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The Unvanquishable Labyrinth of Sorcery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
2The air here smells of smoke. There is a cracked flask here.

3

Encounter: Bandits (4)
Treasure: None.
 
4Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
5

6A slight breeze blows through this area. This area has a stale, fetid smell.

Treasure: 600sp.
 
7This area has a stale, fetid smell. There is water dripping here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
8A cold air current blows through this area.

Encounter: Killer Bees (8)
Treasure: As per monster type.
9Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

 
10The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11A slight breeze blows through this area. There is a broken pole here.

Treasure: 500sp.
12A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

 
13The air here is very hot. This area smells faintly of manure.

14There is a putrid smell coming from something nearby.

15

 
16There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
17The ceiling here is damp.

Treasure: 500sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
18A strong wind blows through this area.

Treasure: 300sp.
 
19

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (2)
Treasure: As per monster type.
21A slight, damp breeze blows through this area. There are sticks scattered here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
22A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

23A slight, damp breeze blows through this area. There are cracks in the floor here.

24This area has a stale, fetid smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
25A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
26This area smells faintly of manure.

Encounter: Goblins (5)
Treasure: None.
27The wall here is damp.

Encounter: Bandits (5)
Treasure: As per monster type.
 
28This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Trap: 10' Pit: 1d6 points of damage if you fall in.
29A strong, moaning wind blows through this area.

30

 
31

32The air here smells of smoke.

Treasure: 500sp, 40gp.
33It is foggy here, making it difficult to see. There are cracks in the ceiling here.

Treasure: 600sp, 5 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
34

Treasure: 500sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
35The air here is very hot.

Encounter: Acolytes (6)
Treasure: None.
36A slight updraft blows through this area. A haze of smoke hangs in the air.

 
37A strong updraft blows through this area. There are cracks in the ceiling here.

Encounter: Kobolds (10)
Treasure: None.
38There are several small stones here.

Encounter: Dwarves (3)
Treasure: As per monster type.
39

 
40A slight downdraft blows through this area. This area has a stale, fetid smell.

41

42There is a pile of rags here.

 
43

44

45There is a badly dented helmet here.

 
46It is foggy here, making it difficult to see. There are fungi growing here.

Encounter: Traders (5)
Treasure: As per monster type.
47

48

 
49

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
50The smell of ozone assails your nostrils.

51

Encounter: Sprites (13)
Treasure: None.
 
52

Encounter: Goblins (4)
Treasure: None.
53There is a splintered club here.

54It is foggy here, making it difficult to see. The ceiling here is damp.

 
55The hilt of a broken dagger is lying here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
56It is foggy here, making it difficult to see. There is a broken sword blade here.

57The air here smells of smoke.

 
58The air here is very cold. This area has a stale, fetid smell.

59The air here is very hot.

60The air here is very hot. Pottery shards are scattered here.

Encounter: Green Slimes (2)
Treasure: None.
 
61A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

62This area smells faintly of urine. There are cracks in the ceiling here.

63There is a badly dented helmet here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
64There is a pile of rags here.

Encounter: Kobolds (13)
Treasure: None.
65There is dried blood here.

Trap: Fog: Looks like poison gas, but harmless.
66There is a pile of ashes here.

Treasure: 400sp, 20gp.
Trap: Poison snake: 1 hit dice.
 
67A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils.

68A haze of smoke hangs in the air. This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
69The air here is very cold.

 
70This area has a stale, fetid smell. There is a corroded chain here.

Encounter: Halflings (13)
Treasure: As per monster type.
71The air here is very hot. There is a pile of ashes here.

Treasure: 500sp, 20gp.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee