This is an old revision of the document!
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 2 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 3 | There is a bent and rusted iron bar here. |
| 4 | 5 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. It is misty here. Encounter: Shrews, Giant (9) Treasure: None. | 6 | There are cracks in the wall here. | |
| 7 | The air here is very cold. Encounter: Stirges (10) Treasure: As per monster type. | 8 | This area is covered in cobwebs. | 9 | This area smells faintly of urine. The ceiling here is damp. |
| 10 | Trap: Fog: Looks like poison gas, but harmless. | 11 | There are cracks in the wall here. | 12 | The air here smells of smoke. |
| 13 | A strong wind blows through this area. Encounter: Stirges (9) Treasure: None. | 14 | A strong wind blows through this area. | 15 | This area has a pleasant, earthy smell. This area is very dusty. |
| 16 | The air here is very hot. There is a salty, wet smell to this area. | 17 | A haze of smoke hangs in the air. | 18 | Encounter: Sprites (8) Treasure: None. |
| 19 | A haze of smoke hangs in the air. Encounter: Bandits (6) Treasure: As per monster type. | 20 | Fog gathers and swirls on the floor, concealing it. There is a torn sack here. Encounter: Acolytes (7) Treasure: None. | 21 | A strong, moaning wind blows through this area. Encounter: Dwarves (6) Treasure: None. |
| 22 | There are several small stones here. Treasure: 300sp, 40gp, 2 gems. | 23 | There is a broken pole here. | 24 | A strong wind blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the wall here. Encounter: Halflings (12) Treasure: As per monster type. |
| 25 | A strong updraft blows through this area. There is a torch stub here. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 26 | There are cracks in the floor here. Encounter: Goblins (7) Treasure: None. | 27 | There is a pick handle here. |
| 28 | The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Wolves (6) Treasure: None. | 29 | There is a salty, wet smell to this area. Encounter: Goblins (3) Treasure: As per monster type. | 30 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 31 | The air here is very cold. | 32 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Treasure: 500sp, 60gp. | 33 | There is a large puddle of water here. |
| 34 | Treasure: 600sp, 60gp. Trap: Poison snake: 1 hit dice. | 35 | The air here smells of smoke. | 36 | It is foggy here, making it difficult to see. There is water dripping here. |
| 37 | A strong downdraft blows through this area. This area is covered in cobwebs. Encounter: Killer Bees (5) Treasure: As per monster type. | 38 | There is a torn sack here. Treasure: 600sp, 20gp. | 39 | There is a bent and rusted iron bar here. |
| 40 | There are cracks in the wall here. | 41 | This area smells faintly of manure. There are dry leaves and twigs scattered here. Encounter: Gnomes (5) Treasure: None. | 42 | The air here is very cold. The remnants of a rope are here, rotten. |
| 43 | There is a broken bottle here. Treasure: 100sp. Trap: Illusion of monsters: Gnomes (5) | 44 | The smell of ozone assails your nostrils. Guano covers this area. | 45 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here. |
| 46 | 47 | This area has a pleasant, earthy smell. There is water dripping here. | 48 | Encounter: Halflings (11) Treasure: As per monster type. | |
| 49 | This area smells faintly of urine. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 50 | There is a pick handle here. Treasure: 400sp, 20gp, 6 gems. | 51 | This area has a pleasant, earthy smell. The wall here is damp. Treasure: 200sp, 10gp. |
| 52 | 53 | This area smells faintly of manure. The wall here is damp. Encounter: Orcs (4) Treasure: None. | 54 | There is a putrid smell coming from something nearby. There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | |
| 55 | Encounter: Acolytes (3) Treasure: None. | 56 | The smell of ozone assails your nostrils. There is a trickle of water here. | 57 | This area smells faintly of urine. There is water dripping here. |
| 58 | The air here is very cold. This area smells faintly of manure. | 59 | There are cracks in the wall here. Encounter: Green Slimes (3) Treasure: As per monster type. | 60 | This area smells faintly of manure. Pottery shards are scattered here. |
| 61 | A strong wind blows through this area. | 62 | There is a bent copper coin lying here. | 63 | A gusting breeze blows through this area. There is a candle stub here. |
| 64 | There is a cracked hammer head here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 65 | Encounter: Goblins (4) Treasure: None. | 66 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 67 | 68 |