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The Forbidden Panopticon of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. There is a putrid smell coming from something nearby.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
2Fog gathers and swirls on the floor, concealing it.

3A strong wind blows through this area. An acrid smell assails your nostrils.

 
4There are sticks scattered here.

5There is a mold growing here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
6This area smells faintly of urine.

Encounter: Sprites (12)
Treasure: As per monster type.
 
7There is a pile of dung here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
8

Encounter: Sprites (13)
Treasure: None.
9

Encounter: Dwarves (6)
Treasure: None.
 
10There is a broken bottle here.

Trap: Poison gas: Save vs. Poison or die.
11There is a broken pole here.

Encounter: Bandits (8)
Treasure: As per monster type.
12A strong updraft blows through this area.

 
13The air here is very cold. There is a salty, wet smell to this area. There is water dripping here.

14

Encounter: Goblins (6)
Treasure: None.
15There is a small puddle of water here.

Encounter: Wolves (5)
Treasure: As per monster type.
 
16It is foggy here, making it difficult to see. The ceiling here is damp.

17The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
18There is a broken sword blade here.

 
19

Encounter: Halflings (7)
Treasure: As per monster type.
20A slight updraft blows through this area.

21The air here is very hot.

 
22This area has a stale, fetid smell.

23The air here is very cold.

24

Encounter: Stirges (10)
Treasure: None.
 
25A strong, moaning wind blows through this area. There is a broken sword blade here.

26

27

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
28Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
29The air here is very cold. There is a slimy coating on the ceiling here.

Treasure: 500sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
30

Treasure: 200sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
31

32The air here is very cold. This area smells faintly of urine.

33There is a mold growing here.

 
34This area smells faintly of urine.

35A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Green Slimes (1)
Treasure: As per monster type.
36

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
37A slight breeze blows through this area. This area smells faintly of urine. There is a corroded chain here.

Treasure: 300sp, 50gp.
38There are dry leaves and twigs scattered here.

39There is a putrid smell coming from something nearby.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40

41The ceiling here is damp.

42The air here is very cold. The air here smells of smoke.

 
43A strong, gusting wind blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. There is water dripping here.

Treasure: 500sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
44This area has a pleasant, earthy smell.

45This area smells faintly of manure.

 
46A metallic smell assails your nostrils. There is a pile of rags here.

47

Encounter: Killer Bees (6)
Treasure: None.
48

Encounter: Killer Bees (1)
Treasure: None.
 
49A slight breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Shrews, Giant (2)
Treasure: None.
50A strong wind blows through this area. This area has a stale, fetid smell.

Encounter: Sprites (8)
Treasure: None.
51A slight downdraft blows through this area. An acrid smell assails your nostrils.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
52

53Fog gathers and swirls on the floor, concealing it.

54This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Bandits (2)
Treasure: As per monster type.
 
55There is a splintered club here.

Encounter: Beetles, Fire (2)
Treasure: None.
56This area smells faintly of manure.

57The air here is very hot. This area is covered in cobwebs.

 
58

Treasure: 400sp.
59A cold air current blows through this area.

Encounter: Goblins (4)
Treasure: None.
60A metallic smell assails your nostrils.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
61A cold air current blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

62It is foggy here, making it difficult to see.

63There is a putrid smell coming from something nearby. There is a cracked flask here.

 
64This area smells faintly of manure. There are cracks in the floor here.

65

Encounter: Dwarves (3)
Treasure: As per monster type.
66

Encounter: Goblins (5)
Treasure: As per monster type.
 
67A slight breeze blows through this area. There is a broken sword blade here.

Treasure: 400sp, 50gp.
68A slight breeze blows through this area.

Encounter: Killer Bees (7)
Treasure: None.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee