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| 1 | It is misty here. There are sticks scattered here. | 2 | It is foggy here, making it difficult to see. There is dried blood here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | There is a small puddle of water here. Encounter: Goblins (2) Treasure: None. |
| 4 | A metallic smell assails your nostrils. | 5 | This area is covered in cobwebs. | 6 | |
| 7 | Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 8 | A cold air current blows through this area. | 9 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here. Treasure: 600sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 10 | 11 | This area smells faintly of manure. There are dry leaves and twigs scattered here. | 12 | ||
| 13 | This area smells faintly of manure. There are cracks in the ceiling here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 14 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 15 | This area smells faintly of manure. |
| 16 | Treasure: 500sp. | 17 | There is water dripping here. | 18 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. |
| 19 | Treasure: 300sp. | 20 | Encounter: Traders (1) Treasure: As per monster type. | 21 | An acrid smell assails your nostrils. Encounter: Halflings (8) Treasure: As per monster type. |
| 22 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. Encounter: Sprites (17) Treasure: None. | 23 | Fog gathers and swirls on the floor, concealing it. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 24 | A haze of smoke hangs in the air. Treasure: 600sp, 50gp. |
| 25 | There is water dripping here. Encounter: Bandits (4) Treasure: As per monster type. | 26 | A gusting breeze blows through this area. This area has a stale, fetid smell. | 27 | Encounter: Lizards, Gecko (3) Treasure: None. |
| 28 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a broken pole here. Encounter: Halflings (7) Treasure: As per monster type. | 29 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | A strong, moaning wind blows through this area. |
| 31 | The air here is very hot. This area is covered in cobwebs. | 32 | Treasure: 500sp, 30gp. Trap: Illusion of monsters: Snakes, Cobra (4) | 33 | A haze of smoke hangs in the air. Encounter: Stirges (10) Treasure: None. |
| 34 | A slight breeze blows through this area. Teeth and fangs are scattered here. | 35 | There are bits of fur and hair scattered around here. | 36 | There are food scraps scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 37 | There are rotting wood pieces here. Encounter: Goblins (7) Treasure: As per monster type. | 38 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 39 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. |
| 40 | There are cracks in the wall here. | 41 | This area smells faintly of manure. Guano covers this area. Treasure: 300sp, 10gp. | 42 | Encounter: Goblins (3) Treasure: None. |
| 43 | Encounter: Bandits (2) Treasure: As per monster type. | 44 | There is a pile of rags here. | 45 | |
| 46 | 47 | This area smells faintly of manure. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 48 | A haze of dust hangs in the air. Treasure: 100sp. | |
| 49 | The air here is very hot. This area has a pleasant, earthy smell. | 50 | There is a slimy coating on the wall here. | 51 | This area has a stale, fetid smell. There are cracks in the ceiling here. |
| 52 | A metallic smell assails your nostrils. Encounter: Skeletons (5) Treasure: As per monster type. | 53 | A strong, moaning wind blows through this area. Encounter: Traders (6) Treasure: As per monster type. | 54 | Encounter: Traders (3) Treasure: None. |
| 55 | There is a corroded chain here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | A haze of smoke hangs in the air. The wall here is damp. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 57 | There is a corroded chain here. |
| 58 | Treasure: 100sp. | 59 | A slight, damp breeze blows through this area. | 60 | Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 61 |