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| 1 | A cold air current blows through this area. There is a slimy coating on the floor here. | 2 | The air here is very cold. It is misty here. | 3 | There is a rusted spike here. |
| 4 | It is foggy here, making it difficult to see. | 5 | The air here is very hot. There is a putrid smell coming from something nearby. There is a mold growing here. Treasure: 600sp. Trap: Illusion of monsters: Skeletons (8) | 6 | |
| 7 | This area is covered in cobwebs. | 8 | 9 | The air here is very hot. There is a putrid smell coming from something nearby. | |
| 10 | This area is covered in cobwebs. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | 12 | Teeth and fangs are scattered here. Encounter: Sprites (10) Treasure: As per monster type. | |
| 13 | A chlorine-like smell assails your nostrils. There is a pile of rags here. Encounter: Bandits (6) Treasure: None. | 14 | This area smells faintly of urine. There is water dripping here. Encounter: Green Slimes (2) Treasure: None. | 15 | The air here is very hot. Encounter: Acolytes (2) Treasure: As per monster type. |
| 16 | A slight updraft blows through this area. There are cracks in the ceiling here. Encounter: Traders (6) Treasure: As per monster type. | 17 | The wall here is damp. Encounter: Gnomes (2) Treasure: As per monster type. | 18 | A haze of smoke hangs in the air. |
| 19 | The air here smells of smoke. | 20 | This area has a pleasant, earthy smell. | 21 | An acrid smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 22 | A cold air current blows through this area. There is a torch stub here. Encounter: Spiders, Crab (3) Treasure: None. | 23 | The air here is very cold. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a bent and rusted iron bar here. | 24 | A haze of smoke hangs in the air. |
| 25 | A strong wind blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here. | 26 | This area smells faintly of urine. There is a small puddle of water here. Encounter: Orcs (4) Treasure: As per monster type. | 27 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. Encounter: Stirges (4) Treasure: As per monster type. |
| 28 | A slight breeze blows through this area. | 29 | Encounter: Kobolds (8) Treasure: As per monster type. | 30 | |
| 31 | 32 | 33 | |||
| 34 | 35 | There is a salty, wet smell to this area. There is a mold growing here. | 36 | There is a trickle of water here. | |
| 37 | A slight, damp breeze blows through this area. There is a mold growing here. | 38 | A haze of smoke hangs in the air. Encounter: Traders (3) Treasure: None. | 39 | A chlorine-like smell assails your nostrils. |
| 40 | There is a torn sack here. | 41 | A gusting breeze blows through this area. | 42 | The air here smells of smoke. Treasure: 500sp. |
| 43 | There are food scraps scattered here. | 44 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. | 45 | It is misty here. |
| 46 | 47 | The air here is very hot. | 48 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | |
| 49 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. Encounter: Orcs (4) Treasure: None. | 50 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 51 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. |
| 52 | A haze of smoke hangs in the air. There is a mold growing here. | 53 | This area smells faintly of manure. This area is very dusty. Encounter: Dwarves (4) Treasure: None. | 54 | There is a putrid smell coming from something nearby. |
| 55 | A haze of smoke hangs in the air. There are wax drippings here. | 56 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | Trap: Poison gas: Save vs. Poison or die. |
| 58 | The remnants of a rope are here, rotten. | 59 | There is a torch stub here. | 60 | There is a pile of dung here. Encounter: Halflings (11) Treasure: As per monster type. |
| 61 | A cold air current blows through this area. A haze of smoke hangs in the air. There is a pile of dung here. | 62 | A chlorine-like smell assails your nostrils. The wall here is damp. | 63 | |
| 64 | 65 | This area has a stale, fetid smell. There is a broken sword blade here. Encounter: Orcs (5) Treasure: None. | 66 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | |
| 67 | The smell of ozone assails your nostrils. Encounter: Kobolds (11) Treasure: None. | 68 | There is a pile of ashes here. Encounter: Goblins (4) Treasure: None. | 69 | Treasure: 500sp, 50gp. |
| 70 | There is a pile of dung here. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 71 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 72 | There is a salty, wet smell to this area. Treasure: 200sp, 1 magic item. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 73 | A haze of smoke hangs in the air. | 74 | This area smells faintly of manure. Treasure: 400sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 75 | This area has a stale, fetid smell. There are scratches on the wall here. |
| 76 | The air here is very hot. This area smells faintly of manure. There are several small stones here. Encounter: Sprites (11) Treasure: None. | 77 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Acolytes (2) Treasure: As per monster type. |