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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a mold growing here. | 2 | A strong, moaning wind blows through this area. Encounter: Lizards, Gecko (2) Treasure: None. | 3 | Fog gathers and swirls on the floor, concealing it. There is a candle stub here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | A gusting breeze blows through this area. This area smells faintly of manure. Encounter: Skeletons (9) Treasure: As per monster type. | 5 | A strong wind blows through this area. There are cracks in the ceiling here. Encounter: Green Slimes (2) Treasure: As per monster type. | 6 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Treasure: 500sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 7 | A strong, moaning wind blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. | 8 | There is a small puddle of water here. | 9 | There is a mold growing here. Encounter: Wolves (10) Treasure: None. |
| 10 | A haze of smoke hangs in the air. Encounter: Kobolds (7) Treasure: None. | 11 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here. Encounter: Shrews, Giant (4) Treasure: None. | 12 | There is a broken pole here. Treasure: 300sp, 40gp, 1 magic item. |
| 13 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are cracks in the wall here. Encounter: Orcs (6) Treasure: As per monster type. | 14 | A strong wind blows through this area. There is a pile of straw here. Encounter: Dwarves (3) Treasure: None. | 15 | This area is covered in rubble and dirt. |
| 16 | A gusting breeze blows through this area. This area has a stale, fetid smell. | 17 | A haze of smoke hangs in the air. | 18 | There is a bent and rusted iron bar here. Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 19 | A haze of smoke hangs in the air. The remnants of a rope are here, rotten. Encounter: Sprites (18) Treasure: As per monster type. | 20 | Treasure: 500sp, 1 magic item. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 21 | Encounter: Dwarves (2) Treasure: None. |
| 22 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a splintered club here. Encounter: Snakes, Cobra (5) Treasure: None. | 23 | The smell of ozone assails your nostrils. | 24 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here. Encounter: Dwarves (3) Treasure: As per monster type. |
| 25 | The air here is very cold. | 26 | There is a salty, wet smell to this area. There is a mold growing here. Encounter: Acolytes (8) Treasure: None. | 27 | There is a slimy coating on the wall here. Encounter: Goblins (5) Treasure: As per monster type. |
| 28 | There is a slimy coating on the wall here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 29 | There is water dripping here. Encounter: Halflings (4) Treasure: As per monster type. | 30 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here. Encounter: Stirges (4) Treasure: None. |
| 31 | Guano covers this area. Encounter: Goblins (5) Treasure: None. | 32 | 33 | This area smells faintly of urine. There is a trickle of water here. | |
| 34 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Gnomes (3) Treasure: None. | 35 | A cold air current blows through this area. This area is covered in cobwebs. | 36 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 37 | There is a torn sack here. | 38 | 39 | There is a mold growing here. Encounter: Wolves (8) Treasure: As per monster type. | |
| 40 | There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 41 | Treasure: 400sp, 30gp. | 42 | There is a putrid smell coming from something nearby. There is a trickle of water here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 43 | There is water dripping here. | 44 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (4) Treasure: None. | 45 | |
| 46 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. | 47 | This area is covered in cobwebs. Encounter: Beetles, Fire (5) Treasure: None. | 48 | There are bones scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 49 | This area smells faintly of manure. The hilt of a broken dagger is lying here. | 50 | Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. |
| 52 | A strong wind blows through this area. There is a putrid smell coming from something nearby. There is a pick handle here. | 53 | This area has a stale, fetid smell. This area is very dusty. | 54 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a pile of ashes here. Encounter: Bandits (4) Treasure: As per monster type. |
| 55 | There are wax drippings here. | 56 | The air here is very hot. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (18) Treasure: None. | 57 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here. Encounter: Stirges (4) Treasure: None. |
| 58 | This area smells of rotting vegetation. There is a slimy coating on the ceiling here. Encounter: Goblins (4) Treasure: As per monster type. | 59 | A slight breeze blows through this area. This area smells faintly of manure. Treasure: 100sp, 10gp. | 60 | This area is covered in cobwebs. Encounter: Goblins (7) Treasure: As per monster type. |
| 61 | This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 62 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. | 63 | There is a salty, wet smell to this area. |
| 64 | There are several small stones here. Treasure: 600sp, 50gp. | 65 | Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 66 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. |
| 67 | A strong downdraft blows through this area. Encounter: Sprites (18) Treasure: As per monster type. | 68 | A strong, moaning wind blows through this area. | 69 | This area smells faintly of manure. There is a bent copper coin lying here. Treasure: 400sp, 20gp. |
| 70 | Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 71 | This area has a pleasant, earthy smell. | 72 | The air here smells of smoke. There are rotting wood pieces here. Trap: Fog: Looks like poison gas, but harmless. |
| 73 | Treasure: 100sp, 40gp. | 74 | Encounter: Skeletons (8) Treasure: None. | 75 | It is misty here. This area is covered in cobwebs. |
| 76 | A slight, damp breeze blows through this area. Encounter: Kobolds (10) Treasure: As per monster type. | 77 | A cold air current blows through this area. | 78 | A cold air current blows through this area. The air here smells of smoke. |
| 79 | There are rotting wood pieces here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 80 | This area has a stale, fetid smell. There is a pile of rags here. | 81 | The air here is very hot. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Encounter: Spiders, Crab (3) Treasure: None. |