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| 1 | Encounter: Skeletons (11) Treasure: None. | 2 | The air here is very hot. Treasure: 100sp. | 3 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Halflings (15) Treasure: None. |
| 4 | There is a slimy coating on the wall here. Treasure: 500sp. | 5 | This area has a pleasant, earthy smell. Encounter: Dwarves (4) Treasure: As per monster type. | 6 | |
| 7 | This area has a stale, fetid smell. | 8 | A strong, moaning wind blows through this area. Treasure: 300sp, 50gp. Trap: Illusion of monsters: Wolves (11) | 9 | Treasure: 200sp. |
| 10 | There are cracks in the floor here. | 11 | It is foggy here, making it difficult to see. There is a corroded chain here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | |
| 13 | Guano covers this area. Encounter: Kobolds (8) Treasure: As per monster type. | 14 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | This area smells faintly of urine. There is a torn sack here. |
| 16 | This area is covered in cobwebs. | 17 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 18 | A slight updraft blows through this area. This area is covered in cobwebs. |
| 19 | This area smells faintly of manure. There is a mold growing here. Treasure: 100sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 20 | Encounter: Wolves (7) Treasure: As per monster type. | 21 | This area smells faintly of urine. There is a broken sword blade here. Encounter: Beetles, Fire (8) Treasure: As per monster type. |
| 22 | An acrid smell assails your nostrils. There are rotting wood pieces here. | 23 | Your nostrils are overwhelmed by a sulphurous smell. There is a bent copper coin lying here. Treasure: 500sp, 40gp. | 24 | This area has a stale, fetid smell. |
| 25 | A slight updraft blows through this area. This area is covered in rubble and dirt. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 26 | A strong wind blows through this area. | 27 | A slight breeze blows through this area. Treasure: 100sp, 30gp, 5 gems. |
| 28 | This area is covered in cobwebs. | 29 | A strong, moaning wind blows through this area. | 30 | There are dry leaves and twigs scattered here. Treasure: 100sp. |
| 31 | A strong, gusting wind blows through this area. This area smells faintly of urine. | 32 | This area smells faintly of manure. | 33 | This area smells faintly of urine. There is water dripping here. |
| 34 | Encounter: Halflings (12) Treasure: None. | 35 | This area has a pleasant, earthy smell. The ceiling here is damp. | 36 | A strong updraft blows through this area. There are rotting wood pieces here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 37 | 38 | A gusting breeze blows through this area. There are cracks in the wall here. | 39 | A strong, moaning wind blows through this area. Encounter: Skeletons (4) Treasure: None. | |
| 40 | 41 | Treasure: 200sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | 42 | Trap: Poison gas: Save vs. Poison or die. | |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Stirges (3) Treasure: None. | 44 | There is a salty, wet smell to this area. Treasure: 100sp, 40gp. | 45 | Encounter: Skeletons (5) Treasure: As per monster type. |
| 46 | 47 | There are cracks in the floor here. Encounter: Orcs (5) Treasure: None. | 48 | A metallic smell assails your nostrils. There is water dripping here. Encounter: Gnomes (6) Treasure: As per monster type. | |
| 49 | Treasure: 600sp. | 50 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | Fog gathers and swirls on the floor, concealing it. |
| 52 | The air here is very hot. This area is covered in cobwebs. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 53 | There is a badly dented helmet here. | 54 | It is foggy here, making it difficult to see. |
| 55 | A strong wind blows through this area. Encounter: Green Slimes (3) Treasure: As per monster type. | 56 | There are cracks in the wall here. Treasure: 400sp. | 57 | The air here smells of smoke. This area is covered in cobwebs. Encounter: Traders (1) Treasure: As per monster type. |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here. Treasure: 100sp. | 59 | The air here smells of smoke. | 60 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp. Trap: Illusion of monsters: Lizards, Gecko (2) |
| 61 | 62 | Trap: Poison gas: Save vs. Poison or die. | 63 | The air here is very hot. This area has a pleasant, earthy smell. | |
| 64 | There is a trickle of water here. Trap: Poison gas: Save vs. Poison or die. | 65 | A strong, moaning wind blows through this area. | 66 | |
| 67 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Encounter: Shrews, Giant (6) Treasure: None. | 68 | There is a trickle of water here. | 69 | |