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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Cold Fane of Demons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a mold growing here.

2It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3It is foggy here, making it difficult to see. There is a bent copper coin lying here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4The remnants of a rope are here, rotten.

Treasure: 600sp.
5A metallic smell assails your nostrils.

Treasure: 200sp.
6This area has a pleasant, earthy smell.

Treasure: 100sp.
 
7A slight breeze blows through this area. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
8The air here is very cold.

9

Encounter: Goblins (5)
Treasure: None.
 
10

11There is a pile of ashes here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
12A strong, moaning wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13There are rotting wood pieces here.

14A cold air current blows through this area. There are cracks in the ceiling here.

15A haze of dust hangs in the air. There are rotting wood pieces here.

Encounter: Beetles, Fire (1)
Treasure: None.
 
16This area smells of rotting vegetation. This area is covered in cobwebs.

Treasure: 300sp.
17There is a mold growing here.

18It is foggy here, making it difficult to see. There is a large puddle of water here.

 
19

20The air here is very hot. This area smells of rotting vegetation.

Encounter: Orcs (8)
Treasure: None.
21A cold air current blows through this area.

Encounter: Gnomes (2)
Treasure: None.
 
22The air here is very hot. A haze of smoke hangs in the air. There is a torn sack here.

23

Encounter: Spiders, Crab (4)
Treasure: None.
24This area has a stale, fetid smell. There is a cracked hammer head here.

 
25There is a slimy coating on the floor here.

26A slight updraft blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see.

27A strong downdraft blows through this area. This area has a pleasant, earthy smell.

 
28This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

29There is a splintered club here.

30A slight, damp breeze blows through this area.

Encounter: Stirges (7)
Treasure: None.
 
31Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

32A slight, damp breeze blows through this area.

33

 
34

Treasure: 400sp, 30gp, 1 gems.
35There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
36

Encounter: Kobolds (11)
Treasure: None.
 
37This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Acolytes (8)
Treasure: None.
38The air here is very hot. This area smells faintly of urine.

39

Treasure: 500sp, 40gp.
 
40There is a trickle of water here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
41

Encounter: Traders (1)
Treasure: None.
42

 
43

44This area is covered in rubble and dirt.

Encounter: Lizards, Gecko (3)
Treasure: None.
45The wall here is damp.

Encounter: Beetles, Fire (8)
Treasure: None.
 
46There is dried blood here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
47The air here is very hot. There is a blunt javelin head here.

Encounter: Gnomes (5)
Treasure: None.
48A strong wind blows through this area.

Treasure: 400sp, 60gp.
 
49The air here is very hot.

50A slight breeze blows through this area.

51The smell of ozone assails your nostrils. This area is covered in rubble and dirt.

 
52

53A slight breeze blows through this area. There is a torn sack here.

Treasure: 200sp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
54There is a small puddle of water here.

Encounter: Wolves (5)
Treasure: As per monster type.
 
55This area has a pleasant, earthy smell.

56

57

Encounter: Green Slimes (3)
Treasure: None.
 
58A slight breeze blows through this area.

Encounter: Halflings (13)
Treasure: As per monster type.
59

60This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61A cold air current blows through this area. There are cracks in the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
62

Encounter: Traders (4)
Treasure: As per monster type.
63This area smells faintly of manure.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64The wall here is damp.

65A haze of smoke hangs in the air. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
66A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the floor here.

Treasure: 400sp, 20gp.
 
67There are sticks scattered here.

Encounter: Bandits (8)
Treasure: As per monster type.
68This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (4)
Treasure: As per monster type.
69The air here smells of smoke.

 
70

71There is a mold growing here.

Encounter: Skeletons (7)
Treasure: None.
72This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.
 
73A strong updraft blows through this area. This area has a stale, fetid smell.

74There are food scraps scattered here.

Treasure: 500sp, 30gp.
75The air here is very hot.

Encounter: Orcs (3)
Treasure: As per monster type.
 
76The air here is very hot. The air here smells of smoke. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
77There is a slimy coating on the ceiling here.

Encounter: Halflings (7)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf