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| 1 | The air here is very hot. Treasure: 600sp. | 2 | The air here is very hot. This area has a pleasant, earthy smell. Encounter: Stirges (5) Treasure: As per monster type. | 3 | This area has a pleasant, earthy smell. |
| 4 | There is a broken bottle here. Encounter: Killer Bees (10) Treasure: As per monster type. | 5 | This area has a stale, fetid smell. There is a small puddle of water here. | 6 | A gusting breeze blows through this area. This area smells faintly of manure. Treasure: 500sp. |
| 7 | The smell of ozone assails your nostrils. Treasure: 400sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 8 | It is foggy here, making it difficult to see. | 9 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. |
| 10 | A strong, gusting wind blows through this area. The air here smells of smoke. Guano covers this area. | 11 | This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 12 | |
| 13 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. | 14 | There are bits of fur and hair scattered around here. | 15 | A strong updraft blows through this area. |
| 16 | There is a salty, wet smell to this area. This area is covered in cobwebs. Encounter: Killer Bees (9) Treasure: None. | 17 | Encounter: Halflings (15) Treasure: None. | 18 | |
| 19 | 20 | A slight, damp breeze blows through this area. There is water dripping here. Encounter: Green Slimes (2) Treasure: As per monster type. | 21 | Treasure: 300sp. Trap: Poison snake: 1 hit dice. | |
| 22 | 23 | Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 24 | There is a mold growing here. Encounter: Green Slimes (4) Treasure: None. | |
| 25 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 26 | There is a putrid smell coming from something nearby. | 27 | A cold air current blows through this area. |
| 28 | There are bones scattered here. Encounter: Lizards, Gecko (1) Treasure: None. | 29 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Halflings (5) Treasure: As per monster type. | 30 | A slight breeze blows through this area. Encounter: Beetles, Fire (8) Treasure: As per monster type. |
| 31 | This area has a stale, fetid smell. This area is covered in cobwebs. | 32 | This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 | Treasure: 200sp. Trap: Illusion of monsters: Beetles, Fire (2) |
| 34 | A slight, damp breeze blows through this area. Encounter: Green Slimes (1) Treasure: As per monster type. | 35 | This area has a pleasant, earthy smell. | 36 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 37 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | This area smells faintly of urine. This area is covered in rubble and dirt. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 39 | A slight, damp breeze blows through this area. There are food scraps scattered here. |
| 40 | 41 | The air here is very hot. Encounter: Spiders, Crab (3) Treasure: None. | 42 | Encounter: Kobolds (10) Treasure: None. | |
| 43 | There is a cracked hammer head here. | 44 | A cold air current blows through this area. This area has a stale, fetid smell. There are bones scattered here. Treasure: 300sp, 20gp, 6 gems. Trap: Poison snake: 1 hit dice. | 45 | Encounter: Bandits (2) Treasure: As per monster type. |
| 46 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 47 | This area has a pleasant, earthy smell. Treasure: 500sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 48 | There is a splintered club here. Treasure: 400sp, 4 jewelry. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 49 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | This area has a stale, fetid smell. There is water dripping here. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 51 | A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 52 | A strong wind blows through this area. Treasure: 600sp. | 53 | This area has a pleasant, earthy smell. There is a pile of ashes here. | 54 | A slight, damp breeze blows through this area. |
| 55 | An acrid smell assails your nostrils. | 56 | A cold air current blows through this area. This area smells faintly of manure. | 57 | The hilt of a broken dagger is lying here. |
| 58 | A slight breeze blows through this area. This area is very dusty. | 59 | This area is covered in rubble and dirt. | 60 | A slight, damp breeze blows through this area. There is a pile of straw here. |
| 61 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | This area smells of rotting vegetation. There is a splintered club here. | 63 | A slight, damp breeze blows through this area. Guano covers this area. |
| 64 | Trap: Poison gas: Save vs. Poison or die. | 65 | This area smells faintly of manure. | 66 | A slight, damp breeze blows through this area. |
| 67 | There is a rusted spike here. Encounter: Dwarves (6) Treasure: As per monster type. | 68 | There are food scraps scattered here. | 69 | This area smells of rotting vegetation. This area is covered in rubble and dirt. |
| 70 | This area smells faintly of urine. A haze of smoke hangs in the air. There is a bent copper coin lying here. | 71 | There is water dripping here. | 72 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a pile of straw here. |