This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | This area smells of rotting vegetation. There is a small puddle of water here. | 2 | This area smells of rotting vegetation. | 3 | A slight, damp breeze blows through this area. This area smells faintly of manure. Encounter: Skeletons (8) Treasure: None. |
| 4 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 5 | Treasure: 400sp. | 6 | An acrid smell assails your nostrils. |
| 7 | A haze of smoke hangs in the air. There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. | 8 | A slight breeze blows through this area. There is a torch stub here. | 9 | This area smells faintly of manure. Teeth and fangs are scattered here. Encounter: Snakes, Cobra (5) Treasure: None. |
| 10 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 11 | Trap: Fog: Looks like poison gas, but harmless. | 12 | |
| 13 | 14 | A cold air current blows through this area. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 15 | There is a salty, wet smell to this area. Encounter: Skeletons (7) Treasure: As per monster type. | |
| 16 | The air here is very hot. This area is covered in cobwebs. Treasure: 600sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 17 | A metallic smell assails your nostrils. There is a pile of straw here. | 18 | Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 19 | This area smells of rotting vegetation. A haze of smoke hangs in the air. There are scratches on the wall here. Encounter: Green Slimes (1) Treasure: As per monster type. | 20 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. | 21 | This area is very dusty. Encounter: Skeletons (7) Treasure: As per monster type. |
| 22 | A metallic smell assails your nostrils. There is a cracked hammer head here. Trap: Fog: Looks like poison gas, but harmless. | 23 | This area smells of rotting vegetation. Trap: Poison gas: Save vs. Poison or die. | 24 | The air here smells of smoke. Encounter: Snakes, Cobra (3) Treasure: As per monster type. |
| 25 | 26 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Treasure: 500sp. | 27 | Encounter: Acolytes (8) Treasure: As per monster type. | |
| 28 | There is water dripping here. | 29 | 30 | A strong wind blows through this area. | |
| 31 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. | 32 | This area is covered in cobwebs. | 33 | |
| 34 | 35 | A strong, moaning wind blows through this area. | 36 | The air here smells of smoke. Encounter: Green Slimes (3) Treasure: None. | |
| 37 | 38 | There is a blunt javelin head here. | 39 | There is a salty, wet smell to this area. | |
| 40 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of straw here. | 41 | This area is covered in rubble and dirt. | 42 | Treasure: 600sp, 20gp. Trap: Illusion of monsters: Beetles, Fire (2) |
| 43 | Encounter: Spiders, Crab (4) Treasure: As per monster type. | 44 | It is misty here. | 45 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Gnomes (6) Treasure: As per monster type. |
| 46 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. | 47 | This area has a pleasant, earthy smell. Guano covers this area. | 48 | |
| 49 | The air here smells of smoke. | 50 | Fog gathers and swirls on the floor, concealing it. | 51 | This area smells faintly of manure. |
| 52 | An acrid smell assails your nostrils. This area is covered in rubble and dirt. Encounter: Gnomes (1) Treasure: As per monster type. | 53 | A slight downdraft blows through this area. This area smells of rotting vegetation. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | This area has a stale, fetid smell. Encounter: Acolytes (3) Treasure: None. |
| 55 | The smell of ozone assails your nostrils. There is water dripping here. | 56 | This area smells faintly of manure. The wall here is damp. | 57 | Guano covers this area. Encounter: Lizards, Gecko (3) Treasure: None. |
| 58 | The smell of ozone assails your nostrils. Teeth and fangs are scattered here. | 59 | Treasure: 600sp. | 60 | A slight breeze blows through this area. This area is very dusty. |
| 61 | A strong wind blows through this area. There is a pile of straw here. Encounter: Orcs (2) Treasure: As per monster type. | 62 | This area has a stale, fetid smell. | 63 | It is foggy here, making it difficult to see. Guano covers this area. Treasure: 400sp, 30gp. Trap: Poison needle: Save vs. Poison or die. |
| 64 | Treasure: 100sp, 50gp. | 65 | A slight updraft blows through this area. This area smells faintly of manure. Encounter: Kobolds (10) Treasure: None. | 66 | Encounter: Gnomes (3) Treasure: As per monster type. |
| 67 | Fog gathers and swirls on the floor, concealing it. | 68 | Encounter: Orcs (7) Treasure: None. | 69 | An acrid smell assails your nostrils. |
| 70 | There is water dripping here. | 71 | A slight breeze blows through this area. Treasure: 400sp. | 72 | This area smells of rotting vegetation. There is a pile of ashes here. Encounter: Sprites (7) Treasure: None. |
| 73 | Your nostrils are overwhelmed by a sulphurous smell. | 74 | The air here is very hot. The air here smells of smoke. There is a slimy coating on the ceiling here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 75 | The air here smells of smoke. |