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| 1 | A metallic smell assails your nostrils. There is a mold growing here. | 2 | This area has a stale, fetid smell. | 3 | |
| 4 | There are cracks in the wall here. Treasure: 300sp, 30gp. | 5 | There is a mold growing here. | 6 | There is a pick handle here. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Acolytes (5) Treasure: None. | 8 | The air here is very hot. | 9 | A strong updraft blows through this area. There is a putrid smell coming from something nearby. There are sticks scattered here. |
| 10 | Treasure: 300sp. | 11 | The air here is very hot. The remnants of a rope are here, rotten. Encounter: Goblins (3) Treasure: None. | 12 | |
| 13 | Encounter: Sprites (12) Treasure: None. | 14 | The air here is very cold. It is foggy here, making it difficult to see. | 15 | A slight breeze blows through this area. There is a pile of rags here. |
| 16 | 17 | This area has a stale, fetid smell. There is a broken sword blade here. Treasure: 400sp. | 18 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 19 | It is foggy here, making it difficult to see. There is a large puddle of water here. | 20 | A cold air current blows through this area. This area has a stale, fetid smell. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 21 | Encounter: Stirges (7) Treasure: None. |
| 22 | Encounter: Goblins (5) Treasure: As per monster type. | 23 | A strong wind blows through this area. There is a salty, wet smell to this area. | 24 | Encounter: Traders (2) Treasure: As per monster type. |
| 25 | A haze of smoke hangs in the air. There is a torn sack here. | 26 | Encounter: Orcs (3) Treasure: None. | 27 | Treasure: 500sp, 2 jewelry. |
| 28 | The wall here is damp. Encounter: Sprites (14) Treasure: As per monster type. | 29 | A slight downdraft blows through this area. | 30 | There are rotting wood pieces here. Encounter: Acolytes (4) Treasure: None. |
| 31 | Encounter: Bandits (2) Treasure: None. | 32 | A slight downdraft blows through this area. An acrid smell assails your nostrils. Guano covers this area. | 33 | A slight, damp breeze blows through this area. There is a pile of ashes here. |
| 34 | Fog gathers and swirls on the floor, concealing it. | 35 | This area has a stale, fetid smell. | 36 | A slight, damp breeze blows through this area. Treasure: 100sp. |
| 37 | 38 | A slight, damp breeze blows through this area. There is a pile of dung here. Encounter: Halflings (12) Treasure: None. | 39 | Encounter: Shrews, Giant (6) Treasure: As per monster type. | |
| 40 | A slight updraft blows through this area. Treasure: 600sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 41 | A gusting breeze blows through this area. There is a slimy coating on the ceiling here. | 42 | There is a salty, wet smell to this area. |
| 43 | This area is covered in cobwebs. | 44 | This area has a pleasant, earthy smell. | 45 | A cold air current blows through this area. A metallic smell assails your nostrils. There is a broken arrow here. |
| 46 | A strong, gusting wind blows through this area. There is a salty, wet smell to this area. This area is covered in rubble and dirt. | 47 | 48 | Trap: Poison gas: Save vs. Poison or die. | |
| 49 | There are fungi growing here. | 50 | The air here is very hot. There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. | 51 | |
| 52 | 53 | Encounter: Shrews, Giant (7) Treasure: None. | 54 | There is a large puddle of water here. | |
| 55 | There is a broken bottle here. Treasure: 100sp. | 56 | The air here is very cold. It is misty here. There is a trickle of water here. Treasure: 500sp, 50gp. Trap: Illusion of monsters: Acolytes (8) | 57 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Fog: Looks like poison gas, but harmless. |