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| 1 | A strong wind blows through this area. There is a pile of rags here. | 2 | A strong, gusting wind blows through this area. The air here smells of smoke. This area is covered in cobwebs. Encounter: Beetles, Fire (5) Treasure: None. | 3 | This area smells of rotting vegetation. Encounter: Dwarves (1) Treasure: None. |
| 4 | This area has a stale, fetid smell. This area is covered in cobwebs. Treasure: 300sp, 10gp. | 5 | This area has a pleasant, earthy smell. | 6 | The remnants of a rope are here, rotten. Encounter: Wolves (8) Treasure: None. |
| 7 | The smell of ozone assails your nostrils. There is water dripping here. Encounter: Dwarves (5) Treasure: As per monster type. | 8 | Treasure: 400sp, 10gp. | 9 | Trap: Poison gas: Save vs. Poison or die. |
| 10 | The air here is very hot. There are cracks in the floor here. Treasure: 100sp, 1 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | This area smells faintly of urine. | 12 | There is a small puddle of water here. |
| 13 | This area smells faintly of manure. A haze of dust hangs in the air. There is a torn sack here. | 14 | 15 | This area is covered in rubble and dirt. | |
| 16 | Guano covers this area. Treasure: 300sp, 10gp. | 17 | This area has a pleasant, earthy smell. Trap: Fog: Looks like poison gas, but harmless. | 18 | This area is covered in cobwebs. Treasure: 200sp. |
| 19 | There is a trickle of water here. Encounter: Orcs (5) Treasure: None. | 20 | Encounter: Wolves (8) Treasure: As per monster type. | 21 | Treasure: 100sp, 2 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 22 | Encounter: Kobolds (10) Treasure: None. | 23 | This area has a pleasant, earthy smell. | 24 | The air here is very cold. There is a putrid smell coming from something nearby. |
| 25 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs. Encounter: Dwarves (1) Treasure: As per monster type. | 26 | This area is covered in rubble and dirt. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | The air here is very cold. The smell of ozone assails your nostrils. There is a pile of ashes here. Encounter: Wolves (8) Treasure: None. |
| 28 | There are wax drippings here. Treasure: 200sp. | 29 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | A haze of smoke hangs in the air. The wall here is damp. Trap: Poison gas: Save vs. Poison or die. |
| 31 | 32 | This area smells faintly of manure. There is a mold growing here. | 33 | A slight downdraft blows through this area. There is a torn sack here. | |
| 34 | Treasure: 100sp, 1 jewelry. Trap: Poison snake: 1 hit dice. | 35 | There is a large puddle of water here. Treasure: 500sp. | 36 | Encounter: Skeletons (6) Treasure: As per monster type. |
| 37 | There is a putrid smell coming from something nearby. Encounter: Acolytes (1) Treasure: None. | 38 | The smell of ozone assails your nostrils. There is water dripping here. Treasure: 100sp, 10gp. | 39 | A cold air current blows through this area. |
| 40 | The smell of ozone assails your nostrils. The ceiling here is damp. Encounter: Green Slimes (1) Treasure: As per monster type. | 41 | There is water dripping here. Treasure: 200sp. | 42 | Encounter: Halflings (14) Treasure: None. |
| 43 | The air here is very hot. A haze of smoke hangs in the air. There is a cracked hammer head here. Encounter: Beetles, Fire (1) Treasure: None. | 44 | This area has a pleasant, earthy smell. The wall here is damp. Encounter: Halflings (12) Treasure: As per monster type. | 45 | Encounter: Wolves (6) Treasure: As per monster type. |
| 46 | This area smells faintly of manure. The ceiling here is damp. Trap: Poison gas: Save vs. Poison or die. | 47 | There is a slimy coating on the ceiling here. | 48 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There is water dripping here. |
| 49 | 50 | The air here is very hot. Encounter: Lizards, Gecko (2) Treasure: None. | 51 | A metallic smell assails your nostrils. Encounter: Stirges (10) Treasure: As per monster type. | |
| 52 | A strong, gusting wind blows through this area. There is a torn sack here. Encounter: Goblins (5) Treasure: As per monster type. | 53 | Encounter: Bandits (1) Treasure: None. | 54 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. |
| 55 | The hilt of a broken dagger is lying here. | 56 | This area is covered in rubble and dirt. | 57 | This area smells of rotting vegetation. The wall here is damp. Treasure: 500sp, 10gp. |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Shrews, Giant (8) Treasure: None. | 59 | The air here smells of smoke. There is a splintered club here. Encounter: Halflings (8) Treasure: As per monster type. | 60 | The air here is very cold. It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 61 | A haze of dust hangs in the air. Treasure: 500sp, 30gp. | 62 | A slight downdraft blows through this area. This area smells of rotting vegetation. There is a torn leather boot here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 63 | The air here is very hot. An acrid smell assails your nostrils. There is a broken arrow here. Encounter: Kobolds (8) Treasure: None. |
| 64 | This area has a pleasant, earthy smell. Encounter: Wolves (12) Treasure: As per monster type. | 65 | There is a broken bottle here. | 66 | There is a broken sword blade here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |