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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 2 | 3 | A strong wind blows through this area. There is a large puddle of water here. Encounter: Killer Bees (1) Treasure: As per monster type. | |
| 4 | This area has a pleasant, earthy smell. Encounter: Sprites (9) Treasure: None. | 5 | A strong, moaning wind blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 6 | An acrid smell assails your nostrils. This area is very dusty. |
| 7 | A cold air current blows through this area. Encounter: Kobolds (10) Treasure: None. | 8 | A slight breeze blows through this area. Encounter: Traders (2) Treasure: None. | 9 | Fog gathers and swirls on the floor, concealing it. Treasure: 500sp, 40gp. Trap: Illusion of monsters: Killer Bees (6) |
| 10 | 11 | This area is very dusty. | 12 | There is a broken pole here. Treasure: 600sp, 20gp. | |
| 13 | The air here is very hot. There is a slimy coating on the ceiling here. | 14 | Encounter: Acolytes (5) Treasure: As per monster type. | 15 | The air here is very cold. Guano covers this area. |
| 16 | A strong wind blows through this area. Encounter: Acolytes (8) Treasure: None. | 17 | There are cracks in the ceiling here. | 18 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. |
| 19 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. | 20 | 21 | There is a bent and rusted iron bar here. Trap: Fog: Looks like poison gas, but harmless. | |
| 22 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. | 23 | The air here is very hot. This area has a pleasant, earthy smell. There is a pile of ashes here. | 24 | A metallic smell assails your nostrils. This area is covered in cobwebs. |
| 25 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Guano covers this area. Encounter: Lizards, Gecko (3) Treasure: None. | 26 | The air here smells of smoke. The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | A cold air current blows through this area. Treasure: 600sp, 4 jewelry, 1 magic item. Trap: Poison needle: Save vs. Poison or die. |
| 28 | A chlorine-like smell assails your nostrils. | 29 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. Treasure: 600sp. Trap: Illusion of monsters: Acolytes (5) |
| 31 | It is foggy here, making it difficult to see. Pottery shards are scattered here. | 32 | The air here is very cold. There is a small puddle of water here. Encounter: Orcs (4) Treasure: As per monster type. | 33 | The air here is very hot. This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 34 | The air here is very cold. There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | A cold air current blows through this area. This area is covered in cobwebs. | 36 | The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 37 | There is a pile of ashes here. Treasure: 200sp, 60gp. | 38 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. | 39 | There is a salty, wet smell to this area. There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 40 | Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here. Encounter: Bandits (1) Treasure: None. | 41 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. The ceiling here is damp. Encounter: Skeletons (7) Treasure: None. | 42 | |
| 43 | 44 | 45 | This area has a stale, fetid smell. | ||
| 46 | There is a mold growing here. Encounter: Traders (6) Treasure: None. | 47 | 48 | A metallic smell assails your nostrils. Encounter: Gnomes (2) Treasure: None. | |
| 49 | This area smells of rotting vegetation. Encounter: Goblins (6) Treasure: As per monster type. | 50 | This area smells faintly of urine. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (4) Treasure: None. | 51 | This area is covered in cobwebs. Encounter: Beetles, Fire (7) Treasure: None. |
| 52 | This area is covered in cobwebs. Encounter: Shrews, Giant (9) Treasure: None. | 53 | Encounter: Stirges (6) Treasure: None. | 54 | There is a torn leather boot here. Encounter: Green Slimes (1) Treasure: None. |
| 55 | This area smells of rotting vegetation. There is a rusted spike here. | 56 | A cold air current blows through this area. | 57 | The air here smells of smoke. |
| 58 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 400sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 59 | There is a pile of ashes here. | 60 | It is foggy here, making it difficult to see. Treasure: 500sp. |