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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | The air here is very cold. Encounter: Green Slimes (3) Treasure: As per monster type. | 2 | A strong wind blows through this area. This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | There is a small puddle of water here. |
| 4 | It is foggy here, making it difficult to see. There is water dripping here. | 5 | A strong, moaning wind blows through this area. There are food scraps scattered here. | 6 | This area smells of rotting vegetation. A haze of dust hangs in the air. |
| 7 | An acrid smell assails your nostrils. | 8 | A slight breeze blows through this area. This area smells of rotting vegetation. The ceiling here is damp. Encounter: Green Slimes (4) Treasure: As per monster type. | 9 | The air here smells of smoke. Encounter: Sprites (7) Treasure: As per monster type. |
| 10 | There is water dripping here. | 11 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here. Encounter: Kobolds (11) Treasure: None. | 12 | The air here is very cold. Pottery shards are scattered here. |
| 13 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Traders (7) Treasure: As per monster type. | 14 | A slight updraft blows through this area. There is a pile of straw here. Trap: Poison gas: Save vs. Poison or die. | 15 | A strong updraft blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. |
| 16 | It is foggy here, making it difficult to see. | 17 | Encounter: Dwarves (6) Treasure: As per monster type. | 18 | This area smells faintly of manure. There are bones scattered here. Encounter: Kobolds (12) Treasure: None. |
| 19 | This area has a pleasant, earthy smell. There is a large puddle of water here. | 20 | The air here is very hot. It is foggy here, making it difficult to see. There is a pile of ashes here. | 21 | It is foggy here, making it difficult to see. There are several small stones here. Trap: Fog: Looks like poison gas, but harmless. |
| 22 | There is a mold growing here. Encounter: Sprites (10) Treasure: As per monster type. | 23 | The air here is very cold. The ceiling here is damp. | 24 | This area smells faintly of manure. This area is covered in cobwebs. |
| 25 | A slight updraft blows through this area. This area has a pleasant, earthy smell. There is a corroded chain here. Trap: Poison gas: Save vs. Poison or die. | 26 | This area is very dusty. | 27 | Treasure: 500sp, 20gp. |
| 28 | This area smells faintly of manure. | 29 | The air here is very hot. | 30 | The wall here is damp. Encounter: Stirges (2) Treasure: As per monster type. |
| 31 | There is a pile of rags here. Encounter: Kobolds (6) Treasure: As per monster type. | 32 | The air here is very hot. | 33 | There is water dripping here. Encounter: Beetles, Fire (5) Treasure: None. |
| 34 | Treasure: 100sp. | 35 | A slight breeze blows through this area. There is water dripping here. | 36 | Encounter: Dwarves (6) Treasure: None. |
| 37 | There is water dripping here. | 38 | There is a putrid smell coming from something nearby. There is a mold growing here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 39 | Trap: Poison gas: Save vs. Poison or die. |
| 40 | The air here is very hot. | 41 | This area has a stale, fetid smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | This area smells faintly of manure. There is water dripping here. Encounter: Goblins (6) Treasure: As per monster type. |
| 43 | A slight breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Halflings (13) Treasure: As per monster type. | 44 | There is a broken arrow here. Trap: Poison gas: Save vs. Poison or die. | 45 | This area smells of rotting vegetation. |
| 46 | 47 | There is a putrid smell coming from something nearby. Encounter: Killer Bees (4) Treasure: As per monster type. | 48 | Guano covers this area. Treasure: 200sp. | |
| 49 | 50 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 51 | A cold air current blows through this area. This area is covered in rubble and dirt. Treasure: 100sp, 10gp, 1 magic item. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 52 | Encounter: Acolytes (8) Treasure: As per monster type. | 53 | There is a salty, wet smell to this area. | 54 | A strong wind blows through this area. There is a pile of rags here. |
| 55 | There is a pile of straw here. Encounter: Goblins (6) Treasure: As per monster type. | 56 | It is foggy here, making it difficult to see. There is a candle stub here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | A slight breeze blows through this area. There is water dripping here. Treasure: 100sp, 20gp. |
| 58 | 59 | 60 | This area smells faintly of manure. There are rotting wood pieces here. | ||
| 61 | Encounter: Kobolds (10) Treasure: As per monster type. | 62 | There is a putrid smell coming from something nearby. There is water dripping here. | 63 | A haze of smoke hangs in the air. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 64 | 65 | This area smells faintly of urine. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | Encounter: Halflings (10) Treasure: None. | |
| 67 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a candle stub here. | 68 | A slight breeze blows through this area. The smell of ozone assails your nostrils. Treasure: 300sp. | 69 | The air here is very hot. There is a pile of ashes here. Encounter: Halflings (10) Treasure: As per monster type. |