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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | Encounter: Beetles, Fire (5) Treasure: None. | 2 | The air here is very hot. | 3 | This area smells faintly of manure. There are cracks in the wall here. Trap: Poison gas: Save vs. Poison or die. |
| 4 | There is a pile of straw here. Encounter: Stirges (5) Treasure: None. | 5 | The air here is very hot. The smell of ozone assails your nostrils. Encounter: Bandits (5) Treasure: As per monster type. | 6 | A haze of smoke hangs in the air. Encounter: Dwarves (4) Treasure: None. |
| 7 | Treasure: 400sp. | 8 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a torch stub here. | 9 | This area is very dusty. |
| 10 | This area smells faintly of urine. A haze of smoke hangs in the air. Encounter: Traders (3) Treasure: As per monster type. | 11 | Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here. | 12 | There is a pile of rags here. |
| 13 | There is a putrid smell coming from something nearby. Encounter: Snakes, Cobra (3) Treasure: None. | 14 | A strong downdraft blows through this area. This area has a stale, fetid smell. | 15 | |
| 16 | Encounter: Halflings (13) Treasure: None. | 17 | This area smells faintly of urine. There is water dripping here. | 18 | |
| 19 | This area has a stale, fetid smell. Encounter: Bandits (3) Treasure: As per monster type. | 20 | This area has a pleasant, earthy smell. There is a mold growing here. Treasure: 200sp, 50gp. | 21 | This area smells of rotting vegetation. There is a torn sack here. Treasure: 500sp. |
| 22 | A strong wind blows through this area. This area has a stale, fetid smell. Encounter: Skeletons (6) Treasure: As per monster type. | 23 | There are several small stones here. Encounter: Goblins (4) Treasure: As per monster type. | 24 | A cold air current blows through this area. Encounter: Kobolds (13) Treasure: None. |
| 25 | There is a pile of dung here. | 26 | The smell of ozone assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | There is a putrid smell coming from something nearby. Encounter: Acolytes (8) Treasure: As per monster type. |
| 28 | There is a putrid smell coming from something nearby. There is a corroded chain here. Encounter: Green Slimes (2) Treasure: As per monster type. | 29 | Pottery shards are scattered here. | 30 | A strong wind blows through this area. This area smells faintly of urine. There is a splintered club here. Encounter: Skeletons (12) Treasure: As per monster type. |
| 31 | The air here smells of smoke. Encounter: Shrews, Giant (5) Treasure: None. | 32 | This area smells of rotting vegetation. There are bits of fur and hair scattered around here. Encounter: Goblins (3) Treasure: None. | 33 | Fog gathers and swirls on the floor, concealing it. |
| 34 | A slight breeze blows through this area. Encounter: Sprites (10) Treasure: As per monster type. | 35 | There is a putrid smell coming from something nearby. | 36 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 60gp. |
| 37 | The hilt of a broken dagger is lying here. Encounter: Halflings (14) Treasure: As per monster type. | 38 | This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | There are dry leaves and twigs scattered here. |
| 40 | A cold air current blows through this area. The wall here is damp. | 41 | The smell of ozone assails your nostrils. There is water dripping here. Encounter: Spiders, Crab (3) Treasure: None. | 42 | A slight, damp breeze blows through this area. Treasure: 400sp. |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. | 44 | The air here is very hot. There are food scraps scattered here. | 45 | This area smells of rotting vegetation. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 46 | 47 | Encounter: Beetles, Fire (1) Treasure: As per monster type. | 48 | This area smells faintly of manure. There is a pile of ashes here. Treasure: 600sp. | |
| 49 | It is misty here. | 50 | There is a pile of ashes here. | 51 | This area is covered in cobwebs. |
| 52 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There are scratches on the wall here. Encounter: Acolytes (5) Treasure: As per monster type. | 53 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Skeletons (7) Treasure: As per monster type. | 54 | Encounter: Snakes, Cobra (4) Treasure: None. |
| 55 | A strong downdraft blows through this area. There is a large puddle of water here. Encounter: Traders (6) Treasure: As per monster type. | 56 | 57 | ||
| 58 | 59 | 60 | |||
| 61 | A cold air current blows through this area. Encounter: Acolytes (4) Treasure: None. | 62 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Trap: Poison gas: Save vs. Poison or die. | 63 | Encounter: Lizards, Gecko (1) Treasure: None. |
| 64 | The air here smells of smoke. The wall here is damp. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 65 | This area is very dusty. Encounter: Orcs (6) Treasure: None. | 66 | It is foggy here, making it difficult to see. |
| 67 | Encounter: Stirges (1) Treasure: None. | 68 | An acrid smell assails your nostrils. Teeth and fangs are scattered here. | 69 | This area smells faintly of manure. There is a mold growing here. Encounter: Goblins (8) Treasure: As per monster type. |
| 70 | 71 | A metallic smell assails your nostrils. | 72 | There are cracks in the ceiling here. | |
| 73 | 74 | Encounter: Goblins (4) Treasure: None. |