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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | 2 | This area has a pleasant, earthy smell. Encounter: Skeletons (9) Treasure: As per monster type. | 3 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (4) Treasure: As per monster type. | |
| 4 | The remnants of a rope are here, rotten. | 5 | This area smells faintly of manure. | 6 | The air here is very hot. Encounter: Green Slimes (4) Treasure: None. |
| 7 | A slight breeze blows through this area. There is a blunt javelin head here. | 8 | Encounter: Killer Bees (9) Treasure: As per monster type. | 9 | This area is covered in cobwebs. |
| 10 | A metallic smell assails your nostrils. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 11 | 12 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | |
| 13 | It is foggy here, making it difficult to see. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 14 | A cold air current blows through this area. | 15 | There are cracks in the floor here. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 16 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp. | 17 | The smell of ozone assails your nostrils. Teeth and fangs are scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | This area is covered in rubble and dirt. Treasure: 100sp. Trap: Poison snake: 1 hit dice. |
| 19 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | 21 | There is a badly dented helmet here. Encounter: Wolves (8) Treasure: As per monster type. | |
| 22 | It is misty here. This area is covered in cobwebs. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 23 | This area smells faintly of manure. Treasure: 600sp, 40gp. | 24 | This area smells of rotting vegetation. There is a mold growing here. Encounter: Acolytes (2) Treasure: None. |
| 25 | This area smells of rotting vegetation. There are rotting wood pieces here. Trap: Fog: Looks like poison gas, but harmless. | 26 | 27 | There is a putrid smell coming from something nearby. There is a slimy coating on the floor here. | |
| 28 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 29 | This area has a stale, fetid smell. This area is covered in cobwebs. | 30 | There is a torn leather boot here. |
| 31 | This area smells faintly of manure. There is water dripping here. Encounter: Dwarves (4) Treasure: As per monster type. | 32 | A slight updraft blows through this area. This area smells of rotting vegetation. A haze of smoke hangs in the air. | 33 | There is water dripping here. Treasure: 500sp, 1 gems. |
| 34 | 35 | The wall here is damp. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 36 | A cold air current blows through this area. This area has a stale, fetid smell. | |
| 37 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 38 | A slight breeze blows through this area. This area has a stale, fetid smell. | 39 | A strong, moaning wind blows through this area. |
| 40 | A strong downdraft blows through this area. There is a candle stub here. | 41 | 42 | The air here smells of smoke. | |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 44 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a trickle of water here. | 45 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. Treasure: 400sp. |
| 46 | This area is covered in cobwebs. | 47 | There is a mold growing here. | 48 | Encounter: Dwarves (3) Treasure: As per monster type. |
| 49 | A haze of smoke hangs in the air. | 50 | Treasure: 100sp. | 51 | A haze of smoke hangs in the air. Encounter: Sprites (6) Treasure: None. |
| 52 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. | 53 | It is foggy here, making it difficult to see. Encounter: Beetles, Fire (8) Treasure: None. | 54 | A gusting breeze blows through this area. |
| 55 | There is water dripping here. Encounter: Wolves (7) Treasure: None. | 56 | There is a mold growing here. | 57 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. |
| 58 | This area has a stale, fetid smell. | 59 | Guano covers this area. Encounter: Halflings (7) Treasure: As per monster type. | 60 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. Encounter: Stirges (1) Treasure: None. |
| 61 | 62 | The air here smells of smoke. There are bones scattered here. Encounter: Green Slimes (2) Treasure: As per monster type. | 63 | ||
| 64 | A strong, moaning wind blows through this area. | 65 | The air here smells of smoke. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 66 | Encounter: Shrews, Giant (4) Treasure: As per monster type. |
| 67 | A strong, gusting wind blows through this area. There are cracks in the ceiling here. Encounter: Killer Bees (4) Treasure: As per monster type. | 68 | There is a pile of rags here. | 69 | Treasure: 100sp. Trap: Illusion of monsters: Goblins (6) |
| 70 | A slight, damp breeze blows through this area. | 71 | There is a splintered club here. | 72 | Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here. Encounter: Sprites (9) Treasure: As per monster type. |
| 73 | There is a broken sword blade here. | 74 | This area smells of rotting vegetation. There is a corroded chain here. | 75 | A slight updraft blows through this area. Encounter: Gnomes (6) Treasure: As per monster type. |
| 76 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Skeletons (7) Treasure: As per monster type. | 77 | A strong wind blows through this area. There are bits of fur and hair scattered around here. Encounter: Killer Bees (8) Treasure: As per monster type. | 78 | A strong, moaning wind blows through this area. |
| 79 | Treasure: 400sp. | 80 | Fog gathers and swirls on the floor, concealing it. | 81 | A slight downdraft blows through this area. There are food scraps scattered here. |
| 82 | This area is covered in cobwebs. | 83 | There are bones scattered here. Encounter: Acolytes (3) Treasure: As per monster type. | 84 | |
| 85 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 86 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (5) Treasure: As per monster type. | 87 | This area smells faintly of manure. Encounter: Orcs (8) Treasure: As per monster type. |
| 88 | A metallic smell assails your nostrils. | 89 | A metallic smell assails your nostrils. The wall here is damp. Encounter: Green Slimes (2) Treasure: As per monster type. | 90 | |
| 91 | There is a broken sword blade here. |