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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A strong downdraft blows through this area. There are sticks scattered here. | 2 | The air here is very hot. There is a large puddle of water here. Treasure: 400sp, 2 gems. | 3 | |
| 4 | The air here is very hot. | 5 | This area has a stale, fetid smell. Encounter: Goblins (7) Treasure: As per monster type. | 6 | A chlorine-like smell assails your nostrils. |
| 7 | The air here is very hot. This area smells faintly of manure. There is a pile of ashes here. | 8 | There is a torn leather boot here. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 9 | Encounter: Sprites (11) Treasure: As per monster type. |
| 10 | A slight downdraft blows through this area. There are several small stones here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 11 | This area is very dusty. Encounter: Orcs (5) Treasure: None. | 12 | This area is covered in rubble and dirt. Encounter: Shrews, Giant (8) Treasure: As per monster type. |
| 13 | Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 14 | There is a mold growing here. | 15 | A slight, damp breeze blows through this area. This area smells faintly of urine. |
| 16 | The wall here is damp. Encounter: Goblins (6) Treasure: None. | 17 | This area has a stale, fetid smell. The wall here is damp. Encounter: Killer Bees (5) Treasure: As per monster type. | 18 | |
| 19 | An acrid smell assails your nostrils. There are several small stones here. | 20 | This area smells faintly of manure. A haze of smoke hangs in the air. Encounter: Sprites (12) Treasure: As per monster type. | 21 | There is a bent copper coin lying here. Encounter: Orcs (6) Treasure: None. |
| 22 | The smell of ozone assails your nostrils. This area is very dusty. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 23 | There is a broken pole here. | 24 | There is a pile of dung here. |
| 25 | There are dry leaves and twigs scattered here. | 26 | A metallic smell assails your nostrils. | 27 | There is a pile of dung here. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 28 | Encounter: Wolves (9) Treasure: As per monster type. | 29 | A cold air current blows through this area. A metallic smell assails your nostrils. Encounter: Sprites (10) Treasure: None. | 30 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Treasure: 100sp. |
| 31 | There are bits of fur and hair scattered around here. | 32 | 33 | There is a putrid smell coming from something nearby. There are fungi growing here. Trap: Poison gas: Save vs. Poison or die. | |
| 34 | 35 | Encounter: Killer Bees (1) Treasure: As per monster type. | 36 | There are sticks scattered here. Treasure: 100sp, 20gp. | |
| 37 | This area smells of rotting vegetation. | 38 | There is a pile of ashes here. | 39 | It is foggy here, making it difficult to see. This area is very dusty. Encounter: Wolves (6) Treasure: None. |
| 40 | There is a small puddle of water here. | 41 | The air here is very hot. This area has a pleasant, earthy smell. Encounter: Dwarves (2) Treasure: None. | 42 | There is a putrid smell coming from something nearby. Trap: Fog: Looks like poison gas, but harmless. |
| 43 | The remnants of a rope are here, rotten. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 44 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (3) Treasure: None. | 45 | There is a pick handle here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 46 | There is a badly dented helmet here. Encounter: Wolves (12) Treasure: None. | 47 | A slight updraft blows through this area. This area has a stale, fetid smell. There is a pile of rags here. | 48 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here. Treasure: 100sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 50 | It is foggy here, making it difficult to see. Encounter: Bandits (7) Treasure: None. | 51 | A cold air current blows through this area. There are sticks scattered here. |
| 52 | It is misty here. Treasure: 500sp, 40gp. | 53 | This area smells of rotting vegetation. Encounter: Acolytes (7) Treasure: As per monster type. | 54 | Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. | 56 | Teeth and fangs are scattered here. | 57 | There is a salty, wet smell to this area. |
| 58 | Encounter: Spiders, Crab (4) Treasure: As per monster type. | 59 | A strong, moaning wind blows through this area. | 60 | The air here smells of smoke. There are wax drippings here. |
| 61 | The air here is very hot. The remnants of a rope are here, rotten. Encounter: Sprites (8) Treasure: As per monster type. | 62 | This area is covered in cobwebs. Encounter: Dwarves (4) Treasure: None. | 63 | |
| 64 | 65 | There is a large puddle of water here. Encounter: Stirges (3) Treasure: None. | 66 | There is a torn sack here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 67 | This area smells of rotting vegetation. Pottery shards are scattered here. | 68 | The air here is very hot. There are rotting wood pieces here. Treasure: 300sp. | 69 | Treasure: 100sp, 10gp. |