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| 1 | A metallic smell assails your nostrils. There is a slimy coating on the floor here. | 2 | Encounter: Skeletons (7) Treasure: None. | 3 | A slight breeze blows through this area. |
| 4 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | Encounter: Spiders, Crab (4) Treasure: As per monster type. | 6 | The air here smells of smoke. There are bits of fur and hair scattered around here. Encounter: Lizards, Gecko (2) Treasure: None. |
| 7 | A slight, damp breeze blows through this area. There is water dripping here. Encounter: Bandits (6) Treasure: None. | 8 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. | 9 | |
| 10 | This area smells faintly of manure. There is a broken pole here. Encounter: Sprites (9) Treasure: As per monster type. | 11 | There is a slimy coating on the ceiling here. Encounter: Gnomes (4) Treasure: As per monster type. | 12 | A strong, gusting wind blows through this area. This area smells faintly of manure. |
| 13 | A slight updraft blows through this area. There are wax drippings here. Encounter: Killer Bees (8) Treasure: None. | 14 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 15 | The air here is very cold. It is foggy here, making it difficult to see. There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. |
| 16 | There is a putrid smell coming from something nearby. There is water dripping here. | 17 | There is a cracked hammer head here. Encounter: Spiders, Crab (1) Treasure: None. | 18 | This area smells faintly of urine. Encounter: Traders (3) Treasure: As per monster type. |
| 19 | This area smells of rotting vegetation. There is a slimy coating on the floor here. Encounter: Goblins (6) Treasure: As per monster type. | 20 | The air here is very cold. | 21 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 22 | Encounter: Beetles, Fire (2) Treasure: As per monster type. | 23 | There is a torn sack here. Trap: Fog: Looks like poison gas, but harmless. | 24 | A strong updraft blows through this area. This area is covered in cobwebs. Treasure: 100sp. |
| 25 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | There is a putrid smell coming from something nearby. There is a cracked flask here. Encounter: Halflings (7) Treasure: None. | 27 | Encounter: Goblins (5) Treasure: None. |
| 28 | The ceiling here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | A slight updraft blows through this area. This area smells of rotting vegetation. | 30 | |
| 31 | A strong wind blows through this area. | 32 | This area has a stale, fetid smell. Encounter: Dwarves (6) Treasure: As per monster type. | 33 | There is a pile of dung here. Encounter: Sprites (7) Treasure: None. |
| 34 | This area is covered in cobwebs. Encounter: Traders (6) Treasure: As per monster type. | 35 | An acrid smell assails your nostrils. Encounter: Kobolds (12) Treasure: As per monster type. | 36 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 37 | A slight breeze blows through this area. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 38 | The air here smells of smoke. | 39 | |
| 40 | There is a slimy coating on the wall here. | 41 | Encounter: Acolytes (2) Treasure: As per monster type. | 42 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. Encounter: Bandits (8) Treasure: None. |
| 43 | A strong downdraft blows through this area. This area is covered in cobwebs. Treasure: 600sp, 10gp. | 44 | There are dry leaves and twigs scattered here. | 45 | It is misty here. There is water dripping here. |
| 46 | 47 | There is a small puddle of water here. | 48 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Acolytes (5) Treasure: None. | |
| 49 | There is a pick handle here. | 50 | There is a mold growing here. | 51 | This area has a stale, fetid smell. |
| 52 | There is a large puddle of water here. Encounter: Traders (2) Treasure: As per monster type. | 53 | A slight breeze blows through this area. Encounter: Goblins (6) Treasure: None. | 54 | This area has a pleasant, earthy smell. This area is very dusty. Encounter: Stirges (7) Treasure: As per monster type. |
| 55 | A cold air current blows through this area. | 56 | This area is very dusty. | 57 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | A slight downdraft blows through this area. This area smells of rotting vegetation. Treasure: 400sp, 10gp. | 59 | There is a badly dented helmet here. Treasure: 100sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 60 | This area smells of rotting vegetation. There are cracks in the ceiling here. Encounter: Lizards, Gecko (2) Treasure: None. |
| 61 | This area smells faintly of manure. | 62 | This area smells faintly of manure. This area is covered in rubble and dirt. Encounter: Orcs (5) Treasure: None. | 63 | Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 64 | A haze of smoke hangs in the air. There is a torn leather boot here. | 65 | There are dry leaves and twigs scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 66 | The air here smells of smoke. The wall here is damp. |
| 67 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. There is a broken arrow here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 68 | This area smells faintly of urine. | 69 | A gusting breeze blows through this area. There are cracks in the wall here. Encounter: Sprites (11) Treasure: As per monster type. |
| 70 | A metallic smell assails your nostrils. Treasure: 500sp, 50gp. Trap: Poison snake: 1 hit dice. | 71 | This area has a stale, fetid smell. There is a corroded chain here. |