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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Weird Labyrinth of Ichor

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
2A cold air current blows through this area.

3

 
4A metallic smell assails your nostrils.

5A slight breeze blows through this area. A metallic smell assails your nostrils. There are rotting wood pieces here.

6There is water dripping here.

 
7There is dried blood here.

8The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (17)
Treasure: As per monster type.
9A strong, moaning wind blows through this area. An acrid smell assails your nostrils.

Encounter: Skeletons (10)
Treasure: None.
 
10This area is covered in rubble and dirt.

11

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
12This area smells faintly of manure. Guano covers this area.

 
13It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
14The air here is very cold.

15A haze of smoke hangs in the air. There are cracks in the ceiling here.

Encounter: Dwarves (6)
Treasure: None.
 
16This area is covered in cobwebs.

17

18

Encounter: Snakes, Cobra (2)
Treasure: None.
 
19A slight updraft blows through this area.

Encounter: Goblins (5)
Treasure: None.
20Fog gathers and swirls on the floor, concealing it.

21This area smells faintly of urine. There is a pile of rags here.

 
22

Encounter: Acolytes (4)
Treasure: As per monster type.
23There is a rusted spike here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
24

 
25It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
26A gusting breeze blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here.

27

Treasure: 400sp, 10gp.
 
28This area smells of rotting vegetation. There is a torn sack here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
29

30There is a corroded chain here.

Encounter: Wolves (9)
Treasure: As per monster type.
 
31

Encounter: Traders (1)
Treasure: As per monster type.
32The wall here is damp.

33This area smells of rotting vegetation.

Encounter: Shrews, Giant (1)
Treasure: None.
 
34There are cracks in the wall here.

Encounter: Kobolds (13)
Treasure: As per monster type.
35The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

36A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are bones scattered here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
37This area smells faintly of manure.

38This area is covered in rubble and dirt.

Encounter: Orcs (4)
Treasure: As per monster type.
39A haze of smoke hangs in the air. This area is covered in cobwebs.

 
40

Treasure: 100sp, 20gp.
Trap: Illusion of monsters: Bandits (5)
41There is a pile of ashes here.

Treasure: 600sp.
42This area smells faintly of manure.

Treasure: 600sp, 10gp.
Trap: Illusion of monsters: Shrews, Giant (6)
 
43This area has a pleasant, earthy smell. The wall here is damp.

44

Encounter: Traders (5)
Treasure: As per monster type.
45

 
46This area smells faintly of manure. There are scratches on the wall here.

Encounter: Skeletons (7)
Treasure: None.
47The air here is very hot. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48There is a torn leather boot here.

Encounter: Traders (7)
Treasure: As per monster type.
 
49This area smells faintly of urine. This area is covered in cobwebs.

50This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Stirges (5)
Treasure: As per monster type.
51This area is covered in cobwebs.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
52A cold air current blows through this area. This area has a stale, fetid smell. There is a slimy coating on the wall here.

53There is a putrid smell coming from something nearby. The wall here is damp.

Treasure: 200sp.
54A haze of smoke hangs in the air.

Encounter: Beetles, Fire (5)
Treasure: None.
 
55This area has a stale, fetid smell.

56

57There is a mold growing here.

 
58

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
59There are bones scattered here.

60This area has a stale, fetid smell. There is a pile of dung here.

 
61The air here is very hot. It is foggy here, making it difficult to see.

Treasure: 200sp.
62There is a putrid smell coming from something nearby. There is a torch stub here.

Encounter: Stirges (4)
Treasure: None.
63A strong wind blows through this area.

 
64The air here is very hot. This area smells faintly of urine.

65The air here is very cold. The remnants of a rope are here, rotten.

Encounter: Lizards, Gecko (3)
Treasure: None.
66

 
67It is foggy here, making it difficult to see. This area is covered in cobwebs.

68There is a pile of ashes here.

69This area smells faintly of manure. There are wax drippings here.

Encounter: Skeletons (7)
Treasure: None.
 
70There are food scraps scattered here.

71There are sticks scattered here.

Encounter: Halflings (8)
Treasure: None.
72There is a slimy coating on the ceiling here.

Encounter: Halflings (11)
Treasure: As per monster type.
 
73There is a pile of ashes here.

Treasure: 400sp, 30gp.
Trap: Illusion of monsters: Killer Bees (10)
74The air here smells of smoke. This area is very dusty.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
75This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
76There are several small stones here.

77The wall here is damp.

78

 
79The air here smells of smoke. There are dry leaves and twigs scattered here.

Treasure: 600sp, 1 gems.
80There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

81There are dry leaves and twigs scattered here.

 
82This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in cobwebs.

83There is a putrid smell coming from something nearby. This area is covered in cobwebs.

84

 

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee