This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | This area smells faintly of manure. Encounter: Dwarves (6) Treasure: None. | 2 | This area is covered in cobwebs. Encounter: Goblins (8) Treasure: As per monster type. | 3 | It is foggy here, making it difficult to see. |
| 4 | Trap: Poison gas: Save vs. Poison or die. | 5 | A metallic smell assails your nostrils. A haze of dust hangs in the air. The wall here is damp. | 6 | The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. |
| 7 | This area smells faintly of manure. | 8 | The air here smells of smoke. Treasure: 200sp. | 9 | A haze of smoke hangs in the air. There are rotting wood pieces here. |
| 10 | There is a pile of dung here. Encounter: Killer Bees (10) Treasure: As per monster type. | 11 | A strong, moaning wind blows through this area. Encounter: Acolytes (7) Treasure: As per monster type. | 12 | A cold air current blows through this area. This area smells faintly of urine. There are dry leaves and twigs scattered here. Encounter: Orcs (5) Treasure: None. |
| 13 | The wall here is damp. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 14 | The air here is very cold. There is a large puddle of water here. | 15 | |
| 16 | An acrid smell assails your nostrils. There is a trickle of water here. Encounter: Halflings (11) Treasure: As per monster type. | 17 | Encounter: Orcs (5) Treasure: None. | 18 | This area is covered in cobwebs. Treasure: 500sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 19 | This area has a pleasant, earthy smell. It is misty here. Encounter: Sprites (9) Treasure: None. | 20 | A strong wind blows through this area. There is a pile of rags here. | 21 | A strong updraft blows through this area. There is a pile of ashes here. Treasure: 500sp. |
| 22 | This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty. Encounter: Skeletons (12) Treasure: None. | 23 | The air here is very hot. There is a pile of ashes here. | 24 | A cold air current blows through this area. |
| 25 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | 26 | The smell of ozone assails your nostrils. Encounter: Acolytes (2) Treasure: None. | 27 | A slight breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Gnomes (1) Treasure: As per monster type. |
| 28 | It is foggy here, making it difficult to see. Encounter: Stirges (10) Treasure: None. | 29 | A slight breeze blows through this area. There is a candle stub here. | 30 | There is a putrid smell coming from something nearby. There is a torch stub here. Encounter: Stirges (6) Treasure: None. |
| 31 | This area has a pleasant, earthy smell. There is dried blood here. Treasure: 100sp, 10gp. Trap: Illusion of monsters: Green Slimes (2) | 32 | The smell of ozone assails your nostrils. This area is very dusty. Encounter: Dwarves (1) Treasure: As per monster type. | 33 | Encounter: Orcs (2) Treasure: As per monster type. |
| 34 | There are sticks scattered here. Treasure: 500sp, 10gp, 5 gems. | 35 | The air here smells of smoke. There is a torn sack here. Encounter: Killer Bees (5) Treasure: As per monster type. | 36 | The air here is very hot. There is a pile of rags here. Encounter: Orcs (2) Treasure: As per monster type. |
| 37 | Encounter: Killer Bees (7) Treasure: As per monster type. | 38 | There is water dripping here. | 39 | Encounter: Wolves (12) Treasure: As per monster type. |
| 40 | Encounter: Wolves (10) Treasure: As per monster type. | 41 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a pile of straw here. | 42 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 44 | This area smells faintly of urine. A haze of dust hangs in the air. Encounter: Traders (7) Treasure: None. | 45 | There are bones scattered here. |
| 46 | This area is covered in rubble and dirt. Treasure: 200sp, 20gp. | 47 | Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here. Encounter: Acolytes (8) Treasure: As per monster type. | 48 | There are cracks in the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 49 | There is a mold growing here. Encounter: Kobolds (9) Treasure: As per monster type. | 50 | There is a putrid smell coming from something nearby. Encounter: Shrews, Giant (2) Treasure: None. | 51 | It is misty here. Guano covers this area. |
| 52 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 53 | There are several small stones here. | 54 | A haze of smoke hangs in the air. |
| 55 | A haze of dust hangs in the air. | 56 | Teeth and fangs are scattered here. | 57 | The air here is very hot. Guano covers this area. |
| 58 | Encounter: Spiders, Crab (2) Treasure: None. | 59 | The air here is very hot. A haze of smoke hangs in the air. | 60 | This area is covered in cobwebs. Encounter: Wolves (12) Treasure: As per monster type. |
| 61 | Encounter: Halflings (9) Treasure: As per monster type. | 62 | It is foggy here, making it difficult to see. | 63 | |
| 64 | There is water dripping here. | 65 | A slight, damp breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 66 | Your nostrils are overwhelmed by a sulphurous smell. |
| 67 | The air here is very cold. | 68 | There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 69 | There are cracks in the floor here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 70 | The air here is very cold. A metallic smell assails your nostrils. Guano covers this area. Trap: Poison gas: Save vs. Poison or die. | 71 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 72 | This area has a stale, fetid smell. A haze of smoke hangs in the air. |
| 73 | A strong, moaning wind blows through this area. Guano covers this area. |