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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | The air here is very cold. A haze of smoke hangs in the air. | 2 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | A strong wind blows through this area. There are bits of fur and hair scattered around here. |
| 4 | Encounter: Orcs (2) Treasure: As per monster type. | 5 | Encounter: Beetles, Fire (5) Treasure: As per monster type. | 6 | This area is very dusty. |
| 7 | This area smells faintly of manure. There is a broken pole here. | 8 | The air here is very hot. An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Pottery shards are scattered here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 9 | A slight, damp breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 10 | A slight downdraft blows through this area. Encounter: Stirges (10) Treasure: None. | 11 | The smell of ozone assails your nostrils. There are rotting wood pieces here. | 12 | This area has a stale, fetid smell. It is misty here. There is a pick handle here. |
| 13 | It is foggy here, making it difficult to see. | 14 | Treasure: 600sp. | 15 | This area is covered in cobwebs. Treasure: 400sp, 50gp. |
| 16 | There is a large puddle of water here. | 17 | A strong, moaning wind blows through this area. There are scratches on the wall here. | 18 | Encounter: Skeletons (8) Treasure: As per monster type. |
| 19 | This area has a stale, fetid smell. | 20 | Pottery shards are scattered here. Treasure: 400sp. | 21 | A strong, moaning wind blows through this area. |
| 22 | Guano covers this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | 24 | This area smells of rotting vegetation. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | |
| 25 | Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (7) Treasure: As per monster type. | 26 | This area smells of rotting vegetation. A haze of smoke hangs in the air. There are sticks scattered here. Encounter: Killer Bees (2) Treasure: None. | 27 | A cold air current blows through this area. |
| 28 | A metallic smell assails your nostrils. There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | There is a splintered club here. Treasure: 500sp, 10gp. | 30 | This area has a stale, fetid smell. A haze of smoke hangs in the air. |
| 31 | This area smells faintly of urine. This area is covered in cobwebs. | 32 | Treasure: 500sp, 60gp. | 33 | The air here is very hot. A haze of smoke hangs in the air. |
| 34 | A gusting breeze blows through this area. There is a salty, wet smell to this area. | 35 | This area is very dusty. Treasure: 200sp. | 36 | Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (11) Treasure: As per monster type. |
| 37 | A haze of smoke hangs in the air. Encounter: Lizards, Gecko (3) Treasure: None. | 38 | This area has a stale, fetid smell. The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | This area smells faintly of manure. |
| 40 | A strong wind blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. Encounter: Orcs (4) Treasure: As per monster type. | 42 | It is foggy here, making it difficult to see. There is a bent and rusted iron bar here. |
| 43 | This area has a pleasant, earthy smell. There are rotting wood pieces here. | 44 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 45 | This area smells faintly of urine. There is a torn sack here. Trap: Poison gas: Save vs. Poison or die. |
| 46 | There is a pile of ashes here. Encounter: Snakes, Cobra (6) Treasure: None. | 47 | There is water dripping here. Encounter: Gnomes (2) Treasure: As per monster type. | 48 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. |
| 49 | A strong downdraft blows through this area. There is a rusted spike here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 50 | There are cracks in the floor here. Encounter: Dwarves (3) Treasure: None. | 51 | |
| 52 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. | 53 | The air here is very hot. | 54 | This area smells faintly of urine. Trap: Poison gas: Save vs. Poison or die. |
| 55 | Encounter: Bandits (6) Treasure: As per monster type. | 56 | This area has a stale, fetid smell. There are cracks in the wall here. Treasure: 300sp. | 57 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (3) Treasure: None. |
| 58 | Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (7) Treasure: None. | 59 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. | 60 | A strong wind blows through this area. Encounter: Wolves (9) Treasure: As per monster type. |
| 61 | Fog gathers and swirls on the floor, concealing it. | 62 | The air here is very hot. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a mold growing here. | 63 | This area has a stale, fetid smell. |
| 64 | Encounter: Beetles, Fire (1) Treasure: As per monster type. | 65 | There are scratches on the wall here. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 66 | The wall here is damp. |
| 67 | Fog gathers and swirls on the floor, concealing it. There is a torn sack here. Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 68 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 69 | The wall here is damp. |
| 70 | There is a cracked flask here. Trap: Poison gas: Save vs. Poison or die. | 71 | The air here is very hot. Treasure: 400sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 72 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. |
| 73 | It is misty here. There are cracks in the ceiling here. | 74 | A cold air current blows through this area. Encounter: Beetles, Fire (7) Treasure: As per monster type. |