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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | The air here is very cold. It is foggy here, making it difficult to see. Guano covers this area. | 2 | There is a pile of rags here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 3 | This area is covered in cobwebs. Encounter: Orcs (6) Treasure: As per monster type. |
| 4 | A gusting breeze blows through this area. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | Treasure: 200sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 6 | A haze of smoke hangs in the air. |
| 7 | An acrid smell assails your nostrils. | 8 | This area has a pleasant, earthy smell. Encounter: Beetles, Fire (4) Treasure: None. | 9 | |
| 10 | A chlorine-like smell assails your nostrils. | 11 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 12 | It is misty here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 13 | The air here smells of smoke. Encounter: Wolves (12) Treasure: As per monster type. | 14 | Encounter: Shrews, Giant (1) Treasure: As per monster type. | 15 | A strong, moaning wind blows through this area. There are bits of fur and hair scattered around here. |
| 16 | A strong wind blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. | 17 | Encounter: Shrews, Giant (9) Treasure: None. | 18 | This area has a pleasant, earthy smell. |
| 19 | This area has a stale, fetid smell. There are food scraps scattered here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 20 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. Encounter: Wolves (8) Treasure: As per monster type. | 21 | This area has a pleasant, earthy smell. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 22 | Encounter: Kobolds (10) Treasure: None. | 23 | This area is covered in cobwebs. | 24 | There is water dripping here. Encounter: Orcs (6) Treasure: As per monster type. |
| 25 | 26 | There are dry leaves and twigs scattered here. Encounter: Wolves (3) Treasure: As per monster type. | 27 | A slight breeze blows through this area. This area smells faintly of manure. | |
| 28 | A strong, moaning wind blows through this area. This area smells faintly of manure. | 29 | There is a small puddle of water here. | 30 | There is a pile of dung here. Encounter: Goblins (6) Treasure: None. |
| 31 | The air here is very cold. It is foggy here, making it difficult to see. | 32 | There is a cracked hammer head here. Encounter: Sprites (13) Treasure: As per monster type. | 33 | A haze of smoke hangs in the air. |
| 34 | Pottery shards are scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | A strong wind blows through this area. There is a putrid smell coming from something nearby. | 36 | Encounter: Shrews, Giant (10) Treasure: None. |
| 37 | The air here is very cold. There is a cracked hammer head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 38 | There is a putrid smell coming from something nearby. There is a trickle of water here. | 39 | A slight updraft blows through this area. There is a bent and rusted iron bar here. |
| 40 | Encounter: Beetles, Fire (4) Treasure: As per monster type. | 41 | This area has a stale, fetid smell. This area is very dusty. Treasure: 100sp, 10gp. | 42 | There is a pile of rags here. Trap: Fog: Looks like poison gas, but harmless. |
| 43 | 44 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Guano covers this area. Trap: Poison gas: Save vs. Poison or die. | 45 | Encounter: Orcs (4) Treasure: None. | |
| 46 | 47 | A cold air current blows through this area. This area smells of rotting vegetation. | 48 | This area smells faintly of manure. Encounter: Killer Bees (9) Treasure: As per monster type. | |
| 49 | Treasure: 100sp, 10gp. | 50 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | There is a broken pole here. |
| 52 | Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here. Trap: Fog: Looks like poison gas, but harmless. | 53 | The air here smells of smoke. There is a pick handle here. | 54 | A haze of dust hangs in the air. Encounter: Dwarves (6) Treasure: As per monster type. |
| 55 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Bandits (8) Treasure: As per monster type. | 56 | There is a broken pole here. Encounter: Kobolds (12) Treasure: None. | 57 | There is a small puddle of water here. |
| 58 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. | 59 | This area is covered in cobwebs. Encounter: Skeletons (10) Treasure: None. | 60 | A strong updraft blows through this area. |
| 61 | A metallic smell assails your nostrils. Guano covers this area. Encounter: Sprites (7) Treasure: None. | 62 | Treasure: 100sp, 30gp. | 63 | |
| 64 | The air here smells of smoke. This area is covered in rubble and dirt. Encounter: Dwarves (4) Treasure: None. | 65 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a splintered club here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 66 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Encounter: Skeletons (10) Treasure: As per monster type. |
| 67 | The air here is very hot. There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 68 | The hilt of a broken dagger is lying here. Treasure: 600sp. | 69 | A cold air current blows through this area. Encounter: Beetles, Fire (7) Treasure: As per monster type. |
| 70 | A metallic smell assails your nostrils. Pottery shards are scattered here. | 71 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. | 72 | This area smells faintly of manure. |
| 73 | There are food scraps scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 74 | The air here is very hot. There is a pile of dung here. | 75 | |
| 76 | It is foggy here, making it difficult to see. There is a pile of ashes here. Treasure: 600sp, 20gp. | 77 | A cold air current blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs. Encounter: Gnomes (5) Treasure: As per monster type. | 78 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Skeletons (6) Treasure: None. |
| 79 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 80 | There is a putrid smell coming from something nearby. It is misty here. The remnants of a rope are here, rotten. | 81 | This area has a stale, fetid smell. This area is very dusty. |
| 82 | There are bits of fur and hair scattered around here. Encounter: Stirges (7) Treasure: None. | 83 | This area has a pleasant, earthy smell. There is a cracked flask here. Encounter: Skeletons (8) Treasure: None. | 84 | There are bits of fur and hair scattered around here. Trap: Poison gas: Save vs. Poison or die. |
| 85 | This area has a stale, fetid smell. |