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The Baneful Mines of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. There is a broken sword blade here.

Trap: Fog: Looks like poison gas, but harmless.
2This area has a pleasant, earthy smell. There is a pile of ashes here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
3A strong, moaning wind blows through this area.

 
4There are scratches on the wall here.

Trap: Poison gas: Save vs. Poison or die.
5This area has a stale, fetid smell.

Treasure: 100sp.
6A strong, moaning wind blows through this area. There is a torch stub here.

 
7

Encounter: Kobolds (11)
Treasure: As per monster type.
8There is a pile of straw here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
9An acrid smell assails your nostrils. Guano covers this area.

 
10It is foggy here, making it difficult to see.

11A strong, moaning wind blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12There is a salty, wet smell to this area.

Encounter: Sprites (12)
Treasure: As per monster type.
 
13There is a putrid smell coming from something nearby.

Treasure: 500sp.
14

15A strong wind blows through this area. An acrid smell assails your nostrils.

 
16This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
17There are several small stones here.

18The air here is very hot.

Treasure: 200sp, 10gp.
Trap: Poison snake: 1 hit dice.
 
19This area smells of rotting vegetation. There are cracks in the wall here.

Encounter: Wolves (7)
Treasure: None.
20A cold air current blows through this area. A metallic smell assails your nostrils.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
21

Trap: Fog: Looks like poison gas, but harmless.
 
22

23A strong updraft blows through this area.

Encounter: Wolves (6)
Treasure: None.
24There is a torch stub here.

 
25

Treasure: 100sp, 30gp.
26

27A strong updraft blows through this area. Guano covers this area.

Encounter: Acolytes (8)
Treasure: None.
 
28

Treasure: 400sp.
29A strong updraft blows through this area. The ceiling here is damp.

Encounter: Stirges (7)
Treasure: As per monster type.
30The air here is very hot. A metallic smell assails your nostrils. There are cracks in the wall here.

Treasure: 600sp, 10gp.
 
31

32

Encounter: Killer Bees (10)
Treasure: None.
33It is foggy here, making it difficult to see.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
34

35A slight, damp breeze blows through this area.

Trap: Poison gas: Save vs. Poison or die.
36Pottery shards are scattered here.

 
37A slight breeze blows through this area. There are cracks in the ceiling here.

38This area has a stale, fetid smell. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39The wall here is damp.

 
40

41There are bits of fur and hair scattered around here.

Encounter: Dwarves (5)
Treasure: None.
42This area smells faintly of manure. It is misty here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
43Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here.

44

45There are dry leaves and twigs scattered here.

Encounter: Stirges (6)
Treasure: As per monster type.
 
46Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here.

47

Encounter: Shrews, Giant (8)
Treasure: None.
48There is a pile of dung here.

Treasure: 100sp.
 
49There is dried blood here.

Encounter: Beetles, Fire (2)
Treasure: None.
50Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is a cracked flask here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51This area smells of rotting vegetation. There are rotting wood pieces here.

Encounter: Stirges (9)
Treasure: None.
 
52A slight breeze blows through this area. The smell of ozone assails your nostrils.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
53There are dry leaves and twigs scattered here.

Encounter: Stirges (1)
Treasure: As per monster type.
54A strong downdraft blows through this area.

 
55A strong wind blows through this area.

Treasure: 400sp, 2 jewelry.
Trap: Poison snake: 1 hit dice.
56A slight, damp breeze blows through this area. There are scratches on the wall here.

Encounter: Acolytes (1)
Treasure: None.
57This area smells faintly of urine.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
58This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

59This area is covered in cobwebs.

60

 
61There are dry leaves and twigs scattered here.

Encounter: Killer Bees (4)
Treasure: None.
62A slight breeze blows through this area. There are bones scattered here.

Encounter: Lizards, Gecko (1)
Treasure: None.
63A strong, moaning wind blows through this area.

 
64

65A strong, gusting wind blows through this area.

66A slight, damp breeze blows through this area.

 
67There is a small puddle of water here.

Encounter: Traders (4)
Treasure: As per monster type.
68The air here is very cold.

Encounter: Killer Bees (8)
Treasure: As per monster type.
69There is a pile of ashes here.

 
70This area smells faintly of manure.

71A slight breeze blows through this area. This area has a pleasant, earthy smell.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee