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The Shrouded City

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a slimy coating on the wall here.

2There is a pile of straw here.

Encounter: Spiders, Crab (1)
Treasure: None.
3

Encounter: Bandits (2)
Treasure: None.
 
4

5The air here smells of smoke. The wall here is damp.

Encounter: Beetles, Fire (7)
Treasure: None.
6

Encounter: Bandits (3)
Treasure: None.
 
7There is a blunt javelin head here.

Encounter: Dwarves (5)
Treasure: None.
8This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Treasure: 400sp.
9A strong, moaning wind blows through this area. There is a salty, wet smell to this area. There is a corroded chain here.

 
10A strong, gusting wind blows through this area. There is dried blood here.

11A slight downdraft blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

12

 
13There is a blunt javelin head here.

Encounter: Acolytes (8)
Treasure: As per monster type.
14

Treasure: 100sp, 50gp.
15

Encounter: Dwarves (4)
Treasure: None.
 
16This area is covered in cobwebs.

17This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 100sp.
18The air here is very hot.

 
19This area is covered in cobwebs.

Encounter: Snakes, Cobra (5)
Treasure: None.
20The wall here is damp.

Encounter: Halflings (8)
Treasure: None.
21There is a bent copper coin lying here.

Trap: Poison gas: Save vs. Poison or die.
 
22There is a rusted spike here.

23A haze of dust hangs in the air. There is a pile of ashes here.

Encounter: Green Slimes (2)
Treasure: None.
24

 
25It is foggy here, making it difficult to see.

Treasure: 300sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
26This area smells of rotting vegetation. It is foggy here, making it difficult to see.

27

 
28This area has a pleasant, earthy smell. This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29There is a slimy coating on the floor here.

Treasure: 300sp.
30A haze of smoke hangs in the air. There are fungi growing here.

 
31There is a small puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32It is foggy here, making it difficult to see. There are food scraps scattered here.

33This area smells faintly of manure. This area is very dusty.

 
34There is a corroded chain here.

Encounter: Gnomes (1)
Treasure: As per monster type.
35There is a badly dented helmet here.

36There is a mold growing here.

 
37A slight, damp breeze blows through this area.

Encounter: Acolytes (8)
Treasure: None.
38It is foggy here, making it difficult to see. There is a pile of dung here.

39A cold air current blows through this area. It is misty here. There are cracks in the floor here.

Treasure: 300sp.
 
40It is foggy here, making it difficult to see.

41A cold air current blows through this area. There is a mold growing here.

42There is a slimy coating on the wall here.

 
43This area is covered in cobwebs.

44

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
45

Encounter: Beetles, Fire (2)
Treasure: None.
 
46There is a mold growing here.

Encounter: Spiders, Crab (4)
Treasure: None.
47A strong downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Killer Bees (2)
Treasure: As per monster type.
48This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
49The air here is very cold.

50

51A haze of smoke hangs in the air.

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
52The air here is very hot.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
53This area smells faintly of manure. There is a broken sword blade here.

Treasure: 300sp.
54This area smells faintly of manure. The wall here is damp.

Encounter: Dwarves (3)
Treasure: None.
 
55This area is covered in cobwebs.

56There is a large puddle of water here.

Encounter: Kobolds (9)
Treasure: As per monster type.
57

Encounter: Wolves (8)
Treasure: None.
 
58

59The air here is very hot.

60

Encounter: Goblins (3)
Treasure: None.
 
61A slight, damp breeze blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
62The air here is very cold. This area smells faintly of urine. There is a mold growing here.

63The air here is very hot. There is a broken arrow here.

Treasure: 100sp, 60gp, 4 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64There are cracks in the ceiling here.

65The air here is very cold. This area smells faintly of manure.

66The air here is very hot. This area smells faintly of manure. A haze of smoke hangs in the air. There is a broken pole here.

 
67

68There are rotting wood pieces here.

69A slight, damp breeze blows through this area. There are wax drippings here.

Encounter: Skeletons (7)
Treasure: None.
 
70

Treasure: 100sp, 30gp.
71A cold air current blows through this area. It is foggy here, making it difficult to see.

Treasure: 200sp, 60gp.
Trap: Poison snake: 1 hit dice.
72There is a broken bottle here.

Encounter: Skeletons (11)
Treasure: None.
 
73A slight downdraft blows through this area.

Encounter: Stirges (2)
Treasure: As per monster type.
74There are cracks in the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
75This area smells faintly of urine. There are cracks in the floor here.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee