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| 1 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There are fungi growing here. Encounter: Wolves (9) Treasure: As per monster type. | 2 | There are bits of fur and hair scattered around here. | 3 | Encounter: Dwarves (6) Treasure: None. |
| 4 | A slight breeze blows through this area. Treasure: 300sp, 10gp. | 5 | A cold air current blows through this area. This area smells faintly of manure. | 6 | Treasure: 600sp. |
| 7 | This area has a stale, fetid smell. | 8 | Treasure: 300sp. | 9 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 10 | Encounter: Goblins (4) Treasure: None. | 11 | 12 | The air here is very cold. | |
| 13 | The air here is very hot. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | This area is covered in cobwebs. Encounter: Goblins (6) Treasure: As per monster type. | 15 | Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 16 | This area has a stale, fetid smell. There are rotting wood pieces here. | 17 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | The air here smells of smoke. There is a slimy coating on the floor here. Encounter: Gnomes (5) Treasure: As per monster type. |
| 19 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 20 | A slight, damp breeze blows through this area. | 21 | There is a pile of dung here. |
| 22 | Fog gathers and swirls on the floor, concealing it. | 23 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. | 24 | |
| 25 | 26 | Encounter: Beetles, Fire (1) Treasure: As per monster type. | 27 | A slight breeze blows through this area. There are cracks in the floor here. Encounter: Kobolds (14) Treasure: As per monster type. | |
| 28 | 29 | A metallic smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | Treasure: 100sp. | |
| 31 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. | 32 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 33 | Trap: Fog: Looks like poison gas, but harmless. |
| 34 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Orcs (3) Treasure: As per monster type. | 35 | 36 | Your nostrils are overwhelmed by a sulphurous smell. | |
| 37 | A strong wind blows through this area. This area smells of rotting vegetation. There is a candle stub here. Encounter: Orcs (3) Treasure: As per monster type. | 38 | The air here is very hot. This area has a pleasant, earthy smell. | 39 | The air here is very cold. There is a trickle of water here. Encounter: Dwarves (1) Treasure: As per monster type. |
| 40 | An acrid smell assails your nostrils. | 41 | A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 42 | There is a pile of ashes here. |
| 43 | There are bits of fur and hair scattered around here. Treasure: 200sp, 60gp. | 44 | A strong downdraft blows through this area. Encounter: Halflings (16) Treasure: As per monster type. | 45 | |
| 46 | 47 | Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here. | 48 | ||
| 49 | There is a broken arrow here. | 50 | A cold air current blows through this area. This area is covered in cobwebs. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 51 | A haze of smoke hangs in the air. This area is very dusty. |
| 52 | This area smells faintly of urine. Treasure: 600sp. | 53 | There is a mold growing here. | 54 | Treasure: 500sp. |
| 55 | Encounter: Killer Bees (9) Treasure: None. | 56 | The air here is very hot. There is a putrid smell coming from something nearby. There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | Encounter: Goblins (7) Treasure: None. |
| 58 | There is dried blood here. Treasure: 500sp. | 59 | The air here smells of smoke. Treasure: 400sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 60 | There is a splintered club here. Encounter: Shrews, Giant (8) Treasure: None. |
| 61 | The air here smells of smoke. | 62 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | Encounter: Skeletons (7) Treasure: None. |
| 64 | There is water dripping here. | 65 | The hilt of a broken dagger is lying here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | A slight breeze blows through this area. There is a trickle of water here. Encounter: Sprites (10) Treasure: None. |
| 67 | A strong, moaning wind blows through this area. Guano covers this area. Encounter: Stirges (8) Treasure: None. | 68 | The air here smells of smoke. Treasure: 300sp. Trap: Illusion of monsters: Dwarves (4) | 69 | A strong wind blows through this area. This area smells faintly of urine. This area is covered in rubble and dirt. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 70 | This area smells of rotting vegetation. There is a small puddle of water here. Encounter: Wolves (4) Treasure: As per monster type. | 71 | This area has a pleasant, earthy smell. There is a pick handle here. Treasure: 200sp, 50gp, 3 jewelry. Trap: Poison needle: Save vs. Poison or die. | 72 | |
| 73 | Treasure: 100sp. | 74 | There is a putrid smell coming from something nearby. The ceiling here is damp. | 75 | Trap: Poison gas: Save vs. Poison or die. |
| 76 | Encounter: Stirges (7) Treasure: None. | 77 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. There is a bent copper coin lying here. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 78 | A slight, damp breeze blows through this area. The ceiling here is damp. |
| 79 | The wall here is damp. | 80 | There is a splintered club here. | 81 | A slight, damp breeze blows through this area. Treasure: 500sp, 30gp. |
| 82 | 83 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Kobolds (10) Treasure: None. |