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The Baneful Fane of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very cold. This area has a stale, fetid smell.

Encounter: Bandits (7)
Treasure: None.
2This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
3This area is very dusty.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
4

5The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Halflings (10)
Treasure: As per monster type.
6

Encounter: Stirges (4)
Treasure: As per monster type.
 
7A strong downdraft blows through this area. It is misty here. There are dry leaves and twigs scattered here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
8A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Gnomes (2)
Treasure: None.
9There is a putrid smell coming from something nearby.

 
10

Treasure: 500sp.
11This area is covered in cobwebs.

Encounter: Killer Bees (1)
Treasure: None.
12

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
13There is a pile of straw here.

14The air here is very hot. This area smells faintly of urine.

15A strong updraft blows through this area.

 
16

Trap: Pendulum blade from ceiling: 1d8 points of damage.
17

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
18

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is very dusty.

Encounter: Dwarves (4)
Treasure: As per monster type.
20There is a bent copper coin lying here.

Treasure: 100sp.
21

 
22This area has a stale, fetid smell.

23

Treasure: 500sp.
Trap: Illusion of monsters: Orcs (3)
24Your nostrils are overwhelmed by a sulphurous smell.

 
25The air here smells of smoke. This area is very dusty.

Encounter: Dwarves (4)
Treasure: As per monster type.
26The ceiling here is damp.

Treasure: 400sp, 30gp.
27Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
28

29An acrid smell assails your nostrils. There are wax drippings here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
30

 
31A slight updraft blows through this area. There are fungi growing here.

32This area smells of rotting vegetation.

33A cold air current blows through this area. A haze of dust hangs in the air. There are sticks scattered here.

Encounter: Spiders, Crab (1)
Treasure: None.
 
34A strong downdraft blows through this area. This area is covered in cobwebs.

Encounter: Killer Bees (6)
Treasure: None.
35Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here.

Encounter: Acolytes (4)
Treasure: None.
36There is a pile of dung here.

 
37There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
38A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

39

 
40There is a large puddle of water here.

41A haze of smoke hangs in the air. There is a pile of dung here.

42There is a pile of rags here.

 
43A cold air current blows through this area. There is a bent copper coin lying here.

Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice.
44This area smells faintly of urine.

45A strong, moaning wind blows through this area.

Treasure: 600sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
46There is a pile of dung here.

47

Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
48A strong wind blows through this area. This area has a pleasant, earthy smell. There is a blunt javelin head here.

 
49There is water dripping here.

Encounter: Shrews, Giant (10)
Treasure: None.
50

Encounter: Goblins (4)
Treasure: None.
51

Trap: Fog: Looks like poison gas, but harmless.
 
52A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
53A cold air current blows through this area. A haze of smoke hangs in the air. There are bones scattered here.

54

Encounter: Dwarves (3)
Treasure: As per monster type.
 
55The air here is very cold. This area has a pleasant, earthy smell. It is misty here. This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
56There are food scraps scattered here.

57A slight updraft blows through this area. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
58The smell of ozone assails your nostrils. There are bones scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
59It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (4)
Treasure: None.
60It is foggy here, making it difficult to see. Guano covers this area.

 
61The air here is very cold. There is a corroded chain here.

62A metallic smell assails your nostrils. This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63The air here smells of smoke.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee