This is an old revision of the document!
(This tool is a little broken with the new site template. Sorry!)
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There are cracks in the ceiling here. Encounter: Gnomes (6) Treasure: As per monster type. | 2 | There are fungi growing here. | 3 | The air here smells of smoke. There are bones scattered here. |
| 4 | The air here is very hot. | 5 | This area has a pleasant, earthy smell. This area is very dusty. | 6 | |
| 7 | This area smells faintly of urine. A haze of smoke hangs in the air. | 8 | 9 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | |
| 10 | A strong downdraft blows through this area. Encounter: Orcs (4) Treasure: None. | 11 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Skeletons (7) Treasure: As per monster type. | 12 | Encounter: Traders (3) Treasure: As per monster type. |
| 13 | A metallic smell assails your nostrils. There is a pile of straw here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | It is foggy here, making it difficult to see. | 15 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (8) Treasure: As per monster type. |
| 16 | There are cracks in the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 17 | Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here. | 18 | There is a pile of straw here. |
| 19 | The air here is very cold. There is a broken sword blade here. | 20 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. | 21 | A haze of smoke hangs in the air. There is a large puddle of water here. Encounter: Kobolds (6) Treasure: As per monster type. |
| 22 | Treasure: 100sp. | 23 | Treasure: 600sp. Trap: Illusion of monsters: Halflings (8) | 24 | This area is covered in cobwebs. Encounter: Bandits (6) Treasure: None. |
| 25 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | 27 | This area has a pleasant, earthy smell. | |
| 28 | Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 29 | Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. | 30 | It is foggy here, making it difficult to see. |
| 31 | A strong updraft blows through this area. The hilt of a broken dagger is lying here. | 32 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (6) Treasure: As per monster type. | 33 | |
| 34 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | There are cracks in the ceiling here. Trap: Fog: Looks like poison gas, but harmless. | 36 | Encounter: Halflings (9) Treasure: As per monster type. |
| 37 | There is a putrid smell coming from something nearby. This area is very dusty. Encounter: Kobolds (9) Treasure: None. | 38 | The air here is very cold. This area has a stale, fetid smell. Encounter: Skeletons (8) Treasure: None. | 39 | A slight, damp breeze blows through this area. |
| 40 | It is foggy here, making it difficult to see. There is a broken bottle here. | 41 | This area is covered in cobwebs. | 42 | |
| 43 | A gusting breeze blows through this area. There are bits of fur and hair scattered around here. | 44 | The air here is very cold. It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 45 | The air here is very cold. A haze of smoke hangs in the air. Guano covers this area. |
| 46 | 47 | Encounter: Killer Bees (2) Treasure: None. | 48 | Encounter: Goblins (6) Treasure: As per monster type. | |
| 49 | This area has a stale, fetid smell. The ceiling here is damp. | 50 | A cold air current blows through this area. There are dry leaves and twigs scattered here. | 51 | There is a putrid smell coming from something nearby. There is a broken bottle here. Encounter: Kobolds (8) Treasure: None. |
| 52 | The air here is very hot. It is foggy here, making it difficult to see. There are fungi growing here. Encounter: Wolves (4) Treasure: None. | 53 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Stirges (4) Treasure: As per monster type. | 54 | Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 55 | Treasure: 300sp, 50gp. | 56 | The air here is very cold. Encounter: Acolytes (6) Treasure: None. | 57 | |
| 58 | The air here is very cold. This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | Encounter: Green Slimes (3) Treasure: As per monster type. | 60 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. |
| 61 | The air here is very cold. There is water dripping here. | 62 | There is water dripping here. | 63 | There is a salty, wet smell to this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 64 | This area has a stale, fetid smell. There is a large puddle of water here. Encounter: Dwarves (5) Treasure: None. | 65 | It is misty here. This area is covered in cobwebs. |