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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There are food scraps scattered here. Treasure: 200sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 2 | A haze of smoke hangs in the air. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 3 | Encounter: Gnomes (4) Treasure: None. |
| 4 | 5 | The air here is very hot. | 6 | Treasure: 400sp. | |
| 7 | An acrid smell assails your nostrils. Guano covers this area. | 8 | 9 | A strong wind blows through this area. There is a putrid smell coming from something nearby. There is a candle stub here. | |
| 10 | Encounter: Lizards, Gecko (2) Treasure: None. | 11 | A strong, moaning wind blows through this area. | 12 | The ceiling here is damp. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 13 | A cold air current blows through this area. A haze of smoke hangs in the air. Encounter: Killer Bees (7) Treasure: As per monster type. | 14 | An acrid smell assails your nostrils. There is a pick handle here. | 15 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 16 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here. Trap: Poison gas: Save vs. Poison or die. | 17 | 18 | ||
| 19 | 20 | 21 | |||
| 22 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Teeth and fangs are scattered here. Encounter: Kobolds (11) Treasure: None. | 23 | There is a large puddle of water here. | 24 | This area has a stale, fetid smell. This area is very dusty. Encounter: Goblins (7) Treasure: None. |
| 25 | There is water dripping here. Treasure: 300sp. | 26 | This area is very dusty. Encounter: Traders (5) Treasure: As per monster type. | 27 | A cold air current blows through this area. There is a broken pole here. |
| 28 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 500sp, 40gp. | 29 | This area smells faintly of urine. There is a mold growing here. Encounter: Halflings (6) Treasure: As per monster type. | 30 | Encounter: Bandits (3) Treasure: None. |
| 31 | A chlorine-like smell assails your nostrils. Encounter: Sprites (10) Treasure: None. | 32 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. There is water dripping here. | 33 | There are rotting wood pieces here. |
| 34 | There is dried blood here. | 35 | This area smells of rotting vegetation. There are bones scattered here. Encounter: Bandits (1) Treasure: None. | 36 | This area has a pleasant, earthy smell. This area is covered in cobwebs. |
| 37 | A slight, damp breeze blows through this area. Pottery shards are scattered here. Trap: Poison gas: Save vs. Poison or die. | 38 | A strong wind blows through this area. Encounter: Gnomes (5) Treasure: As per monster type. | 39 | |
| 40 | A slight, damp breeze blows through this area. This area smells faintly of urine. There is water dripping here. | 41 | This area is covered in cobwebs. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 42 | This area has a stale, fetid smell. There is a cracked hammer head here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | The air here is very hot. There are dry leaves and twigs scattered here. Encounter: Killer Bees (7) Treasure: None. | 44 | A strong wind blows through this area. Encounter: Stirges (2) Treasure: As per monster type. | 45 | A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 46 | There is a badly dented helmet here. Encounter: Killer Bees (6) Treasure: As per monster type. | 47 | 48 | A slight, damp breeze blows through this area. There are scratches on the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 49 | A slight breeze blows through this area. Treasure: 200sp, 20gp. Trap: Illusion of monsters: Lizards, Gecko (1) | 50 | There are cracks in the floor here. Encounter: Gnomes (2) Treasure: None. | 51 | This area is covered in cobwebs. |
| 52 | The hilt of a broken dagger is lying here. Treasure: 100sp, 30gp. Trap: Illusion of monsters: Goblins (4) | 53 | The air here is very cold. A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. | 54 | |
| 55 | There is a badly dented helmet here. Treasure: 300sp, 10gp. | 56 | There is a large puddle of water here. | 57 | There are dry leaves and twigs scattered here. |
| 58 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby. There is a cracked hammer head here. Encounter: Goblins (7) Treasure: As per monster type. | 59 | A slight, damp breeze blows through this area. The wall here is damp. | 60 | The air here smells of smoke. There is a candle stub here. Treasure: 200sp, 20gp. |
| 61 | There is a rusted spike here. | 62 | This area smells of rotting vegetation. This area is covered in cobwebs. | 63 | There are dry leaves and twigs scattered here. |
| 64 | Pottery shards are scattered here. | 65 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 66 | This area has a pleasant, earthy smell. Treasure: 100sp, 50gp. |
| 67 | Encounter: Kobolds (8) Treasure: None. | 68 | The air here is very hot. Encounter: Sprites (7) Treasure: As per monster type. | 69 | This area smells faintly of urine. A haze of dust hangs in the air. Treasure: 200sp. |
| 70 | The air here is very cold. There is a salty, wet smell to this area. | 71 | A metallic smell assails your nostrils. There is a broken bottle here. | 72 | Fog gathers and swirls on the floor, concealing it. |
| 73 | Encounter: Halflings (13) Treasure: None. | 74 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Encounter: Orcs (8) Treasure: None. | 75 | This area has a pleasant, earthy smell. |
| 76 | It is foggy here, making it difficult to see. There is a blunt javelin head here. Encounter: Goblins (2) Treasure: None. | 77 | A slight updraft blows through this area. The smell of ozone assails your nostrils. | 78 | There is a putrid smell coming from something nearby. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 79 |