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| 1 | This area has a pleasant, earthy smell. There is a torn sack here. Encounter: Traders (6) Treasure: As per monster type. | 2 | A cold air current blows through this area. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 3 | |
| 4 | This area smells faintly of manure. There is a broken arrow here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 5 | A strong downdraft blows through this area. There are bits of fur and hair scattered around here. Treasure: 600sp, 30gp. | 6 | The air here is very cold. Teeth and fangs are scattered here. |
| 7 | This area is very dusty. | 8 | The air here is very hot. A haze of dust hangs in the air. The ceiling here is damp. | 9 | A strong wind blows through this area. This area has a stale, fetid smell. Guano covers this area. Treasure: 600sp, 30gp. |
| 10 | This area smells of rotting vegetation. There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. | 11 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 40gp. | 12 | A strong, moaning wind blows through this area. |
| 13 | 14 | The air here smells of smoke. | 15 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Encounter: Traders (4) Treasure: As per monster type. | |
| 16 | There is a splintered club here. Encounter: Green Slimes (3) Treasure: As per monster type. | 17 | Encounter: Goblins (8) Treasure: As per monster type. | 18 | There are cracks in the ceiling here. |
| 19 | A strong wind blows through this area. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 20 | The air here is very hot. The air here smells of smoke. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 21 | An acrid smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 22 | 23 | There is water dripping here. Treasure: 600sp, 40gp. | 24 | A slight breeze blows through this area. This area has a stale, fetid smell. There is a pile of rags here. Encounter: Orcs (4) Treasure: As per monster type. | |
| 25 | There is a small puddle of water here. | 26 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. Treasure: 400sp. | 27 | A haze of smoke hangs in the air. |
| 28 | A slight downdraft blows through this area. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 29 | This area smells faintly of urine. There is a trickle of water here. | 30 | There is a cracked flask here. |
| 31 | Fog gathers and swirls on the floor, concealing it. | 32 | A metallic smell assails your nostrils. There is a mold growing here. | 33 | A strong wind blows through this area. There are rotting wood pieces here. |
| 34 | A strong updraft blows through this area. | 35 | This area is very dusty. Treasure: 200sp, 50gp. | 36 | This area has a pleasant, earthy smell. There is dried blood here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 37 | A strong, moaning wind blows through this area. | 38 | There is a pile of ashes here. Encounter: Goblins (6) Treasure: None. | 39 | There is a bent copper coin lying here. |
| 40 | The air here is very hot. This area has a pleasant, earthy smell. There is a large puddle of water here. | 41 | Treasure: 500sp, 40gp. Trap: Illusion of monsters: Goblins (5) | 42 | |
| 43 | A slight, damp breeze blows through this area. Encounter: Spiders, Crab (1) Treasure: None. | 44 | Treasure: 500sp, 20gp, 6 jewelry. | 45 | Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here. |
| 46 | There are cracks in the wall here. | 47 | This area smells faintly of manure. Treasure: 500sp. | 48 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. |
| 49 | A slight updraft blows through this area. There is a trickle of water here. Treasure: 300sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 50 | Trap: Poison gas: Save vs. Poison or die. | 51 | |
| 52 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Bandits (1) Treasure: None. | 53 | A strong, moaning wind blows through this area. There is a trickle of water here. Encounter: Gnomes (6) Treasure: None. | 54 | There is a broken arrow here. |
| 55 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. | 57 | |
| 58 | A slight, damp breeze blows through this area. There is a torn sack here. Encounter: Lizards, Gecko (3) Treasure: None. | 59 | There is a slimy coating on the ceiling here. Encounter: Killer Bees (2) Treasure: None. | 60 | Encounter: Spiders, Crab (3) Treasure: None. |
| 61 | There are bits of fur and hair scattered around here. | 62 | There are cracks in the floor here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 63 | The air here is very hot. There are cracks in the floor here. |
| 64 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. | 65 | This area has a stale, fetid smell. | 66 | This area has a stale, fetid smell. Encounter: Stirges (7) Treasure: As per monster type. |
| 67 | This area is covered in cobwebs. Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |