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| 1 | A haze of dust hangs in the air. There is water dripping here. Treasure: 500sp, 10gp. | 2 | Treasure: 300sp, 5 gems. | 3 | A slight breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 4 | 5 | Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 6 | Treasure: 500sp. Trap: Poison snake: 1 hit dice. | |
| 7 | 8 | There is a pile of rags here. Treasure: 400sp. | 9 | This area smells faintly of manure. Treasure: 400sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 10 | This area is covered in cobwebs. | 11 | The air here is very cold. There is a candle stub here. Encounter: Wolves (5) Treasure: As per monster type. | 12 | There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 13 | A chlorine-like smell assails your nostrils. There is a badly dented helmet here. | 14 | The smell of ozone assails your nostrils. There are rotting wood pieces here. Encounter: Kobolds (10) Treasure: None. | 15 | A strong downdraft blows through this area. This area smells faintly of urine. A haze of smoke hangs in the air. |
| 16 | 17 | The air here is very hot. There is a trickle of water here. | 18 | The ceiling here is damp. Encounter: Killer Bees (1) Treasure: As per monster type. | |
| 19 | There is a large puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 20 | There is water dripping here. Treasure: 300sp, 10gp. Trap: Poison snake: 1 hit dice. | 21 | This area has a pleasant, earthy smell. There is a small puddle of water here. Treasure: 500sp. |
| 22 | The air here is very hot. This area has a pleasant, earthy smell. | 23 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. | 24 | There is dried blood here. Encounter: Beetles, Fire (2) Treasure: None. |
| 25 | It is misty here. | 26 | Encounter: Halflings (15) Treasure: As per monster type. | 27 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Encounter: Goblins (5) Treasure: None. |
| 28 | It is foggy here, making it difficult to see. There are rotting wood pieces here. | 29 | 30 | This area is very dusty. Treasure: 300sp. | |
| 31 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 32 | It is foggy here, making it difficult to see. Encounter: Beetles, Fire (8) Treasure: None. | 33 | A cold air current blows through this area. This area smells of rotting vegetation. There is water dripping here. Encounter: Bandits (3) Treasure: As per monster type. |
| 34 | The air here is very cold. Guano covers this area. Encounter: Bandits (2) Treasure: None. | 35 | This area smells of rotting vegetation. There are rotting wood pieces here. | 36 | There are wax drippings here. |
| 37 | This area is covered in cobwebs. | 38 | This area smells of rotting vegetation. | 39 | This area has a stale, fetid smell. |
| 40 | This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 41 | A haze of smoke hangs in the air. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 42 | The wall here is damp. |
| 43 | 44 | A metallic smell assails your nostrils. | 45 | ||
| 46 | 47 | The air here smells of smoke. There is a pile of rags here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 48 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 49 | A slight updraft blows through this area. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (2) Treasure: None. | 50 | 51 | Fog gathers and swirls on the floor, concealing it. There is a corroded chain here. | |
| 52 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 53 | This area smells of rotting vegetation. A haze of smoke hangs in the air. | 54 | Teeth and fangs are scattered here. Encounter: Dwarves (3) Treasure: As per monster type. |
| 55 | The smell of ozone assails your nostrils. It is misty here. Encounter: Goblins (4) Treasure: As per monster type. | 56 | Encounter: Goblins (3) Treasure: None. | 57 | |
| 58 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Goblins (7) Treasure: None. | 59 | A cold air current blows through this area. There is a torn leather boot here. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 60 | This area smells faintly of manure. This area is covered in rubble and dirt. |
| 61 | A strong wind blows through this area. This area has a stale, fetid smell. There are fungi growing here. | 62 | This area smells faintly of manure. There is a broken bottle here. Treasure: 200sp. | 63 | A chlorine-like smell assails your nostrils. There is a blunt javelin head here. |
| 64 | The air here is very hot. Treasure: 600sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 65 | There is a small puddle of water here. Encounter: Orcs (5) Treasure: As per monster type. | 66 | The air here is very hot. Guano covers this area. Encounter: Dwarves (1) Treasure: As per monster type. |
| 67 | There is a blunt javelin head here. | 68 | The air here smells of smoke. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. | 69 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (3) Treasure: None. |
| 70 | The air here is very cold. This area has a stale, fetid smell. There are rotting wood pieces here. Trap: Fog: Looks like poison gas, but harmless. | 71 | The air here is very hot. | 72 | Fog gathers and swirls on the floor, concealing it. |
| 73 | It is foggy here, making it difficult to see. Encounter: Goblins (3) Treasure: None. | 74 | This area has a stale, fetid smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 75 | A slight breeze blows through this area. This area is covered in rubble and dirt. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 76 | This area has a stale, fetid smell. There are sticks scattered here. Encounter: Goblins (8) Treasure: None. | 77 | There is a salty, wet smell to this area. There is a broken pole here. Encounter: Gnomes (6) Treasure: None. |