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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | There is a large puddle of water here. Encounter: Bandits (7) Treasure: As per monster type. | 2 | This area is covered in cobwebs. | 3 | Treasure: 500sp. |
| 4 | There is a cracked flask here. Encounter: Dwarves (3) Treasure: As per monster type. | 5 | Encounter: Green Slimes (3) Treasure: As per monster type. | 6 | There is a trickle of water here. |
| 7 | This area smells faintly of urine. This area is very dusty. Encounter: Bandits (5) Treasure: As per monster type. | 8 | Encounter: Orcs (3) Treasure: As per monster type. | 9 | The hilt of a broken dagger is lying here. Treasure: 500sp, 30gp. Trap: Poison needle: Save vs. Poison or die. |
| 10 | There is a salty, wet smell to this area. There are rotting wood pieces here. | 11 | A cold air current blows through this area. | 12 | A haze of smoke hangs in the air. There is a bent copper coin lying here. Encounter: Halflings (5) Treasure: As per monster type. |
| 13 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Treasure: 400sp. | 14 | 15 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a pile of ashes here. Encounter: Halflings (6) Treasure: None. | |
| 16 | Encounter: Kobolds (7) Treasure: None. | 17 | A haze of smoke hangs in the air. There is a pile of rags here. Treasure: 500sp, 30gp. Trap: Poison snake: 1 hit dice. | 18 | There is a rusted spike here. Treasure: 400sp. |
| 19 | A strong wind blows through this area. The smell of ozone assails your nostrils. There is a pick handle here. | 20 | There are wax drippings here. | 21 | This area is covered in cobwebs. |
| 22 | There are bones scattered here. | 23 | A strong wind blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 25 | This area has a pleasant, earthy smell. | 26 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | This area smells of rotting vegetation. This area is covered in cobwebs. Encounter: Skeletons (3) Treasure: None. |
| 28 | Encounter: Traders (3) Treasure: As per monster type. | 29 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. Treasure: 400sp. Trap: Illusion of monsters: Halflings (7) | 30 | This area is covered in cobwebs. Encounter: Skeletons (6) Treasure: As per monster type. |
| 31 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. | 32 | A strong updraft blows through this area. There is a salty, wet smell to this area. There is a large puddle of water here. Encounter: Acolytes (8) Treasure: As per monster type. | 33 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. Treasure: 100sp. |
| 34 | 35 | This area is covered in cobwebs. | 36 | A strong, gusting wind blows through this area. Treasure: 300sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | |
| 37 | A strong wind blows through this area. A metallic smell assails your nostrils. There is dried blood here. | 38 | A slight breeze blows through this area. Encounter: Green Slimes (2) Treasure: As per monster type. | 39 | Encounter: Goblins (5) Treasure: As per monster type. |
| 40 | A slight breeze blows through this area. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 41 | Your nostrils are overwhelmed by a sulphurous smell. | 42 | A strong updraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | A haze of smoke hangs in the air. There is water dripping here. | 44 | Encounter: Spiders, Crab (3) Treasure: None. | 45 | Encounter: Skeletons (4) Treasure: None. |
| 46 | There is a cracked flask here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 47 | This area has a stale, fetid smell. There are bones scattered here. Encounter: Kobolds (9) Treasure: None. | 48 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 49 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | This area has a pleasant, earthy smell. Encounter: Killer Bees (10) Treasure: As per monster type. | 51 | This area has a stale, fetid smell. Encounter: Skeletons (6) Treasure: As per monster type. |
| 52 | It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | A slight breeze blows through this area. | 54 | This area smells faintly of manure. There is a broken bottle here. |
| 55 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. | 56 | The air here is very hot. The ceiling here is damp. | 57 | A slight updraft blows through this area. This area has a pleasant, earthy smell. The wall here is damp. |
| 58 | A slight updraft blows through this area. This area smells of rotting vegetation. | 59 | A cold air current blows through this area. This area is very dusty. | 60 | A haze of smoke hangs in the air. Guano covers this area. Encounter: Goblins (6) Treasure: None. |
| 61 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. | 62 | A slight updraft blows through this area. There is a torch stub here. Encounter: Sprites (9) Treasure: None. | 63 | Encounter: Bandits (5) Treasure: None. |
| 64 | There is a pile of dung here. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 65 | A strong, moaning wind blows through this area. There is a pile of straw here. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 66 | Trap: Fog: Looks like poison gas, but harmless. |
| 67 | It is foggy here, making it difficult to see. There is a blunt javelin head here. | 68 | It is foggy here, making it difficult to see. Encounter: Kobolds (10) Treasure: None. | 69 | A slight breeze blows through this area. |
| 70 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 71 | This area is covered in cobwebs. Encounter: Shrews, Giant (8) Treasure: As per monster type. |