![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 2 | This area smells faintly of manure. | 3 | |
| 4 | 5 | Treasure: 200sp, 30gp, 2 gems. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 6 | The air here is very hot. There is a blunt javelin head here. Encounter: Beetles, Fire (4) Treasure: None. | |
| 7 | A cold air current blows through this area. This area has a pleasant, earthy smell. It is misty here. There is a pile of dung here. | 8 | A slight, damp breeze blows through this area. There are fungi growing here. Encounter: Traders (1) Treasure: None. | 9 | This area smells faintly of manure. There is water dripping here. Encounter: Green Slimes (3) Treasure: None. |
| 10 | There is a bent and rusted iron bar here. | 11 | Encounter: Green Slimes (4) Treasure: As per monster type. | 12 | Trap: Fog: Looks like poison gas, but harmless. |
| 13 | A slight breeze blows through this area. This area is covered in cobwebs. | 14 | There is a small puddle of water here. | 15 | The wall here is damp. |
| 16 | This area has a pleasant, earthy smell. | 17 | There are dry leaves and twigs scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | The air here is very hot. This area smells faintly of manure. Encounter: Kobolds (11) Treasure: As per monster type. |
| 19 | There is a small puddle of water here. Encounter: Halflings (9) Treasure: As per monster type. | 20 | Encounter: Traders (5) Treasure: None. | 21 | An acrid smell assails your nostrils. There is a torch stub here. |
| 22 | A slight, damp breeze blows through this area. Encounter: Stirges (6) Treasure: As per monster type. | 23 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 400sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 24 | There is a slimy coating on the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | 26 | A slight, damp breeze blows through this area. There are scratches on the wall here. Encounter: Beetles, Fire (3) Treasure: None. | 27 | A gusting breeze blows through this area. A haze of dust hangs in the air. | |
| 28 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 300sp, 40gp. | 29 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 30 | Encounter: Green Slimes (1) Treasure: None. |
| 31 | A strong wind blows through this area. There is a large puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 32 | There is a pile of ashes here. | 33 | There is a broken arrow here. Treasure: 200sp, 3 gems. |
| 34 | A slight breeze blows through this area. | 35 | Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 36 | This area is covered in cobwebs. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 37 | A metallic smell assails your nostrils. Treasure: 500sp. | 38 | There are food scraps scattered here. Encounter: Lizards, Gecko (1) Treasure: None. | 39 | Treasure: 600sp, 50gp. |
| 40 | This area is covered in cobwebs. | 41 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | There are dry leaves and twigs scattered here. Encounter: Traders (3) Treasure: None. |
| 43 | The air here is very hot. Treasure: 400sp. | 44 | A strong updraft blows through this area. This area has a stale, fetid smell. | 45 | The air here is very hot. Treasure: 600sp, 40gp, 6 gems. |
| 46 | This area has a pleasant, earthy smell. | 47 | A strong updraft blows through this area. There is a broken arrow here. Treasure: 600sp, 1 magic item. Trap: Illusion of monsters: Shrews, Giant (6) | 48 | A metallic smell assails your nostrils. |
| 49 | The air here is very cold. There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. | 50 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | There is a small puddle of water here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 52 | Teeth and fangs are scattered here. Encounter: Killer Bees (4) Treasure: None. | 53 | This area has a pleasant, earthy smell. Encounter: Green Slimes (1) Treasure: As per monster type. | 54 | The air here is very hot. This area smells faintly of manure. This area is covered in cobwebs. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. Encounter: Bandits (3) Treasure: None. | 56 | The air here is very hot. An acrid smell assails your nostrils. It is misty here. There is a torn sack here. | 57 | There is a corroded chain here. |
| 58 | There is a badly dented helmet here. Encounter: Skeletons (8) Treasure: None. | 59 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. | 60 | A strong wind blows through this area. Treasure: 200sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 61 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. The ceiling here is damp. Encounter: Lizards, Gecko (1) Treasure: None. | 62 | There are cracks in the wall here. | 63 | |
| 64 | This area is covered in rubble and dirt. | 65 | The wall here is damp. Encounter: Wolves (7) Treasure: None. | 66 | Encounter: Sprites (9) Treasure: As per monster type. |
| 67 | The air here is very cold. There is a salty, wet smell to this area. It is foggy here, making it difficult to see. | 68 |