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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Black Maze of Mystery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Treasure: 300sp, 40gp.
2A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
3This area has a pleasant, earthy smell. There is a blunt javelin head here.

 
4A slight updraft blows through this area. A metallic smell assails your nostrils.

5

Treasure: 400sp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
6This area smells faintly of urine. This area is covered in rubble and dirt.

 
7This area has a stale, fetid smell.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
8An acrid smell assails your nostrils. There is water dripping here.

9The air here is very cold.

 
10Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

11

12There is a candle stub here.

Treasure: 300sp.
 
13A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Encounter: Goblins (6)
Treasure: None.
14This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Wolves (3)
Treasure: As per monster type.
15A gusting breeze blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

 
16There is a candle stub here.

Encounter: Dwarves (2)
Treasure: As per monster type.
17The smell of ozone assails your nostrils. There is water dripping here.

18It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 400sp.
 
19

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
20There is a pile of dung here.

21This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
22A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Halflings (8)
Treasure: As per monster type.
23A slight breeze blows through this area.

Treasure: 500sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
24

Trap: Poison gas: Save vs. Poison or die.
 
25A slight breeze blows through this area. This area has a pleasant, earthy smell.

26Pottery shards are scattered here.

Encounter: Dwarves (5)
Treasure: As per monster type.
27This area smells faintly of manure. There is a pile of dung here.

Encounter: Acolytes (8)
Treasure: None.
 
28The air here is very hot. There is water dripping here.

29There are sticks scattered here.

Encounter: Kobolds (11)
Treasure: As per monster type.
30The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

 
31This area has a pleasant, earthy smell. There is a mold growing here.

Treasure: 400sp, 4 gems.
32There is a torn sack here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
33

Encounter: Wolves (11)
Treasure: As per monster type.
 
34

Treasure: 400sp.
35There are cracks in the wall here.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
36Your nostrils are overwhelmed by a sulphurous smell.

 
37A strong, gusting wind blows through this area. There are cracks in the floor here.

38There is a torch stub here.

39There is a small puddle of water here.

Encounter: Kobolds (10)
Treasure: None.
 
40A haze of smoke hangs in the air. The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41There is a small puddle of water here.

42

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
43This area has a pleasant, earthy smell.

44

45

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
46A haze of dust hangs in the air. There is a pile of ashes here.

47A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

Treasure: 400sp.
48A strong updraft blows through this area. A metallic smell assails your nostrils. There is a trickle of water here.

Encounter: Green Slimes (4)
Treasure: None.
 
49This area has a stale, fetid smell. There is a pick handle here.

50The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
52This area is covered in cobwebs.

53A metallic smell assails your nostrils. It is misty here. There is water dripping here.

54The air here is very hot. The ceiling here is damp.

Encounter: Green Slimes (3)
Treasure: None.
 
55A strong, gusting wind blows through this area. A metallic smell assails your nostrils.

Encounter: Killer Bees (9)
Treasure: None.
56This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

57There is a putrid smell coming from something nearby.

 
58A haze of smoke hangs in the air. Guano covers this area.

59

60The air here is very hot. There is water dripping here.

 
61The air here is very cold. The air here smells of smoke.

62A haze of dust hangs in the air. There are bones scattered here.

63

 
64

Encounter: Green Slimes (2)
Treasure: As per monster type.
65It is foggy here, making it difficult to see.

66A slight updraft blows through this area. This area is covered in cobwebs.

Encounter: Sprites (15)
Treasure: As per monster type.
 
67There is a torch stub here.

Encounter: Green Slimes (4)
Treasure: None.
68The air here is very hot.

69There is a pile of dung here.

 
70There is a broken bottle here.

71A metallic smell assails your nostrils. There is a large puddle of water here.

Encounter: Skeletons (5)
Treasure: None.
72The hilt of a broken dagger is lying here.

 
73A haze of smoke hangs in the air.

Encounter: Sprites (12)
Treasure: As per monster type.
74A slight downdraft blows through this area. This area has a stale, fetid smell. There is a candle stub here.

75A slight downdraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. The ceiling here is damp.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
76There are fungi growing here.

77A slight, damp breeze blows through this area.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee