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The Accursed Catacombs of Death

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air. There is dried blood here.

2A chlorine-like smell assails your nostrils. There are scratches on the wall here.

Encounter: Bandits (8)
Treasure: None.
3This area has a stale, fetid smell.

 
4

Treasure: 500sp, 50gp.
5

6

Encounter: Wolves (4)
Treasure: As per monster type.
 
7Fog gathers and swirls on the floor, concealing it.

8

9A haze of dust hangs in the air. There is a slimy coating on the floor here.

Encounter: Killer Bees (10)
Treasure: None.
 
10The wall here is damp.

11A cold air current blows through this area. This area smells faintly of manure. There is a blunt javelin head here.

Treasure: 400sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
12

Encounter: Snakes, Cobra (3)
Treasure: None.
 
13

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
14The air here is very hot. This area is covered in cobwebs.

15The air here is very hot. There is a pile of rags here.

Encounter: Sprites (12)
Treasure: None.
 
16

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
17There are scratches on the wall here.

Encounter: Beetles, Fire (4)
Treasure: None.
18It is foggy here, making it difficult to see. There are food scraps scattered here.

Encounter: Stirges (10)
Treasure: None.
 
19The air here smells of smoke.

20A slight, damp breeze blows through this area. There is a pile of ashes here.

21A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There are bits of fur and hair scattered around here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
22The air here smells of smoke.

Treasure: 200sp, 20gp, 1 magic item.
23A cold air current blows through this area.

24This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

 
25Guano covers this area.

Treasure: 500sp, 20gp.
26The wall here is damp.

27It is misty here. There is a mold growing here.

 
28The air here is very hot. There is a broken arrow here.

29

Encounter: Dwarves (1)
Treasure: None.
30

 
31

32This area smells faintly of manure.

Encounter: Lizards, Gecko (3)
Treasure: None.
33A slight downdraft blows through this area. This area smells faintly of urine. Guano covers this area.

 
34A strong updraft blows through this area. This area has a pleasant, earthy smell. There is dried blood here.

Encounter: Green Slimes (3)
Treasure: None.
35It is misty here.

36A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
37A strong wind blows through this area.

Treasure: 300sp, 60gp.
38There is a trickle of water here.

Encounter: Halflings (12)
Treasure: None.
39

 
40

Encounter: Bandits (6)
Treasure: As per monster type.
41There is a salty, wet smell to this area. There is a corroded chain here.

Encounter: Bandits (3)
Treasure: None.
42This area is covered in cobwebs.

 
43The air here smells of smoke. There is a broken pole here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44A gusting breeze blows through this area. There is a torn sack here.

45There is water dripping here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
46There is a putrid smell coming from something nearby.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
47Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Goblins (3)
Treasure: As per monster type.
48This area has a pleasant, earthy smell. There are scratches on the wall here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
49A cold air current blows through this area. There is a pile of ashes here.

Treasure: 300sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
50

51A haze of smoke hangs in the air. There are bones scattered here.

 
52A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

53

54A strong, moaning wind blows through this area. There is water dripping here.

 
55The air here is very hot.

56The air here is very cold. This area smells of rotting vegetation.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee