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The Ancient Fortress of Syzygy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a broken arrow here.

Encounter: Dwarves (3)
Treasure: As per monster type.
2This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here.

Encounter: Bandits (3)
Treasure: None.
3This area has a pleasant, earthy smell.

 
4It is misty here. There are dry leaves and twigs scattered here.

5The air here is very hot. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6There is a putrid smell coming from something nearby.

 
7Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8

9This area has a stale, fetid smell. It is foggy here, making it difficult to see.

 
10An acrid smell assails your nostrils.

11There is a torch stub here.

12

Encounter: Gnomes (4)
Treasure: As per monster type.
 
13There is a pile of ashes here.

Encounter: Green Slimes (2)
Treasure: None.
14A slight breeze blows through this area. The remnants of a rope are here, rotten.

15A slight breeze blows through this area.

 
16This area is covered in cobwebs.

Encounter: Wolves (10)
Treasure: As per monster type.
17This area has a stale, fetid smell. There is a broken bottle here.

Trap: Fog: Looks like poison gas, but harmless.
18There is a badly dented helmet here.

 
19

20

Trap: 10' Pit: 1d6 points of damage if you fall in.
21There is a broken sword blade here.

 
22

23There is a pick handle here.

24There is a torch stub here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
25Teeth and fangs are scattered here.

26

27This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Dwarves (2)
Treasure: None.
 
28This area smells faintly of manure.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
29A slight updraft blows through this area. There are dry leaves and twigs scattered here.

30A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. There is a splintered club here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Spiders, Crab (3)
Treasure: None.
32This area smells faintly of manure.

Encounter: Acolytes (3)
Treasure: None.
33A strong wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34The air here is very hot. It is foggy here, making it difficult to see.

35A gusting breeze blows through this area.

Encounter: Goblins (8)
Treasure: As per monster type.
36The air here is very hot. There is a putrid smell coming from something nearby. There is a rusted spike here.

Encounter: Acolytes (7)
Treasure: None.
 
37

38This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

39This area is very dusty.

Treasure: 600sp, 60gp.
 
40Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41This area smells of rotting vegetation.

42A strong downdraft blows through this area. There is a cracked hammer head here.

 
43The air here is very hot. This area smells faintly of manure.

Treasure: 600sp.
44There is a pick handle here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
45This area is covered in cobwebs.

Encounter: Wolves (10)
Treasure: As per monster type.
 
46A strong wind blows through this area. This area smells faintly of manure. There is a cracked hammer head here.

Encounter: Beetles, Fire (1)
Treasure: None.
47The air here is very hot. This area is covered in cobwebs.

48

Encounter: Traders (3)
Treasure: None.
 
49

Encounter: Shrews, Giant (9)
Treasure: None.
50A cold air current blows through this area. There are cracks in the wall here.

Treasure: 600sp.
51It is misty here. There is a pile of rags here.

 
52There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: None.
53This area smells of rotting vegetation. It is misty here.

Encounter: Kobolds (9)
Treasure: None.
54

Treasure: 400sp, 6 gems.
 
55The air here is very cold. It is misty here.

56Guano covers this area.

Encounter: Acolytes (5)
Treasure: As per monster type.
57A strong wind blows through this area.

 
58A strong downdraft blows through this area. This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59A chlorine-like smell assails your nostrils. There is a slimy coating on the ceiling here.

Encounter: Goblins (4)
Treasure: None.
60A slight, damp breeze blows through this area. There is a trickle of water here.

Treasure: 500sp.
 
61There is a mold growing here.

62A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Stirges (9)
Treasure: None.
63The air here is very cold. This area smells of rotting vegetation. The wall here is damp.

 
64This area smells faintly of manure. The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee