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The Baneful Shambles of Deviltry

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

2A strong wind blows through this area. There are scratches on the wall here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
3

Encounter: Lizards, Gecko (1)
Treasure: None.
 
4

5An acrid smell assails your nostrils.

Encounter: Snakes, Cobra (5)
Treasure: None.
6The air here smells of smoke. There is a splintered club here.

Encounter: Skeletons (10)
Treasure: As per monster type.
 
7This area smells faintly of manure. It is foggy here, making it difficult to see. There is a trickle of water here.

8

Treasure: 300sp, 30gp.
9There are bones scattered here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
10

Encounter: Green Slimes (3)
Treasure: None.
11

12There is a pile of straw here.

Treasure: 400sp, 40gp.
 
13There are bones scattered here.

14There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: None.
15The air here is very hot. This area smells faintly of manure. A haze of smoke hangs in the air. There is a blunt javelin head here.

 
16There is a mold growing here.

Encounter: Wolves (8)
Treasure: As per monster type.
17There are bones scattered here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Halflings (10)
18The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
19

Encounter: Killer Bees (2)
Treasure: None.
20The air here is very hot. A haze of smoke hangs in the air.

21A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
22The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here.

Encounter: Snakes, Cobra (4)
Treasure: None.
23

24This area is very dusty.

 
25A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a torn leather boot here.

26This area smells faintly of manure.

Encounter: Stirges (2)
Treasure: As per monster type.
27

 
28There is a mold growing here.

Treasure: 600sp.
Trap: Illusion of monsters: Acolytes (2)
29It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30

Encounter: Skeletons (8)
Treasure: As per monster type.
 
31The air here is very hot. This area is covered in cobwebs.

Encounter: Wolves (8)
Treasure: As per monster type.
32The smell of ozone assails your nostrils. This area is very dusty.

Encounter: Stirges (4)
Treasure: As per monster type.
33Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
34There is a pile of rags here.

Treasure: 300sp, 40gp, 1 magic item.
35A strong wind blows through this area. The wall here is damp.

36

 
37Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Dwarves (1)
Treasure: As per monster type.
38

39The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
 
40A gusting breeze blows through this area. There are cracks in the ceiling here.

41

42A strong, gusting wind blows through this area. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
43

Encounter: Traders (6)
Treasure: As per monster type.
44

45There is a splintered club here.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
46A slight downdraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47

Encounter: Skeletons (6)
Treasure: As per monster type.
48This area has a pleasant, earthy smell.

 
49A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Orcs (7)
Treasure: None.
50A metallic smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 500sp, 30gp.
51A cold air current blows through this area. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
 
52There is a pile of straw here.

53There is a slimy coating on the floor here.

54There is water dripping here.

Encounter: Sprites (15)
Treasure: As per monster type.
 
55The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

56

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
57There are cracks in the wall here.

Treasure: 300sp.
 
58The air here is very hot. The smell of ozone assails your nostrils.

59There are rotting wood pieces here.

60The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

 
61There is dried blood here.

Encounter: Dwarves (3)
Treasure: None.
62This area smells faintly of urine.

63This area has a pleasant, earthy smell. There is a pile of dung here.

 
64The hilt of a broken dagger is lying here.

65A strong, gusting wind blows through this area. There are wax drippings here.

Encounter: Goblins (5)
Treasure: As per monster type.
66

Treasure: 500sp.
 
67There are cracks in the wall here.

Encounter: Bandits (6)
Treasure: None.
68A strong, moaning wind blows through this area. This area smells faintly of manure.

69There is a pile of straw here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
70The air here is very hot.

71

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee