This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A cold air current blows through this area. | 2 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (12) Treasure: None. | 3 | |
| 4 | This area smells faintly of manure. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 5 | A strong downdraft blows through this area. There are cracks in the ceiling here. Encounter: Skeletons (5) Treasure: As per monster type. | 6 | The wall here is damp. Encounter: Orcs (3) Treasure: None. |
| 7 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (3) Treasure: None. | 8 | This area is covered in cobwebs. Treasure: 100sp. | 9 | The air here is very hot. A metallic smell assails your nostrils. There are dry leaves and twigs scattered here. Encounter: Kobolds (9) Treasure: As per monster type. |
| 10 | A cold air current blows through this area. This area is covered in cobwebs. | 11 | 12 | A slight breeze blows through this area. Encounter: Kobolds (13) Treasure: As per monster type. | |
| 13 | There is a splintered club here. | 14 | A cold air current blows through this area. There is water dripping here. Encounter: Wolves (9) Treasure: As per monster type. | 15 | Trap: Poison gas: Save vs. Poison or die. |
| 16 | A strong, gusting wind blows through this area. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | A haze of smoke hangs in the air. Treasure: 400sp, 30gp. | 18 | Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |
| 19 | The air here is very cold. This area is very dusty. | 20 | A haze of smoke hangs in the air. | 21 | This area smells faintly of manure. There is a rusted spike here. Treasure: 300sp. |
| 22 | 23 | 24 | Treasure: 100sp. | ||
| 25 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a broken pole here. | 26 | This area smells faintly of urine. Encounter: Stirges (10) Treasure: As per monster type. | 27 | There is a slimy coating on the wall here. Encounter: Skeletons (8) Treasure: None. |
| 28 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 29 | 30 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. There is a pile of straw here. Encounter: Goblins (3) Treasure: None. | |
| 31 | Treasure: 500sp. | 32 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Encounter: Stirges (5) Treasure: As per monster type. | 33 | Treasure: 300sp. |
| 34 | Encounter: Gnomes (3) Treasure: None. | 35 | There are cracks in the wall here. Encounter: Stirges (1) Treasure: As per monster type. | 36 | There is a slimy coating on the ceiling here. |
| 37 | There is a salty, wet smell to this area. | 38 | A gusting breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 39 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. Pottery shards are scattered here. Treasure: 600sp, 30gp. |
| 40 | Encounter: Kobolds (13) Treasure: As per monster type. | 41 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. | 42 | Your nostrils are overwhelmed by a sulphurous smell. |
| 43 | A haze of dust hangs in the air. There are rotting wood pieces here. | 44 | Encounter: Shrews, Giant (4) Treasure: As per monster type. | 45 | This area smells of rotting vegetation. |
| 46 | There is a pile of rags here. Trap: Fog: Looks like poison gas, but harmless. | 47 | Treasure: 100sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 48 | There is a salty, wet smell to this area. |
| 49 | Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (4) Treasure: None. | 50 | A cold air current blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Encounter: Shrews, Giant (2) Treasure: None. | 51 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. |
| 52 | A slight, damp breeze blows through this area. Encounter: Sprites (9) Treasure: As per monster type. | 53 | It is foggy here, making it difficult to see. |