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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Secret Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area. There are fungi growing here.

2A chlorine-like smell assails your nostrils. There is a slimy coating on the wall here.

3

 
4This area is covered in rubble and dirt.

Trap: Fog: Looks like poison gas, but harmless.
5This area is covered in cobwebs.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
6The ceiling here is damp.

 
7This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

Encounter: Gnomes (3)
Treasure: None.
8There is a pile of ashes here.

9This area smells of rotting vegetation. It is foggy here, making it difficult to see.

 
10This area has a stale, fetid smell.

11There is a salty, wet smell to this area.

12A slight breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
13A slight breeze blows through this area.

Encounter: Acolytes (5)
Treasure: None.
14This area smells of rotting vegetation. There are cracks in the wall here.

Treasure: 400sp, 30gp.
15There are cracks in the floor here.

 
16There are rotting wood pieces here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
17This area smells faintly of manure. There is a broken pole here.

Encounter: Beetles, Fire (7)
Treasure: None.
18This area smells of rotting vegetation.

 
19Guano covers this area.

20A slight breeze blows through this area. There is a large puddle of water here.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
21The ceiling here is damp.

 
22Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (7)
Treasure: None.
23A strong downdraft blows through this area.

24There are bits of fur and hair scattered around here.

 
25It is foggy here, making it difficult to see.

Encounter: Green Slimes (3)
Treasure: None.
26This area has a stale, fetid smell. There are rotting wood pieces here.

27A slight breeze blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
28There are dry leaves and twigs scattered here.

Encounter: Acolytes (1)
Treasure: As per monster type.
29This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: As per monster type.
30

 
31

Encounter: Skeletons (6)
Treasure: As per monster type.
32The air here is very hot. This area smells faintly of manure. This area is covered in cobwebs.

33There is a mold growing here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
34

Encounter: Skeletons (7)
Treasure: As per monster type.
35There is a badly dented helmet here.

36A cold air current blows through this area. This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: None.
 
37There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
38A slight updraft blows through this area.

Encounter: Killer Bees (6)
Treasure: As per monster type.
39A strong, gusting wind blows through this area. There is a trickle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

41A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
42This area is very dusty.

 
43The air here is very hot. This area is covered in cobwebs.

44A slight breeze blows through this area. This area smells of rotting vegetation. There are several small stones here.

45An acrid smell assails your nostrils.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
46A slight, damp breeze blows through this area. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47A slight breeze blows through this area. This area smells faintly of manure. The ceiling here is damp.

Encounter: Traders (4)
Treasure: As per monster type.
48A strong wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a broken pole here.

Encounter: Kobolds (15)
Treasure: As per monster type.
 
49There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50This area has a pleasant, earthy smell.

Encounter: Skeletons (7)
Treasure: None.
51This area smells faintly of manure.

Treasure: 200sp.
 
52A strong updraft blows through this area.

53A cold air current blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
54There is a blunt javelin head here.

 
55Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here.

Encounter: Beetles, Fire (1)
Treasure: None.
56This area has a pleasant, earthy smell. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
57A gusting breeze blows through this area. This area smells faintly of urine.

 
58

59The air here is very hot.

Encounter: Killer Bees (5)
Treasure: None.
60There are sticks scattered here.

Treasure: 300sp, 30gp.
 
61

62

Encounter: Orcs (6)
Treasure: As per monster type.
63

 
64There are cracks in the wall here.

Encounter: Skeletons (8)
Treasure: As per monster type.
65A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Treasure: 200sp.
Trap: Illusion of monsters: Traders (7)
66This area has a stale, fetid smell.

 
67The air here is very hot. This area is covered in cobwebs.

Treasure: 400sp.
Trap: Illusion of monsters: Beetles, Fire (7)
68It is misty here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
69A strong, moaning wind blows through this area. There is a pile of dung here.

 
70A strong, moaning wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Kobolds (13)
Treasure: As per monster type.
71The air here is very hot. This area has a stale, fetid smell. There are scratches on the wall here.

Encounter: Goblins (3)
Treasure: None.
72A strong, moaning wind blows through this area. This area smells faintly of manure. There is a corroded chain here.

 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee