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| 1 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 200sp, 10gp. Trap: Poison snake: 1 hit dice. | 2 | 3 | There is a broken bottle here. | |
| 4 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 100sp, 30gp. | 5 | This area is covered in cobwebs. Encounter: Gnomes (2) Treasure: As per monster type. | 6 | Treasure: 500sp. |
| 7 | The wall here is damp. Treasure: 400sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 8 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Stirges (1) Treasure: None. | 9 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is a slimy coating on the floor here. |
| 10 | A strong updraft blows through this area. Encounter: Orcs (7) Treasure: None. | 11 | Fog gathers and swirls on the floor, concealing it. | 12 | A strong wind blows through this area. Encounter: Wolves (9) Treasure: None. |
| 13 | 14 | A slight, damp breeze blows through this area. This area smells faintly of manure. | 15 | This area has a pleasant, earthy smell. Trap: Fog: Looks like poison gas, but harmless. | |
| 16 | There is a rusted spike here. Encounter: Acolytes (7) Treasure: None. | 17 | A slight downdraft blows through this area. This area smells faintly of manure. Encounter: Snakes, Cobra (6) Treasure: None. | 18 | This area has a stale, fetid smell. There is a broken arrow here. |
| 19 | It is foggy here, making it difficult to see. Guano covers this area. | 20 | This area smells faintly of urine. There is a slimy coating on the floor here. Encounter: Green Slimes (3) Treasure: As per monster type. | 21 | A slight breeze blows through this area. The ceiling here is damp. Encounter: Shrews, Giant (5) Treasure: None. |
| 22 | The smell of ozone assails your nostrils. There is a blunt javelin head here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 23 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (4) Treasure: None. | 24 | |
| 25 | The air here is very cold. A haze of dust hangs in the air. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 26 | There is a salty, wet smell to this area. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 27 | |
| 28 | 29 | Fog gathers and swirls on the floor, concealing it. | 30 | This area smells faintly of urine. Treasure: 300sp, 20gp. | |
| 31 | 32 | The air here is very cold. A chlorine-like smell assails your nostrils. Encounter: Shrews, Giant (7) Treasure: None. | 33 | ||
| 34 | There are cracks in the floor here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is a mold growing here. | 36 | |
| 37 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt. | 38 | This area has a pleasant, earthy smell. Encounter: Halflings (10) Treasure: None. | 39 | |
| 40 | Encounter: Stirges (6) Treasure: As per monster type. | 41 | A strong, gusting wind blows through this area. It is misty here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is water dripping here. Treasure: 200sp, 40gp. |
| 43 | This area smells faintly of urine. | 44 | It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. | 45 | A cold air current blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 46 | A slight breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | A slight breeze blows through this area. Encounter: Sprites (10) Treasure: None. | 48 | The wall here is damp. Treasure: 200sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 49 | A strong updraft blows through this area. This area smells faintly of manure. There are food scraps scattered here. | 50 | It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here. Treasure: 300sp, 50gp. | 51 | This area has a stale, fetid smell. |
| 52 | An acrid smell assails your nostrils. There is a broken arrow here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 53 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (2) Treasure: None. | 54 | Encounter: Acolytes (1) Treasure: None. |
| 55 | It is foggy here, making it difficult to see. There are rotting wood pieces here. | 56 | The air here is very cold. There is a badly dented helmet here. Encounter: Wolves (8) Treasure: None. | 57 | |
| 58 | A slight breeze blows through this area. This area has a stale, fetid smell. | 59 | The wall here is damp. Encounter: Bandits (1) Treasure: None. | 60 | This area smells of rotting vegetation. There are scratches on the wall here. |
| 61 | Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 62 | 63 | There is a badly dented helmet here. | |
| 64 | There are cracks in the floor here. Encounter: Wolves (3) Treasure: None. | 65 | The air here is very hot. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | It is foggy here, making it difficult to see. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 67 | The smell of ozone assails your nostrils. There is a large puddle of water here. | 68 | Encounter: Sprites (8) Treasure: As per monster type. | 69 | A haze of smoke hangs in the air. There is a blunt javelin head here. Treasure: 300sp. |
| 70 | Encounter: Acolytes (8) Treasure: None. | 71 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | There is a mold growing here. Encounter: Wolves (9) Treasure: As per monster type. |
| 73 | There is a putrid smell coming from something nearby. | 74 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Poison gas: Save vs. Poison or die. | 75 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There is a pile of dung here. Encounter: Wolves (7) Treasure: None. |
| 76 | This area smells faintly of urine. | 77 | A chlorine-like smell assails your nostrils. | 78 | The air here is very cold. This area smells faintly of manure. There are bones scattered here. Encounter: Stirges (2) Treasure: None. |
| 79 | There is water dripping here. | 80 | There are cracks in the floor here. Encounter: Bandits (1) Treasure: As per monster type. | 81 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Stirges (5) Treasure: As per monster type. |
| 82 | The air here is very hot. Encounter: Acolytes (8) Treasure: As per monster type. |