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| 1 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 2 | A haze of smoke hangs in the air. There are bones scattered here. | 3 | There is water dripping here. Encounter: Dwarves (1) Treasure: None. |
| 4 | A haze of smoke hangs in the air. | 5 | The air here smells of smoke. | 6 | |
| 7 | Encounter: Spiders, Crab (2) Treasure: None. | 8 | A strong, gusting wind blows through this area. | 9 | An acrid smell assails your nostrils. This area is very dusty. Encounter: Dwarves (2) Treasure: As per monster type. |
| 10 | Encounter: Skeletons (7) Treasure: As per monster type. | 11 | The air here smells of smoke. | 12 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a broken sword blade here. Treasure: 500sp, 20gp. |
| 13 | A slight breeze blows through this area. This area smells of rotting vegetation. | 14 | This area has a stale, fetid smell. There is a trickle of water here. Treasure: 400sp, 1 gems. | 15 | The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here. |
| 16 | A slight, damp breeze blows through this area. This area smells faintly of urine. | 17 | The air here is very hot. This area has a stale, fetid smell. | 18 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. |
| 19 | A slight breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Dwarves (6) Treasure: None. | 20 | There are bits of fur and hair scattered around here. | 21 | Encounter: Acolytes (6) Treasure: None. |
| 22 | There are bones scattered here. | 23 | The air here is very cold. This area is very dusty. | 24 | A slight downdraft blows through this area. |
| 25 | This area smells faintly of urine. | 26 | Encounter: Bandits (5) Treasure: None. | 27 | |
| 28 | This area is very dusty. | 29 | The air here is very cold. There are fungi growing here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 30 | The air here is very cold. The smell of ozone assails your nostrils. Encounter: Shrews, Giant (7) Treasure: As per monster type. |
| 31 | A metallic smell assails your nostrils. | 32 | A slight breeze blows through this area. This area is covered in cobwebs. | 33 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here. |
| 34 | A strong wind blows through this area. The air here smells of smoke. There is a rusted spike here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | This area has a stale, fetid smell. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 36 | There is dried blood here. Treasure: 300sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 37 | A metallic smell assails your nostrils. | 38 | This area has a stale, fetid smell. This area is very dusty. Treasure: 600sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 39 | There is a candle stub here. |
| 40 | The air here is very hot. Encounter: Dwarves (6) Treasure: None. | 41 | A gusting breeze blows through this area. This area has a stale, fetid smell. There is a broken sword blade here. | 42 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | Encounter: Acolytes (7) Treasure: None. | 44 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Treasure: 500sp, 40gp. | 45 | There is water dripping here. Encounter: Acolytes (5) Treasure: None. |
| 46 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a badly dented helmet here. Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 47 | A gusting breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 48 | The ceiling here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 49 | The air here is very hot. Guano covers this area. | 50 | 51 | This area is covered in cobwebs. | |
| 52 | This area is covered in cobwebs. | 53 | Encounter: Gnomes (5) Treasure: None. | 54 | |
| 55 | There is a slimy coating on the wall here. Encounter: Lizards, Gecko (3) Treasure: None. | 56 | The smell of ozone assails your nostrils. | 57 | This area smells faintly of manure. Encounter: Shrews, Giant (9) Treasure: None. |
| 58 | A strong downdraft blows through this area. There are cracks in the floor here. Encounter: Beetles, Fire (5) Treasure: None. | 59 | A strong, gusting wind blows through this area. There is water dripping here. Encounter: Sprites (6) Treasure: As per monster type. | 60 | This area has a stale, fetid smell. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 61 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (7) Treasure: As per monster type. | 62 | The air here is very hot. Encounter: Spiders, Crab (4) Treasure: None. | 63 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. Encounter: Orcs (5) Treasure: As per monster type. |
| 64 | There is a broken arrow here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 65 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. | 66 | A strong wind blows through this area. |
| 67 | A slight downdraft blows through this area. This area smells faintly of manure. | 68 | It is foggy here, making it difficult to see. | 69 | Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (3) Treasure: None. |
| 70 | This area has a pleasant, earthy smell. There are food scraps scattered here. | 71 | There is a mold growing here. | 72 | This area is covered in cobwebs. Encounter: Beetles, Fire (4) Treasure: None. |
| 73 | There is a salty, wet smell to this area. Encounter: Dwarves (1) Treasure: None. | 74 | This area has a pleasant, earthy smell. Encounter: Bandits (3) Treasure: None. | 75 | There is a badly dented helmet here. |
| 76 | Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (13) Treasure: As per monster type. | 77 | A slight breeze blows through this area. There is a broken sword blade here. | 78 | This area smells faintly of manure. The wall here is damp. |