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| 1 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a pile of dung here. Encounter: Orcs (4) Treasure: None. | 2 | The air here smells of smoke. A haze of smoke hangs in the air. There is water dripping here. Treasure: 400sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 3 | This area has a stale, fetid smell. There is a splintered club here. Encounter: Wolves (8) Treasure: None. |
| 4 | Encounter: Halflings (13) Treasure: None. | 5 | A strong wind blows through this area. There are wax drippings here. Treasure: 200sp, 40gp. | 6 | This area is very dusty. |
| 7 | A cold air current blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. Treasure: 400sp, 30gp. | 8 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Dwarves (2) Treasure: As per monster type. | 9 | A slight breeze blows through this area. The smell of ozone assails your nostrils. |
| 10 | There is a putrid smell coming from something nearby. | 11 | A metallic smell assails your nostrils. | 12 | There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 13 | This area has a stale, fetid smell. | 14 | 15 | A slight, damp breeze blows through this area. This area smells faintly of manure. | |
| 16 | There are food scraps scattered here. | 17 | This area is covered in cobwebs. Encounter: Shrews, Giant (4) Treasure: None. | 18 | Encounter: Green Slimes (2) Treasure: None. |
| 19 | Fog gathers and swirls on the floor, concealing it. | 20 | 21 | ||
| 22 | There are cracks in the floor here. Encounter: Wolves (9) Treasure: As per monster type. | 23 | This area smells of rotting vegetation. Treasure: 600sp, 10gp. | 24 | The wall here is damp. Encounter: Kobolds (9) Treasure: As per monster type. |
| 25 | Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 26 | The air here is very hot. The air here smells of smoke. There is a broken arrow here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 28 | There is a putrid smell coming from something nearby. Encounter: Goblins (5) Treasure: None. | 29 | The air here is very hot. There is a slimy coating on the ceiling here. Treasure: 400sp. Trap: Illusion of monsters: Stirges (6) | 30 | Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 31 | This area has a pleasant, earthy smell. There is a trickle of water here. | 32 | There is water dripping here. | 33 | There is a slimy coating on the floor here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 34 | The air here is very cold. | 35 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | There is a corroded chain here. Encounter: Wolves (12) Treasure: None. |
| 37 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Guano covers this area. | 38 | A cold air current blows through this area. The wall here is damp. | 39 | This area is covered in cobwebs. |
| 40 | A chlorine-like smell assails your nostrils. | 41 | There is a trickle of water here. | 42 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | The smell of ozone assails your nostrils. There is a splintered club here. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 44 | A slight downdraft blows through this area. This area smells faintly of urine. This area is covered in rubble and dirt. | 45 | This area has a stale, fetid smell. There is a bent and rusted iron bar here. Encounter: Dwarves (1) Treasure: As per monster type. |
| 46 | A chlorine-like smell assails your nostrils. There are sticks scattered here. Encounter: Killer Bees (5) Treasure: As per monster type. | 47 | This area smells faintly of manure. | 48 | There are rotting wood pieces here. |
| 49 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. | 50 | 51 | The wall here is damp. | |
| 52 | The remnants of a rope are here, rotten. | 53 | There is a large puddle of water here. | 54 | This area smells faintly of manure. |
| 55 | There is a putrid smell coming from something nearby. | 56 | A metallic smell assails your nostrils. The ceiling here is damp. | 57 | There is a putrid smell coming from something nearby. |
| 58 | A haze of smoke hangs in the air. | 59 | The air here is very hot. There is water dripping here. | 60 | Guano covers this area. |
| 61 | There are sticks scattered here. Encounter: Traders (3) Treasure: None. | 62 | There is a torch stub here. | 63 | It is foggy here, making it difficult to see. |
| 64 | There are bones scattered here. Encounter: Dwarves (3) Treasure: As per monster type. | 65 | It is foggy here, making it difficult to see. There is a broken bottle here. | 66 | |
| 67 | This area smells faintly of manure. Treasure: 200sp. | 68 | 69 | A slight, damp breeze blows through this area. Encounter: Spiders, Crab (1) Treasure: None. | |
| 70 | There is a cracked hammer head here. | 71 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a pile of straw here. Trap: 10' Pit: 1d6 points of damage if you fall in. |