This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There are scratches on the wall here. Treasure: 100sp. | 2 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 3 | This area is very dusty. Trap: Poison gas: Save vs. Poison or die. |
| 4 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | Treasure: 100sp. | 6 | Encounter: Green Slimes (2) Treasure: As per monster type. |
| 7 | The air here is very hot. Encounter: Skeletons (8) Treasure: As per monster type. | 8 | The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | 9 | The air here smells of smoke. There is dried blood here. Treasure: 200sp. |
| 10 | 11 | The air here smells of smoke. There is a large puddle of water here. Encounter: Skeletons (9) Treasure: None. | 12 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 13 | The air here is very cold. A haze of dust hangs in the air. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | 15 | This area smells faintly of manure. Encounter: Gnomes (4) Treasure: As per monster type. | |
| 16 | A metallic smell assails your nostrils. This area is very dusty. Encounter: Kobolds (12) Treasure: None. | 17 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | Encounter: Kobolds (8) Treasure: As per monster type. |
| 19 | The air here is very hot. A haze of smoke hangs in the air. | 20 | The smell of ozone assails your nostrils. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 21 | There is a large puddle of water here. Encounter: Sprites (12) Treasure: As per monster type. |
| 22 | Your nostrils are overwhelmed by a sulphurous smell. | 23 | This area has a stale, fetid smell. | 24 | There is a putrid smell coming from something nearby. There is a cracked flask here. |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Traders (4) Treasure: None. | 26 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Treasure: 600sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 27 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 28 | The air here is very hot. There is a badly dented helmet here. Trap: Poison gas: Save vs. Poison or die. | 29 | 30 | Your nostrils are overwhelmed by a sulphurous smell. | |
| 31 | There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 32 | 33 | Encounter: Green Slimes (1) Treasure: As per monster type. | |
| 34 | 35 | A slight, damp breeze blows through this area. | 36 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 37 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. Treasure: 600sp, 10gp. | 38 | Encounter: Sprites (7) Treasure: As per monster type. | 39 | A slight, damp breeze blows through this area. There is a cracked hammer head here. |
| 40 | There is a putrid smell coming from something nearby. | 41 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. | 42 | Encounter: Sprites (10) Treasure: None. |
| 43 | This area smells of rotting vegetation. A haze of smoke hangs in the air. Treasure: 500sp. Trap: Illusion of monsters: Traders (8) | 44 | The air here is very hot. | 45 | The air here is very hot. This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. |
| 46 | This area smells of rotting vegetation. | 47 | A strong wind blows through this area. Treasure: 100sp, 30gp. | 48 | |
| 49 | Encounter: Dwarves (1) Treasure: None. | 50 | There is a broken arrow here. | 51 | Fog gathers and swirls on the floor, concealing it. |
| 52 | There are rotting wood pieces here. | 53 | There is a pile of rags here. Treasure: 200sp, 30gp. Trap: Illusion of monsters: Spiders, Crab (1) | 54 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 55 | A slight downdraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. Treasure: 200sp, 50gp. | 56 | Encounter: Acolytes (1) Treasure: As per monster type. | 57 | There is a pile of rags here. Encounter: Goblins (5) Treasure: None. |
| 58 | There is a putrid smell coming from something nearby. This area is very dusty. Encounter: Goblins (8) Treasure: As per monster type. | 59 | This area smells faintly of manure. There is water dripping here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 60 | An acrid smell assails your nostrils. There is a corroded chain here. Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 61 | A slight breeze blows through this area. | 62 | This area smells faintly of urine. A haze of smoke hangs in the air. There is a pile of dung here. Encounter: Kobolds (7) Treasure: None. | 63 | This area is covered in cobwebs. Encounter: Sprites (11) Treasure: As per monster type. |
| 64 | This area is very dusty. | 65 | This area is covered in cobwebs. Encounter: Traders (6) Treasure: None. | 66 | |
| 67 | This area smells of rotting vegetation. Treasure: 500sp. Trap: Illusion of monsters: Traders (4) | 68 | A strong updraft blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the floor here. | 69 | This area is covered in cobwebs. |
| 70 | A slight breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 71 | There are rotting wood pieces here. Treasure: 100sp, 30gp. | 72 | This area smells faintly of urine. There are sticks scattered here. |
| 73 | There is a bent copper coin lying here. Encounter: Spiders, Crab (1) Treasure: None. | 74 | A slight breeze blows through this area. There is a torn leather boot here. Encounter: Halflings (10) Treasure: As per monster type. | 75 | A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 76 |