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| 1 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. There are cracks in the ceiling here. Encounter: Orcs (4) Treasure: As per monster type. | 2 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 3 | There are rotting wood pieces here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 4 | Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 5 | The air here is very cold. | 6 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp. |
| 7 | Encounter: Dwarves (6) Treasure: None. | 8 | There is water dripping here. | 9 | |
| 10 | There is a pile of ashes here. Encounter: Traders (3) Treasure: None. | 11 | The air here is very cold. | 12 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt. |
| 13 | A metallic smell assails your nostrils. This area is covered in rubble and dirt. | 14 | Encounter: Spiders, Crab (2) Treasure: None. | 15 | This area is covered in cobwebs. |
| 16 | This area smells faintly of urine. | 17 | There is a pile of dung here. | 18 | A cold air current blows through this area. This area has a pleasant, earthy smell. |
| 19 | A slight, damp breeze blows through this area. There is a small puddle of water here. Encounter: Stirges (7) Treasure: None. | 20 | There is a candle stub here. | 21 | The wall here is damp. Encounter: Wolves (8) Treasure: None. |
| 22 | This area has a stale, fetid smell. Treasure: 100sp. | 23 | There are dry leaves and twigs scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | The wall here is damp. |
| 25 | A haze of smoke hangs in the air. Encounter: Sprites (6) Treasure: None. | 26 | A haze of smoke hangs in the air. There are cracks in the floor here. | 27 | A cold air current blows through this area. There are bits of fur and hair scattered around here. |
| 28 | 29 | The air here is very hot. An acrid smell assails your nostrils. Encounter: Killer Bees (6) Treasure: As per monster type. | 30 | The air here is very hot. A haze of smoke hangs in the air. Encounter: Stirges (5) Treasure: None. | |
| 31 | A slight breeze blows through this area. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 32 | There is a trickle of water here. | 33 | There is a large puddle of water here. Treasure: 200sp, 30gp. |
| 34 | Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 35 | There is a pile of ashes here. | 36 | The air here is very hot. There is a putrid smell coming from something nearby. There is a mold growing here. |
| 37 | A strong, gusting wind blows through this area. A metallic smell assails your nostrils. There is a pile of ashes here. | 38 | Treasure: 400sp, 20gp. | 39 | |
| 40 | Treasure: 200sp. | 41 | It is misty here. There is a badly dented helmet here. | 42 | It is foggy here, making it difficult to see. Treasure: 200sp, 30gp. Trap: Poison needle: Save vs. Poison or die. |
| 43 | Encounter: Green Slimes (1) Treasure: None. | 44 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 45 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. Encounter: Kobolds (9) Treasure: As per monster type. |
| 46 | The air here is very cold. There is a splintered club here. Treasure: 100sp. | 47 | 48 | The air here is very cold. It is foggy here, making it difficult to see. | |
| 49 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. | 50 | This area is covered in cobwebs. | 51 | There is water dripping here. Encounter: Sprites (16) Treasure: As per monster type. |
| 52 | This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Green Slimes (2) Treasure: As per monster type. | 53 | It is foggy here, making it difficult to see. There is a broken pole here. | 54 | It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here. |
| 55 | A strong wind blows through this area. Teeth and fangs are scattered here. Encounter: Halflings (11) Treasure: As per monster type. | 56 | 57 | ||
| 58 | 59 | The air here is very hot. | 60 | Treasure: 200sp, 10gp. | |
| 61 | This area smells faintly of urine. There is a mold growing here. | 62 | There is a putrid smell coming from something nearby. The wall here is damp. Encounter: Killer Bees (10) Treasure: None. | 63 | Encounter: Bandits (5) Treasure: None. |
| 64 | 65 | This area is covered in cobwebs. Encounter: Kobolds (8) Treasure: None. | 66 | ||
| 67 | A slight breeze blows through this area. This area smells faintly of manure. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 68 | Encounter: Kobolds (12) Treasure: None. | 69 | Encounter: Halflings (10) Treasure: None. |
| 70 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. Encounter: Shrews, Giant (8) Treasure: None. | 71 | Treasure: 200sp. | 72 | There is a putrid smell coming from something nearby. Encounter: Goblins (3) Treasure: None. |
| 73 | A strong, moaning wind blows through this area. The ceiling here is damp. Encounter: Stirges (1) Treasure: None. | 74 | A cold air current blows through this area. This area is covered in cobwebs. Encounter: Killer Bees (2) Treasure: None. | 75 | There is a small puddle of water here. Encounter: Green Slimes (2) Treasure: None. |
| 76 | 77 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | The smell of ozone assails your nostrils. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 79 | A strong wind blows through this area. | 80 | There is a corroded chain here. | 81 | Encounter: Kobolds (11) Treasure: As per monster type. |
| 82 | This area smells of rotting vegetation. There is a large puddle of water here. | 83 | The air here is very cold. There is water dripping here. Encounter: Stirges (6) Treasure: As per monster type. | 84 | A cold air current blows through this area. The smell of ozone assails your nostrils. There is a cracked flask here. Treasure: 600sp, 10gp. |
| 85 | A strong, moaning wind blows through this area. This area smells faintly of urine. Encounter: Lizards, Gecko (2) Treasure: None. | 86 | It is foggy here, making it difficult to see. This area is very dusty. | 87 | There is a pile of straw here. Encounter: Acolytes (6) Treasure: As per monster type. |
| 88 | A slight, damp breeze blows through this area. Treasure: 200sp. | 89 | A slight breeze blows through this area. This area has a stale, fetid smell. Encounter: Spiders, Crab (4) Treasure: None. | 90 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 91 | The air here is very cold. There is a pile of rags here. Treasure: 500sp. | 92 | This area smells faintly of manure. Encounter: Green Slimes (2) Treasure: None. | 93 | There is a pile of straw here. |
| 94 | The remnants of a rope are here, rotten. | 95 | A haze of smoke hangs in the air. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 96 | A cold air current blows through this area. This area smells of rotting vegetation. Trap: Poison gas: Save vs. Poison or die. |
| 97 | The air here is very cold. Encounter: Green Slimes (1) Treasure: None. | 98 | There are food scraps scattered here. | 99 | It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 100 | There are bones scattered here. | 101 | The air here is very hot. |