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The Unspeakable Shambles of Evil

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a torn sack here.

Trap: Poison gas: Save vs. Poison or die.
2

Encounter: Acolytes (5)
Treasure: None.
3

 
4A strong wind blows through this area. This area has a stale, fetid smell. There is dried blood here.

Treasure: 300sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
5Your nostrils are overwhelmed by a sulphurous smell. It is misty here. There is a blunt javelin head here.

Encounter: Lizards, Gecko (2)
Treasure: None.
6The air here smells of smoke.

 
7A haze of smoke hangs in the air. There is a corroded chain here.

Encounter: Wolves (8)
Treasure: As per monster type.
8

9This area smells of rotting vegetation.

 
10There is a trickle of water here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
11A gusting breeze blows through this area. There are cracks in the floor here.

Treasure: 200sp, 30gp.
12The air here smells of smoke.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
13This area smells of rotting vegetation. A haze of smoke hangs in the air. There is a torn leather boot here.

14A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
15A metallic smell assails your nostrils. There are bones scattered here.

Treasure: 400sp, 40gp.
 
16This area has a pleasant, earthy smell. There are sticks scattered here.

17The air here is very hot. There is water dripping here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
18This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

Treasure: 500sp, 50gp, 1 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
19The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
20There are scratches on the wall here.

Encounter: Bandits (7)
Treasure: None.
21A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
22This area smells faintly of manure. There are sticks scattered here.

23

24It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

 
25There is a slimy coating on the wall here.

26A strong, moaning wind blows through this area. There are cracks in the ceiling here.

27This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
28This area smells of rotting vegetation.

29A chlorine-like smell assails your nostrils.

30This area smells faintly of urine. The ceiling here is damp.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
31Your nostrils are overwhelmed by a sulphurous smell.

Trap: Poison gas: Save vs. Poison or die.
32A slight updraft blows through this area. This area smells faintly of urine. There are wax drippings here.

33This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

 
34A strong updraft blows through this area.

Encounter: Halflings (11)
Treasure: As per monster type.
35A cold air current blows through this area. This area smells of rotting vegetation. There is a torch stub here.

36

Encounter: Lizards, Gecko (2)
Treasure: None.
 
37

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
38There is water dripping here.

39

 
40Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here.

Treasure: 100sp, 30gp, 1 magic item.
41

Encounter: Killer Bees (3)
Treasure: As per monster type.
42

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
43A slight, damp breeze blows through this area. This area is very dusty.

Encounter: Dwarves (4)
Treasure: As per monster type.
44A slight, damp breeze blows through this area. It is misty here. There are dry leaves and twigs scattered here.

Encounter: Bandits (1)
Treasure: As per monster type.
45It is foggy here, making it difficult to see. There is water dripping here.

 
46The smell of ozone assails your nostrils. There is a pile of dung here.

Treasure: 200sp.
47

Encounter: Green Slimes (4)
Treasure: None.
48A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a broken bottle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49

50A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The remnants of a rope are here, rotten.

Encounter: Skeletons (6)
Treasure: None.
51A slight downdraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
52

Encounter: Halflings (15)
Treasure: None.
53This area is covered in cobwebs.

54The air here is very hot. This area is covered in cobwebs.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
55

56There are scratches on the wall here.

Encounter: Wolves (9)
Treasure: As per monster type.
57There is a rusted spike here.

Encounter: Green Slimes (3)
Treasure: None.
 
58There is a pile of ashes here.

Encounter: Beetles, Fire (8)
Treasure: None.
59This area has a pleasant, earthy smell. It is misty here. There is a torch stub here.

60It is misty here.

 
61A haze of smoke hangs in the air. There are fungi growing here.

Encounter: Gnomes (3)
Treasure: None.
62Fog gathers and swirls on the floor, concealing it. There is a broken bottle here.

63This area has a pleasant, earthy smell.

 
64There is a putrid smell coming from something nearby. There are sticks scattered here.

65This area has a pleasant, earthy smell. This area is covered in cobwebs.

66The air here is very hot. There is water dripping here.

 
67

68

69

Encounter: Sprites (11)
Treasure: As per monster type.
 
70There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a torch stub here.

Treasure: 300sp, 50gp.
71A haze of smoke hangs in the air. There is water dripping here.

Treasure: 100sp.
72The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here.

 
73This area is very dusty.

74A cold air current blows through this area. A metallic smell assails your nostrils.

75This area has a pleasant, earthy smell.

Encounter: Bandits (3)
Treasure: As per monster type.
 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee