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| 1 | Encounter: Kobolds (8) Treasure: As per monster type. | 2 | 3 | This area smells of rotting vegetation. This area is covered in cobwebs. | |
| 4 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 5 | The air here smells of smoke. Guano covers this area. Encounter: Halflings (14) Treasure: As per monster type. | 6 | Encounter: Stirges (7) Treasure: As per monster type. |
| 7 | The smell of ozone assails your nostrils. | 8 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. | 9 | There is a broken arrow here. |
| 10 | 11 | It is misty here. There is a broken bottle here. | 12 | The smell of ozone assails your nostrils. There is a badly dented helmet here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | |
| 13 | A slight, damp breeze blows through this area. | 14 | There are fungi growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | The air here is very hot. This area is covered in rubble and dirt. Encounter: Kobolds (9) Treasure: As per monster type. |
| 16 | This area is covered in cobwebs. | 17 | There is a putrid smell coming from something nearby. The ceiling here is damp. Encounter: Dwarves (5) Treasure: As per monster type. | 18 | |
| 19 | This area smells faintly of urine. Encounter: Bandits (7) Treasure: As per monster type. | 20 | A cold air current blows through this area. | 21 | It is misty here. There is a blunt javelin head here. |
| 22 | A haze of smoke hangs in the air. There is water dripping here. | 23 | There is a salty, wet smell to this area. There is a trickle of water here. Encounter: Orcs (4) Treasure: None. | 24 | A haze of smoke hangs in the air. |
| 25 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 26 | There are rotting wood pieces here. Treasure: 400sp, 30gp. | 27 | Treasure: 200sp. |
| 28 | A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. The wall here is damp. | 29 | The air here smells of smoke. | 30 | There are wax drippings here. Encounter: Goblins (4) Treasure: None. |
| 31 | The air here is very hot. There is dried blood here. Encounter: Kobolds (8) Treasure: None. | 32 | 33 | The air here smells of smoke. There are rotting wood pieces here. Encounter: Shrews, Giant (9) Treasure: As per monster type. | |
| 34 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a large puddle of water here. Encounter: Orcs (7) Treasure: None. | 35 | A haze of dust hangs in the air. | 36 | The air here is very cold. Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 37 | A slight breeze blows through this area. This area smells of rotting vegetation. | 38 | This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty. | 39 | Encounter: Orcs (4) Treasure: As per monster type. |
| 40 | A strong updraft blows through this area. It is foggy here, making it difficult to see. There is a broken sword blade here. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 41 | This area has a stale, fetid smell. There is a rusted spike here. | 42 | This area smells of rotting vegetation. Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | There is a corroded chain here. | 44 | There is dried blood here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 45 | The air here is very hot. The wall here is damp. Treasure: 200sp. |
| 46 | A haze of smoke hangs in the air. There is a cracked flask here. Treasure: 600sp, 30gp. Trap: Illusion of monsters: Beetles, Fire (7) | 47 | There is a corroded chain here. | 48 | This area smells faintly of urine. There are dry leaves and twigs scattered here. |
| 49 | A strong updraft blows through this area. Encounter: Kobolds (10) Treasure: As per monster type. | 50 | This area has a stale, fetid smell. There is a candle stub here. Treasure: 300sp, 60gp. | 51 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a bent copper coin lying here. |
| 52 | Your nostrils are overwhelmed by a sulphurous smell. | 53 | The air here is very hot. This area is very dusty. Encounter: Wolves (3) Treasure: As per monster type. | 54 | The air here is very cold. Encounter: Green Slimes (4) Treasure: None. |
| 55 | A strong wind blows through this area. This area smells of rotting vegetation. Trap: 10' Pit: 1d6 points of damage if you fall in. | 56 | A metallic smell assails your nostrils. The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | There is a salty, wet smell to this area. Encounter: Goblins (6) Treasure: None. |
| 58 | There are bones scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 59 | This area is covered in cobwebs. | 60 | This area smells faintly of manure. |
| 61 | 62 | There are scratches on the wall here. Encounter: Skeletons (7) Treasure: As per monster type. | 63 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Guano covers this area. Encounter: Sprites (13) Treasure: As per monster type. | |
| 64 | This area has a stale, fetid smell. | 65 | Fog gathers and swirls on the floor, concealing it. | 66 | There is a pile of dung here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 67 | 68 | This area has a pleasant, earthy smell. Guano covers this area. | 69 | It is foggy here, making it difficult to see. There are bones scattered here. Encounter: Halflings (14) Treasure: None. | |
| 70 | This area smells faintly of urine. Teeth and fangs are scattered here. |