This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | The smell of ozone assails your nostrils. Encounter: Green Slimes (1) Treasure: None. | 2 | The air here is very cold. Pottery shards are scattered here. | 3 | Fog gathers and swirls on the floor, concealing it. |
| 4 | There is a large puddle of water here. | 5 | There is a pile of dung here. Encounter: Traders (5) Treasure: None. | 6 | |
| 7 | 8 | 9 | |||
| 10 | 11 | This area smells faintly of urine. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Dwarves (6) Treasure: None. | 12 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Orcs (7) Treasure: None. | |
| 13 | There are dry leaves and twigs scattered here. | 14 | This area smells faintly of manure. Encounter: Killer Bees (4) Treasure: As per monster type. | 15 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. |
| 16 | 17 | This area has a stale, fetid smell. There are cracks in the floor here. Encounter: Green Slimes (1) Treasure: As per monster type. | 18 | There are cracks in the floor here. Encounter: Snakes, Cobra (1) Treasure: None. | |
| 19 | Encounter: Wolves (10) Treasure: As per monster type. | 20 | 21 | The air here smells of smoke. Encounter: Shrews, Giant (7) Treasure: As per monster type. | |
| 22 | 23 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 24 | Encounter: Gnomes (2) Treasure: As per monster type. | |
| 25 | 26 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Treasure: 400sp. | 27 | It is foggy here, making it difficult to see. Trap: Poison gas: Save vs. Poison or die. | |
| 28 | An acrid smell assails your nostrils. There is a splintered club here. | 29 | The air here smells of smoke. | 30 | This area smells faintly of manure. |
| 31 | A gusting breeze blows through this area. This area smells faintly of urine. Treasure: 200sp. | 32 | This area has a stale, fetid smell. It is misty here. There is a torn leather boot here. | 33 | A metallic smell assails your nostrils. There is water dripping here. Encounter: Goblins (6) Treasure: As per monster type. |
| 34 | There is a cracked hammer head here. Encounter: Skeletons (6) Treasure: None. | 35 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | The air here is very cold. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 37 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp. | 38 | A metallic smell assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | The air here is very cold. |
| 40 | There is a rusted spike here. | 41 | There is a slimy coating on the floor here. Encounter: Kobolds (6) Treasure: As per monster type. | 42 | Encounter: Wolves (7) Treasure: None. |
| 43 | A slight updraft blows through this area. There is a salty, wet smell to this area. The remnants of a rope are here, rotten. | 44 | The air here smells of smoke. There is a pile of straw here. Encounter: Acolytes (4) Treasure: None. | 45 | A slight, damp breeze blows through this area. |
| 46 | This area is covered in cobwebs. | 47 | An acrid smell assails your nostrils. Encounter: Sprites (7) Treasure: As per monster type. | 48 | A cold air current blows through this area. It is foggy here, making it difficult to see. There are wax drippings here. |
| 49 | The wall here is damp. | 50 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 51 | Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 10gp. |
| 52 | Encounter: Stirges (3) Treasure: None. | 53 | Encounter: Traders (2) Treasure: As per monster type. | 54 | The air here smells of smoke. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 55 | An acrid smell assails your nostrils. This area is covered in cobwebs. | 56 | Trap: Poison gas: Save vs. Poison or die. | 57 | The ceiling here is damp. Encounter: Kobolds (8) Treasure: As per monster type. |
| 58 | A strong updraft blows through this area. The wall here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 59 | Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here. | 60 | The air here is very hot. |
| 61 | The air here is very hot. A haze of smoke hangs in the air. There is a large puddle of water here. | 62 | 63 | The air here is very hot. A haze of smoke hangs in the air. There is a torn sack here. Encounter: Gnomes (4) Treasure: None. | |
| 64 | There is a cracked flask here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 65 | There is a mold growing here. Encounter: Skeletons (5) Treasure: As per monster type. |