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| 1 | A strong, moaning wind blows through this area. This area smells faintly of manure. | 2 | 3 | A metallic smell assails your nostrils. This area is covered in cobwebs. | |
| 4 | 5 | The air here smells of smoke. | 6 | Fog gathers and swirls on the floor, concealing it. Treasure: 100sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 7 | The ceiling here is damp. | 8 | A cold air current blows through this area. A metallic smell assails your nostrils. | 9 | |
| 10 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | It is foggy here, making it difficult to see. | 12 | A slight downdraft blows through this area. The air here smells of smoke. There is a pile of ashes here. Encounter: Acolytes (6) Treasure: None. |
| 13 | The air here is very hot. A metallic smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | Trap: Fog: Looks like poison gas, but harmless. | 15 | The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 16 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Orcs (3) Treasure: None. | 17 | The smell of ozone assails your nostrils. Treasure: 300sp, 30gp. | 18 | Fog gathers and swirls on the floor, concealing it. |
| 19 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. Treasure: 300sp. | 20 | This area has a stale, fetid smell. There are cracks in the wall here. Encounter: Spiders, Crab (3) Treasure: None. | 21 | A haze of smoke hangs in the air. There is a broken arrow here. Encounter: Halflings (11) Treasure: None. |
| 22 | It is foggy here, making it difficult to see. | 23 | There are cracks in the ceiling here. Encounter: Wolves (11) Treasure: None. | 24 | It is foggy here, making it difficult to see. Treasure: 500sp. |
| 25 | This area has a pleasant, earthy smell. | 26 | There are rotting wood pieces here. Encounter: Sprites (14) Treasure: As per monster type. | 27 | This area has a pleasant, earthy smell. This area is very dusty. |
| 28 | 29 | There is a salty, wet smell to this area. There is a small puddle of water here. | 30 | A haze of smoke hangs in the air. | |
| 31 | An acrid smell assails your nostrils. Encounter: Kobolds (14) Treasure: None. | 32 | Treasure: 100sp. | 33 | Encounter: Green Slimes (4) Treasure: None. |
| 34 | It is foggy here, making it difficult to see. Encounter: Stirges (9) Treasure: As per monster type. | 35 | A gusting breeze blows through this area. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 36 | Treasure: 400sp, 40gp. |
| 37 | This area is covered in cobwebs. | 38 | Fog gathers and swirls on the floor, concealing it. There is a broken bottle here. Encounter: Sprites (11) Treasure: None. | 39 | |
| 40 | The smell of ozone assails your nostrils. | 41 | This area is covered in cobwebs. | 42 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Wolves (9) Treasure: None. |
| 43 | Encounter: Lizards, Gecko (3) Treasure: None. | 44 | 45 | There is a mold growing here. | |
| 46 | 47 | 48 | The air here smells of smoke. There are scratches on the wall here. | ||
| 49 | A strong, gusting wind blows through this area. A metallic smell assails your nostrils. There is a mold growing here. | 50 | The air here is very cold. The air here smells of smoke. There is a mold growing here. | 51 | The air here smells of smoke. It is foggy here, making it difficult to see. There is a large puddle of water here. Encounter: Kobolds (11) Treasure: As per monster type. |
| 52 | Encounter: Wolves (4) Treasure: None. | 53 | Treasure: 200sp. | 54 | This area smells faintly of manure. There is a splintered club here. Encounter: Goblins (4) Treasure: As per monster type. |
| 55 | A strong, moaning wind blows through this area. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 56 | This area is covered in cobwebs. | 57 | Encounter: Acolytes (4) Treasure: None. |
| 58 | This area is very dusty. Encounter: Goblins (3) Treasure: As per monster type. | 59 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt. Treasure: 200sp, 40gp. | 60 | This area is covered in cobwebs. |
| 61 | Encounter: Bandits (7) Treasure: None. | 62 | A strong downdraft blows through this area. There is a mold growing here. | 63 | This area smells of rotting vegetation. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 64 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Halflings (12) Treasure: As per monster type. | 65 | Encounter: Traders (2) Treasure: None. | 66 | A slight breeze blows through this area. Treasure: 300sp, 60gp. |
| 67 | Encounter: Gnomes (3) Treasure: As per monster type. | 68 | This area smells of rotting vegetation. There is a pile of ashes here. Treasure: 200sp. Trap: Illusion of monsters: Spiders, Crab (1) | 69 | The air here is very cold. This area is covered in cobwebs. Encounter: Bandits (4) Treasure: None. |
| 70 | This area has a stale, fetid smell. The hilt of a broken dagger is lying here. Encounter: Killer Bees (3) Treasure: As per monster type. | 71 | A strong, gusting wind blows through this area. | 72 | A slight updraft blows through this area. This area smells faintly of manure. Encounter: Kobolds (9) Treasure: As per monster type. |