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| 1 | 2 | A haze of dust hangs in the air. There is a cracked flask here. | 3 | There is a bent and rusted iron bar here. | |
| 4 | A strong wind blows through this area. There are bones scattered here. | 5 | There is a pile of ashes here. Encounter: Beetles, Fire (5) Treasure: None. | 6 | This area has a pleasant, earthy smell. |
| 7 | There are sticks scattered here. Encounter: Acolytes (4) Treasure: None. | 8 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | Encounter: Sprites (9) Treasure: None. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (4) Treasure: As per monster type. | 11 | An acrid smell assails your nostrils. Encounter: Traders (2) Treasure: As per monster type. | 12 | There are cracks in the ceiling here. |
| 13 | The air here is very hot. | 14 | Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. Encounter: Dwarves (6) Treasure: None. | 15 | The air here smells of smoke. The remnants of a rope are here, rotten. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | Encounter: Halflings (10) Treasure: As per monster type. | 17 | 18 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 19 | A strong, moaning wind blows through this area. Treasure: 200sp, 60gp. Trap: Illusion of monsters: Goblins (5) | 20 | The air here is very hot. The air here smells of smoke. Encounter: Kobolds (10) Treasure: As per monster type. | 21 | This area is very dusty. Encounter: Wolves (7) Treasure: As per monster type. |
| 22 | This area has a stale, fetid smell. Encounter: Wolves (6) Treasure: As per monster type. | 23 | A strong updraft blows through this area. This area has a stale, fetid smell. Treasure: 500sp. | 24 | |
| 25 | 26 | 27 | A haze of smoke hangs in the air. This area is very dusty. | ||
| 28 | A cold air current blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 29 | A chlorine-like smell assails your nostrils. Treasure: 600sp, 10gp. | 30 | The air here smells of smoke. Encounter: Dwarves (5) Treasure: As per monster type. |
| 31 | The smell of ozone assails your nostrils. Encounter: Gnomes (4) Treasure: None. | 32 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is water dripping here. | 33 | Encounter: Killer Bees (5) Treasure: None. |
| 34 | Encounter: Shrews, Giant (1) Treasure: As per monster type. | 35 | Encounter: Wolves (7) Treasure: None. | 36 | This area has a stale, fetid smell. Encounter: Bandits (1) Treasure: None. |
| 37 | Encounter: Gnomes (2) Treasure: As per monster type. | 38 | This area is covered in cobwebs. | 39 | The air here is very cold. It is foggy here, making it difficult to see. |
| 40 | A strong, moaning wind blows through this area. | 41 | The wall here is damp. | 42 | The air here smells of smoke. Encounter: Wolves (8) Treasure: As per monster type. |
| 43 | There is a bent and rusted iron bar here. Treasure: 100sp. | 44 | The wall here is damp. | 45 | |
| 46 | A slight, damp breeze blows through this area. | 47 | There is a pick handle here. Encounter: Traders (8) Treasure: As per monster type. | 48 | The air here is very cold. |
| 49 | The air here is very hot. There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | The air here is very hot. This area smells faintly of manure. There are bones scattered here. | 51 | A haze of smoke hangs in the air. There is a pile of rags here. |
| 52 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | 54 | Trap: Poison gas: Save vs. Poison or die. | |
| 55 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Encounter: Green Slimes (1) Treasure: None. | 56 | The air here is very hot. This area smells faintly of manure. Encounter: Sprites (5) Treasure: None. | 57 | A haze of smoke hangs in the air. There are scratches on the wall here. |
| 58 | The air here is very hot. Encounter: Lizards, Gecko (2) Treasure: None. | 59 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 60 | There is water dripping here. Encounter: Kobolds (9) Treasure: None. |
| 61 | There are bones scattered here. | 62 | There are cracks in the floor here. | 63 | This area smells of rotting vegetation. |
| 64 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Treasure: 500sp, 40gp. | 65 | This area has a pleasant, earthy smell. | 66 | The wall here is damp. |
| 67 | There is a pile of ashes here. Encounter: Traders (5) Treasure: As per monster type. | 68 | It is foggy here, making it difficult to see. There is a small puddle of water here. Treasure: 100sp. Trap: Illusion of monsters: Stirges (7) | 69 | It is foggy here, making it difficult to see. |
| 70 | The air here is very hot. Encounter: Dwarves (4) Treasure: None. | 71 | 72 | A haze of smoke hangs in the air. Encounter: Stirges (8) Treasure: None. | |
| 73 | The air here is very hot. This area has a stale, fetid smell. | 74 | This area has a pleasant, earthy smell. Treasure: 600sp. | 75 | |
| 76 | A metallic smell assails your nostrils. Guano covers this area. Encounter: Halflings (16) Treasure: As per monster type. | 77 | This area has a pleasant, earthy smell. There is a small puddle of water here. | 78 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Treasure: 400sp. |
| 79 | A cold air current blows through this area. Treasure: 500sp, 60gp. | 80 | There is water dripping here. | 81 | This area is very dusty. |
| 82 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a mold growing here. |