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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Vanishing Citadel

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. A haze of dust hangs in the air. This area is very dusty.

Encounter: Goblins (6)
Treasure: None.
2A strong, gusting wind blows through this area.

3There are cracks in the floor here.

 
4There are several small stones here.

Treasure: 500sp.
5The smell of ozone assails your nostrils.

Treasure: 100sp, 3 gems.
6

 
7There is water dripping here.

Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8A cold air current blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

9

 
10A haze of smoke hangs in the air.

11There is a blunt javelin head here.

Trap: Poison gas: Save vs. Poison or die.
12There are cracks in the wall here.

 
13A strong, gusting wind blows through this area.

14

Treasure: 600sp, 20gp, 6 gems.
Trap: Illusion of monsters: Bandits (7)
15There are dry leaves and twigs scattered here.

 
16A strong downdraft blows through this area. There is a small puddle of water here.

17

Trap: Pendulum blade from ceiling: 1d8 points of damage.
18Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
19A chlorine-like smell assails your nostrils.

20A strong wind blows through this area. There is a pick handle here.

Treasure: 100sp.
21A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

 
22

23A chlorine-like smell assails your nostrils. Guano covers this area.

24A haze of smoke hangs in the air.

Encounter: Sprites (12)
Treasure: As per monster type.
 
25Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 600sp, 50gp.
26The air here is very hot. Guano covers this area.

27

Treasure: 300sp, 30gp.
 
28

29It is foggy here, making it difficult to see. There is a pile of rags here.

Encounter: Gnomes (3)
Treasure: As per monster type.
30The ceiling here is damp.

Encounter: Traders (7)
Treasure: None.
 
31The air here is very hot. A haze of dust hangs in the air. This area is covered in cobwebs.

Treasure: 600sp, 30gp.
Trap: Poison snake: 1 hit dice.
32A haze of smoke hangs in the air.

33There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34There are several small stones here.

Encounter: Goblins (7)
Treasure: None.
35There is a mold growing here.

Encounter: Sprites (10)
Treasure: As per monster type.
36The air here is very hot.

 
37A metallic smell assails your nostrils.

Encounter: Killer Bees (9)
Treasure: None.
38The air here is very cold. This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
39There are food scraps scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
40A slight breeze blows through this area. The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Bandits (6)
Treasure: As per monster type.
41There is a salty, wet smell to this area.

Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice.
42This area is covered in cobwebs.

Treasure: 500sp.
 
43This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
44The air here is very hot. This area smells faintly of urine.

45There are sticks scattered here.

Treasure: 100sp.
 
46This area is covered in cobwebs.

47A chlorine-like smell assails your nostrils. There is a pile of dung here.

48

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
49There is a pile of straw here.

Trap: Poison gas: Save vs. Poison or die.
50A strong updraft blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

51This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a broken pole here.

Treasure: 500sp.
 
52The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
53A haze of smoke hangs in the air.

54A slight breeze blows through this area.

Encounter: Bandits (5)
Treasure: As per monster type.
 
55

56The air here smells of smoke.

57The air here smells of smoke.

 
58The air here is very hot. This area smells faintly of manure.

59This area has a stale, fetid smell.

60

 
61The smell of ozone assails your nostrils.

62This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a trickle of water here.

63

Treasure: 500sp, 60gp.
 
64

Encounter: Snakes, Cobra (1)
Treasure: None.
65A gusting breeze blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (4)
Treasure: None.
66There are cracks in the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
67

68There are dry leaves and twigs scattered here.

69There is a cracked hammer head here.

 
70

71This area smells faintly of manure. This area is covered in rubble and dirt.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee