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The Cold Ruins of the Tenebrous One

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1It is foggy here, making it difficult to see.

2A metallic smell assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
3

Treasure: 500sp, 40gp.
 
4The air here is very hot. There is a broken sword blade here.

Encounter: Stirges (4)
Treasure: As per monster type.
5A strong, moaning wind blows through this area. There is a pile of ashes here.

6A strong wind blows through this area. There is a candle stub here.

Trap: Fog: Looks like poison gas, but harmless.
 
7This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8

9This area has a pleasant, earthy smell.

Treasure: 400sp.
 
10There is a large puddle of water here.

Encounter: Skeletons (6)
Treasure: None.
11

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
12This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
13A slight, damp breeze blows through this area.

Encounter: Acolytes (1)
Treasure: None.
14There is a mold growing here.

15A slight breeze blows through this area. A haze of dust hangs in the air.

 
16A slight updraft blows through this area. There is water dripping here.

Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
17

Trap: Pendulum blade from ceiling: 1d8 points of damage.
18The air here is very hot. It is foggy here, making it difficult to see. There are cracks in the floor here.

 
19There are bits of fur and hair scattered around here.

Encounter: Goblins (7)
Treasure: As per monster type.
20It is foggy here, making it difficult to see. There is a torn leather boot here.

Encounter: Orcs (3)
Treasure: As per monster type.
21Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (11)
Treasure: None.
 
22Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp.
23This area has a stale, fetid smell.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
24The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25

26There is a large puddle of water here.

Encounter: Stirges (6)
Treasure: As per monster type.
27Fog gathers and swirls on the floor, concealing it.

 
28This area smells of rotting vegetation.

Encounter: Sprites (6)
Treasure: As per monster type.
29The air here is very hot. There are sticks scattered here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
30A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
31A cold air current blows through this area. The air here smells of smoke. This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
32A strong, moaning wind blows through this area. Guano covers this area.

33

 
34This area smells faintly of urine.

Encounter: Green Slimes (2)
Treasure: None.
35The air here is very cold.

Encounter: Spiders, Crab (1)
Treasure: None.
36A slight breeze blows through this area.

 
37There is a broken arrow here.

38A strong downdraft blows through this area. A metallic smell assails your nostrils.

Treasure: 300sp.
39A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Goblins (5)
Treasure: None.
41The air here is very hot.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
42

 
43This area smells faintly of urine. There is water dripping here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
44The air here is very cold. The air here smells of smoke.

45The smell of ozone assails your nostrils.

 
46There are sticks scattered here.

47There is a salty, wet smell to this area.

48The air here is very cold.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
 
49A strong, moaning wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Sprites (14)
Treasure: As per monster type.
50There is a pile of straw here.

Treasure: 200sp.
51A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
52A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (1)
Treasure: None.
53This area smells faintly of manure. There is water dripping here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
54A strong updraft blows through this area. A haze of smoke hangs in the air. There is a cracked flask here.

Encounter: Skeletons (6)
Treasure: None.
 
55There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
56There is water dripping here.

Treasure: 100sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
57The air here is very hot. A haze of smoke hangs in the air.

 
58A gusting breeze blows through this area. This area is covered in rubble and dirt.

59There is a salty, wet smell to this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
60

 
61

Encounter: Stirges (6)
Treasure: None.
62This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
63This area smells faintly of urine. There are cracks in the ceiling here.

Encounter: Sprites (7)
Treasure: None.
 
64A strong updraft blows through this area.

65This area smells of rotting vegetation. Guano covers this area.

Encounter: Skeletons (7)
Treasure: As per monster type.
66

 
67

68

69

 
70

71There is a pile of rags here.

72A metallic smell assails your nostrils. The ceiling here is damp.

 
73A cold air current blows through this area. This area is covered in cobwebs.

74A strong, gusting wind blows through this area. A haze of smoke hangs in the air.

Treasure: 100sp.
75This area is covered in cobwebs.

Encounter: Wolves (6)
Treasure: None.
 
76

77There are cracks in the ceiling here.

78A slight downdraft blows through this area. The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here.

 
79This area smells faintly of manure. A haze of smoke hangs in the air.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee