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| 1 | A cold air current blows through this area. There is a cracked hammer head here. | 2 | 3 | Fog gathers and swirls on the floor, concealing it. | |
| 4 | An acrid smell assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 5 | A slight downdraft blows through this area. Encounter: Killer Bees (6) Treasure: None. | 6 | |
| 7 | A gusting breeze blows through this area. A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. Encounter: Spiders, Crab (1) Treasure: None. | 8 | A slight downdraft blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here. | 9 | A slight breeze blows through this area. This area is covered in cobwebs. |
| 10 | There is water dripping here. | 11 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a broken pole here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 12 | The air here smells of smoke. There are cracks in the ceiling here. |
| 13 | This area is very dusty. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 14 | 15 | Encounter: Wolves (6) Treasure: None. | |
| 16 | There are dry leaves and twigs scattered here. | 17 | A metallic smell assails your nostrils. | 18 | Encounter: Stirges (9) Treasure: None. |
| 19 | This area has a pleasant, earthy smell. Encounter: Sprites (7) Treasure: As per monster type. | 20 | This area is very dusty. Encounter: Stirges (8) Treasure: None. | 21 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 22 | There is water dripping here. Encounter: Orcs (3) Treasure: As per monster type. | 23 | The air here is very cold. There is a slimy coating on the floor here. | 24 | There is water dripping here. Encounter: Stirges (7) Treasure: None. |
| 25 | There are bones scattered here. | 26 | The air here is very hot. Encounter: Green Slimes (1) Treasure: As per monster type. | 27 | It is misty here. There is a rusted spike here. |
| 28 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. Treasure: 200sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 29 | 30 | There is dried blood here. Encounter: Killer Bees (7) Treasure: None. | |
| 31 | There is a candle stub here. Encounter: Halflings (12) Treasure: None. | 32 | The air here is very cold. The air here smells of smoke. | 33 | There are bones scattered here. |
| 34 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Treasure: 400sp, 30gp. | 35 | A cold air current blows through this area. | 36 | |
| 37 | A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 10gp. | 38 | This area has a pleasant, earthy smell. | 39 | A strong, gusting wind blows through this area. There is a mold growing here. |
| 40 | 41 | There is a large puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | Encounter: Stirges (8) Treasure: None. | |
| 43 | Guano covers this area. Encounter: Beetles, Fire (5) Treasure: None. | 44 | A slight breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a badly dented helmet here. Encounter: Skeletons (7) Treasure: As per monster type. | 45 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 46 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 47 | There is a mold growing here. | 48 | A gusting breeze blows through this area. Guano covers this area. Encounter: Skeletons (8) Treasure: As per monster type. |
| 49 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 50 | A metallic smell assails your nostrils. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 | Treasure: 600sp, 30gp. |
| 52 | There is a corroded chain here. Encounter: Spiders, Crab (1) Treasure: None. | 53 | 54 | The smell of ozone assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 55 | This area smells faintly of urine. This area is very dusty. Encounter: Killer Bees (2) Treasure: None. | 56 | A gusting breeze blows through this area. There is a cracked hammer head here. | 57 | Encounter: Sprites (11) Treasure: As per monster type. |
| 58 | There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | The air here is very hot. A haze of smoke hangs in the air. | 60 | Guano covers this area. Treasure: 200sp, 20gp. |
| 61 | Encounter: Sprites (13) Treasure: None. | 62 | This area has a stale, fetid smell. |