This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | The wall here is damp. Encounter: Wolves (6) Treasure: None. | 2 | The air here is very hot. This area has a stale, fetid smell. Treasure: 400sp. | 3 | Pottery shards are scattered here. Encounter: Killer Bees (1) Treasure: As per monster type. |
| 4 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here. Encounter: Orcs (2) Treasure: As per monster type. | 5 | The air here is very cold. This area has a pleasant, earthy smell. Encounter: Stirges (8) Treasure: As per monster type. | 6 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. |
| 7 | Encounter: Gnomes (2) Treasure: As per monster type. | 8 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. There is a broken arrow here. Encounter: Gnomes (1) Treasure: As per monster type. | 9 | This area is covered in rubble and dirt. |
| 10 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Wolves (7) Treasure: As per monster type. | 11 | The air here is very cold. There is a bent copper coin lying here. | 12 | This area smells faintly of manure. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 13 | The air here is very hot. | 14 | A strong, gusting wind blows through this area. Treasure: 400sp, 50gp. | 15 | A cold air current blows through this area. There is a blunt javelin head here. Encounter: Orcs (5) Treasure: None. |
| 16 | This area is covered in cobwebs. | 17 | There is water dripping here. | 18 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 19 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. | 20 | The ceiling here is damp. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 21 | This area has a pleasant, earthy smell. This area is very dusty. |
| 22 | There is a pile of ashes here. Encounter: Skeletons (5) Treasure: As per monster type. | 23 | This area has a stale, fetid smell. Treasure: 100sp, 60gp. | 24 | There is a large puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 25 | 26 | 27 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is a bent copper coin lying here. Encounter: Halflings (13) Treasure: As per monster type. | ||
| 28 | Treasure: 100sp. | 29 | This area is very dusty. | 30 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. Trap: Poison gas: Save vs. Poison or die. |
| 31 | This area is covered in cobwebs. Treasure: 600sp. | 32 | This area has a stale, fetid smell. | 33 | It is foggy here, making it difficult to see. There is a bent and rusted iron bar here. |
| 34 | This area smells faintly of manure. There is a pile of ashes here. | 35 | This area smells of rotting vegetation. There is a slimy coating on the ceiling here. | 36 | A slight downdraft blows through this area. Treasure: 100sp. |
| 37 | A gusting breeze blows through this area. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | There is a pile of dung here. | 39 | |
| 40 | The air here is very cold. | 41 | 42 | Your nostrils are overwhelmed by a sulphurous smell. | |
| 43 | There is a cracked hammer head here. Encounter: Beetles, Fire (5) Treasure: None. | 44 | There is a mold growing here. Encounter: Skeletons (10) Treasure: None. | 45 | This area smells faintly of urine. |
| 46 | A cold air current blows through this area. Pottery shards are scattered here. | 47 | Treasure: 300sp, 10gp. | 48 | A strong wind blows through this area. Encounter: Halflings (11) Treasure: As per monster type. |
| 49 | A metallic smell assails your nostrils. Encounter: Sprites (14) Treasure: None. | 50 | This area has a pleasant, earthy smell. There is a candle stub here. Encounter: Traders (4) Treasure: As per monster type. | 51 | Encounter: Sprites (13) Treasure: As per monster type. |
| 52 | Encounter: Traders (1) Treasure: As per monster type. | 53 | A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 54 | Encounter: Lizards, Gecko (3) Treasure: None. |
| 55 | A strong downdraft blows through this area. Encounter: Green Slimes (3) Treasure: None. | 56 | This area is covered in cobwebs. Encounter: Gnomes (3) Treasure: None. | 57 | There is a putrid smell coming from something nearby. Encounter: Dwarves (6) Treasure: As per monster type. |
| 58 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | 59 | Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 60 | The air here is very hot. This area has a pleasant, earthy smell. |
| 61 | There are bones scattered here. Encounter: Green Slimes (2) Treasure: As per monster type. | 62 | Your nostrils are overwhelmed by a sulphurous smell. | 63 | This area has a pleasant, earthy smell. There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. |
| 64 | This area smells faintly of urine. There are rotting wood pieces here. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 65 | A slight, damp breeze blows through this area. Encounter: Stirges (2) Treasure: As per monster type. | 66 | A cold air current blows through this area. Trap: Poison gas: Save vs. Poison or die. |
| 67 | There is a broken pole here. | 68 | This area smells faintly of manure. A haze of smoke hangs in the air. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 69 | A metallic smell assails your nostrils. There is a bent and rusted iron bar here. |