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| 1 | There are cracks in the wall here. Encounter: Goblins (4) Treasure: None. | 2 | Encounter: Acolytes (7) Treasure: As per monster type. | 3 | A slight downdraft blows through this area. There is a rusted spike here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | A strong wind blows through this area. Treasure: 600sp, 20gp. | 5 | There is a putrid smell coming from something nearby. There is a bent and rusted iron bar here. Treasure: 100sp. | 6 | Encounter: Acolytes (6) Treasure: As per monster type. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. | 8 | There are cracks in the floor here. Encounter: Bandits (4) Treasure: As per monster type. | 9 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (4) Treasure: None. |
| 10 | Encounter: Halflings (11) Treasure: As per monster type. | 11 | A slight breeze blows through this area. Treasure: 600sp, 10gp. | 12 | This area smells faintly of manure. Encounter: Snakes, Cobra (1) Treasure: None. |
| 13 | This area smells of rotting vegetation. There is a cracked flask here. | 14 | Treasure: 500sp, 10gp. | 15 | The wall here is damp. Trap: Fog: Looks like poison gas, but harmless. |
| 16 | A strong, gusting wind blows through this area. There is water dripping here. | 17 | This area has a pleasant, earthy smell. The wall here is damp. Treasure: 400sp, 10gp. | 18 | There is a large puddle of water here. |
| 19 | This area smells of rotting vegetation. | 20 | The wall here is damp. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 21 | The air here is very cold. |
| 22 | The air here is very cold. | 23 | Encounter: Sprites (7) Treasure: None. | 24 | The air here is very hot. There is water dripping here. Encounter: Dwarves (2) Treasure: As per monster type. |
| 25 | The air here is very cold. The air here smells of smoke. Encounter: Dwarves (3) Treasure: As per monster type. | 26 | There is a broken arrow here. | 27 | A strong, moaning wind blows through this area. Guano covers this area. Treasure: 300sp, 60gp. |
| 28 | This area is covered in cobwebs. Treasure: 500sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 29 | 30 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. The ceiling here is damp. Encounter: Kobolds (13) Treasure: None. | |
| 31 | Encounter: Wolves (7) Treasure: As per monster type. | 32 | A slight, damp breeze blows through this area. There are cracks in the ceiling here. | 33 | An acrid smell assails your nostrils. There is a pile of rags here. |
| 34 | Encounter: Bandits (8) Treasure: As per monster type. | 35 | There is a salty, wet smell to this area. A haze of dust hangs in the air. Encounter: Shrews, Giant (3) Treasure: None. | 36 | This area has a stale, fetid smell. There is a bent and rusted iron bar here. Encounter: Acolytes (6) Treasure: As per monster type. |
| 37 | There is water dripping here. Treasure: 400sp, 50gp. | 38 | There are several small stones here. Encounter: Goblins (6) Treasure: None. | 39 | A cold air current blows through this area. This area has a pleasant, earthy smell. |
| 40 | A slight downdraft blows through this area. | 41 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Green Slimes (1) Treasure: As per monster type. | 42 | This area has a stale, fetid smell. There are several small stones here. Treasure: 300sp. Trap: Illusion of monsters: Green Slimes (3) |
| 43 | This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | 44 | A slight breeze blows through this area. There are wax drippings here. Treasure: 200sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 45 | A cold air current blows through this area. Treasure: 200sp, 40gp. Trap: Poison snake: 1 hit dice. |
| 46 | Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 47 | There is a candle stub here. | 48 | The hilt of a broken dagger is lying here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 49 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 50 | This area has a stale, fetid smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | There is a salty, wet smell to this area. |
| 52 | There are dry leaves and twigs scattered here. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 53 | It is misty here. There is water dripping here. | 54 | This area smells faintly of manure. The wall here is damp. Treasure: 300sp, 20gp. |
| 55 | Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (3) Treasure: None. | 56 | This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Gnomes (3) Treasure: As per monster type. | 57 | The air here is very hot. There is a cracked flask here. |
| 58 | A slight downdraft blows through this area. This area smells faintly of manure. There is a pile of dung here. | 59 | There is a salty, wet smell to this area. Encounter: Skeletons (4) Treasure: None. | 60 | It is foggy here, making it difficult to see. |
| 61 | There is a slimy coating on the ceiling here. | 62 | 63 | There is a slimy coating on the wall here. | |
| 64 | This area has a pleasant, earthy smell. Guano covers this area. | 65 | Encounter: Gnomes (5) Treasure: None. | 66 | Treasure: 500sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 67 | It is misty here. There is a bent and rusted iron bar here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 68 | This area has a pleasant, earthy smell. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 69 | This area smells faintly of urine. Encounter: Bandits (4) Treasure: None. |
| 70 | This area smells faintly of urine. The wall here is damp. | 71 | There is a pile of straw here. Encounter: Green Slimes (3) Treasure: None. | 72 | A gusting breeze blows through this area. There are bones scattered here. |
| 73 | A strong wind blows through this area. There is a broken pole here. Encounter: Bandits (1) Treasure: None. | 74 | Encounter: Gnomes (6) Treasure: As per monster type. | 75 | Your nostrils are overwhelmed by a sulphurous smell. |
| 76 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Treasure: 400sp, 50gp. |