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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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1 | The air here is very cold. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 2 | This area has a pleasant, earthy smell. Encounter: Bandits (4) Treasure: As per monster type. | 3 | There is a large puddle of water here. Encounter: Halflings (13) Treasure: As per monster type. |
4 | A slight downdraft blows through this area. There are cracks in the floor here. | 5 | A slight, damp breeze blows through this area. There is water dripping here. | 6 | The air here is very cold. Encounter: Halflings (7) Treasure: As per monster type. |
7 | 8 | A strong wind blows through this area. Treasure: 200sp, 40gp. | 9 | The air here is very hot. An acrid smell assails your nostrils. There are scratches on the wall here. | |
10 | There are bones scattered here. | 11 | This area smells of rotting vegetation. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 12 | |
13 | Encounter: Dwarves (6) Treasure: None. | 14 | This area smells of rotting vegetation. Encounter: Wolves (6) Treasure: None. | 15 | A haze of dust hangs in the air. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
16 | A slight breeze blows through this area. There is a salty, wet smell to this area. A haze of smoke hangs in the air. Encounter: Gnomes (3) Treasure: None. | 17 | A cold air current blows through this area. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 18 | This area smells faintly of manure. There is a torn leather boot here. |
19 | Encounter: Orcs (4) Treasure: As per monster type. | 20 | A metallic smell assails your nostrils. There are sticks scattered here. | 21 | There is a candle stub here. |
22 | There are sticks scattered here. | 23 | This area has a stale, fetid smell. There is a mold growing here. Encounter: Sprites (12) Treasure: None. | 24 | There are cracks in the ceiling here. Encounter: Kobolds (13) Treasure: As per monster type. |
25 | This area has a pleasant, earthy smell. This area is very dusty. Treasure: 100sp. | 26 | This area is covered in cobwebs. | 27 | |
28 | There is a slimy coating on the ceiling here. Encounter: Spiders, Crab (1) Treasure: None. | 29 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is a large puddle of water here. | 30 | |
31 | This area smells of rotting vegetation. | 32 | There is a slimy coating on the floor here. Treasure: 400sp. | 33 | The air here is very hot. This area is covered in cobwebs. Encounter: Traders (8) Treasure: As per monster type. |
34 | It is foggy here, making it difficult to see. There is a pile of dung here. | 35 | The air here is very cold. A metallic smell assails your nostrils. There is a pile of rags here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 36 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There are scratches on the wall here. |
37 | 38 | A slight, damp breeze blows through this area. | 39 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Spiders, Crab (2) Treasure: As per monster type. | |
40 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are bones scattered here. | 41 | There is a putrid smell coming from something nearby. It is misty here. There is water dripping here. Treasure: 100sp, 50gp. | 42 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. |
43 | There is a pile of ashes here. Treasure: 600sp. | 44 | This area smells faintly of urine. Encounter: Kobolds (8) Treasure: None. | 45 | This area smells of rotting vegetation. This area is covered in cobwebs. |
46 | There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 47 | There are scratches on the wall here. | 48 | A metallic smell assails your nostrils. There is a pile of dung here. Treasure: 300sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
49 | 50 | A strong downdraft blows through this area. | 51 | There is water dripping here. Encounter: Green Slimes (2) Treasure: None. | |
52 | The air here is very hot. | 53 | Encounter: Dwarves (3) Treasure: As per monster type. | 54 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. |
55 | Treasure: 100sp, 20gp. |