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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Vanishing Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2There is water dripping here.

3

 
4A slight breeze blows through this area. There are sticks scattered here.

Encounter: Kobolds (10)
Treasure: None.
5There is a large puddle of water here.

Encounter: Wolves (10)
Treasure: None.
6

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
7A strong downdraft blows through this area.

Encounter: Sprites (10)
Treasure: None.
8This area has a pleasant, earthy smell. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
9There are food scraps scattered here.

 
10The air here smells of smoke.

Encounter: Lizards, Gecko (3)
Treasure: None.
11Teeth and fangs are scattered here.

Trap: Poison gas: Save vs. Poison or die.
12This area is covered in rubble and dirt.

 
13The air here is very cold. A haze of smoke hangs in the air.

14There are rotting wood pieces here.

Encounter: Acolytes (6)
Treasure: None.
15Guano covers this area.

Encounter: Traders (2)
Treasure: None.
 
16There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Dwarves (4)
Treasure: As per monster type.
17This area has a pleasant, earthy smell. There is a bent copper coin lying here.

Encounter: Traders (6)
Treasure: None.
18This area smells faintly of urine.

 
19A strong updraft blows through this area. It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (3)
Treasure: None.
20A strong wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Orcs (8)
Treasure: None.
21This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

 
22This area smells faintly of manure. There is a bent copper coin lying here.

Encounter: Stirges (9)
Treasure: None.
23Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 200sp.
24There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Encounter: Kobolds (11)
Treasure: None.
 
25

26This area smells of rotting vegetation. There are rotting wood pieces here.

27A slight downdraft blows through this area.

 
28A haze of smoke hangs in the air. There is a large puddle of water here.

29This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
30This area has a stale, fetid smell. There is a splintered club here.

 
31An acrid smell assails your nostrils. There is a pile of rags here.

Encounter: Acolytes (3)
Treasure: As per monster type.
32The air here is very hot. The remnants of a rope are here, rotten.

33There are dry leaves and twigs scattered here.

Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
34This area has a stale, fetid smell.

Encounter: Stirges (5)
Treasure: As per monster type.
35A strong updraft blows through this area.

Treasure: 600sp.
36

Treasure: 100sp.
 
37There is a mold growing here.

38

Treasure: 400sp, 60gp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There is a pile of straw here.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
40A metallic smell assails your nostrils.

41The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

42Guano covers this area.

 
43There is a salty, wet smell to this area. There is a pile of ashes here.

44

Encounter: Green Slimes (4)
Treasure: None.
45

Encounter: Halflings (14)
Treasure: None.
 
46A cold air current blows through this area. There are cracks in the ceiling here.

47A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Halflings (14)
Treasure: As per monster type.
48A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
49The air here is very hot. This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50This area has a pleasant, earthy smell. There is a cracked flask here.

Encounter: Bandits (1)
Treasure: As per monster type.
51A strong wind blows through this area.

Encounter: Snakes, Cobra (4)
Treasure: None.
 
52

Encounter: Snakes, Cobra (5)
Treasure: None.
53A strong, moaning wind blows through this area. There is water dripping here.

Treasure: 100sp, 2 gems.
Trap: Poison needle: Save vs. Poison or die.
54A cold air current blows through this area.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
55A strong downdraft blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
56This area smells faintly of urine.

57A slight breeze blows through this area.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
58A strong, gusting wind blows through this area.

Encounter: Lizards, Gecko (3)
Treasure: None.
59This area smells faintly of manure. There is a torn leather boot here.

60This area smells faintly of manure.

 
61

62The air here smells of smoke. There are sticks scattered here.

63The air here is very hot. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
64The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

65A strong wind blows through this area. This area is very dusty.

66There is a putrid smell coming from something nearby. There is a pile of dung here.

Treasure: 500sp, 60gp.
 
67There are food scraps scattered here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
68

Encounter: Sprites (9)
Treasure: None.
69There is a trickle of water here.

Encounter: Traders (8)
Treasure: None.
 
70

71

Encounter: Traders (8)
Treasure: None.
72A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are wax drippings here.

Encounter: Goblins (5)
Treasure: As per monster type.
 
73A slight downdraft blows through this area. There is a broken sword blade here.

74

Trap: Fog: Looks like poison gas, but harmless.
75There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
76

77A metallic smell assails your nostrils.

Encounter: Goblins (7)
Treasure: None.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee