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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a pile of ashes here. | 2 | 3 | ||
| 4 | A strong, moaning wind blows through this area. | 5 | Treasure: 400sp. Trap: Illusion of monsters: Acolytes (7) | 6 | This area smells faintly of manure. This area is very dusty. Encounter: Sprites (15) Treasure: None. |
| 7 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 8 | The air here smells of smoke. There is a mold growing here. | 9 | Your nostrils are overwhelmed by a sulphurous smell. |
| 10 | Encounter: Goblins (6) Treasure: As per monster type. | 11 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 12 | Your nostrils are overwhelmed by a sulphurous smell. |
| 13 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There are sticks scattered here. | 14 | The air here is very hot. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (1) Treasure: None. | 15 | Encounter: Gnomes (3) Treasure: As per monster type. |
| 16 | The remnants of a rope are here, rotten. Treasure: 200sp. | 17 | Encounter: Dwarves (1) Treasure: As per monster type. | 18 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Killer Bees (3) Treasure: None. |
| 19 | A strong wind blows through this area. There is a broken sword blade here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 20 | A slight downdraft blows through this area. Treasure: 400sp. | 21 | Encounter: Halflings (15) Treasure: As per monster type. |
| 22 | There is water dripping here. | 23 | 24 | There is a pile of straw here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 25 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 26 | 27 | ||
| 28 | The air here is very hot. This area is covered in rubble and dirt. | 29 | The air here is very cold. Pottery shards are scattered here. | 30 | This area smells of rotting vegetation. There is a pile of dung here. Encounter: Acolytes (1) Treasure: As per monster type. |
| 31 | It is misty here. Teeth and fangs are scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | A gusting breeze blows through this area. There are scratches on the wall here. | 33 | There is a pile of straw here. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | The air here is very cold. Trap: Poison gas: Save vs. Poison or die. | 35 | This area is very dusty. | 36 | The air here is very hot. This area smells of rotting vegetation. |
| 37 | There is a mold growing here. | 38 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 39 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. The hilt of a broken dagger is lying here. |
| 40 | The air here is very hot. | 41 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | The air here is very hot. There is a mold growing here. |
| 43 | There are several small stones here. Trap: Poison gas: Save vs. Poison or die. | 44 | The air here is very hot. This area smells faintly of urine. There is a slimy coating on the floor here. Encounter: Kobolds (8) Treasure: None. | 45 | The air here is very hot. The air here smells of smoke. |
| 46 | Encounter: Acolytes (3) Treasure: None. | 47 | This area has a stale, fetid smell. | 48 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 49 | This area has a pleasant, earthy smell. There is a pile of ashes here. Treasure: 200sp. | 50 | This area has a pleasant, earthy smell. This area is very dusty. Encounter: Killer Bees (8) Treasure: None. | 51 | A strong, moaning wind blows through this area. There are rotting wood pieces here. |
| 52 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | 53 | There are several small stones here. | 54 | Encounter: Orcs (3) Treasure: None. |
| 55 | It is foggy here, making it difficult to see. Encounter: Gnomes (1) Treasure: None. | 56 | There are dry leaves and twigs scattered here. Treasure: 400sp, 10gp. Trap: Illusion of monsters: Gnomes (3) | 57 | There is a mold growing here. Encounter: Killer Bees (5) Treasure: None. |
| 58 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 59 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. The wall here is damp. Encounter: Green Slimes (1) Treasure: None. | 60 | It is foggy here, making it difficult to see. This area is covered in cobwebs. |
| 61 | Encounter: Bandits (3) Treasure: None. | 62 | This area is covered in cobwebs. | 63 | |
| 64 | 65 | There is a mold growing here. Encounter: Orcs (8) Treasure: As per monster type. | 66 | Encounter: Orcs (5) Treasure: As per monster type. | |
| 67 | It is foggy here, making it difficult to see. | 68 | This area has a pleasant, earthy smell. Pottery shards are scattered here. Treasure: 400sp, 10gp, 1 magic item. | 69 | An acrid smell assails your nostrils. There are sticks scattered here. |
| 70 | Encounter: Killer Bees (6) Treasure: As per monster type. | 71 | There is a putrid smell coming from something nearby. | 72 | Encounter: Sprites (7) Treasure: As per monster type. |
| 73 | There are cracks in the wall here. | 74 | The air here smells of smoke. Encounter: Gnomes (6) Treasure: None. | 75 | This area has a pleasant, earthy smell. |
| 76 | The air here is very hot. There are cracks in the floor here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 77 | Encounter: Skeletons (8) Treasure: As per monster type. | 78 | Fog gathers and swirls on the floor, concealing it. Treasure: 400sp, 10gp. |