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| 1 | The air here smells of smoke. | 2 | The air here smells of smoke. There are wax drippings here. | 3 | |
| 4 | There is a putrid smell coming from something nearby. | 5 | The air here is very cold. Encounter: Halflings (13) Treasure: As per monster type. | 6 | There are dry leaves and twigs scattered here. Encounter: Stirges (10) Treasure: None. |
| 7 | This area is very dusty. | 8 | This area smells faintly of manure. There is a slimy coating on the ceiling here. | 9 | It is foggy here, making it difficult to see. There is a broken sword blade here. |
| 10 | The air here is very hot. This area smells of rotting vegetation. There are wax drippings here. | 11 | The air here is very cold. The ceiling here is damp. Encounter: Sprites (13) Treasure: None. | 12 | A strong wind blows through this area. The hilt of a broken dagger is lying here. Encounter: Halflings (9) Treasure: As per monster type. |
| 13 | There are cracks in the wall here. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 14 | There is a candle stub here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | The wall here is damp. |
| 16 | 17 | Encounter: Kobolds (13) Treasure: As per monster type. | 18 | This area has a pleasant, earthy smell. There are bones scattered here. | |
| 19 | A cold air current blows through this area. This area has a pleasant, earthy smell. There are cracks in the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | A strong, moaning wind blows through this area. There is water dripping here. | 21 | This area is covered in cobwebs. |
| 22 | This area is covered in cobwebs. Encounter: Wolves (5) Treasure: As per monster type. | 23 | Encounter: Goblins (6) Treasure: As per monster type. | 24 | Encounter: Acolytes (4) Treasure: As per monster type. |
| 25 | The air here is very cold. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. | 26 | There is a broken sword blade here. Encounter: Snakes, Cobra (1) Treasure: None. | 27 | Encounter: Snakes, Cobra (2) Treasure: None. |
| 28 | There are cracks in the wall here. | 29 | 30 | There is a broken sword blade here. Trap: Poison gas: Save vs. Poison or die. | |
| 31 | Encounter: Wolves (6) Treasure: None. | 32 | The air here is very hot. | 33 | There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 34 | A slight breeze blows through this area. Treasure: 500sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 35 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There is a mold growing here. Encounter: Bandits (8) Treasure: None. | 36 | The air here smells of smoke. |
| 37 | 38 | This area has a stale, fetid smell. Treasure: 500sp, 60gp. | 39 | A strong, gusting wind blows through this area. Encounter: Beetles, Fire (2) Treasure: As per monster type. | |
| 40 | It is misty here. Encounter: Lizards, Gecko (2) Treasure: None. | 41 | A strong updraft blows through this area. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 42 | This area smells faintly of urine. |
| 43 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here. | 44 | Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | |
| 46 | Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Encounter: Stirges (1) Treasure: As per monster type. | 47 | The air here smells of smoke. | 48 | Encounter: Wolves (4) Treasure: None. |
| 49 | There are several small stones here. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 50 | There is a torn leather boot here. Encounter: Traders (3) Treasure: None. | 51 | A gusting breeze blows through this area. There is a cracked flask here. |
| 52 | It is foggy here, making it difficult to see. There is a large puddle of water here. Treasure: 200sp, 50gp. | 53 | The air here is very hot. Encounter: Shrews, Giant (8) Treasure: None. | 54 | The air here is very hot. |
| 55 | A haze of smoke hangs in the air. | 56 | This area smells of rotting vegetation. Encounter: Snakes, Cobra (3) Treasure: None. | 57 | |
| 58 | A strong downdraft blows through this area. A haze of dust hangs in the air. This area is covered in rubble and dirt. Encounter: Goblins (6) Treasure: None. | 59 | A haze of smoke hangs in the air. | 60 | A metallic smell assails your nostrils. Encounter: Killer Bees (7) Treasure: None. |
| 61 | This area smells faintly of urine. Encounter: Lizards, Gecko (2) Treasure: None. | 62 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 63 | A haze of smoke hangs in the air. The ceiling here is damp. |
| 64 | There is a candle stub here. Encounter: Sprites (9) Treasure: As per monster type. |