User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template. Sorry!)

 

 

 

 

The Forgotten Fane of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2This area is covered in cobwebs.

3There is a pile of straw here.

Encounter: Halflings (13)
Treasure: None.
 
4This area has a pleasant, earthy smell.

5A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

6There is a rusted spike here.

Encounter: Stirges (10)
Treasure: None.
 
7

8A slight, damp breeze blows through this area.

Encounter: Halflings (7)
Treasure: None.
9A metallic smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10There are dry leaves and twigs scattered here.

Treasure: 600sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
11A strong downdraft blows through this area. This area smells faintly of manure.

12There is a slimy coating on the wall here.

Encounter: Goblins (5)
Treasure: As per monster type.
 
13Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
14A cold air current blows through this area.

Encounter: Killer Bees (8)
Treasure: None.
15

 
16The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here.

17It is foggy here, making it difficult to see. There is water dripping here.

Treasure: 400sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
18

 
19This area is very dusty.

20A strong wind blows through this area. This area smells faintly of manure. It is misty here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
21A strong updraft blows through this area. There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
22The air here is very hot. It is misty here.

Trap: Fog: Looks like poison gas, but harmless.
23The air here smells of smoke. It is foggy here, making it difficult to see.

24A strong downdraft blows through this area. The air here smells of smoke.

 
25

26

27A slight breeze blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (4)
Treasure: None.
 
28Your nostrils are overwhelmed by a sulphurous smell.

29The air here is very hot.

30A strong, moaning wind blows through this area. Guano covers this area.

 
31There is a pile of ashes here.

Encounter: Spiders, Crab (2)
Treasure: None.
32There is a putrid smell coming from something nearby. There is a broken sword blade here.

33There is a broken pole here.

 
34A slight downdraft blows through this area. This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
35This area smells faintly of manure. It is misty here. There are cracks in the ceiling here.

36

 
37

38

Encounter: Dwarves (1)
Treasure: None.
39This area smells faintly of manure.

Encounter: Gnomes (2)
Treasure: None.
 
40A slight, damp breeze blows through this area.

Encounter: Skeletons (7)
Treasure: As per monster type.
41There is a putrid smell coming from something nearby.

42This area is covered in rubble and dirt.

Encounter: Bandits (8)
Treasure: None.
 
43A metallic smell assails your nostrils. This area is very dusty.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
44There is a mold growing here.

Encounter: Traders (6)
Treasure: As per monster type.
45Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (7)
Treasure: None.
 
46A strong, moaning wind blows through this area. This area is very dusty.

Encounter: Shrews, Giant (1)
Treasure: None.
47This area is very dusty.

48A slight updraft blows through this area. This area has a stale, fetid smell. There are bones scattered here.

 
49The air here is very hot. There is water dripping here.

Encounter: Skeletons (10)
Treasure: None.
50A strong, moaning wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (14)
Treasure: None.
51A haze of smoke hangs in the air. There is a torn leather boot here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
52There is a corroded chain here.

Treasure: 200sp, 50gp.
53A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.

Encounter: Acolytes (7)
Treasure: None.
54There is dried blood here.

 
55This area has a stale, fetid smell. It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Stirges (6)
Treasure: As per monster type.
56The air here is very hot.

Trap: Poison gas: Save vs. Poison or die.
57There is a salty, wet smell to this area.

 
58A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
59

Trap: Poison gas: Save vs. Poison or die.
60This area is very dusty.

Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
61The air here is very cold.

62A slight breeze blows through this area. A haze of smoke hangs in the air. There is a pile of ashes here.

Encounter: Orcs (5)
Treasure: As per monster type.
63A slight updraft blows through this area. This area has a pleasant, earthy smell. There is a small puddle of water here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
64This area smells faintly of manure. There is water dripping here.

65There is a broken arrow here.

66This area is covered in rubble and dirt.

 
67

Encounter: Gnomes (4)
Treasure: None.
68A slight, damp breeze blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.

69A haze of dust hangs in the air.

Encounter: Acolytes (8)
Treasure: None.
 
70

Trap: Fog: Looks like poison gas, but harmless.
71

72A strong, moaning wind blows through this area.

 
73This area smells faintly of manure. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
74This area smells faintly of manure.

75A slight updraft blows through this area.

Encounter: Bandits (5)
Treasure: None.
 
76There is a pile of rags here.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee