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| 1 | A haze of smoke hangs in the air. | 2 | 3 | A slight breeze blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs. | |
| 4 | The air here is very hot. This area has a stale, fetid smell. This area is very dusty. | 5 | The air here is very cold. A metallic smell assails your nostrils. Treasure: 400sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 6 | A strong downdraft blows through this area. There is a small puddle of water here. Trap: Poison gas: Save vs. Poison or die. |
| 7 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 8 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 9 | The wall here is damp. Encounter: Killer Bees (2) Treasure: None. |
| 10 | Treasure: 100sp, 10gp. | 11 | Encounter: Shrews, Giant (8) Treasure: None. | 12 | |
| 13 | 14 | The air here is very hot. | 15 | There is a broken arrow here. | |
| 16 | The air here is very hot. | 17 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | There are dry leaves and twigs scattered here. |
| 19 | Encounter: Green Slimes (2) Treasure: As per monster type. | 20 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 21 | The smell of ozone assails your nostrils. There is water dripping here. |
| 22 | 23 | A metallic smell assails your nostrils. There are cracks in the wall here. Encounter: Sprites (5) Treasure: As per monster type. | 24 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. There are cracks in the wall here. Encounter: Skeletons (9) Treasure: None. | |
| 25 | There is a putrid smell coming from something nearby. Pottery shards are scattered here. | 26 | This area has a pleasant, earthy smell. Encounter: Skeletons (6) Treasure: As per monster type. | 27 | This area smells faintly of manure. There is a cracked hammer head here. |
| 28 | 29 | A haze of smoke hangs in the air. There is a cracked hammer head here. | 30 | A slight breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. | |
| 31 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the wall here. Encounter: Killer Bees (5) Treasure: As per monster type. | 32 | A strong downdraft blows through this area. Guano covers this area. Encounter: Skeletons (9) Treasure: None. | 33 | A cold air current blows through this area. A haze of dust hangs in the air. There is a splintered club here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 34 | There is a salty, wet smell to this area. The wall here is damp. Treasure: 300sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 35 | Encounter: Skeletons (8) Treasure: As per monster type. | 36 | There is water dripping here. Treasure: 200sp, 2 gems. |
| 37 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (5) Treasure: As per monster type. | 38 | There is a mold growing here. Treasure: 100sp. | 39 | A slight breeze blows through this area. This area has a stale, fetid smell. |
| 40 | It is foggy here, making it difficult to see. Treasure: 500sp, 40gp, 2 gems. | 41 | 42 | The air here smells of smoke. There are scratches on the wall here. Encounter: Goblins (5) Treasure: None. | |
| 43 | Encounter: Green Slimes (4) Treasure: As per monster type. | 44 | There is a salty, wet smell to this area. Encounter: Acolytes (2) Treasure: As per monster type. | 45 | There are cracks in the floor here. |
| 46 | Treasure: 200sp. | 47 | A strong updraft blows through this area. There is a slimy coating on the wall here. Encounter: Spiders, Crab (2) Treasure: None. | 48 | |
| 49 | The air here is very cold. | 50 | 51 | A metallic smell assails your nostrils. Pottery shards are scattered here. | |
| 52 | Treasure: 300sp. | 53 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here. Encounter: Dwarves (5) Treasure: As per monster type. | 54 | This area has a pleasant, earthy smell. |
| 55 | A slight updraft blows through this area. Encounter: Beetles, Fire (7) Treasure: None. | 56 | 57 | A slight, damp breeze blows through this area. This area smells faintly of manure. There is a candle stub here. Encounter: Spiders, Crab (4) Treasure: None. | |
| 58 | This area has a stale, fetid smell. There is a torn sack here. | 59 | Treasure: 300sp, 20gp, 1 magic item. | 60 | |
| 61 | The air here is very cold. | 62 | There is a small puddle of water here. | 63 | |
| 64 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (12) Treasure: As per monster type. | 65 | The air here smells of smoke. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | A gusting breeze blows through this area. This area smells of rotting vegetation. There is a cracked hammer head here. Encounter: Beetles, Fire (6) Treasure: None. |