | 72 | Treasure: 500sp. |
| 73 | The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. | 74 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 75 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 76 | A strong updraft blows through this area. This area has a pleasant, earthy smell. | 77 | Encounter: Skeletons (6) Treasure: As per monster type. | 78 | It is foggy here, making it difficult to see. There is a candle stub here. |
| 79 | This area has a pleasant, earthy smell. | 80 | A gusting breeze blows through this area. There is a candle stub here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 81 | |
| 82 | There is a trickle of water here. | 83 | A haze of smoke hangs in the air. There is a pile of rags here. | 84 | This area has a stale, fetid smell. |
| 85 | A slight breeze blows through this area. There is water dripping here. Encounter: Killer Bees (5) Treasure: None. | 86 | This area smells faintly of urine. There is a slimy coating on the ceiling here. Treasure: 500sp, 10gp. | 87 | There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 88 | The air here is very hot. The air here smells of smoke. A haze of smoke hangs in the air. | 89 | There are cracks in the wall here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 90 | This area is covered in cobwebs. |
| 91 | 92 | A chlorine-like smell assails your nostrils. | 93 | Treasure: 100sp, 50gp. | |
| 94 | 95 | 96 | |||
| 97 | 98 | 99 | Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | ||
| 100 | Trap: Fog: Looks like poison gas, but harmless. | 101 | A slight updraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 102 | There is dried blood here. |
| 103 | The wall here is damp. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 104 | This area has a pleasant, earthy smell. Encounter: Kobolds (11) Treasure: None. | 105 | There is a badly dented helmet here. Encounter: Dwarves (2) Treasure: None. |
| 106 | Encounter: Halflings (15) Treasure: None. | 107 | Trap: 10' Pit: 1d6 points of damage if you fall in. |