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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A cold air current blows through this area. A haze of smoke hangs in the air. Encounter: Halflings (15) Treasure: None. | 2 | Encounter: Gnomes (5) Treasure: As per monster type. | 3 | A slight updraft blows through this area. This area is covered in cobwebs. |
| 4 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. There is a pile of straw here. | 5 | Encounter: Gnomes (6) Treasure: As per monster type. | 6 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Encounter: Snakes, Cobra (4) Treasure: None. |
| 7 | A slight breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | A strong updraft blows through this area. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 9 | A haze of smoke hangs in the air. |
| 10 | A strong wind blows through this area. This area smells of rotting vegetation. Treasure: 600sp. Trap: Illusion of monsters: Traders (6) | 11 | The air here smells of smoke. There is a pile of rags here. Encounter: Snakes, Cobra (2) Treasure: None. | 12 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Gnomes (1) Treasure: As per monster type. |
| 13 | 14 | This area is covered in cobwebs. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 15 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 16 | There is a putrid smell coming from something nearby. | 17 | A strong updraft blows through this area. Treasure: 100sp. | 18 | There is water dripping here. |
| 19 | Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 20 | There are cracks in the wall here. Encounter: Traders (3) Treasure: As per monster type. | 21 | |
| 22 | There is a trickle of water here. | 23 | There are rotting wood pieces here. Encounter: Dwarves (2) Treasure: None. | 24 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Skeletons (7) Treasure: As per monster type. |
| 25 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 26 | A cold air current blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. | 27 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here. Treasure: 100sp. |
| 28 | Encounter: Bandits (7) Treasure: None. | 29 | A slight, damp breeze blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. | 30 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. |
| 31 | A strong, moaning wind blows through this area. There is water dripping here. | 32 | This area smells faintly of manure. There is a pile of dung here. | 33 | There is a pile of ashes here. Encounter: Beetles, Fire (3) Treasure: None. |
| 34 | 35 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here. Treasure: 500sp. | 36 | The air here is very cold. | |
| 37 | A slight, damp breeze blows through this area. This area smells faintly of urine. A haze of dust hangs in the air. There is water dripping here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 38 | The air here is very cold. There are sticks scattered here. | 39 | A metallic smell assails your nostrils. |
| 40 | Encounter: Stirges (4) Treasure: None. | 41 | There are dry leaves and twigs scattered here. Encounter: Bandits (2) Treasure: As per monster type. | 42 | A strong, moaning wind blows through this area. Treasure: 600sp, 50gp. Trap: Illusion of monsters: Traders (8) |
| 43 | A strong, moaning wind blows through this area. | 44 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | This area has a pleasant, earthy smell. There is water dripping here. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 46 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. Guano covers this area. Encounter: Dwarves (5) Treasure: As per monster type. | 47 | A strong downdraft blows through this area. There is a putrid smell coming from something nearby. | 48 | This area has a pleasant, earthy smell. |
| 49 | A metallic smell assails your nostrils. This area is covered in cobwebs. | 50 | There is a cracked hammer head here. | 51 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 52 | A haze of smoke hangs in the air. | 53 | There is a broken bottle here. Trap: Poison gas: Save vs. Poison or die. | 54 | There is a trickle of water here. Encounter: Acolytes (3) Treasure: As per monster type. |
| 55 | There are scratches on the wall here. | 56 | This area is covered in cobwebs. | 57 | There is a salty, wet smell to this area. |
| 58 | 59 | There is a putrid smell coming from something nearby. | 60 | The smell of ozone assails your nostrils. Treasure: 500sp, 40gp. | |
| 61 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a cracked flask here. Trap: Fog: Looks like poison gas, but harmless. | 62 | The air here is very cold. This area smells faintly of manure. There are rotting wood pieces here. Treasure: 300sp, 30gp. | 63 | Encounter: Halflings (13) Treasure: As per monster type. |
| 64 | A metallic smell assails your nostrils. There are cracks in the floor here. | 65 | 66 | There is water dripping here. Encounter: Spiders, Crab (3) Treasure: None. | |
| 67 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 68 | This area has a pleasant, earthy smell. There is a slimy coating on the floor here. Treasure: 500sp, 50gp, 6 jewelry. | 69 | It is foggy here, making it difficult to see. There is a pile of dung here. |
| 70 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 71 | There is a putrid smell coming from something nearby. There is a candle stub here. Encounter: Kobolds (9) Treasure: As per monster type. | 72 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 73 | 74 | A strong downdraft blows through this area. Encounter: Traders (4) Treasure: None. | 75 | There is a pile of dung here. | |
| 76 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. Encounter: Kobolds (12) Treasure: As per monster type. | 77 | This area is covered in cobwebs. | 78 | This area smells of rotting vegetation. |
| 79 | A metallic smell assails your nostrils. There is a pick handle here. | 80 | Fog gathers and swirls on the floor, concealing it. There is a broken bottle here. | 81 | This area smells faintly of manure. A haze of dust hangs in the air. Encounter: Beetles, Fire (2) Treasure: As per monster type. |
| 82 | The wall here is damp. | 83 | The hilt of a broken dagger is lying here. | 84 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. |