This is an old revision of the document!
(This tool is a little broken with the new site template. Sorry!)
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is water dripping here. Encounter: Traders (4) Treasure: None. | 2 | It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | A slight breeze blows through this area. There are rotting wood pieces here. |
| 4 | The air here is very hot. There is a putrid smell coming from something nearby. There is a mold growing here. | 5 | The air here is very cold. There is water dripping here. | 6 | Encounter: Killer Bees (10) Treasure: None. |
| 7 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There are wax drippings here. | 8 | There is a bent copper coin lying here. Encounter: Wolves (3) Treasure: None. | 9 | It is foggy here, making it difficult to see. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Acolytes (4) Treasure: As per monster type. | 11 | There is a putrid smell coming from something nearby. There is a slimy coating on the floor here. Encounter: Killer Bees (4) Treasure: None. | 12 | It is foggy here, making it difficult to see. Treasure: 200sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |
| 13 | There are cracks in the ceiling here. Treasure: 600sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 14 | The air here is very hot. A haze of smoke hangs in the air. The wall here is damp. | 15 | A slight breeze blows through this area. This area smells faintly of manure. Encounter: Acolytes (2) Treasure: As per monster type. |
| 16 | The air here is very hot. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 17 | Encounter: Gnomes (2) Treasure: As per monster type. | 18 | There is a trickle of water here. Encounter: Dwarves (2) Treasure: As per monster type. |
| 19 | 20 | A strong wind blows through this area. It is foggy here, making it difficult to see. Encounter: Dwarves (5) Treasure: As per monster type. | 21 | The air here is very cold. This area has a pleasant, earthy smell. Encounter: Gnomes (5) Treasure: As per monster type. | |
| 22 | A strong wind blows through this area. There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | It is foggy here, making it difficult to see. Encounter: Dwarves (1) Treasure: As per monster type. | 24 | This area smells of rotting vegetation. The wall here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 25 | There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 26 | This area has a pleasant, earthy smell. This area is very dusty. | 27 | There are rotting wood pieces here. |
| 28 | This area smells faintly of manure. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | There is a candle stub here. Encounter: Shrews, Giant (10) Treasure: None. | 30 | This area smells of rotting vegetation. Encounter: Bandits (7) Treasure: As per monster type. |
| 31 | The air here is very cold. There is a mold growing here. | 32 | A cold air current blows through this area. | 33 | The air here is very hot. |
| 34 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 35 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 36 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is very dusty. Encounter: Shrews, Giant (3) Treasure: None. |
| 37 | The air here is very hot. This area smells faintly of manure. Encounter: Goblins (6) Treasure: As per monster type. | 38 | There are cracks in the ceiling here. Treasure: 500sp. | 39 | There is a salty, wet smell to this area. There are cracks in the ceiling here. |
| 40 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. | 41 | There is water dripping here. | 42 | Fog gathers and swirls on the floor, concealing it. Treasure: 100sp, 40gp. |
| 43 | A strong wind blows through this area. | 44 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. | 45 | The remnants of a rope are here, rotten. |
| 46 | The air here is very hot. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | Guano covers this area. Trap: Poison gas: Save vs. Poison or die. | 48 | This area has a stale, fetid smell. Encounter: Orcs (8) Treasure: As per monster type. |
| 49 | A strong, moaning wind blows through this area. Treasure: 600sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 50 | There are rotting wood pieces here. Encounter: Gnomes (1) Treasure: As per monster type. | 51 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 52 | An acrid smell assails your nostrils. Teeth and fangs are scattered here. | 53 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. | 54 | A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Orcs (4) Treasure: As per monster type. |
| 55 | A haze of smoke hangs in the air. | 56 | Encounter: Stirges (7) Treasure: None. | 57 | The smell of ozone assails your nostrils. There are bits of fur and hair scattered around here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | This area has a pleasant, earthy smell. There are rotting wood pieces here. | 59 | This area is covered in cobwebs. | 60 | |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Killer Bees (4) Treasure: As per monster type. | 62 | 63 | There is a large puddle of water here. Encounter: Shrews, Giant (6) Treasure: As per monster type. | |
| 64 | 65 | Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here. Encounter: Halflings (8) Treasure: None. | 66 | ||
| 67 | It is misty here. | 68 | There is a putrid smell coming from something nearby. Encounter: Bandits (7) Treasure: As per monster type. | 69 | Trap: Poison gas: Save vs. Poison or die. |
| 70 | There is a salty, wet smell to this area. | 71 | There is a putrid smell coming from something nearby. There are cracks in the floor here. | 72 | |
| 73 | The air here is very cold. There is a salty, wet smell to this area. There is a pile of dung here. | 74 | A strong wind blows through this area. | 75 | Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here. |
| 76 | A metallic smell assails your nostrils. There is a mold growing here. | 77 | 78 | A chlorine-like smell assails your nostrils. Encounter: Beetles, Fire (5) Treasure: None. | |
| 79 | There is a broken arrow here. | 80 | It is misty here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 81 | The remnants of a rope are here, rotten. Encounter: Skeletons (7) Treasure: As per monster type. |
| 82 | There is a broken arrow here. Encounter: Shrews, Giant (9) Treasure: None. | 83 | This area has a stale, fetid smell. Encounter: Bandits (6) Treasure: As per monster type. | 84 | This area smells faintly of urine. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 85 | This area has a stale, fetid smell. This area is covered in cobwebs. | 86 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 87 | Guano covers this area. Encounter: Gnomes (2) Treasure: As per monster type. |
| 88 | A haze of dust hangs in the air. The wall here is damp. Encounter: Wolves (5) Treasure: As per monster type. | 89 | 90 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 91 | The air here is very hot. Treasure: 400sp, 2 jewelry. Trap: Illusion of monsters: Killer Bees (4) |