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The Dark Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Orcs (2)
Treasure: As per monster type.
2A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Encounter: Green Slimes (2)
Treasure: None.
3

Encounter: Stirges (10)
Treasure: None.
 
4There is a torn leather boot here.

Treasure: 100sp, 40gp.
5The air here is very hot. There is water dripping here.

6There is a salty, wet smell to this area.

 
7This area has a pleasant, earthy smell. This area is very dusty.

Treasure: 200sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
8A haze of smoke hangs in the air.

Encounter: Spiders, Crab (1)
Treasure: None.
9Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
10Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 600sp.
11This area is covered in cobwebs.

Encounter: Halflings (4)
Treasure: None.
12This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
13There is a mold growing here.

Encounter: Dwarves (4)
Treasure: None.
14The wall here is damp.

15

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
 
16The air here is very hot. A haze of smoke hangs in the air.

17It is foggy here, making it difficult to see.

Encounter: Acolytes (4)
Treasure: None.
18A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
19The remnants of a rope are here, rotten.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
20

Encounter: Dwarves (4)
Treasure: As per monster type.
21A cold air current blows through this area. This area is covered in cobwebs.

 
22The air here smells of smoke.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
23A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
24

Encounter: Goblins (3)
Treasure: As per monster type.
 
25

Encounter: Killer Bees (3)
Treasure: None.
26The air here smells of smoke.

27

Encounter: Wolves (7)
Treasure: None.
 
28This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (7)
Treasure: None.
29A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Kobolds (12)
Treasure: None.
30A slight breeze blows through this area.

Encounter: Goblins (6)
Treasure: None.
 
31There are cracks in the floor here.

32This area has a stale, fetid smell. There is a torn leather boot here.

33This area is covered in cobwebs.

 
34The air here is very hot.

Trap: 10' Pit: 1d6 points of damage if you fall in.
35There is water dripping here.

36There is a mold growing here.

Encounter: Shrews, Giant (9)
Treasure: None.
 
37It is misty here. There are rotting wood pieces here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
38

Treasure: 500sp, 60gp.
39This area is covered in cobwebs.

Treasure: 300sp, 30gp.
 
40

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
41The air here is very hot. This area has a stale, fetid smell.

42A strong wind blows through this area.

 
43Your nostrils are overwhelmed by a sulphurous smell. There is dried blood here.

Encounter: Wolves (9)
Treasure: None.
44

45A slight downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Stirges (8)
Treasure: None.
 
46There is a pile of rags here.

Encounter: Green Slimes (1)
Treasure: None.
47

Treasure: 100sp.
48A slight breeze blows through this area. The smell of ozone assails your nostrils.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
49Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Snakes, Cobra (1)
Treasure: None.
50There are cracks in the floor here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51

 
52

53There is water dripping here.

54The air here is very hot. This area smells faintly of manure. There is a blunt javelin head here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
55There is a broken pole here.

56A slight breeze blows through this area. This area is covered in rubble and dirt.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
57The air here is very hot. There is a pile of dung here.

 
58A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (8)
Treasure: As per monster type.
59There is a putrid smell coming from something nearby.

60There is a badly dented helmet here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
61There is a torn leather boot here.

62There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

63There is a salty, wet smell to this area. There are scratches on the wall here.

Encounter: Dwarves (4)
Treasure: None.
 
64

Encounter: Goblins (6)
Treasure: As per monster type.
65A chlorine-like smell assails your nostrils.

66A haze of smoke hangs in the air.

Encounter: Orcs (5)
Treasure: None.
 
67

Encounter: Sprites (14)
Treasure: As per monster type.
68A slight updraft blows through this area.

Treasure: 300sp, 10gp.
69A chlorine-like smell assails your nostrils. There are rotting wood pieces here.

 
70

71The air here is very cold. There is a slimy coating on the ceiling here.

Treasure: 500sp, 10gp.
Trap: Poison snake: 1 hit dice.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee