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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | This area is covered in cobwebs. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 2 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | 3 | Encounter: Skeletons (5) Treasure: As per monster type. |
| 4 | A cold air current blows through this area. This area is covered in cobwebs. Treasure: 200sp, 40gp. | 5 | 6 | The air here is very cold. There is a large puddle of water here. | |
| 7 | The air here is very hot. | 8 | Your nostrils are overwhelmed by a sulphurous smell. | 9 | There is a large puddle of water here. |
| 10 | A strong wind blows through this area. This area is covered in cobwebs. | 11 | A cold air current blows through this area. | 12 | The air here smells of smoke. |
| 13 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Bandits (8) Treasure: None. | 14 | A gusting breeze blows through this area. The smell of ozone assails your nostrils. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 15 | This area smells faintly of manure. The remnants of a rope are here, rotten. |
| 16 | This area has a pleasant, earthy smell. There are rotting wood pieces here. | 17 | A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. | 18 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: None. |
| 19 | A strong, moaning wind blows through this area. There is a rusted spike here. Trap: Fog: Looks like poison gas, but harmless. | 20 | Encounter: Orcs (6) Treasure: None. | 21 | Trap: Poison gas: Save vs. Poison or die. |
| 22 | This area has a stale, fetid smell. There is dried blood here. Treasure: 300sp, 40gp. | 23 | A slight breeze blows through this area. There are rotting wood pieces here. | 24 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | The air here is very hot. A chlorine-like smell assails your nostrils. Treasure: 400sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 26 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. | 27 | A metallic smell assails your nostrils. Encounter: Killer Bees (5) Treasure: As per monster type. |
| 28 | There are cracks in the floor here. Encounter: Skeletons (6) Treasure: None. | 29 | The air here is very hot. An acrid smell assails your nostrils. | 30 | This area is covered in cobwebs. |
| 31 | This area smells of rotting vegetation. | 32 | There is a rusted spike here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 33 | A strong wind blows through this area. This area smells faintly of manure. Treasure: 600sp, 30gp. |
| 34 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here. Trap: Poison gas: Save vs. Poison or die. | 35 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 36 | A cold air current blows through this area. There is a cracked hammer head here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 37 | The air here is very hot. | 38 | There is water dripping here. | 39 | It is foggy here, making it difficult to see. Encounter: Stirges (2) Treasure: As per monster type. |
| 40 | There is a pile of rags here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 41 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 42 | There is a blunt javelin head here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | The air here smells of smoke. It is foggy here, making it difficult to see. The wall here is damp. | 44 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Treasure: 300sp. | 45 | |
| 46 | Fog gathers and swirls on the floor, concealing it. | 47 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. Treasure: 300sp. | 48 | It is foggy here, making it difficult to see. There is a pile of straw here. Trap: Fog: Looks like poison gas, but harmless. |
| 49 | There is a large puddle of water here. | 50 | A gusting breeze blows through this area. There are scratches on the wall here. | 51 | The air here is very hot. |
| 52 | This area smells faintly of manure. Encounter: Killer Bees (5) Treasure: As per monster type. | 53 | This area smells faintly of manure. | 54 | Treasure: 600sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 55 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. | 56 | 57 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 58 | The air here is very cold. There is water dripping here. Encounter: Sprites (16) Treasure: As per monster type. | 59 | A strong wind blows through this area. There is water dripping here. | 60 | Treasure: 500sp. |
| 61 | Encounter: Shrews, Giant (6) Treasure: None. | 62 | There is a slimy coating on the ceiling here. Treasure: 200sp, 10gp. Trap: Illusion of monsters: Skeletons (9) | 63 | The air here is very hot. The wall here is damp. Encounter: Snakes, Cobra (2) Treasure: None. |
| 64 | 65 | Encounter: Stirges (6) Treasure: None. | 66 | Fog gathers and swirls on the floor, concealing it. | |
| 67 | There is a pile of dung here. Trap: Poison gas: Save vs. Poison or die. | 68 | Encounter: Shrews, Giant (9) Treasure: As per monster type. | 69 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. |
| 70 | The air here is very cold. This area is covered in cobwebs. |