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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Strange Isle of Phantasms

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here smells of smoke.

Treasure: 300sp, 20gp.
Trap: Illusion of monsters: Traders (8)
2A slight breeze blows through this area. This area smells faintly of manure. There is a mold growing here.

3

Encounter: Shrews, Giant (6)
Treasure: None.
 
4

5There is a putrid smell coming from something nearby.

Encounter: Dwarves (2)
Treasure: As per monster type.
6The ceiling here is damp.

 
7It is foggy here, making it difficult to see. There is a rusted spike here.

Encounter: Acolytes (3)
Treasure: As per monster type.
8

9A metallic smell assails your nostrils. Guano covers this area.

 
10This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

11There are cracks in the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
12This area smells faintly of manure.

Encounter: Spiders, Crab (1)
Treasure: None.
 
13A cold air current blows through this area. There is a salty, wet smell to this area.

14A strong updraft blows through this area. This area has a pleasant, earthy smell. There is a torn leather boot here.

15The air here is very cold. There is a pile of dung here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
16

Treasure: 100sp.
17There are bits of fur and hair scattered around here.

18A metallic smell assails your nostrils. There is a bent and rusted iron bar here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
19

20The air here smells of smoke. There is a slimy coating on the ceiling here.

21The air here is very hot. There is a putrid smell coming from something nearby.

Treasure: 400sp, 20gp.
 
22This area smells faintly of manure. There are food scraps scattered here.

Encounter: Traders (3)
Treasure: As per monster type.
23An acrid smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
24There are food scraps scattered here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
25The air here smells of smoke. The ceiling here is damp.

Encounter: Sprites (7)
Treasure: None.
26There is a torch stub here.

27

Encounter: Traders (6)
Treasure: None.
 
28This area is very dusty.

29A slight, damp breeze blows through this area. This area smells faintly of manure.

Encounter: Sprites (5)
Treasure: As per monster type.
30A slight breeze blows through this area. This area smells of rotting vegetation. There is a torn leather boot here.

Treasure: 100sp, 30gp.
 
31

32This area has a stale, fetid smell. It is misty here.

Treasure: 400sp.
33

Treasure: 400sp, 10gp.
 
34

35A haze of dust hangs in the air.

36A cold air current blows through this area. This area smells faintly of manure.

 
37A cold air current blows through this area.

38There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a rusted spike here.

Encounter: Traders (7)
Treasure: As per monster type.
39There is a large puddle of water here.

Encounter: Traders (6)
Treasure: As per monster type.
 
40

Encounter: Kobolds (8)
Treasure: None.
41The air here smells of smoke. Guano covers this area.

42This area smells faintly of manure.

 
43Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (4)
Treasure: As per monster type.
44This area is very dusty.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
45The air here is very hot. This area smells faintly of manure.

 
46This area is covered in cobwebs.

47

48It is foggy here, making it difficult to see. There is a blunt javelin head here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
49The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here.

Encounter: Wolves (8)
Treasure: None.
50A slight breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (2)
Treasure: None.
51An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

Encounter: Traders (7)
Treasure: None.
 
52

Encounter: Traders (6)
Treasure: None.
53Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
54

Trap: Poison gas: Save vs. Poison or die.
 
55A slight downdraft blows through this area.

Treasure: 500sp.
Trap: Illusion of monsters: Dwarves (4)
56There is a mold growing here.

57A cold air current blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

 
58There is a pick handle here.

Encounter: Lizards, Gecko (2)
Treasure: None.
59A slight, damp breeze blows through this area.

Treasure: 500sp, 10gp.
60This area smells faintly of urine.

 
61There is a small puddle of water here.

Treasure: 600sp, 50gp.
62The air here is very hot.

63This area is very dusty.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
64This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Bandits (3)
Treasure: None.
65This area is covered in cobwebs.

66A slight updraft blows through this area. This area smells of rotting vegetation.

Encounter: Sprites (9)
Treasure: As per monster type.
 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee