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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a putrid smell coming from something nearby. Encounter: Snakes, Cobra (4) Treasure: None. | 2 | This area smells faintly of urine. This area is covered in rubble and dirt. Encounter: Killer Bees (3) Treasure: None. | 3 | There are rotting wood pieces here. Encounter: Stirges (10) Treasure: None. |
| 4 | This area is very dusty. Treasure: 100sp, 20gp. Trap: Illusion of monsters: Stirges (7) | 5 | A chlorine-like smell assails your nostrils. Encounter: Kobolds (12) Treasure: None. | 6 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here. |
| 7 | 8 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 9 | There is a splintered club here. Encounter: Traders (3) Treasure: None. | |
| 10 | 11 | The air here is very cold. This area has a stale, fetid smell. | 12 | The smell of ozone assails your nostrils. There are cracks in the ceiling here. Treasure: 300sp. | |
| 13 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. | 14 | There are sticks scattered here. | 15 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 16 | The air here is very cold. | 17 | Guano covers this area. | 18 | Encounter: Orcs (6) Treasure: None. |
| 19 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 20 | A cold air current blows through this area. | 21 | This area smells faintly of manure. Treasure: 300sp, 20gp. |
| 22 | 23 | There are cracks in the wall here. | 24 | There is a torn sack here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 25 | A slight, damp breeze blows through this area. A haze of dust hangs in the air. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | There is a putrid smell coming from something nearby. There is a corroded chain here. | 27 | A strong, moaning wind blows through this area. Encounter: Traders (7) Treasure: None. |
| 28 | A strong downdraft blows through this area. | 29 | There are sticks scattered here. Encounter: Acolytes (7) Treasure: As per monster type. | 30 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Treasure: 500sp, 30gp. |
| 31 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 32 | A metallic smell assails your nostrils. | 33 | It is foggy here, making it difficult to see. There is a pile of ashes here. |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Wolves (7) Treasure: None. | 35 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a mold growing here. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 36 | Encounter: Stirges (8) Treasure: As per monster type. |
| 37 | This area has a stale, fetid smell. Encounter: Acolytes (1) Treasure: As per monster type. | 38 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 39 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. Treasure: 500sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 40 | This area smells faintly of manure. A haze of smoke hangs in the air. | 41 | The air here smells of smoke. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | Treasure: 100sp, 20gp. |
| 43 | This area smells of rotting vegetation. | 44 | A gusting breeze blows through this area. This area is covered in cobwebs. | 45 | |
| 46 | This area is covered in cobwebs. | 47 | There are bones scattered here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 48 | A metallic smell assails your nostrils. |
| 49 | 50 | Encounter: Spiders, Crab (1) Treasure: None. | 51 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt. Encounter: Beetles, Fire (3) Treasure: As per monster type. | |
| 52 | This area is very dusty. | 53 | This area smells of rotting vegetation. Treasure: 200sp. | 54 | The air here smells of smoke. Encounter: Kobolds (12) Treasure: As per monster type. |
| 55 | There is a slimy coating on the ceiling here. | 56 | The smell of ozone assails your nostrils. There is a broken arrow here. Treasure: 500sp. | 57 | It is foggy here, making it difficult to see. There are sticks scattered here. Encounter: Killer Bees (1) Treasure: As per monster type. |
| 58 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Treasure: 600sp, 20gp. | 59 | There is a cracked hammer head here. Encounter: Acolytes (8) Treasure: None. | 60 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Halflings (12) Treasure: None. |
| 61 | The air here is very hot. | 62 | The remnants of a rope are here, rotten. | 63 | This area smells faintly of manure. There is a pile of rags here. |
| 64 | Encounter: Gnomes (6) Treasure: As per monster type. | 65 | There is a putrid smell coming from something nearby. Encounter: Beetles, Fire (2) Treasure: None. | 66 | This area smells faintly of manure. It is misty here. There is water dripping here. Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 67 | A haze of smoke hangs in the air. | 68 | An acrid smell assails your nostrils. This area is covered in rubble and dirt. Encounter: Acolytes (5) Treasure: None. | 69 | This area has a pleasant, earthy smell. |
| 70 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Guano covers this area. Encounter: Bandits (5) Treasure: None. | 71 | This area smells of rotting vegetation. There is a splintered club here. | 72 | A gusting breeze blows through this area. |
| 73 | A metallic smell assails your nostrils. There are cracks in the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 74 | Encounter: Skeletons (8) Treasure: None. | 75 | There is a pile of ashes here. Treasure: 200sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 76 | There is water dripping here. Encounter: Acolytes (4) Treasure: As per monster type. |