This is an old revision of the document!
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() |
1 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | A slight breeze blows through this area. Encounter: Dwarves (2) Treasure: None. | 3 | |
4 | The air here is very hot. Treasure: 100sp, 10gp. | 5 | This area has a stale, fetid smell. There is a broken bottle here. | 6 | The air here smells of smoke. |
7 | This area is covered in cobwebs. Encounter: Kobolds (9) Treasure: As per monster type. | 8 | This area smells faintly of urine. Encounter: Stirges (5) Treasure: None. | 9 | The smell of ozone assails your nostrils. There are bits of fur and hair scattered around here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
10 | This area is covered in cobwebs. Encounter: Skeletons (5) Treasure: As per monster type. | 11 | A gusting breeze blows through this area. This area is covered in cobwebs. | 12 | There is a pile of ashes here. |
13 | There is a cracked flask here. | 14 | There is a corroded chain here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | A strong downdraft blows through this area. This area is covered in cobwebs. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
16 | This area smells of rotting vegetation. | 17 | 18 | ||
19 | This area is covered in rubble and dirt. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 20 | Your nostrils are overwhelmed by a sulphurous smell. | 21 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Encounter: Dwarves (3) Treasure: None. |
22 | 23 | There is a slimy coating on the wall here. | 24 | Fog gathers and swirls on the floor, concealing it. | |
25 | This area smells faintly of manure. There are several small stones here. Treasure: 500sp, 50gp. | 26 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 27 | The air here smells of smoke. Encounter: Skeletons (10) Treasure: As per monster type. |
28 | This area smells faintly of manure. There are cracks in the ceiling here. | 29 | A slight updraft blows through this area. This area smells faintly of urine. This area is covered in cobwebs. | 30 | |
31 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 32 | A strong, moaning wind blows through this area. | 33 | A strong wind blows through this area. Treasure: 300sp, 50gp, 2 jewelry. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
34 | A haze of dust hangs in the air. | 35 | The wall here is damp. | 36 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Killer Bees (2) Treasure: As per monster type. |
37 | There is a cracked hammer head here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 | Trap: Poison gas: Save vs. Poison or die. | 39 | Trap: Poison gas: Save vs. Poison or die. |
40 | Encounter: Shrews, Giant (3) Treasure: As per monster type. | 41 | This area smells faintly of urine. There are bones scattered here. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 42 | The air here is very hot. |
43 | The air here is very cold. This area smells faintly of urine. There are sticks scattered here. | 44 | Treasure: 200sp, 10gp. | 45 | Encounter: Goblins (4) Treasure: As per monster type. |
46 | The air here is very hot. | 47 | Encounter: Goblins (7) Treasure: As per monster type. | 48 | There is water dripping here. Encounter: Halflings (12) Treasure: As per monster type. |
49 | 50 | This area smells faintly of manure. There is a broken sword blade here. | 51 | A strong wind blows through this area. There is a pile of straw here. | |
52 | Treasure: 300sp. Trap: Illusion of monsters: Halflings (6) | 53 | This area has a pleasant, earthy smell. | 54 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. |
55 | The air here smells of smoke. Encounter: Killer Bees (5) Treasure: As per monster type. | 56 | There is a broken bottle here. Encounter: Shrews, Giant (6) Treasure: None. | 57 | A haze of dust hangs in the air. Encounter: Sprites (15) Treasure: As per monster type. |
58 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a pile of rags here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 59 | An acrid smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 60 | The air here is very hot. The smell of ozone assails your nostrils. |
61 | This area is very dusty. Treasure: 400sp. | 62 | There are food scraps scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 63 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (5) Treasure: As per monster type. |
64 | There is a bent copper coin lying here. | 65 | The air here is very hot. There is water dripping here. Treasure: 400sp. |