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The Devouring Tower of Phantasms

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Teeth and fangs are scattered here.

Encounter: Wolves (9)
Treasure: None.
2There is a putrid smell coming from something nearby. This area is very dusty.

Encounter: Killer Bees (3)
Treasure: As per monster type.
3The air here is very hot.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
4This area is covered in cobwebs.

5This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

6Guano covers this area.

 
7The air here smells of smoke. There are cracks in the wall here.

8It is misty here.

Encounter: Dwarves (3)
Treasure: As per monster type.
9

 
10An acrid smell assails your nostrils. A haze of smoke hangs in the air.

Treasure: 200sp, 10gp.
11

Encounter: Stirges (2)
Treasure: None.
12The air here is very hot. This area is very dusty.

Encounter: Shrews, Giant (7)
Treasure: None.
 
13A strong downdraft blows through this area. A metallic smell assails your nostrils. There is a broken bottle here.

14The air here is very cold.

Encounter: Stirges (9)
Treasure: As per monster type.
15A haze of smoke hangs in the air. There is a cracked hammer head here.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
16There are scratches on the wall here.

17There is a torch stub here.

18

 
19

Treasure: 400sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
20This area smells of rotting vegetation. There is water dripping here.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
21A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 200sp, 60gp.
 
22

23Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Sprites (14)
Treasure: As per monster type.
24This area has a pleasant, earthy smell. There is a large puddle of water here.

Encounter: Dwarves (5)
Treasure: None.
 
25The smell of ozone assails your nostrils.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
26This area smells faintly of manure.

27The air here is very cold. There is a pile of rags here.

 
28

29The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

30This area has a stale, fetid smell.

 
31A slight breeze blows through this area. There are dry leaves and twigs scattered here.

32The air here is very cold. There is a pile of ashes here.

Encounter: Sprites (10)
Treasure: As per monster type.
33There is water dripping here.

Treasure: 300sp, 50gp, 1 gems.
Trap: Illusion of monsters: Orcs (5)
 
34There are bones scattered here.

Trap: Fog: Looks like poison gas, but harmless.
35

36

 
37There is water dripping here.

Encounter: Skeletons (8)
Treasure: As per monster type.
38There is a mold growing here.

39A strong downdraft blows through this area. This area smells faintly of urine. The ceiling here is damp.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
40A slight downdraft blows through this area.

41This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Goblins (5)
Treasure: None.
42There is a pile of ashes here.

 
43There is dried blood here.

44A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Spiders, Crab (1)
Treasure: None.
45An acrid smell assails your nostrils. There is a blunt javelin head here.

 
46The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
47There is a pile of ashes here.

48There is a broken pole here.

 
49

Trap: Poison gas: Save vs. Poison or die.
50It is foggy here, making it difficult to see.

Encounter: Kobolds (10)
Treasure: None.
51This area smells of rotting vegetation. There are cracks in the ceiling here.

Treasure: 200sp.
 
52The air here is very cold. An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
53

54A cold air current blows through this area. The air here smells of smoke.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
55The smell of ozone assails your nostrils.

Encounter: Skeletons (5)
Treasure: None.
56This area has a pleasant, earthy smell.

Encounter: Goblins (5)
Treasure: As per monster type.
57There is water dripping here.

 
58This area is covered in cobwebs.

Treasure: 600sp, 60gp.
59The air here is very hot.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
60A cold air current blows through this area.

 
61

Encounter: Spiders, Crab (4)
Treasure: None.
62There is water dripping here.

Treasure: 300sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
63There is a rusted spike here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
64

Trap: Fog: Looks like poison gas, but harmless.
65There are rotting wood pieces here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
66A strong updraft blows through this area.

 
67This area smells of rotting vegetation.

Encounter: Orcs (3)
Treasure: As per monster type.
68A slight updraft blows through this area.

Encounter: Gnomes (2)
Treasure: As per monster type.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee