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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Unvanquishable Fane of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
2A strong wind blows through this area. This area is covered in cobwebs.

3A haze of smoke hangs in the air. There is water dripping here.

Treasure: 600sp.
 
4This area smells faintly of manure. This area is covered in cobwebs.

5There is a pick handle here.

Encounter: Wolves (6)
Treasure: None.
6It is foggy here, making it difficult to see.

Treasure: 500sp, 60gp.
 
7A strong downdraft blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
8A slight updraft blows through this area. A haze of dust hangs in the air.

9The air here smells of smoke.

Encounter: Goblins (8)
Treasure: As per monster type.
 
10

Encounter: Bandits (3)
Treasure: As per monster type.
11A strong, moaning wind blows through this area. This area smells of rotting vegetation.

12A cold air current blows through this area.

Encounter: Wolves (6)
Treasure: As per monster type.
 
13A haze of smoke hangs in the air.

Encounter: Bandits (4)
Treasure: As per monster type.
14A strong, gusting wind blows through this area. This area smells faintly of urine. It is misty here.

Treasure: 500sp, 20gp.
15There is a corroded chain here.

Treasure: 500sp, 40gp.
 
16This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

17The air here smells of smoke. It is foggy here, making it difficult to see. There is a pile of ashes here.

18A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

 
19The air here is very cold.

Treasure: 400sp.
20The air here smells of smoke. There is a pile of dung here.

21

 
22A strong, moaning wind blows through this area.

23It is foggy here, making it difficult to see. There is a blunt javelin head here.

Encounter: Sprites (7)
Treasure: As per monster type.
24This area smells of rotting vegetation.

Treasure: 500sp, 10gp.
 
25

Encounter: Dwarves (5)
Treasure: As per monster type.
26It is foggy here, making it difficult to see.

Encounter: Sprites (13)
Treasure: None.
27

 
28

Treasure: 500sp, 30gp, 2 gems.
Trap: Illusion of monsters: Lizards, Gecko (2)
29

30This area smells faintly of urine. There is a badly dented helmet here.

Treasure: 200sp, 40gp.
 
31

32The air here is very cold. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Dwarves (3)
Treasure: As per monster type.
33Guano covers this area.

 
34A haze of smoke hangs in the air.

Treasure: 400sp, 10gp.
35This area smells of rotting vegetation.

Encounter: Skeletons (6)
Treasure: None.
36This area has a pleasant, earthy smell. There is a broken pole here.

 
37

38There is a mold growing here.

Treasure: 400sp, 2 jewelry.
39There is a slimy coating on the ceiling here.

Encounter: Sprites (14)
Treasure: As per monster type.
 
40There is water dripping here.

Encounter: Orcs (6)
Treasure: None.
41There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

42The air here is very hot. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Encounter: Orcs (3)
Treasure: As per monster type.
 
43It is foggy here, making it difficult to see.

44There is a badly dented helmet here.

45There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
46

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
47The smell of ozone assails your nostrils.

48This area is very dusty.

Treasure: 200sp.
 
49Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here.

50This area has a stale, fetid smell. There is a large puddle of water here.

Encounter: Bandits (4)
Treasure: None.
51There is a splintered club here.

Encounter: Goblins (2)
Treasure: As per monster type.
 
52This area is very dusty.

53

Encounter: Traders (7)
Treasure: As per monster type.
54

 
55The hilt of a broken dagger is lying here.

56

Encounter: Kobolds (9)
Treasure: None.
57There is a large puddle of water here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
58The air here is very cold.

Encounter: Bandits (2)
Treasure: As per monster type.
59There is a trickle of water here.

Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
60A strong wind blows through this area.

 
61Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Kobolds (9)
Treasure: None.
62

63This area smells faintly of urine.

 
64Guano covers this area.

Encounter: Wolves (4)
Treasure: None.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee