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The Bloodstained Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Stirges (1)
Treasure: As per monster type.
2A strong wind blows through this area. There is a mold growing here.

3The air here smells of smoke. A haze of smoke hangs in the air.

 
4There are bits of fur and hair scattered around here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
5A cold air current blows through this area. A chlorine-like smell assails your nostrils. There is dried blood here.

6There is a salty, wet smell to this area.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
7

Treasure: 200sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8

9The air here is very hot. This area smells faintly of manure.

Encounter: Green Slimes (3)
Treasure: None.
 
10

11

12It is foggy here, making it difficult to see.

Encounter: Wolves (8)
Treasure: None.
 
13A slight downdraft blows through this area. Pottery shards are scattered here.

Encounter: Gnomes (3)
Treasure: As per monster type.
14

Encounter: Sprites (15)
Treasure: As per monster type.
15

Encounter: Dwarves (5)
Treasure: None.
 
16This area is covered in rubble and dirt.

Encounter: Green Slimes (3)
Treasure: As per monster type.
17A strong wind blows through this area. This area has a pleasant, earthy smell.

18A strong downdraft blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
19A chlorine-like smell assails your nostrils.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
20

Encounter: Skeletons (8)
Treasure: None.
21This area smells faintly of manure.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
22There is a cracked hammer head here.

Treasure: 200sp, 20gp.
23A slight updraft blows through this area. This area is very dusty.

24

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
25

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
26This area has a pleasant, earthy smell. There is a broken sword blade here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
27

 
28

Encounter: Halflings (6)
Treasure: None.
29This area smells faintly of manure.

Encounter: Dwarves (5)
Treasure: None.
30This area smells faintly of urine.

 
31

32The smell of ozone assails your nostrils.

33This area smells faintly of urine. There is a large puddle of water here.

 
34The air here is very hot. This area smells of rotting vegetation. There is a torn sack here.

Encounter: Kobolds (11)
Treasure: As per monster type.
35A slight breeze blows through this area. There is a mold growing here.

36A gusting breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

 
37A slight breeze blows through this area.

Trap: Poison gas: Save vs. Poison or die.
38The air here is very hot. This area smells of rotting vegetation.

39The air here is very hot. There are cracks in the wall here.

 
40A strong, moaning wind blows through this area. There are bits of fur and hair scattered around here.

41

42A slight breeze blows through this area. This area has a stale, fetid smell.

 
43An acrid smell assails your nostrils. The remnants of a rope are here, rotten.

Treasure: 600sp, 50gp.
44A slight, damp breeze blows through this area. There is a large puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
45Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 500sp, 10gp.
 
46This area smells of rotting vegetation.

47The air here is very hot. A haze of dust hangs in the air.

48Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here.

 
49

Encounter: Goblins (7)
Treasure: None.
50This area smells faintly of urine.

Encounter: Sprites (6)
Treasure: As per monster type.
51This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a candle stub here.

 
52

53

54This area smells faintly of manure. There are food scraps scattered here.

Treasure: 400sp.
Trap: Illusion of monsters: Bandits (3)
 
55

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee