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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | Encounter: Kobolds (13) Treasure: As per monster type. | 2 | 3 | ||
| 4 | A strong updraft blows through this area. This area smells of rotting vegetation. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | There is a torch stub here. | 6 | There are wax drippings here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. |
| 7 | Encounter: Gnomes (6) Treasure: As per monster type. | 8 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Sprites (10) Treasure: As per monster type. | 9 | There is a pile of ashes here. |
| 10 | There is a splintered club here. | 11 | There is a salty, wet smell to this area. There is a pile of ashes here. | 12 | A slight breeze blows through this area. There are bones scattered here. |
| 13 | The air here is very hot. A haze of smoke hangs in the air. | 14 | A slight updraft blows through this area. There are cracks in the floor here. Encounter: Dwarves (2) Treasure: As per monster type. | 15 | |
| 16 | It is foggy here, making it difficult to see. There is a mold growing here. | 17 | The air here is very cold. A metallic smell assails your nostrils. Encounter: Bandits (2) Treasure: As per monster type. | 18 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 19 | The smell of ozone assails your nostrils. Encounter: Shrews, Giant (9) Treasure: None. | 20 | This area has a pleasant, earthy smell. There is a blunt javelin head here. | 21 | A strong, moaning wind blows through this area. There is a broken sword blade here. |
| 22 | The air here is very hot. It is misty here. There is a candle stub here. | 23 | A cold air current blows through this area. This area smells faintly of urine. This area is very dusty. | 24 | The remnants of a rope are here, rotten. Trap: Fog: Looks like poison gas, but harmless. |
| 25 | Encounter: Beetles, Fire (8) Treasure: As per monster type. | 26 | A slight updraft blows through this area. The smell of ozone assails your nostrils. This area is covered in rubble and dirt. | 27 | An acrid smell assails your nostrils. |
| 28 | Encounter: Snakes, Cobra (2) Treasure: None. | 29 | There are sticks scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. |
| 31 | A slight breeze blows through this area. There are scratches on the wall here. | 32 | 33 | It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 34 | Fog gathers and swirls on the floor, concealing it. | 35 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. | 36 | This area smells faintly of urine. There are fungi growing here. Encounter: Sprites (9) Treasure: None. |
| 37 | Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here. Treasure: 200sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 38 | There is a pile of ashes here. Encounter: Traders (8) Treasure: None. | 39 | This area is covered in cobwebs. |
| 40 | A slight updraft blows through this area. There are food scraps scattered here. Encounter: Sprites (12) Treasure: As per monster type. | 41 | 42 | Encounter: Dwarves (6) Treasure: None. | |
| 43 | There are sticks scattered here. | 44 | Trap: Fog: Looks like poison gas, but harmless. | 45 | A gusting breeze blows through this area. There are dry leaves and twigs scattered here. Treasure: 500sp. |
| 46 | There are bones scattered here. | 47 | A strong wind blows through this area. There is a small puddle of water here. | 48 | A haze of dust hangs in the air. Encounter: Bandits (7) Treasure: None. |
| 49 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. | 50 | The air here is very hot. A metallic smell assails your nostrils. There is a mold growing here. Encounter: Wolves (3) Treasure: As per monster type. | 51 | A strong wind blows through this area. The ceiling here is damp. Encounter: Kobolds (6) Treasure: As per monster type. |
| 52 | Encounter: Traders (1) Treasure: As per monster type. | 53 | The air here is very hot. It is foggy here, making it difficult to see. | 54 | A strong, moaning wind blows through this area. Encounter: Wolves (12) Treasure: None. |
| 55 | Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | The air here is very hot. There is a rusted spike here. | 57 | It is foggy here, making it difficult to see. There is a rusted spike here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | It is foggy here, making it difficult to see. There are bones scattered here. Encounter: Spiders, Crab (4) Treasure: None. | 59 | There is a mold growing here. | 60 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. |
| 61 | Treasure: 100sp. | 62 | A slight breeze blows through this area. This area has a stale, fetid smell. Treasure: 400sp. | 63 | |
| 64 | A haze of smoke hangs in the air. There is a small puddle of water here. | 65 | 66 | Encounter: Stirges (3) Treasure: As per monster type. | |