User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Cold Shambles of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

2It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

3It is foggy here, making it difficult to see. There are cracks in the wall here.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
4There is a broken sword blade here.

Encounter: Orcs (8)
Treasure: As per monster type.
5Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp.
Trap: Illusion of monsters: Goblins (3)
6This area is covered in cobwebs.

 
7This area is very dusty.

Treasure: 200sp, 6 jewelry.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8A strong, gusting wind blows through this area.

Encounter: Killer Bees (1)
Treasure: As per monster type.
9This area has a pleasant, earthy smell.

 
10The air here is very hot.

Encounter: Skeletons (6)
Treasure: None.
11A slight breeze blows through this area. A metallic smell assails your nostrils.

Encounter: Goblins (3)
Treasure: None.
12Fog gathers and swirls on the floor, concealing it.

 
13A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Encounter: Gnomes (2)
Treasure: As per monster type.
14A metallic smell assails your nostrils. There is a pile of dung here.

Encounter: Snakes, Cobra (4)
Treasure: None.
15

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16This area has a pleasant, earthy smell. There are cracks in the ceiling here.

Encounter: Sprites (11)
Treasure: As per monster type.
17This area is covered in cobwebs.

18

Treasure: 300sp.
 
19

Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice.
20The air here is very hot. This area has a stale, fetid smell. There is a pile of dung here.

21

 
22

Treasure: 100sp, 30gp.
23

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
24

Encounter: Green Slimes (4)
Treasure: None.
 
25This area has a pleasant, earthy smell. There is a bent copper coin lying here.

Encounter: Gnomes (2)
Treasure: None.
26The air here smells of smoke. A haze of dust hangs in the air.

Treasure: 200sp.
27

Trap: Fog: Looks like poison gas, but harmless.
 
28A cold air current blows through this area. There is a torn sack here.

Treasure: 100sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
29There is a pile of ashes here.

30The wall here is damp.

Encounter: Orcs (4)
Treasure: None.
 
31Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp, 20gp.
32A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp.
33This area smells faintly of manure.

Treasure: 300sp, 10gp.
 
34This area is covered in cobwebs.

35This area has a pleasant, earthy smell. There is a bent copper coin lying here.

Encounter: Traders (5)
Treasure: As per monster type.
36This area has a stale, fetid smell. There are bones scattered here.

Encounter: Wolves (2)
Treasure: None.
 
37A strong downdraft blows through this area. This area smells of rotting vegetation.

38There is water dripping here.

39A strong wind blows through this area. There is a bent and rusted iron bar here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
40There are cracks in the floor here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41

Encounter: Killer Bees (5)
Treasure: As per monster type.
42There are rotting wood pieces here.

 
43A metallic smell assails your nostrils.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
44The air here is very cold. This area has a pleasant, earthy smell.

45This area is very dusty.

 
46This area has a pleasant, earthy smell.

47

48The air here is very hot. The air here smells of smoke. This area is covered in cobwebs.

 
49Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50The air here is very hot. A haze of smoke hangs in the air.

51A strong updraft blows through this area. A haze of smoke hangs in the air. There is water dripping here.

 
52Fog gathers and swirls on the floor, concealing it. The wall here is damp.

53A slight breeze blows through this area. This area is covered in rubble and dirt.

Treasure: 200sp.
54

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
55This area smells faintly of manure.

Treasure: 400sp, 30gp.
56A slight breeze blows through this area.

Treasure: 200sp, 10gp.
57There is a bent copper coin lying here.

 
58There are rotting wood pieces here.

59A haze of smoke hangs in the air. There is a pile of ashes here.

Encounter: Skeletons (7)
Treasure: As per monster type.
60

 
61Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
62Your nostrils are overwhelmed by a sulphurous smell. There is a broken sword blade here.

Encounter: Halflings (14)
Treasure: None.
63

 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee