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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | This area smells faintly of manure. It is foggy here, making it difficult to see. | 2 | There is water dripping here. | 3 | There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. |
| 4 | The hilt of a broken dagger is lying here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | The ceiling here is damp. Encounter: Killer Bees (1) Treasure: None. | 6 | Encounter: Lizards, Gecko (3) Treasure: None. |
| 7 | There is a mold growing here. | 8 | A slight, damp breeze blows through this area. Encounter: Green Slimes (1) Treasure: As per monster type. | 9 | This area has a stale, fetid smell. There is a pile of ashes here. Encounter: Orcs (6) Treasure: None. |
| 10 | A slight breeze blows through this area. Encounter: Halflings (11) Treasure: As per monster type. | 11 | This area smells faintly of manure. A haze of smoke hangs in the air. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 12 | This area is covered in cobwebs. |
| 13 | There is dried blood here. Encounter: Gnomes (5) Treasure: None. | 14 | Treasure: 100sp. | 15 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. The wall here is damp. Encounter: Gnomes (5) Treasure: None. |
| 16 | This area smells faintly of urine. There are cracks in the ceiling here. Encounter: Orcs (7) Treasure: As per monster type. | 17 | Fog gathers and swirls on the floor, concealing it. | 18 | This area smells faintly of urine. A haze of smoke hangs in the air. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 19 | There is a small puddle of water here. Encounter: Killer Bees (8) Treasure: As per monster type. | 20 | A strong, gusting wind blows through this area. | 21 | Encounter: Goblins (4) Treasure: None. |
| 22 | Encounter: Gnomes (4) Treasure: As per monster type. | 23 | There is a broken sword blade here. | 24 | The air here is very hot. This area smells faintly of manure. |
| 25 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Gnomes (2) Treasure: None. | 26 | There is a pile of straw here. Treasure: 100sp. | 27 | |
| 28 | The air here is very hot. Guano covers this area. | 29 | There is a mold growing here. | 30 | There is a pick handle here. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 31 | Encounter: Spiders, Crab (4) Treasure: None. | 32 | There are fungi growing here. | 33 | There is a torn leather boot here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 34 | The air here is very cold. This area smells faintly of manure. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | The wall here is damp. Trap: Fog: Looks like poison gas, but harmless. | 36 | There is a salty, wet smell to this area. A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. |
| 37 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 38 | There is a pick handle here. Trap: Poison gas: Save vs. Poison or die. | 39 | This area is very dusty. |
| 40 | The air here is very cold. Treasure: 100sp. Trap: Illusion of monsters: Killer Bees (2) | 41 | It is foggy here, making it difficult to see. | 42 | This area is covered in cobwebs. Encounter: Lizards, Gecko (2) Treasure: None. |
| 43 | It is foggy here, making it difficult to see. | 44 | This area is covered in cobwebs. | 45 | |
| 46 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. | 47 | The air here is very cold. An acrid smell assails your nostrils. | 48 | A cold air current blows through this area. This area smells faintly of manure. This area is very dusty. Encounter: Dwarves (2) Treasure: None. |
| 49 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. There are rotting wood pieces here. Treasure: 600sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 50 | A chlorine-like smell assails your nostrils. Treasure: 500sp, 30gp, 1 gems. | 51 | It is misty here. There is a large puddle of water here. Trap: Fog: Looks like poison gas, but harmless. |
| 52 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. There is a large puddle of water here. Treasure: 200sp. | 53 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. | 54 | There is dried blood here. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 55 | There is a pile of dung here. | 56 | A gusting breeze blows through this area. The ceiling here is damp. | 57 | Guano covers this area. Encounter: Skeletons (6) Treasure: None. |
| 58 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. | 59 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. | 60 | There are dry leaves and twigs scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 61 | Fog gathers and swirls on the floor, concealing it. There is a cracked flask here. Trap: Poison gas: Save vs. Poison or die. | 62 | The air here is very hot. There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 63 | This area has a pleasant, earthy smell. Treasure: 500sp. |
| 64 | There is a cracked flask here. | 65 | 66 | The air here smells of smoke. Treasure: 600sp, 60gp, 4 jewelry. Trap: Poison needle: Save vs. Poison or die. | |
| 67 | 68 | Treasure: 300sp, 10gp. |