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The Strange Abyss of Mists

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are rotting wood pieces here.

2This area smells of rotting vegetation. A haze of dust hangs in the air. The ceiling here is damp.

3There is a mold growing here.

 
4

5A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

6

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
7There are dry leaves and twigs scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8

9This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
10A strong, gusting wind blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. This area is very dusty.

11The air here is very hot. There is a pile of dung here.

12

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
13

Encounter: Bandits (5)
Treasure: As per monster type.
14

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15

Encounter: Lizards, Gecko (3)
Treasure: None.
 
16The air here is very hot. It is foggy here, making it difficult to see.

Treasure: 400sp, 20gp, 4 gems.
17A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 200sp, 5 gems.
18This area smells faintly of urine. There are bits of fur and hair scattered around here.

Encounter: Green Slimes (3)
Treasure: None.
 
19There is a putrid smell coming from something nearby. There is a broken arrow here.

20The air here is very hot. This area has a stale, fetid smell. There is a corroded chain here.

Treasure: 200sp, 20gp.
21This area is covered in rubble and dirt.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
22There is a putrid smell coming from something nearby.

23The air here is very hot. A chlorine-like smell assails your nostrils. The hilt of a broken dagger is lying here.

Encounter: Beetles, Fire (4)
Treasure: None.
24There is a broken sword blade here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
25The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

26This area is very dusty.

Encounter: Spiders, Crab (1)
Treasure: None.
27There is a putrid smell coming from something nearby.

 
28

29The wall here is damp.

Treasure: 500sp, 60gp.
30A cold air current blows through this area.

Encounter: Goblins (4)
Treasure: As per monster type.
 
31This area smells faintly of manure.

32

Encounter: Beetles, Fire (5)
Treasure: None.
33There are dry leaves and twigs scattered here.

 
34There are cracks in the wall here.

Treasure: 400sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
35A strong updraft blows through this area. This area is covered in rubble and dirt.

36This area has a pleasant, earthy smell.

 
37

38The smell of ozone assails your nostrils.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
39A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are wax drippings here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
40

Encounter: Orcs (7)
Treasure: As per monster type.
41This area is very dusty.

42This area has a stale, fetid smell. Guano covers this area.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
43The air here is very hot.

44This area has a stale, fetid smell.

45A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
46This area smells faintly of manure. It is misty here.

47This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

48

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

50A metallic smell assails your nostrils. There is a blunt javelin head here.

51This area smells faintly of manure. This area is very dusty.

 
52There is a mold growing here.

Encounter: Skeletons (7)
Treasure: As per monster type.
53

54It is misty here. There is a pile of ashes here.

Treasure: 500sp, 30gp.
Trap: Illusion of monsters: Traders (2)
 
55

56There is a broken sword blade here.

Encounter: Stirges (1)
Treasure: None.
57The smell of ozone assails your nostrils.

Treasure: 500sp, 30gp.
 
58This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a small puddle of water here.

Encounter: Kobolds (9)
Treasure: As per monster type.
59It is misty here.

Encounter: Halflings (11)
Treasure: As per monster type.
60A strong wind blows through this area.

 
61

Trap: Fog: Looks like poison gas, but harmless.
62This area smells of rotting vegetation.

63There are bits of fur and hair scattered around here.

 
64This area smells faintly of urine.

Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice.
65A strong updraft blows through this area. This area is covered in rubble and dirt.

Treasure: 200sp.
66

Encounter: Acolytes (2)
Treasure: As per monster type.
 
67Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Traders (7)
Treasure: None.
68

69There are fungi growing here.

 
70It is misty here.

Encounter: Sprites (11)
Treasure: None.
71The air here smells of smoke. The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
72

 
73The air here is very cold.

Treasure: 300sp, 50gp.
74The smell of ozone assails your nostrils. There is a small puddle of water here.

Encounter: Stirges (10)
Treasure: As per monster type.
75Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (3)
Treasure: None.
 
76There are wax drippings here.

Encounter: Traders (4)
Treasure: As per monster type.
77There are bits of fur and hair scattered around here.

Encounter: Killer Bees (10)
Treasure: None.
78This area smells faintly of manure.

Encounter: Bandits (8)
Treasure: As per monster type.
 
79A cold air current blows through this area. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (4)
Treasure: None.
80The smell of ozone assails your nostrils.

Encounter: Sprites (13)
Treasure: As per monster type.
81The air here is very hot. There is a salty, wet smell to this area.

 
82

83A slight breeze blows through this area. This area smells faintly of manure. A haze of dust hangs in the air.

Encounter: Green Slimes (1)
Treasure: None.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee