This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A strong downdraft blows through this area. There is a slimy coating on the floor here. | 2 | Encounter: Shrews, Giant (7) Treasure: As per monster type. | 3 | This area is very dusty. Encounter: Wolves (7) Treasure: As per monster type. |
| 4 | A slight breeze blows through this area. Encounter: Goblins (6) Treasure: As per monster type. | 5 | This area has a pleasant, earthy smell. Treasure: 400sp, 50gp. Trap: Illusion of monsters: Shrews, Giant (9) | 6 | This area smells faintly of urine. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Orcs (4) Treasure: As per monster type. | 8 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here. Encounter: Goblins (8) Treasure: None. | 9 | Encounter: Stirges (7) Treasure: As per monster type. |
| 10 | The air here is very cold. Treasure: 100sp. | 11 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 12 | A cold air current blows through this area. This area is covered in cobwebs. Encounter: Stirges (4) Treasure: As per monster type. |
| 13 | A strong, moaning wind blows through this area. There are bones scattered here. | 14 | There are sticks scattered here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 15 | There is a putrid smell coming from something nearby. |
| 16 | Fog gathers and swirls on the floor, concealing it. | 17 | This area smells of rotting vegetation. A haze of smoke hangs in the air. Teeth and fangs are scattered here. Encounter: Skeletons (5) Treasure: None. | 18 | The air here is very hot. Encounter: Gnomes (1) Treasure: None. |
| 19 | 20 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. | 21 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. | |
| 22 | There are dry leaves and twigs scattered here. Treasure: 300sp. | 23 | The air here is very cold. This area has a pleasant, earthy smell. There is a badly dented helmet here. Encounter: Dwarves (2) Treasure: None. | 24 | |
| 25 | 26 | This area smells faintly of manure. There is a pile of straw here. | 27 | ||
| 28 | 29 | 30 | |||
| 31 | 32 | The air here is very hot. There is a putrid smell coming from something nearby. There is a mold growing here. | 33 | Encounter: Beetles, Fire (2) Treasure: None. | |
| 34 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 35 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 36 | A strong, moaning wind blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 37 | An acrid smell assails your nostrils. | 38 | The air here smells of smoke. There is a cracked flask here. | 39 | It is foggy here, making it difficult to see. There is water dripping here. |
| 40 | Trap: Poison gas: Save vs. Poison or die. | 41 | There is a pile of ashes here. | 42 | A strong, moaning wind blows through this area. There is a mold growing here. |
| 43 | A cold air current blows through this area. This area smells faintly of manure. Treasure: 400sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 44 | A haze of smoke hangs in the air. Encounter: Stirges (8) Treasure: As per monster type. | 45 | There is dried blood here. Treasure: 300sp. |
| 46 | 47 | The air here is very cold. A haze of smoke hangs in the air. There are cracks in the wall here. Encounter: Goblins (4) Treasure: As per monster type. | 48 | The air here is very hot. Pottery shards are scattered here. | |
| 49 | A strong downdraft blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Stirges (3) Treasure: As per monster type. | 50 | A strong, gusting wind blows through this area. This area is covered in cobwebs. | 51 | The air here is very cold. This area smells faintly of urine. There are fungi growing here. Encounter: Stirges (9) Treasure: As per monster type. |
| 52 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. | 53 | This area has a pleasant, earthy smell. Pottery shards are scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | A cold air current blows through this area. The remnants of a rope are here, rotten. |
| 55 | This area has a pleasant, earthy smell. Encounter: Halflings (11) Treasure: As per monster type. | 56 | This area has a pleasant, earthy smell. Encounter: Bandits (6) Treasure: As per monster type. | 57 | This area has a pleasant, earthy smell. |
| 58 | There is a pick handle here. Trap: Fog: Looks like poison gas, but harmless. | 59 | There is a pile of dung here. | 60 | A metallic smell assails your nostrils. |
| 61 | A strong, moaning wind blows through this area. | 62 | It is foggy here, making it difficult to see. Encounter: Sprites (5) Treasure: None. | 63 | |
| 64 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 65 | A haze of smoke hangs in the air. There is water dripping here. | 66 | A slight breeze blows through this area. A haze of smoke hangs in the air. There is a pile of rags here. |
| 67 | This area has a stale, fetid smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | A haze of smoke hangs in the air. Encounter: Stirges (8) Treasure: None. | 69 | A haze of smoke hangs in the air. There is a badly dented helmet here. Encounter: Skeletons (9) Treasure: None. |
| 70 | This area has a pleasant, earthy smell. Encounter: Halflings (10) Treasure: As per monster type. | 71 | There is a corroded chain here. | 72 | The air here is very cold. This area smells faintly of manure. |
| 73 | There is a splintered club here. | 74 | This area is very dusty. Encounter: Skeletons (8) Treasure: As per monster type. | 75 | This area has a pleasant, earthy smell. |
| 76 | A strong wind blows through this area. | 77 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a bent and rusted iron bar here. | 78 | This area smells faintly of manure. |
| 79 | There is water dripping here. | 80 | There is a torn leather boot here. | 81 | There is a torn sack here. Treasure: 100sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 82 | There is a putrid smell coming from something nearby. Encounter: Gnomes (1) Treasure: As per monster type. | 83 | 84 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |