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| 1 | The air here smells of smoke. Treasure: 300sp, 60gp. | 2 | There is a mold growing here. Encounter: Beetles, Fire (8) Treasure: None. | 3 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 4 | There are bones scattered here. | 5 | 6 | There is a bent and rusted iron bar here. Encounter: Goblins (5) Treasure: As per monster type. | |
| 7 | The air here is very cold. This area is covered in cobwebs. | 8 | This area smells faintly of manure. It is foggy here, making it difficult to see. | 9 | There is a slimy coating on the floor here. |
| 10 | A slight updraft blows through this area. There are cracks in the ceiling here. | 11 | A gusting breeze blows through this area. | 12 | A slight breeze blows through this area. Encounter: Green Slimes (3) Treasure: None. |
| 13 | A strong, moaning wind blows through this area. | 14 | The air here is very hot. The smell of ozone assails your nostrils. This area is covered in cobwebs. | 15 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a broken arrow here. |
| 16 | The smell of ozone assails your nostrils. | 17 | There is a badly dented helmet here. | 18 | A haze of smoke hangs in the air. |
| 19 | A metallic smell assails your nostrils. The remnants of a rope are here, rotten. Encounter: Goblins (5) Treasure: None. | 20 | There is a slimy coating on the floor here. Encounter: Spiders, Crab (4) Treasure: None. | 21 | This area smells of rotting vegetation. |
| 22 | The wall here is damp. Encounter: Stirges (1) Treasure: As per monster type. | 23 | This area smells faintly of urine. Pottery shards are scattered here. | 24 | Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 25 | A cold air current blows through this area. | 26 | The air here smells of smoke. The wall here is damp. | 27 | This area is covered in cobwebs. |
| 28 | A strong, moaning wind blows through this area. There is a large puddle of water here. Encounter: Halflings (3) Treasure: As per monster type. | 29 | This area is covered in cobwebs. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 30 | This area smells faintly of urine. The ceiling here is damp. Encounter: Beetles, Fire (2) Treasure: None. |
| 31 | 32 | This area has a pleasant, earthy smell. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 33 | There is a slimy coating on the floor here. Encounter: Orcs (6) Treasure: None. | |
| 34 | There are cracks in the wall here. Encounter: Green Slimes (2) Treasure: None. | 35 | This area has a stale, fetid smell. | 36 | There is a small puddle of water here. Encounter: Kobolds (10) Treasure: None. |
| 37 | It is foggy here, making it difficult to see. | 38 | The air here is very hot. Guano covers this area. Treasure: 100sp. | 39 | There is a cracked hammer head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 40 | A chlorine-like smell assails your nostrils. | 41 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. | 42 | Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | There is a rusted spike here. Treasure: 600sp, 1 magic item. Trap: Illusion of monsters: Acolytes (3) | 44 | Encounter: Orcs (7) Treasure: As per monster type. | 45 | The air here is very hot. This area has a pleasant, earthy smell. There is a pile of ashes here. |
| 46 | Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 47 | A slight breeze blows through this area. It is misty here. There is a broken pole here. Encounter: Beetles, Fire (3) Treasure: None. | 48 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. |
| 49 | Encounter: Dwarves (3) Treasure: None. | 50 | An acrid smell assails your nostrils. | 51 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. |
| 52 | There are cracks in the floor here. | 53 | This area has a pleasant, earthy smell. | 54 | |
| 55 | 56 | This area is very dusty. | 57 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (3) Treasure: None. | |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. | 59 | There are dry leaves and twigs scattered here. | 60 | |
| 61 | The air here smells of smoke. This area is covered in cobwebs. Encounter: Gnomes (3) Treasure: None. | 62 | The air here is very hot. This area is covered in cobwebs. | 63 | Treasure: 200sp, 20gp. |
| 64 | There is a torn sack here. | 65 | 66 | Treasure: 600sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 67 | Encounter: Dwarves (5) Treasure: As per monster type. |