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| 1 | This area smells faintly of manure. | 2 | Encounter: Dwarves (3) Treasure: None. | 3 | The air here smells of smoke. This area is very dusty. |
| 4 | The air here is very hot. This area smells of rotting vegetation. There is a mold growing here. Treasure: 400sp, 2 jewelry. | 5 | A strong wind blows through this area. There are cracks in the ceiling here. | 6 | This area smells faintly of urine. Encounter: Sprites (15) Treasure: As per monster type. |
| 7 | It is foggy here, making it difficult to see. Encounter: Sprites (11) Treasure: None. | 8 | The air here smells of smoke. Encounter: Killer Bees (10) Treasure: As per monster type. | 9 | Encounter: Wolves (7) Treasure: As per monster type. |
| 10 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 11 | Encounter: Stirges (1) Treasure: None. | 12 | This area has a pleasant, earthy smell. There is water dripping here. |
| 13 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There are cracks in the ceiling here. Treasure: 500sp. | 14 | A slight downdraft blows through this area. There are rotting wood pieces here. Encounter: Spiders, Crab (4) Treasure: None. | 15 | There are cracks in the ceiling here. |
| 16 | There are bits of fur and hair scattered around here. Encounter: Acolytes (4) Treasure: None. | 17 | There are cracks in the wall here. | 18 | A cold air current blows through this area. |
| 19 | 20 | A cold air current blows through this area. This area smells faintly of manure. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 21 | A haze of smoke hangs in the air. This area is covered in cobwebs. | |
| 22 | 23 | This area has a stale, fetid smell. Encounter: Killer Bees (10) Treasure: None. | 24 | This area has a stale, fetid smell. This area is very dusty. Encounter: Stirges (4) Treasure: None. | |
| 25 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 26 | The air here is very hot. The ceiling here is damp. | 27 | There is a pile of ashes here. |
| 28 | 29 | There are bones scattered here. | 30 | ||
| 31 | 32 | This area has a stale, fetid smell. | 33 | Encounter: Sprites (9) Treasure: As per monster type. | |
| 34 | Teeth and fangs are scattered here. | 35 | Encounter: Acolytes (5) Treasure: As per monster type. | 36 | This area smells faintly of urine. Encounter: Wolves (6) Treasure: None. |
| 37 | 38 | 39 | It is foggy here, making it difficult to see. There is a trickle of water here. | ||
| 40 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 41 | 42 | ||
| 43 | There is a large puddle of water here. | 44 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. | 45 | A cold air current blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
| 46 | A gusting breeze blows through this area. Pottery shards are scattered here. | 47 | A strong, moaning wind blows through this area. Encounter: Goblins (6) Treasure: As per monster type. | 48 | |
| 49 | A gusting breeze blows through this area. Encounter: Gnomes (2) Treasure: As per monster type. | 50 | A strong wind blows through this area. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 | A cold air current blows through this area. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 52 | A metallic smell assails your nostrils. There is a mold growing here. Encounter: Stirges (4) Treasure: As per monster type. | 53 | A metallic smell assails your nostrils. There is a pile of ashes here. | 54 | The air here is very cold. |
| 55 | 56 | The air here is very hot. Encounter: Halflings (7) Treasure: As per monster type. | 57 | There are fungi growing here. | |
| 58 | There is a pile of ashes here. Treasure: 100sp. | 59 | A cold air current blows through this area. This area is covered in cobwebs. | 60 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. |
| 61 | It is foggy here, making it difficult to see. There is a small puddle of water here. Encounter: Acolytes (5) Treasure: None. | 62 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | A slight updraft blows through this area. A haze of dust hangs in the air. This area is very dusty. |
| 64 | There is a pile of rags here. Encounter: Kobolds (9) Treasure: None. | 65 | There is a putrid smell coming from something nearby. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 66 | A strong, gusting wind blows through this area. There is a mold growing here. Treasure: 400sp. |
| 67 | A strong, gusting wind blows through this area. This area smells of rotting vegetation. Encounter: Kobolds (12) Treasure: As per monster type. | 68 | A strong updraft blows through this area. | 69 | Encounter: Spiders, Crab (3) Treasure: None. |
| 70 | 71 | This area has a stale, fetid smell. There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. | 72 | The air here is very hot. This area has a stale, fetid smell. Encounter: Green Slimes (4) Treasure: None. | |