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The Weird Vault of Ichor

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2An acrid smell assails your nostrils. There is a bent copper coin lying here.

Treasure: 300sp.
3

 
4

Encounter: Green Slimes (2)
Treasure: None.
5

6This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
7Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Goblins (3)
Treasure: None.
8A haze of dust hangs in the air.

Encounter: Orcs (5)
Treasure: None.
9A strong, moaning wind blows through this area. This area is covered in cobwebs.

 
10A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Skeletons (7)
Treasure: None.
11A strong, gusting wind blows through this area.

12A cold air current blows through this area. This area has a stale, fetid smell.

 
13There are fungi growing here.

14A haze of dust hangs in the air.

Treasure: 500sp.
15

Treasure: 200sp.
 
16A strong updraft blows through this area. A metallic smell assails your nostrils.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
17There are sticks scattered here.

18It is foggy here, making it difficult to see. There is a large puddle of water here.

 
19The air here is very hot. There is a putrid smell coming from something nearby. There is a trickle of water here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
20There is a putrid smell coming from something nearby. There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21The air here is very cold.

Treasure: 300sp.
Trap: Illusion of monsters: Killer Bees (5)
 
22

Encounter: Orcs (5)
Treasure: As per monster type.
23A metallic smell assails your nostrils. This area is covered in cobwebs.

24This area is covered in rubble and dirt.

Treasure: 400sp.
 
25A cold air current blows through this area.

Encounter: Wolves (9)
Treasure: None.
26There is a trickle of water here.

Encounter: Snakes, Cobra (5)
Treasure: None.
27There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Wolves (6)
Treasure: None.
 
28This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
29This area has a pleasant, earthy smell.

Treasure: 400sp.
Trap: Illusion of monsters: Traders (3)
30This area is covered in cobwebs.

 
31The air here is very cold. There is water dripping here.

Encounter: Killer Bees (4)
Treasure: None.
32

33It is foggy here, making it difficult to see.

Treasure: 100sp, 20gp.
Trap: Illusion of monsters: Killer Bees (3)
 
34

Encounter: Goblins (7)
Treasure: None.
35This area smells faintly of manure.

36The ceiling here is damp.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
37The air here is very hot. There are cracks in the ceiling here.

Encounter: Orcs (4)
Treasure: None.
38This area has a pleasant, earthy smell. There is a badly dented helmet here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
39A strong, moaning wind blows through this area. This area is covered in cobwebs.

 
40This area has a stale, fetid smell.

Encounter: Sprites (13)
Treasure: As per monster type.
41A metallic smell assails your nostrils. There is a broken sword blade here.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
42

Encounter: Traders (3)
Treasure: As per monster type.
 
43There are food scraps scattered here.

44A strong wind blows through this area. There is a splintered club here.

45A strong downdraft blows through this area. There is a mold growing here.

Treasure: 500sp, 20gp.
 
46This area smells faintly of manure. There is a broken arrow here.

Encounter: Bandits (8)
Treasure: As per monster type.
47This area has a stale, fetid smell. There is a bent copper coin lying here.

48There are dry leaves and twigs scattered here.

 
49The air here is very hot. There are wax drippings here.

Encounter: Goblins (6)
Treasure: As per monster type.
50The air here is very cold.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee