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| 1 | 2 | The air here is very cold. | 3 | A strong wind blows through this area. This area is covered in cobwebs. Encounter: Halflings (9) Treasure: None. | |
| 4 | Treasure: 300sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | This area smells of rotting vegetation. There is a badly dented helmet here. Treasure: 500sp. Trap: Illusion of monsters: Kobolds (11) | 6 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is a blunt javelin head here. |
| 7 | There is a badly dented helmet here. Treasure: 100sp. | 8 | Treasure: 500sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 9 | There is a putrid smell coming from something nearby. There is a badly dented helmet here. Encounter: Kobolds (8) Treasure: As per monster type. |
| 10 | A slight breeze blows through this area. | 11 | A strong wind blows through this area. There is a mold growing here. | 12 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 13 | A slight, damp breeze blows through this area. This area smells faintly of manure. Treasure: 500sp. | 14 | This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here. Encounter: Shrews, Giant (4) Treasure: None. | 15 | This area is very dusty. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 16 | This area is very dusty. | 17 | Encounter: Gnomes (2) Treasure: As per monster type. | 18 | This area has a stale, fetid smell. There is a candle stub here. Trap: Poison gas: Save vs. Poison or die. |
| 19 | The ceiling here is damp. Encounter: Goblins (5) Treasure: As per monster type. | 20 | This area smells of rotting vegetation. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 21 | Encounter: Stirges (10) Treasure: None. |
| 22 | 23 | A haze of smoke hangs in the air. Treasure: 600sp. | 24 | A slight breeze blows through this area. This area smells faintly of manure. The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 25 | There is a trickle of water here. | 26 | Treasure: 100sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 27 | Encounter: Goblins (6) Treasure: As per monster type. |
| 28 | The air here is very hot. This area smells faintly of urine. There is a pile of dung here. | 29 | A cold air current blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. | 30 | There is a slimy coating on the wall here. Treasure: 600sp. |
| 31 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | 33 | ||
| 34 | Trap: Fog: Looks like poison gas, but harmless. | 35 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | The air here is very cold. Treasure: 400sp, 30gp. |
| 37 | The air here is very cold. There is a trickle of water here. Treasure: 400sp. | 38 | A cold air current blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 39 | A strong, gusting wind blows through this area. There are sticks scattered here. |
| 40 | This area is covered in cobwebs. Encounter: Traders (2) Treasure: As per monster type. | 41 | Encounter: Stirges (4) Treasure: None. | 42 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. |
| 43 | This area smells faintly of urine. | 44 | There are scratches on the wall here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 45 | This area is very dusty. Encounter: Shrews, Giant (9) Treasure: As per monster type. |
| 46 | Treasure: 300sp. | 47 | The air here smells of smoke. There is a broken sword blade here. | 48 | There is a large puddle of water here. |
| 49 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is a mold growing here. | 50 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Encounter: Sprites (3) Treasure: None. | 51 | |
| 52 | This area is covered in cobwebs. | 53 | 54 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a pick handle here. | |
| 55 | There are cracks in the floor here. Treasure: 200sp. | 56 | This area smells faintly of urine. There is a pick handle here. | 57 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp. Trap: Fog: Looks like poison gas, but harmless. |
| 58 | 59 | A slight, damp breeze blows through this area. There is a bent copper coin lying here. Encounter: Sprites (12) Treasure: As per monster type. | 60 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. | |
| 61 | A strong updraft blows through this area. | 62 | This area is covered in cobwebs. Encounter: Killer Bees (2) Treasure: None. | 63 | There is a pick handle here. |
| 64 | The air here is very hot. There is water dripping here. Treasure: 400sp, 20gp. Trap: Poison snake: 1 hit dice. | 65 | There are cracks in the wall here. Encounter: Shrews, Giant (5) Treasure: None. | 66 | It is foggy here, making it difficult to see. There is a pile of ashes here. Encounter: Stirges (5) Treasure: None. |