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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A slight breeze blows through this area. There is a small puddle of water here. | 2 | A strong wind blows through this area. Encounter: Wolves (10) Treasure: None. | 3 | It is foggy here, making it difficult to see. Encounter: Wolves (8) Treasure: None. |
| 4 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 5 | This area smells faintly of manure. Encounter: Beetles, Fire (8) Treasure: None. | 6 | This area has a stale, fetid smell. There is a pile of ashes here. Encounter: Orcs (6) Treasure: As per monster type. |
| 7 | A slight, damp breeze blows through this area. | 8 | The air here is very hot. | 9 | |
| 10 | A slight breeze blows through this area. There is a pile of dung here. Encounter: Orcs (3) Treasure: None. | 11 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | A chlorine-like smell assails your nostrils. |
| 13 | 14 | A strong updraft blows through this area. There are food scraps scattered here. Trap: Fog: Looks like poison gas, but harmless. | 15 | There are several small stones here. Treasure: 500sp, 30gp. | |
| 16 | There is a putrid smell coming from something nearby. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 17 | Encounter: Wolves (7) Treasure: As per monster type. | 18 | This area smells faintly of urine. There is a large puddle of water here. Encounter: Orcs (6) Treasure: None. |
| 19 | It is foggy here, making it difficult to see. Encounter: Green Slimes (3) Treasure: As per monster type. | 20 | This area has a pleasant, earthy smell. There are sticks scattered here. | 21 | This area has a pleasant, earthy smell. There is a broken arrow here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 22 | Trap: Poison gas: Save vs. Poison or die. | 23 | There is a putrid smell coming from something nearby. There is water dripping here. | 24 | Encounter: Stirges (8) Treasure: None. |
| 25 | This area has a pleasant, earthy smell. | 26 | There is a torn sack here. | 27 | Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 28 | The air here is very cold. Treasure: 400sp. | 29 | The air here smells of smoke. There are several small stones here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 30 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 31 | This area smells faintly of urine. There are scratches on the wall here. | 32 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a slimy coating on the floor here. Treasure: 500sp, 30gp. | 33 | This area has a pleasant, earthy smell. Encounter: Shrews, Giant (4) Treasure: As per monster type. |
| 34 | There is a pile of dung here. | 35 | Fog gathers and swirls on the floor, concealing it. | 36 | Guano covers this area. Encounter: Sprites (5) Treasure: None. |
| 37 | The air here is very cold. There is a salty, wet smell to this area. There are rotting wood pieces here. Encounter: Halflings (15) Treasure: None. | 38 | 39 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 30gp. | |
| 40 | The air here smells of smoke. There is a mold growing here. | 41 | There is a torn leather boot here. | 42 | Your nostrils are overwhelmed by a sulphurous smell. |
| 43 | 44 | 45 | This area has a stale, fetid smell. There is a cracked flask here. Encounter: Skeletons (8) Treasure: As per monster type. | ||
| 46 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. | 47 | A slight breeze blows through this area. There is water dripping here. Encounter: Bandits (5) Treasure: None. | 48 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Traders (5) Treasure: None. |
| 49 | There is a slimy coating on the wall here. | 50 | 51 | A slight downdraft blows through this area. There is water dripping here. | |
| 52 | Treasure: 200sp. | 53 | There is a pile of rags here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 54 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. Treasure: 300sp. |
| 55 | A strong, gusting wind blows through this area. This area is covered in rubble and dirt. | 56 | There is a cracked flask here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | The air here is very cold. The air here smells of smoke. Treasure: 200sp. Trap: Illusion of monsters: Gnomes (4) | 59 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a cracked flask here. Trap: Fog: Looks like poison gas, but harmless. | 60 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 61 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. There are wax drippings here. | 62 | Trap: Fog: Looks like poison gas, but harmless. | 63 | Teeth and fangs are scattered here. Treasure: 600sp. Trap: Illusion of monsters: Orcs (5) |