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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | The air here is very hot. There is a mold growing here. Treasure: 600sp. | 2 | A cold air current blows through this area. A haze of smoke hangs in the air. Encounter: Kobolds (9) Treasure: As per monster type. | 3 | It is foggy here, making it difficult to see. There is a slimy coating on the floor here. Encounter: Killer Bees (6) Treasure: None. |
| 4 | A cold air current blows through this area. | 5 | There are rotting wood pieces here. | 6 | There is a salty, wet smell to this area. There are rotting wood pieces here. Treasure: 400sp, 10gp. |
| 7 | A strong, moaning wind blows through this area. | 8 | There are wax drippings here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 9 | There is a broken bottle here. Encounter: Wolves (6) Treasure: As per monster type. |
| 10 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 11 | The hilt of a broken dagger is lying here. | 12 | There is a pile of dung here. |
| 13 | The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Stirges (8) Treasure: As per monster type. | 14 | 15 | The air here is very hot. There is a pile of dung here. Encounter: Dwarves (4) Treasure: None. | |
| 16 | This area has a stale, fetid smell. The ceiling here is damp. | 17 | A slight, damp breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | There are dry leaves and twigs scattered here. Encounter: Snakes, Cobra (5) Treasure: None. |
| 19 | This area is covered in cobwebs. Encounter: Acolytes (2) Treasure: None. | 20 | A metallic smell assails your nostrils. This area is very dusty. | 21 | The air here smells of smoke. Trap: Fog: Looks like poison gas, but harmless. |
| 22 | There are fungi growing here. Encounter: Stirges (3) Treasure: None. | 23 | The air here is very hot. The hilt of a broken dagger is lying here. Treasure: 600sp, 1 magic item. | 24 | This area has a pleasant, earthy smell. There are cracks in the ceiling here. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 25 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 26 | A slight, damp breeze blows through this area. Encounter: Halflings (10) Treasure: As per monster type. | 27 | A strong wind blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Skeletons (6) Treasure: As per monster type. |
| 28 | Encounter: Gnomes (5) Treasure: As per monster type. | 29 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. Encounter: Acolytes (7) Treasure: None. | 30 | A slight breeze blows through this area. Encounter: Snakes, Cobra (4) Treasure: None. |
| 31 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | There is a slimy coating on the wall here. Encounter: Snakes, Cobra (6) Treasure: None. | 33 | This area smells faintly of urine. Guano covers this area. Encounter: Halflings (6) Treasure: None. |
| 34 | A strong updraft blows through this area. This area is covered in cobwebs. | 35 | A strong wind blows through this area. There is a putrid smell coming from something nearby. | 36 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here. Treasure: 100sp. |
| 37 | A cold air current blows through this area. A haze of smoke hangs in the air. There is a candle stub here. Treasure: 300sp, 1 jewelry. | 38 | Encounter: Green Slimes (2) Treasure: As per monster type. | 39 | |
| 40 | 41 | 42 | There is a splintered club here. | ||
| 43 | There is a broken arrow here. | 44 | This area has a pleasant, earthy smell. Encounter: Green Slimes (4) Treasure: As per monster type. | 45 | There are cracks in the wall here. Trap: Poison gas: Save vs. Poison or die. |
| 46 | This area has a pleasant, earthy smell. There is a mold growing here. Treasure: 500sp. Trap: Illusion of monsters: Spiders, Crab (3) | 47 | A slight downdraft blows through this area. This area has a stale, fetid smell. There is a large puddle of water here. Encounter: Halflings (16) Treasure: None. | 48 | There are rotting wood pieces here. |
| 49 | This area has a stale, fetid smell. | 50 | The air here is very hot. This area is covered in cobwebs. | 51 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 52 | A cold air current blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 53 | There is water dripping here. | 54 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 55 | 56 | The air here is very hot. There is a mold growing here. | 57 | This area has a pleasant, earthy smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 58 | There is a slimy coating on the wall here. Encounter: Bandits (2) Treasure: None. | 59 | 60 | Trap: Poison gas: Save vs. Poison or die. | |
| 61 | The smell of ozone assails your nostrils. | 62 | The air here is very cold. This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. Encounter: Goblins (5) Treasure: As per monster type. | 63 | An acrid smell assails your nostrils. Encounter: Goblins (4) Treasure: None. |
| 64 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. | 65 | 66 | Encounter: Dwarves (1) Treasure: As per monster type. | |
| 67 | This area is covered in cobwebs. Treasure: 400sp. | 68 | There is water dripping here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 69 | This area is covered in cobwebs. |
| 70 | This area has a stale, fetid smell. Encounter: Gnomes (4) Treasure: As per monster type. | 71 | A strong, gusting wind blows through this area. This area is covered in cobwebs. | 72 | The air here is very hot. There is a pile of dung here. |
| 73 | Encounter: Acolytes (2) Treasure: None. | 74 | This area has a pleasant, earthy smell. The wall here is damp. Treasure: 400sp, 50gp. | 75 | It is foggy here, making it difficult to see. There are bones scattered here. |
| 76 | The air here smells of smoke. There is a trickle of water here. | 77 | There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | The wall here is damp. Encounter: Beetles, Fire (2) Treasure: None. |