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The Unspeakable Depths of Ebon Dweomercraeft

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2The air here is very hot. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a slimy coating on the wall here.

3There are cracks in the ceiling here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
 
4A cold air current blows through this area. There are sticks scattered here.

5Your nostrils are overwhelmed by a sulphurous smell.

6A gusting breeze blows through this area. There is a splintered club here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7A haze of dust hangs in the air. There is a mold growing here.

Treasure: 500sp.
Trap: Illusion of monsters: Kobolds (11)
8A cold air current blows through this area. There is a pile of dung here.

Encounter: Halflings (11)
Treasure: None.
9This area has a stale, fetid smell. There is a bent copper coin lying here.

Treasure: 600sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
10This area smells faintly of manure. There is a pile of ashes here.

11There is a salty, wet smell to this area. There is a pile of rags here.

Treasure: 600sp, 30gp.
12

Encounter: Acolytes (8)
Treasure: As per monster type.
 
13This area has a pleasant, earthy smell.

Treasure: 500sp.
14This area is covered in rubble and dirt.

Encounter: Killer Bees (2)
Treasure: As per monster type.
15

 
16This area has a stale, fetid smell.

Treasure: 200sp.
17A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Traders (7)
Treasure: As per monster type.
18A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

 
19This area has a stale, fetid smell.

20An acrid smell assails your nostrils.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
21The air here is very cold.

Trap: Poison gas: Save vs. Poison or die.
 
22This area is covered in cobwebs.

Treasure: 300sp, 50gp.
23A haze of smoke hangs in the air. This area is covered in rubble and dirt.

24This area has a stale, fetid smell. A haze of smoke hangs in the air.

Treasure: 600sp.
 
25The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Traders (7)
Treasure: None.
26A strong wind blows through this area.

Encounter: Orcs (3)
Treasure: As per monster type.
27The air here is very cold. Fog gathers and swirls on the floor, concealing it.

Encounter: Wolves (4)
Treasure: As per monster type.
 
28This area smells faintly of urine.

29Pottery shards are scattered here.

30This area is very dusty.

Treasure: 100sp, 60gp.
 
31

Encounter: Bandits (2)
Treasure: As per monster type.
32This area is covered in cobwebs.

33

 
34A cold air current blows through this area.

35There is a putrid smell coming from something nearby. There is a mold growing here.

Encounter: Traders (7)
Treasure: None.
36There is a pile of straw here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37

38There is a pick handle here.

39

 
40An acrid smell assails your nostrils. There are rotting wood pieces here.

41

42A gusting breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
43

44A metallic smell assails your nostrils. This area is covered in cobwebs.

Treasure: 200sp, 20gp.
45

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
46There are cracks in the wall here.

47A strong, moaning wind blows through this area. The wall here is damp.

Encounter: Traders (8)
Treasure: None.
48

 
49The wall here is damp.

Encounter: Dwarves (6)
Treasure: As per monster type.
50A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

51The wall here is damp.

 
52A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Spiders, Crab (1)
Treasure: None.
53Your nostrils are overwhelmed by a sulphurous smell.

54

 
55There is a torn sack here.

Treasure: 300sp.
56There is a large puddle of water here.

57

 
58It is foggy here, making it difficult to see.

59The air here smells of smoke.

60A strong updraft blows through this area.

 
61

62A strong, moaning wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
63

Encounter: Gnomes (4)
Treasure: As per monster type.
 
64A slight downdraft blows through this area.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
65A slight breeze blows through this area.

66

Encounter: Lizards, Gecko (3)
Treasure: None.
 
67A slight, damp breeze blows through this area. This area smells faintly of manure. There are dry leaves and twigs scattered here.

68There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
69

 
70

71The air here is very hot. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

72

Encounter: Beetles, Fire (2)
Treasure: None.
 
73A strong, moaning wind blows through this area. This area smells faintly of urine. There is a broken pole here.

74The air here is very hot.

75This area has a pleasant, earthy smell. This area is very dusty.

Treasure: 200sp, 20gp.
 
76A slight breeze blows through this area. It is misty here. There is a mold growing here.

77

Encounter: Dwarves (4)
Treasure: None.
78A chlorine-like smell assails your nostrils. There are sticks scattered here.

 
79A cold air current blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
80There are fungi growing here.

81There are scratches on the wall here.

 
82A cold air current blows through this area. This area has a stale, fetid smell.

83There are wax drippings here.

Treasure: 400sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
84This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
85This area smells faintly of manure. There are bits of fur and hair scattered around here.

Treasure: 500sp, 10gp.
86The ceiling here is damp.

Treasure: 100sp.
87It is foggy here, making it difficult to see.

 
88A slight breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Bandits (8)
Treasure: As per monster type.
89There is a pile of ashes here.

Encounter: Traders (3)
Treasure: None.
90

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee