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The Baneful Panopticon

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: 10' Pit: 1d6 points of damage if you fall in.
2A haze of smoke hangs in the air. There are bones scattered here.

3There is water dripping here.

Encounter: Dwarves (1)
Treasure: None.
 
4A haze of smoke hangs in the air.

5The air here smells of smoke.

6

 
7

Encounter: Spiders, Crab (2)
Treasure: None.
8A strong, gusting wind blows through this area.

9An acrid smell assails your nostrils. This area is very dusty.

Encounter: Dwarves (2)
Treasure: As per monster type.
 
10

Encounter: Skeletons (7)
Treasure: As per monster type.
11The air here smells of smoke.

12This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a broken sword blade here.

Treasure: 500sp, 20gp.
 
13A slight breeze blows through this area. This area smells of rotting vegetation.

14This area has a stale, fetid smell. There is a trickle of water here.

Treasure: 400sp, 1 gems.
15The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here.

 
16A slight, damp breeze blows through this area. This area smells faintly of urine.

17The air here is very hot. This area has a stale, fetid smell.

18A strong, moaning wind blows through this area. A metallic smell assails your nostrils.

 
19A slight breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Dwarves (6)
Treasure: None.
20There are bits of fur and hair scattered around here.

21

Encounter: Acolytes (6)
Treasure: None.
 
22There are bones scattered here.

23The air here is very cold. This area is very dusty.

24A slight downdraft blows through this area.

 
25This area smells faintly of urine.

26

Encounter: Bandits (5)
Treasure: None.
27

 
28This area is very dusty.

29The air here is very cold. There are fungi growing here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
30The air here is very cold. The smell of ozone assails your nostrils.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
31A metallic smell assails your nostrils.

32A slight breeze blows through this area. This area is covered in cobwebs.

33This area smells faintly of manure. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

 
34A strong wind blows through this area. The air here smells of smoke. There is a rusted spike here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
35This area has a stale, fetid smell. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
36There is dried blood here.

Treasure: 300sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
37A metallic smell assails your nostrils.

38This area has a stale, fetid smell. This area is very dusty.

Treasure: 600sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39There is a candle stub here.

 
40The air here is very hot.

Encounter: Dwarves (6)
Treasure: None.
41A gusting breeze blows through this area. This area has a stale, fetid smell. There is a broken sword blade here.

42

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
43

Encounter: Acolytes (7)
Treasure: None.
44Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Treasure: 500sp, 40gp.
45There is water dripping here.

Encounter: Acolytes (5)
Treasure: None.
 
46This area smells faintly of manure. A haze of smoke hangs in the air. There is a badly dented helmet here.

Treasure: 300sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
47A gusting breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
48The ceiling here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49The air here is very hot. Guano covers this area.

50

51This area is covered in cobwebs.

 
52This area is covered in cobwebs.

53

Encounter: Gnomes (5)
Treasure: None.
54

 
55There is a slimy coating on the wall here.

Encounter: Lizards, Gecko (3)
Treasure: None.
56The smell of ozone assails your nostrils.

57This area smells faintly of manure.

Encounter: Shrews, Giant (9)
Treasure: None.
 
58A strong downdraft blows through this area. There are cracks in the floor here.

Encounter: Beetles, Fire (5)
Treasure: None.
59A strong, gusting wind blows through this area. There is water dripping here.

Encounter: Sprites (6)
Treasure: As per monster type.
60This area has a stale, fetid smell.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
61A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (7)
Treasure: As per monster type.
62The air here is very hot.

Encounter: Spiders, Crab (4)
Treasure: None.
63A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Orcs (5)
Treasure: As per monster type.
 
64There is a broken arrow here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
65This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

66A strong wind blows through this area.

 
67A slight downdraft blows through this area. This area smells faintly of manure.

68It is foggy here, making it difficult to see.

69Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
70This area has a pleasant, earthy smell. There are food scraps scattered here.

71There is a mold growing here.

72This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: None.
 
73There is a salty, wet smell to this area.

Encounter: Dwarves (1)
Treasure: None.
74This area has a pleasant, earthy smell.

Encounter: Bandits (3)
Treasure: None.
75There is a badly dented helmet here.

 
76Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (13)
Treasure: As per monster type.
77A slight breeze blows through this area. There is a broken sword blade here.

78This area smells faintly of manure. The wall here is damp.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee