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| 1 | Encounter: Halflings (5) Treasure: None. | 2 | Trap: Poison gas: Save vs. Poison or die. | 3 | A strong, moaning wind blows through this area. There is a cracked flask here. Treasure: 500sp, 30gp. |
| 4 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Acolytes (3) Treasure: None. | 5 | Treasure: 100sp, 20gp, 3 jewelry. | 6 | There are bones scattered here. Encounter: Wolves (6) Treasure: None. |
| 7 | This area has a stale, fetid smell. Treasure: 400sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 8 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Encounter: Skeletons (8) Treasure: None. | 9 | A slight, damp breeze blows through this area. |
| 10 | This area is covered in cobwebs. | 11 | This area has a pleasant, earthy smell. Treasure: 400sp, 20gp. Trap: Illusion of monsters: Killer Bees (5) | 12 | This area smells faintly of urine. There are rotting wood pieces here. |
| 13 | It is misty here. There are wax drippings here. Encounter: Sprites (12) Treasure: None. | 14 | A cold air current blows through this area. There is a trickle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | There is a torch stub here. Encounter: Bandits (4) Treasure: None. |
| 16 | This area has a stale, fetid smell. This area is very dusty. | 17 | A slight breeze blows through this area. Encounter: Green Slimes (1) Treasure: None. | 18 | A slight breeze blows through this area. This area smells faintly of manure. There is a bent copper coin lying here. Treasure: 500sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 19 | Encounter: Killer Bees (2) Treasure: As per monster type. | 20 | There are cracks in the ceiling here. Treasure: 300sp, 60gp, 5 gems. | 21 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 22 | There is a mold growing here. | 23 | There are dry leaves and twigs scattered here. | 24 | Encounter: Dwarves (6) Treasure: As per monster type. |
| 25 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Encounter: Stirges (4) Treasure: As per monster type. | 26 | 27 | Pottery shards are scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 28 | There are sticks scattered here. | 29 | Encounter: Acolytes (5) Treasure: None. | 30 | There is a small puddle of water here. |
| 31 | This area has a pleasant, earthy smell. There is a small puddle of water here. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 32 | The air here is very cold. This area smells faintly of urine. Treasure: 600sp. | 33 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Orcs (4) Treasure: As per monster type. |
| 34 | A gusting breeze blows through this area. Encounter: Kobolds (13) Treasure: As per monster type. | 35 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Guano covers this area. Encounter: Acolytes (4) Treasure: None. | 36 | |
| 37 | A slight breeze blows through this area. Treasure: 400sp, 50gp. | 38 | 39 | Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here. | |
| 40 | The air here smells of smoke. | 41 | This area is very dusty. Encounter: Acolytes (4) Treasure: As per monster type. | 42 | Encounter: Dwarves (4) Treasure: None. |
| 43 | There is a salty, wet smell to this area. There is water dripping here. | 44 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 45 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Kobolds (13) Treasure: None. |
| 46 | A slight updraft blows through this area. A haze of smoke hangs in the air. There are cracks in the wall here. Encounter: Sprites (9) Treasure: As per monster type. | 47 | Pottery shards are scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | Treasure: 100sp, 30gp. |
| 49 | A strong wind blows through this area. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | 51 | A chlorine-like smell assails your nostrils. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | |
| 52 | The smell of ozone assails your nostrils. | 53 | This area is covered in rubble and dirt. | 54 | This area has a stale, fetid smell. |
| 55 | Encounter: Green Slimes (2) Treasure: As per monster type. | 56 | The air here is very hot. It is foggy here, making it difficult to see. Treasure: 400sp. | 57 | The air here is very hot. A haze of smoke hangs in the air. Guano covers this area. |
| 58 | 59 | This area smells faintly of urine. Encounter: Shrews, Giant (1) Treasure: None. | 60 | A strong wind blows through this area. A metallic smell assails your nostrils. There is a splintered club here. Encounter: Skeletons (8) Treasure: As per monster type. | |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. | 62 | The air here is very hot. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here. Encounter: Kobolds (11) Treasure: None. | 63 | This area is covered in rubble and dirt. |
| 64 | A cold air current blows through this area. There is a putrid smell coming from something nearby. There is dried blood here. | 65 | This area smells faintly of manure. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | |
| 67 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here. Encounter: Shrews, Giant (2) Treasure: None. | 68 | There are cracks in the ceiling here. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 69 | There is a pile of ashes here. |
| 70 | There is a putrid smell coming from something nearby. Treasure: 400sp. Trap: Illusion of monsters: Acolytes (5) | 71 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Encounter: Kobolds (13) Treasure: None. | 72 | Encounter: Skeletons (9) Treasure: None. |
| 73 | This area smells faintly of manure. | 74 | A haze of smoke hangs in the air. There is a pile of dung here. Encounter: Killer Bees (2) Treasure: As per monster type. | 75 | Encounter: Halflings (9) Treasure: As per monster type. |
| 76 | There is a putrid smell coming from something nearby. | 77 | Trap: Poison gas: Save vs. Poison or die. | 78 | The air here is very cold. This area smells of rotting vegetation. There are cracks in the ceiling here. |
| 79 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 80 | Treasure: 300sp. | 81 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. Encounter: Kobolds (16) Treasure: As per monster type. |
| 82 | There are rotting wood pieces here. Encounter: Dwarves (2) Treasure: None. | 83 | This area has a stale, fetid smell. Encounter: Spiders, Crab (4) Treasure: None. |