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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Lonely Depths of Curses

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a broken sword blade here.

2Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (4)
Treasure: As per monster type.
3This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Bandits (4)
Treasure: As per monster type.
 
4A slight updraft blows through this area. There are bones scattered here.

5There are wax drippings here.

6

Encounter: Orcs (4)
Treasure: None.
 
7There is a cracked hammer head here.

8A slight, damp breeze blows through this area. Teeth and fangs are scattered here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
9It is foggy here, making it difficult to see.

 
10

11This area is covered in cobwebs.

12There is a pile of straw here.

Treasure: 400sp, 10gp.
 
13A cold air current blows through this area. There are rotting wood pieces here.

14A slight downdraft blows through this area. A metallic smell assails your nostrils. There are rotting wood pieces here.

Encounter: Goblins (7)
Treasure: None.
15The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp, 20gp.
 
16There are wax drippings here.

Encounter: Sprites (13)
Treasure: As per monster type.
17Pottery shards are scattered here.

Treasure: 100sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
18Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here.

 
19A strong updraft blows through this area. There are dry leaves and twigs scattered here.

20

21

Encounter: Sprites (12)
Treasure: None.
 
22There are rotting wood pieces here.

Treasure: 600sp, 60gp, 6 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
23A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

24A strong updraft blows through this area.

 
25

26It is foggy here, making it difficult to see. There is dried blood here.

27A slight breeze blows through this area. There is a mold growing here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
28

Encounter: Goblins (7)
Treasure: As per monster type.
29This area smells faintly of urine. There is a pile of dung here.

Encounter: Kobolds (7)
Treasure: As per monster type.
30This area smells of rotting vegetation. There are wax drippings here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
31

32A strong, moaning wind blows through this area. The air here smells of smoke. There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
33A strong, gusting wind blows through this area. Teeth and fangs are scattered here.

 
34A strong downdraft blows through this area. It is foggy here, making it difficult to see. There are cracks in the ceiling here.

Encounter: Kobolds (11)
Treasure: None.
35This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

36This area is very dusty.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
37Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp.
38This area has a stale, fetid smell. There is a pile of dung here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
39

Treasure: 400sp.
 
40There are fungi growing here.

Encounter: Lizards, Gecko (3)
Treasure: None.
41A strong updraft blows through this area. This area smells of rotting vegetation.

42

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
43A strong wind blows through this area. A chlorine-like smell assails your nostrils.

44This area is covered in cobwebs.

45A gusting breeze blows through this area.

 
46A strong wind blows through this area. This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
47The air here is very cold. It is foggy here, making it difficult to see.

Encounter: Skeletons (8)
Treasure: As per monster type.
48It is foggy here, making it difficult to see. There are sticks scattered here.

 
49There is a pile of ashes here.

Trap: Fog: Looks like poison gas, but harmless.
50This area is very dusty.

51Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp, 60gp.
Trap: Poison snake: 1 hit dice.
 
52

Encounter: Wolves (11)
Treasure: As per monster type.
53A strong downdraft blows through this area. This area smells of rotting vegetation. There is a corroded chain here.

Treasure: 300sp, 10gp.
Trap: Illusion of monsters: Lizards, Gecko (3)
54

Encounter: Dwarves (3)
Treasure: None.
 
55The smell of ozone assails your nostrils.

Encounter: Wolves (4)
Treasure: As per monster type.
56An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Skeletons (5)
Treasure: None.
57

Encounter: Killer Bees (8)
Treasure: None.
 
58The air here is very hot. This area has a stale, fetid smell. There is a small puddle of water here.

Encounter: Beetles, Fire (4)
Treasure: None.
59A slight, damp breeze blows through this area. There is a pick handle here.

60

Treasure: 300sp, 30gp.
Trap: Illusion of monsters: Bandits (1)
 
61A slight, damp breeze blows through this area. There is a pile of dung here.

Treasure: 500sp.
62Fog gathers and swirls on the floor, concealing it.

63A slight breeze blows through this area. A metallic smell assails your nostrils.

 
64Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
65A strong, gusting wind blows through this area. There is a trickle of water here.

Encounter: Green Slimes (1)
Treasure: None.
66The air here is very hot. This area smells of rotting vegetation. The wall here is damp.

Encounter: Sprites (6)
Treasure: None.
 
67There is a mold growing here.

Treasure: 500sp, 50gp.
68

69The air here smells of smoke. A haze of dust hangs in the air. The wall here is damp.

Encounter: Green Slimes (4)
Treasure: None.
 
70

71

72There is a trickle of water here.

 
73A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Treasure: 400sp.
74The air here is very hot.

Encounter: Shrews, Giant (9)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf