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The Hidden Mountain of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air. There are cracks in the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
2There is water dripping here.

Encounter: Snakes, Cobra (3)
Treasure: None.
3A slight breeze blows through this area.

 
4A slight, damp breeze blows through this area. The wall here is damp.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
5This area has a stale, fetid smell. There is a badly dented helmet here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
6The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

 
7

8The air here is very hot. There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9

 
10

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
11The air here is very hot.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
12

Treasure: 600sp, 1 magic item.
Trap: Poison needle: Save vs. Poison or die.
 
13A cold air current blows through this area. This area is covered in cobwebs.

14

15This area has a pleasant, earthy smell. There are sticks scattered here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
16The air here is very cold.

17There is a large puddle of water here.

18There is a putrid smell coming from something nearby. There is a torn leather boot here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
19There is a splintered club here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
20

Trap: 10' Pit: 1d6 points of damage if you fall in.
21A strong wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Sprites (9)
Treasure: As per monster type.
 
22There is a broken sword blade here.

Encounter: Goblins (3)
Treasure: None.
23There is a broken sword blade here.

24A slight breeze blows through this area. There are wax drippings here.

 
25This area smells of rotting vegetation. There is a mold growing here.

26There is a bent and rusted iron bar here.

Encounter: Bandits (2)
Treasure: None.
27

 
28There is a salty, wet smell to this area. There is a pick handle here.

29A chlorine-like smell assails your nostrils.

Encounter: Dwarves (5)
Treasure: As per monster type.
30There is a salty, wet smell to this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

32This area smells faintly of manure. It is foggy here, making it difficult to see.

33This area has a pleasant, earthy smell.

Encounter: Killer Bees (9)
Treasure: None.
 
34It is foggy here, making it difficult to see.

Treasure: 300sp.
35The air here is very cold. There are food scraps scattered here.

Treasure: 300sp, 40gp, 1 magic item.
36

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
37A slight updraft blows through this area. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

Encounter: Traders (5)
Treasure: As per monster type.
38There is a torch stub here.

39

 
40There is water dripping here.

41

Encounter: Killer Bees (10)
Treasure: None.
42

 
43

Encounter: Spiders, Crab (2)
Treasure: None.
44This area is covered in cobwebs.

Treasure: 100sp, 20gp.
45This area has a stale, fetid smell. The hilt of a broken dagger is lying here.

 
46The air here is very hot. This area smells faintly of manure. The ceiling here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
47

Encounter: Lizards, Gecko (3)
Treasure: None.
48Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a pile of ashes here.

 
49This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

50

Encounter: Shrews, Giant (6)
Treasure: None.
51The ceiling here is damp.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
52A slight updraft blows through this area. The air here smells of smoke.

53

Encounter: Snakes, Cobra (3)
Treasure: None.
54A slight updraft blows through this area.

 
55A cold air current blows through this area. There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

Encounter: Goblins (2)
Treasure: None.
56A slight breeze blows through this area. There are cracks in the floor here.

57The air here is very hot. A metallic smell assails your nostrils.

 
58A slight downdraft blows through this area. A metallic smell assails your nostrils. There are cracks in the floor here.

Treasure: 600sp.
Trap: Illusion of monsters: Acolytes (8)
59A strong updraft blows through this area.

60A slight downdraft blows through this area.

 
61

Encounter: Green Slimes (3)
Treasure: As per monster type.
62This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a torch stub here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
63Fog gathers and swirls on the floor, concealing it.

 
64The air here is very cold. The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
65It is misty here. There is a mold growing here.

66This area has a stale, fetid smell. This area is very dusty.

Treasure: 300sp, 5 jewelry.
 
67A strong, moaning wind blows through this area.

Encounter: Orcs (6)
Treasure: None.
68A strong updraft blows through this area.

69

Encounter: Goblins (4)
Treasure: None.
 
70

Encounter: Killer Bees (4)
Treasure: As per monster type.
71There are bits of fur and hair scattered around here.

Treasure: 600sp.
72There is a bent copper coin lying here.

 
73Fog gathers and swirls on the floor, concealing it.

74The air here smells of smoke.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee