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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a putrid smell coming from something nearby. There is a trickle of water here. Encounter: Green Slimes (1) Treasure: None. | 2 | The air here smells of smoke. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | There is a bent copper coin lying here. |
| 4 | Encounter: Traders (7) Treasure: As per monster type. | 5 | There is a torch stub here. Trap: Poison gas: Save vs. Poison or die. | 6 | A strong wind blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. |
| 7 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 8 | There is a pile of ashes here. Encounter: Killer Bees (7) Treasure: As per monster type. | 9 | |
| 10 | This area smells faintly of manure. A haze of smoke hangs in the air. Encounter: Halflings (4) Treasure: None. | 11 | 12 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. | |
| 13 | It is foggy here, making it difficult to see. There is a broken sword blade here. Encounter: Beetles, Fire (6) Treasure: None. | 14 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There is a mold growing here. | 15 | A chlorine-like smell assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | Encounter: Beetles, Fire (2) Treasure: As per monster type. | 17 | The air here is very cold. There is a putrid smell coming from something nearby. | 18 | The smell of ozone assails your nostrils. There are cracks in the ceiling here. Encounter: Snakes, Cobra (1) Treasure: None. |
| 19 | Encounter: Sprites (17) Treasure: As per monster type. | 20 | Encounter: Killer Bees (2) Treasure: None. | 21 | Encounter: Dwarves (4) Treasure: As per monster type. |
| 22 | There are dry leaves and twigs scattered here. | 23 | The air here is very hot. This area is very dusty. Treasure: 200sp, 20gp. | 24 | There is a putrid smell coming from something nearby. There is a pile of rags here. |
| 25 | 26 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 27 | This area has a stale, fetid smell. There is water dripping here. Encounter: Killer Bees (9) Treasure: As per monster type. | |
| 28 | 29 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 31 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. Trap: Illusion of monsters: Halflings (13) | 32 | This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 33 | There is a salty, wet smell to this area. There is a small puddle of water here. |
| 34 | The smell of ozone assails your nostrils. Encounter: Dwarves (1) Treasure: As per monster type. | 35 | The air here is very hot. Encounter: Halflings (6) Treasure: As per monster type. | 36 | A slight breeze blows through this area. This area smells faintly of urine. Encounter: Shrews, Giant (3) Treasure: None. |
| 37 | There is a pick handle here. | 38 | The air here is very hot. This area is covered in cobwebs. Treasure: 400sp. | 39 | There is a torn leather boot here. |
| 40 | Trap: Fog: Looks like poison gas, but harmless. | 41 | The smell of ozone assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 42 | The air here is very hot. |
| 43 | This area smells faintly of urine. There is a broken bottle here. Treasure: 500sp, 60gp, 1 gems. | 44 | The smell of ozone assails your nostrils. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 45 | Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 46 | The air here is very hot. Encounter: Killer Bees (7) Treasure: None. | 47 | A strong, gusting wind blows through this area. This area is covered in cobwebs. | 48 | Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here. Encounter: Spiders, Crab (3) Treasure: None. |
| 49 | The air here is very hot. There is a large puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 50 | The smell of ozone assails your nostrils. | 51 | This area smells faintly of manure. Guano covers this area. |
| 52 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 53 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 54 | A slight updraft blows through this area. There is a broken arrow here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 55 | Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 56 | It is misty here. Treasure: 300sp, 30gp. | 57 | |
| 58 | A gusting breeze blows through this area. Encounter: Orcs (4) Treasure: None. | 59 | Encounter: Beetles, Fire (2) Treasure: None. | 60 | Encounter: Stirges (5) Treasure: None. |
| 61 |