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| 1 | A gusting breeze blows through this area. Encounter: Green Slimes (2) Treasure: None. | 2 | This area is covered in cobwebs. | 3 | Fog gathers and swirls on the floor, concealing it. Encounter: Beetles, Fire (7) Treasure: As per monster type. |
| 4 | There are food scraps scattered here. | 5 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 6 | This area has a pleasant, earthy smell. The wall here is damp. |
| 7 | This area smells faintly of urine. Encounter: Acolytes (6) Treasure: As per monster type. | 8 | There are rotting wood pieces here. Encounter: Green Slimes (3) Treasure: None. | 9 | This area smells of rotting vegetation. There are bones scattered here. |
| 10 | Guano covers this area. | 11 | Encounter: Beetles, Fire (1) Treasure: None. | 12 | The air here is very cold. This area smells of rotting vegetation. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. |
| 13 | The air here is very hot. This area is covered in cobwebs. | 14 | There is a trickle of water here. | 15 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 16 | A strong, moaning wind blows through this area. The ceiling here is damp. | 17 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Killer Bees (6) Treasure: As per monster type. | 18 | |
| 19 | There is a pile of straw here. | 20 | This area is covered in cobwebs. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 21 | Trap: Fog: Looks like poison gas, but harmless. |
| 22 | Treasure: 500sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 23 | Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | |
| 25 | A haze of smoke hangs in the air. There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: None. | 26 | A strong downdraft blows through this area. There is water dripping here. | 27 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 28 | The air here is very cold. There is a slimy coating on the wall here. Encounter: Halflings (13) Treasure: As per monster type. | 29 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. Encounter: Traders (5) Treasure: As per monster type. | 30 | A slight breeze blows through this area. This area smells of rotting vegetation. Encounter: Goblins (7) Treasure: None. |
| 31 | 32 | There is a corroded chain here. Encounter: Kobolds (8) Treasure: As per monster type. | 33 | A strong wind blows through this area. Encounter: Acolytes (4) Treasure: As per monster type. | |
| 34 | There are cracks in the ceiling here. Encounter: Traders (7) Treasure: None. | 35 | A strong wind blows through this area. An acrid smell assails your nostrils. This area is very dusty. Treasure: 300sp, 40gp. Trap: Poison snake: 1 hit dice. | 36 | The air here smells of smoke. |
| 37 | There is a slimy coating on the floor here. | 38 | A strong updraft blows through this area. There is a large puddle of water here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 39 | There is a pile of rags here. |
| 40 | A metallic smell assails your nostrils. The wall here is damp. | 41 | A cold air current blows through this area. This area is very dusty. | 42 | There are cracks in the floor here. |
| 43 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 44 | An acrid smell assails your nostrils. | 45 | The wall here is damp. Encounter: Kobolds (10) Treasure: As per monster type. |
| 46 | The air here is very cold. The air here smells of smoke. | 47 | A metallic smell assails your nostrils. There is a large puddle of water here. | 48 | There is a torn leather boot here. |
| 49 | A slight updraft blows through this area. There are wax drippings here. | 50 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. | 51 | A strong downdraft blows through this area. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 52 | It is foggy here, making it difficult to see. There is water dripping here. Encounter: Gnomes (1) Treasure: None. | 53 | A chlorine-like smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 54 | Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 55 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here. Treasure: 400sp. | 56 | This area smells of rotting vegetation. A haze of dust hangs in the air. | 57 | It is foggy here, making it difficult to see. Encounter: Halflings (14) Treasure: As per monster type. |
| 58 | The air here is very hot. | 59 | This area has a stale, fetid smell. Treasure: 500sp. | 60 | Encounter: Dwarves (2) Treasure: As per monster type. |
| 61 | The air here is very hot. Encounter: Goblins (6) Treasure: As per monster type. | 62 | The smell of ozone assails your nostrils. | 63 | It is foggy here, making it difficult to see. |
| 64 | There is a salty, wet smell to this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 65 | Encounter: Beetles, Fire (8) Treasure: As per monster type. | 66 | The wall here is damp. |
| 67 | 68 | 69 | This area smells of rotting vegetation. It is misty here. Treasure: 500sp. | ||
| 70 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are sticks scattered here. | 71 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 72 | There are food scraps scattered here. Trap: Fog: Looks like poison gas, but harmless. |
| 73 | Encounter: Kobolds (11) Treasure: None. | 74 | A cold air current blows through this area. Encounter: Spiders, Crab (4) Treasure: None. | 75 | There is a cracked hammer head here. Treasure: 200sp, 20gp. |
| 76 | There is a trickle of water here. | 77 | The air here smells of smoke. | 78 | The wall here is damp. Treasure: 400sp. Trap: Poison snake: 1 hit dice. |
| 79 | A haze of smoke hangs in the air. Encounter: Wolves (5) Treasure: As per monster type. | 80 | 81 | A cold air current blows through this area. Encounter: Shrews, Giant (6) Treasure: As per monster type. | |
| 82 | A slight breeze blows through this area. A haze of smoke hangs in the air. | 83 | Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 84 | The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Stirges (1) Treasure: As per monster type. |
| 85 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 86 | 87 | A slight updraft blows through this area. There is a small puddle of water here. | |