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The Unwholesome Manse of Iron

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
2This area has a stale, fetid smell. A haze of smoke hangs in the air.

Treasure: 100sp, 50gp.
3A strong wind blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

 
4There is dried blood here.

Encounter: Stirges (5)
Treasure: None.
5This area is covered in cobwebs.

6A slight updraft blows through this area. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (3)
Treasure: None.
 
7There is a slimy coating on the floor here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8The air here is very cold. This area smells faintly of urine. It is foggy here, making it difficult to see.

9Fog gathers and swirls on the floor, concealing it.

 
10This area smells faintly of urine.

Trap: Poison gas: Save vs. Poison or die.
11A slight, damp breeze blows through this area.

12

 
13

Encounter: Beetles, Fire (5)
Treasure: None.
14

Treasure: 400sp, 60gp, 1 magic item.
15The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
 
16This area has a stale, fetid smell. The ceiling here is damp.

17

18A slight downdraft blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

 
19This area smells faintly of manure. A haze of smoke hangs in the air.

20A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
21A slight updraft blows through this area.

Encounter: Sprites (12)
Treasure: None.
 
22A haze of smoke hangs in the air. There are rotting wood pieces here.

Encounter: Gnomes (2)
Treasure: As per monster type.
23This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty.

24There are bits of fur and hair scattered around here.

Encounter: Sprites (11)
Treasure: None.
 
25A slight, damp breeze blows through this area. There is a cracked flask here.

Treasure: 300sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
26This area smells faintly of urine. There is a torn leather boot here.

Encounter: Acolytes (4)
Treasure: As per monster type.
27This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

 
28

Trap: Poison gas: Save vs. Poison or die.
29This area has a pleasant, earthy smell. This area is very dusty.

30This area has a pleasant, earthy smell. This area is very dusty.

 
31There is a badly dented helmet here.

32This area has a pleasant, earthy smell. There are sticks scattered here.

Treasure: 500sp.
Trap: Illusion of monsters: Traders (5)
33There is a slimy coating on the floor here.

Encounter: Acolytes (4)
Treasure: None.
 
34

35A slight updraft blows through this area.

36

 
37A metallic smell assails your nostrils.

38A slight breeze blows through this area.

39A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40There is water dripping here.

41There is a pile of rags here.

Encounter: Stirges (6)
Treasure: As per monster type.
42A strong updraft blows through this area.

Treasure: 300sp, 10gp, 1 magic item.
 
43

Treasure: 300sp.
44

45

 
46A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is covered in cobwebs.

47A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

Encounter: Spiders, Crab (1)
Treasure: None.
48A strong, gusting wind blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

 
49The smell of ozone assails your nostrils.

Treasure: 500sp.
50

Encounter: Traders (1)
Treasure: As per monster type.
51A slight, damp breeze blows through this area. There are wax drippings here.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
52Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
53

54There are dry leaves and twigs scattered here.

Encounter: Orcs (4)
Treasure: As per monster type.
 
55This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (1)
Treasure: None.
56

57

 
58

59

60

 
61The air here is very hot. This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

Treasure: 200sp, 50gp.
Trap: Poison snake: 1 hit dice.
62There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Treasure: 500sp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
63A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. The ceiling here is damp.

Encounter: Gnomes (1)
Treasure: None.
 
64It is misty here. There is water dripping here.

65

Encounter: Wolves (7)
Treasure: None.
66

Encounter: Orcs (5)
Treasure: As per monster type.
 
67The wall here is damp.

Encounter: Dwarves (5)
Treasure: None.
68There is a putrid smell coming from something nearby.

Encounter: Gnomes (4)
Treasure: None.
69This area has a pleasant, earthy smell. There are sticks scattered here.

Encounter: Kobolds (10)
Treasure: None.
 
70There are rotting wood pieces here.

71

72A strong, moaning wind blows through this area.

 
73The hilt of a broken dagger is lying here.

Treasure: 300sp.
74The smell of ozone assails your nostrils.

Encounter: Halflings (5)
Treasure: As per monster type.
75An acrid smell assails your nostrils.

Encounter: Gnomes (1)
Treasure: None.
 
76There is water dripping here.

77This area smells faintly of urine.

78This area smells faintly of urine.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
79There is a large puddle of water here.

Treasure: 200sp, 3 jewelry.
80A strong wind blows through this area. There is a mold growing here.

Encounter: Wolves (11)
Treasure: None.
81There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
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adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee