![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | A cold air current blows through this area. This area smells of rotting vegetation. There is a trickle of water here. | 2 | A strong wind blows through this area. There is a putrid smell coming from something nearby. There is a mold growing here. | 3 | The air here is very hot. Encounter: Lizards, Gecko (1) Treasure: None. |
| 4 | This area has a pleasant, earthy smell. Encounter: Halflings (12) Treasure: None. | 5 | 6 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | |
| 7 | 8 | A slight, damp breeze blows through this area. There is water dripping here. Encounter: Stirges (4) Treasure: As per monster type. | 9 | This area has a pleasant, earthy smell. | |
| 10 | There are scratches on the wall here. Encounter: Gnomes (3) Treasure: None. | 11 | 12 | Encounter: Killer Bees (8) Treasure: As per monster type. | |
| 13 | The air here is very cold. A haze of smoke hangs in the air. Encounter: Killer Bees (4) Treasure: As per monster type. | 14 | This area smells faintly of manure. Treasure: 300sp. | 15 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | The air here is very hot. | 17 | The air here is very hot. | 18 | There are sticks scattered here. Encounter: Wolves (8) Treasure: As per monster type. |
| 19 | Encounter: Traders (3) Treasure: As per monster type. | 20 | A haze of dust hangs in the air. There is water dripping here. | 21 | A cold air current blows through this area. |
| 22 | This area smells faintly of manure. Encounter: Kobolds (11) Treasure: None. | 23 | There are dry leaves and twigs scattered here. | 24 | The air here is very cold. Encounter: Kobolds (10) Treasure: As per monster type. |
| 25 | This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. | 26 | Trap: Poison gas: Save vs. Poison or die. | 27 | |
| 28 | A slight downdraft blows through this area. This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Shrews, Giant (2) Treasure: As per monster type. | 29 | There is a pile of rags here. Treasure: 200sp, 60gp. | 30 | Trap: Fog: Looks like poison gas, but harmless. |
| 31 | Encounter: Orcs (8) Treasure: As per monster type. | 32 | 33 | Treasure: 200sp. | |
| 34 | A slight, damp breeze blows through this area. There is a candle stub here. | 35 | Encounter: Bandits (6) Treasure: None. | 36 | |
| 37 | A strong, gusting wind blows through this area. There are dry leaves and twigs scattered here. Encounter: Green Slimes (3) Treasure: None. | 38 | A slight breeze blows through this area. This area has a stale, fetid smell. There are several small stones here. | 39 | This area has a stale, fetid smell. There is a pile of dung here. Treasure: 100sp. |
| 40 | This area is covered in cobwebs. Encounter: Halflings (8) Treasure: As per monster type. | 41 | This area has a pleasant, earthy smell. There is a pile of rags here. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 42 | The air here is very hot. The wall here is damp. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 43 | There is a salty, wet smell to this area. Encounter: Acolytes (4) Treasure: As per monster type. | 44 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 45 | A strong, moaning wind blows through this area. |
| 46 | There is water dripping here. Treasure: 100sp. | 47 | The air here is very hot. This area has a pleasant, earthy smell. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 48 | The smell of ozone assails your nostrils. Encounter: Halflings (8) Treasure: None. |
| 49 | There are dry leaves and twigs scattered here. Encounter: Beetles, Fire (4) Treasure: None. | 50 | This area smells faintly of urine. A haze of smoke hangs in the air. There is water dripping here. Encounter: Skeletons (10) Treasure: As per monster type. | 51 | The air here smells of smoke. |
| 52 | A slight breeze blows through this area. There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | This area has a pleasant, earthy smell. This area is very dusty. | 54 | There is a slimy coating on the ceiling here. |
| 55 | A cold air current blows through this area. There is a bent copper coin lying here. | 56 | Encounter: Shrews, Giant (4) Treasure: As per monster type. | 57 | This area has a pleasant, earthy smell. There is water dripping here. |
| 58 | It is misty here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 59 | The air here is very cold. This area is covered in cobwebs. Encounter: Acolytes (7) Treasure: As per monster type. | 60 | There is a pile of straw here. |
| 61 | This area smells faintly of manure. There is a slimy coating on the wall here. | 62 | Treasure: 100sp. | 63 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a mold growing here. |
| 64 | This area has a stale, fetid smell. | 65 | A slight downdraft blows through this area. | 66 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 67 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There are wax drippings here. | 68 | 69 | This area smells faintly of manure. There are cracks in the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 70 | A gusting breeze blows through this area. There are dry leaves and twigs scattered here. | 71 | This area smells of rotting vegetation. It is misty here. There are several small stones here. | 72 | |
| 73 | A metallic smell assails your nostrils. | 74 | A cold air current blows through this area. This area smells faintly of manure. A haze of dust hangs in the air. There are dry leaves and twigs scattered here. Encounter: Orcs (4) Treasure: None. | 75 | A strong downdraft blows through this area. Encounter: Stirges (8) Treasure: None. |
| 76 | This area has a pleasant, earthy smell. The ceiling here is damp. | 77 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are cracks in the floor here. Encounter: Halflings (6) Treasure: As per monster type. | 78 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. There is a pile of dung here. |
| 79 | The air here smells of smoke. | 80 | This area smells of rotting vegetation. Guano covers this area. | 81 | There is a mold growing here. |
| 82 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. Encounter: Goblins (8) Treasure: None. |