1 |
Encounter: Orcs (4)
Treasure: As per monster type. | 2 | There are dry leaves and twigs scattered here.
Treasure: 100sp. | 3 | The air here is very hot. This area is covered in cobwebs.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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4 | The air here is very hot. There is a pile of dung here.
Encounter: Orcs (7)
Treasure: None. | 5 | A slight breeze blows through this area.
| 6 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.
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7 | This area has a pleasant, earthy smell.
| 8 | This area is very dusty.
Encounter: Orcs (2)
Treasure: As per monster type. | 9 | This area smells faintly of manure. There is a slimy coating on the floor here.
Treasure: 600sp, 20gp. |
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10 |
Encounter: Snakes, Cobra (4)
Treasure: None. | 11 |
Encounter: Stirges (2)
Treasure: None. | 12 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty.
Treasure: 500sp, 30gp. |
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13 | An acrid smell assails your nostrils. There is a large puddle of water here.
Encounter: Gnomes (3)
Treasure: None. | 14 |
| 15 | This area has a pleasant, earthy smell.
Encounter: Skeletons (6)
Treasure: As per monster type. |
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16 | A slight downdraft blows through this area.
| 17 | A slight updraft blows through this area. Teeth and fangs are scattered here.
Encounter: Traders (2)
Treasure: As per monster type. | 18 | There are sticks scattered here.
Encounter: Sprites (10)
Treasure: None. |
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19 | A slight breeze blows through this area. This area is covered in cobwebs.
| 20 |
Treasure: 200sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 21 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air.
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22 | The smell of ozone assails your nostrils.
Encounter: Wolves (7)
Treasure: None. | 23 | There is a badly dented helmet here.
| 24 |
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25 |
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 26 | A strong, moaning wind blows through this area. There is a cracked hammer head here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | It is foggy here, making it difficult to see. There is dried blood here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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28 | The air here is very cold.
Encounter: Wolves (6)
Treasure: None. | 29 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a mold growing here.
| 30 | A strong wind blows through this area. This area is covered in cobwebs.
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31 | A cold air current blows through this area. There is a mold growing here.
| 32 |
| 33 | This area is covered in cobwebs.
Encounter: Acolytes (4)
Treasure: None. |
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34 | A cold air current blows through this area. The smell of ozone assails your nostrils. There is a slimy coating on the floor here.
| 35 | A strong downdraft blows through this area. This area smells faintly of manure. This area is very dusty.
| 36 | This area is very dusty.
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37 | There is a salty, wet smell to this area.
| 38 |
Treasure: 600sp. | 39 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.
Encounter: Sprites (12)
Treasure: As per monster type. |
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40 | The air here is very hot. There is a splintered club here.
| 41 | There are wax drippings here.
Treasure: 100sp. | 42 |
Encounter: Dwarves (1)
Treasure: As per monster type. |
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43 |
| 44 | There is a cracked hammer head here.
| 45 |
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46 | A haze of smoke hangs in the air.
Encounter: Killer Bees (8)
Treasure: As per monster type. | 47 | This area smells faintly of urine. A haze of smoke hangs in the air.
Treasure: 200sp, 20gp.
Trap: Illusion of monsters: Stirges (6) | 48 | A cold air current blows through this area. The smell of ozone assails your nostrils.
Treasure: 100sp, 60gp. |
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49 |
Encounter: Orcs (3)
Treasure: None. | 50 | The air here is very hot. This area smells faintly of manure. The wall here is damp.
| 51 |
Encounter: Killer Bees (1)
Treasure: As per monster type. |
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52 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Encounter: Wolves (5)
Treasure: None. | 53 | A gusting breeze blows through this area. There are dry leaves and twigs scattered here.
| 54 |
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55 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | There is a pick handle here.
| 57 | This area is very dusty.
Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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58 | There is a trickle of water here.
| 59 | The air here is very cold. There is a cracked hammer head here.
Treasure: 500sp, 50gp. | 60 | A slight downdraft blows through this area.
Encounter: Sprites (10)
Treasure: As per monster type. |
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61 | There are rotting wood pieces here.
Treasure: 500sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. | 62 | This area is covered in cobwebs.
Treasure: 600sp. | 63 | A haze of dust hangs in the air. There are fungi growing here.
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64 | An acrid smell assails your nostrils. There is a torch stub here.
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