This is an old revision of the document!
(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A cold air current blows through this area. This area is very dusty. | 2 | A strong wind blows through this area. This area smells faintly of manure. This area is very dusty. | 3 | Encounter: Stirges (2) Treasure: None. |
| 4 | A slight updraft blows through this area. There is a pile of rags here. Trap: Poison gas: Save vs. Poison or die. | 5 | Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here. | 6 | There is a torn leather boot here. Encounter: Traders (1) Treasure: None. |
| 7 | Encounter: Acolytes (1) Treasure: None. | 8 | There are sticks scattered here. | 9 | A haze of smoke hangs in the air. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 10 | The air here is very cold. A haze of smoke hangs in the air. This area is very dusty. Treasure: 300sp. | 11 | This area is covered in cobwebs. Encounter: Kobolds (10) Treasure: As per monster type. | 12 | A haze of smoke hangs in the air. Guano covers this area. |
| 13 | Encounter: Halflings (8) Treasure: As per monster type. | 14 | There is a pile of ashes here. Encounter: Green Slimes (2) Treasure: None. | 15 | There is water dripping here. Encounter: Halflings (11) Treasure: As per monster type. |
| 16 | A slight breeze blows through this area. Treasure: 400sp. | 17 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Sprites (6) Treasure: As per monster type. | 18 | This area is covered in rubble and dirt. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 19 | 20 | This area smells faintly of manure. There is a pile of ashes here. Encounter: Halflings (13) Treasure: As per monster type. | 21 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 22 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 23 | A slight, damp breeze blows through this area. There is a badly dented helmet here. | 24 | The air here is very hot. The wall here is damp. Encounter: Sprites (8) Treasure: As per monster type. |
| 25 | There are bits of fur and hair scattered around here. Encounter: Halflings (8) Treasure: None. | 26 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. | 27 | This area smells faintly of manure. |
| 28 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. | 29 | The air here is very cold. This area smells of rotting vegetation. | 30 | A cold air current blows through this area. The air here smells of smoke. |
| 31 | A strong, moaning wind blows through this area. There are rotting wood pieces here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 32 | This area has a pleasant, earthy smell. Encounter: Green Slimes (4) Treasure: As per monster type. | 33 | The air here is very hot. There is a rusted spike here. |
| 34 | The air here is very hot. There is a bent and rusted iron bar here. | 35 | The air here is very hot. This area is covered in rubble and dirt. Encounter: Kobolds (13) Treasure: None. | 36 | There is a large puddle of water here. Treasure: 300sp, 20gp. |
| 37 | This area is covered in rubble and dirt. | 38 | It is misty here. Encounter: Goblins (8) Treasure: As per monster type. | 39 | A cold air current blows through this area. |
| 40 | There is a torch stub here. Encounter: Traders (7) Treasure: None. | 41 | 42 | A strong wind blows through this area. It is foggy here, making it difficult to see. There is a splintered club here. | |
| 43 | An acrid smell assails your nostrils. Treasure: 200sp. Trap: Illusion of monsters: Shrews, Giant (6) | 44 | There is a mold growing here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 45 | Encounter: Dwarves (2) Treasure: None. |
| 46 | A haze of smoke hangs in the air. Encounter: Skeletons (10) Treasure: None. | 47 | 48 | There is a pile of dung here. Encounter: Killer Bees (9) Treasure: As per monster type. | |
| 49 | A slight downdraft blows through this area. | 50 | There is a pile of dung here. Treasure: 400sp, 40gp, 5 gems. | 51 | |
| 52 | The wall here is damp. Treasure: 500sp, 50gp. | 53 | There are several small stones here. Encounter: Halflings (15) Treasure: As per monster type. | 54 | |
| 55 | There is a putrid smell coming from something nearby. This area is very dusty. Encounter: Green Slimes (2) Treasure: None. | 56 | This area smells faintly of manure. It is foggy here, making it difficult to see. Encounter: Dwarves (3) Treasure: As per monster type. | 57 | The air here is very cold. Encounter: Wolves (12) Treasure: None. |
| 58 | There is a pick handle here. Encounter: Dwarves (3) Treasure: None. | 59 | This area smells faintly of urine. There are wax drippings here. Encounter: Kobolds (9) Treasure: None. | 60 | The smell of ozone assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 61 | A haze of dust hangs in the air. There is dried blood here. Encounter: Killer Bees (4) Treasure: None. | 62 | There is a blunt javelin head here. Encounter: Gnomes (4) Treasure: None. | 63 | The air here is very hot. Encounter: Killer Bees (9) Treasure: None. |
| 64 | This area has a stale, fetid smell. This area is covered in cobwebs. | 65 | This area smells of rotting vegetation. There is a small puddle of water here. | 66 | The air here is very hot. This area has a pleasant, earthy smell. |
| 67 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Treasure: 400sp, 10gp. Trap: Poison snake: 1 hit dice. | 68 | There are sticks scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 69 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. |
| 70 | A slight breeze blows through this area. This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: None. | 71 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Encounter: Gnomes (1) Treasure: None. | 72 | This area smells of rotting vegetation. Treasure: 100sp, 20gp. |
| 73 | This area has a pleasant, earthy smell. There is dried blood here. Encounter: Halflings (13) Treasure: As per monster type. |