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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Forbidden Mines of Sigils

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a pile of dung here.

Encounter: Orcs (4)
Treasure: None.
2The air here smells of smoke. A haze of smoke hangs in the air. There is water dripping here.

Treasure: 400sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
3This area has a stale, fetid smell. There is a splintered club here.

Encounter: Wolves (8)
Treasure: None.
 
4

Encounter: Halflings (13)
Treasure: None.
5A strong wind blows through this area. There are wax drippings here.

Treasure: 200sp, 40gp.
6This area is very dusty.

 
7A cold air current blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see.

Treasure: 400sp, 30gp.
8A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: As per monster type.
9A slight breeze blows through this area. The smell of ozone assails your nostrils.

 
10There is a putrid smell coming from something nearby.

11A metallic smell assails your nostrils.

12There are rotting wood pieces here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
13This area has a stale, fetid smell.

14

15A slight, damp breeze blows through this area. This area smells faintly of manure.

 
16There are food scraps scattered here.

17This area is covered in cobwebs.

Encounter: Shrews, Giant (4)
Treasure: None.
18

Encounter: Green Slimes (2)
Treasure: None.
 
19Fog gathers and swirls on the floor, concealing it.

20

21

 
22There are cracks in the floor here.

Encounter: Wolves (9)
Treasure: As per monster type.
23This area smells of rotting vegetation.

Treasure: 600sp, 10gp.
24The wall here is damp.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
25

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
26The air here is very hot. The air here smells of smoke. There is a broken arrow here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
27

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
28There is a putrid smell coming from something nearby.

Encounter: Goblins (5)
Treasure: None.
29The air here is very hot. There is a slimy coating on the ceiling here.

Treasure: 400sp.
Trap: Illusion of monsters: Stirges (6)
30

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
31This area has a pleasant, earthy smell. There is a trickle of water here.

32There is water dripping here.

33There is a slimy coating on the floor here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34The air here is very cold.

35

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
36There is a corroded chain here.

Encounter: Wolves (12)
Treasure: None.
 
37Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Guano covers this area.

38A cold air current blows through this area. The wall here is damp.

39This area is covered in cobwebs.

 
40A chlorine-like smell assails your nostrils.

41There is a trickle of water here.

42A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
43The smell of ozone assails your nostrils. There is a splintered club here.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
44A slight downdraft blows through this area. This area smells faintly of urine. This area is covered in rubble and dirt.

45This area has a stale, fetid smell. There is a bent and rusted iron bar here.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
46A chlorine-like smell assails your nostrils. There are sticks scattered here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
47This area smells faintly of manure.

48There are rotting wood pieces here.

 
49A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

50

51The wall here is damp.

 
52The remnants of a rope are here, rotten.

53There is a large puddle of water here.

54This area smells faintly of manure.

 
55There is a putrid smell coming from something nearby.

56A metallic smell assails your nostrils. The ceiling here is damp.

57There is a putrid smell coming from something nearby.

 
58A haze of smoke hangs in the air.

59The air here is very hot. There is water dripping here.

60Guano covers this area.

 
61There are sticks scattered here.

Encounter: Traders (3)
Treasure: None.
62There is a torch stub here.

63It is foggy here, making it difficult to see.

 
64There are bones scattered here.

Encounter: Dwarves (3)
Treasure: As per monster type.
65It is foggy here, making it difficult to see. There is a broken bottle here.

66

 
67This area smells faintly of manure.

Treasure: 200sp.
68

69A slight, damp breeze blows through this area.

Encounter: Spiders, Crab (1)
Treasure: None.
 
70There is a cracked hammer head here.

71A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a pile of straw here.

Trap: 10' Pit: 1d6 points of damage if you fall in.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf