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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt. | 2 | A metallic smell assails your nostrils. | 3 | A slight breeze blows through this area. Encounter: Acolytes (2) Treasure: None. |
| 4 | The air here smells of smoke. There is a torch stub here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 5 | There are bones scattered here. | 6 | There is water dripping here. |
| 7 | There are several small stones here. Treasure: 300sp, 40gp. Trap: Illusion of monsters: Acolytes (7) | 8 | The air here is very hot. It is foggy here, making it difficult to see. | 9 | The air here is very cold. There is a putrid smell coming from something nearby. Treasure: 600sp. Trap: Poison snake: 1 hit dice. |
| 10 | This area is very dusty. | 11 | Encounter: Skeletons (7) Treasure: None. | 12 | |
| 13 | The smell of ozone assails your nostrils. | 14 | This area has a pleasant, earthy smell. This area is very dusty. Treasure: 300sp, 10gp. | 15 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is water dripping here. |
| 16 | 17 | Treasure: 200sp. | 18 | There are bones scattered here. Encounter: Spiders, Crab (3) Treasure: None. | |
| 19 | Trap: Poison gas: Save vs. Poison or die. | 20 | The air here smells of smoke. There is dried blood here. | 21 | A cold air current blows through this area. There is a salty, wet smell to this area. It is foggy here, making it difficult to see. |
| 22 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. | 23 | This area is covered in cobwebs. Treasure: 200sp. | 24 | A strong wind blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. |
| 25 | There is a candle stub here. Encounter: Gnomes (4) Treasure: None. | 26 | There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | 27 | Treasure: 100sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 28 | Encounter: Skeletons (7) Treasure: None. | 29 | The remnants of a rope are here, rotten. | 30 | This area has a pleasant, earthy smell. There is a mold growing here. Treasure: 100sp, 50gp. |
| 31 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 32 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. | 33 | |
| 34 | The air here is very hot. This area has a pleasant, earthy smell. There is a corroded chain here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | There is a bent and rusted iron bar here. Encounter: Acolytes (3) Treasure: As per monster type. | 36 | Encounter: Acolytes (8) Treasure: As per monster type. |
| 37 | It is foggy here, making it difficult to see. There are bones scattered here. | 38 | A gusting breeze blows through this area. This area smells faintly of urine. The wall here is damp. Encounter: Killer Bees (6) Treasure: As per monster type. | 39 | This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 40 | This area has a stale, fetid smell. There is a large puddle of water here. | 41 | A slight breeze blows through this area. There is a splintered club here. Encounter: Goblins (4) Treasure: As per monster type. | 42 | |
| 43 | There are cracks in the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 44 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the ceiling here. | 45 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 46 | A chlorine-like smell assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 47 | A cold air current blows through this area. There is water dripping here. Treasure: 200sp, 3 gems. Trap: Illusion of monsters: Lizards, Gecko (2) | 48 | This area smells of rotting vegetation. Treasure: 600sp. |
| 49 | There is a bent copper coin lying here. | 50 | There is a blunt javelin head here. | 51 | There are sticks scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 52 | This area has a pleasant, earthy smell. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 53 | This area smells of rotting vegetation. Encounter: Kobolds (8) Treasure: As per monster type. | 54 | It is foggy here, making it difficult to see. Encounter: Skeletons (4) Treasure: None. |
| 55 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. | 56 | There is a salty, wet smell to this area. Guano covers this area. | 57 | There is a torch stub here. |
| 58 | Encounter: Skeletons (10) Treasure: None. | 59 | There is water dripping here. Encounter: Goblins (4) Treasure: None. | 60 | The air here is very cold. Treasure: 100sp, 20gp. Trap: Illusion of monsters: Killer Bees (3) |
| 61 | A slight breeze blows through this area. | 62 | There is a broken sword blade here. Encounter: Stirges (7) Treasure: None. |