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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Uncanny Maze

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a torn leather boot here.

2There is a broken sword blade here.

Treasure: 300sp, 40gp.
Trap: Poison snake: 1 hit dice.
3There is a trickle of water here.

 
4The air here is very cold. There is a putrid smell coming from something nearby. There is a bent copper coin lying here.

5

6This area is covered in rubble and dirt.

Encounter: Sprites (13)
Treasure: As per monster type.
 
7There are dry leaves and twigs scattered here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
8A strong wind blows through this area.

Treasure: 100sp, 20gp, 3 gems.
9

Encounter: Orcs (8)
Treasure: As per monster type.
 
10This area is covered in rubble and dirt.

11Teeth and fangs are scattered here.

12A cold air current blows through this area. There is a pile of ashes here.

 
13This area smells faintly of manure.

Encounter: Beetles, Fire (6)
Treasure: None.
14There is a pile of ashes here.

15A strong wind blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Treasure: 400sp.
 
16

17The air here is very hot. There is a slimy coating on the floor here.

Encounter: Beetles, Fire (7)
Treasure: None.
18There are cracks in the wall here.

Encounter: Orcs (2)
Treasure: As per monster type.
 
19The air here is very hot.

Encounter: Bandits (4)
Treasure: As per monster type.
20It is foggy here, making it difficult to see.

21This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Kobolds (14)
Treasure: As per monster type.
 
22An acrid smell assails your nostrils.

Encounter: Goblins (6)
Treasure: As per monster type.
23

24There are dry leaves and twigs scattered here.

 
25This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Goblins (3)
Treasure: As per monster type.
26A cold air current blows through this area. This area has a stale, fetid smell.

27A slight updraft blows through this area.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
28A strong, gusting wind blows through this area. This area has a stale, fetid smell. There are cracks in the floor here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
29Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

Encounter: Acolytes (1)
Treasure: As per monster type.
30There is a cracked flask here.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
31A haze of smoke hangs in the air. The wall here is damp.

32A chlorine-like smell assails your nostrils.

Encounter: Dwarves (2)
Treasure: None.
33There is a trickle of water here.

Encounter: Skeletons (7)
Treasure: None.
 
34This area is covered in cobwebs.

35There is a trickle of water here.

36The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a splintered club here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
37The air here is very hot. A chlorine-like smell assails your nostrils.

38There is a slimy coating on the floor here.

39There is a putrid smell coming from something nearby.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
40

Treasure: 500sp, 3 gems.
41

Encounter: Sprites (10)
Treasure: None.
42

Encounter: Goblins (8)
Treasure: None.
 
43A metallic smell assails your nostrils.

Encounter: Stirges (5)
Treasure: None.
44There are dry leaves and twigs scattered here.

Encounter: Killer Bees (9)
Treasure: None.
45

Encounter: Snakes, Cobra (4)
Treasure: None.
 
46

47

Encounter: Beetles, Fire (8)
Treasure: None.
48The wall here is damp.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
 
49Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
50A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a bent and rusted iron bar here.

51Teeth and fangs are scattered here.

Encounter: Bandits (8)
Treasure: None.
 
52A metallic smell assails your nostrils. This area is covered in cobwebs.

53

Encounter: Lizards, Gecko (3)
Treasure: None.
54This area smells faintly of manure. There are cracks in the ceiling here.

 
55A slight breeze blows through this area. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
56A strong wind blows through this area. Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
57This area smells faintly of urine. There is a pile of dung here.

Encounter: Orcs (2)
Treasure: As per monster type.
 
58A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. The ceiling here is damp.

59There is a putrid smell coming from something nearby.

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
60A slight updraft blows through this area.

 
61This area has a pleasant, earthy smell. There is a small puddle of water here.

Treasure: 100sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
62The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
63There is a putrid smell coming from something nearby. There is a cracked hammer head here.

Treasure: 100sp.
 
64A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There is a broken bottle here.

65A slight updraft blows through this area. This area smells faintly of manure.

66Pottery shards are scattered here.

Encounter: Spiders, Crab (4)
Treasure: None.
 
67Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.

Encounter: Gnomes (4)
Treasure: None.
68A strong downdraft blows through this area. A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt.

69A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

Encounter: Killer Bees (6)
Treasure: As per monster type.
 
70A slight, damp breeze blows through this area. Teeth and fangs are scattered here.

71There are dry leaves and twigs scattered here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf