User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template. Sorry!)

 

 

 

 

The Eldritch Maze of Bones

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in rubble and dirt.

Encounter: Wolves (7)
Treasure: None.
2The air here is very hot. A chlorine-like smell assails your nostrils. There is water dripping here.

Treasure: 600sp.
3The smell of ozone assails your nostrils.

 
4There is a putrid smell coming from something nearby. Pottery shards are scattered here.

5A haze of smoke hangs in the air.

6A cold air current blows through this area. The air here smells of smoke.

 
7A haze of smoke hangs in the air. Guano covers this area.

Encounter: Killer Bees (3)
Treasure: None.
8There is a bent copper coin lying here.

Encounter: Stirges (5)
Treasure: None.
9

 
10A haze of smoke hangs in the air.

Encounter: Shrews, Giant (9)
Treasure: None.
11This area is covered in cobwebs.

12A strong wind blows through this area. This area smells faintly of manure. There is water dripping here.

Encounter: Skeletons (8)
Treasure: None.
 
13A strong, moaning wind blows through this area.

14A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a cracked hammer head here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
15This area is very dusty.

 
16A haze of smoke hangs in the air. There is a candle stub here.

Encounter: Traders (5)
Treasure: As per monster type.
17There are bits of fur and hair scattered around here.

Trap: Poison gas: Save vs. Poison or die.
18This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
19There is a pile of dung here.

20A haze of dust hangs in the air.

21A strong, gusting wind blows through this area. There is a mold growing here.

 
22The wall here is damp.

23There are cracks in the wall here.

Encounter: Bandits (5)
Treasure: As per monster type.
24There are wax drippings here.

 
25

Treasure: 400sp, 20gp.
26This area smells faintly of urine.

Encounter: Sprites (13)
Treasure: None.
27

Encounter: Sprites (14)
Treasure: As per monster type.
 
28

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
29Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Encounter: Stirges (1)
Treasure: As per monster type.
30This area smells faintly of urine. There is a torch stub here.

Treasure: 100sp, 60gp, 4 gems.
 
31

Encounter: Kobolds (11)
Treasure: As per monster type.
32

Encounter: Spiders, Crab (4)
Treasure: None.
33Pottery shards are scattered here.

Encounter: Orcs (4)
Treasure: As per monster type.
 
34The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
35The air here is very cold. There is a pile of ashes here.

36There is a pile of dung here.

 
37A strong, moaning wind blows through this area.

Encounter: Lizards, Gecko (2)
Treasure: None.
38An acrid smell assails your nostrils. Guano covers this area.

39There is a small puddle of water here.

 
40This area has a pleasant, earthy smell.

Encounter: Skeletons (7)
Treasure: None.
41

42This area has a stale, fetid smell.

 
43

44There is a torch stub here.

Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
45A slight breeze blows through this area. This area smells faintly of urine. There is a corroded chain here.

 
46

47A slight downdraft blows through this area.

Encounter: Sprites (8)
Treasure: None.
48

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
49A slight breeze blows through this area. This area has a pleasant, earthy smell.

50A slight updraft blows through this area. The ceiling here is damp.

Treasure: 100sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
51

Encounter: Halflings (13)
Treasure: As per monster type.
 
52This area has a pleasant, earthy smell. The wall here is damp.

53

54This area is very dusty.

 
55

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56The air here is very hot.

57Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
58There is a pile of dung here.

59

60A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
61This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

62There is a trickle of water here.

63This area has a pleasant, earthy smell.

 
64It is foggy here, making it difficult to see.

Encounter: Traders (7)
Treasure: As per monster type.
65A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.

66

Encounter: Goblins (6)
Treasure: None.
 
67

68

Treasure: 200sp, 30gp.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee