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| 1 | The air here is very cold. This area has a stale, fetid smell. Encounter: Bandits (7) Treasure: None. | 2 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 3 | This area is very dusty. Encounter: Gnomes (5) Treasure: As per monster type. |
| 4 | 5 | The smell of ozone assails your nostrils. There is water dripping here. Encounter: Halflings (10) Treasure: As per monster type. | 6 | Encounter: Stirges (4) Treasure: As per monster type. | |
| 7 | A strong downdraft blows through this area. It is misty here. There are dry leaves and twigs scattered here. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 8 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Gnomes (2) Treasure: None. | 9 | There is a putrid smell coming from something nearby. |
| 10 | Treasure: 500sp. | 11 | This area is covered in cobwebs. Encounter: Killer Bees (1) Treasure: None. | 12 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 13 | There is a pile of straw here. | 14 | The air here is very hot. This area smells faintly of urine. | 15 | A strong updraft blows through this area. |
| 16 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 18 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 19 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is very dusty. Encounter: Dwarves (4) Treasure: As per monster type. | 20 | There is a bent copper coin lying here. Treasure: 100sp. | 21 | |
| 22 | This area has a stale, fetid smell. | 23 | Treasure: 500sp. Trap: Illusion of monsters: Orcs (3) | 24 | Your nostrils are overwhelmed by a sulphurous smell. |
| 25 | The air here smells of smoke. This area is very dusty. Encounter: Dwarves (4) Treasure: As per monster type. | 26 | The ceiling here is damp. Treasure: 400sp, 30gp. | 27 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here. Encounter: Dwarves (6) Treasure: As per monster type. |
| 28 | 29 | An acrid smell assails your nostrils. There are wax drippings here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 30 | ||
| 31 | A slight updraft blows through this area. There are fungi growing here. | 32 | This area smells of rotting vegetation. | 33 | A cold air current blows through this area. A haze of dust hangs in the air. There are sticks scattered here. Encounter: Spiders, Crab (1) Treasure: None. |
| 34 | A strong downdraft blows through this area. This area is covered in cobwebs. Encounter: Killer Bees (6) Treasure: None. | 35 | Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here. Encounter: Acolytes (4) Treasure: None. | 36 | There is a pile of dung here. |
| 37 | There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 39 | |
| 40 | There is a large puddle of water here. | 41 | A haze of smoke hangs in the air. There is a pile of dung here. | 42 | There is a pile of rags here. |
| 43 | A cold air current blows through this area. There is a bent copper coin lying here. Treasure: 400sp, 50gp. Trap: Poison snake: 1 hit dice. | 44 | This area smells faintly of urine. | 45 | A strong, moaning wind blows through this area. Treasure: 600sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 46 | There is a pile of dung here. | 47 | Treasure: 200sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 48 | A strong wind blows through this area. This area has a pleasant, earthy smell. There is a blunt javelin head here. |
| 49 | There is water dripping here. Encounter: Shrews, Giant (10) Treasure: None. | 50 | Encounter: Goblins (4) Treasure: None. | 51 | Trap: Fog: Looks like poison gas, but harmless. |
| 52 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 53 | A cold air current blows through this area. A haze of smoke hangs in the air. There are bones scattered here. | 54 | Encounter: Dwarves (3) Treasure: As per monster type. |
| 55 | The air here is very cold. This area has a pleasant, earthy smell. It is misty here. This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: None. | 56 | There are food scraps scattered here. | 57 | A slight updraft blows through this area. A haze of smoke hangs in the air. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 58 | The smell of ozone assails your nostrils. There are bones scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | It is foggy here, making it difficult to see. Encounter: Spiders, Crab (4) Treasure: None. | 60 | It is foggy here, making it difficult to see. Guano covers this area. |
| 61 | The air here is very cold. There is a corroded chain here. | 62 | A metallic smell assails your nostrils. This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | The air here smells of smoke. |