User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template. Sorry!)

 

 

 

 

The Ancient Vault

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Acolytes (1)
Treasure: None.
2A slight breeze blows through this area. There is a putrid smell coming from something nearby.

Encounter: Killer Bees (1)
Treasure: None.
3

 
4There is a putrid smell coming from something nearby.

5There is a salty, wet smell to this area. A haze of dust hangs in the air.

6Guano covers this area.

 
7

8It is foggy here, making it difficult to see.

Treasure: 200sp.
Trap: Illusion of monsters: Traders (2)
9This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Goblins (4)
Treasure: As per monster type.
 
10There are fungi growing here.

11There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12A chlorine-like smell assails your nostrils. There are cracks in the wall here.

Treasure: 300sp, 40gp.
 
13

Encounter: Stirges (4)
Treasure: As per monster type.
14This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
15This area smells faintly of manure. The wall here is damp.

 
16

Treasure: 600sp, 40gp.
17The air here is very cold. A metallic smell assails your nostrils. A haze of smoke hangs in the air.

Encounter: Green Slimes (4)
Treasure: None.
18Guano covers this area.

 
19A slight, damp breeze blows through this area. There is a salty, wet smell to this area.

20

21A strong, gusting wind blows through this area. There is a blunt javelin head here.

Treasure: 200sp, 20gp.
 
22There are sticks scattered here.

23An acrid smell assails your nostrils.

24There is a putrid smell coming from something nearby. Guano covers this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25A slight breeze blows through this area. There are cracks in the floor here.

Treasure: 200sp.
26

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
27The air here is very cold. A chlorine-like smell assails your nostrils.

 
28There is a pile of ashes here.

29

30A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31This area is very dusty.

Encounter: Halflings (8)
Treasure: None.
32A cold air current blows through this area. A chlorine-like smell assails your nostrils. There is a mold growing here.

Encounter: Wolves (5)
Treasure: As per monster type.
33There is a putrid smell coming from something nearby.

 
34This area smells of rotting vegetation. There is a pile of dung here.

35A strong wind blows through this area. A haze of dust hangs in the air. This area is very dusty.

36A slight updraft blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here.

Treasure: 100sp.
 
37There is water dripping here.

38

Encounter: Beetles, Fire (8)
Treasure: None.
39The air here smells of smoke.

 
40There is a bent copper coin lying here.

Encounter: Acolytes (8)
Treasure: As per monster type.
41A slight, damp breeze blows through this area. Teeth and fangs are scattered here.

Encounter: Snakes, Cobra (1)
Treasure: None.
42This area is covered in cobwebs.

Treasure: 600sp, 30gp, 4 gems.
Trap: Poison needle: Save vs. Poison or die.
 
43Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (5)
Treasure: As per monster type.
44Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Shrews, Giant (8)
Treasure: None.
45

Encounter: Wolves (4)
Treasure: None.
 
46A slight, damp breeze blows through this area. There is a badly dented helmet here.

47

48There are cracks in the wall here.

 
49

50

Encounter: Orcs (6)
Treasure: As per monster type.
51

Trap: Fog: Looks like poison gas, but harmless.
 
52This area is covered in cobwebs.

53A cold air current blows through this area. There is a trickle of water here.

54A slight breeze blows through this area. There is a bent copper coin lying here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55There are food scraps scattered here.

Encounter: Beetles, Fire (3)
Treasure: None.
56A strong wind blows through this area.

Encounter: Kobolds (10)
Treasure: None.
57A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Orcs (6)
Treasure: As per monster type.
 
58There is a trickle of water here.

59This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (3)
Treasure: None.
60The air here is very cold. This area is covered in cobwebs.

Treasure: 600sp.
 
61

Encounter: Sprites (10)
Treasure: As per monster type.
62There is a pile of dung here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
63The air here is very hot.

 
64There is a small puddle of water here.

Encounter: Wolves (8)
Treasure: None.
65

Treasure: 600sp, 50gp, 2 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
66There is a trickle of water here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
67A strong, moaning wind blows through this area.

68A slight downdraft blows through this area. The air here smells of smoke.

69A gusting breeze blows through this area. A metallic smell assails your nostrils.

 
70There is a mold growing here.

Encounter: Traders (3)
Treasure: None.
71The air here is very cold.

Encounter: Snakes, Cobra (3)
Treasure: None.
72The air here smells of smoke.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee