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The Uncanny Vault of Ophidian Dweomercraeft

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell.

Treasure: 500sp, 50gp.
2A slight downdraft blows through this area.

Treasure: 300sp.
3

 
4A metallic smell assails your nostrils.

Encounter: Traders (1)
Treasure: As per monster type.
5A slight, damp breeze blows through this area.

6A slight updraft blows through this area. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (1)
Treasure: None.
 
7There is a trickle of water here.

Encounter: Snakes, Cobra (2)
Treasure: None.
8There is a putrid smell coming from something nearby.

Treasure: 500sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
9It is foggy here, making it difficult to see. There is a cracked hammer head here.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
10This area smells faintly of manure.

11This area smells of rotting vegetation. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Treasure: 100sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
12It is foggy here, making it difficult to see.

 
13

Treasure: 300sp, 10gp.
14A gusting breeze blows through this area. There is a salty, wet smell to this area. There is a badly dented helmet here.

15A cold air current blows through this area.

 
16

17A strong, gusting wind blows through this area.

18There is a small puddle of water here.

 
19

20A slight updraft blows through this area.

21A metallic smell assails your nostrils.

Encounter: Skeletons (8)
Treasure: None.
 
22A cold air current blows through this area. It is foggy here, making it difficult to see.

23

Treasure: 400sp, 20gp.
24There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a mold growing here.

 
25

Encounter: Green Slimes (3)
Treasure: None.
26This area has a stale, fetid smell.

27

 
28There is dried blood here.

Treasure: 100sp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
29This area is very dusty.

30There is a trickle of water here.

Encounter: Acolytes (4)
Treasure: None.
 
31The air here is very hot. This area has a stale, fetid smell.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
32A strong wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs.

33The air here is very cold. The ceiling here is damp.

 
34A strong wind blows through this area.

Treasure: 500sp, 50gp, 1 magic item.
35

36A strong, gusting wind blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
37This area is covered in cobwebs.

Encounter: Wolves (11)
Treasure: As per monster type.
38There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten.

39The air here is very hot.

 
40This area has a pleasant, earthy smell. It is misty here.

41A cold air current blows through this area. It is misty here. There is a small puddle of water here.

42A metallic smell assails your nostrils. This area is very dusty.

 
43There is a putrid smell coming from something nearby. There is a mold growing here.

44A haze of dust hangs in the air. Teeth and fangs are scattered here.

Treasure: 400sp.
45A slight, damp breeze blows through this area.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
46There is dried blood here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
47There are food scraps scattered here.

48The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
49

50This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a torn sack here.

51A metallic smell assails your nostrils. There is a mold growing here.

 
52A slight breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Wolves (4)
Treasure: As per monster type.
53A strong downdraft blows through this area.

54An acrid smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
55There is a salty, wet smell to this area.

Encounter: Bandits (6)
Treasure: None.
56There is a broken arrow here.

Trap: Poison gas: Save vs. Poison or die.
57This area is very dusty.

 
58

59The air here is very hot.

60

Encounter: Goblins (6)
Treasure: As per monster type.
 
61This area has a stale, fetid smell.

62A slight updraft blows through this area.

63A slight, damp breeze blows through this area. There is a torch stub here.

Encounter: Sprites (8)
Treasure: As per monster type.
 
64There is a mold growing here.

65This area has a stale, fetid smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
66The air here smells of smoke.

 
67This area smells faintly of manure. There is a trickle of water here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
68There are dry leaves and twigs scattered here.

69A strong wind blows through this area.

Treasure: 600sp.
 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee