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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unwholesome Manse

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. This area is covered in cobwebs.

2A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here.

Encounter: Snakes, Cobra (1)
Treasure: None.
3A slight, damp breeze blows through this area. There are scratches on the wall here.

Encounter: Dwarves (1)
Treasure: None.
 
4

5There is a small puddle of water here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
6There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
7

Encounter: Spiders, Crab (2)
Treasure: None.
8

9There is a trickle of water here.

 
10The air here is very hot. There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (1)
Treasure: None.
11There is a pile of ashes here.

Encounter: Spiders, Crab (1)
Treasure: None.
12The wall here is damp.

Treasure: 400sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
13This area smells faintly of manure.

14Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

15There is a pile of dung here.

Encounter: Halflings (6)
Treasure: None.
 
16

17There is a slimy coating on the wall here.

18This area has a pleasant, earthy smell.

 
19The air here is very cold.

Encounter: Dwarves (1)
Treasure: As per monster type.
20The air here is very hot. There is a putrid smell coming from something nearby.

Encounter: Acolytes (5)
Treasure: None.
21Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 300sp, 50gp.
Trap: Illusion of monsters: Killer Bees (2)
 
22This area is covered in cobwebs.

Treasure: 400sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
23This area has a pleasant, earthy smell. There is a torch stub here.

24There are bones scattered here.

 
25This area is covered in rubble and dirt.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
26A cold air current blows through this area. A haze of smoke hangs in the air.

Encounter: Halflings (7)
Treasure: As per monster type.
27Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
28A cold air current blows through this area. A metallic smell assails your nostrils. There is water dripping here.

29This area smells faintly of urine.

30

Encounter: Killer Bees (10)
Treasure: None.
 
31There is a putrid smell coming from something nearby. Guano covers this area.

Encounter: Green Slimes (4)
Treasure: None.
32A strong updraft blows through this area. Pottery shards are scattered here.

Encounter: Green Slimes (1)
Treasure: None.
33This area smells faintly of urine.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
34Fog gathers and swirls on the floor, concealing it.

35

36A strong downdraft blows through this area. There is a slimy coating on the wall here.

Encounter: Killer Bees (2)
Treasure: None.
 
37A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

38There is a torn leather boot here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
39

 
40A strong downdraft blows through this area. There is a pile of dung here.

Encounter: Stirges (8)
Treasure: None.
41This area has a stale, fetid smell.

42This area smells faintly of urine.

 
43There is a torch stub here.

44A cold air current blows through this area. This area smells faintly of urine.

Encounter: Killer Bees (8)
Treasure: None.
45A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There are cracks in the floor here.

Treasure: 600sp, 30gp.
 
46There is water dripping here.

47This area is covered in rubble and dirt.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48There are dry leaves and twigs scattered here.

 
49A strong, gusting wind blows through this area.

50Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51The air here is very cold. There is a small puddle of water here.

Encounter: Halflings (14)
Treasure: None.
 
52This area has a stale, fetid smell.

Encounter: Stirges (3)
Treasure: As per monster type.
53It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
54

Trap: Fog: Looks like poison gas, but harmless.
 
55There are cracks in the wall here.

Encounter: Wolves (5)
Treasure: As per monster type.
56This area is very dusty.

57This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
 
58A slight breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
59A metallic smell assails your nostrils.

60The ceiling here is damp.

 
61The remnants of a rope are here, rotten.

Treasure: 100sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
62This area has a pleasant, earthy smell.

Encounter: Goblins (2)
Treasure: None.
63This area smells faintly of manure. It is foggy here, making it difficult to see. There is a trickle of water here.

 
64A strong downdraft blows through this area. There are bits of fur and hair scattered around here.

65

Encounter: Kobolds (11)
Treasure: None.
66This area smells of rotting vegetation. There are sticks scattered here.

Treasure: 500sp.
 
67

68Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

Encounter: Skeletons (9)
Treasure: As per monster type.
69

Encounter: Skeletons (9)
Treasure: As per monster type.
 
70It is foggy here, making it difficult to see. This area is covered in cobwebs.

71

72

Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice.
 
73This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Sprites (5)
Treasure: As per monster type.
74

Encounter: Bandits (2)
Treasure: None.
75An acrid smell assails your nostrils.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
76A slight downdraft blows through this area. It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
77This area smells faintly of manure. It is misty here.

78There is a trickle of water here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf