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The Forgotten Mines of the 8 Geases

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3A strong, moaning wind blows through this area. There is a slimy coating on the floor here.

Treasure: 400sp, 50gp.
 
4The wall here is damp.

Encounter: Skeletons (6)
Treasure: As per monster type.
5

Trap: 10' Pit: 1d6 points of damage if you fall in.
6

 
7A slight, damp breeze blows through this area. The hilt of a broken dagger is lying here.

8There is a slimy coating on the ceiling here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
9This area is very dusty.

 
10A strong updraft blows through this area.

11

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12

Treasure: 200sp, 20gp.
 
13There are dry leaves and twigs scattered here.

14There is a putrid smell coming from something nearby. There is a torch stub here.

15A strong, gusting wind blows through this area.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
16There is a putrid smell coming from something nearby. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
17Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

18There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

Encounter: Halflings (13)
Treasure: None.
 
19There is a trickle of water here.

20

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
21The air here is very hot. There are dry leaves and twigs scattered here.

 
22It is foggy here, making it difficult to see.

23A strong, gusting wind blows through this area. There are bones scattered here.

24

 
25The ceiling here is damp.

Encounter: Beetles, Fire (6)
Treasure: None.
26This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a cracked flask here.

Encounter: Halflings (7)
Treasure: As per monster type.
27The air here is very cold.

Encounter: Stirges (5)
Treasure: None.
 
28A slight, damp breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
29There is a torn leather boot here.

30This area smells faintly of urine.

 
31This area has a stale, fetid smell. This area is covered in cobwebs.

32

Trap: 10' Pit: 1d6 points of damage if you fall in.
33This area has a stale, fetid smell. There are rotting wood pieces here.

 
34This area has a pleasant, earthy smell.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
35There is water dripping here.

Treasure: 300sp, 50gp.
36

Encounter: Beetles, Fire (3)
Treasure: None.
 
37

Encounter: Orcs (6)
Treasure: As per monster type.
38Your nostrils are overwhelmed by a sulphurous smell.

39

 
40

41

42A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
43This area smells faintly of manure.

Encounter: Bandits (6)
Treasure: None.
44

45Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Stirges (7)
Treasure: None.
 
46A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

47The air here is very hot. There is a slimy coating on the wall here.

48There is a salty, wet smell to this area. There is a mold growing here.

Encounter: Kobolds (13)
Treasure: None.
 
49A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils.

50There is a broken bottle here.

Treasure: 400sp, 50gp.
51

Encounter: Gnomes (6)
Treasure: None.
 
52This area is covered in cobwebs.

53The air here smells of smoke. There is a corroded chain here.

54This area smells faintly of urine.

 
55

56There is a trickle of water here.

Encounter: Snakes, Cobra (1)
Treasure: None.
57

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
58A slight, damp breeze blows through this area. There is a torch stub here.

Treasure: 600sp, 10gp.
59

Encounter: Acolytes (6)
Treasure: As per monster type.
60A gusting breeze blows through this area. There is a large puddle of water here.

 
61There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

Encounter: Orcs (3)
Treasure: None.
62Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

63A strong, gusting wind blows through this area.

Encounter: Halflings (9)
Treasure: None.
 
64Pottery shards are scattered here.

65The smell of ozone assails your nostrils. There are cracks in the wall here.

Encounter: Skeletons (9)
Treasure: As per monster type.
66

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
67A strong updraft blows through this area. An acrid smell assails your nostrils. There are rotting wood pieces here.

Encounter: Dwarves (4)
Treasure: As per monster type.
68The air here is very hot. There is a trickle of water here.

Encounter: Spiders, Crab (4)
Treasure: None.
69Your nostrils are overwhelmed by a sulphurous smell.

 
70A strong, gusting wind blows through this area. There is a pile of ashes here.

Treasure: 500sp, 30gp.
71

72This area smells faintly of urine.

Encounter: Spiders, Crab (1)
Treasure: None.
 
73There is a trickle of water here.

Trap: Poison gas: Save vs. Poison or die.
74

Encounter: Sprites (11)
Treasure: As per monster type.
75It is foggy here, making it difficult to see. There are fungi growing here.

Trap: Poison gas: Save vs. Poison or die.
 
76Fog gathers and swirls on the floor, concealing it.

77The ceiling here is damp.

Encounter: Green Slimes (2)
Treasure: None.
78The air here is very hot.

 
79A slight updraft blows through this area.

Encounter: Green Slimes (3)
Treasure: None.
80

Encounter: Killer Bees (10)
Treasure: None.
81There is water dripping here.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee