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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Accursed Citadel of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air.

Encounter: Kobolds (6)
Treasure: As per monster type.
2A strong updraft blows through this area. There is a cracked flask here.

Encounter: Goblins (6)
Treasure: None.
3This area has a pleasant, earthy smell.

Encounter: Orcs (5)
Treasure: None.
 
4A strong updraft blows through this area. A haze of smoke hangs in the air. There is a blunt javelin head here.

Encounter: Bandits (2)
Treasure: None.
5It is misty here. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
6The air here is very hot. A metallic smell assails your nostrils.

 
7A haze of smoke hangs in the air. There is a splintered club here.

8A metallic smell assails your nostrils. There is a splintered club here.

9There is a large puddle of water here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
10There is a pick handle here.

Encounter: Bandits (8)
Treasure: None.
11An acrid smell assails your nostrils.

Encounter: Orcs (8)
Treasure: As per monster type.
12There is water dripping here.

 
13This area smells of rotting vegetation.

Encounter: Green Slimes (4)
Treasure: None.
14This area is covered in cobwebs.

15There is water dripping here.

 
16The air here is very cold.

Treasure: 100sp, 1 magic item.
Trap: Poison snake: 1 hit dice.
17The air here is very cold.

Encounter: Stirges (6)
Treasure: None.
18There are cracks in the floor here.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
 
19A metallic smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20A strong, moaning wind blows through this area. There are cracks in the floor here.

Encounter: Sprites (6)
Treasure: None.
21A slight updraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
22A slight, damp breeze blows through this area. There is a small puddle of water here.

23A strong, moaning wind blows through this area.

24The air here smells of smoke.

Treasure: 200sp, 60gp.
 
25This area has a stale, fetid smell. There is a torch stub here.

26

Treasure: 600sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
27Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (5)
Treasure: As per monster type.
 
28

Encounter: Lizards, Gecko (3)
Treasure: None.
29It is foggy here, making it difficult to see.

30A cold air current blows through this area. This area smells faintly of urine.

 
31There is a putrid smell coming from something nearby. There is a torn sack here.

Encounter: Wolves (6)
Treasure: None.
32This area is covered in rubble and dirt.

33There is a slimy coating on the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
 
34A slight, damp breeze blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air.

Treasure: 300sp, 20gp.
35The air here smells of smoke. There is a mold growing here.

36

Trap: Fog: Looks like poison gas, but harmless.
 
37The air here is very cold.

Encounter: Stirges (2)
Treasure: As per monster type.
38This area is covered in cobwebs.

39This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: None.
 
40This area is covered in cobwebs.

Encounter: Spiders, Crab (1)
Treasure: None.
41There are cracks in the ceiling here.

42A metallic smell assails your nostrils.

 
43A strong, gusting wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
44A strong wind blows through this area.

45A haze of smoke hangs in the air. This area is very dusty.

 
46This area has a stale, fetid smell. This area is covered in rubble and dirt.

Treasure: 400sp, 40gp.
47Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48

Encounter: Sprites (8)
Treasure: None.
 
49

Encounter: Gnomes (3)
Treasure: As per monster type.
50There is a pile of straw here.

51

 
52There is a rusted spike here.

53A strong, moaning wind blows through this area. This area smells faintly of urine. There is a blunt javelin head here.

Encounter: Killer Bees (1)
Treasure: None.
54

Encounter: Orcs (6)
Treasure: As per monster type.
 
55The air here is very cold. There are dry leaves and twigs scattered here.

Encounter: Wolves (3)
Treasure: None.
56An acrid smell assails your nostrils.

57A slight breeze blows through this area. A haze of smoke hangs in the air. There is a broken pole here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
58

Encounter: Stirges (10)
Treasure: None.
59There is a blunt javelin head here.

60

Encounter: Traders (6)
Treasure: None.
 
61A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Treasure: 500sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
62The air here smells of smoke. There are rotting wood pieces here.

Encounter: Sprites (15)
Treasure: As per monster type.
63A strong wind blows through this area. There is a torn leather boot here.

Encounter: Bandits (7)
Treasure: None.
 
64There is a cracked flask here.

Encounter: Traders (6)
Treasure: As per monster type.
65A slight breeze blows through this area. There is a mold growing here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
66A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is a torn leather boot here.

Encounter: Kobolds (8)
Treasure: None.
 
67

Encounter: Stirges (4)
Treasure: As per monster type.
68There are rotting wood pieces here.

69This area smells faintly of urine. There is a slimy coating on the ceiling here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
70Guano covers this area.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee