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| 1 | The hilt of a broken dagger is lying here. Encounter: Dwarves (4) Treasure: As per monster type. | 2 | It is foggy here, making it difficult to see. There are cracks in the ceiling here. Treasure: 500sp, 10gp. | 3 | Treasure: 500sp, 50gp. Trap: Poison snake: 1 hit dice. |
| 4 | This area smells faintly of urine. There are bits of fur and hair scattered around here. | 5 | This area has a stale, fetid smell. | 6 | This area smells faintly of manure. There are bones scattered here. |
| 7 | The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 9 | The air here is very cold. A haze of smoke hangs in the air. There is a splintered club here. |
| 10 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 11 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. | 12 | A haze of smoke hangs in the air. There is a slimy coating on the ceiling here. Encounter: Dwarves (5) Treasure: As per monster type. |
| 13 | 14 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. | 15 | ||
| 16 | The air here is very hot. Encounter: Bandits (7) Treasure: None. | 17 | This area has a pleasant, earthy smell. | 18 | There are cracks in the ceiling here. |
| 19 | 20 | This area smells faintly of urine. The wall here is damp. Encounter: Wolves (9) Treasure: As per monster type. | 21 | A metallic smell assails your nostrils. | |
| 22 | This area has a stale, fetid smell. | 23 | There is a mold growing here. Treasure: 500sp, 60gp. | 24 | A cold air current blows through this area. Encounter: Bandits (4) Treasure: None. |
| 25 | Treasure: 600sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 26 | A strong, gusting wind blows through this area. | 27 | There are rotting wood pieces here. Treasure: 600sp, 30gp. |
| 28 | A strong updraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | A strong wind blows through this area. Encounter: Stirges (6) Treasure: As per monster type. | 30 | |
| 31 | There is a putrid smell coming from something nearby. Encounter: Halflings (16) Treasure: As per monster type. | 32 | Encounter: Goblins (4) Treasure: None. | 33 | This area has a stale, fetid smell. Encounter: Orcs (5) Treasure: None. |
| 34 | A strong wind blows through this area. | 35 | Treasure: 300sp. Trap: Illusion of monsters: Snakes, Cobra (4) | 36 | The air here is very cold. This area has a stale, fetid smell. Treasure: 500sp, 60gp. Trap: Illusion of monsters: Green Slimes (1) |
| 37 | A slight breeze blows through this area. This area smells of rotting vegetation. There is a mold growing here. | 38 | A slight downdraft blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 39 | There are cracks in the wall here. Encounter: Shrews, Giant (1) Treasure: As per monster type. |
| 40 | There are dry leaves and twigs scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | Treasure: 200sp, 50gp. | 42 | A strong updraft blows through this area. The air here smells of smoke. There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: None. |
| 43 | Encounter: Beetles, Fire (1) Treasure: None. | 44 | 45 | The remnants of a rope are here, rotten. Encounter: Green Slimes (2) Treasure: None. | |
| 46 | There is water dripping here. | 47 | 48 | Treasure: 600sp, 40gp. | |
| 49 | There is a large puddle of water here. Treasure: 100sp, 3 gems. | 50 | There is dried blood here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 | |
| 52 | The air here is very cold. This area has a pleasant, earthy smell. There are cracks in the ceiling here. | 53 | This area has a pleasant, earthy smell. | 54 | The smell of ozone assails your nostrils. There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. |
| 55 | Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. Trap: Illusion of monsters: Skeletons (4) | 56 | It is misty here. There is a splintered club here. | 57 | A slight, damp breeze blows through this area. A haze of dust hangs in the air. |
| 58 | The air here is very cold. This area has a pleasant, earthy smell. There is a cracked hammer head here. | 59 | This area smells faintly of urine. This area is covered in cobwebs. | 60 | A slight breeze blows through this area. Pottery shards are scattered here. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 61 | The air here is very hot. This area is covered in cobwebs. Encounter: Orcs (3) Treasure: As per monster type. | 62 | Fog gathers and swirls on the floor, concealing it. There is a torn sack here. Treasure: 400sp, 20gp. | 63 | A cold air current blows through this area. There is a large puddle of water here. Treasure: 400sp, 40gp. Trap: Poison snake: 1 hit dice. |
| 64 | A metallic smell assails your nostrils. It is misty here. There is a rusted spike here. | 65 | A cold air current blows through this area. | 66 | A haze of smoke hangs in the air. |
| 67 | There is a pile of dung here. | 68 | This area is covered in cobwebs. Treasure: 300sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 69 | This area smells faintly of manure. A haze of smoke hangs in the air. Treasure: 400sp. |
| 70 | A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 71 | There is a bent copper coin lying here. Encounter: Killer Bees (8) Treasure: As per monster type. | 72 | This area smells faintly of manure. Encounter: Gnomes (6) Treasure: None. |