User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template. Sorry!)

 

 

 

 

The Bloodstained Caverns of Torment

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There is a trickle of water here.

2This area has a pleasant, earthy smell.

3

Encounter: Acolytes (6)
Treasure: None.
 
4This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (2)
Treasure: None.
5This area is covered in cobwebs.

6There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. This area is very dusty.

 
7A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8The air here is very hot. The smell of ozone assails your nostrils.

9It is foggy here, making it difficult to see. There is a broken arrow here.

 
10This area smells faintly of urine.

Encounter: Orcs (7)
Treasure: As per monster type.
11A slight, damp breeze blows through this area. The ceiling here is damp.

Encounter: Kobolds (7)
Treasure: None.
12A cold air current blows through this area.

 
13This area has a stale, fetid smell. There is a blunt javelin head here.

14A slight downdraft blows through this area.

Treasure: 400sp, 60gp.
Trap: Illusion of monsters: Acolytes (5)
15This area is very dusty.

 
16A cold air current blows through this area. This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

Encounter: Stirges (6)
Treasure: None.
17The ceiling here is damp.

Encounter: Dwarves (1)
Treasure: As per monster type.
18

 
19Pottery shards are scattered here.

20This area smells faintly of manure.

Treasure: 400sp, 40gp.
21The air here is very hot. A metallic smell assails your nostrils. There are rotting wood pieces here.

Encounter: Stirges (6)
Treasure: As per monster type.
 
22

23A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. This area is very dusty.

24A slight breeze blows through this area.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
25A slight, damp breeze blows through this area. Guano covers this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
26A slight, damp breeze blows through this area.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
27A strong, moaning wind blows through this area.

 
28There is a splintered club here.

Encounter: Green Slimes (2)
Treasure: None.
29A slight, damp breeze blows through this area.

30A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

 
31An acrid smell assails your nostrils.

32This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
33

Encounter: Halflings (10)
Treasure: None.
 
34

Encounter: Stirges (5)
Treasure: None.
35This area has a pleasant, earthy smell.

Encounter: Goblins (3)
Treasure: None.
36

Treasure: 400sp, 20gp.
 
37The air here is very hot. A metallic smell assails your nostrils.

38There is a trickle of water here.

Encounter: Wolves (9)
Treasure: None.
39A haze of smoke hangs in the air.

Encounter: Acolytes (5)
Treasure: None.
 
40

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
41A strong downdraft blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
42There is a large puddle of water here.

 
43The smell of ozone assails your nostrils. There are cracks in the floor here.

44

45A slight breeze blows through this area. There is water dripping here.

 
46Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
47There is water dripping here.

Treasure: 300sp, 20gp.
48This area has a stale, fetid smell. This area is covered in cobwebs.

 
49A haze of smoke hangs in the air.

50There are cracks in the ceiling here.

Treasure: 500sp.
51There are several small stones here.

 
52The air here smells of smoke. A haze of smoke hangs in the air.

Encounter: Halflings (13)
Treasure: None.
53There are bits of fur and hair scattered around here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
54

 
55This area smells faintly of manure.

56

Encounter: Killer Bees (10)
Treasure: None.
57This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

Encounter: Sprites (13)
Treasure: None.
 
58This area smells faintly of urine. A haze of smoke hangs in the air. This area is covered in cobwebs.

59The hilt of a broken dagger is lying here.

Encounter: Dwarves (3)
Treasure: As per monster type.
60There is a broken arrow here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
61A haze of dust hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
62The air here smells of smoke. There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
64

65A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
66

Treasure: 300sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
67Guano covers this area.

68This area smells faintly of manure. Guano covers this area.

69This area smells faintly of manure. It is foggy here, making it difficult to see.

 
70A metallic smell assails your nostrils.

71A slight downdraft blows through this area. There is a salty, wet smell to this area. A haze of smoke hangs in the air.

Encounter: Killer Bees (3)
Treasure: As per monster type.
72

Encounter: Orcs (6)
Treasure: None.
 
73There are scratches on the wall here.

74

Treasure: 100sp.
75The air here is very cold. There is a corroded chain here.

 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee