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The Accursed Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong wind blows through this area. A metallic smell assails your nostrils.

2This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Sprites (11)
Treasure: As per monster type.
3This area is very dusty.

Encounter: Goblins (4)
Treasure: As per monster type.
 
4There is a putrid smell coming from something nearby. There are cracks in the wall here.

5There is a broken sword blade here.

6

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7

8This area is covered in cobwebs.

9Pottery shards are scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
10This area has a pleasant, earthy smell.

11The air here is very cold. This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

12

Encounter: Gnomes (3)
Treasure: As per monster type.
 
13A slight breeze blows through this area. An acrid smell assails your nostrils. There is a pile of dung here.

Encounter: Snakes, Cobra (6)
Treasure: None.
14This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a mold growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15

 
16This area is covered in cobwebs.

Encounter: Orcs (5)
Treasure: None.
17This area has a stale, fetid smell.

18The air here is very hot. There is water dripping here.

Treasure: 300sp, 30gp.
 
19A haze of dust hangs in the air.

Treasure: 300sp.
Trap: Illusion of monsters: Acolytes (1)
20This area is covered in cobwebs.

Encounter: Stirges (3)
Treasure: As per monster type.
21

Encounter: Killer Bees (2)
Treasure: As per monster type.
 
22The air here is very cold. A haze of smoke hangs in the air. This area is very dusty.

Encounter: Green Slimes (2)
Treasure: None.
23A metallic smell assails your nostrils.

Encounter: Killer Bees (4)
Treasure: As per monster type.
24The air here is very cold. This area has a pleasant, earthy smell. There is a trickle of water here.

Encounter: Stirges (3)
Treasure: None.
 
25

26The air here smells of smoke.

Treasure: 100sp.
Trap: Illusion of monsters: Skeletons (8)
27This area smells faintly of manure.

Encounter: Traders (6)
Treasure: As per monster type.
 
28The air here is very cold. There is a putrid smell coming from something nearby. There is a rusted spike here.

29

30A strong updraft blows through this area. There is a mold growing here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
31A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Wolves (5)
Treasure: As per monster type.
32A strong wind blows through this area. This area has a stale, fetid smell. It is misty here. This area is covered in cobwebs.

Treasure: 500sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
33The air here is very hot. This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
34The air here is very hot. This area smells faintly of urine.

Treasure: 400sp.
35This area smells faintly of urine. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
36

 
37A cold air current blows through this area.

Treasure: 600sp.
38A slight, damp breeze blows through this area.

39This area has a pleasant, earthy smell. A haze of dust hangs in the air.

 
40A slight, damp breeze blows through this area.

Treasure: 600sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
41Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
42

 
43A slight downdraft blows through this area.

Treasure: 300sp, 1 magic item.
44This area has a stale, fetid smell. The hilt of a broken dagger is lying here.

Encounter: Stirges (1)
Treasure: As per monster type.
45

 
46A strong downdraft blows through this area. This area smells of rotting vegetation. There is a mold growing here.

47An acrid smell assails your nostrils. There is a large puddle of water here.

Encounter: Beetles, Fire (7)
Treasure: None.
48This area is covered in cobwebs.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
49Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
50There is a putrid smell coming from something nearby. This area is very dusty.

Encounter: Bandits (7)
Treasure: As per monster type.
51The air here is very cold. This area smells of rotting vegetation. It is misty here. There is a broken sword blade here.

 
52

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
53Your nostrils are overwhelmed by a sulphurous smell.

54It is foggy here, making it difficult to see. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
 
55A haze of smoke hangs in the air. There is a small puddle of water here.

Encounter: Snakes, Cobra (4)
Treasure: None.
56There is a putrid smell coming from something nearby. There is a candle stub here.

57Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp.
 
58

59A haze of smoke hangs in the air. There is a cracked hammer head here.

Encounter: Dwarves (5)
Treasure: As per monster type.
60Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp.
Trap: Illusion of monsters: Bandits (8)
 
61A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.

Encounter: Bandits (7)
Treasure: As per monster type.
62It is foggy here, making it difficult to see.

63This area smells faintly of manure.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
64An acrid smell assails your nostrils. There are cracks in the ceiling here.

65This area is very dusty.

Treasure: 500sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
66

Encounter: Sprites (7)
Treasure: None.
 
67There is a torch stub here.

68A strong, moaning wind blows through this area. There is a salty, wet smell to this area. This area is very dusty.

Encounter: Orcs (5)
Treasure: None.
69There are sticks scattered here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
70There is a mold growing here.

Encounter: Gnomes (2)
Treasure: As per monster type.
71

72Your nostrils are overwhelmed by a sulphurous smell. There are fungi growing here.

 
73A strong, moaning wind blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a bent and rusted iron bar here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
74A slight, damp breeze blows through this area. There is a large puddle of water here.

Treasure: 200sp, 40gp.
Trap: Poison snake: 1 hit dice.
75

 
76

Treasure: 100sp, 20gp.
77There is a putrid smell coming from something nearby.

Treasure: 200sp, 30gp.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee