This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a putrid smell coming from something nearby. There are rotting wood pieces here. Encounter: Traders (5) Treasure: As per monster type. | 2 | 3 | There is a broken arrow here. Treasure: 300sp, 60gp. | |
| 4 | 5 | A cold air current blows through this area. A haze of dust hangs in the air. The ceiling here is damp. | 6 | The air here is very cold. | |
| 7 | This area is very dusty. Encounter: Killer Bees (7) Treasure: As per monster type. | 8 | This area smells of rotting vegetation. | 9 | Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (7) Treasure: As per monster type. |
| 10 | 11 | There is a slimy coating on the ceiling here. | 12 | A cold air current blows through this area. A haze of dust hangs in the air. There are scratches on the wall here. Encounter: Green Slimes (1) Treasure: None. | |
| 13 | There are cracks in the ceiling here. Encounter: Traders (7) Treasure: None. | 14 | The smell of ozone assails your nostrils. There is a pile of dung here. | 15 | |
| 16 | An acrid smell assails your nostrils. There is a cracked flask here. Encounter: Sprites (11) Treasure: None. | 17 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 18 | |
| 19 | A cold air current blows through this area. Guano covers this area. | 20 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. There are several small stones here. | 21 | The air here smells of smoke. The wall here is damp. |
| 22 | A slight updraft blows through this area. This area has a stale, fetid smell. There is a torn sack here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | The air here is very cold. Treasure: 500sp, 20gp. | 24 | An acrid smell assails your nostrils. There are bones scattered here. Encounter: Acolytes (5) Treasure: As per monster type. |
| 25 | Encounter: Halflings (10) Treasure: None. | 26 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Guano covers this area. | 27 | The remnants of a rope are here, rotten. Encounter: Halflings (14) Treasure: As per monster type. |
| 28 | The smell of ozone assails your nostrils. | 29 | This area is covered in cobwebs. | 30 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. |
| 31 | This area smells faintly of manure. This area is covered in cobwebs. | 32 | The remnants of a rope are here, rotten. Encounter: Orcs (3) Treasure: None. | 33 | Fog gathers and swirls on the floor, concealing it. There are bones scattered here. |
| 34 | 35 | It is misty here. | 36 | There is a pile of ashes here. Treasure: 100sp. Trap: Illusion of monsters: Halflings (17) | |
| 37 | 38 | There is a torn leather boot here. Encounter: Goblins (3) Treasure: None. | 39 | The air here is very hot. | |
| 40 | A strong wind blows through this area. The smell of ozone assails your nostrils. The wall here is damp. Encounter: Acolytes (6) Treasure: None. | 41 | A cold air current blows through this area. This area is very dusty. | 42 | Treasure: 400sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 43 | It is foggy here, making it difficult to see. There is a bent and rusted iron bar here. | 44 | This area has a pleasant, earthy smell. There is a pile of dung here. Encounter: Green Slimes (2) Treasure: None. | 45 | Guano covers this area. |
| 46 | It is misty here. | 47 | It is foggy here, making it difficult to see. Encounter: Stirges (6) Treasure: None. | 48 | There are cracks in the wall here. Treasure: 100sp, 60gp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 49 | Encounter: Skeletons (7) Treasure: As per monster type. | 50 | There is a slimy coating on the wall here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 51 | A slight, damp breeze blows through this area. The remnants of a rope are here, rotten. Treasure: 500sp, 30gp. |
| 52 | 53 | 54 | Treasure: 300sp. Trap: Illusion of monsters: Killer Bees (8) | ||
| 55 | A haze of smoke hangs in the air. Treasure: 500sp. | 56 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (5) Treasure: None. | 57 | Treasure: 500sp. |