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The Lonely Citadel of Mists

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell. Guano covers this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
2There is a pile of ashes here.

3

 
4

Encounter: Acolytes (7)
Treasure: None.
5This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a corroded chain here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
6There is a pile of rags here.

Encounter: Kobolds (7)
Treasure: As per monster type.
 
7The air here is very hot. There is water dripping here.

8There is water dripping here.

9A strong, gusting wind blows through this area. This area smells of rotting vegetation.

Treasure: 200sp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
10This area smells of rotting vegetation. There are wax drippings here.

Encounter: Dwarves (4)
Treasure: As per monster type.
11The air here is very hot. There is a large puddle of water here.

12A strong wind blows through this area. There is a cracked flask here.

Encounter: Traders (5)
Treasure: None.
 
13This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Skeletons (6)
Treasure: None.
14A strong downdraft blows through this area. An acrid smell assails your nostrils.

15This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

 
16

Encounter: Spiders, Crab (3)
Treasure: None.
17

18A slight, damp breeze blows through this area. This area smells faintly of manure.

Treasure: 300sp, 30gp.
 
19A strong downdraft blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
20This area smells faintly of manure. A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21The air here is very hot. There is a broken pole here.

 
22The smell of ozone assails your nostrils.

23

24It is misty here. There is a mold growing here.

 
25The air here is very cold. There are rotting wood pieces here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
26A metallic smell assails your nostrils.

Encounter: Spiders, Crab (4)
Treasure: None.
27A slight updraft blows through this area. This area has a stale, fetid smell. It is misty here. The hilt of a broken dagger is lying here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
28There is a pile of ashes here.

Encounter: Bandits (2)
Treasure: As per monster type.
29A slight, damp breeze blows through this area.

30A slight updraft blows through this area. The ceiling here is damp.

Encounter: Traders (3)
Treasure: As per monster type.
 
31This area is covered in rubble and dirt.

Encounter: Green Slimes (2)
Treasure: None.
32A strong, gusting wind blows through this area. Guano covers this area.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
33Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

 
34The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
35This area smells faintly of manure. There is water dripping here.

Treasure: 300sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
36

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
37

38This area is covered in cobwebs.

Encounter: Traders (7)
Treasure: None.
39A strong, gusting wind blows through this area.

Encounter: Bandits (2)
Treasure: None.
 
40There is a bent copper coin lying here.

41There is a pile of dung here.

42The air here is very hot. There are rotting wood pieces here.

 
43This area is covered in cobwebs.

44The smell of ozone assails your nostrils. There are cracks in the wall here.

Encounter: Gnomes (5)
Treasure: As per monster type.
45A strong, moaning wind blows through this area. A metallic smell assails your nostrils.

Encounter: Orcs (5)
Treasure: None.
 
46The remnants of a rope are here, rotten.

47

48

 
49This area is covered in cobwebs.

50There is a bent and rusted iron bar here.

Encounter: Dwarves (3)
Treasure: None.
51A strong wind blows through this area. There is a torch stub here.

 
52

Encounter: Wolves (10)
Treasure: None.
53

54

 
55

56

Treasure: 100sp, 20gp.
57A chlorine-like smell assails your nostrils. The hilt of a broken dagger is lying here.

 
58The air here is very cold.

Treasure: 600sp.
59This area smells of rotting vegetation.

60The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Green Slimes (1)
Treasure: None.
 
61An acrid smell assails your nostrils. There is a badly dented helmet here.

Encounter: Acolytes (4)
Treasure: None.
62There is a torn sack here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
63There is water dripping here.

Treasure: 100sp, 60gp.
 
64This area smells faintly of manure. There is water dripping here.

65This area has a stale, fetid smell.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
66There is water dripping here.

Treasure: 200sp.
 

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee