User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Dark Fortress of Torment

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. This area is covered in cobwebs.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
2There is a putrid smell coming from something nearby. There are rotting wood pieces here.

3Pottery shards are scattered here.

Treasure: 600sp.
 
4

5A strong, moaning wind blows through this area. A haze of dust hangs in the air. There are rotting wood pieces here.

6There is a slimy coating on the wall here.

 
7This area is covered in cobwebs.

Encounter: Acolytes (7)
Treasure: None.
8This area smells of rotting vegetation.

Treasure: 200sp.
Trap: Illusion of monsters: Skeletons (6)
9A cold air current blows through this area. This area is covered in cobwebs.

 
10This area is covered in cobwebs.

11The air here smells of smoke.

Encounter: Beetles, Fire (5)
Treasure: None.
12This area has a stale, fetid smell. There is a torn leather boot here.

 
13This area has a pleasant, earthy smell. There is a bent copper coin lying here.

Treasure: 100sp, 50gp.
14It is foggy here, making it difficult to see.

15

Trap: Fog: Looks like poison gas, but harmless.
 
16This area has a stale, fetid smell.

17A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

Treasure: 300sp, 50gp.
18There is water dripping here.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Halflings (6)
 
19

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
20The air here is very hot. An acrid smell assails your nostrils. There is a pile of rags here.

Encounter: Snakes, Cobra (1)
Treasure: None.
21There is a broken pole here.

 
22

23This area smells faintly of urine. There is a candle stub here.

Trap: Fog: Looks like poison gas, but harmless.
24It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
25The air here smells of smoke.

26

27The air here is very cold.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
28A slight downdraft blows through this area.

Treasure: 500sp.
29A haze of smoke hangs in the air.

Treasure: 300sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
30There is a putrid smell coming from something nearby.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31A haze of smoke hangs in the air.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
32The air here is very hot.

Encounter: Killer Bees (8)
Treasure: As per monster type.
33A slight updraft blows through this area.

 
34This area has a pleasant, earthy smell. There are bones scattered here.

35The air here smells of smoke. It is foggy here, making it difficult to see.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
36This area has a pleasant, earthy smell.

Encounter: Sprites (12)
Treasure: None.
 
37Your nostrils are overwhelmed by a sulphurous smell.

38There is a small puddle of water here.

39

 
40There are cracks in the ceiling here.

Trap: Fog: Looks like poison gas, but harmless.
41Fog gathers and swirls on the floor, concealing it.

42There is water dripping here.

Encounter: Shrews, Giant (2)
Treasure: None.
 
43

44This area is covered in rubble and dirt.

45This area smells of rotting vegetation.

 
46

Encounter: Orcs (3)
Treasure: None.
47

48

Treasure: 200sp.
 
49

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
50

Encounter: Skeletons (7)
Treasure: As per monster type.
51

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
52A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.

53This area has a stale, fetid smell.

54It is foggy here, making it difficult to see.

Encounter: Wolves (9)
Treasure: As per monster type.
 
55The air here is very cold. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a blunt javelin head here.

56A slight breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp.
57A strong wind blows through this area.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
58It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Killer Bees (5)
Treasure: None.
59This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

60The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
61The smell of ozone assails your nostrils.

Encounter: Beetles, Fire (5)
Treasure: None.
62This area is covered in cobwebs.

Encounter: Sprites (12)
Treasure: None.
63

 
64The air here is very hot. This area smells of rotting vegetation. There is a splintered club here.

65

66The air here is very cold.

 
67A slight downdraft blows through this area.

68There is a pile of dung here.

69There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
 
70There are food scraps scattered here.

71A strong, moaning wind blows through this area. A haze of smoke hangs in the air. This area is very dusty.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
72The air here is very cold.

Encounter: Bandits (5)
Treasure: As per monster type.
 
73The air here is very hot. The air here smells of smoke.

74The air here is very hot. This area smells faintly of manure. This area is covered in rubble and dirt.

75A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee