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The Dark Isle of Mists

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2

3This area is covered in cobwebs.

Encounter: Sprites (3)
Treasure: None.
 
4A chlorine-like smell assails your nostrils. There is a slimy coating on the ceiling here.

Encounter: Halflings (12)
Treasure: As per monster type.
5A cold air current blows through this area. This area has a stale, fetid smell.

Encounter: Halflings (11)
Treasure: None.
6The air here is very cold. There is a putrid smell coming from something nearby. Guano covers this area.

Encounter: Goblins (6)
Treasure: As per monster type.
 
7An acrid smell assails your nostrils.

8There is a putrid smell coming from something nearby. There is a corroded chain here.

Trap: Fog: Looks like poison gas, but harmless.
9There is a splintered club here.

 
10There is a rusted spike here.

11There is a putrid smell coming from something nearby. There is a pile of ashes here.

Treasure: 200sp.
12There is a putrid smell coming from something nearby. There is a pile of ashes here.

 
13This area smells faintly of manure.

Treasure: 500sp.
14This area smells faintly of manure.

15

Encounter: Bandits (2)
Treasure: As per monster type.
 
16There are several small stones here.

17A slight, damp breeze blows through this area.

18

 
19This area is very dusty.

Encounter: Wolves (11)
Treasure: As per monster type.
20There is a putrid smell coming from something nearby.

21There is a splintered club here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
22

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
23The air here is very cold. There are rotting wood pieces here.

24A metallic smell assails your nostrils.

Encounter: Stirges (3)
Treasure: None.
 
25There is a pick handle here.

Treasure: 300sp, 1 jewelry.
26

Encounter: Acolytes (6)
Treasure: None.
27

Encounter: Dwarves (1)
Treasure: None.
 
28There is a small puddle of water here.

29The air here is very hot.

30

Encounter: Acolytes (6)
Treasure: As per monster type.
 
31A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There are rotting wood pieces here.

32There is a corroded chain here.

33It is misty here. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
34There are scratches on the wall here.

Treasure: 500sp, 10gp.
35A chlorine-like smell assails your nostrils. There is a mold growing here.

Encounter: Goblins (2)
Treasure: None.
36There is a pick handle here.

Treasure: 300sp, 2 jewelry.
 
37A slight breeze blows through this area. This area has a stale, fetid smell.

38A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pick handle here.

Encounter: Dwarves (4)
Treasure: As per monster type.
39

 
40A slight breeze blows through this area.

41A strong, moaning wind blows through this area. It is misty here.

Encounter: Green Slimes (2)
Treasure: None.
42

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
43A strong, gusting wind blows through this area.

Encounter: Acolytes (1)
Treasure: As per monster type.
44The air here is very hot.

Encounter: Dwarves (6)
Treasure: As per monster type.
45The air here is very hot.

Encounter: Dwarves (6)
Treasure: None.
 
46There are cracks in the floor here.

47This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a pick handle here.

48

 
49

50

51

 
52It is foggy here, making it difficult to see.

Encounter: Skeletons (6)
Treasure: As per monster type.
53This area smells faintly of manure.

Encounter: Stirges (10)
Treasure: As per monster type.
54

Trap: Fog: Looks like poison gas, but harmless.
 
55

56

Encounter: Wolves (6)
Treasure: None.
57

 
58A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
59A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 600sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
60Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (8)
Treasure: As per monster type.
 
61

Encounter: Green Slimes (1)
Treasure: None.
62

63There is a cracked hammer head here.

Treasure: 500sp, 10gp.
 
64There is a large puddle of water here.

65A slight breeze blows through this area.

Encounter: Sprites (11)
Treasure: None.
66The air here is very cold. This area has a stale, fetid smell. There is a candle stub here.

 
67This area has a pleasant, earthy smell. There is a large puddle of water here.

Encounter: Sprites (9)
Treasure: As per monster type.
68The air here smells of smoke.

Encounter: Gnomes (6)
Treasure: None.
69

Encounter: Acolytes (2)
Treasure: None.
 
70A slight breeze blows through this area.

Encounter: Killer Bees (7)
Treasure: As per monster type.
71A slight, damp breeze blows through this area.

72A strong updraft blows through this area.

Treasure: 500sp, 40gp, 5 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
73A slight, damp breeze blows through this area. There is a cracked flask here.

Treasure: 300sp.
74Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

75The air here is very hot. This area has a pleasant, earthy smell. There are cracks in the wall here.

Encounter: Gnomes (6)
Treasure: None.
 
76

77This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here.

Encounter: Traders (1)
Treasure: None.
78A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

Treasure: 500sp, 10gp.
 
79

Treasure: 500sp.
80This area is covered in cobwebs.

81The air here is very cold.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee