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The Baneful Isle

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong wind blows through this area. There is a pile of rags here.

2A strong, gusting wind blows through this area. The air here smells of smoke. This area is covered in cobwebs.

Encounter: Beetles, Fire (5)
Treasure: None.
3This area smells of rotting vegetation.

Encounter: Dwarves (1)
Treasure: None.
 
4This area has a stale, fetid smell. This area is covered in cobwebs.

Treasure: 300sp, 10gp.
5This area has a pleasant, earthy smell.

6The remnants of a rope are here, rotten.

Encounter: Wolves (8)
Treasure: None.
 
7The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Dwarves (5)
Treasure: As per monster type.
8

Treasure: 400sp, 10gp.
9

Trap: Poison gas: Save vs. Poison or die.
 
10The air here is very hot. There are cracks in the floor here.

Treasure: 100sp, 1 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
11This area smells faintly of urine.

12There is a small puddle of water here.

 
13This area smells faintly of manure. A haze of dust hangs in the air. There is a torn sack here.

14

15This area is covered in rubble and dirt.

 
16Guano covers this area.

Treasure: 300sp, 10gp.
17This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
18This area is covered in cobwebs.

Treasure: 200sp.
 
19There is a trickle of water here.

Encounter: Orcs (5)
Treasure: None.
20

Encounter: Wolves (8)
Treasure: As per monster type.
21

Treasure: 100sp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
22

Encounter: Kobolds (10)
Treasure: None.
23This area has a pleasant, earthy smell.

24The air here is very cold. There is a putrid smell coming from something nearby.

 
25A slight, damp breeze blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs.

Encounter: Dwarves (1)
Treasure: As per monster type.
26This area is covered in rubble and dirt.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
27The air here is very cold. The smell of ozone assails your nostrils. There is a pile of ashes here.

Encounter: Wolves (8)
Treasure: None.
 
28There are wax drippings here.

Treasure: 200sp.
29

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30A haze of smoke hangs in the air. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
 
31

32This area smells faintly of manure. There is a mold growing here.

33A slight downdraft blows through this area. There is a torn sack here.

 
34

Treasure: 100sp, 1 jewelry.
Trap: Poison snake: 1 hit dice.
35There is a large puddle of water here.

Treasure: 500sp.
36

Encounter: Skeletons (6)
Treasure: As per monster type.
 
37There is a putrid smell coming from something nearby.

Encounter: Acolytes (1)
Treasure: None.
38The smell of ozone assails your nostrils. There is water dripping here.

Treasure: 100sp, 10gp.
39A cold air current blows through this area.

 
40The smell of ozone assails your nostrils. The ceiling here is damp.

Encounter: Green Slimes (1)
Treasure: As per monster type.
41There is water dripping here.

Treasure: 200sp.
42

Encounter: Halflings (14)
Treasure: None.
 
43The air here is very hot. A haze of smoke hangs in the air. There is a cracked hammer head here.

Encounter: Beetles, Fire (1)
Treasure: None.
44This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Halflings (12)
Treasure: As per monster type.
45

Encounter: Wolves (6)
Treasure: As per monster type.
 
46This area smells faintly of manure. The ceiling here is damp.

Trap: Poison gas: Save vs. Poison or die.
47There is a slimy coating on the ceiling here.

48This area has a stale, fetid smell. A haze of smoke hangs in the air. There is water dripping here.

 
49

50The air here is very hot.

Encounter: Lizards, Gecko (2)
Treasure: None.
51A metallic smell assails your nostrils.

Encounter: Stirges (10)
Treasure: As per monster type.
 
52A strong, gusting wind blows through this area. There is a torn sack here.

Encounter: Goblins (5)
Treasure: As per monster type.
53

Encounter: Bandits (1)
Treasure: None.
54Fog gathers and swirls on the floor, concealing it. Guano covers this area.

 
55The hilt of a broken dagger is lying here.

56This area is covered in rubble and dirt.

57This area smells of rotting vegetation. The wall here is damp.

Treasure: 500sp, 10gp.
 
58Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Shrews, Giant (8)
Treasure: None.
59The air here smells of smoke. There is a splintered club here.

Encounter: Halflings (8)
Treasure: As per monster type.
60The air here is very cold. It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61A haze of dust hangs in the air.

Treasure: 500sp, 30gp.
62A slight downdraft blows through this area. This area smells of rotting vegetation. There is a torn leather boot here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
63The air here is very hot. An acrid smell assails your nostrils. There is a broken arrow here.

Encounter: Kobolds (8)
Treasure: None.
 
64This area has a pleasant, earthy smell.

Encounter: Wolves (12)
Treasure: As per monster type.
65There is a broken bottle here.

66There is a broken sword blade here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee