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| 1 | There are cracks in the wall here. | 2 | There is a large puddle of water here. | 3 | There is a large puddle of water here. |
| 4 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Killer Bees (7) Treasure: None. | 5 | A strong, moaning wind blows through this area. | 6 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. |
| 7 | This area has a pleasant, earthy smell. There is water dripping here. | 8 | There is a broken bottle here. | 9 | The ceiling here is damp. Encounter: Snakes, Cobra (3) Treasure: As per monster type. |
| 10 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 11 | There is water dripping here. Treasure: 300sp. Trap: Illusion of monsters: Sprites (10) | 12 | Encounter: Acolytes (7) Treasure: None. |
| 13 | This area smells of rotting vegetation. Treasure: 600sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 14 | A haze of smoke hangs in the air. Encounter: Gnomes (4) Treasure: As per monster type. | 15 | A strong, moaning wind blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 16 | This area smells of rotting vegetation. Encounter: Traders (7) Treasure: None. | 17 | There is a bent and rusted iron bar here. | 18 | There is a slimy coating on the floor here. Treasure: 600sp, 20gp. Trap: Poison snake: 1 hit dice. |
| 19 | There are dry leaves and twigs scattered here. | 20 | A cold air current blows through this area. An acrid smell assails your nostrils. There are cracks in the wall here. Encounter: Bandits (3) Treasure: As per monster type. | 21 | This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 22 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | A chlorine-like smell assails your nostrils. Encounter: Killer Bees (3) Treasure: None. | 24 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Shrews, Giant (6) Treasure: As per monster type. |
| 25 | This area smells faintly of manure. Treasure: 600sp, 20gp. | 26 | Treasure: 100sp, 20gp. | 27 | This area smells of rotting vegetation. There is water dripping here. |
| 28 | This area has a stale, fetid smell. There are fungi growing here. Encounter: Kobolds (7) Treasure: As per monster type. | 29 | It is foggy here, making it difficult to see. There is a broken sword blade here. Encounter: Goblins (6) Treasure: As per monster type. | 30 | A metallic smell assails your nostrils. There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 31 | This area has a stale, fetid smell. The wall here is damp. | 32 | A strong downdraft blows through this area. This area is covered in cobwebs. | 33 | This area smells faintly of urine. There is a pile of dung here. |
| 34 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here. Treasure: 400sp. | 35 | The wall here is damp. Treasure: 400sp, 10gp. | 36 | There are several small stones here. Encounter: Gnomes (2) Treasure: None. |
| 37 | There is a trickle of water here. | 38 | There is a putrid smell coming from something nearby. There are scratches on the wall here. | 39 | Fog gathers and swirls on the floor, concealing it. |
| 40 | A strong downdraft blows through this area. There are dry leaves and twigs scattered here. | 41 | The air here is very cold. There is water dripping here. Treasure: 300sp. | 42 | Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (8) Treasure: None. |
| 43 | Trap: Poison gas: Save vs. Poison or die. | 44 | It is foggy here, making it difficult to see. | 45 | There are cracks in the wall here. |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 47 | A metallic smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 48 | |
| 49 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. | 50 | The wall here is damp. Trap: Poison gas: Save vs. Poison or die. | 51 | Encounter: Orcs (3) Treasure: None. |
| 52 | A chlorine-like smell assails your nostrils. | 53 | This area smells faintly of urine. There are sticks scattered here. | 54 | Your nostrils are overwhelmed by a sulphurous smell. There is a candle stub here. Encounter: Skeletons (5) Treasure: None. |
| 55 | A haze of smoke hangs in the air. There is a slimy coating on the ceiling here. Encounter: Acolytes (5) Treasure: None. | 56 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 57 | There is a broken sword blade here. |
| 58 | It is foggy here, making it difficult to see. There are wax drippings here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | A gusting breeze blows through this area. | 60 | A slight, damp breeze blows through this area. There is a small puddle of water here. Encounter: Beetles, Fire (6) Treasure: None. |
| 61 | The remnants of a rope are here, rotten. Encounter: Bandits (4) Treasure: None. | 62 | 63 | An acrid smell assails your nostrils. There is a torn sack here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | |
| 64 | The air here is very cold. There is a putrid smell coming from something nearby. Encounter: Shrews, Giant (9) Treasure: None. | 65 | The smell of ozone assails your nostrils. Encounter: Acolytes (1) Treasure: None. | 66 | The smell of ozone assails your nostrils. There is a splintered club here. Encounter: Halflings (3) Treasure: As per monster type. |
| 67 | A slight breeze blows through this area. There is a mold growing here. Encounter: Stirges (2) Treasure: As per monster type. | 68 | This area smells faintly of urine. | 69 | There is a small puddle of water here. |
| 70 | A haze of smoke hangs in the air. Encounter: Wolves (11) Treasure: As per monster type. | 71 | There are rotting wood pieces here. Encounter: Stirges (1) Treasure: None. | 72 | A slight updraft blows through this area. This area has a pleasant, earthy smell. |
| 73 | This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here. | 74 | This area smells of rotting vegetation. There are scratches on the wall here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 75 | This area is very dusty. |
| 76 | A cold air current blows through this area. There is a mold growing here. | 77 | 78 | It is foggy here, making it difficult to see. | |
| 79 | Guano covers this area. Encounter: Shrews, Giant (5) Treasure: None. | 80 | There is a small puddle of water here. Encounter: Stirges (1) Treasure: None. | 81 | |
| 82 | This area is covered in cobwebs. Encounter: Skeletons (9) Treasure: As per monster type. |