User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Uncanny City of Syzygy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A metallic smell assails your nostrils. There are several small stones here.

Encounter: Kobolds (13)
Treasure: None.
2

Encounter: Beetles, Fire (4)
Treasure: None.
3A cold air current blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. The wall here is damp.

Encounter: Stirges (10)
Treasure: As per monster type.
 
4This area is covered in cobwebs.

Treasure: 100sp, 60gp.
5A strong downdraft blows through this area.

Treasure: 100sp.
6A strong wind blows through this area.

Encounter: Wolves (11)
Treasure: As per monster type.
 
7The smell of ozone assails your nostrils. There is a bent copper coin lying here.

Treasure: 300sp.
8This area is very dusty.

Encounter: Snakes, Cobra (1)
Treasure: None.
9There are bits of fur and hair scattered around here.

 
10Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11A slight updraft blows through this area. This area smells of rotting vegetation. There is a pile of dung here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
12This area smells faintly of urine. It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

 
13There is a blunt javelin head here.

14A strong updraft blows through this area. There is water dripping here.

Encounter: Gnomes (6)
Treasure: As per monster type.
15

 
16

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
17This area has a pleasant, earthy smell. There is a pile of ashes here.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
18A haze of smoke hangs in the air.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
19The air here is very cold.

20

Treasure: 300sp.
Trap: Illusion of monsters: Killer Bees (1)
21

Encounter: Lizards, Gecko (1)
Treasure: None.
 
22This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
23There is water dripping here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
24The air here is very hot. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a trickle of water here.

 
25

26There is a mold growing here.

Treasure: 500sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
27

Encounter: Bandits (3)
Treasure: None.
 
28

29There is a broken bottle here.

Encounter: Acolytes (5)
Treasure: As per monster type.
30There is dried blood here.

 
31There is a putrid smell coming from something nearby. There is a broken sword blade here.

32The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

33The air here is very hot. There are bones scattered here.

 
34

35There is a slimy coating on the wall here.

Encounter: Kobolds (7)
Treasure: None.
36A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
37This area smells of rotting vegetation.

Encounter: Wolves (5)
Treasure: As per monster type.
38This area smells faintly of manure.

Encounter: Dwarves (5)
Treasure: None.
39There are several small stones here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
40This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
41

42The air here is very hot. There is a putrid smell coming from something nearby.

 
43The wall here is damp.

Encounter: Gnomes (4)
Treasure: None.
44

45A strong wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
46

47This area smells faintly of manure. This area is covered in cobwebs.

48This area has a pleasant, earthy smell.

 
49There is a pile of ashes here.

50A strong downdraft blows through this area. The air here smells of smoke. There is a badly dented helmet here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
51This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
 
52There are bits of fur and hair scattered around here.

Encounter: Skeletons (7)
Treasure: As per monster type.
53This area smells faintly of manure.

54Pottery shards are scattered here.

 
55There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

56There is a torn leather boot here.

57

Encounter: Acolytes (2)
Treasure: As per monster type.
 
58A slight downdraft blows through this area.

59This area smells faintly of urine.

60A strong, moaning wind blows through this area. This area smells faintly of manure. There is water dripping here.

Encounter: Bandits (7)
Treasure: None.
 
61

62

Encounter: Dwarves (1)
Treasure: None.
63Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
64Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

65A slight downdraft blows through this area. The air here smells of smoke.

Encounter: Wolves (7)
Treasure: None.
66A strong updraft blows through this area. It is foggy here, making it difficult to see.

 
67

Encounter: Wolves (12)
Treasure: None.
68A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Orcs (3)
Treasure: None.
69This area is covered in rubble and dirt.

Treasure: 200sp.
 
70

71The smell of ozone assails your nostrils. There are bones scattered here.

Trap: Poison gas: Save vs. Poison or die.
72This area smells of rotting vegetation.

Encounter: Sprites (3)
Treasure: None.
 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee