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| 1 | A slight breeze blows through this area. Treasure: 600sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 2 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the wall here. Encounter: Orcs (2) Treasure: None. | 3 | A slight, damp breeze blows through this area. There is a broken pole here. |
| 4 | This area has a pleasant, earthy smell. There is dried blood here. Trap: Fog: Looks like poison gas, but harmless. | 5 | A cold air current blows through this area. Guano covers this area. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 6 | A strong, gusting wind blows through this area. A metallic smell assails your nostrils. |
| 7 | A haze of dust hangs in the air. | 8 | This area is covered in cobwebs. | 9 | |
| 10 | Encounter: Orcs (7) Treasure: None. | 11 | A gusting breeze blows through this area. | 12 | This area is very dusty. Treasure: 200sp. |
| 13 | The air here is very cold. Treasure: 200sp. | 14 | A strong wind blows through this area. | 15 | There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 16 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. There is water dripping here. | 17 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | There is a corroded chain here. Encounter: Wolves (5) Treasure: None. |
| 19 | Encounter: Snakes, Cobra (5) Treasure: None. | 20 | 21 | Treasure: 500sp. | |
| 22 | There is dried blood here. Treasure: 200sp. | 23 | This area smells faintly of urine. | 24 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are cracks in the floor here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 25 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here. | 26 | A slight downdraft blows through this area. A haze of smoke hangs in the air. Encounter: Skeletons (8) Treasure: As per monster type. | 27 | This area smells faintly of manure. Encounter: Halflings (11) Treasure: None. |
| 28 | A haze of smoke hangs in the air. | 29 | A strong, moaning wind blows through this area. There are wax drippings here. | 30 | |
| 31 | Encounter: Halflings (13) Treasure: As per monster type. | 32 | Treasure: 200sp. | 33 | An acrid smell assails your nostrils. There is a trickle of water here. |
| 34 | This area has a pleasant, earthy smell. | 35 | It is misty here. This area is covered in rubble and dirt. | 36 | A strong, gusting wind blows through this area. Treasure: 600sp. |
| 37 | There is water dripping here. Treasure: 500sp, 50gp. | 38 | An acrid smell assails your nostrils. Encounter: Sprites (10) Treasure: None. | 39 | There is a pick handle here. Treasure: 100sp. |
| 40 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 41 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. | 42 | There is a candle stub here. |
| 43 | Guano covers this area. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 44 | A strong downdraft blows through this area. A haze of dust hangs in the air. | 45 | The air here is very hot. This area is covered in cobwebs. |
| 46 | Encounter: Sprites (4) Treasure: As per monster type. | 47 | The air here smells of smoke. | 48 | This area smells faintly of manure. |
| 49 | 50 | The air here is very cold. This area smells faintly of urine. Encounter: Kobolds (10) Treasure: As per monster type. | 51 | The smell of ozone assails your nostrils. | |
| 52 | Encounter: Dwarves (2) Treasure: None. | 53 | This area has a pleasant, earthy smell. | 54 | There is a trickle of water here. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. | 56 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 57 | There is a mold growing here. |
| 58 | This area has a stale, fetid smell. It is misty here. There is a blunt javelin head here. Encounter: Acolytes (8) Treasure: None. | 59 | There is a slimy coating on the wall here. Treasure: 500sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 60 | There are cracks in the ceiling here. |
| 61 | The air here is very hot. A metallic smell assails your nostrils. There are cracks in the floor here. Encounter: Orcs (7) Treasure: As per monster type. | 62 | A haze of dust hangs in the air. | 63 | A strong updraft blows through this area. |
| 64 | The smell of ozone assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 65 | This area is covered in rubble and dirt. Treasure: 200sp, 40gp. Trap: Poison snake: 1 hit dice. | 66 | This area has a stale, fetid smell. Treasure: 500sp, 10gp. |
| 67 | This area has a pleasant, earthy smell. There is a rusted spike here. | 68 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. | 69 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a small puddle of water here. Trap: Poison gas: Save vs. Poison or die. |
| 70 | Treasure: 600sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | 71 | There is a salty, wet smell to this area. There is a bent copper coin lying here. Encounter: Traders (4) Treasure: None. | 72 | The air here is very cold. There is a torn leather boot here. Encounter: Traders (7) Treasure: As per monster type. |
| 73 | There is a putrid smell coming from something nearby. There is a blunt javelin head here. | 74 | This area has a stale, fetid smell. There is a cracked flask here. Encounter: Stirges (7) Treasure: As per monster type. | 75 | Encounter: Traders (4) Treasure: As per monster type. |
| 76 | The air here is very cold. This area smells faintly of urine. | 77 | A metallic smell assails your nostrils. Encounter: Bandits (4) Treasure: None. |