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| 1 | A gusting breeze blows through this area. There is a pile of ashes here. | 2 | There is a broken sword blade here. | 3 | Guano covers this area. |
| 4 | Guano covers this area. Encounter: Goblins (8) Treasure: As per monster type. | 5 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Guano covers this area. | 6 | A gusting breeze blows through this area. There is a salty, wet smell to this area. There are bits of fur and hair scattered around here. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. |
| 7 | A cold air current blows through this area. Treasure: 300sp, 40gp. Trap: Poison snake: 1 hit dice. | 8 | 9 | It is foggy here, making it difficult to see. Pottery shards are scattered here. Treasure: 200sp, 60gp, 5 gems. | |
| 10 | There is a trickle of water here. | 11 | A slight breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 12 | This area smells of rotting vegetation. Encounter: Stirges (3) Treasure: As per monster type. |
| 13 | There are cracks in the wall here. | 14 | A metallic smell assails your nostrils. Encounter: Kobolds (10) Treasure: As per monster type. | 15 | There are rotting wood pieces here. |
| 16 | There is a putrid smell coming from something nearby. There is a cracked hammer head here. | 17 | A slight updraft blows through this area. | 18 | A slight, damp breeze blows through this area. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 19 | There are cracks in the wall here. | 20 | 21 | This area smells faintly of urine. A haze of smoke hangs in the air. | |
| 22 | The air here is very hot. There are cracks in the floor here. | 23 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | 24 | Encounter: Skeletons (5) Treasure: None. |
| 25 | This area has a pleasant, earthy smell. This area is very dusty. | 26 | A haze of smoke hangs in the air. | 27 | This area smells of rotting vegetation. |
| 28 | The air here is very hot. There is a bent and rusted iron bar here. Encounter: Dwarves (3) Treasure: As per monster type. | 29 | There is a broken pole here. Encounter: Gnomes (6) Treasure: None. | 30 | This area has a stale, fetid smell. There is a mold growing here. Encounter: Orcs (6) Treasure: As per monster type. |
| 31 | There are dry leaves and twigs scattered here. | 32 | Encounter: Wolves (6) Treasure: None. | 33 | The air here is very cold. This area has a stale, fetid smell. |
| 34 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. | 35 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | There are cracks in the ceiling here. Encounter: Killer Bees (8) Treasure: None. |
| 37 | This area has a pleasant, earthy smell. Treasure: 100sp, 10gp. | 38 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 39 | The air here is very hot. There is a pile of ashes here. Encounter: Goblins (5) Treasure: None. |
| 40 | This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. | 41 | The air here smells of smoke. There is a badly dented helmet here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 42 | This area smells faintly of manure. There are sticks scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | 44 | There is a putrid smell coming from something nearby. There is a corroded chain here. | 45 | Encounter: Traders (8) Treasure: None. | |
| 46 | The air here smells of smoke. There is a pile of ashes here. Encounter: Shrews, Giant (8) Treasure: None. | 47 | There is a pile of ashes here. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 48 | A haze of smoke hangs in the air. There is water dripping here. Encounter: Dwarves (5) Treasure: None. |
| 49 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 50 | The air here smells of smoke. | 51 | This area is covered in cobwebs. |
| 52 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 600sp, 20gp, 1 magic item. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 53 | This area has a stale, fetid smell. Treasure: 600sp. | 54 | There is a pile of rags here. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Fog: Looks like poison gas, but harmless. | 56 | This area has a stale, fetid smell. This area is covered in cobwebs. Treasure: 100sp. Trap: Illusion of monsters: Skeletons (11) | 57 | The air here is very hot. There are sticks scattered here. Encounter: Stirges (4) Treasure: As per monster type. |
| 58 | There is a mold growing here. Encounter: Acolytes (5) Treasure: None. | 59 | A strong wind blows through this area. There are dry leaves and twigs scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 60 | The air here is very cold. Encounter: Killer Bees (5) Treasure: None. |
| 61 | Encounter: Traders (2) Treasure: None. | 62 | This area has a stale, fetid smell. This area is very dusty. | 63 | There are dry leaves and twigs scattered here. Encounter: Gnomes (4) Treasure: None. |
| 64 | This area is very dusty. | 65 | Treasure: 300sp. | 66 | There is a pile of ashes here. Treasure: 100sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 67 | This area has a pleasant, earthy smell. This area is covered in rubble and dirt. Trap: Poison gas: Save vs. Poison or die. | 68 | 69 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | |
| 70 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Skeletons (8) Treasure: As per monster type. | 71 | A strong wind blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs. | 72 | |
| 73 | 74 | There is a putrid smell coming from something nearby. | 75 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. Encounter: Wolves (8) Treasure: None. | |
| 76 | The air here is very hot. Encounter: Bandits (6) Treasure: As per monster type. | 77 | A strong wind blows through this area. The ceiling here is damp. | 78 | There is a torch stub here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 79 | A cold air current blows through this area. This area smells of rotting vegetation. This area is very dusty. Encounter: Acolytes (7) Treasure: As per monster type. | 80 | It is foggy here, making it difficult to see. | 81 | There is a putrid smell coming from something nearby. Encounter: Gnomes (1) Treasure: None. |
| 82 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. Encounter: Skeletons (5) Treasure: None. | 83 | A strong, gusting wind blows through this area. The wall here is damp. |