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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a salty, wet smell to this area. There is a pile of dung here. | 2 | It is foggy here, making it difficult to see. Encounter: Stirges (4) Treasure: None. | 3 | There is a badly dented helmet here. |
| 4 | This area smells faintly of manure. There are sticks scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | The air here smells of smoke. There are several small stones here. | 6 | Trap: Poison gas: Save vs. Poison or die. |
| 7 | A chlorine-like smell assails your nostrils. Treasure: 600sp, 40gp. Trap: Illusion of monsters: Stirges (10) | 8 | A slight, damp breeze blows through this area. There is a pile of rags here. | 9 | A strong updraft blows through this area. |
| 10 | There are scratches on the wall here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 11 | Encounter: Acolytes (8) Treasure: None. | 12 | An acrid smell assails your nostrils. There is a corroded chain here. Treasure: 200sp, 1 magic item. |
| 13 | This area is covered in cobwebs. | 14 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Traders (2) Treasure: As per monster type. | 15 | A slight breeze blows through this area. This area smells faintly of urine. There is a trickle of water here. |
| 16 | Encounter: Green Slimes (2) Treasure: As per monster type. | 17 | 18 | Encounter: Killer Bees (8) Treasure: None. | |
| 19 | Trap: Fog: Looks like poison gas, but harmless. | 20 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. | 21 | There is a bent and rusted iron bar here. |
| 22 | This area smells faintly of urine. The ceiling here is damp. Treasure: 200sp. | 23 | 24 | A slight, damp breeze blows through this area. | |
| 25 | 26 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. | 27 | This area has a stale, fetid smell. This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 28 | There is a pile of ashes here. | 29 | The smell of ozone assails your nostrils. The ceiling here is damp. Treasure: 400sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 30 | Guano covers this area. |
| 31 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 400sp, 30gp, 1 magic item. | 32 | There is a pile of ashes here. Encounter: Kobolds (14) Treasure: None. | 33 | This area is covered in cobwebs. |
| 34 | A strong, moaning wind blows through this area. Encounter: Green Slimes (1) Treasure: None. | 35 | There are several small stones here. Trap: Poison gas: Save vs. Poison or die. | 36 | There are wax drippings here. Encounter: Halflings (9) Treasure: None. |
| 37 | There is a broken arrow here. | 38 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Dwarves (5) Treasure: None. | 39 | A slight, damp breeze blows through this area. Encounter: Sprites (8) Treasure: As per monster type. |
| 40 | A metallic smell assails your nostrils. | 41 | The wall here is damp. Encounter: Orcs (5) Treasure: None. | 42 | The air here smells of smoke. It is foggy here, making it difficult to see. |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 44 | There is a bent and rusted iron bar here. Treasure: 400sp, 10gp. Trap: Poison snake: 1 hit dice. | 45 | A strong downdraft blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Acolytes (3) Treasure: As per monster type. |
| 46 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | Treasure: 500sp. | 48 | |
| 49 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Wolves (7) Treasure: None. | 50 | This area smells of rotting vegetation. The wall here is damp. | 51 | |
| 52 | 53 | There are rotting wood pieces here. | 54 | A strong, gusting wind blows through this area. There is a mold growing here. Encounter: Wolves (7) Treasure: As per monster type. | |
| 55 | There is a broken sword blade here. | 56 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | The air here is very cold. This area smells faintly of urine. This area is covered in rubble and dirt. |
| 58 | There are bones scattered here. Encounter: Goblins (3) Treasure: As per monster type. | 59 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | This area has a stale, fetid smell. This area is very dusty. |
| 61 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. | 62 | A strong wind blows through this area. There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | 63 | |
| 64 | The air here is very hot. The ceiling here is damp. | 65 | Teeth and fangs are scattered here. |