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| 1 | Encounter: Wolves (2) Treasure: As per monster type. | 2 | This area smells faintly of urine. Encounter: Stirges (1) Treasure: None. | 3 | This area smells faintly of urine. A haze of smoke hangs in the air. There is water dripping here. Encounter: Dwarves (4) Treasure: As per monster type. |
| 4 | There is a large puddle of water here. Trap: Poison gas: Save vs. Poison or die. | 5 | This area smells of rotting vegetation. There are cracks in the floor here. Encounter: Stirges (1) Treasure: None. | 6 | A slight, damp breeze blows through this area. Encounter: Traders (6) Treasure: None. |
| 7 | This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 8 | A metallic smell assails your nostrils. Encounter: Dwarves (1) Treasure: As per monster type. | 9 | A slight breeze blows through this area. There is a cracked hammer head here. Treasure: 300sp. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. | 11 | The air here is very hot. There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. Encounter: Wolves (3) Treasure: As per monster type. | 12 | Treasure: 400sp. Trap: Illusion of monsters: Wolves (5) |
| 13 | There is a bent and rusted iron bar here. | 14 | 15 | ||
| 16 | This area smells faintly of urine. A haze of dust hangs in the air. There is a broken pole here. | 17 | The air here is very cold. | 18 | Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here. |
| 19 | The air here smells of smoke. Encounter: Kobolds (11) Treasure: None. | 20 | This area is covered in cobwebs. Encounter: Dwarves (4) Treasure: As per monster type. | 21 | |
| 22 | There is a putrid smell coming from something nearby. Treasure: 100sp, 20gp, 4 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 23 | 24 | A slight updraft blows through this area. There is a trickle of water here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | |
| 25 | A strong updraft blows through this area. There is a small puddle of water here. | 26 | A strong updraft blows through this area. There is a pile of ashes here. | 27 | This area is covered in cobwebs. |
| 28 | This area smells faintly of urine. Encounter: Beetles, Fire (4) Treasure: None. | 29 | This area smells faintly of urine. | 30 | |
| 31 | This area has a pleasant, earthy smell. Guano covers this area. Treasure: 200sp. | 32 | This area smells faintly of urine. This area is very dusty. Encounter: Skeletons (4) Treasure: As per monster type. | 33 | Teeth and fangs are scattered here. Encounter: Killer Bees (2) Treasure: As per monster type. |
| 34 | A chlorine-like smell assails your nostrils. | 35 | There is a pile of dung here. | 36 | Teeth and fangs are scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 37 | A strong downdraft blows through this area. The smell of ozone assails your nostrils. | 38 | 39 | The air here is very hot. The smell of ozone assails your nostrils. Encounter: Goblins (4) Treasure: As per monster type. | |
| 40 | A strong, gusting wind blows through this area. There are several small stones here. Encounter: Gnomes (4) Treasure: None. | 41 | The air here smells of smoke. There is a rusted spike here. Treasure: 100sp. | 42 | This area smells faintly of urine. Encounter: Skeletons (7) Treasure: None. |
| 43 | There is a putrid smell coming from something nearby. This area is very dusty. Treasure: 500sp, 20gp. | 44 | 45 | ||
| 46 | Treasure: 400sp. Trap: Illusion of monsters: Orcs (3) | 47 | Treasure: 500sp, 40gp. | 48 | This area has a pleasant, earthy smell. There is water dripping here. Treasure: 400sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 49 | A metallic smell assails your nostrils. There are dry leaves and twigs scattered here. | 50 | Encounter: Sprites (8) Treasure: None. | 51 | |
| 52 | 53 | 54 | An acrid smell assails your nostrils. This area is covered in cobwebs. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | ||
| 55 | This area is very dusty. | 56 | A strong wind blows through this area. It is foggy here, making it difficult to see. | 57 | This area smells faintly of manure. |
| 58 | There is a mold growing here. Treasure: 200sp. | 59 | A strong updraft blows through this area. The air here smells of smoke. Encounter: Snakes, Cobra (4) Treasure: None. | 60 | This area smells faintly of manure. |
| 61 | Encounter: Dwarves (4) Treasure: None. | 62 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Bandits (4) Treasure: As per monster type. | 63 | The air here smells of smoke. It is foggy here, making it difficult to see. The wall here is damp. |
| 64 | There is water dripping here. Encounter: Killer Bees (8) Treasure: None. | 65 | A strong, moaning wind blows through this area. There is a trickle of water here. Encounter: Dwarves (6) Treasure: As per monster type. | 66 | |
| 67 | A strong downdraft blows through this area. The ceiling here is damp. Treasure: 300sp, 10gp, 1 gems. | 68 | A metallic smell assails your nostrils. | 69 | A strong wind blows through this area. There is a large puddle of water here. |
| 70 | There is water dripping here. Encounter: Wolves (3) Treasure: As per monster type. | 71 | 72 | The air here smells of smoke. | |
| 73 | 74 | A slight downdraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 75 | This area smells faintly of urine. Encounter: Skeletons (7) Treasure: None. | |
| 76 | The air here is very hot. This area smells faintly of manure. There is a corroded chain here. | 77 | A strong updraft blows through this area. A haze of smoke hangs in the air. Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | Encounter: Orcs (6) Treasure: None. |
| 79 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a corroded chain here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 80 | Encounter: Acolytes (4) Treasure: None. |