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The Shrouded Caverns of Death

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Dwarves (6)
Treasure: As per monster type.
2There is a pile of rags here.

3

 
4

Encounter: Green Slimes (2)
Treasure: As per monster type.
5A metallic smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6A haze of smoke hangs in the air.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
7This area is very dusty.

Encounter: Goblins (5)
Treasure: None.
8It is foggy here, making it difficult to see. This area is covered in cobwebs.

9

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
10A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Bandits (2)
Treasure: None.
11

Treasure: 600sp.
12A gusting breeze blows through this area.

 
13

14There is a torn sack here.

Encounter: Bandits (6)
Treasure: As per monster type.
15There is a corroded chain here.

Encounter: Stirges (1)
Treasure: As per monster type.
 
16This area smells faintly of manure.

17

18This area has a stale, fetid smell.

Encounter: Wolves (3)
Treasure: As per monster type.
 
19This area smells faintly of manure.

Encounter: Wolves (8)
Treasure: As per monster type.
20A metallic smell assails your nostrils. There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21

Trap: Fog: Looks like poison gas, but harmless.
 
22There is a mold growing here.

23Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

24This area is covered in cobwebs.

Treasure: 600sp, 20gp.
 
25A strong, moaning wind blows through this area. This area is very dusty.

Treasure: 600sp.
26The air here is very hot. This area has a pleasant, earthy smell. There is a trickle of water here.

27

 
28A haze of smoke hangs in the air.

29This area has a stale, fetid smell.

Encounter: Dwarves (3)
Treasure: As per monster type.
30

Treasure: 200sp, 20gp, 5 gems.
Trap: Illusion of monsters: Acolytes (1)
 
31The air here is very hot. This area has a stale, fetid smell.

32

Encounter: Skeletons (6)
Treasure: As per monster type.
33This area is covered in cobwebs.

Encounter: Bandits (6)
Treasure: As per monster type.
 
34A slight breeze blows through this area. A haze of smoke hangs in the air. There is a pile of dung here.

35There is a putrid smell coming from something nearby.

Encounter: Green Slimes (2)
Treasure: As per monster type.
36Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Treasure: 200sp, 60gp.
 
37The air here is very hot. Fog gathers and swirls on the floor, concealing it.

38

Encounter: Shrews, Giant (7)
Treasure: None.
39There is a small puddle of water here.

Encounter: Skeletons (5)
Treasure: As per monster type.
 
40There is a mold growing here.

41

42The air here is very hot.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
43There are bones scattered here.

44There are cracks in the floor here.

45There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
46

47

48

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49

50

Encounter: Kobolds (11)
Treasure: None.
51This area has a pleasant, earthy smell. There is water dripping here.

 
52There is a bent copper coin lying here.

53A slight breeze blows through this area. There are scratches on the wall here.

Encounter: Halflings (11)
Treasure: As per monster type.
54A cold air current blows through this area.

Encounter: Killer Bees (2)
Treasure: None.
 
55This area is covered in cobwebs.

56There is a torn sack here.

57The air here is very hot. There is a putrid smell coming from something nearby.

 
58

59A haze of dust hangs in the air. There are wax drippings here.

Encounter: Wolves (6)
Treasure: None.
60

 
61A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (3)
Treasure: None.
62There are wax drippings here.

63A strong, moaning wind blows through this area.

Treasure: 400sp, 40gp.
 
64Your nostrils are overwhelmed by a sulphurous smell.

65This area has a stale, fetid smell. There is a trickle of water here.

Encounter: Skeletons (6)
Treasure: As per monster type.
66This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
67The air here is very hot.

Trap: 10' Pit: 1d6 points of damage if you fall in.
68A strong, moaning wind blows through this area. There are food scraps scattered here.

Encounter: Gnomes (2)
Treasure: As per monster type.
69It is misty here. There is a pile of rags here.

Treasure: 200sp, 40gp.
Trap: Illusion of monsters: Killer Bees (1)
 
70Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Acolytes (4)
Treasure: None.
71A slight, damp breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
72There is a pile of dung here.

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee