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The Haunted Mountain of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. This area is covered in cobwebs.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
2There is a pile of dung here.

Encounter: Wolves (9)
Treasure: None.
3The air here is very cold.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
 
4The air here is very hot.

5A slight downdraft blows through this area.

Treasure: 400sp.
6

 
7

8There is a blunt javelin head here.

9There is water dripping here.

 
10Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
11This area is covered in rubble and dirt.

Encounter: Sprites (13)
Treasure: As per monster type.
12

 
13

14There is a broken bottle here.

Treasure: 400sp, 20gp.
15This area is covered in cobwebs.

 
16A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp.
Trap: Illusion of monsters: Spiders, Crab (2)
17This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Traders (6)
Treasure: None.
18The air here is very cold.

Treasure: 600sp.
 
19A strong downdraft blows through this area.

20

Encounter: Beetles, Fire (6)
Treasure: None.
21

 
22It is foggy here, making it difficult to see.

23

24There is a pile of straw here.

Treasure: 500sp.
 
25This area is covered in cobwebs.

Encounter: Halflings (12)
Treasure: As per monster type.
26The air here is very hot. It is misty here.

Encounter: Spiders, Crab (4)
Treasure: None.
27

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
 
28There are bones scattered here.

29Fog gathers and swirls on the floor, concealing it.

30This area smells faintly of manure. There is water dripping here.

 
31A chlorine-like smell assails your nostrils.

Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice.
32There is a mold growing here.

Encounter: Killer Bees (7)
Treasure: None.
33This area has a stale, fetid smell.

Encounter: Halflings (13)
Treasure: As per monster type.
 
34There is a putrid smell coming from something nearby. There is a broken pole here.

Encounter: Bandits (6)
Treasure: As per monster type.
35

36

 
37This area has a stale, fetid smell.

38This area has a stale, fetid smell.

39

Encounter: Spiders, Crab (1)
Treasure: None.
 
40Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

41A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

Encounter: Shrews, Giant (2)
Treasure: None.
42A strong downdraft blows through this area. This area has a pleasant, earthy smell. There is dried blood here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
43A strong downdraft blows through this area. The hilt of a broken dagger is lying here.

Encounter: Orcs (7)
Treasure: None.
44

Encounter: Spiders, Crab (1)
Treasure: None.
45This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Encounter: Wolves (10)
Treasure: None.
 
46This area has a pleasant, earthy smell. This area is very dusty.

47A slight, damp breeze blows through this area.

Encounter: Sprites (10)
Treasure: None.
48A strong, moaning wind blows through this area.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
49A slight breeze blows through this area. This area is very dusty.

50A slight updraft blows through this area. There is a torch stub here.

51

Treasure: 500sp, 50gp.
Trap: Poison snake: 1 hit dice.
 
52This area smells faintly of urine.

Trap: Fog: Looks like poison gas, but harmless.
53There is a cracked hammer head here.

Encounter: Bandits (5)
Treasure: None.
54There is a pile of dung here.

 
55There is a putrid smell coming from something nearby.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
56A cold air current blows through this area.

Treasure: 400sp, 4 gems.
Trap: Poison needle: Save vs. Poison or die.
57This area has a pleasant, earthy smell. The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58There is a putrid smell coming from something nearby.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59

60

 
61

Treasure: 200sp, 40gp.
62

63The air here is very hot. A metallic smell assails your nostrils. There is a large puddle of water here.

Encounter: Bandits (4)
Treasure: None.
 
64There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (8)
Treasure: None.
65There is a pile of ashes here.

66A haze of dust hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
67The wall here is damp.

Encounter: Halflings (13)
Treasure: As per monster type.
68A cold air current blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of dung here.

Encounter: Gnomes (2)
Treasure: None.
69This area smells faintly of urine.

Encounter: Orcs (3)
Treasure: None.
 
70There are sticks scattered here.

Encounter: Skeletons (9)
Treasure: None.
71It is foggy here, making it difficult to see. There is a pile of dung here.

72A cold air current blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here.

 
73The air here smells of smoke. Teeth and fangs are scattered here.

Trap: Poison gas: Save vs. Poison or die.
74Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
75A slight, damp breeze blows through this area. The smell of ozone assails your nostrils.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
76A slight breeze blows through this area. This area smells faintly of manure.

Encounter: Beetles, Fire (7)
Treasure: None.
77A strong downdraft blows through this area. The smell of ozone assails your nostrils.

78

 
79There is a salty, wet smell to this area.

80A strong downdraft blows through this area. This area has a stale, fetid smell. There is a pick handle here.

Treasure: 300sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
81A slight updraft blows through this area. There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
82This area is covered in cobwebs.

Encounter: Gnomes (1)
Treasure: None.
83A slight updraft blows through this area. The air here smells of smoke.

84

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
85

Treasure: 200sp, 50gp.
86The air here is very cold. There are rotting wood pieces here.

87A strong wind blows through this area. It is foggy here, making it difficult to see.

 
88

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee