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The Hidden Shambles of Treasure

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells of rotting vegetation. This area is covered in cobwebs.

2

Treasure: 600sp, 1 magic item.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
3There are rotting wood pieces here.

Treasure: 400sp.
 
4There is a cracked hammer head here.

Encounter: Goblins (4)
Treasure: As per monster type.
5A metallic smell assails your nostrils. The ceiling here is damp.

6A gusting breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7

Encounter: Beetles, Fire (4)
Treasure: None.
8Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

Encounter: Gnomes (6)
Treasure: None.
9A slight breeze blows through this area.

 
10This area smells faintly of manure. There is water dripping here.

11There is a putrid smell coming from something nearby. The ceiling here is damp.

12There is water dripping here.

 
13A strong wind blows through this area.

Treasure: 500sp.
14This area has a pleasant, earthy smell.

15There is a salty, wet smell to this area.

 
16A strong wind blows through this area. This area smells faintly of manure.

17This area smells faintly of urine.

18There is a corroded chain here.

 
19There are bones scattered here.

Encounter: Traders (2)
Treasure: None.
20A strong, moaning wind blows through this area.

21This area is covered in rubble and dirt.

Encounter: Sprites (8)
Treasure: None.
 
22This area has a pleasant, earthy smell.

23There is a putrid smell coming from something nearby. There is dried blood here.

Encounter: Acolytes (7)
Treasure: As per monster type.
24A slight, damp breeze blows through this area. This area is covered in cobwebs.

 
25A slight breeze blows through this area. This area is very dusty.

Treasure: 600sp.
26

Encounter: Dwarves (4)
Treasure: None.
27

 
28This area smells faintly of urine.

Treasure: 600sp, 10gp.
29This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.

Treasure: 600sp, 60gp.
30

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
31The air here is very cold.

Encounter: Skeletons (9)
Treasure: As per monster type.
32This area is covered in cobwebs.

33The air here is very cold. Fog gathers and swirls on the floor, concealing it.

 
34Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

35A strong, moaning wind blows through this area.

36A haze of smoke hangs in the air. There is water dripping here.

Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
37This area has a pleasant, earthy smell. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Treasure: 400sp, 60gp.
39A strong downdraft blows through this area. There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
 
40There is a putrid smell coming from something nearby. There are cracks in the ceiling here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
41This area smells of rotting vegetation.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42A slight, damp breeze blows through this area. This area is very dusty.

Encounter: Snakes, Cobra (2)
Treasure: None.
 
43The air here is very cold.

44A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is water dripping here.

45A slight downdraft blows through this area. This area smells of rotting vegetation. There is a broken arrow here.

 
46This area smells faintly of manure. There is dried blood here.

47

Encounter: Acolytes (1)
Treasure: None.
48This area smells faintly of manure.

 
49There is a cracked flask here.

50This area smells of rotting vegetation.

51

 
52There are food scraps scattered here.

Treasure: 500sp.
53A strong updraft blows through this area. There is a broken arrow here.

Treasure: 100sp.
54There are scratches on the wall here.

Encounter: Skeletons (9)
Treasure: None.
 
55There are rotting wood pieces here.

Encounter: Spiders, Crab (3)
Treasure: None.
56A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

Treasure: 200sp.
57It is foggy here, making it difficult to see.

 
58A strong, moaning wind blows through this area.

59There is a broken arrow here.

60A strong, gusting wind blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Killer Bees (6)
Treasure: As per monster type.
 
61

62

Encounter: Gnomes (1)
Treasure: None.
63A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. The ceiling here is damp.

 
64

65A strong wind blows through this area. The hilt of a broken dagger is lying here.

Treasure: 400sp, 50gp.
66A cold air current blows through this area. There is a salty, wet smell to this area.

Treasure: 200sp, 50gp.
Trap: Poison snake: 1 hit dice.
 
67

68There is a broken pole here.

69There are food scraps scattered here.

 
70There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is water dripping here.

71The air here smells of smoke. There is a mold growing here.

Encounter: Stirges (6)
Treasure: None.
72A strong downdraft blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
73

Encounter: Dwarves (6)
Treasure: As per monster type.
74This area smells faintly of urine. There is water dripping here.

75A strong, moaning wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.

Encounter: Wolves (11)
Treasure: As per monster type.
 
76Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Treasure: 300sp.
77This area is covered in cobwebs.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
78This area is covered in cobwebs.

 
79This area is covered in cobwebs.

Treasure: 100sp, 50gp.
80This area smells of rotting vegetation.

Encounter: Bandits (4)
Treasure: As per monster type.
81It is misty here. There is a small puddle of water here.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee