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adventuregenerator:gen

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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Lost Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. This area is covered in cobwebs.

2

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
3

Treasure: 300sp, 3 gems.
Trap: Poison snake: 1 hit dice.
 
4A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
5This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 60gp.
6

 
7

8Fog gathers and swirls on the floor, concealing it.

9A slight breeze blows through this area. This area is covered in cobwebs.

 
10This area smells of rotting vegetation. There is a pile of dung here.

Treasure: 300sp, 40gp, 4 jewelry.
Trap: Illusion of monsters: Lizards, Gecko (1)
11The air here is very cold. This area smells faintly of manure. There are fungi growing here.

12The air here is very hot. A haze of smoke hangs in the air.

Encounter: Traders (6)
Treasure: As per monster type.
 
13There is a splintered club here.

Encounter: Snakes, Cobra (4)
Treasure: None.
14A slight, damp breeze blows through this area. This area smells faintly of manure. There are rotting wood pieces here.

Encounter: Stirges (3)
Treasure: None.
15

 
16This area smells faintly of manure. There are cracks in the wall here.

17There is a salty, wet smell to this area. There is a trickle of water here.

18This area is covered in cobwebs.

 
19A gusting breeze blows through this area. This area has a stale, fetid smell.

20A strong, moaning wind blows through this area. A metallic smell assails your nostrils.

Treasure: 100sp, 10gp.
21There is a corroded chain here.

 
22There is a pile of dung here.

23A strong wind blows through this area. There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
 
25The smell of ozone assails your nostrils. Teeth and fangs are scattered here.

26There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
27A strong, moaning wind blows through this area.

 
28This area smells faintly of manure. There is a bent copper coin lying here.

Encounter: Orcs (5)
Treasure: None.
29There is water dripping here.

30A metallic smell assails your nostrils.

Encounter: Goblins (6)
Treasure: As per monster type.
 
31

Treasure: 300sp, 20gp.
32This area smells faintly of urine. Teeth and fangs are scattered here.

33A strong, gusting wind blows through this area.

 
34

Encounter: Beetles, Fire (3)
Treasure: None.
35The air here is very hot. There is a large puddle of water here.

36

Encounter: Wolves (7)
Treasure: None.
 
37There is a trickle of water here.

Encounter: Acolytes (6)
Treasure: None.
38

39The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Goblins (5)
Treasure: None.
 
40It is foggy here, making it difficult to see. The ceiling here is damp.

Encounter: Wolves (7)
Treasure: None.
41

42

 
43The air here is very hot.

44A strong downdraft blows through this area.

Encounter: Beetles, Fire (2)
Treasure: None.
45This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of rags here.

Encounter: Stirges (2)
Treasure: As per monster type.
 
46

47The wall here is damp.

Encounter: Halflings (9)
Treasure: As per monster type.
48The smell of ozone assails your nostrils.

 
49

Treasure: 500sp, 20gp.
50There is a pile of straw here.

51The smell of ozone assails your nostrils.

 
52

53Your nostrils are overwhelmed by a sulphurous smell.

54The air here smells of smoke.

Encounter: Green Slimes (4)
Treasure: None.
 
55There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Killer Bees (8)
Treasure: None.
56Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
57A chlorine-like smell assails your nostrils. There is a pile of ashes here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
58This area has a pleasant, earthy smell. There is a broken pole here.

Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
59

60There is a putrid smell coming from something nearby.

Encounter: Killer Bees (7)
Treasure: None.
 
61Fog gathers and swirls on the floor, concealing it.

62This area smells of rotting vegetation.

Encounter: Green Slimes (4)
Treasure: As per monster type.
63The air here is very hot. The hilt of a broken dagger is lying here.

Encounter: Killer Bees (3)
Treasure: None.
 
64

65A strong, moaning wind blows through this area. The remnants of a rope are here, rotten.

Encounter: Kobolds (14)
Treasure: As per monster type.
66There is a trickle of water here.

 
67There is water dripping here.

Encounter: Goblins (5)
Treasure: None.
68

Encounter: Halflings (8)
Treasure: None.
69The air here is very cold.

 
70The smell of ozone assails your nostrils.

Encounter: Stirges (10)
Treasure: None.
71The air here is very hot. There is water dripping here.

Encounter: Traders (6)
Treasure: None.
72The air here is very cold.

Trap: Poison gas: Save vs. Poison or die.
 
73

74A strong, gusting wind blows through this area. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
75The smell of ozone assails your nostrils. There is a cracked flask here.

 
76The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

77A cold air current blows through this area. This area smells of rotting vegetation. The remnants of a rope are here, rotten.

78A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
79

Treasure: 300sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
80The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
81

 
82This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
83The air here is very hot. There is water dripping here.

84This area smells faintly of manure. It is foggy here, making it difficult to see.

 
85This area smells faintly of manure.

Encounter: Wolves (11)
Treasure: None.
86A strong wind blows through this area. This area has a stale, fetid smell. There are rotting wood pieces here.

87

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
88There is a broken arrow here.

Encounter: Spiders, Crab (1)
Treasure: None.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee