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| 1 | A slight, damp breeze blows through this area. | 2 | Treasure: 300sp, 40gp. | 3 | A strong wind blows through this area. Guano covers this area. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 4 | A slight breeze blows through this area. | 5 | A slight updraft blows through this area. A haze of smoke hangs in the air. There is a mold growing here. Encounter: Stirges (1) Treasure: None. | 6 | A slight breeze blows through this area. There are cracks in the floor here. |
| 7 | This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Kobolds (10) Treasure: As per monster type. | 8 | Encounter: Halflings (11) Treasure: None. | 9 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. |
| 10 | There is a blunt javelin head here. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 11 | The air here is very hot. Treasure: 500sp. | 12 | There is a pile of ashes here. Treasure: 400sp, 10gp. |
| 13 | Fog gathers and swirls on the floor, concealing it. | 14 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 200sp. | 15 | Your nostrils are overwhelmed by a sulphurous smell. |
| 16 | A strong, gusting wind blows through this area. | 17 | A slight breeze blows through this area. Encounter: Stirges (9) Treasure: None. | 18 | An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Halflings (7) Treasure: As per monster type. |
| 19 | Encounter: Skeletons (9) Treasure: None. | 20 | An acrid smell assails your nostrils. Encounter: Sprites (10) Treasure: None. | 21 | This area is covered in rubble and dirt. |
| 22 | Encounter: Sprites (4) Treasure: None. | 23 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. Treasure: 200sp, 50gp. | 24 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Goblins (5) Treasure: As per monster type. |
| 25 | A slight breeze blows through this area. There is a salty, wet smell to this area. The hilt of a broken dagger is lying here. | 26 | The air here is very hot. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | Treasure: 100sp, 30gp. |
| 28 | A strong, moaning wind blows through this area. Encounter: Dwarves (4) Treasure: As per monster type. | 29 | There are rotting wood pieces here. | 30 | The air here is very hot. This area has a stale, fetid smell. This area is covered in rubble and dirt. Encounter: Orcs (5) Treasure: As per monster type. |
| 31 | There is a slimy coating on the floor here. Encounter: Orcs (7) Treasure: As per monster type. | 32 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Green Slimes (3) Treasure: None. | 33 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. |
| 34 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. Encounter: Bandits (3) Treasure: As per monster type. | 35 | 36 | There is a mold growing here. | |
| 37 | Encounter: Goblins (4) Treasure: As per monster type. | 38 | Encounter: Stirges (4) Treasure: None. | 39 | The air here smells of smoke. This area is covered in cobwebs. Encounter: Traders (8) Treasure: None. |
| 40 | There is a splintered club here. | 41 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Treasure: 500sp, 1 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | Encounter: Kobolds (11) Treasure: As per monster type. |
| 43 | There are cracks in the floor here. | 44 | A strong wind blows through this area. There is a splintered club here. Treasure: 100sp, 60gp. | 45 | There is a cracked flask here. Trap: Fog: Looks like poison gas, but harmless. |
| 46 | The hilt of a broken dagger is lying here. | 47 | There is a salty, wet smell to this area. Encounter: Skeletons (6) Treasure: None. | 48 | A cold air current blows through this area. |
| 49 | The air here is very cold. There is a mold growing here. Encounter: Wolves (8) Treasure: As per monster type. | 50 | A slight breeze blows through this area. | 51 | There are dry leaves and twigs scattered here. |
| 52 | This area is covered in cobwebs. Encounter: Acolytes (3) Treasure: As per monster type. | 53 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. | 54 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (12) Treasure: As per monster type. |
| 55 | This area smells of rotting vegetation. There are several small stones here. Treasure: 600sp. | 56 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here. Encounter: Gnomes (6) Treasure: As per monster type. | 57 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | This area smells faintly of urine. It is foggy here, making it difficult to see. There are rotting wood pieces here. | 59 | A cold air current blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | |
| 61 | A cold air current blows through this area. There are wax drippings here. Trap: Poison gas: Save vs. Poison or die. |