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adventuregenerator:gen

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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Misplaced Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure.

Encounter: Dwarves (6)
Treasure: None.
2This area is covered in cobwebs.

Encounter: Goblins (8)
Treasure: As per monster type.
3It is foggy here, making it difficult to see.

 
4

Trap: Poison gas: Save vs. Poison or die.
5A metallic smell assails your nostrils. A haze of dust hangs in the air. The wall here is damp.

6The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
7This area smells faintly of manure.

8The air here smells of smoke.

Treasure: 200sp.
9A haze of smoke hangs in the air. There are rotting wood pieces here.

 
10There is a pile of dung here.

Encounter: Killer Bees (10)
Treasure: As per monster type.
11A strong, moaning wind blows through this area.

Encounter: Acolytes (7)
Treasure: As per monster type.
12A cold air current blows through this area. This area smells faintly of urine. There are dry leaves and twigs scattered here.

Encounter: Orcs (5)
Treasure: None.
 
13The wall here is damp.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
14The air here is very cold. There is a large puddle of water here.

15

 
16An acrid smell assails your nostrils. There is a trickle of water here.

Encounter: Halflings (11)
Treasure: As per monster type.
17

Encounter: Orcs (5)
Treasure: None.
18This area is covered in cobwebs.

Treasure: 500sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
19This area has a pleasant, earthy smell. It is misty here.

Encounter: Sprites (9)
Treasure: None.
20A strong wind blows through this area. There is a pile of rags here.

21A strong updraft blows through this area. There is a pile of ashes here.

Treasure: 500sp.
 
22This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Skeletons (12)
Treasure: None.
23The air here is very hot. There is a pile of ashes here.

24A cold air current blows through this area.

 
25The smell of ozone assails your nostrils. This area is covered in cobwebs.

26The smell of ozone assails your nostrils.

Encounter: Acolytes (2)
Treasure: None.
27A slight breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
28It is foggy here, making it difficult to see.

Encounter: Stirges (10)
Treasure: None.
29A slight breeze blows through this area. There is a candle stub here.

30There is a putrid smell coming from something nearby. There is a torch stub here.

Encounter: Stirges (6)
Treasure: None.
 
31This area has a pleasant, earthy smell. There is dried blood here.

Treasure: 100sp, 10gp.
Trap: Illusion of monsters: Green Slimes (2)
32The smell of ozone assails your nostrils. This area is very dusty.

Encounter: Dwarves (1)
Treasure: As per monster type.
33

Encounter: Orcs (2)
Treasure: As per monster type.
 
34There are sticks scattered here.

Treasure: 500sp, 10gp, 5 gems.
35The air here smells of smoke. There is a torn sack here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
36The air here is very hot. There is a pile of rags here.

Encounter: Orcs (2)
Treasure: As per monster type.
 
37

Encounter: Killer Bees (7)
Treasure: As per monster type.
38There is water dripping here.

39

Encounter: Wolves (12)
Treasure: As per monster type.
 
40

Encounter: Wolves (10)
Treasure: As per monster type.
41Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a pile of straw here.

42Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
43It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44This area smells faintly of urine. A haze of dust hangs in the air.

Encounter: Traders (7)
Treasure: None.
45There are bones scattered here.

 
46This area is covered in rubble and dirt.

Treasure: 200sp, 20gp.
47Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here.

Encounter: Acolytes (8)
Treasure: As per monster type.
48There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49There is a mold growing here.

Encounter: Kobolds (9)
Treasure: As per monster type.
50There is a putrid smell coming from something nearby.

Encounter: Shrews, Giant (2)
Treasure: None.
51It is misty here. Guano covers this area.

 
52The air here is very hot.

Trap: Poison gas: Save vs. Poison or die.
53There are several small stones here.

54A haze of smoke hangs in the air.

 
55A haze of dust hangs in the air.

56Teeth and fangs are scattered here.

57The air here is very hot. Guano covers this area.

 
58

Encounter: Spiders, Crab (2)
Treasure: None.
59The air here is very hot. A haze of smoke hangs in the air.

60This area is covered in cobwebs.

Encounter: Wolves (12)
Treasure: As per monster type.
 
61

Encounter: Halflings (9)
Treasure: As per monster type.
62It is foggy here, making it difficult to see.

63

 
64There is water dripping here.

65A slight, damp breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
66Your nostrils are overwhelmed by a sulphurous smell.

 
67The air here is very cold.

68There are rotting wood pieces here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
69There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
70The air here is very cold. A metallic smell assails your nostrils. Guano covers this area.

Trap: Poison gas: Save vs. Poison or die.
71

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
72This area has a stale, fetid smell. A haze of smoke hangs in the air.

 
73A strong, moaning wind blows through this area. Guano covers this area.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee