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The Secret City of the Dead

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. It is misty here.

2There is a large puddle of water here.

3The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (10)
Treasure: None.
 
4

5

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
6

Encounter: Wolves (7)
Treasure: As per monster type.
 
7

Encounter: Spiders, Crab (4)
Treasure: None.
8A slight, damp breeze blows through this area. The wall here is damp.

9A slight breeze blows through this area. The wall here is damp.

 
10A slight breeze blows through this area. A haze of smoke hangs in the air. There is a splintered club here.

11There are cracks in the wall here.

12

Encounter: Wolves (7)
Treasure: None.
 
13

14

15A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. The wall here is damp.

 
16This area smells of rotting vegetation.

Encounter: Stirges (4)
Treasure: None.
17This area smells faintly of urine.

18

Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
19

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20The air here is very hot. There are sticks scattered here.

21There is a pile of straw here.

Encounter: Gnomes (6)
Treasure: None.
 
22There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
23The air here is very cold.

24There are rotting wood pieces here.

 
25A metallic smell assails your nostrils.

Encounter: Orcs (8)
Treasure: As per monster type.
26

27

Encounter: Beetles, Fire (5)
Treasure: None.
 
28A strong, gusting wind blows through this area.

29It is foggy here, making it difficult to see. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
30Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
31

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
32There are dry leaves and twigs scattered here.

33There is a candle stub here.

Encounter: Goblins (7)
Treasure: As per monster type.
 
34There is a bent copper coin lying here.

35Teeth and fangs are scattered here.

Treasure: 300sp.
36A strong, gusting wind blows through this area. This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37A strong updraft blows through this area.

Encounter: Kobolds (7)
Treasure: None.
38

39This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
40A slight downdraft blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
41A strong wind blows through this area. This area is covered in cobwebs.

42This area has a stale, fetid smell.

Encounter: Shrews, Giant (7)
Treasure: None.
 
43

Encounter: Skeletons (6)
Treasure: As per monster type.
44The smell of ozone assails your nostrils. There is a slimy coating on the ceiling here.

Encounter: Lizards, Gecko (1)
Treasure: None.
45

Encounter: Shrews, Giant (4)
Treasure: None.
 
46A gusting breeze blows through this area.

Treasure: 200sp, 10gp.
47This area has a stale, fetid smell. It is foggy here, making it difficult to see.

48A strong, moaning wind blows through this area. There is a blunt javelin head here.

Treasure: 600sp, 40gp.
 
49

50

51

 
52

53

54A gusting breeze blows through this area. This area is very dusty.

Encounter: Beetles, Fire (7)
Treasure: None.
 
55Fog gathers and swirls on the floor, concealing it.

56There is a pile of ashes here.

57There is water dripping here.

 
58There is water dripping here.

Encounter: Halflings (9)
Treasure: As per monster type.
59A haze of smoke hangs in the air. There is water dripping here.

60This area smells faintly of manure. There are scratches on the wall here.

 
61This area has a pleasant, earthy smell.

Treasure: 600sp, 20gp.
62

Encounter: Killer Bees (10)
Treasure: None.
63

 
64A strong wind blows through this area. It is foggy here, making it difficult to see. There is a small puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
65Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Traders (3)
Treasure: None.
66It is foggy here, making it difficult to see. There is a splintered club here.

Encounter: Goblins (4)
Treasure: As per monster type.
 
67There is a pile of straw here.

Treasure: 400sp, 50gp.
Trap: Illusion of monsters: Killer Bees (10)
68

69This area has a stale, fetid smell.

 
70

Encounter: Killer Bees (8)
Treasure: As per monster type.
71

Treasure: 600sp, 30gp.
72

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee