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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Lost Catacombs of Curses

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (4)
Treasure: None.
2

3

 
4

5

6

 
7

Encounter: Gnomes (2)
Treasure: As per monster type.
8There is a trickle of water here.

Treasure: 300sp, 20gp.
Trap: Poison snake: 1 hit dice.
9

Trap: Fog: Looks like poison gas, but harmless.
 
10

Encounter: Wolves (5)
Treasure: None.
11There is a small puddle of water here.

12A haze of smoke hangs in the air.

Treasure: 300sp.
 
13

14The air here is very cold. The smell of ozone assails your nostrils.

15Fog gathers and swirls on the floor, concealing it.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
16

Treasure: 100sp, 10gp.
17There is water dripping here.

18

 
19There are bones scattered here.

20

21

Treasure: 600sp.
 
22

23A slight, damp breeze blows through this area.

24

 
25

26This area is very dusty.

27

 
28

29The air here is very hot. There is a pile of ashes here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
30A haze of dust hangs in the air.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
31Your nostrils are overwhelmed by a sulphurous smell.

32Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

Treasure: 100sp.
33

Encounter: Beetles, Fire (5)
Treasure: None.
 
34A cold air current blows through this area. This area smells faintly of urine. This area is covered in cobwebs.

35This area smells faintly of manure. There is a pile of ashes here.

Encounter: Kobolds (10)
Treasure: None.
36There is a mold growing here.

 
37

38A cold air current blows through this area.

Trap: Poison gas: Save vs. Poison or die.
39The air here is very hot. There is a putrid smell coming from something nearby.

Encounter: Traders (3)
Treasure: None.
 
40

41A haze of smoke hangs in the air.

42The wall here is damp.

Encounter: Orcs (7)
Treasure: None.
 
43

Treasure: 100sp, 10gp.
44

Encounter: Acolytes (2)
Treasure: As per monster type.
45There are cracks in the ceiling here.

Treasure: 200sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
46

47A slight breeze blows through this area.

48A strong wind blows through this area. There are bits of fur and hair scattered around here.

 
49This area has a stale, fetid smell. There is a splintered club here.

Encounter: Orcs (5)
Treasure: None.
50The air here is very cold. This area has a stale, fetid smell. There are fungi growing here.

51This area has a stale, fetid smell.

 
52There are sticks scattered here.

Encounter: Sprites (9)
Treasure: None.
53

Treasure: 200sp, 60gp.
54

Encounter: Goblins (3)
Treasure: None.
 
55There is a salty, wet smell to this area.

Encounter: Orcs (3)
Treasure: None.
56A strong, moaning wind blows through this area.

Treasure: 400sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
57Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.

 
58There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (8)
Treasure: None.
59There are several small stones here.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
60There is a slimy coating on the wall here.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
61The air here is very hot. A haze of smoke hangs in the air. The wall here is damp.

62A slight, damp breeze blows through this area.

Encounter: Skeletons (7)
Treasure: None.
63This area has a pleasant, earthy smell.

 
64A strong updraft blows through this area. This area has a stale, fetid smell. There is water dripping here.

65The smell of ozone assails your nostrils. Guano covers this area.

Treasure: 500sp, 40gp.
66There is a candle stub here.

Encounter: Stirges (10)
Treasure: None.
 
67A strong wind blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp.
68Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Goblins (5)
Treasure: None.
69

Treasure: 500sp, 50gp.
Trap: Illusion of monsters: Beetles, Fire (5)
 
70The air here is very hot. This area has a stale, fetid smell.

71The air here is very cold. This area has a pleasant, earthy smell.

Treasure: 400sp.
Trap: Illusion of monsters: Spiders, Crab (1)
72A chlorine-like smell assails your nostrils. There are rotting wood pieces here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
73This area is covered in cobwebs.

74This area smells faintly of urine. Pottery shards are scattered here.

Trap: Poison gas: Save vs. Poison or die.
75Guano covers this area.

Encounter: Wolves (8)
Treasure: As per monster type.
 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee