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adventuregenerator:gen

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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Batrachian Pits of Fire

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a salty, wet smell to this area. There is a pile of dung here.

2It is foggy here, making it difficult to see.

Encounter: Stirges (4)
Treasure: None.
3There is a badly dented helmet here.

 
4This area smells faintly of manure. There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5The air here smells of smoke. There are several small stones here.

6

Trap: Poison gas: Save vs. Poison or die.
 
7A chlorine-like smell assails your nostrils.

Treasure: 600sp, 40gp.
Trap: Illusion of monsters: Stirges (10)
8A slight, damp breeze blows through this area. There is a pile of rags here.

9A strong updraft blows through this area.

 
10There are scratches on the wall here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
11

Encounter: Acolytes (8)
Treasure: None.
12An acrid smell assails your nostrils. There is a corroded chain here.

Treasure: 200sp, 1 magic item.
 
13This area is covered in cobwebs.

14This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Traders (2)
Treasure: As per monster type.
15A slight breeze blows through this area. This area smells faintly of urine. There is a trickle of water here.

 
16

Encounter: Green Slimes (2)
Treasure: As per monster type.
17

18

Encounter: Killer Bees (8)
Treasure: None.
 
19

Trap: Fog: Looks like poison gas, but harmless.
20A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

21There is a bent and rusted iron bar here.

 
22This area smells faintly of urine. The ceiling here is damp.

Treasure: 200sp.
23

24A slight, damp breeze blows through this area.

 
25

26Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

27This area has a stale, fetid smell. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
28There is a pile of ashes here.

29The smell of ozone assails your nostrils. The ceiling here is damp.

Treasure: 400sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
30Guano covers this area.

 
31Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 400sp, 30gp, 1 magic item.
32There is a pile of ashes here.

Encounter: Kobolds (14)
Treasure: None.
33This area is covered in cobwebs.

 
34A strong, moaning wind blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
35There are several small stones here.

Trap: Poison gas: Save vs. Poison or die.
36There are wax drippings here.

Encounter: Halflings (9)
Treasure: None.
 
37There is a broken arrow here.

38This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Dwarves (5)
Treasure: None.
39A slight, damp breeze blows through this area.

Encounter: Sprites (8)
Treasure: As per monster type.
 
40A metallic smell assails your nostrils.

41The wall here is damp.

Encounter: Orcs (5)
Treasure: None.
42The air here smells of smoke. It is foggy here, making it difficult to see.

 
43Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

44There is a bent and rusted iron bar here.

Treasure: 400sp, 10gp.
Trap: Poison snake: 1 hit dice.
45A strong downdraft blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
46This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
47

Treasure: 500sp.
48

 
49The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (7)
Treasure: None.
50This area smells of rotting vegetation. The wall here is damp.

51

 
52

53There are rotting wood pieces here.

54A strong, gusting wind blows through this area. There is a mold growing here.

Encounter: Wolves (7)
Treasure: As per monster type.
 
55There is a broken sword blade here.

56

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57The air here is very cold. This area smells faintly of urine. This area is covered in rubble and dirt.

 
58There are bones scattered here.

Encounter: Goblins (3)
Treasure: As per monster type.
59Your nostrils are overwhelmed by a sulphurous smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
60This area has a stale, fetid smell. This area is very dusty.

 
61A strong, moaning wind blows through this area. This area is covered in rubble and dirt.

62A strong wind blows through this area. There are bones scattered here.

Trap: Poison gas: Save vs. Poison or die.
63

 
64The air here is very hot. The ceiling here is damp.

65Teeth and fangs are scattered here.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee