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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Haunted City of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. A haze of smoke hangs in the air.

Encounter: Halflings (15)
Treasure: None.
2

Encounter: Gnomes (5)
Treasure: As per monster type.
3A slight updraft blows through this area. This area is covered in cobwebs.

 
4A slight, damp breeze blows through this area. A metallic smell assails your nostrils. There is a pile of straw here.

5

Encounter: Gnomes (6)
Treasure: As per monster type.
6A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.

Encounter: Snakes, Cobra (4)
Treasure: None.
 
7A slight breeze blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8A strong updraft blows through this area. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9A haze of smoke hangs in the air.

 
10A strong wind blows through this area. This area smells of rotting vegetation.

Treasure: 600sp.
Trap: Illusion of monsters: Traders (6)
11The air here smells of smoke. There is a pile of rags here.

Encounter: Snakes, Cobra (2)
Treasure: None.
12A metallic smell assails your nostrils. A haze of smoke hangs in the air.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
13

14This area is covered in cobwebs.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
15

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
16There is a putrid smell coming from something nearby.

17A strong updraft blows through this area.

Treasure: 100sp.
18There is water dripping here.

 
19

Treasure: 600sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
20There are cracks in the wall here.

Encounter: Traders (3)
Treasure: As per monster type.
21

 
22There is a trickle of water here.

23There are rotting wood pieces here.

Encounter: Dwarves (2)
Treasure: None.
24Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
25There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
26A cold air current blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

27Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here.

Treasure: 100sp.
 
28

Encounter: Bandits (7)
Treasure: None.
29A slight, damp breeze blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

30Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

 
31A strong, moaning wind blows through this area. There is water dripping here.

32This area smells faintly of manure. There is a pile of dung here.

33There is a pile of ashes here.

Encounter: Beetles, Fire (3)
Treasure: None.
 
34

35The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here.

Treasure: 500sp.
36The air here is very cold.

 
37A slight, damp breeze blows through this area. This area smells faintly of urine. A haze of dust hangs in the air. There is water dripping here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
38The air here is very cold. There are sticks scattered here.

39A metallic smell assails your nostrils.

 
40

Encounter: Stirges (4)
Treasure: None.
41There are dry leaves and twigs scattered here.

Encounter: Bandits (2)
Treasure: As per monster type.
42A strong, moaning wind blows through this area.

Treasure: 600sp, 50gp.
Trap: Illusion of monsters: Traders (8)
 
43A strong, moaning wind blows through this area.

44This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
45This area has a pleasant, earthy smell. There is water dripping here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
46This area has a stale, fetid smell. It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Dwarves (5)
Treasure: As per monster type.
47A strong downdraft blows through this area. There is a putrid smell coming from something nearby.

48This area has a pleasant, earthy smell.

 
49A metallic smell assails your nostrils. This area is covered in cobwebs.

50There is a cracked hammer head here.

51A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52A haze of smoke hangs in the air.

53There is a broken bottle here.

Trap: Poison gas: Save vs. Poison or die.
54There is a trickle of water here.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
55There are scratches on the wall here.

56This area is covered in cobwebs.

57There is a salty, wet smell to this area.

 
58

59There is a putrid smell coming from something nearby.

60The smell of ozone assails your nostrils.

Treasure: 500sp, 40gp.
 
61This area smells faintly of manure. It is foggy here, making it difficult to see. There is a cracked flask here.

Trap: Fog: Looks like poison gas, but harmless.
62The air here is very cold. This area smells faintly of manure. There are rotting wood pieces here.

Treasure: 300sp, 30gp.
63

Encounter: Halflings (13)
Treasure: As per monster type.
 
64A metallic smell assails your nostrils. There are cracks in the floor here.

65

66There is water dripping here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
67This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a mold growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
68This area has a pleasant, earthy smell. There is a slimy coating on the floor here.

Treasure: 500sp, 50gp, 6 jewelry.
69It is foggy here, making it difficult to see. There is a pile of dung here.

 
70A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

71There is a putrid smell coming from something nearby. There is a candle stub here.

Encounter: Kobolds (9)
Treasure: As per monster type.
72This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
73

74A strong downdraft blows through this area.

Encounter: Traders (4)
Treasure: None.
75There is a pile of dung here.

 
76A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

Encounter: Kobolds (12)
Treasure: As per monster type.
77This area is covered in cobwebs.

78This area smells of rotting vegetation.

 
79A metallic smell assails your nostrils. There is a pick handle here.

80Fog gathers and swirls on the floor, concealing it. There is a broken bottle here.

81This area smells faintly of manure. A haze of dust hangs in the air.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
82The wall here is damp.

83The hilt of a broken dagger is lying here.

84A strong, gusting wind blows through this area. This area has a stale, fetid smell.

 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee