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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There are food scraps scattered here. Encounter: Halflings (8) Treasure: As per monster type. | 2 | 3 | The air here is very hot. There is a broken pole here. Encounter: Wolves (11) Treasure: None. | |
| 4 | A strong, moaning wind blows through this area. | 5 | Encounter: Spiders, Crab (3) Treasure: None. | 6 | There are rotting wood pieces here. Encounter: Orcs (5) Treasure: None. |
| 7 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. Guano covers this area. Encounter: Killer Bees (1) Treasure: None. | 8 | A strong downdraft blows through this area. | 9 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. |
| 10 | 11 | There are cracks in the ceiling here. | 12 | A haze of smoke hangs in the air. There are bones scattered here. | |
| 13 | A strong, moaning wind blows through this area. | 14 | A cold air current blows through this area. There is a bent copper coin lying here. | 15 | A strong, moaning wind blows through this area. |
| 16 | The air here is very hot. Encounter: Sprites (9) Treasure: None. | 17 | There is water dripping here. | 18 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 19 | This area is very dusty. | 20 | A slight breeze blows through this area. Encounter: Kobolds (7) Treasure: None. | 21 | Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (11) Treasure: None. |
| 22 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the ceiling here. Treasure: 200sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 23 | Encounter: Beetles, Fire (1) Treasure: As per monster type. | 24 | This area smells faintly of urine. A haze of dust hangs in the air. Pottery shards are scattered here. Encounter: Halflings (13) Treasure: None. |
| 25 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. There is a trickle of water here. Encounter: Kobolds (11) Treasure: None. | 26 | The air here is very cold. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 27 | |
| 28 | There is a slimy coating on the wall here. Trap: Fog: Looks like poison gas, but harmless. | 29 | This area is covered in cobwebs. | 30 | There are rotting wood pieces here. |
| 31 | There is a putrid smell coming from something nearby. Encounter: Stirges (10) Treasure: As per monster type. | 32 | It is misty here. There is a pile of rags here. Treasure: 300sp. | 33 | This area has a stale, fetid smell. Treasure: 200sp, 5 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 34 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There are scratches on the wall here. | 35 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Sprites (12) Treasure: As per monster type. | 36 | The hilt of a broken dagger is lying here. Encounter: Killer Bees (10) Treasure: As per monster type. |
| 37 | A strong downdraft blows through this area. A haze of smoke hangs in the air. Treasure: 100sp, 30gp. | 38 | There is a small puddle of water here. Encounter: Halflings (11) Treasure: None. | 39 | There is a small puddle of water here. |
| 40 | 41 | A metallic smell assails your nostrils. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | ||
| 43 | Trap: Poison gas: Save vs. Poison or die. | 44 | A cold air current blows through this area. There is a salty, wet smell to this area. There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 46 | Encounter: Halflings (13) Treasure: None. | 47 | There are cracks in the wall here. Encounter: Wolves (11) Treasure: As per monster type. | 48 | It is misty here. |
| 49 | There is a salty, wet smell to this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 50 | Encounter: Goblins (6) Treasure: As per monster type. | 51 | A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. Encounter: Kobolds (7) Treasure: None. |
| 52 | This area smells faintly of manure. | 53 | This area smells faintly of urine. The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | 54 | A strong wind blows through this area. Treasure: 500sp, 60gp. |
| 55 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 56 | This area smells faintly of urine. There is water dripping here. | 57 | There is a mold growing here. |
| 58 | A strong updraft blows through this area. The air here smells of smoke. Encounter: Skeletons (11) Treasure: None. | 59 | Encounter: Goblins (6) Treasure: None. | 60 | |
| 61 | An acrid smell assails your nostrils. This area is covered in cobwebs. |