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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ancient Isle of the 9 Geases

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a putrid smell coming from something nearby.

2This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Orcs (6)
Treasure: As per monster type.
3A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (2)
Treasure: None.
 
4

Treasure: 200sp.
5The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6Guano covers this area.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
7The air here is very hot. This area smells faintly of manure.

Encounter: Gnomes (5)
Treasure: As per monster type.
8There are food scraps scattered here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
9The wall here is damp.

Treasure: 200sp.
 
10The air here smells of smoke.

11The air here is very hot. A haze of dust hangs in the air. There is a slimy coating on the floor here.

12This area has a pleasant, earthy smell. There is a pile of straw here.

 
13The wall here is damp.

14The air here is very hot. The smell of ozone assails your nostrils. This area is very dusty.

15The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Halflings (8)
Treasure: As per monster type.
 
16

Encounter: Orcs (5)
Treasure: None.
17The air here is very hot. There is a slimy coating on the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
18There is a putrid smell coming from something nearby.

Treasure: 100sp.
Trap: Illusion of monsters: Halflings (14)
 
19There is dried blood here.

20

Encounter: Kobolds (11)
Treasure: None.
21It is foggy here, making it difficult to see.

Treasure: 500sp.
 
22There is a putrid smell coming from something nearby. There is a mold growing here.

23A cold air current blows through this area. This area smells faintly of urine. It is misty here. This area is covered in cobwebs.

Encounter: Wolves (11)
Treasure: None.
24A metallic smell assails your nostrils. This area is very dusty.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
 
25

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
26

Treasure: 500sp, 30gp.
27A strong, gusting wind blows through this area. This area is very dusty.

 
28The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
29

Treasure: 600sp.
30This area smells faintly of urine. There are rotting wood pieces here.

Treasure: 300sp, 3 jewelry.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
31This area has a pleasant, earthy smell.

32

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
33

 
34Guano covers this area.

Treasure: 400sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
35There is a pile of rags here.

36The air here smells of smoke.

 
37A strong wind blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs.

38A slight, damp breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
39A metallic smell assails your nostrils. There are bones scattered here.

Treasure: 500sp, 10gp.
 
40A strong downdraft blows through this area. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

41There is a putrid smell coming from something nearby. There is a candle stub here.

42The air here is very cold. There is a corroded chain here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
43

44This area smells faintly of urine.

Encounter: Beetles, Fire (2)
Treasure: None.
45

Encounter: Dwarves (3)
Treasure: As per monster type.
 
46This area smells faintly of manure. There is water dripping here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
47A chlorine-like smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48A haze of smoke hangs in the air.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
49This area has a pleasant, earthy smell.

Treasure: 200sp.
Trap: Illusion of monsters: Dwarves (3)
50This area smells of rotting vegetation. There are bones scattered here.

51The air here smells of smoke.

 
52A haze of smoke hangs in the air.

53A slight breeze blows through this area. There are cracks in the floor here.

Encounter: Acolytes (2)
Treasure: None.
54This area has a stale, fetid smell.

 
55This area has a pleasant, earthy smell. There is a badly dented helmet here.

Encounter: Goblins (5)
Treasure: None.
56A slight breeze blows through this area.

Encounter: Acolytes (5)
Treasure: As per monster type.
57

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Dwarves (3)
Treasure: None.
59There is a cracked hammer head here.

Encounter: Bandits (7)
Treasure: None.
60The air here is very cold. This area is covered in cobwebs.

 
61There is a rusted spike here.

Encounter: Orcs (6)
Treasure: None.
62A slight breeze blows through this area.

63This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Treasure: 500sp.
 
64

65The air here is very hot.

66The air here is very cold. This area has a pleasant, earthy smell.

 
67There is a rusted spike here.

Treasure: 300sp, 60gp.
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adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf