This is an old revision of the document!
(This tool is a little broken with the new site template. Sorry!)
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 2 | A slight, damp breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 3 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Treasure: 200sp, 2 gems. |
| 4 | The air here is very cold. | 5 | A strong downdraft blows through this area. This area smells faintly of manure. | 6 | This area is very dusty. |
| 7 | The air here smells of smoke. There is a broken bottle here. Encounter: Bandits (6) Treasure: None. | 8 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 9 | There is a pile of rags here. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 10 | 11 | This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 12 | An acrid smell assails your nostrils. Encounter: Kobolds (13) Treasure: None. | |
| 13 | 14 | A cold air current blows through this area. There is a pick handle here. | 15 | This area is very dusty. Encounter: Gnomes (3) Treasure: As per monster type. | |
| 16 | Treasure: 500sp, 60gp, 4 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 17 | There is a pick handle here. | 18 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Guano covers this area. |
| 19 | Your nostrils are overwhelmed by a sulphurous smell. | 20 | This area has a pleasant, earthy smell. This area is very dusty. | 21 | The air here smells of smoke. There is a pile of ashes here. Encounter: Green Slimes (1) Treasure: None. |
| 22 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. | 23 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Poison gas: Save vs. Poison or die. | 24 | There is water dripping here. |
| 25 | Trap: Poison gas: Save vs. Poison or die. | 26 | There is a pile of dung here. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 27 | Encounter: Sprites (5) Treasure: As per monster type. |
| 28 | There are wax drippings here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | The air here is very cold. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | A strong, moaning wind blows through this area. Treasure: 400sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 31 | 32 | 33 | |||
| 34 | 35 | 36 | A slight, damp breeze blows through this area. The ceiling here is damp. Encounter: Kobolds (8) Treasure: None. | ||
| 37 | Treasure: 600sp, 40gp. | 38 | This area has a pleasant, earthy smell. There are cracks in the floor here. | 39 | There are rotting wood pieces here. Treasure: 500sp, 10gp, 3 jewelry. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 40 | Encounter: Stirges (7) Treasure: As per monster type. | 41 | There is a mold growing here. | 42 | Your nostrils are overwhelmed by a sulphurous smell. |
| 43 | This area smells faintly of urine. Encounter: Acolytes (2) Treasure: None. | 44 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 45 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Killer Bees (10) Treasure: None. |
| 46 | There are sticks scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | This area smells faintly of manure. Encounter: Skeletons (10) Treasure: As per monster type. | 48 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a pile of ashes here. Treasure: 200sp. |
| 49 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | The air here is very cold. This area has a pleasant, earthy smell. It is misty here. Encounter: Shrews, Giant (6) Treasure: As per monster type. | 51 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. The wall here is damp. |
| 52 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | The air here is very hot. | 54 | There is a large puddle of water here. |
| 55 | There is a pile of ashes here. | 56 | There is a slimy coating on the wall here. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 57 | This area smells faintly of urine. Encounter: Wolves (8) Treasure: As per monster type. |
| 58 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. | 59 | A slight, damp breeze blows through this area. Encounter: Gnomes (2) Treasure: None. | 60 | The air here smells of smoke. There is a bent copper coin lying here. |
| 61 | 62 | It is foggy here, making it difficult to see. Encounter: Stirges (7) Treasure: As per monster type. | 63 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a broken arrow here. Encounter: Dwarves (4) Treasure: As per monster type. | |
| 64 | A slight, damp breeze blows through this area. There are rotting wood pieces here. | 65 | There are bones scattered here. Encounter: Beetles, Fire (3) Treasure: None. | 66 | This area smells faintly of manure. There is a trickle of water here. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 67 | There is a salty, wet smell to this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 69 | There are bits of fur and hair scattered around here. Encounter: Wolves (5) Treasure: As per monster type. |
| 70 | Guano covers this area. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 71 | A chlorine-like smell assails your nostrils. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 72 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 73 | The air here is very hot. There is a pile of dung here. Treasure: 300sp, 40gp. | 74 | A strong, moaning wind blows through this area. Encounter: Stirges (10) Treasure: As per monster type. | 75 | |
| 76 | This area is covered in cobwebs. | 77 | Treasure: 500sp, 60gp. | 78 | The air here smells of smoke. |
| 79 | The wall here is damp. | 80 | This area smells faintly of manure. Encounter: Gnomes (3) Treasure: None. | 81 | There are bits of fur and hair scattered around here. Treasure: 400sp, 30gp. |