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The Ebon Sanctum of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The hilt of a broken dagger is lying here.

Treasure: 100sp, 40gp.
2

Treasure: 400sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
3A slight breeze blows through this area.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
4This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
5

6Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (1)
Treasure: As per monster type.
 
7A strong, gusting wind blows through this area. There is a pile of rags here.

Encounter: Halflings (8)
Treasure: As per monster type.
8

Encounter: Traders (6)
Treasure: As per monster type.
9There is a cracked hammer head here.

 
10The air here is very hot. A haze of dust hangs in the air. There is a large puddle of water here.

11This area has a pleasant, earthy smell. There is a trickle of water here.

12There is water dripping here.

Treasure: 400sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
13There is a salty, wet smell to this area. There is a mold growing here.

14This area smells of rotting vegetation. There are bones scattered here.

Encounter: Bandits (6)
Treasure: None.
15

Encounter: Green Slimes (4)
Treasure: None.
 
16

17This area is covered in cobwebs.

18

 
19There is a putrid smell coming from something nearby.

Encounter: Killer Bees (4)
Treasure: None.
20Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Wolves (2)
Treasure: As per monster type.
21There is a pile of ashes here.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
22This area is very dusty.

23

Encounter: Halflings (5)
Treasure: As per monster type.
24

 
25This area smells faintly of manure.

26A cold air current blows through this area. The smell of ozone assails your nostrils. There is a large puddle of water here.

27The air here is very hot. This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Killer Bees (1)
Treasure: None.
 
28The air here is very hot.

Treasure: 100sp.
29

30This area smells of rotting vegetation.

Encounter: Orcs (5)
Treasure: None.
 
31There are scratches on the wall here.

Encounter: Orcs (5)
Treasure: As per monster type.
32The air here is very hot. There is a putrid smell coming from something nearby.

33The air here is very cold. An acrid smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
34There is a putrid smell coming from something nearby. There is a pile of rags here.

35

36

Encounter: Dwarves (1)
Treasure: As per monster type.
 
37This area smells faintly of manure. There is a slimy coating on the wall here.

Encounter: Wolves (5)
Treasure: None.
38This area is covered in cobwebs.

Encounter: Snakes, Cobra (4)
Treasure: None.
39

 
40

Treasure: 600sp.
41A slight, damp breeze blows through this area. This area is covered in cobwebs.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
42There is a putrid smell coming from something nearby. There are sticks scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
43There is water dripping here.

Treasure: 500sp.
44There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
45The air here is very hot. There are wax drippings here.

Encounter: Bandits (2)
Treasure: As per monster type.
 
46Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (5)
Treasure: As per monster type.
47

Encounter: Dwarves (6)
Treasure: As per monster type.
48

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49This area smells faintly of manure. There is water dripping here.

50There are rotting wood pieces here.

51There are cracks in the ceiling here.

 
52This area smells faintly of urine.

53

Treasure: 100sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
54A cold air current blows through this area. There is water dripping here.

Treasure: 300sp, 10gp.
 
55The air here is very hot.

56

Encounter: Stirges (8)
Treasure: As per monster type.
57The air here is very hot.

Treasure: 500sp.
 
58This area smells of rotting vegetation. There are sticks scattered here.

Encounter: Wolves (10)
Treasure: As per monster type.
59There are bits of fur and hair scattered around here.

60A cold air current blows through this area. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
61

Encounter: Goblins (6)
Treasure: As per monster type.
62

Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
63A cold air current blows through this area. This area is covered in cobwebs.

 
64

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
65The air here smells of smoke.

Encounter: Wolves (8)
Treasure: As per monster type.
66This area smells faintly of manure. Guano covers this area.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
67There is water dripping here.

68The wall here is damp.

Encounter: Kobolds (15)
Treasure: As per monster type.
69This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

 
70A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a large puddle of water here.

71There are bits of fur and hair scattered around here.

72This area is covered in cobwebs.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
73There are several small stones here.

Encounter: Skeletons (8)
Treasure: As per monster type.
74The air here smells of smoke. There is water dripping here.

75A haze of smoke hangs in the air.

Encounter: Dwarves (5)
Treasure: None.
 
76There is a salty, wet smell to this area. A haze of dust hangs in the air.

77There are food scraps scattered here.

Encounter: Sprites (14)
Treasure: None.
78A slight breeze blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

 
79The air here is very cold. There are sticks scattered here.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee