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| 1 | This area smells faintly of manure. It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 2 | A cold air current blows through this area. There is a bent copper coin lying here. | 3 | There are dry leaves and twigs scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 4 | A strong wind blows through this area. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 5 | It is foggy here, making it difficult to see. There is a pile of dung here. Treasure: 300sp, 40gp, 2 gems. | 6 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Treasure: 200sp, 10gp. |
| 7 | There is a blunt javelin head here. | 8 | A slight breeze blows through this area. There is a trickle of water here. Treasure: 600sp. | 9 | There is a badly dented helmet here. |
| 10 | This area has a pleasant, earthy smell. Encounter: Bandits (2) Treasure: None. | 11 | There is a mold growing here. | 12 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 400sp. |
| 13 | There is a blunt javelin head here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 14 | A strong wind blows through this area. This area is covered in rubble and dirt. | 15 | There is water dripping here. |
| 16 | Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. | 17 | 18 | There is a cracked hammer head here. | |
| 19 | 20 | This area is covered in cobwebs. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 21 | There are cracks in the floor here. Encounter: Killer Bees (3) Treasure: As per monster type. | |
| 22 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 23 | The air here is very cold. Treasure: 500sp, 50gp, 1 magic item. | 24 | Treasure: 600sp. |
| 25 | An acrid smell assails your nostrils. There is a bent and rusted iron bar here. | 26 | A strong, moaning wind blows through this area. The remnants of a rope are here, rotten. | 27 | Guano covers this area. Encounter: Shrews, Giant (3) Treasure: As per monster type. |
| 28 | A strong, moaning wind blows through this area. | 29 | This area smells faintly of manure. There is a pile of ashes here. | 30 | It is foggy here, making it difficult to see. There are bones scattered here. Encounter: Halflings (12) Treasure: None. |
| 31 | The air here is very cold. There are cracks in the wall here. | 32 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. | 33 | The smell of ozone assails your nostrils. This area is covered in cobwebs. |
| 34 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a pile of rags here. Encounter: Halflings (7) Treasure: None. | 35 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 36 | |
| 37 | There is a broken sword blade here. Encounter: Kobolds (10) Treasure: None. | 38 | Encounter: Bandits (7) Treasure: None. | 39 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. |
| 40 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There is a torn sack here. Encounter: Goblins (5) Treasure: As per monster type. | 41 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 42 | The wall here is damp. Treasure: 200sp, 60gp. |
| 43 | Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 44 | Encounter: Lizards, Gecko (2) Treasure: None. | 45 | The air here is very cold. The air here smells of smoke. Encounter: Gnomes (2) Treasure: None. |
| 46 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. | 47 | 48 | This area smells faintly of urine. There are cracks in the ceiling here. Treasure: 400sp, 50gp. | |
| 49 | The air here is very cold. This area smells faintly of manure. Treasure: 300sp. | 50 | This area smells faintly of manure. There is a pile of rags here. | 51 | This area has a pleasant, earthy smell. Encounter: Halflings (14) Treasure: As per monster type. |
| 52 | A haze of smoke hangs in the air. Encounter: Gnomes (1) Treasure: None. | 53 | This area has a stale, fetid smell. There is a pile of dung here. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 54 | The smell of ozone assails your nostrils. This area is very dusty. |
| 55 | A haze of smoke hangs in the air. There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | An acrid smell assails your nostrils. There are dry leaves and twigs scattered here. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 57 | This area has a stale, fetid smell. Treasure: 200sp, 60gp. |
| 58 | This area smells faintly of urine. Treasure: 500sp. | 59 | A strong downdraft blows through this area. | 60 | A strong, moaning wind blows through this area. There is a cracked flask here. |
| 61 | A slight, damp breeze blows through this area. This area smells faintly of manure. Encounter: Acolytes (8) Treasure: None. | 62 | This area is covered in cobwebs. | 63 | Encounter: Wolves (10) Treasure: None. |
| 64 | Encounter: Dwarves (6) Treasure: As per monster type. | 65 | A cold air current blows through this area. An acrid smell assails your nostrils. | 66 | This area is covered in cobwebs. Encounter: Goblins (5) Treasure: As per monster type. |
| 67 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 68 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. | 69 | A haze of smoke hangs in the air. There are cracks in the floor here. |
| 70 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 71 | A haze of smoke hangs in the air. Guano covers this area. | 72 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Skeletons (4) Treasure: As per monster type. |
| 73 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 74 | A strong, gusting wind blows through this area. This area is covered in cobwebs. Treasure: 200sp, 10gp. | 75 | A haze of smoke hangs in the air. There is a mold growing here. Encounter: Sprites (9) Treasure: None. |
| 76 | It is foggy here, making it difficult to see. There is a splintered club here. Treasure: 600sp, 60gp. | 77 | Fog gathers and swirls on the floor, concealing it. | 78 | A strong, gusting wind blows through this area. Guano covers this area. |
| 79 | The air here smells of smoke. Encounter: Goblins (4) Treasure: None. | 80 | There is a salty, wet smell to this area. There are bits of fur and hair scattered around here. Encounter: Skeletons (7) Treasure: As per monster type. | 81 | A strong downdraft blows through this area. |
| 82 | Encounter: Kobolds (10) Treasure: None. | 83 | A gusting breeze blows through this area. This area has a stale, fetid smell. Treasure: 100sp, 10gp. | 84 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a broken bottle here. |
| 85 | Encounter: Kobolds (10) Treasure: None. | 86 | Treasure: 500sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 87 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 88 | There are cracks in the floor here. Encounter: Goblins (5) Treasure: None. | 89 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. |