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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Forbidden Haunts of Slaughter

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There is a slimy coating on the floor here.

2A cold air current blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3

 
4

Treasure: 200sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
5The air here is very hot. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

6This area smells faintly of manure. There is a candle stub here.

 
7Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
8

Trap: 10' Pit: 1d6 points of damage if you fall in.
9A strong, gusting wind blows through this area. Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10A haze of smoke hangs in the air. There is a trickle of water here.

Encounter: Bandits (7)
Treasure: None.
11There is a torch stub here.

12A slight breeze blows through this area. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
13This area smells faintly of manure. It is misty here. The ceiling here is damp.

14There are bones scattered here.

Encounter: Stirges (5)
Treasure: As per monster type.
15A strong updraft blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

 
16There are food scraps scattered here.

Encounter: Wolves (6)
Treasure: As per monster type.
17It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Traders (8)
Treasure: As per monster type.
18There is a cracked flask here.

 
19A haze of smoke hangs in the air. There is a rusted spike here.

20It is foggy here, making it difficult to see.

Treasure: 400sp, 10gp.
21There is a broken pole here.

Encounter: Stirges (8)
Treasure: None.
 
22This area is very dusty.

Treasure: 100sp.
23There is a pile of straw here.

24The air here is very hot.

Encounter: Skeletons (7)
Treasure: None.
 
25There is a mold growing here.

26A slight breeze blows through this area. This area is very dusty.

27A strong updraft blows through this area.

 
28Fog gathers and swirls on the floor, concealing it.

29This area smells faintly of manure. The remnants of a rope are here, rotten.

Treasure: 200sp.
30There is a putrid smell coming from something nearby. There is a small puddle of water here.

 
31

32There is a pile of rags here.

33There is a pile of straw here.

 
34A cold air current blows through this area. There is a torn sack here.

35

Encounter: Orcs (7)
Treasure: None.
36This area has a pleasant, earthy smell. There is a pile of ashes here.

Encounter: Beetles, Fire (8)
Treasure: None.
 
37This area has a pleasant, earthy smell. There is a bent copper coin lying here.

Encounter: Orcs (5)
Treasure: None.
38There is a putrid smell coming from something nearby. This area is very dusty.

39There is a mold growing here.

 
40There are dry leaves and twigs scattered here.

Encounter: Killer Bees (4)
Treasure: None.
41This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Killer Bees (7)
Treasure: None.
42A strong, moaning wind blows through this area. This area is covered in cobwebs.

Treasure: 100sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
 
43A strong wind blows through this area.

Encounter: Skeletons (6)
Treasure: None.
44There is a torch stub here.

Encounter: Lizards, Gecko (2)
Treasure: None.
45The air here is very cold.

 
46A strong wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

47This area is covered in cobwebs.

48

 
49This area smells faintly of urine. It is foggy here, making it difficult to see.

Encounter: Sprites (10)
Treasure: As per monster type.
50A slight breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are sticks scattered here.

Treasure: 600sp, 5 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
51There is a corroded chain here.

 
52This area smells faintly of urine. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
53It is foggy here, making it difficult to see.

Encounter: Bandits (7)
Treasure: None.
54

 
55There are bits of fur and hair scattered around here.

Encounter: Shrews, Giant (8)
Treasure: None.
56A strong, gusting wind blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
58This area has a pleasant, earthy smell.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
59A metallic smell assails your nostrils.

60

Encounter: Acolytes (1)
Treasure: None.
 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee