This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A metallic smell assails your nostrils. There are several small stones here. Encounter: Kobolds (13) Treasure: None. | 2 | Encounter: Beetles, Fire (4) Treasure: None. | 3 | A cold air current blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. The wall here is damp. Encounter: Stirges (10) Treasure: As per monster type. |
| 4 | This area is covered in cobwebs. Treasure: 100sp, 60gp. | 5 | A strong downdraft blows through this area. Treasure: 100sp. | 6 | A strong wind blows through this area. Encounter: Wolves (11) Treasure: As per monster type. |
| 7 | The smell of ozone assails your nostrils. There is a bent copper coin lying here. Treasure: 300sp. | 8 | This area is very dusty. Encounter: Snakes, Cobra (1) Treasure: None. | 9 | There are bits of fur and hair scattered around here. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | A slight updraft blows through this area. This area smells of rotting vegetation. There is a pile of dung here. Encounter: Green Slimes (1) Treasure: As per monster type. | 12 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a slimy coating on the wall here. |
| 13 | There is a blunt javelin head here. | 14 | A strong updraft blows through this area. There is water dripping here. Encounter: Gnomes (6) Treasure: As per monster type. | 15 | |
| 16 | Encounter: Shrews, Giant (7) Treasure: As per monster type. | 17 | This area has a pleasant, earthy smell. There is a pile of ashes here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 18 | A haze of smoke hangs in the air. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 19 | The air here is very cold. | 20 | Treasure: 300sp. Trap: Illusion of monsters: Killer Bees (1) | 21 | Encounter: Lizards, Gecko (1) Treasure: None. |
| 22 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 23 | There is water dripping here. Encounter: Killer Bees (3) Treasure: As per monster type. | 24 | The air here is very hot. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a trickle of water here. |
| 25 | 26 | There is a mold growing here. Treasure: 500sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 27 | Encounter: Bandits (3) Treasure: None. | |
| 28 | 29 | There is a broken bottle here. Encounter: Acolytes (5) Treasure: As per monster type. | 30 | There is dried blood here. | |
| 31 | There is a putrid smell coming from something nearby. There is a broken sword blade here. | 32 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. | 33 | The air here is very hot. There are bones scattered here. |
| 34 | 35 | There is a slimy coating on the wall here. Encounter: Kobolds (7) Treasure: None. | 36 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. Encounter: Beetles, Fire (3) Treasure: As per monster type. | |
| 37 | This area smells of rotting vegetation. Encounter: Wolves (5) Treasure: As per monster type. | 38 | This area smells faintly of manure. Encounter: Dwarves (5) Treasure: None. | 39 | There are several small stones here. Encounter: Gnomes (4) Treasure: As per monster type. |
| 40 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | 41 | 42 | The air here is very hot. There is a putrid smell coming from something nearby. | |
| 43 | The wall here is damp. Encounter: Gnomes (4) Treasure: None. | 44 | 45 | A strong wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. | |
| 46 | 47 | This area smells faintly of manure. This area is covered in cobwebs. | 48 | This area has a pleasant, earthy smell. | |
| 49 | There is a pile of ashes here. | 50 | A strong downdraft blows through this area. The air here smells of smoke. There is a badly dented helmet here. Encounter: Killer Bees (5) Treasure: As per monster type. | 51 | This area smells faintly of manure. Trap: Fog: Looks like poison gas, but harmless. |
| 52 | There are bits of fur and hair scattered around here. Encounter: Skeletons (7) Treasure: As per monster type. | 53 | This area smells faintly of manure. | 54 | Pottery shards are scattered here. |
| 55 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. | 56 | There is a torn leather boot here. | 57 | Encounter: Acolytes (2) Treasure: As per monster type. |
| 58 | A slight downdraft blows through this area. | 59 | This area smells faintly of urine. | 60 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is water dripping here. Encounter: Bandits (7) Treasure: None. |
| 61 | 62 | Encounter: Dwarves (1) Treasure: None. | 63 | Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. | 65 | A slight downdraft blows through this area. The air here smells of smoke. Encounter: Wolves (7) Treasure: None. | 66 | A strong updraft blows through this area. It is foggy here, making it difficult to see. |
| 67 | Encounter: Wolves (12) Treasure: None. | 68 | A strong wind blows through this area. This area has a pleasant, earthy smell. Encounter: Orcs (3) Treasure: None. | 69 | This area is covered in rubble and dirt. Treasure: 200sp. |
| 70 | 71 | The smell of ozone assails your nostrils. There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | 72 | This area smells of rotting vegetation. Encounter: Sprites (3) Treasure: None. | |