This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is a bent and rusted iron bar here. Encounter: Wolves (10) Treasure: As per monster type. | 2 | There is a large puddle of water here. | 3 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 4 | There is a torn sack here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 5 | Encounter: Traders (2) Treasure: None. | 6 | A strong updraft blows through this area. Encounter: Acolytes (7) Treasure: None. |
| 7 | 8 | Guano covers this area. | 9 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 10 | A strong, moaning wind blows through this area. There is water dripping here. Encounter: Acolytes (4) Treasure: None. | 11 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | |
| 13 | It is foggy here, making it difficult to see. There are cracks in the wall here. Treasure: 500sp, 50gp. | 14 | 15 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 16 | A slight, damp breeze blows through this area. | 17 | It is foggy here, making it difficult to see. | 18 | Treasure: 500sp, 40gp. |
| 19 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp. | 20 | This area has a pleasant, earthy smell. There is a corroded chain here. Encounter: Traders (7) Treasure: As per monster type. | 21 | A strong updraft blows through this area. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. |
| 22 | This area smells of rotting vegetation. | 23 | There are bones scattered here. Treasure: 100sp, 30gp. | 24 | There is a putrid smell coming from something nearby. There is a broken bottle here. Treasure: 200sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 25 | Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 26 | Encounter: Killer Bees (4) Treasure: As per monster type. | 27 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There are cracks in the wall here. |
| 28 | A strong downdraft blows through this area. | 29 | A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. | 30 | There is a pile of rags here. Encounter: Dwarves (2) Treasure: None. |
| 31 | There are rotting wood pieces here. | 32 | This area has a pleasant, earthy smell. This area is very dusty. | 33 | |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. | 35 | Trap: Fog: Looks like poison gas, but harmless. | 36 | There is a large puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 37 | A strong, moaning wind blows through this area. The wall here is damp. Encounter: Stirges (9) Treasure: As per monster type. | 38 | Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 39 | Encounter: Goblins (7) Treasure: As per monster type. |
| 40 | A strong updraft blows through this area. This area is covered in cobwebs. Treasure: 500sp. Trap: Illusion of monsters: Stirges (5) | 41 | A slight updraft blows through this area. There are several small stones here. | 42 | |
| 43 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Sprites (10) Treasure: None. | 44 | It is foggy here, making it difficult to see. There is a badly dented helmet here. Encounter: Halflings (9) Treasure: None. | 45 | This area smells faintly of urine. This area is covered in cobwebs. |
| 46 | There is a pile of ashes here. Encounter: Green Slimes (3) Treasure: As per monster type. | 47 | 48 | This area has a stale, fetid smell. Encounter: Green Slimes (4) Treasure: As per monster type. | |
| 49 | The air here is very cold. There is a candle stub here. Encounter: Spiders, Crab (2) Treasure: None. | 50 | This area smells faintly of manure. There is a small puddle of water here. | 51 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. |
| 52 | A cold air current blows through this area. This area smells of rotting vegetation. The wall here is damp. Encounter: Stirges (3) Treasure: As per monster type. | 53 | There is a torn leather boot here. | 54 | |
| 55 | The air here is very cold. This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. | 56 | There are scratches on the wall here. | 57 | The air here is very cold. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 58 | This area smells faintly of manure. Encounter: Kobolds (9) Treasure: As per monster type. | 59 | Encounter: Halflings (7) Treasure: None. | 60 | A slight downdraft blows through this area. This area is covered in cobwebs. Treasure: 200sp, 30gp, 4 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 61 | There is a pile of rags here. | 62 | The wall here is damp. | 63 | This area smells faintly of manure. Encounter: Stirges (6) Treasure: As per monster type. |
| 64 | 65 | There is a putrid smell coming from something nearby. The wall here is damp. Encounter: Kobolds (8) Treasure: As per monster type. | 66 | The air here smells of smoke. Encounter: Shrews, Giant (2) Treasure: None. | |
| 67 | A strong updraft blows through this area. Guano covers this area. Encounter: Sprites (14) Treasure: As per monster type. | 68 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. | 69 | A strong updraft blows through this area. Encounter: Orcs (5) Treasure: As per monster type. |