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The Accursed Maze

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A chlorine-like smell assails your nostrils. There is a torn leather boot here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2There are cracks in the wall here.

Treasure: 200sp.
3The air here smells of smoke. This area is covered in cobwebs.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
4A slight breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
5This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Bandits (6)
Treasure: As per monster type.
6There is a small puddle of water here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
7

Encounter: Beetles, Fire (7)
Treasure: None.
8

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
9A slight breeze blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
11This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
12There is water dripping here.

Encounter: Kobolds (11)
Treasure: None.
 
13A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a bent copper coin lying here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14A strong downdraft blows through this area.

15This area has a pleasant, earthy smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
16A strong, gusting wind blows through this area.

17There is a torch stub here.

Encounter: Kobolds (9)
Treasure: None.
18This area is covered in rubble and dirt.

Treasure: 400sp, 40gp.
 
19There are bones scattered here.

Treasure: 400sp.
Trap: Illusion of monsters: Skeletons (9)
20The air here is very cold.

Encounter: Gnomes (1)
Treasure: As per monster type.
21This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
22Fog gathers and swirls on the floor, concealing it.

23There is a splintered club here.

24This area smells faintly of urine.

Trap: Fog: Looks like poison gas, but harmless.
 
25Guano covers this area.

26There is a pile of rags here.

Encounter: Kobolds (14)
Treasure: As per monster type.
27There is a splintered club here.

 
28The ceiling here is damp.

Encounter: Gnomes (4)
Treasure: None.
29A strong downdraft blows through this area.

Encounter: Killer Bees (7)
Treasure: None.
30An acrid smell assails your nostrils.

Treasure: 300sp, 40gp.
 
31

Encounter: Acolytes (2)
Treasure: As per monster type.
32

33

 
34

Encounter: Traders (8)
Treasure: None.
35

Treasure: 500sp.
36

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
37

Encounter: Bandits (8)
Treasure: As per monster type.
38There is a pile of dung here.

Encounter: Orcs (6)
Treasure: As per monster type.
39The smell of ozone assails your nostrils. There is a mold growing here.

 
40There are fungi growing here.

Encounter: Wolves (4)
Treasure: As per monster type.
41This area has a stale, fetid smell. There is a large puddle of water here.

42The ceiling here is damp.

Treasure: 100sp, 60gp.
 
43

44A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

45The air here is very cold. This area has a stale, fetid smell.

 
46

47

48An acrid smell assails your nostrils. There are food scraps scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
49This area has a stale, fetid smell. This area is covered in rubble and dirt.

Encounter: Sprites (13)
Treasure: None.
50This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of rags here.

Encounter: Orcs (5)
Treasure: None.
51The air here is very hot. It is foggy here, making it difficult to see.

 
52A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (3)
Treasure: None.
53Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Kobolds (13)
Treasure: As per monster type.
54There is a slimy coating on the ceiling here.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
55This area is very dusty.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
56This area smells faintly of urine. There is a pile of ashes here.

57

 
58This area is very dusty.

59The air here smells of smoke.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
60The air here is very hot. This area smells faintly of urine. There are rotting wood pieces here.

 
61There are scratches on the wall here.

Treasure: 500sp.
62This area smells faintly of urine.

Encounter: Stirges (10)
Treasure: As per monster type.
63

Trap: Fog: Looks like poison gas, but harmless.
 
64This area is covered in cobwebs.

65There is a salty, wet smell to this area.

Encounter: Orcs (3)
Treasure: As per monster type.
66This area smells faintly of urine. It is foggy here, making it difficult to see. There are bones scattered here.

 
67The wall here is damp.

Encounter: Wolves (12)
Treasure: As per monster type.
68The air here is very cold. This area smells faintly of urine. There is a broken arrow here.

Encounter: Bandits (3)
Treasure: As per monster type.
69The air here is very hot. This area smells of rotting vegetation.

 
70Fog gathers and swirls on the floor, concealing it.

71This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
72This area is covered in cobwebs.

 
73

Encounter: Orcs (6)
Treasure: None.
74There is a pile of dung here.

Encounter: Skeletons (5)
Treasure: As per monster type.
75This area smells of rotting vegetation.

Treasure: 400sp, 30gp.
 
76There is a pile of straw here.

Encounter: Gnomes (3)
Treasure: As per monster type.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee