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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A slight, damp breeze blows through this area. Treasure: 600sp. | 2 | 3 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Sprites (13) Treasure: As per monster type. | |
| 4 | This area smells of rotting vegetation. Encounter: Bandits (1) Treasure: None. | 5 | 6 | This area is very dusty. Encounter: Killer Bees (2) Treasure: As per monster type. | |
| 7 | Encounter: Goblins (4) Treasure: None. | 8 | There is a putrid smell coming from something nearby. Encounter: Kobolds (15) Treasure: None. | 9 | |
| 10 | 11 | Encounter: Acolytes (4) Treasure: None. | 12 | This area is covered in rubble and dirt. | |
| 13 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | A slight breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 15 | The smell of ozone assails your nostrils. There is water dripping here. |
| 16 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. Encounter: Traders (4) Treasure: None. | 17 | The air here is very hot. | 18 | A haze of smoke hangs in the air. Encounter: Lizards, Gecko (1) Treasure: None. |
| 19 | 20 | This area has a pleasant, earthy smell. There is a small puddle of water here. | 21 | There are cracks in the wall here. Encounter: Traders (7) Treasure: As per monster type. | |
| 22 | This area smells faintly of manure. The wall here is damp. Encounter: Acolytes (3) Treasure: As per monster type. | 23 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | This area has a stale, fetid smell. |
| 25 | 26 | The air here smells of smoke. There are dry leaves and twigs scattered here. | 27 | An acrid smell assails your nostrils. There is a slimy coating on the floor here. Encounter: Gnomes (4) Treasure: As per monster type. | |
| 28 | A cold air current blows through this area. | 29 | There are wax drippings here. | 30 | A strong wind blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Dwarves (5) Treasure: None. |
| 31 | This area smells faintly of manure. There is a badly dented helmet here. Encounter: Sprites (9) Treasure: None. | 32 | The air here is very cold. | 33 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here. Encounter: Shrews, Giant (4) Treasure: As per monster type. |
| 34 | 35 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Treasure: 200sp, 10gp. | 36 | This area smells faintly of urine. There is a rusted spike here. Encounter: Orcs (7) Treasure: None. | |
| 37 | There is a salty, wet smell to this area. There are food scraps scattered here. | 38 | A strong, gusting wind blows through this area. | 39 | The air here is very hot. This area is very dusty. Treasure: 500sp. |
| 40 | 41 | Treasure: 500sp, 50gp. | 42 | There is water dripping here. | |
| 43 | A slight updraft blows through this area. Treasure: 400sp, 20gp. | 44 | A cold air current blows through this area. This area smells faintly of urine. Treasure: 100sp. | 45 | There is dried blood here. |
| 46 | The smell of ozone assails your nostrils. There is a rusted spike here. Treasure: 100sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 47 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | A slight downdraft blows through this area. This area smells faintly of urine. Encounter: Shrews, Giant (10) Treasure: As per monster type. |
| 49 | A slight, damp breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | 51 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 52 | A haze of smoke hangs in the air. Encounter: Gnomes (6) Treasure: As per monster type. | 53 | There is a torch stub here. Encounter: Kobolds (8) Treasure: None. | 54 | |
| 55 | There is a putrid smell coming from something nearby. | 56 | A strong wind blows through this area. There is a pile of ashes here. | 57 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 58 | A haze of dust hangs in the air. Encounter: Traders (3) Treasure: As per monster type. | 59 | 60 | There is a mold growing here. Encounter: Snakes, Cobra (2) Treasure: None. | |
| 61 | Treasure: 100sp. | 62 | A strong downdraft blows through this area. The smell of ozone assails your nostrils. | 63 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Dwarves (5) Treasure: None. |
| 64 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 65 | 66 | There is a bent and rusted iron bar here. | |
| 67 | 68 | The wall here is damp. | 69 | A slight breeze blows through this area. | |