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The Weird Ruins of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a broken arrow here.

2A metallic smell assails your nostrils. The hilt of a broken dagger is lying here.

3The air here is very cold. The smell of ozone assails your nostrils.

 
4Teeth and fangs are scattered here.

Encounter: Spiders, Crab (3)
Treasure: None.
5This area has a pleasant, earthy smell.

6

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7

Encounter: Dwarves (1)
Treasure: None.
8The air here is very hot. There is a large puddle of water here.

Encounter: Snakes, Cobra (4)
Treasure: None.
9The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10There is a slimy coating on the floor here.

11

Encounter: Acolytes (5)
Treasure: None.
12The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

 
13

14There is a pick handle here.

Encounter: Wolves (3)
Treasure: As per monster type.
15This area smells faintly of manure. It is foggy here, making it difficult to see.

 
16A strong, moaning wind blows through this area. A haze of smoke hangs in the air. Guano covers this area.

17

18Teeth and fangs are scattered here.

 
19This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Treasure: 300sp.
20This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21

 
22A slight breeze blows through this area. This area smells faintly of manure.

Encounter: Shrews, Giant (8)
Treasure: None.
23The air here smells of smoke. Guano covers this area.

Encounter: Snakes, Cobra (3)
Treasure: None.
24There is a pile of rags here.

Treasure: 100sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25

Encounter: Wolves (4)
Treasure: As per monster type.
26A slight breeze blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a trickle of water here.

Encounter: Kobolds (12)
Treasure: None.
27

 
28A strong, moaning wind blows through this area. The air here smells of smoke. There is a trickle of water here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
29

Treasure: 300sp, 60gp.
Trap: Illusion of monsters: Beetles, Fire (6)
30An acrid smell assails your nostrils.

 
31The air here is very cold. It is foggy here, making it difficult to see. There is a large puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
32There are cracks in the ceiling here.

Treasure: 200sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
33A metallic smell assails your nostrils.

 
34A strong wind blows through this area. There is a putrid smell coming from something nearby.

35A slight breeze blows through this area. There is a mold growing here.

Encounter: Kobolds (9)
Treasure: As per monster type.
36A strong, moaning wind blows through this area.

 
37

38The air here smells of smoke. This area is covered in rubble and dirt.

39It is foggy here, making it difficult to see.

 
40There is water dripping here.

Treasure: 500sp, 40gp.
41A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here.

42A gusting breeze blows through this area. There is water dripping here.

 
43This area smells faintly of manure. There is a badly dented helmet here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44

45

 
46

Treasure: 100sp, 30gp.
47The air here is very hot. There is water dripping here.

48A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
49It is foggy here, making it difficult to see. This area is covered in cobwebs.

50

51

Encounter: Stirges (3)
Treasure: None.
 
52

Encounter: Wolves (11)
Treasure: None.
53The ceiling here is damp.

54This area smells faintly of manure.

 
55

Encounter: Snakes, Cobra (2)
Treasure: None.
56There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
57There is a salty, wet smell to this area. There is a large puddle of water here.

 
58The air here is very hot. This area is covered in cobwebs.

Encounter: Acolytes (6)
Treasure: As per monster type.
59There are wax drippings here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
60A gusting breeze blows through this area.

Encounter: Spiders, Crab (3)
Treasure: None.
 
61A strong downdraft blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a pile of dung here.

Treasure: 300sp, 40gp.
62

Encounter: Killer Bees (2)
Treasure: As per monster type.
63The air here smells of smoke.

 
64Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Encounter: Goblins (4)
Treasure: None.
65It is foggy here, making it difficult to see.

66

Treasure: 100sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
67This area smells faintly of urine. There is a broken bottle here.

68A cold air current blows through this area.

69

Encounter: Gnomes (2)
Treasure: None.
 
70A haze of smoke hangs in the air.

71A cold air current blows through this area. There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
72The air here is very cold.

Encounter: Beetles, Fire (4)
Treasure: None.
 
73This area is covered in cobwebs.

74There is a mold growing here.

75Guano covers this area.

 
76A strong wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs.

77A cold air current blows through this area. There is a small puddle of water here.

Encounter: Kobolds (12)
Treasure: None.
78A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 400sp.
Trap: Illusion of monsters: Acolytes (6)
 
79There is water dripping here.

Encounter: Sprites (8)
Treasure: As per monster type.
80There is a splintered club here.

81The air here is very hot. This area has a stale, fetid smell. This area is covered in cobwebs.

 
82This area smells faintly of manure.

Encounter: Spiders, Crab (3)
Treasure: None.
83

Trap: 10' Pit: 1d6 points of damage if you fall in.
84A strong downdraft blows through this area. Guano covers this area.

Encounter: Goblins (2)
Treasure: None.
 
85There is a slimy coating on the wall here.

86The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Halflings (13)
Treasure: As per monster type.
87

 
88

Encounter: Skeletons (8)
Treasure: As per monster type.
89

90It is foggy here, making it difficult to see. There are bones scattered here.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
91

92An acrid smell assails your nostrils. This area is covered in rubble and dirt.

93There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here.

Encounter: Shrews, Giant (3)
Treasure: None.
 
94The air here is very hot. There is a splintered club here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
95A strong, moaning wind blows through this area. There is a torch stub here.

Trap: Fog: Looks like poison gas, but harmless.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee