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The Accursed City of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong updraft blows through this area. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
2This area has a pleasant, earthy smell.

3

 
4This area smells faintly of urine. It is foggy here, making it difficult to see.

5Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (5)
Treasure: As per monster type.
6It is foggy here, making it difficult to see. There is a mold growing here.

Treasure: 400sp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
7Guano covers this area.

Encounter: Skeletons (8)
Treasure: As per monster type.
8This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: None.
9A slight, damp breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
10There are scratches on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
11

Encounter: Acolytes (8)
Treasure: As per monster type.
12This area is very dusty.

Encounter: Sprites (14)
Treasure: As per monster type.
 
13A haze of smoke hangs in the air. The remnants of a rope are here, rotten.

14

Encounter: Orcs (5)
Treasure: As per monster type.
15A strong, gusting wind blows through this area. There is a slimy coating on the floor here.

Encounter: Spiders, Crab (1)
Treasure: None.
 
16It is foggy here, making it difficult to see. There is a small puddle of water here.

Treasure: 400sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
17It is foggy here, making it difficult to see.

Encounter: Dwarves (5)
Treasure: As per monster type.
18Fog gathers and swirls on the floor, concealing it.

 
19

20A slight, damp breeze blows through this area. The hilt of a broken dagger is lying here.

Encounter: Orcs (6)
Treasure: None.
21It is foggy here, making it difficult to see.

 
22

23There is a salty, wet smell to this area. This area is covered in rubble and dirt.

24

Encounter: Stirges (3)
Treasure: None.
 
25This area smells faintly of manure.

Treasure: 200sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
26This area smells faintly of manure. There are sticks scattered here.

27There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
28The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Treasure: 300sp.
29There is water dripping here.

30This area has a pleasant, earthy smell. There are sticks scattered here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
31There are dry leaves and twigs scattered here.

Encounter: Wolves (9)
Treasure: As per monster type.
32The air here is very hot. A metallic smell assails your nostrils. There is a broken arrow here.

Encounter: Wolves (7)
Treasure: As per monster type.
33An acrid smell assails your nostrils. This area is covered in cobwebs.

 
34An acrid smell assails your nostrils.

35A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
36

 
37A slight, damp breeze blows through this area. The smell of ozone assails your nostrils.

38There is a putrid smell coming from something nearby.

Encounter: Stirges (4)
Treasure: None.
39A strong, moaning wind blows through this area.

Encounter: Goblins (5)
Treasure: None.
 
40A haze of smoke hangs in the air. Teeth and fangs are scattered here.

41An acrid smell assails your nostrils.

Encounter: Gnomes (6)
Treasure: None.
42

Encounter: Goblins (7)
Treasure: None.
 
43The air here smells of smoke.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
44The air here is very cold.

Encounter: Green Slimes (1)
Treasure: As per monster type.
45

 
46

Trap: Fog: Looks like poison gas, but harmless.
47

Encounter: Sprites (7)
Treasure: As per monster type.
48This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49The air here smells of smoke. This area is very dusty.

50The air here is very cold. There is a putrid smell coming from something nearby. There is a cracked flask here.

51A slight, damp breeze blows through this area.

 
52Fog gathers and swirls on the floor, concealing it.

53There are rotting wood pieces here.

54A haze of smoke hangs in the air. There is a broken bottle here.

Trap: Poison gas: Save vs. Poison or die.
 
55A strong downdraft blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
56

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
57

Encounter: Stirges (3)
Treasure: As per monster type.
 
58A gusting breeze blows through this area. There is water dripping here.

Encounter: Halflings (11)
Treasure: As per monster type.
59There are cracks in the floor here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
60There is a pile of dung here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
61A slight breeze blows through this area.

Encounter: Killer Bees (8)
Treasure: None.
62This area is covered in cobwebs.

63This area has a pleasant, earthy smell.

 
64

Encounter: Stirges (2)
Treasure: As per monster type.
65

Encounter: Green Slimes (2)
Treasure: As per monster type.
66This area is covered in cobwebs.

Encounter: Snakes, Cobra (2)
Treasure: None.
 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee