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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A gusting breeze blows through this area. This area smells faintly of manure. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 2 | A strong, gusting wind blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | Treasure: 500sp. |
| 4 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Stirges (6) Treasure: As per monster type. | 5 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (4) Treasure: None. | 6 | This area is covered in cobwebs. Encounter: Gnomes (2) Treasure: As per monster type. |
| 7 | A slight updraft blows through this area. The remnants of a rope are here, rotten. Treasure: 500sp, 30gp. | 8 | There is a bent and rusted iron bar here. Encounter: Shrews, Giant (2) Treasure: None. | 9 | A cold air current blows through this area. Encounter: Green Slimes (1) Treasure: None. |
| 10 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 500sp. | 11 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | |
| 13 | Encounter: Shrews, Giant (1) Treasure: As per monster type. | 14 | Encounter: Dwarves (3) Treasure: As per monster type. | 15 | There is a cracked flask here. |
| 16 | There is a salty, wet smell to this area. | 17 | The air here smells of smoke. | 18 | |
| 19 | This area smells faintly of manure. There is a mold growing here. Encounter: Stirges (8) Treasure: As per monster type. | 20 | There are dry leaves and twigs scattered here. | 21 | Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here. |
| 22 | The air here is very hot. Encounter: Shrews, Giant (1) Treasure: None. | 23 | This area smells faintly of urine. | 24 | The air here smells of smoke. Encounter: Skeletons (8) Treasure: None. |
| 25 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | Treasure: 400sp. Trap: Illusion of monsters: Kobolds (9) | 27 | Fog gathers and swirls on the floor, concealing it. |
| 28 | A haze of dust hangs in the air. Encounter: Orcs (5) Treasure: As per monster type. | 29 | There is a corroded chain here. | 30 | There is a putrid smell coming from something nearby. Encounter: Dwarves (3) Treasure: As per monster type. |
| 31 | Encounter: Acolytes (8) Treasure: None. | 32 | A strong downdraft blows through this area. A haze of dust hangs in the air. | 33 | The smell of ozone assails your nostrils. There is a slimy coating on the ceiling here. |
| 34 | 35 | A slight downdraft blows through this area. There is a cracked flask here. | 36 | This area has a stale, fetid smell. Treasure: 200sp. | |
| 37 | This area has a stale, fetid smell. Treasure: 300sp, 1 jewelry. Trap: Poison snake: 1 hit dice. | 38 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. This area is covered in cobwebs. | 39 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a bent copper coin lying here. Treasure: 300sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 40 | A metallic smell assails your nostrils. | 41 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | There are dry leaves and twigs scattered here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 43 | The wall here is damp. Treasure: 500sp, 30gp. | 44 | Encounter: Stirges (8) Treasure: None. | 45 | A slight, damp breeze blows through this area. There is a pile of rags here. |
| 46 | There is a rusted spike here. Trap: Fog: Looks like poison gas, but harmless. | 47 | There is water dripping here. | 48 | A slight breeze blows through this area. There is a pile of rags here. |
| 49 | A strong wind blows through this area. An acrid smell assails your nostrils. There is water dripping here. Encounter: Sprites (12) Treasure: As per monster type. | 50 | Encounter: Orcs (7) Treasure: As per monster type. | 51 | Pottery shards are scattered here. |
| 52 | The air here is very cold. There is a broken bottle here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | This area smells faintly of manure. | 54 | |
| 55 | There is a broken pole here. | 56 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 57 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is water dripping here. |
| 58 | There is a pile of dung here. Encounter: Acolytes (5) Treasure: None. | 59 | There are dry leaves and twigs scattered here. Encounter: Gnomes (5) Treasure: None. | 60 | Encounter: Stirges (2) Treasure: None. |
| 61 | A haze of dust hangs in the air. There is a torn leather boot here. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 62 | 63 | The air here is very cold. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are food scraps scattered here. | |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are cracks in the floor here. Treasure: 600sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 65 | A slight downdraft blows through this area. There are several small stones here. | 66 | A strong wind blows through this area. Treasure: 400sp, 1 magic item. |
| 67 | This area is covered in cobwebs. | 68 | This area has a stale, fetid smell. Encounter: Orcs (4) Treasure: None. | 69 | The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a blunt javelin head here. Encounter: Shrews, Giant (9) Treasure: As per monster type. |
| 70 | There is a pile of dung here. | 71 | This area has a stale, fetid smell. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 72 | A strong wind blows through this area. There is a pile of dung here. |
| 73 | This area smells of rotting vegetation. There are cracks in the floor here. | 74 | There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 75 | A slight updraft blows through this area. This area smells faintly of manure. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 76 | The air here is very hot. This area smells faintly of manure. Encounter: Killer Bees (3) Treasure: As per monster type. | 77 | There are wax drippings here. | 78 | There are sticks scattered here. Encounter: Wolves (6) Treasure: As per monster type. |
| 79 | This area is very dusty. Encounter: Goblins (5) Treasure: None. | 80 |