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| 1 | The air here is very hot. There is a putrid smell coming from something nearby. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 2 | Fog gathers and swirls on the floor, concealing it. | 3 | A strong wind blows through this area. An acrid smell assails your nostrils. |
| 4 | There are sticks scattered here. | 5 | There is a mold growing here. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 6 | This area smells faintly of urine. Encounter: Sprites (12) Treasure: As per monster type. |
| 7 | There is a pile of dung here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 8 | Encounter: Sprites (13) Treasure: None. | 9 | Encounter: Dwarves (6) Treasure: None. |
| 10 | There is a broken bottle here. Trap: Poison gas: Save vs. Poison or die. | 11 | There is a broken pole here. Encounter: Bandits (8) Treasure: As per monster type. | 12 | A strong updraft blows through this area. |
| 13 | The air here is very cold. There is a salty, wet smell to this area. There is water dripping here. | 14 | Encounter: Goblins (6) Treasure: None. | 15 | There is a small puddle of water here. Encounter: Wolves (5) Treasure: As per monster type. |
| 16 | It is foggy here, making it difficult to see. The ceiling here is damp. | 17 | The ceiling here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | There is a broken sword blade here. |
| 19 | Encounter: Halflings (7) Treasure: As per monster type. | 20 | A slight updraft blows through this area. | 21 | The air here is very hot. |
| 22 | This area has a stale, fetid smell. | 23 | The air here is very cold. | 24 | Encounter: Stirges (10) Treasure: None. |
| 25 | A strong, moaning wind blows through this area. There is a broken sword blade here. | 26 | 27 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 28 | Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 29 | The air here is very cold. There is a slimy coating on the ceiling here. Treasure: 500sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 30 | Treasure: 200sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 31 | 32 | The air here is very cold. This area smells faintly of urine. | 33 | There is a mold growing here. | |
| 34 | This area smells faintly of urine. | 35 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | 36 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 37 | A slight breeze blows through this area. This area smells faintly of urine. There is a corroded chain here. Treasure: 300sp, 50gp. | 38 | There are dry leaves and twigs scattered here. | 39 | There is a putrid smell coming from something nearby. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 40 | 41 | The ceiling here is damp. | 42 | The air here is very cold. The air here smells of smoke. | |
| 43 | A strong, gusting wind blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. There is water dripping here. Treasure: 500sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 44 | This area has a pleasant, earthy smell. | 45 | This area smells faintly of manure. |
| 46 | A metallic smell assails your nostrils. There is a pile of rags here. | 47 | Encounter: Killer Bees (6) Treasure: None. | 48 | Encounter: Killer Bees (1) Treasure: None. |
| 49 | A slight breeze blows through this area. A haze of smoke hangs in the air. Encounter: Shrews, Giant (2) Treasure: None. | 50 | A strong wind blows through this area. This area has a stale, fetid smell. Encounter: Sprites (8) Treasure: None. | 51 | A slight downdraft blows through this area. An acrid smell assails your nostrils. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 52 | 53 | Fog gathers and swirls on the floor, concealing it. | 54 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Encounter: Bandits (2) Treasure: As per monster type. | |
| 55 | There is a splintered club here. Encounter: Beetles, Fire (2) Treasure: None. | 56 | This area smells faintly of manure. | 57 | The air here is very hot. This area is covered in cobwebs. |
| 58 | Treasure: 400sp. | 59 | A cold air current blows through this area. Encounter: Goblins (4) Treasure: None. | 60 | A metallic smell assails your nostrils. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 61 | A cold air current blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 62 | It is foggy here, making it difficult to see. | 63 | There is a putrid smell coming from something nearby. There is a cracked flask here. |
| 64 | This area smells faintly of manure. There are cracks in the floor here. | 65 | Encounter: Dwarves (3) Treasure: As per monster type. | 66 | Encounter: Goblins (5) Treasure: As per monster type. |
| 67 | A slight breeze blows through this area. There is a broken sword blade here. Treasure: 400sp, 50gp. | 68 | A slight breeze blows through this area. Encounter: Killer Bees (7) Treasure: None. |