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| 1 | A slight breeze blows through this area. There are cracks in the floor here. Encounter: Skeletons (5) Treasure: None. | 2 | Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. Encounter: Sprites (8) Treasure: None. | 3 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Snakes, Cobra (6) Treasure: None. |
| 4 | A strong wind blows through this area. It is foggy here, making it difficult to see. Encounter: Traders (4) Treasure: As per monster type. | 5 | A cold air current blows through this area. Trap: Poison gas: Save vs. Poison or die. | 6 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. |
| 7 | Encounter: Stirges (5) Treasure: As per monster type. | 8 | The air here is very hot. This area is covered in rubble and dirt. Encounter: Acolytes (5) Treasure: None. | 9 | There are dry leaves and twigs scattered here. |
| 10 | A slight updraft blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp, 60gp. | 11 | There is a pile of rags here. Encounter: Sprites (8) Treasure: None. | 12 | |
| 13 | There is a pile of rags here. Encounter: Acolytes (8) Treasure: None. | 14 | There is a pile of dung here. | 15 | There are sticks scattered here. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 16 | This area has a stale, fetid smell. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 17 | There are cracks in the ceiling here. | 18 | The air here is very hot. |
| 19 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 20 | The air here is very cold. | 21 | There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. |
| 22 | The air here is very hot. There is water dripping here. | 23 | A strong updraft blows through this area. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 24 | A slight breeze blows through this area. This area has a stale, fetid smell. Encounter: Sprites (13) Treasure: None. |
| 25 | The air here is very cold. There is a large puddle of water here. Encounter: Snakes, Cobra (5) Treasure: None. | 26 | 27 | There is a torn leather boot here. | |
| 28 | There is water dripping here. | 29 | A cold air current blows through this area. This area smells faintly of manure. There is a pile of dung here. | 30 | The air here is very hot. There is a pile of dung here. |
| 31 | There is a cracked flask here. Treasure: 300sp, 2 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 32 | Fog gathers and swirls on the floor, concealing it. | 33 | There is water dripping here. |
| 34 | The remnants of a rope are here, rotten. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 35 | A slight breeze blows through this area. This area smells faintly of manure. | 36 | A strong, moaning wind blows through this area. There is a rusted spike here. Encounter: Kobolds (12) Treasure: None. |
| 37 | A slight breeze blows through this area. A haze of smoke hangs in the air. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | 39 | This area smells of rotting vegetation. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 40 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 41 | A cold air current blows through this area. Encounter: Stirges (8) Treasure: As per monster type. | 42 | This area smells faintly of manure. There is a slimy coating on the ceiling here. |
| 43 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs. | 44 | Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 45 | Treasure: 600sp, 60gp, 4 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 46 | There is a torch stub here. Encounter: Green Slimes (4) Treasure: None. | 47 | Encounter: Halflings (10) Treasure: None. | 48 | The smell of ozone assails your nostrils. There is a cracked hammer head here. Encounter: Orcs (7) Treasure: As per monster type. |
| 49 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Halflings (14) Treasure: As per monster type. | 50 | This area smells faintly of manure. There is a cracked flask here. | 51 | A strong wind blows through this area. Trap: Poison gas: Save vs. Poison or die. |
| 52 | This area smells faintly of manure. | 53 | There is a slimy coating on the floor here. Encounter: Killer Bees (3) Treasure: As per monster type. | 54 | A metallic smell assails your nostrils. There is a torn leather boot here. |
| 55 | 56 | A haze of smoke hangs in the air. | 57 | The hilt of a broken dagger is lying here. Treasure: 600sp. | |
| 58 | There is a pile of ashes here. | 59 | There are cracks in the wall here. | 60 | This area has a stale, fetid smell. A haze of smoke hangs in the air. |
| 61 | This area smells faintly of urine. There is a pile of rags here. Encounter: Skeletons (7) Treasure: As per monster type. | 62 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a slimy coating on the ceiling here. | 63 | This area has a pleasant, earthy smell. This area is covered in cobwebs. |
| 64 | Encounter: Bandits (3) Treasure: As per monster type. | 65 | A strong downdraft blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 66 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 67 | A strong, moaning wind blows through this area. There are cracks in the floor here. | 68 | A strong wind blows through this area. The air here smells of smoke. It is misty here. Encounter: Traders (1) Treasure: As per monster type. | 69 | |
| 70 | Encounter: Halflings (12) Treasure: None. | 71 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 72 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. Trap: Poison gas: Save vs. Poison or die. |
| 73 | The air here is very hot. This area smells of rotting vegetation. There are wax drippings here. Treasure: 200sp. Trap: Illusion of monsters: Green Slimes (4) | 74 | The air here is very hot. There are cracks in the wall here. Encounter: Wolves (4) Treasure: As per monster type. |