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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Shrouded Dungeons of Frost

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2There is a putrid smell coming from something nearby. There is a candle stub here.

Treasure: 200sp, 10gp.
3A slight updraft blows through this area. A haze of dust hangs in the air.

 
4This area has a stale, fetid smell. There is dried blood here.

Treasure: 300sp.
5The smell of ozone assails your nostrils.

Encounter: Skeletons (9)
Treasure: None.
6

 
7It is foggy here, making it difficult to see. There is a rusted spike here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
9There are several small stones here.

 
10The air here is very cold.

11This area is very dusty.

Encounter: Stirges (1)
Treasure: As per monster type.
12A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. This area is very dusty.

 
13A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Dwarves (2)
Treasure: As per monster type.
14The air here is very hot. This area has a pleasant, earthy smell. There are sticks scattered here.

15There is a bent copper coin lying here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
16There are cracks in the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
18This area smells faintly of manure.

 
19It is misty here. There are dry leaves and twigs scattered here.

20

Encounter: Orcs (4)
Treasure: None.
21This area has a pleasant, earthy smell. There are several small stones here.

 
22

23There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
24There are cracks in the ceiling here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
25A strong, gusting wind blows through this area. There is a pile of ashes here.

Encounter: Skeletons (6)
Treasure: As per monster type.
26This area smells of rotting vegetation. There is a large puddle of water here.

Encounter: Goblins (7)
Treasure: None.
27A slight downdraft blows through this area.

Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
28This area is covered in cobwebs.

Encounter: Skeletons (10)
Treasure: None.
29This area has a stale, fetid smell. There is a pick handle here.

30This area smells faintly of manure. There are scratches on the wall here.

 
31

Encounter: Acolytes (5)
Treasure: As per monster type.
32

33This area smells of rotting vegetation. This area is covered in cobwebs.

 
34A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There is water dripping here.

35The air here is very hot. There is a putrid smell coming from something nearby.

Encounter: Green Slimes (2)
Treasure: None.
36There is water dripping here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
37

Trap: 10' Pit: 1d6 points of damage if you fall in.
38A slight, damp breeze blows through this area. The air here smells of smoke. There is a slimy coating on the ceiling here.

Encounter: Halflings (11)
Treasure: As per monster type.
39There are cracks in the floor here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
40A strong, moaning wind blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

41

Treasure: 400sp, 30gp.
42

Encounter: Spiders, Crab (3)
Treasure: None.
 
43

Encounter: Snakes, Cobra (5)
Treasure: None.
44There are wax drippings here.

45

 
46

Encounter: Killer Bees (3)
Treasure: As per monster type.
47This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (8)
Treasure: None.
48Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

 
49A metallic smell assails your nostrils.

Treasure: 200sp, 30gp.
50The air here is very hot. It is foggy here, making it difficult to see.

51

Treasure: 500sp.
 
52It is foggy here, making it difficult to see. This area is covered in cobwebs.

53A strong wind blows through this area.

54A gusting breeze blows through this area.

 
55The air here is very hot.

56A slight updraft blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

Encounter: Gnomes (1)
Treasure: None.
57This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58There are cracks in the wall here.

59A strong, moaning wind blows through this area.

Treasure: 500sp.
60There is a pile of ashes here.

Encounter: Orcs (6)
Treasure: As per monster type.
 
61A strong, gusting wind blows through this area. This area is very dusty.

62Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here.

Treasure: 100sp, 40gp.
63

Encounter: Halflings (10)
Treasure: As per monster type.
 
64Guano covers this area.

Treasure: 600sp.
65A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Sprites (13)
Treasure: None.
66The air here is very cold.

Encounter: Kobolds (8)
Treasure: None.
 
67There is a putrid smell coming from something nearby.

68This area smells faintly of manure.

Encounter: Halflings (14)
Treasure: As per monster type.
69The air here is very hot.

 
70

71The air here is very hot. This area is very dusty.

Encounter: Sprites (9)
Treasure: None.
72This area smells faintly of urine. It is foggy here, making it difficult to see.

 
73

74A strong updraft blows through this area. It is foggy here, making it difficult to see.

75A cold air current blows through this area. It is foggy here, making it difficult to see. There are wax drippings here.

Encounter: Stirges (9)
Treasure: As per monster type.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf