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| 1 | Encounter: Beetles, Fire (5) Treasure: None. | 2 | This area has a pleasant, earthy smell. Encounter: Wolves (4) Treasure: None. | 3 | The wall here is damp. Treasure: 300sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 4 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. Encounter: Traders (3) Treasure: None. | 5 | This area smells faintly of urine. Encounter: Spiders, Crab (1) Treasure: None. | 6 | The air here is very cold. There is a putrid smell coming from something nearby. The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 7 | A gusting breeze blows through this area. Guano covers this area. Treasure: 400sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 8 | The air here is very hot. Encounter: Bandits (1) Treasure: None. | 9 | Treasure: 400sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 10 | A strong wind blows through this area. It is misty here. | 11 | A slight updraft blows through this area. Encounter: Gnomes (3) Treasure: As per monster type. | 12 | This area is covered in rubble and dirt. Encounter: Wolves (5) Treasure: None. |
| 13 | This area is covered in rubble and dirt. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 14 | A chlorine-like smell assails your nostrils. There is a pile of dung here. | 15 | There is a cracked hammer head here. Trap: Fog: Looks like poison gas, but harmless. |
| 16 | Encounter: Stirges (5) Treasure: As per monster type. | 17 | This area has a stale, fetid smell. | 18 | |
| 19 | 20 | There are dry leaves and twigs scattered here. Encounter: Acolytes (2) Treasure: None. | 21 | A slight updraft blows through this area. There is water dripping here. Treasure: 300sp, 10gp. | |
| 22 | A slight downdraft blows through this area. Encounter: Green Slimes (2) Treasure: As per monster type. | 23 | This area has a stale, fetid smell. Treasure: 400sp, 10gp. | 24 | A gusting breeze blows through this area. |
| 25 | There are wax drippings here. Encounter: Acolytes (3) Treasure: As per monster type. | 26 | 27 | Treasure: 500sp, 50gp. | |
| 28 | 29 | A strong, gusting wind blows through this area. | 30 | There is a blunt javelin head here. Encounter: Wolves (4) Treasure: None. | |
| 31 | 32 | This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: None. | 33 | ||
| 34 | There is a cracked flask here. | 35 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt. | 36 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. |
| 37 | 38 | The wall here is damp. Encounter: Kobolds (11) Treasure: As per monster type. | 39 | A slight, damp breeze blows through this area. Encounter: Orcs (3) Treasure: None. | |
| 40 | The air here is very cold. The ceiling here is damp. | 41 | It is foggy here, making it difficult to see. This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Treasure: 600sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 43 | This area has a pleasant, earthy smell. There is a pile of dung here. | 44 | The air here is very hot. There is a badly dented helmet here. Treasure: 600sp, 30gp. Trap: Illusion of monsters: Stirges (1) | 45 | This area is very dusty. |
| 46 | There is a putrid smell coming from something nearby. It is misty here. There is a bent and rusted iron bar here. | 47 | A cold air current blows through this area. This area smells faintly of urine. There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 48 | |
| 49 | The wall here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | Encounter: Bandits (8) Treasure: None. | 51 | There is water dripping here. Trap: Poison gas: Save vs. Poison or die. |
| 52 | This area is covered in cobwebs. | 53 | This area is covered in cobwebs. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 54 | The air here is very hot. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 55 | The air here is very cold. There is a cracked hammer head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | There are cracks in the ceiling here. | 57 | There is a large puddle of water here. |
| 58 | The air here is very hot. Teeth and fangs are scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 59 | Encounter: Skeletons (8) Treasure: None. | 60 | A slight, damp breeze blows through this area. Encounter: Snakes, Cobra (3) Treasure: None. |
| 61 | Encounter: Skeletons (9) Treasure: As per monster type. | 62 | There is water dripping here. Treasure: 100sp. | 63 | |
| 64 | A cold air current blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Killer Bees (9) Treasure: As per monster type. | 65 | A strong, moaning wind blows through this area. There is water dripping here. | 66 | A chlorine-like smell assails your nostrils. There is a small puddle of water here. |
| 67 | 68 | There are dry leaves and twigs scattered here. |