This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. | 2 | There is a slimy coating on the wall here. | 3 | The air here is very cold. The hilt of a broken dagger is lying here. |
| 4 | A metallic smell assails your nostrils. The wall here is damp. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 5 | Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here. | 6 | The air here is very cold. |
| 7 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Green Slimes (3) Treasure: As per monster type. | 8 | There is a broken sword blade here. | 9 | A haze of dust hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 10 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 600sp. | 11 | There is a small puddle of water here. | 12 | The hilt of a broken dagger is lying here. |
| 13 | The air here is very cold. | 14 | The air here is very hot. The ceiling here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | Treasure: 200sp. |
| 16 | Encounter: Spiders, Crab (2) Treasure: As per monster type. | 17 | The air here is very cold. There is a rusted spike here. Encounter: Wolves (6) Treasure: None. | 18 | A slight downdraft blows through this area. There is a broken pole here. Trap: Poison gas: Save vs. Poison or die. |
| 19 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Acolytes (7) Treasure: None. | 20 | Encounter: Gnomes (5) Treasure: As per monster type. | 21 | A slight downdraft blows through this area. This area has a stale, fetid smell. A haze of dust hangs in the air. |
| 22 | This area smells of rotting vegetation. There is a pile of rags here. | 23 | Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (6) Treasure: As per monster type. | 24 | The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. There is a bent copper coin lying here. Treasure: 300sp. | 26 | Treasure: 500sp, 10gp. Trap: Illusion of monsters: Orcs (5) | 27 | A slight updraft blows through this area. The remnants of a rope are here, rotten. |
| 28 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. Encounter: Goblins (4) Treasure: None. | 29 | This area is covered in cobwebs. Encounter: Gnomes (3) Treasure: None. | 30 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. Encounter: Goblins (5) Treasure: None. |
| 31 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. | 32 | This area smells faintly of manure. Encounter: Stirges (1) Treasure: As per monster type. | 33 | Encounter: Beetles, Fire (1) Treasure: As per monster type. |
| 34 | There is a candle stub here. Encounter: Skeletons (6) Treasure: As per monster type. | 35 | 36 | ||
| 37 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 38 | A haze of smoke hangs in the air. There is a small puddle of water here. | 39 | A haze of smoke hangs in the air. There are cracks in the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 40 | A strong downdraft blows through this area. There is a slimy coating on the ceiling here. Encounter: Shrews, Giant (3) Treasure: None. | 41 | A strong wind blows through this area. This area has a pleasant, earthy smell. Encounter: Skeletons (6) Treasure: None. | 42 | This area smells faintly of urine. There is water dripping here. |
| 43 | The air here is very cold. This area is very dusty. | 44 | An acrid smell assails your nostrils. | 45 | Trap: Fog: Looks like poison gas, but harmless. |
| 46 | Treasure: 200sp. | 47 | 48 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (3) Treasure: None. | |
| 49 | A metallic smell assails your nostrils. | 50 | A strong wind blows through this area. A haze of dust hangs in the air. Encounter: Sprites (5) Treasure: As per monster type. | 51 | Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 52 | A metallic smell assails your nostrils. | 53 | Guano covers this area. Encounter: Beetles, Fire (1) Treasure: None. | 54 | The air here is very hot. |
| 55 | 56 | 57 | |||
| 58 | Encounter: Traders (6) Treasure: None. |