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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | Guano covers this area. | 2 | This area is covered in cobwebs. Encounter: Kobolds (12) Treasure: As per monster type. | 3 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 4 | A slight, damp breeze blows through this area. The ceiling here is damp. Treasure: 200sp, 40gp, 3 gems. Trap: Illusion of monsters: Acolytes (4) | 5 | The air here is very hot. A chlorine-like smell assails your nostrils. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 6 | |
| 7 | There are bones scattered here. | 8 | A haze of smoke hangs in the air. There are scratches on the wall here. | 9 | |
| 10 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 11 | There is a putrid smell coming from something nearby. There is a torch stub here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 12 | A slight updraft blows through this area. There are cracks in the ceiling here. |
| 13 | This area smells faintly of manure. It is foggy here, making it difficult to see. | 14 | The air here is very cold. An acrid smell assails your nostrils. A haze of smoke hangs in the air. | 15 | Treasure: 500sp, 50gp. |
| 16 | The smell of ozone assails your nostrils. Encounter: Kobolds (13) Treasure: None. | 17 | Treasure: 100sp. | 18 | A haze of smoke hangs in the air. Encounter: Dwarves (6) Treasure: None. |
| 19 | There is a broken arrow here. Encounter: Traders (5) Treasure: None. | 20 | The wall here is damp. Encounter: Gnomes (1) Treasure: As per monster type. | 21 | This area smells faintly of manure. Encounter: Beetles, Fire (2) Treasure: None. |
| 22 | Treasure: 100sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 23 | There are cracks in the ceiling here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 24 | |
| 25 | There is a mold growing here. Encounter: Gnomes (4) Treasure: None. | 26 | This area has a pleasant, earthy smell. There is a pile of rags here. Encounter: Traders (8) Treasure: None. | 27 | A strong, gusting wind blows through this area. Encounter: Dwarves (4) Treasure: As per monster type. |
| 28 | A strong wind blows through this area. | 29 | A slight updraft blows through this area. This area has a pleasant, earthy smell. | 30 | |
| 31 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | A strong updraft blows through this area. There is a candle stub here. | 33 | There is a pile of dung here. Treasure: 600sp, 4 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 34 | This area smells faintly of manure. | 35 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 36 | There are cracks in the wall here. Trap: Poison gas: Save vs. Poison or die. |
| 37 | Encounter: Gnomes (1) Treasure: As per monster type. | 38 | This area smells of rotting vegetation. There are cracks in the ceiling here. | 39 | The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 40 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Green Slimes (4) Treasure: As per monster type. | 41 | There are cracks in the floor here. Encounter: Lizards, Gecko (1) Treasure: None. | 42 | There are fungi growing here. |
| 43 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a mold growing here. Treasure: 600sp, 50gp. | 44 | Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 45 | The air here is very cold. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 46 | The air here is very cold. This area has a stale, fetid smell. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 47 | This area has a pleasant, earthy smell. | 48 | This area has a stale, fetid smell. |
| 49 | A slight, damp breeze blows through this area. There are bones scattered here. | 50 | There are sticks scattered here. Encounter: Goblins (4) Treasure: None. | 51 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 52 | Treasure: 400sp. | 53 | This area has a stale, fetid smell. | 54 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. |
| 55 | There is a pile of straw here. | 56 | This area is covered in cobwebs. | 57 | |
| 58 | 59 | 60 | |||
| 61 | 62 | Encounter: Skeletons (5) Treasure: As per monster type. | 63 | This area smells faintly of manure. A haze of smoke hangs in the air. There is water dripping here. Treasure: 200sp, 40gp, 4 gems. Trap: Poison snake: 1 hit dice. | |
| 64 | The air here is very cold. This area smells faintly of manure. | 65 | There is a mold growing here. Treasure: 400sp, 60gp. | 66 | This area smells of rotting vegetation. There are fungi growing here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 67 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | A slight, damp breeze blows through this area. There are food scraps scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 69 | The smell of ozone assails your nostrils. There is a trickle of water here. |
| 70 | 71 | The remnants of a rope are here, rotten. Encounter: Halflings (13) Treasure: None. | 72 | This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | |
| 73 | The air here smells of smoke. Encounter: Stirges (3) Treasure: None. | 74 | Encounter: Beetles, Fire (5) Treasure: None. | 75 | Encounter: Skeletons (7) Treasure: As per monster type. |
| 76 | Encounter: Stirges (10) Treasure: As per monster type. | 77 | The air here is very hot. Encounter: Green Slimes (1) Treasure: None. | 78 | Fog gathers and swirls on the floor, concealing it. |
| 79 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a corroded chain here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 80 | Encounter: Beetles, Fire (4) Treasure: As per monster type. | 81 | |
| 82 | An acrid smell assails your nostrils. Encounter: Halflings (8) Treasure: None. | 83 | The air here is very hot. There is a salty, wet smell to this area. Treasure: 500sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 84 | The air here smells of smoke. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |