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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Lonely Temple of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The hilt of a broken dagger is lying here.

Encounter: Dwarves (4)
Treasure: As per monster type.
2It is foggy here, making it difficult to see. There are cracks in the ceiling here.

Treasure: 500sp, 10gp.
3

Treasure: 500sp, 50gp.
Trap: Poison snake: 1 hit dice.
 
4This area smells faintly of urine. There are bits of fur and hair scattered around here.

5This area has a stale, fetid smell.

6This area smells faintly of manure. There are bones scattered here.

 
7The smell of ozone assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8The air here is very cold.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
9The air here is very cold. A haze of smoke hangs in the air. There is a splintered club here.

 
10A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

11This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

12A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
13

14Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

15

 
16The air here is very hot.

Encounter: Bandits (7)
Treasure: None.
17This area has a pleasant, earthy smell.

18There are cracks in the ceiling here.

 
19

20This area smells faintly of urine. The wall here is damp.

Encounter: Wolves (9)
Treasure: As per monster type.
21A metallic smell assails your nostrils.

 
22This area has a stale, fetid smell.

23There is a mold growing here.

Treasure: 500sp, 60gp.
24A cold air current blows through this area.

Encounter: Bandits (4)
Treasure: None.
 
25

Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
26A strong, gusting wind blows through this area.

27There are rotting wood pieces here.

Treasure: 600sp, 30gp.
 
28A strong updraft blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29A strong wind blows through this area.

Encounter: Stirges (6)
Treasure: As per monster type.
30

 
31There is a putrid smell coming from something nearby.

Encounter: Halflings (16)
Treasure: As per monster type.
32

Encounter: Goblins (4)
Treasure: None.
33This area has a stale, fetid smell.

Encounter: Orcs (5)
Treasure: None.
 
34A strong wind blows through this area.

35

Treasure: 300sp.
Trap: Illusion of monsters: Snakes, Cobra (4)
36The air here is very cold. This area has a stale, fetid smell.

Treasure: 500sp, 60gp.
Trap: Illusion of monsters: Green Slimes (1)
 
37A slight breeze blows through this area. This area smells of rotting vegetation. There is a mold growing here.

38A slight downdraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
39There are cracks in the wall here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
40There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41

Treasure: 200sp, 50gp.
42A strong updraft blows through this area. The air here smells of smoke. There is a mold growing here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
43

Encounter: Beetles, Fire (1)
Treasure: None.
44

45The remnants of a rope are here, rotten.

Encounter: Green Slimes (2)
Treasure: None.
 
46There is water dripping here.

47

48

Treasure: 600sp, 40gp.
 
49There is a large puddle of water here.

Treasure: 100sp, 3 gems.
50There is dried blood here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51

 
52The air here is very cold. This area has a pleasant, earthy smell. There are cracks in the ceiling here.

53This area has a pleasant, earthy smell.

54The smell of ozone assails your nostrils. There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
 
55Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
Trap: Illusion of monsters: Skeletons (4)
56It is misty here. There is a splintered club here.

57A slight, damp breeze blows through this area. A haze of dust hangs in the air.

 
58The air here is very cold. This area has a pleasant, earthy smell. There is a cracked hammer head here.

59This area smells faintly of urine. This area is covered in cobwebs.

60A slight breeze blows through this area. Pottery shards are scattered here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
61The air here is very hot. This area is covered in cobwebs.

Encounter: Orcs (3)
Treasure: As per monster type.
62Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

Treasure: 400sp, 20gp.
63A cold air current blows through this area. There is a large puddle of water here.

Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
64A metallic smell assails your nostrils. It is misty here. There is a rusted spike here.

65A cold air current blows through this area.

66A haze of smoke hangs in the air.

 
67There is a pile of dung here.

68This area is covered in cobwebs.

Treasure: 300sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
69This area smells faintly of manure. A haze of smoke hangs in the air.

Treasure: 400sp.
 
70A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
71There is a bent copper coin lying here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
72This area smells faintly of manure.

Encounter: Gnomes (6)
Treasure: None.
 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee