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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Shrouded Halls of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
2This area is very dusty.

3

Trap: Fog: Looks like poison gas, but harmless.
 
4

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5The ceiling here is damp.

6

Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
 
7The air here is very cold.

8Guano covers this area.

Treasure: 100sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
9The air here is very cold.

 
10A slight updraft blows through this area. There are cracks in the wall here.

Encounter: Dwarves (4)
Treasure: As per monster type.
11The smell of ozone assails your nostrils.

12There is a mold growing here.

Treasure: 600sp, 60gp, 4 gems.
 
13

14A slight breeze blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

15Fog gathers and swirls on the floor, concealing it.

 
16The air here smells of smoke.

Encounter: Bandits (5)
Treasure: As per monster type.
17The smell of ozone assails your nostrils.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
18A chlorine-like smell assails your nostrils. This area is very dusty.

 
19A strong, moaning wind blows through this area. The wall here is damp.

Treasure: 300sp.
20The air here smells of smoke.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
21The air here is very hot.

Encounter: Traders (7)
Treasure: None.
 
22This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
23A slight, damp breeze blows through this area. There is a pile of dung here.

Encounter: Kobolds (10)
Treasure: None.
24

 
25

26

27

 
28

29

Encounter: Bandits (1)
Treasure: None.
30This area smells of rotting vegetation. A haze of smoke hangs in the air. There are cracks in the wall here.

 
31The air here is very hot.

Encounter: Halflings (7)
Treasure: None.
32It is foggy here, making it difficult to see.

33

Encounter: Goblins (4)
Treasure: None.
 
34A haze of smoke hangs in the air.

35A slight downdraft blows through this area. There is a candle stub here.

Treasure: 100sp.
36

Encounter: Snakes, Cobra (2)
Treasure: None.
 
37The hilt of a broken dagger is lying here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
38This area smells faintly of manure.

Encounter: Green Slimes (3)
Treasure: None.
39There are cracks in the ceiling here.

 
40A haze of smoke hangs in the air.

41There are bones scattered here.

42It is foggy here, making it difficult to see.

 
43This area smells faintly of manure. There is a candle stub here.

44This area smells faintly of urine. There are rotting wood pieces here.

Encounter: Dwarves (6)
Treasure: None.
45There is a putrid smell coming from something nearby. This area is very dusty.

Treasure: 200sp, 20gp.
 
46Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

Treasure: 300sp, 1 magic item.
47The air here smells of smoke.

48A slight downdraft blows through this area. This area is covered in cobwebs.

 
49This area smells faintly of manure. There are bits of fur and hair scattered around here.

Encounter: Beetles, Fire (3)
Treasure: None.
50

Encounter: Halflings (7)
Treasure: As per monster type.
51A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Encounter: Orcs (3)
Treasure: None.
 
52There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53

Encounter: Orcs (6)
Treasure: None.
54A slight downdraft blows through this area. The smell of ozone assails your nostrils. There is a broken sword blade here.

 
55This area has a stale, fetid smell. There is a mold growing here.

56

Treasure: 300sp.
57This area has a pleasant, earthy smell. There is a torch stub here.

 
58A metallic smell assails your nostrils. There are rotting wood pieces here.

Encounter: Lizards, Gecko (3)
Treasure: None.
59

Trap: Fog: Looks like poison gas, but harmless.
60There is a slimy coating on the wall here.

 
61

Treasure: 400sp.
62There is a pile of dung here.

63

 
64This area is covered in rubble and dirt.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
65

Trap: Pendulum blade from ceiling: 1d8 points of damage.
66The air here smells of smoke.

 
67Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here.

68A strong downdraft blows through this area.

69Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
70A strong updraft blows through this area. There is a slimy coating on the floor here.

Treasure: 100sp, 50gp.
Trap: Poison snake: 1 hit dice.
71A strong, moaning wind blows through this area. The ceiling here is damp.

72A chlorine-like smell assails your nostrils. There are bones scattered here.

 
73

74

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
75A slight breeze blows through this area.

 
76The air here is very cold.

77An acrid smell assails your nostrils. Guano covers this area.

78It is misty here.

Encounter: Bandits (1)
Treasure: None.
 
79

80The air here is very cold.

Encounter: Halflings (8)
Treasure: None.
81

Encounter: Bandits (4)
Treasure: None.
 
82A slight breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee