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| 1 | 2 | 3 | This area is very dusty. | ||
| 4 | This area smells of rotting vegetation. A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. A haze of smoke hangs in the air. Encounter: Goblins (4) Treasure: None. | 6 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten. Encounter: Killer Bees (1) Treasure: None. |
| 7 | A strong updraft blows through this area. There is a broken arrow here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 8 | A strong, moaning wind blows through this area. There is water dripping here. Treasure: 200sp, 50gp. | 9 | Trap: Poison gas: Save vs. Poison or die. |
| 10 | A cold air current blows through this area. The ceiling here is damp. | 11 | This area is very dusty. | 12 | This area has a pleasant, earthy smell. There are cracks in the floor here. |
| 13 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Sprites (11) Treasure: None. | 14 | There is a mold growing here. Encounter: Wolves (8) Treasure: None. | 15 | There are cracks in the floor here. Encounter: Acolytes (8) Treasure: None. |
| 16 | This area has a stale, fetid smell. There are bones scattered here. | 17 | Pottery shards are scattered here. Encounter: Green Slimes (3) Treasure: None. | 18 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 19 | 20 | Guano covers this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 21 | Fog gathers and swirls on the floor, concealing it. | |
| 22 | A haze of smoke hangs in the air. Encounter: Green Slimes (4) Treasure: As per monster type. | 23 | A haze of dust hangs in the air. Guano covers this area. | 24 | There is a large puddle of water here. Encounter: Orcs (5) Treasure: None. |
| 25 | A metallic smell assails your nostrils. | 26 | There is a splintered club here. | 27 | This area is covered in cobwebs. |
| 28 | 29 | There is a cracked flask here. Treasure: 500sp. | 30 | A haze of smoke hangs in the air. | |
| 31 | An acrid smell assails your nostrils. | 32 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. Encounter: Beetles, Fire (7) Treasure: None. | 33 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. This area is very dusty. |
| 34 | 35 | A metallic smell assails your nostrils. | 36 | ||
| 37 | A metallic smell assails your nostrils. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 38 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Halflings (6) Treasure: None. | 39 | The smell of ozone assails your nostrils. |
| 40 | Encounter: Shrews, Giant (3) Treasure: As per monster type. | 41 | 42 | A haze of smoke hangs in the air. | |
| 43 | A haze of smoke hangs in the air. There are cracks in the floor here. Encounter: Halflings (12) Treasure: As per monster type. | 44 | The air here smells of smoke. | 45 | This area smells faintly of urine. Pottery shards are scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 46 | A strong wind blows through this area. There are several small stones here. | 47 | There is a pile of rags here. Encounter: Goblins (4) Treasure: As per monster type. | 48 | There are rotting wood pieces here. Encounter: Stirges (9) Treasure: As per monster type. |
| 49 | This area is covered in cobwebs. Treasure: 100sp. | 50 | A strong wind blows through this area. Encounter: Green Slimes (3) Treasure: None. | 51 | The air here smells of smoke. There is a trickle of water here. |
| 52 | Encounter: Halflings (5) Treasure: As per monster type. | 53 | This area has a stale, fetid smell. | 54 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of dung here. |
| 55 | Encounter: Lizards, Gecko (2) Treasure: None. | 56 | Encounter: Stirges (6) Treasure: As per monster type. | 57 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | There is a mold growing here. | 59 | The wall here is damp. Encounter: Goblins (5) Treasure: None. | 60 | It is foggy here, making it difficult to see. There is a pile of ashes here. Treasure: 400sp. |
| 61 | This area is covered in cobwebs. Encounter: Green Slimes (3) Treasure: As per monster type. | 62 | There is a mold growing here. | 63 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 64 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Encounter: Killer Bees (10) Treasure: As per monster type. | 65 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is very dusty. Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 66 | This area smells faintly of manure. Encounter: Stirges (9) Treasure: As per monster type. |
| 67 | A slight breeze blows through this area. | 68 | A haze of smoke hangs in the air. | 69 | A cold air current blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 70 | This area has a stale, fetid smell. A haze of smoke hangs in the air. The ceiling here is damp. Treasure: 600sp, 30gp. | 71 | There are bits of fur and hair scattered around here. |