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The Malevolent Maze of the Diabolical Cult

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1An acrid smell assails your nostrils.

2There is a putrid smell coming from something nearby.

3The air here is very hot. There are cracks in the wall here.

 
4

Encounter: Skeletons (8)
Treasure: As per monster type.
5

6

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7There are dry leaves and twigs scattered here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
8A metallic smell assails your nostrils.

Treasure: 200sp, 40gp.
9This area smells faintly of manure.

 
10A chlorine-like smell assails your nostrils. This area is very dusty.

11The air here is very hot.

Encounter: Orcs (4)
Treasure: None.
12The ceiling here is damp.

Trap: Poison gas: Save vs. Poison or die.
 
13Fog gathers and swirls on the floor, concealing it. There is dried blood here.

14This area has a pleasant, earthy smell.

15The air here smells of smoke. It is foggy here, making it difficult to see. There is a trickle of water here.

Encounter: Skeletons (7)
Treasure: None.
 
16

17A cold air current blows through this area. Teeth and fangs are scattered here.

18There is a pile of dung here.

Encounter: Wolves (5)
Treasure: None.
 
19

20This area has a stale, fetid smell. There is a mold growing here.

21A haze of dust hangs in the air. There is a small puddle of water here.

Treasure: 200sp, 50gp, 1 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
22The air here is very hot. This area smells of rotting vegetation. There is a corroded chain here.

23A gusting breeze blows through this area. An acrid smell assails your nostrils. It is misty here.

24There is a mold growing here.

Treasure: 300sp, 20gp.
Trap: Illusion of monsters: Spiders, Crab (4)
 
25The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (2)
Treasure: None.
26A strong updraft blows through this area. This area smells faintly of urine. There are several small stones here.

27The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty.

 
28A chlorine-like smell assails your nostrils.

29

Treasure: 600sp, 50gp.
30There are dry leaves and twigs scattered here.

 
31A strong updraft blows through this area. A metallic smell assails your nostrils. There is a slimy coating on the floor here.

32

33There is a bent copper coin lying here.

 
34This area smells of rotting vegetation. There is water dripping here.

Encounter: Sprites (11)
Treasure: As per monster type.
35This area smells of rotting vegetation. It is foggy here, making it difficult to see.

36

 
37A metallic smell assails your nostrils.

38A slight, damp breeze blows through this area. This area smells of rotting vegetation. This area is very dusty.

39Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Sprites (11)
Treasure: As per monster type.
 
40There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
41A strong, moaning wind blows through this area. There are cracks in the ceiling here.

42A cold air current blows through this area. This area has a pleasant, earthy smell.

Treasure: 300sp.
 
43There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
44There is a mold growing here.

Encounter: Sprites (14)
Treasure: As per monster type.
45There is a torn sack here.

Encounter: Goblins (3)
Treasure: None.
 
46This area smells faintly of urine. There is a bent and rusted iron bar here.

47This area smells faintly of urine. Guano covers this area.

48Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

 
49The air here is very hot. There are bones scattered here.

Treasure: 300sp, 60gp.
50A strong wind blows through this area.

Encounter: Spiders, Crab (1)
Treasure: None.
51Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
52The smell of ozone assails your nostrils.

53There are sticks scattered here.

54There is a putrid smell coming from something nearby. A haze of dust hangs in the air.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
55A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here.

Treasure: 600sp.
56This area is very dusty.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
57There is a pile of ashes here.

 
58

Encounter: Traders (5)
Treasure: None.
59This area has a stale, fetid smell.

60

Encounter: Wolves (4)
Treasure: None.
 
61Your nostrils are overwhelmed by a sulphurous smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
62There is a putrid smell coming from something nearby. There is a cracked flask here.

63

 
64There is a pile of ashes here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
65Fog gathers and swirls on the floor, concealing it.

66The ceiling here is damp.

Encounter: Beetles, Fire (6)
Treasure: None.
 
67A cold air current blows through this area.

68This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee