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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Strange Sanctum of the Axolotl

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1It is foggy here, making it difficult to see. There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
2A strong, gusting wind blows through this area.

3

Encounter: Halflings (11)
Treasure: As per monster type.
 
4The air here is very hot. A metallic smell assails your nostrils. A haze of dust hangs in the air.

5There are cracks in the wall here.

Treasure: 600sp, 50gp.
6The air here is very hot. There is a broken sword blade here.

Treasure: 600sp.
 
7

Encounter: Gnomes (2)
Treasure: None.
8

Treasure: 300sp, 30gp.
Trap: Poison snake: 1 hit dice.
9

 
10This area smells faintly of manure.

11It is foggy here, making it difficult to see. There is water dripping here.

Encounter: Kobolds (7)
Treasure: None.
12A strong downdraft blows through this area. There are rotting wood pieces here.

 
13There are dry leaves and twigs scattered here.

14There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
15There are fungi growing here.

 
16There is a mold growing here.

17This area smells faintly of urine. It is foggy here, making it difficult to see.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
18A slight, damp breeze blows through this area.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
19A slight updraft blows through this area.

20There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Bandits (1)
Treasure: None.
21A strong, gusting wind blows through this area. This area is covered in cobwebs.

Encounter: Skeletons (7)
Treasure: None.
 
22There is water dripping here.

23There is a pile of rags here.

Trap: Poison gas: Save vs. Poison or die.
24

Encounter: Dwarves (2)
Treasure: None.
 
25

26

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
27It is misty here.

Treasure: 100sp, 40gp.
 
28The smell of ozone assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
29Guano covers this area.

30The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Treasure: 400sp.
 
31This area smells of rotting vegetation. There is a rusted spike here.

Encounter: Beetles, Fire (4)
Treasure: None.
32A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is a small puddle of water here.

33The air here smells of smoke.

 
34This area smells faintly of manure. There is a candle stub here.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
35A chlorine-like smell assails your nostrils. There is a splintered club here.

Encounter: Gnomes (6)
Treasure: As per monster type.
36

 
37There is a splintered club here.

Encounter: Green Slimes (2)
Treasure: None.
38It is foggy here, making it difficult to see.

39A strong, moaning wind blows through this area. This area is very dusty.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
40It is foggy here, making it difficult to see. There is a slimy coating on the floor here.

Encounter: Gnomes (1)
Treasure: As per monster type.
41The wall here is damp.

42

 
43This area has a pleasant, earthy smell.

Treasure: 500sp, 10gp.
44A strong, gusting wind blows through this area. Guano covers this area.

45

 
46

47

48

 
49

50A strong wind blows through this area.

Encounter: Acolytes (5)
Treasure: As per monster type.
51There is dried blood here.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
52A strong, gusting wind blows through this area. Guano covers this area.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
53There is a putrid smell coming from something nearby.

Treasure: 600sp.
54The hilt of a broken dagger is lying here.

 
55This area smells of rotting vegetation.

Encounter: Halflings (15)
Treasure: As per monster type.
56A cold air current blows through this area. A haze of dust hangs in the air.

Encounter: Acolytes (5)
Treasure: As per monster type.
57There is a pile of dung here.

Encounter: Goblins (4)
Treasure: As per monster type.
 
58This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is very dusty.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
59The smell of ozone assails your nostrils.

60

 
61There is a slimy coating on the ceiling here.

62The air here is very hot.

63There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
 
64A slight breeze blows through this area. The smell of ozone assails your nostrils.

65The remnants of a rope are here, rotten.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
66

Treasure: 600sp.
 
67There is a small puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
68

69This area has a pleasant, earthy smell. There is a pile of dung here.

 
70A strong wind blows through this area. A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. There are cracks in the wall here.

71

Encounter: Wolves (12)
Treasure: None.
72A slight downdraft blows through this area. There is water dripping here.

 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee