This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A strong, moaning wind blows through this area. There is a cracked hammer head here. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 2 | A slight breeze blows through this area. | 3 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Green Slimes (3) Treasure: As per monster type. |
| 4 | This area has a stale, fetid smell. Treasure: 100sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 5 | This area smells of rotting vegetation. There are cracks in the floor here. | 6 | Encounter: Goblins (6) Treasure: As per monster type. |
| 7 | There are wax drippings here. | 8 | There are scratches on the wall here. | 9 | A slight, damp breeze blows through this area. It is misty here. Treasure: 500sp. |
| 10 | A haze of dust hangs in the air. There is a torn leather boot here. Encounter: Snakes, Cobra (5) Treasure: None. | 11 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Encounter: Stirges (9) Treasure: As per monster type. | 12 | |
| 13 | 14 | A strong, moaning wind blows through this area. Encounter: Spiders, Crab (4) Treasure: None. | 15 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | |
| 16 | The air here is very cold. This area smells faintly of manure. It is misty here. | 17 | It is foggy here, making it difficult to see. | 18 | There are rotting wood pieces here. |
| 19 | There is a badly dented helmet here. | 20 | A strong updraft blows through this area. Encounter: Dwarves (4) Treasure: None. | 21 | An acrid smell assails your nostrils. The wall here is damp. Treasure: 500sp. |
| 22 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | Treasure: 200sp, 20gp. Trap: Poison snake: 1 hit dice. | 24 | A strong wind blows through this area. Encounter: Gnomes (2) Treasure: As per monster type. |
| 25 | The air here is very hot. | 26 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 27 | Treasure: 200sp, 40gp. |
| 28 | This area has a stale, fetid smell. | 29 | There is water dripping here. Encounter: Gnomes (5) Treasure: None. | 30 | There is a pile of dung here. Encounter: Green Slimes (3) Treasure: As per monster type. |
| 31 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 100sp, 10gp. | 32 | There is a slimy coating on the wall here. | 33 | Treasure: 300sp. |
| 34 | This area has a stale, fetid smell. There are fungi growing here. Encounter: Dwarves (1) Treasure: None. | 35 | Your nostrils are overwhelmed by a sulphurous smell. | 36 | There is a broken sword blade here. Treasure: 100sp. |
| 37 | This area smells faintly of manure. | 38 | Encounter: Acolytes (8) Treasure: As per monster type. | 39 | Encounter: Skeletons (9) Treasure: As per monster type. |
| 40 | A haze of smoke hangs in the air. Encounter: Traders (5) Treasure: None. | 41 | A slight, damp breeze blows through this area. A haze of dust hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. | 42 | There is a pile of dung here. |
| 43 | This area is covered in rubble and dirt. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 44 | There is a large puddle of water here. | 45 | The air here is very hot. This area has a pleasant, earthy smell. The ceiling here is damp. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 46 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. Treasure: 300sp, 30gp. | 47 | Treasure: 600sp. Trap: Illusion of monsters: Beetles, Fire (3) | 48 | A slight updraft blows through this area. |
| 49 | A strong, moaning wind blows through this area. This area smells faintly of urine. | 50 | There is a broken arrow here. | 51 | A haze of dust hangs in the air. Guano covers this area. |
| 52 | The air here is very hot. The smell of ozone assails your nostrils. There are wax drippings here. | 53 | This area smells faintly of manure. This area is covered in cobwebs. | 54 | This area is very dusty. Encounter: Shrews, Giant (4) Treasure: None. |
| 55 | Treasure: 300sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | 56 | There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | A strong wind blows through this area. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 58 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 500sp. | 59 | A strong, moaning wind blows through this area. | 60 | There are sticks scattered here. |
| 61 | A strong updraft blows through this area. The air here smells of smoke. This area is covered in cobwebs. | 62 | There are wax drippings here. | 63 | A strong, moaning wind blows through this area. |
| 64 | A strong wind blows through this area. | 65 | Fog gathers and swirls on the floor, concealing it. | 66 | The air here smells of smoke. There are rotting wood pieces here. Treasure: 300sp. |
| 67 | A cold air current blows through this area. There is a pile of dung here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 68 | An acrid smell assails your nostrils. | 69 | It is foggy here, making it difficult to see. There is a slimy coating on the wall here. Encounter: Killer Bees (5) Treasure: None. |
| 70 | The air here smells of smoke. |