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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Malevolent Citadel of Iron

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. There is a splintered club here.

Encounter: Goblins (6)
Treasure: None.
2There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Halflings (11)
Treasure: As per monster type.
3The air here is very hot. A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
4This area has a pleasant, earthy smell. There are sticks scattered here.

5The air here is very hot. This area smells faintly of manure. The wall here is damp.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
6This area is covered in cobwebs.

Treasure: 400sp.
 
7

Treasure: 100sp.
8There is a broken sword blade here.

9A gusting breeze blows through this area. An acrid smell assails your nostrils. There is a broken arrow here.

 
10This area has a pleasant, earthy smell. There is a pile of ashes here.

11

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12There is a salty, wet smell to this area.

 
13This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14

Encounter: Halflings (13)
Treasure: None.
15A chlorine-like smell assails your nostrils.

 
16A strong updraft blows through this area. There is a torn sack here.

Treasure: 100sp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
17A slight downdraft blows through this area.

Trap: Poison gas: Save vs. Poison or die.
18

Encounter: Spiders, Crab (2)
Treasure: None.
 
19A strong wind blows through this area. There is water dripping here.

20

Encounter: Snakes, Cobra (6)
Treasure: None.
21There are bones scattered here.

 
22

Encounter: Acolytes (5)
Treasure: As per monster type.
23A slight breeze blows through this area.

24A slight, damp breeze blows through this area.

 
25

26The ceiling here is damp.

27Fog gathers and swirls on the floor, concealing it.

 
28An acrid smell assails your nostrils. The ceiling here is damp.

29This area has a pleasant, earthy smell.

30A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
31A strong wind blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

32

Trap: Fog: Looks like poison gas, but harmless.
33Teeth and fangs are scattered here.

Encounter: Kobolds (11)
Treasure: None.
 
34

Treasure: 600sp, 10gp.
35A cold air current blows through this area. An acrid smell assails your nostrils.

36A slight downdraft blows through this area.

Encounter: Traders (1)
Treasure: As per monster type.
 
37

Encounter: Killer Bees (5)
Treasure: As per monster type.
38

39It is foggy here, making it difficult to see.

Encounter: Wolves (7)
Treasure: None.
 
40This area smells faintly of manure. There are dry leaves and twigs scattered here.

41

42An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
43There is a bent and rusted iron bar here.

44There are cracks in the ceiling here.

45There is a pile of dung here.

 
46There are cracks in the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47

48The air here is very cold. There is a candle stub here.

Encounter: Bandits (2)
Treasure: As per monster type.
 
49Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (3)
Treasure: None.
50There is a mold growing here.

51Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (7)
Treasure: None.
 
52

Encounter: Acolytes (4)
Treasure: As per monster type.
53This area has a stale, fetid smell. There is a broken arrow here.

Encounter: Traders (2)
Treasure: As per monster type.
54A slight downdraft blows through this area. The air here smells of smoke. There is a small puddle of water here.

 
55A slight, damp breeze blows through this area.

56There is a trickle of water here.

Encounter: Gnomes (2)
Treasure: None.
57

Treasure: 500sp.
Trap: Illusion of monsters: Wolves (11)
 
58The remnants of a rope are here, rotten.

59Teeth and fangs are scattered here.

60

 
61

Encounter: Green Slimes (3)
Treasure: As per monster type.
62There is a pile of dung here.

Treasure: 600sp, 4 gems.
63This area has a pleasant, earthy smell.

 
64The hilt of a broken dagger is lying here.

Encounter: Orcs (5)
Treasure: None.
65The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a broken sword blade here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
66A strong, moaning wind blows through this area. This area is very dusty.

 
67A strong updraft blows through this area. There is a putrid smell coming from something nearby.

68

69

 
70

Trap: 10' Pit: 1d6 points of damage if you fall in.
71

72A chlorine-like smell assails your nostrils. There are sticks scattered here.

Encounter: Bandits (3)
Treasure: As per monster type.
 
73A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
74This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a mold growing here.

75The air here smells of smoke. This area is very dusty.

 
76

77The air here is very hot. There is a mold growing here.

78A strong wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
79There is a trickle of water here.

80A strong downdraft blows through this area.

Treasure: 500sp, 5 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
81This area is covered in cobwebs.

Encounter: Gnomes (3)
Treasure: As per monster type.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf