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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Tenebrous Cyst of Madness

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

Encounter: Sprites (8)
Treasure: As per monster type.
3This area has a pleasant, earthy smell.

 
4A slight breeze blows through this area.

5The air here smells of smoke. The hilt of a broken dagger is lying here.

Encounter: Halflings (11)
Treasure: None.
6There is a mold growing here.

 
7This area is covered in cobwebs.

8The air here is very hot. There is a pick handle here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
9The air here is very hot. This area has a pleasant, earthy smell.

 
10A slight breeze blows through this area. There is a slimy coating on the wall here.

Encounter: Traders (1)
Treasure: As per monster type.
11A slight breeze blows through this area. This area smells faintly of urine.

12

 
13A strong, moaning wind blows through this area. There are food scraps scattered here.

Encounter: Halflings (10)
Treasure: As per monster type.
14There are wax drippings here.

Encounter: Wolves (4)
Treasure: None.
15This area has a pleasant, earthy smell. There are rotting wood pieces here.

Treasure: 100sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
 
16A cold air current blows through this area.

17A cold air current blows through this area. The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
18The air here is very hot.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
19There is water dripping here.

20The air here is very hot. The air here smells of smoke.

Encounter: Traders (5)
Treasure: As per monster type.
21The air here is very cold. It is misty here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
22

Encounter: Halflings (5)
Treasure: As per monster type.
23There is a large puddle of water here.

24

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
25A slight breeze blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.

Encounter: Traders (1)
Treasure: None.
26

27

Encounter: Sprites (11)
Treasure: None.
 
28There is a putrid smell coming from something nearby. There is water dripping here.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
29There is a broken bottle here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
30This area smells faintly of manure.

 
31

Encounter: Lizards, Gecko (2)
Treasure: None.
32This area smells faintly of urine. There is a mold growing here.

33This area has a pleasant, earthy smell.

Encounter: Traders (4)
Treasure: None.
 
34The smell of ozone assails your nostrils.

35This area smells faintly of urine. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

36The air here is very cold.

Treasure: 100sp, 10gp.
Trap: Poison snake: 1 hit dice.
 
37There is dried blood here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
38A strong wind blows through this area. There are bones scattered here.

Encounter: Gnomes (5)
Treasure: None.
39This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Wolves (6)
Treasure: None.
 
40There are cracks in the floor here.

Encounter: Dwarves (3)
Treasure: As per monster type.
41A strong, gusting wind blows through this area.

Treasure: 200sp.
42This area is covered in cobwebs.

 
43This area has a stale, fetid smell.

44A strong updraft blows through this area.

45A strong wind blows through this area. There is a salty, wet smell to this area. There is dried blood here.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
46

Treasure: 600sp, 20gp.
47A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

48This area has a pleasant, earthy smell. There is a corroded chain here.

 
49The air here is very hot. There is a pile of rags here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50The air here smells of smoke. There are cracks in the wall here.

Encounter: Orcs (4)
Treasure: None.
51The air here is very hot. An acrid smell assails your nostrils. The ceiling here is damp.

 
52There are cracks in the floor here.

53The air here is very cold. There are rotting wood pieces here.

Encounter: Kobolds (9)
Treasure: As per monster type.
54This area smells of rotting vegetation. The ceiling here is damp.

 
55A strong, gusting wind blows through this area. There is a trickle of water here.

56The air here smells of smoke. It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
57The wall here is damp.

 
58There is a putrid smell coming from something nearby. There is a cracked flask here.

Encounter: Dwarves (3)
Treasure: As per monster type.
59A cold air current blows through this area. There is a broken arrow here.

Treasure: 400sp, 10gp.
60

Trap: Fog: Looks like poison gas, but harmless.
 
61A strong, moaning wind blows through this area.

62This area smells of rotting vegetation.

Encounter: Acolytes (2)
Treasure: None.
63There is a pile of ashes here.

Treasure: 600sp, 3 gems, 1 magic item.
Trap: Poison snake: 1 hit dice.
 
64Pottery shards are scattered here.

Encounter: Stirges (7)
Treasure: As per monster type.
65Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.

Encounter: Shrews, Giant (9)
Treasure: None.
66

Treasure: 500sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
67The air here is very cold. There are bones scattered here.

68This area smells of rotting vegetation.

69There is a rusted spike here.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: 2012/02/08 16:03 by leaf