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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | 2 | There is a torn leather boot here. Treasure: 400sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 3 | The air here is very hot. There is a corroded chain here. | |
| 4 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. Treasure: 100sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 5 | The air here is very hot. | 6 | The air here is very cold. Encounter: Shrews, Giant (7) Treasure: None. |
| 7 | A metallic smell assails your nostrils. Encounter: Gnomes (2) Treasure: As per monster type. | 8 | 9 | This area is very dusty. | |
| 10 | The air here is very cold. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Stirges (9) Treasure: As per monster type. | 11 | This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | A strong wind blows through this area. The smell of ozone assails your nostrils. There are bones scattered here. |
| 13 | This area has a pleasant, earthy smell. | 14 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 15 | There is a putrid smell coming from something nearby. Treasure: 600sp. |
| 16 | It is foggy here, making it difficult to see. | 17 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | There is a bent copper coin lying here. Encounter: Snakes, Cobra (2) Treasure: None. |
| 19 | The air here is very hot. Encounter: Green Slimes (1) Treasure: As per monster type. | 20 | 21 | This area smells faintly of urine. There is a mold growing here. | |
| 22 | A strong, moaning wind blows through this area. There is a large puddle of water here. | 23 | This area is covered in rubble and dirt. | 24 | An acrid smell assails your nostrils. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 25 | A haze of dust hangs in the air. Encounter: Goblins (5) Treasure: As per monster type. | 26 | 27 | ||
| 28 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 29 | There are dry leaves and twigs scattered here. | 30 | This area is covered in cobwebs. |
| 31 | A cold air current blows through this area. A haze of smoke hangs in the air. Encounter: Kobolds (11) Treasure: None. | 32 | This area smells of rotting vegetation. | 33 | An acrid smell assails your nostrils. Encounter: Bandits (7) Treasure: As per monster type. |
| 34 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. The wall here is damp. | 35 | There are dry leaves and twigs scattered here. Encounter: Dwarves (1) Treasure: None. | 36 | A haze of smoke hangs in the air. There is a pile of rags here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 37 | A gusting breeze blows through this area. This area has a stale, fetid smell. There is a bent copper coin lying here. Treasure: 600sp. | 38 | This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Sprites (14) Treasure: None. | 39 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here. |
| 40 | There is a trickle of water here. Encounter: Goblins (6) Treasure: None. | 41 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Bandits (4) Treasure: As per monster type. | 42 | A strong wind blows through this area. |
| 43 | The air here smells of smoke. | 44 | The air here is very cold. This area smells faintly of manure. It is misty here. There are bits of fur and hair scattered around here. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 45 | This area smells of rotting vegetation. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 46 | There is a bent copper coin lying here. | 47 | A slight breeze blows through this area. There are cracks in the floor here. Encounter: Green Slimes (3) Treasure: As per monster type. | 48 | This area has a stale, fetid smell. There is dried blood here. |
| 49 | A strong, gusting wind blows through this area. There is a salty, wet smell to this area. | 50 | There are several small stones here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | An acrid smell assails your nostrils. Treasure: 400sp, 6 gems. Trap: Poison needle: Save vs. Poison or die. |
| 52 | This area is covered in cobwebs. | 53 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (15) Treasure: As per monster type. | 54 | There are wax drippings here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 55 | A strong, moaning wind blows through this area. Encounter: Killer Bees (8) Treasure: None. | 56 | A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Encounter: Dwarves (3) Treasure: As per monster type. | 57 | Encounter: Skeletons (4) Treasure: None. |
| 58 | This area is covered in cobwebs. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 59 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 60 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 400sp, 1 magic item. |
| 61 | A slight, damp breeze blows through this area. This area smells faintly of urine. There are bones scattered here. Encounter: Green Slimes (2) Treasure: None. | 62 | 63 | ||
| 64 | The air here is very cold. A haze of smoke hangs in the air. | 65 | This area smells faintly of manure. This area is very dusty. | 66 | Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 67 | There is a slimy coating on the floor here. | 68 | There is water dripping here. | 69 | A slight, damp breeze blows through this area. The wall here is damp. Encounter: Stirges (5) Treasure: None. |
| 70 | This area smells faintly of manure. There is a pick handle here. | 71 | Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here. | 72 | The air here is very hot. This area has a pleasant, earthy smell. Treasure: 500sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 73 | A strong updraft blows through this area. There is a putrid smell coming from something nearby. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |