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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | 3 | There are cracks in the wall here. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 4 | There is a pile of rags here. | 5 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. | 6 | There are cracks in the floor here. |
| 7 | This area smells of rotting vegetation. There are scratches on the wall here. | 8 | This area smells faintly of manure. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | There is a salty, wet smell to this area. There is a pick handle here. |
| 10 | There is a torn leather boot here. Trap: Fog: Looks like poison gas, but harmless. | 11 | Trap: Fog: Looks like poison gas, but harmless. | 12 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 13 | It is foggy here, making it difficult to see. There is a pile of ashes here. Encounter: Gnomes (6) Treasure: None. | 14 | There is a trickle of water here. | 15 | There is a splintered club here. |
| 16 | 17 | A haze of smoke hangs in the air. There are cracks in the floor here. | 18 | This area is very dusty. | |
| 19 | A strong, moaning wind blows through this area. There is a large puddle of water here. Treasure: 400sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 20 | The air here smells of smoke. There are food scraps scattered here. Encounter: Gnomes (2) Treasure: None. | 21 | The air here is very hot. This area smells faintly of urine. Trap: Fog: Looks like poison gas, but harmless. |
| 22 | This area has a pleasant, earthy smell. There is a pile of rags here. Treasure: 400sp, 30gp. | 23 | Trap: Poison gas: Save vs. Poison or die. | 24 | There are bones scattered here. |
| 25 | There is a rusted spike here. | 26 | A slight breeze blows through this area. This area has a pleasant, earthy smell. | 27 | This area has a stale, fetid smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 28 | The air here is very hot. Encounter: Wolves (7) Treasure: None. | 29 | This area has a pleasant, earthy smell. Encounter: Acolytes (6) Treasure: None. | 30 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Encounter: Wolves (6) Treasure: As per monster type. |
| 31 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. Treasure: 200sp. Trap: Illusion of monsters: Lizards, Gecko (3) | 32 | A haze of dust hangs in the air. There is a mold growing here. | 33 | There is a broken sword blade here. Encounter: Skeletons (8) Treasure: None. |
| 34 | This area smells faintly of manure. Encounter: Wolves (3) Treasure: None. | 35 | This area smells faintly of manure. | 36 | This area has a stale, fetid smell. |
| 37 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 38 | There is a small puddle of water here. Encounter: Sprites (11) Treasure: None. | 39 | This area smells of rotting vegetation. Treasure: 100sp, 30gp. |
| 40 | It is foggy here, making it difficult to see. Encounter: Shrews, Giant (4) Treasure: None. | 41 | This area is covered in cobwebs. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 42 | There is a putrid smell coming from something nearby. There is a mold growing here. |
| 43 | 44 | A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here. Encounter: Halflings (13) Treasure: As per monster type. | 45 | A slight, damp breeze blows through this area. Treasure: 400sp, 20gp. | |
| 46 | A haze of smoke hangs in the air. There is a small puddle of water here. Encounter: Green Slimes (4) Treasure: As per monster type. | 47 | There is water dripping here. Encounter: Spiders, Crab (2) Treasure: None. | 48 | The air here smells of smoke. Encounter: Wolves (9) Treasure: As per monster type. |
| 49 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 50 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 | An acrid smell assails your nostrils. There are cracks in the floor here. Encounter: Skeletons (9) Treasure: As per monster type. |
| 52 | There is a pile of dung here. | 53 | Encounter: Dwarves (4) Treasure: As per monster type. | 54 | Treasure: 400sp, 30gp. |
| 55 | The air here is very hot. Encounter: Traders (6) Treasure: As per monster type. | 56 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. Encounter: Stirges (9) Treasure: As per monster type. | 57 | The air here is very hot. |
| 58 | A strong wind blows through this area. Encounter: Orcs (8) Treasure: As per monster type. | 59 | The air here is very hot. There is a torn sack here. | 60 | |
| 61 | Teeth and fangs are scattered here. | 62 | 63 | A slight updraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is very dusty. Treasure: 300sp, 40gp. | |
| 64 | There is a small puddle of water here. | 65 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | Encounter: Shrews, Giant (9) Treasure: None. |
| 67 | This area smells faintly of manure. | 68 | An acrid smell assails your nostrils. There is a small puddle of water here. | 69 | Encounter: Gnomes (2) Treasure: As per monster type. |
| 70 | This area is very dusty. | 71 | Encounter: Kobolds (11) Treasure: None. | 72 | This area is covered in cobwebs. |
| 73 | There is a mold growing here. Treasure: 100sp, 20gp. | 74 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There are several small stones here. | 75 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Kobolds (10) Treasure: As per monster type. |
| 76 | Treasure: 100sp. | 77 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. Encounter: Skeletons (7) Treasure: As per monster type. |
| 79 | A strong, gusting wind blows through this area. Encounter: Green Slimes (1) Treasure: None. | 80 | The air here is very cold. Encounter: Snakes, Cobra (5) Treasure: None. | 81 | This area has a stale, fetid smell. Treasure: 600sp, 4 gems. |
| 82 | Encounter: Stirges (9) Treasure: As per monster type. | 83 | The remnants of a rope are here, rotten. | 84 | This area has a stale, fetid smell. |