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| 1 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here. Treasure: 200sp, 30gp. | 2 | Encounter: Orcs (7) Treasure: None. | 3 | A haze of smoke hangs in the air. |
| 4 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (3) Treasure: None. | 5 | A haze of smoke hangs in the air. There is a pile of dung here. | 6 | There is water dripping here. Encounter: Sprites (10) Treasure: None. |
| 7 | This area smells faintly of urine. There is a trickle of water here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 8 | Treasure: 100sp. | 9 | This area smells of rotting vegetation. There is a pile of ashes here. Treasure: 100sp, 10gp. |
| 10 | A metallic smell assails your nostrils. | 11 | This area has a pleasant, earthy smell. There is a cracked flask here. Encounter: Spiders, Crab (4) Treasure: None. | 12 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 13 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Treasure: 300sp, 10gp. | 14 | There are bones scattered here. Encounter: Stirges (9) Treasure: None. | 15 | Encounter: Snakes, Cobra (4) Treasure: None. |
| 16 | The wall here is damp. Treasure: 300sp, 60gp. | 17 | A slight downdraft blows through this area. | 18 | A strong wind blows through this area. A haze of smoke hangs in the air. |
| 19 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 20 | The air here is very hot. | 21 | This area has a pleasant, earthy smell. There is a broken arrow here. Treasure: 400sp, 50gp. |
| 22 | A cold air current blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in cobwebs. | 23 | The wall here is damp. Treasure: 300sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 24 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here. Treasure: 500sp. | 26 | Encounter: Kobolds (10) Treasure: None. | 27 | Encounter: Skeletons (11) Treasure: None. |
| 28 | A strong downdraft blows through this area. This area smells faintly of manure. Encounter: Bandits (2) Treasure: As per monster type. | 29 | Encounter: Dwarves (4) Treasure: None. | 30 | A strong, moaning wind blows through this area. |
| 31 | A strong wind blows through this area. Encounter: Green Slimes (4) Treasure: None. | 32 | There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | There is a broken pole here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 34 | The air here is very hot. There is a corroded chain here. Encounter: Gnomes (6) Treasure: None. | 35 | It is foggy here, making it difficult to see. Encounter: Sprites (10) Treasure: As per monster type. | 36 | It is foggy here, making it difficult to see. There is a rusted spike here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 37 | The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here. | 38 | A slight downdraft blows through this area. There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. | 39 | This area has a pleasant, earthy smell. There are cracks in the ceiling here. Encounter: Acolytes (2) Treasure: As per monster type. |
| 40 | This area has a stale, fetid smell. There are sticks scattered here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 41 | There is a candle stub here. | 42 | A strong, moaning wind blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | A slight breeze blows through this area. A metallic smell assails your nostrils. Encounter: Beetles, Fire (1) Treasure: None. | 44 | The wall here is damp. | 45 | |
| 46 | A slight breeze blows through this area. It is foggy here, making it difficult to see. | 47 | Encounter: Kobolds (10) Treasure: None. | 48 | There is a cracked flask here. Encounter: Gnomes (5) Treasure: None. |
| 49 | A slight breeze blows through this area. Treasure: 500sp. | 50 | There are cracks in the floor here. Encounter: Stirges (2) Treasure: As per monster type. | 51 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 52 | Encounter: Bandits (2) Treasure: None. | 53 | This area smells faintly of manure. Encounter: Wolves (9) Treasure: As per monster type. | 54 | A haze of smoke hangs in the air. There is a blunt javelin head here. |
| 55 | A haze of smoke hangs in the air. Treasure: 200sp, 20gp. Trap: Poison snake: 1 hit dice. | 56 | Encounter: Kobolds (12) Treasure: None. | 57 | This area smells faintly of urine. There is a corroded chain here. Encounter: Kobolds (12) Treasure: As per monster type. |
| 58 | An acrid smell assails your nostrils. There is a bent and rusted iron bar here. Trap: Poison gas: Save vs. Poison or die. | 59 | The air here is very cold. This area smells of rotting vegetation. There is a candle stub here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 60 | This area smells faintly of manure. |
| 61 | The smell of ozone assails your nostrils. The wall here is damp. | 62 | The air here is very cold. There is a broken arrow here. | 63 | This area smells of rotting vegetation. Encounter: Dwarves (2) Treasure: As per monster type. |
| 64 | Fog gathers and swirls on the floor, concealing it. | 65 | This area has a pleasant, earthy smell. | 66 | A cold air current blows through this area. An acrid smell assails your nostrils. |
| 67 | There is a torch stub here. | 68 | There is a trickle of water here. Encounter: Wolves (10) Treasure: None. | 69 | There is a putrid smell coming from something nearby. Trap: Fog: Looks like poison gas, but harmless. |
| 70 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a splintered club here. Encounter: Bandits (1) Treasure: As per monster type. | 71 | A slight, damp breeze blows through this area. | 72 | A strong, moaning wind blows through this area. There is a large puddle of water here. Encounter: Goblins (5) Treasure: As per monster type. |
| 73 | There are dry leaves and twigs scattered here. | 74 | The air here is very hot. A metallic smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 75 | It is foggy here, making it difficult to see. Treasure: 200sp, 30gp. |
| 76 | A strong wind blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. Encounter: Stirges (9) Treasure: None. | 77 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Bandits (5) Treasure: None. | 78 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. |