This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is water dripping here. | 2 | The air here smells of smoke. There is a torch stub here. Treasure: 500sp. | 3 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. |
| 4 | 5 | The air here is very hot. This area is very dusty. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 6 | There is a pile of ashes here. | |
| 7 | There is a pick handle here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 8 | A strong updraft blows through this area. Treasure: 600sp. | 9 | There are several small stones here. |
| 10 | The air here is very hot. This area is covered in rubble and dirt. | 11 | 12 | A strong updraft blows through this area. There are food scraps scattered here. Encounter: Wolves (10) Treasure: None. | |
| 13 | A strong, moaning wind blows through this area. Encounter: Goblins (4) Treasure: None. | 14 | The air here is very hot. This area has a stale, fetid smell. The remnants of a rope are here, rotten. | 15 | This area has a pleasant, earthy smell. Encounter: Sprites (13) Treasure: As per monster type. |
| 16 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 17 | A strong wind blows through this area. An acrid smell assails your nostrils. There is water dripping here. Encounter: Acolytes (6) Treasure: As per monster type. | 18 | Fog gathers and swirls on the floor, concealing it. There is a trickle of water here. Treasure: 200sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 19 | 20 | This area has a pleasant, earthy smell. Teeth and fangs are scattered here. Encounter: Killer Bees (2) Treasure: As per monster type. | 21 | Encounter: Bandits (3) Treasure: As per monster type. | |
| 22 | Encounter: Killer Bees (3) Treasure: None. | 23 | The air here is very hot. It is foggy here, making it difficult to see. Teeth and fangs are scattered here. | 24 | Encounter: Traders (3) Treasure: None. |
| 25 | The air here is very hot. There is a slimy coating on the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 26 | A strong wind blows through this area. There is a broken sword blade here. | 27 | A slight, damp breeze blows through this area. There is water dripping here. |
| 28 | A gusting breeze blows through this area. This area is covered in cobwebs. | 29 | A slight breeze blows through this area. There is a blunt javelin head here. | 30 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Halflings (11) Treasure: As per monster type. |
| 31 | Encounter: Goblins (5) Treasure: As per monster type. | 32 | The air here is very hot. There is a salty, wet smell to this area. | 33 | The air here is very hot. A metallic smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | There is a slimy coating on the wall here. Treasure: 300sp, 30gp. | 35 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 36 | |
| 37 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 38 | This area has a pleasant, earthy smell. There is a broken sword blade here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 39 | A haze of smoke hangs in the air. There is a pile of ashes here. Treasure: 600sp. |
| 40 | The air here is very hot. This area is covered in cobwebs. | 41 | This area has a pleasant, earthy smell. There are wax drippings here. | 42 | There are bones scattered here. Encounter: Traders (6) Treasure: None. |
| 43 | 44 | A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | ||
| 46 | A slight breeze blows through this area. This area has a stale, fetid smell. This area is very dusty. Treasure: 100sp, 50gp. | 47 | This area has a pleasant, earthy smell. There is dried blood here. Encounter: Bandits (6) Treasure: As per monster type. | 48 | This area is covered in cobwebs. |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. | 50 | This area smells faintly of manure. Guano covers this area. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 51 | A metallic smell assails your nostrils. |
| 52 | This area has a pleasant, earthy smell. | 53 | There is a small puddle of water here. | 54 | Encounter: Halflings (16) Treasure: As per monster type. |
| 55 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here. | 56 | A haze of smoke hangs in the air. Treasure: 300sp, 10gp. Trap: Illusion of monsters: Gnomes (4) | 57 | There is dried blood here. Treasure: 300sp, 30gp, 2 gems. |
| 58 | The air here is very hot. An acrid smell assails your nostrils. The wall here is damp. Encounter: Bandits (5) Treasure: As per monster type. | 59 | A strong wind blows through this area. This area is very dusty. | 60 | The remnants of a rope are here, rotten. |