This is an old revision of the document!
(This tool is a little broken with the new site template. Sorry!)
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | The smell of ozone assails your nostrils. There is a broken bottle here. | 2 | Your nostrils are overwhelmed by a sulphurous smell. | 3 | This area has a stale, fetid smell. There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. |
| 4 | 5 | A haze of smoke hangs in the air. | 6 | There is a pick handle here. Treasure: 200sp, 40gp. | |
| 7 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here. | 8 | A slight breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. | 9 | There are cracks in the wall here. Treasure: 300sp, 60gp. |
| 10 | A chlorine-like smell assails your nostrils. There is a pile of dung here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. This area is covered in cobwebs. Encounter: Killer Bees (3) Treasure: None. | 12 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 13 | There is a slimy coating on the ceiling here. Encounter: Beetles, Fire (6) Treasure: None. | 14 | The air here is very cold. This area has a stale, fetid smell. | 15 | A cold air current blows through this area. It is foggy here, making it difficult to see. |
| 16 | This area has a pleasant, earthy smell. Treasure: 100sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 17 | This area smells faintly of manure. There are rotting wood pieces here. Encounter: Skeletons (10) Treasure: None. | 18 | The air here is very hot. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 19 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 20 | There is dried blood here. | 21 | The air here is very hot. A haze of dust hangs in the air. |
| 22 | 23 | The smell of ozone assails your nostrils. There is a mold growing here. Encounter: Traders (2) Treasure: As per monster type. | 24 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. The wall here is damp. | |
| 25 | 26 | This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 100sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 27 | A cold air current blows through this area. Guano covers this area. | |
| 28 | This area is covered in rubble and dirt. | 29 | 30 | ||
| 31 | 32 | 33 | |||
| 34 | 35 | A strong, gusting wind blows through this area. There is dried blood here. | 36 | The air here is very hot. This area has a stale, fetid smell. Encounter: Beetles, Fire (2) Treasure: None. | |
| 37 | Encounter: Acolytes (7) Treasure: As per monster type. | 38 | This area has a stale, fetid smell. This area is covered in cobwebs. | 39 | Fog gathers and swirls on the floor, concealing it. |
| 40 | This area smells faintly of manure. | 41 | 42 | The air here is very cold. | |
| 43 | There is a broken pole here. Encounter: Orcs (6) Treasure: As per monster type. | 44 | This area smells faintly of urine. | 45 | This area smells faintly of urine. There is water dripping here. |
| 46 | 47 | This area smells faintly of urine. It is foggy here, making it difficult to see. The wall here is damp. | 48 | A strong wind blows through this area. | |
| 49 | There is a mold growing here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 50 | The wall here is damp. | 51 | Encounter: Kobolds (9) Treasure: As per monster type. |
| 52 | 53 | There is a blunt javelin head here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 54 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. Treasure: 600sp, 50gp. | |
| 55 | This area has a stale, fetid smell. Encounter: Wolves (12) Treasure: As per monster type. | 56 | The air here is very hot. | 57 | There are several small stones here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 58 | There are fungi growing here. | 59 | A slight downdraft blows through this area. This area smells faintly of urine. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 60 | There are dry leaves and twigs scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 61 | This area smells faintly of urine. There are cracks in the wall here. Encounter: Stirges (7) Treasure: None. | 62 | A haze of smoke hangs in the air. There is dried blood here. | 63 | Your nostrils are overwhelmed by a sulphurous smell. |
| 64 | 65 | There are sticks scattered here. Encounter: Goblins (3) Treasure: As per monster type. | 66 | Encounter: Killer Bees (7) Treasure: None. | |
| 67 | 68 | The air here is very hot. The air here smells of smoke. A haze of smoke hangs in the air. Encounter: Dwarves (5) Treasure: As per monster type. | 69 | There are cracks in the ceiling here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 70 | A strong wind blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 71 | An acrid smell assails your nostrils. This area is covered in cobwebs. |