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| 1 | This area has a stale, fetid smell. | 2 | There is a slimy coating on the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | Treasure: 300sp, 1 magic item. |
| 4 | 5 | A haze of dust hangs in the air. There are wax drippings here. | 6 | A strong wind blows through this area. This area is covered in cobwebs. Encounter: Traders (1) Treasure: As per monster type. | |
| 7 | The air here is very hot. There is a broken arrow here. | 8 | 9 | ||
| 10 | Fog gathers and swirls on the floor, concealing it. There are several small stones here. Treasure: 200sp, 60gp. | 11 | This area smells faintly of manure. Treasure: 100sp. | 12 | Treasure: 600sp, 40gp. |
| 13 | The air here is very cold. There are cracks in the wall here. Encounter: Bandits (6) Treasure: None. | 14 | There is a slimy coating on the floor here. | 15 | A haze of smoke hangs in the air. Encounter: Kobolds (11) Treasure: As per monster type. |
| 16 | Encounter: Orcs (4) Treasure: None. | 17 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. | 18 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. The wall here is damp. |
| 19 | A slight, damp breeze blows through this area. This area smells faintly of urine. This area is covered in cobwebs. Encounter: Acolytes (5) Treasure: As per monster type. | 20 | A cold air current blows through this area. A haze of smoke hangs in the air. | 21 | Pottery shards are scattered here. Encounter: Bandits (1) Treasure: None. |
| 22 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 23 | A cold air current blows through this area. There are cracks in the ceiling here. | 24 | Encounter: Spiders, Crab (3) Treasure: None. |
| 25 | This area is very dusty. | 26 | A slight breeze blows through this area. This area has a stale, fetid smell. | 27 | The air here smells of smoke. This area is covered in rubble and dirt. |
| 28 | Encounter: Bandits (4) Treasure: None. | 29 | A strong, moaning wind blows through this area. This area smells faintly of manure. There are rotting wood pieces here. Encounter: Bandits (4) Treasure: As per monster type. | 30 | There is a small puddle of water here. Treasure: 500sp, 20gp. |
| 31 | This area has a pleasant, earthy smell. Treasure: 100sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 32 | A slight breeze blows through this area. This area smells of rotting vegetation. | 33 | This area smells faintly of manure. |
| 34 | This area has a stale, fetid smell. There is a pile of ashes here. | 35 | There is a badly dented helmet here. Encounter: Skeletons (8) Treasure: As per monster type. | 36 | Encounter: Kobolds (9) Treasure: As per monster type. |
| 37 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (5) Treasure: None. | 38 | Treasure: 100sp, 40gp. Trap: Poison snake: 1 hit dice. | 39 | There is a trickle of water here. Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 40 | This area has a stale, fetid smell. | 41 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Beetles, Fire (8) Treasure: None. | 42 | There is a pile of dung here. |
| 43 | The air here is very cold. There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 44 | 45 | The air here is very cold. This area smells of rotting vegetation. Trap: Fog: Looks like poison gas, but harmless. | |
| 46 | 47 | A haze of smoke hangs in the air. There are cracks in the floor here. | 48 | The air here is very cold. Treasure: 600sp, 20gp, 2 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | |
| 49 | The air here is very hot. Encounter: Snakes, Cobra (5) Treasure: None. | 50 | There is a badly dented helmet here. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 51 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. |
| 52 | A strong downdraft blows through this area. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 53 | It is misty here. | 54 | This area is covered in cobwebs. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 55 | There is water dripping here. Encounter: Halflings (11) Treasure: As per monster type. | 56 | The smell of ozone assails your nostrils. The ceiling here is damp. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 57 | This area smells faintly of urine. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (1) Treasure: None. |
| 58 | A gusting breeze blows through this area. The air here smells of smoke. Teeth and fangs are scattered here. | 59 | The wall here is damp. | 60 | There are sticks scattered here. |
| 61 | A cold air current blows through this area. There is a torn sack here. Encounter: Bandits (7) Treasure: As per monster type. | 62 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 63 | |
| 64 | 65 | Your nostrils are overwhelmed by a sulphurous smell. | 66 | There is a small puddle of water here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | |
| 67 | Encounter: Goblins (8) Treasure: As per monster type. | 68 | There is a large puddle of water here. | 69 | A strong, moaning wind blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
| 70 | A slight breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 71 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 72 | A strong, gusting wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 73 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are several small stones here. | 74 | Encounter: Acolytes (4) Treasure: None. | 75 | Encounter: Killer Bees (10) Treasure: As per monster type. |
| 76 | There are rotting wood pieces here. Encounter: Killer Bees (8) Treasure: None. |