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The Dark Fane of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in rubble and dirt.

2The air here is very hot. There are dry leaves and twigs scattered here.

Encounter: Dwarves (2)
Treasure: As per monster type.
3There is a cracked hammer head here.

 
4A strong, moaning wind blows through this area. This area smells faintly of manure. Pottery shards are scattered here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
5

Treasure: 200sp, 5 gems.
6

Encounter: Skeletons (7)
Treasure: As per monster type.
 
7This area has a stale, fetid smell. This area is covered in cobwebs.

Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
8The air here smells of smoke.

9The air here is very hot. This area smells faintly of urine.

 
10There is a bent copper coin lying here.

11A slight breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Gnomes (6)
Treasure: As per monster type.
12

Encounter: Stirges (6)
Treasure: None.
 
13There is a slimy coating on the wall here.

Encounter: Halflings (11)
Treasure: As per monster type.
14There is a badly dented helmet here.

15There is a putrid smell coming from something nearby. There is a slimy coating on the floor here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
16This area is covered in cobwebs.

17There is a mold growing here.

18There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (6)
Treasure: As per monster type.
 
19

Encounter: Killer Bees (4)
Treasure: As per monster type.
20There is a torn leather boot here.

Encounter: Sprites (12)
Treasure: None.
21Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

 
22This area has a stale, fetid smell.

Treasure: 400sp.
23This area has a stale, fetid smell.

Encounter: Bandits (3)
Treasure: None.
24There is a large puddle of water here.

 
25There is a salty, wet smell to this area.

26There is a pick handle here.

Encounter: Sprites (14)
Treasure: None.
27A strong, gusting wind blows through this area.

Treasure: 500sp, 20gp.
 
28This area smells of rotting vegetation.

Treasure: 500sp, 10gp.
29A strong wind blows through this area. There is a torn sack here.

Encounter: Wolves (7)
Treasure: As per monster type.
30

 
31There is a splintered club here.

32A strong wind blows through this area.

33A slight updraft blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
34A strong updraft blows through this area.

Encounter: Shrews, Giant (3)
Treasure: None.
35Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

Encounter: Dwarves (1)
Treasure: As per monster type.
36The wall here is damp.

Treasure: 500sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
37

Treasure: 100sp, 20gp.
38This area has a stale, fetid smell.

39Teeth and fangs are scattered here.

Encounter: Orcs (5)
Treasure: As per monster type.
 
40A haze of smoke hangs in the air. This area is covered in cobwebs.

41A cold air current blows through this area.

42A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

 
43There are several small stones here.

44

Encounter: Gnomes (2)
Treasure: As per monster type.
45

Treasure: 500sp, 30gp.
 
46A haze of smoke hangs in the air. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
47This area has a stale, fetid smell. A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48A chlorine-like smell assails your nostrils.

Encounter: Orcs (5)
Treasure: None.
 
49Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (2)
Treasure: As per monster type.
50A haze of smoke hangs in the air. The hilt of a broken dagger is lying here.

51This area smells faintly of manure. This area is covered in cobwebs.

 
52There is a small puddle of water here.

Treasure: 300sp.
53

54

 
55

56

57

 
58There is a pile of ashes here.

59The air here is very hot. There are cracks in the wall here.

Treasure: 200sp, 60gp.
60A slight, damp breeze blows through this area. This area has a stale, fetid smell.

 
61This area is very dusty.

Encounter: Stirges (10)
Treasure: As per monster type.
62There are scratches on the wall here.

Encounter: Wolves (2)
Treasure: None.
63Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

 
64There is a pile of straw here.

Encounter: Gnomes (1)
Treasure: None.
65A slight downdraft blows through this area. It is foggy here, making it difficult to see. There is a candle stub here.

66There are fungi growing here.

 
67

Encounter: Green Slimes (2)
Treasure: None.
68A slight breeze blows through this area.

69There are bones scattered here.

Encounter: Orcs (5)
Treasure: None.
 
70A strong downdraft blows through this area. This area smells faintly of manure.

71This area smells faintly of urine.

72A strong downdraft blows through this area. A haze of smoke hangs in the air.

 
73A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
74A slight downdraft blows through this area. It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
75A strong downdraft blows through this area.

Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
76A haze of dust hangs in the air. There is a corroded chain here.

Treasure: 600sp.
77A cold air current blows through this area. There is a mold growing here.

Treasure: 400sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
78A strong, gusting wind blows through this area. There is water dripping here.

Treasure: 500sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
 
79There are rotting wood pieces here.

80This area has a pleasant, earthy smell. This area is covered in cobwebs.

81A slight, damp breeze blows through this area.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee