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| 1 | A cold air current blows through this area. | 2 | A strong updraft blows through this area. The smell of ozone assails your nostrils. | 3 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a splintered club here. |
| 4 | A haze of smoke hangs in the air. There is a pile of dung here. Trap: Poison gas: Save vs. Poison or die. | 5 | A haze of smoke hangs in the air. | 6 | A slight updraft blows through this area. This area has a stale, fetid smell. There is a slimy coating on the wall here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 7 | A slight breeze blows through this area. | 8 | 9 | A strong wind blows through this area. There is a slimy coating on the floor here. | |
| 10 | The air here is very cold. There are food scraps scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | A strong, gusting wind blows through this area. There is a bent and rusted iron bar here. Treasure: 300sp, 1 magic item. Trap: Poison needle: Save vs. Poison or die. | 12 | An acrid smell assails your nostrils. Encounter: Acolytes (8) Treasure: As per monster type. |
| 13 | The air here is very cold. There is a putrid smell coming from something nearby. Encounter: Sprites (12) Treasure: None. | 14 | 15 | There is a torch stub here. | |
| 16 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 17 | The air here is very cold. The ceiling here is damp. Treasure: 300sp. | 18 | Encounter: Lizards, Gecko (1) Treasure: None. |
| 19 | An acrid smell assails your nostrils. There is a pile of rags here. Encounter: Kobolds (11) Treasure: None. | 20 | 21 | There is a cracked flask here. | |
| 22 | Guano covers this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 23 | This area smells faintly of manure. Encounter: Wolves (3) Treasure: As per monster type. | 24 | Encounter: Snakes, Cobra (2) Treasure: None. |
| 25 | This area smells faintly of manure. There is dried blood here. Treasure: 600sp, 60gp. | 26 | A haze of smoke hangs in the air. There is a pile of dung here. | 27 | This area smells of rotting vegetation. |
| 28 | A cold air current blows through this area. There is water dripping here. | 29 | A strong updraft blows through this area. Treasure: 600sp, 40gp. | 30 | A strong, gusting wind blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 31 | A slight downdraft blows through this area. This area is very dusty. Encounter: Traders (4) Treasure: As per monster type. | 32 | This area is covered in cobwebs. Treasure: 600sp, 30gp. | 33 | A strong downdraft blows through this area. There is a rusted spike here. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 34 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. | 35 | There is a putrid smell coming from something nearby. A haze of dust hangs in the air. The wall here is damp. | 36 | The air here is very hot. An acrid smell assails your nostrils. Encounter: Wolves (4) Treasure: None. |
| 37 | There is a rusted spike here. Trap: Fog: Looks like poison gas, but harmless. | 38 | A strong, moaning wind blows through this area. The air here smells of smoke. There are food scraps scattered here. | 39 | There is a putrid smell coming from something nearby. Teeth and fangs are scattered here. Encounter: Wolves (5) Treasure: None. |
| 40 | There is a pile of ashes here. Encounter: Wolves (5) Treasure: None. | 41 | There is a badly dented helmet here. Treasure: 100sp, 20gp. | 42 | A strong, gusting wind blows through this area. An acrid smell assails your nostrils. Encounter: Kobolds (8) Treasure: None. |
| 43 | Fog gathers and swirls on the floor, concealing it. There is a candle stub here. Encounter: Acolytes (3) Treasure: As per monster type. | 44 | A cold air current blows through this area. There is a candle stub here. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 45 | |
| 46 | Encounter: Lizards, Gecko (2) Treasure: None. | 47 | A metallic smell assails your nostrils. Encounter: Goblins (6) Treasure: None. | 48 | This area is covered in rubble and dirt. Encounter: Green Slimes (4) Treasure: None. |
| 49 | The air here is very cold. There is a putrid smell coming from something nearby. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 50 | Your nostrils are overwhelmed by a sulphurous smell. | 51 | There is a small puddle of water here. |
| 52 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There are bones scattered here. | 53 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Encounter: Kobolds (10) Treasure: As per monster type. | 54 | A strong, gusting wind blows through this area. This area smells faintly of manure. There are rotting wood pieces here. |
| 55 | 56 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 57 | The air here smells of smoke. It is misty here. There is a mold growing here. | |
| 58 | This area has a pleasant, earthy smell. Treasure: 200sp. Trap: Illusion of monsters: Skeletons (9) | 59 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 60 | This area smells faintly of urine. Encounter: Gnomes (2) Treasure: As per monster type. |
| 61 | A cold air current blows through this area. This area is covered in cobwebs. | 62 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 500sp, 40gp. | 63 | There are cracks in the floor here. Encounter: Kobolds (12) Treasure: As per monster type. |
| 64 | The air here is very cold. There is a broken arrow here. Encounter: Wolves (3) Treasure: As per monster type. | 65 | A haze of smoke hangs in the air. Encounter: Green Slimes (2) Treasure: None. | 66 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is a corroded chain here. |
| 67 | A haze of dust hangs in the air. | 68 | A slight, damp breeze blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. There is a cracked hammer head here. Encounter: Halflings (8) Treasure: None. | 69 | A strong, moaning wind blows through this area. Encounter: Sprites (6) Treasure: As per monster type. |
| 70 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. There are bits of fur and hair scattered around here. Encounter: Stirges (2) Treasure: None. | 71 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 72 | |
| 73 | The air here smells of smoke. There is water dripping here. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 74 | Treasure: 500sp. | 75 | |
| 76 | Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 77 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 10gp. | 78 | A strong updraft blows through this area. A chlorine-like smell assails your nostrils. |
| 79 | There is a bent and rusted iron bar here. Encounter: Killer Bees (9) Treasure: As per monster type. |