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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | Encounter: Halflings (9) Treasure: None. | 2 | The air here smells of smoke. There is a slimy coating on the wall here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 3 | This area has a pleasant, earthy smell. |
| 4 | Treasure: 400sp, 20gp, 3 jewelry. | 5 | The smell of ozone assails your nostrils. There is a small puddle of water here. | 6 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a broken pole here. Encounter: Sprites (6) Treasure: As per monster type. |
| 7 | Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (7) Treasure: None. | 8 | This area smells faintly of manure. Encounter: Traders (6) Treasure: None. | 9 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. |
| 10 | This area smells faintly of manure. There is a slimy coating on the ceiling here. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 11 | A haze of smoke hangs in the air. There is a broken pole here. Encounter: Traders (1) Treasure: None. | 12 | A chlorine-like smell assails your nostrils. There are sticks scattered here. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 13 | A strong, moaning wind blows through this area. The air here smells of smoke. There is a slimy coating on the wall here. Encounter: Traders (4) Treasure: None. | 14 | 15 | Encounter: Lizards, Gecko (3) Treasure: None. | |
| 16 | It is foggy here, making it difficult to see. Encounter: Stirges (8) Treasure: As per monster type. | 17 | Treasure: 200sp, 20gp. | 18 | There are rotting wood pieces here. Encounter: Traders (2) Treasure: None. |
| 19 | This area is covered in rubble and dirt. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 21 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Acolytes (1) Treasure: As per monster type. |
| 22 | 23 | This area has a pleasant, earthy smell. Treasure: 100sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 24 | Treasure: 200sp, 4 jewelry. | |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 26 | There is a bent copper coin lying here. | 27 | The air here is very cold. |
| 28 | A slight updraft blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 29 | There is a candle stub here. | 30 | Encounter: Goblins (4) Treasure: As per monster type. |
| 31 | A slight updraft blows through this area. There is a broken sword blade here. | 32 | Encounter: Goblins (5) Treasure: As per monster type. | 33 | Fog gathers and swirls on the floor, concealing it. |
| 34 | A slight, damp breeze blows through this area. Treasure: 400sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 35 | A slight breeze blows through this area. This area smells faintly of manure. The wall here is damp. | 36 | This area has a pleasant, earthy smell. |
| 37 | The air here is very hot. A chlorine-like smell assails your nostrils. Encounter: Wolves (9) Treasure: As per monster type. | 38 | Encounter: Killer Bees (10) Treasure: None. | 39 | The remnants of a rope are here, rotten. Treasure: 600sp, 40gp. |
| 40 | There are food scraps scattered here. Treasure: 600sp. | 41 | There is a salty, wet smell to this area. Encounter: Beetles, Fire (8) Treasure: None. | 42 | A haze of dust hangs in the air. Treasure: 500sp. |
| 43 | A strong, gusting wind blows through this area. There is a small puddle of water here. | 44 | 45 | There is a mold growing here. Encounter: Goblins (6) Treasure: As per monster type. | |
| 46 | 47 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 48 | ||
| 49 | Encounter: Orcs (4) Treasure: As per monster type. | 50 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. Treasure: 400sp, 20gp. | 51 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. |
| 52 | A strong downdraft blows through this area. Encounter: Killer Bees (6) Treasure: As per monster type. | 53 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here. Trap: Poison gas: Save vs. Poison or die. | 54 | |
| 55 | Encounter: Green Slimes (2) Treasure: As per monster type. | 56 | 57 | A strong wind blows through this area. This area smells of rotting vegetation. | |
| 58 | This area smells faintly of urine. This area is covered in rubble and dirt. Treasure: 600sp. | 59 | A strong wind blows through this area. This area has a pleasant, earthy smell. Treasure: 200sp, 20gp. | 60 | There is a large puddle of water here. |
| 61 | There is a badly dented helmet here. Trap: Fog: Looks like poison gas, but harmless. | 62 | The air here smells of smoke. Encounter: Gnomes (1) Treasure: None. | 63 | It is foggy here, making it difficult to see. |
| 64 | Encounter: Green Slimes (2) Treasure: None. | 65 | Treasure: 600sp, 2 gems. | 66 | A cold air current blows through this area. There is a large puddle of water here. |
| 67 | A metallic smell assails your nostrils. This area is covered in cobwebs. | 68 | There is a mold growing here. Treasure: 400sp, 20gp. | 69 | This area has a pleasant, earthy smell. Teeth and fangs are scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 70 | This area is covered in cobwebs. Encounter: Orcs (4) Treasure: None. | 71 | A slight breeze blows through this area. This area is very dusty. Encounter: Snakes, Cobra (3) Treasure: None. | 72 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. |
| 73 | The air here is very cold. | 74 | 75 | There is dried blood here. Encounter: Kobolds (11) Treasure: None. | |
| 76 | Encounter: Shrews, Giant (7) Treasure: None. | 77 | A gusting breeze blows through this area. Encounter: Wolves (4) Treasure: None. | 78 | There is dried blood here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 79 | A metallic smell assails your nostrils. There are bits of fur and hair scattered around here. |