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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a small puddle of water here. | 2 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 3 | There is a salty, wet smell to this area. Encounter: Killer Bees (4) Treasure: As per monster type. |
| 4 | The air here is very cold. | 5 | 6 | Encounter: Halflings (14) Treasure: None. | |
| 7 | A strong, moaning wind blows through this area. There is a pile of dung here. Treasure: 400sp. | 8 | There are scratches on the wall here. | 9 | A haze of smoke hangs in the air. There are several small stones here. Encounter: Beetles, Fire (4) Treasure: None. |
| 10 | There are cracks in the ceiling here. | 11 | Treasure: 400sp. | 12 | There is a pick handle here. |
| 13 | A slight downdraft blows through this area. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | 15 | A strong, moaning wind blows through this area. There is a pile of rags here. | |
| 16 | A slight breeze blows through this area. There is a broken arrow here. Encounter: Gnomes (4) Treasure: As per monster type. | 17 | There is a putrid smell coming from something nearby. | 18 | There is a torn sack here. Treasure: 300sp, 40gp. |
| 19 | The air here is very hot. There is a pile of rags here. | 20 | There is a slimy coating on the wall here. | 21 | A strong, moaning wind blows through this area. The wall here is damp. |
| 22 | There are several small stones here. | 23 | Encounter: Shrews, Giant (5) Treasure: As per monster type. | 24 | The air here is very hot. There is a pile of rags here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 25 | A slight breeze blows through this area. Encounter: Skeletons (4) Treasure: None. | 26 | The ceiling here is damp. | 27 | The air here is very hot. This area smells faintly of manure. Guano covers this area. Encounter: Spiders, Crab (2) Treasure: None. |
| 28 | There is a trickle of water here. Encounter: Wolves (3) Treasure: None. | 29 | There are dry leaves and twigs scattered here. | 30 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 31 | A chlorine-like smell assails your nostrils. There is a candle stub here. Treasure: 500sp. | 32 | A slight breeze blows through this area. | 33 | It is foggy here, making it difficult to see. Encounter: Bandits (3) Treasure: None. |
| 34 | 35 | There is a slimy coating on the ceiling here. Encounter: Green Slimes (4) Treasure: None. | 36 | The air here is very hot. This area is covered in rubble and dirt. Treasure: 400sp. | |
| 37 | There is a torn sack here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | A strong wind blows through this area. | 39 | The smell of ozone assails your nostrils. Guano covers this area. Encounter: Halflings (6) Treasure: As per monster type. |
| 40 | 41 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Encounter: Wolves (5) Treasure: None. | 42 | ||
| 43 | There is a large puddle of water here. Encounter: Kobolds (9) Treasure: None. | 44 | A metallic smell assails your nostrils. There is a torn sack here. Encounter: Bandits (1) Treasure: As per monster type. | 45 | Encounter: Halflings (8) Treasure: As per monster type. |
| 46 | The air here smells of smoke. The wall here is damp. | 47 | There is a cracked flask here. Encounter: Acolytes (7) Treasure: None. | 48 | There are cracks in the ceiling here. Encounter: Bandits (5) Treasure: As per monster type. |
| 49 | It is foggy here, making it difficult to see. There are wax drippings here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 50 | 51 | A slight updraft blows through this area. | |
| 52 | A gusting breeze blows through this area. A haze of smoke hangs in the air. There are fungi growing here. Treasure: 600sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 53 | There is a salty, wet smell to this area. There is a small puddle of water here. | 54 | |
| 55 | A strong wind blows through this area. Trap: Poison gas: Save vs. Poison or die. | 56 | A strong wind blows through this area. Treasure: 300sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 57 | A chlorine-like smell assails your nostrils. There is a corroded chain here. Encounter: Bandits (8) Treasure: As per monster type. |
| 58 | This area smells of rotting vegetation. Trap: Poison gas: Save vs. Poison or die. | 59 | A cold air current blows through this area. There is a putrid smell coming from something nearby. There is a bent and rusted iron bar here. | 60 | |
| 61 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 62 | A strong, gusting wind blows through this area. This area smells faintly of manure. There are scratches on the wall here. | 63 | |
| 64 | 65 | This area has a stale, fetid smell. Pottery shards are scattered here. Encounter: Acolytes (1) Treasure: As per monster type. | 66 | A haze of dust hangs in the air. There are cracks in the floor here. Trap: Poison gas: Save vs. Poison or die. | |
| 67 | Trap: Fog: Looks like poison gas, but harmless. | 68 | The hilt of a broken dagger is lying here. | 69 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 70 | There is a broken bottle here. | 71 | 72 | There is a putrid smell coming from something nearby. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | |
| 73 | Encounter: Acolytes (8) Treasure: As per monster type. | 74 | It is misty here. Treasure: 300sp. | 75 | The air here is very cold. This area is covered in cobwebs. Encounter: Kobolds (9) Treasure: None. |
| 76 | A metallic smell assails your nostrils. Encounter: Kobolds (11) Treasure: As per monster type. | 77 | There is a cracked flask here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | The air here is very hot. This area smells faintly of manure. Encounter: Traders (1) Treasure: None. |
| 79 | Treasure: 400sp, 50gp. | 80 | Encounter: Skeletons (7) Treasure: None. | 81 | There is a pile of ashes here. Encounter: Stirges (5) Treasure: None. |
| 82 | There is a pile of dung here. | 83 | A chlorine-like smell assails your nostrils. There is a pile of dung here. Treasure: 200sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 84 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. |
| 85 |