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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Squamous Sanctum of Fire

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
2It is foggy here, making it difficult to see.

3A haze of smoke hangs in the air. There are scratches on the wall here.

Encounter: Wolves (8)
Treasure: None.
 
4There is water dripping here.

5A strong, moaning wind blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There is a torn leather boot here.

Treasure: 300sp, 50gp.
6

Encounter: Wolves (8)
Treasure: None.
 
7A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Acolytes (8)
Treasure: None.
8A metallic smell assails your nostrils. There is dried blood here.

9

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
10Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

11There is a pile of dung here.

Encounter: Beetles, Fire (2)
Treasure: None.
12There is a putrid smell coming from something nearby.

Encounter: Green Slimes (3)
Treasure: None.
 
13This area smells faintly of urine. The ceiling here is damp.

Encounter: Wolves (6)
Treasure: None.
14A slight, damp breeze blows through this area.

15A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

 
16A strong, moaning wind blows through this area.

Encounter: Halflings (16)
Treasure: None.
17This area is covered in cobwebs.

18A strong updraft blows through this area.

Encounter: Halflings (9)
Treasure: None.
 
19This area has a pleasant, earthy smell.

Treasure: 200sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
20A metallic smell assails your nostrils. There are several small stones here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
21There is a putrid smell coming from something nearby. There is a pile of straw here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
22

23A cold air current blows through this area. This area smells faintly of manure. There are scratches on the wall here.

Encounter: Spiders, Crab (3)
Treasure: None.
24

 
25A strong, moaning wind blows through this area. There is a cracked flask here.

26A strong, moaning wind blows through this area. This area has a stale, fetid smell.

27The air here is very cold. The air here smells of smoke. This area is covered in cobwebs.

 
28This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Kobolds (11)
Treasure: As per monster type.
29

30This area smells of rotting vegetation.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
 
31There is a torn sack here.

Treasure: 500sp, 60gp.
32A strong wind blows through this area.

Treasure: 300sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
33The air here is very cold. There are bits of fur and hair scattered around here.

 
34The smell of ozone assails your nostrils. There is a torch stub here.

Trap: Fog: Looks like poison gas, but harmless.
35There is a putrid smell coming from something nearby.

Encounter: Beetles, Fire (8)
Treasure: None.
36This area is covered in cobwebs.

 
37It is foggy here, making it difficult to see.

Treasure: 200sp, 5 jewelry.
38There is a cracked hammer head here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
39

Treasure: 500sp, 30gp.
 
40

Encounter: Skeletons (9)
Treasure: As per monster type.
41There is a mold growing here.

42A strong downdraft blows through this area. There is a slimy coating on the floor here.

Treasure: 400sp, 30gp.
 
43There is a splintered club here.

44There is a slimy coating on the wall here.

45This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
46

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
47This area smells faintly of manure.

48This area smells of rotting vegetation.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
49There is a small puddle of water here.

50

Encounter: Goblins (4)
Treasure: As per monster type.
51

 
52

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
53There is a badly dented helmet here.

Encounter: Gnomes (5)
Treasure: As per monster type.
54A strong wind blows through this area. This area smells faintly of urine. There is a small puddle of water here.

Treasure: 300sp.
 
55There are scratches on the wall here.

Treasure: 500sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
56

57There is a corroded chain here.

 
58A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Encounter: Snakes, Cobra (3)
Treasure: None.
59A metallic smell assails your nostrils. There is a pile of ashes here.

Encounter: Dwarves (6)
Treasure: None.
60The air here is very hot. There are fungi growing here.

Encounter: Beetles, Fire (5)
Treasure: None.
 
61A slight breeze blows through this area. The wall here is damp.

62This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: None.
63

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
64Fog gathers and swirls on the floor, concealing it.

65This area smells faintly of urine. This area is covered in cobwebs.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee