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| 1 | 2 | Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here. | 3 | There is water dripping here. | |
| 4 | This area is covered in cobwebs. Treasure: 600sp. Trap: Illusion of monsters: Sprites (15) | 5 | A metallic smell assails your nostrils. Encounter: Stirges (1) Treasure: None. | 6 | A strong, gusting wind blows through this area. Encounter: Sprites (14) Treasure: None. |
| 7 | Treasure: 500sp, 20gp, 2 gems, 4 jewelry. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 8 | Guano covers this area. | 9 | There is a putrid smell coming from something nearby. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 10 | A haze of smoke hangs in the air. | 11 | 12 | The air here smells of smoke. | |
| 13 | Treasure: 400sp, 60gp. | 14 | The air here is very hot. There is a putrid smell coming from something nearby. | 15 | A gusting breeze blows through this area. A haze of smoke hangs in the air. The ceiling here is damp. |
| 16 | Encounter: Lizards, Gecko (2) Treasure: None. | 17 | A strong, gusting wind blows through this area. There is a pile of dung here. | 18 | Trap: Fog: Looks like poison gas, but harmless. |
| 19 | 20 | It is foggy here, making it difficult to see. Encounter: Gnomes (3) Treasure: None. | 21 | There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | |
| 22 | There are rotting wood pieces here. Treasure: 600sp, 50gp. | 23 | A metallic smell assails your nostrils. | 24 | This area smells faintly of urine. The ceiling here is damp. Encounter: Acolytes (3) Treasure: As per monster type. |
| 25 | There is a mold growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | There is a putrid smell coming from something nearby. | 27 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 28 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. Encounter: Halflings (8) Treasure: None. | 29 | A slight, damp breeze blows through this area. There is a pile of straw here. | 30 | A cold air current blows through this area. The air here smells of smoke. There are food scraps scattered here. |
| 31 | There is a slimy coating on the ceiling here. Encounter: Gnomes (6) Treasure: None. | 32 | Encounter: Sprites (10) Treasure: None. | 33 | There are bits of fur and hair scattered around here. |
| 34 | The smell of ozone assails your nostrils. Encounter: Kobolds (9) Treasure: As per monster type. | 35 | A haze of dust hangs in the air. The ceiling here is damp. Encounter: Traders (3) Treasure: As per monster type. | 36 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There are bones scattered here. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 37 | Encounter: Goblins (4) Treasure: As per monster type. | 38 | A strong updraft blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs. | 39 | It is foggy here, making it difficult to see. Treasure: 100sp. |
| 40 | Encounter: Spiders, Crab (1) Treasure: None. | 41 | A slight, damp breeze blows through this area. This area is very dusty. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | The air here is very cold. There is a blunt javelin head here. |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 500sp, 50gp. | 44 | Encounter: Gnomes (3) Treasure: None. | 45 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There are cracks in the floor here. |
| 46 | A slight updraft blows through this area. There is a pile of ashes here. | 47 | The air here is very hot. There are fungi growing here. Treasure: 200sp, 2 gems. | 48 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. |
| 49 | This area has a pleasant, earthy smell. Encounter: Wolves (4) Treasure: As per monster type. | 50 | The air here is very hot. This area has a pleasant, earthy smell. | 51 | The air here is very cold. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. |
| 52 | There is a putrid smell coming from something nearby. There is a small puddle of water here. Trap: Fog: Looks like poison gas, but harmless. | 53 | Encounter: Stirges (1) Treasure: None. | 54 | Teeth and fangs are scattered here. |
| 55 | The air here is very cold. This area smells faintly of manure. The ceiling here is damp. Encounter: Skeletons (9) Treasure: As per monster type. | 56 | The remnants of a rope are here, rotten. Encounter: Bandits (6) Treasure: None. | 57 | |
| 58 | Treasure: 400sp, 40gp. | 59 | A strong wind blows through this area. The air here smells of smoke. There are dry leaves and twigs scattered here. | 60 | A haze of smoke hangs in the air. There is a pile of ashes here. |
| 61 | A haze of smoke hangs in the air. There are wax drippings here. | 62 | A strong, moaning wind blows through this area. | 63 | The air here smells of smoke. Encounter: Dwarves (1) Treasure: None. |
| 64 | 65 | It is foggy here, making it difficult to see. There is a splintered club here. Treasure: 500sp, 10gp. | 66 | The air here smells of smoke. There is water dripping here. | |
| 67 | There is a torch stub here. | 68 | There is a pile of ashes here. | 69 | There is a torch stub here. |
| 70 | There are cracks in the floor here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 71 | There is a rusted spike here. | 72 | |