1 | 2 | Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here. Encounter: Sprites (8) Treasure: As per monster type. | 3 | This area has a pleasant, earthy smell. | |
4 | A slight breeze blows through this area. | 5 | The air here smells of smoke. The hilt of a broken dagger is lying here. Encounter: Halflings (11) Treasure: None. | 6 | There is a mold growing here. |
7 | This area is covered in cobwebs. | 8 | The air here is very hot. There is a pick handle here. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 9 | The air here is very hot. This area has a pleasant, earthy smell. |
10 | A slight breeze blows through this area. There is a slimy coating on the wall here. Encounter: Traders (1) Treasure: As per monster type. | 11 | A slight breeze blows through this area. This area smells faintly of urine. | 12 | |
13 | A strong, moaning wind blows through this area. There are food scraps scattered here. Encounter: Halflings (10) Treasure: As per monster type. | 14 | There are wax drippings here. Encounter: Wolves (4) Treasure: None. | 15 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Treasure: 100sp, 60gp. Trap: Poison needle: Save vs. Poison or die. |
16 | A cold air current blows through this area. | 17 | A cold air current blows through this area. The smell of ozone assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 18 | The air here is very hot. Encounter: Snakes, Cobra (1) Treasure: None. |
19 | There is water dripping here. | 20 | The air here is very hot. The air here smells of smoke. Encounter: Traders (5) Treasure: As per monster type. | 21 | The air here is very cold. It is misty here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
22 | Encounter: Halflings (5) Treasure: As per monster type. | 23 | There is a large puddle of water here. | 24 | Encounter: Shrews, Giant (5) Treasure: As per monster type. |
25 | A slight breeze blows through this area. This area has a stale, fetid smell. There is a pile of ashes here. Encounter: Traders (1) Treasure: None. | 26 | 27 | Encounter: Sprites (11) Treasure: None. | |
28 | There is a putrid smell coming from something nearby. There is water dripping here. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 29 | There is a broken bottle here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 30 | This area smells faintly of manure. |
31 | Encounter: Lizards, Gecko (2) Treasure: None. | 32 | This area smells faintly of urine. There is a mold growing here. | 33 | This area has a pleasant, earthy smell. Encounter: Traders (4) Treasure: None. |
34 | The smell of ozone assails your nostrils. | 35 | This area smells faintly of urine. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here. | 36 | The air here is very cold. Treasure: 100sp, 10gp. Trap: Poison snake: 1 hit dice. |
37 | There is dried blood here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 38 | A strong wind blows through this area. There are bones scattered here. Encounter: Gnomes (5) Treasure: None. | 39 | This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Wolves (6) Treasure: None. |
40 | There are cracks in the floor here. Encounter: Dwarves (3) Treasure: As per monster type. | 41 | A strong, gusting wind blows through this area. Treasure: 200sp. | 42 | This area is covered in cobwebs. |
43 | This area has a stale, fetid smell. | 44 | A strong updraft blows through this area. | 45 | A strong wind blows through this area. There is a salty, wet smell to this area. There is dried blood here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
46 | Treasure: 600sp, 20gp. | 47 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. | 48 | This area has a pleasant, earthy smell. There is a corroded chain here. |
49 | The air here is very hot. There is a pile of rags here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 50 | The air here smells of smoke. There are cracks in the wall here. Encounter: Orcs (4) Treasure: None. | 51 | The air here is very hot. An acrid smell assails your nostrils. The ceiling here is damp. |
52 | There are cracks in the floor here. | 53 | The air here is very cold. There are rotting wood pieces here. Encounter: Kobolds (9) Treasure: As per monster type. | 54 | This area smells of rotting vegetation. The ceiling here is damp. |
55 | A strong, gusting wind blows through this area. There is a trickle of water here. | 56 | The air here smells of smoke. It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 57 | The wall here is damp. |
58 | There is a putrid smell coming from something nearby. There is a cracked flask here. Encounter: Dwarves (3) Treasure: As per monster type. | 59 | A cold air current blows through this area. There is a broken arrow here. Treasure: 400sp, 10gp. | 60 | Trap: Fog: Looks like poison gas, but harmless. |
61 | A strong, moaning wind blows through this area. | 62 | This area smells of rotting vegetation. Encounter: Acolytes (2) Treasure: None. | 63 | There is a pile of ashes here. Treasure: 600sp, 3 gems, 1 magic item. Trap: Poison snake: 1 hit dice. |
64 | Pottery shards are scattered here. Encounter: Stirges (7) Treasure: As per monster type. | 65 | Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here. Encounter: Shrews, Giant (9) Treasure: None. | 66 | Treasure: 500sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
67 | The air here is very cold. There are bones scattered here. | 68 | This area smells of rotting vegetation. | 69 | There is a rusted spike here. |