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adventuregenerator:gen

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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Eldritch Citadel of Secrets

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

2There is a slimy coating on the wall here.

3The air here is very cold. The hilt of a broken dagger is lying here.

 
4A metallic smell assails your nostrils. The wall here is damp.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
5Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here.

6The air here is very cold.

 
7A gusting breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: As per monster type.
8There is a broken sword blade here.

9A haze of dust hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10This area smells faintly of urine. This area is covered in cobwebs.

Treasure: 600sp.
11There is a small puddle of water here.

12The hilt of a broken dagger is lying here.

 
13The air here is very cold.

14The air here is very hot. The ceiling here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15

Treasure: 200sp.
 
16

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
17The air here is very cold. There is a rusted spike here.

Encounter: Wolves (6)
Treasure: None.
18A slight downdraft blows through this area. There is a broken pole here.

Trap: Poison gas: Save vs. Poison or die.
 
19A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Acolytes (7)
Treasure: None.
20

Encounter: Gnomes (5)
Treasure: As per monster type.
21A slight downdraft blows through this area. This area has a stale, fetid smell. A haze of dust hangs in the air.

 
22This area smells of rotting vegetation. There is a pile of rags here.

23Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (6)
Treasure: As per monster type.
24The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25Your nostrils are overwhelmed by a sulphurous smell. There is a bent copper coin lying here.

Treasure: 300sp.
26

Treasure: 500sp, 10gp.
Trap: Illusion of monsters: Orcs (5)
27A slight updraft blows through this area. The remnants of a rope are here, rotten.

 
28The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Goblins (4)
Treasure: None.
29This area is covered in cobwebs.

Encounter: Gnomes (3)
Treasure: None.
30This area has a pleasant, earthy smell. A haze of dust hangs in the air.

Encounter: Goblins (5)
Treasure: None.
 
31Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

32This area smells faintly of manure.

Encounter: Stirges (1)
Treasure: As per monster type.
33

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
34There is a candle stub here.

Encounter: Skeletons (6)
Treasure: As per monster type.
35

36

 
37Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

38A haze of smoke hangs in the air. There is a small puddle of water here.

39A haze of smoke hangs in the air. There are cracks in the ceiling here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
40A strong downdraft blows through this area. There is a slimy coating on the ceiling here.

Encounter: Shrews, Giant (3)
Treasure: None.
41A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (6)
Treasure: None.
42This area smells faintly of urine. There is water dripping here.

 
43The air here is very cold. This area is very dusty.

44An acrid smell assails your nostrils.

45

Trap: Fog: Looks like poison gas, but harmless.
 
46

Treasure: 200sp.
47

48This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (3)
Treasure: None.
 
49A metallic smell assails your nostrils.

50A strong wind blows through this area. A haze of dust hangs in the air.

Encounter: Sprites (5)
Treasure: As per monster type.
51

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
52A metallic smell assails your nostrils.

53Guano covers this area.

Encounter: Beetles, Fire (1)
Treasure: None.
54The air here is very hot.

 
55

56

57

 
58

Encounter: Traders (6)
Treasure: None.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee