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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | Encounter: Stirges (6) Treasure: As per monster type. | 2 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | Treasure: 600sp. Trap: Illusion of monsters: Skeletons (6) |
| 4 | The smell of ozone assails your nostrils. There are cracks in the ceiling here. Encounter: Goblins (4) Treasure: None. | 5 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are food scraps scattered here. Encounter: Wolves (4) Treasure: As per monster type. | 6 | It is foggy here, making it difficult to see. There is a broken arrow here. Treasure: 200sp, 40gp. Trap: Poison needle: Save vs. Poison or die. |
| 7 | The air here is very hot. This area smells faintly of manure. | 8 | It is foggy here, making it difficult to see. There are fungi growing here. | 9 | This area has a stale, fetid smell. |
| 10 | There is a pile of dung here. | 11 | Treasure: 400sp. | 12 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs. |
| 13 | A strong downdraft blows through this area. This area smells faintly of manure. Guano covers this area. Treasure: 300sp. | 14 | Encounter: Orcs (8) Treasure: As per monster type. | 15 | This area smells faintly of manure. There is a mold growing here. |
| 16 | Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (1) Treasure: None. | 17 | 18 | Encounter: Traders (1) Treasure: None. | |
| 19 | Encounter: Sprites (9) Treasure: None. | 20 | Fog gathers and swirls on the floor, concealing it. Encounter: Traders (3) Treasure: None. | 21 | This area is covered in cobwebs. |
| 22 | The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | 23 | This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Skeletons (9) Treasure: As per monster type. | 24 | The air here smells of smoke. Encounter: Wolves (4) Treasure: None. |
| 25 | A cold air current blows through this area. Encounter: Gnomes (3) Treasure: As per monster type. | 26 | There is a torn sack here. Encounter: Kobolds (13) Treasure: As per monster type. | 27 | |
| 28 | 29 | 30 | |||
| 31 | 32 | It is foggy here, making it difficult to see. There are cracks in the ceiling here. | 33 | This area smells faintly of urine. Treasure: 300sp, 10gp. | |
| 34 | This area smells of rotting vegetation. There is a large puddle of water here. | 35 | The wall here is damp. Encounter: Green Slimes (3) Treasure: None. | 36 | A strong, moaning wind blows through this area. There is a small puddle of water here. Encounter: Beetles, Fire (1) Treasure: As per monster type. |
| 37 | 38 | A strong updraft blows through this area. There is a cracked flask here. Encounter: Snakes, Cobra (1) Treasure: None. | 39 | Encounter: Killer Bees (9) Treasure: As per monster type. | |
| 40 | A slight, damp breeze blows through this area. This area smells faintly of manure. There is a rusted spike here. | 41 | This area smells faintly of urine. There are dry leaves and twigs scattered here. | 42 | There is water dripping here. Encounter: Bandits (6) Treasure: As per monster type. |
| 43 | A slight, damp breeze blows through this area. There are cracks in the wall here. Encounter: Shrews, Giant (3) Treasure: None. | 44 | A metallic smell assails your nostrils. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 45 | This area is covered in cobwebs. |
| 46 | Encounter: Green Slimes (4) Treasure: None. | 47 | Encounter: Acolytes (1) Treasure: None. | 48 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. Encounter: Traders (5) Treasure: As per monster type. |
| 49 | A slight breeze blows through this area. Treasure: 600sp. | 50 | There is water dripping here. Encounter: Acolytes (3) Treasure: As per monster type. | 51 | This area smells of rotting vegetation. A haze of smoke hangs in the air. Guano covers this area. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 52 | A cold air current blows through this area. There are bones scattered here. Encounter: Sprites (14) Treasure: None. | 53 | Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (9) Treasure: None. | 54 | Guano covers this area. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. | 56 | There is a putrid smell coming from something nearby. There is a pile of dung here. | 57 | There is a salty, wet smell to this area. |
| 58 | A strong, moaning wind blows through this area. Encounter: Dwarves (4) Treasure: As per monster type. | 59 | There is a salty, wet smell to this area. There is a pile of dung here. | 60 | This area smells faintly of urine. There is a pick handle here. Trap: Poison gas: Save vs. Poison or die. |
| 61 | Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. | 62 | A strong wind blows through this area. There are cracks in the floor here. Encounter: Killer Bees (2) Treasure: As per monster type. | 63 | The air here is very hot. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 64 | This area is covered in cobwebs. | 65 | This area is covered in cobwebs. Treasure: 100sp. | 66 | |
| 67 | There is a pick handle here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 68 | Encounter: Beetles, Fire (4) Treasure: None. | 69 | A cold air current blows through this area. Encounter: Halflings (8) Treasure: As per monster type. |
| 70 | It is foggy here, making it difficult to see. There is a small puddle of water here. Encounter: Shrews, Giant (6) Treasure: None. | 71 | A cold air current blows through this area. There are sticks scattered here. Encounter: Green Slimes (1) Treasure: None. | 72 | |
| 73 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 74 | There is a bent copper coin lying here. | 75 | There are sticks scattered here. |
| 76 | This area smells of rotting vegetation. There are bones scattered here. Encounter: Shrews, Giant (2) Treasure: None. | 77 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. | 78 | |
| 79 | Fog gathers and swirls on the floor, concealing it. Encounter: Stirges (5) Treasure: None. | 80 | This area has a stale, fetid smell. Treasure: 300sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 81 | There is a small puddle of water here. Encounter: Skeletons (8) Treasure: None. |
| 82 | 83 | 84 | Encounter: Gnomes (4) Treasure: As per monster type. | ||