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The Ancient Panopticon of Horrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. A metallic smell assails your nostrils. There is a small puddle of water here.

2

Encounter: Kobolds (10)
Treasure: As per monster type.
3The air here is very cold. This area has a stale, fetid smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
4A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: As per monster type.
5This area smells of rotting vegetation. There is a splintered club here.

Trap: Fog: Looks like poison gas, but harmless.
6This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp, 10gp.
 
7A metallic smell assails your nostrils.

Treasure: 500sp, 30gp.
8It is misty here. Teeth and fangs are scattered here.

Encounter: Skeletons (7)
Treasure: None.
9There is a bent and rusted iron bar here.

 
10Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here.

11

Encounter: Green Slimes (4)
Treasure: As per monster type.
12

Encounter: Orcs (4)
Treasure: None.
 
13

Encounter: Bandits (8)
Treasure: None.
14This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: None.
15Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Dwarves (4)
Treasure: None.
 
16There is a slimy coating on the wall here.

17

Encounter: Killer Bees (10)
Treasure: None.
18The air here smells of smoke. There is a torn leather boot here.

Trap: Poison gas: Save vs. Poison or die.
 
19This area smells of rotting vegetation. Teeth and fangs are scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20

21The hilt of a broken dagger is lying here.

Encounter: Stirges (8)
Treasure: None.
 
22This area has a stale, fetid smell. There are scratches on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23The air here is very hot.

24This area is covered in cobwebs.

Treasure: 200sp, 50gp.
 
25Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Encounter: Skeletons (7)
Treasure: As per monster type.
26This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

27

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
28There is water dripping here.

Encounter: Skeletons (10)
Treasure: As per monster type.
29

Encounter: Stirges (6)
Treasure: None.
30A slight breeze blows through this area. This area is covered in cobwebs.

 
31

32A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
33There is a putrid smell coming from something nearby.

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
34

Encounter: Halflings (5)
Treasure: None.
35Fog gathers and swirls on the floor, concealing it. There is water dripping here.

36There are rotting wood pieces here.

Treasure: 600sp.
 
37Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

38

39The air here smells of smoke.

 
40Teeth and fangs are scattered here.

41This area is covered in cobwebs.

42A strong wind blows through this area.

Treasure: 500sp, 30gp.
 
43

44There is dried blood here.

45This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Shrews, Giant (5)
Treasure: None.
 
46A strong downdraft blows through this area. This area smells faintly of urine.

Treasure: 500sp, 60gp.
47The air here is very cold. The air here smells of smoke.

Encounter: Kobolds (14)
Treasure: As per monster type.
48A chlorine-like smell assails your nostrils. There is a splintered club here.

 
49There is a salty, wet smell to this area.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
50A strong wind blows through this area.

Encounter: Halflings (12)
Treasure: As per monster type.
51

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
 
52There is a pile of dung here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
53An acrid smell assails your nostrils.

Encounter: Stirges (5)
Treasure: As per monster type.
54Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
 
55This area smells faintly of manure.

56

57

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58A haze of dust hangs in the air.

59Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

60A gusting breeze blows through this area. There is water dripping here.

 
61

62It is foggy here, making it difficult to see.

63

Treasure: 500sp, 4 gems.
 
64

Treasure: 400sp, 10gp.
65The air here is very cold. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

66This area has a stale, fetid smell.

Encounter: Spiders, Crab (4)
Treasure: None.
 
67A slight downdraft blows through this area. There is a putrid smell coming from something nearby.

Treasure: 200sp.
68The air here smells of smoke.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
69There is a bent copper coin lying here.

Treasure: 200sp, 60gp.
 
70There is a putrid smell coming from something nearby. There is water dripping here.

71A strong wind blows through this area.

Treasure: 500sp, 20gp.
72There are scratches on the wall here.

Treasure: 400sp.
 
73This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
74This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
75

Treasure: 400sp, 10gp.
 
76

Encounter: Halflings (6)
Treasure: As per monster type.
77This area is very dusty.

Encounter: Beetles, Fire (6)
Treasure: None.
78The air here is very cold. The smell of ozone assails your nostrils. There is dried blood here.

 
79There is a broken bottle here.

80Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
81A metallic smell assails your nostrils. There is a torch stub here.

 
82It is misty here. Guano covers this area.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
83

Trap: 10' Pit: 1d6 points of damage if you fall in.
84This area is covered in rubble and dirt.

 
85This area smells faintly of manure.

86This area smells faintly of urine.

Encounter: Dwarves (1)
Treasure: None.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee