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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Secret Labyrinth of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2

3This area is very dusty.

 
4This area smells of rotting vegetation. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
5A strong, moaning wind blows through this area. There is a salty, wet smell to this area. A haze of smoke hangs in the air.

Encounter: Goblins (4)
Treasure: None.
6A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

Encounter: Killer Bees (1)
Treasure: None.
 
7A strong updraft blows through this area. There is a broken arrow here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8A strong, moaning wind blows through this area. There is water dripping here.

Treasure: 200sp, 50gp.
9

Trap: Poison gas: Save vs. Poison or die.
 
10A cold air current blows through this area. The ceiling here is damp.

11This area is very dusty.

12This area has a pleasant, earthy smell. There are cracks in the floor here.

 
13A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Sprites (11)
Treasure: None.
14There is a mold growing here.

Encounter: Wolves (8)
Treasure: None.
15There are cracks in the floor here.

Encounter: Acolytes (8)
Treasure: None.
 
16This area has a stale, fetid smell. There are bones scattered here.

17Pottery shards are scattered here.

Encounter: Green Slimes (3)
Treasure: None.
18

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
19

20Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21Fog gathers and swirls on the floor, concealing it.

 
22A haze of smoke hangs in the air.

Encounter: Green Slimes (4)
Treasure: As per monster type.
23A haze of dust hangs in the air. Guano covers this area.

24There is a large puddle of water here.

Encounter: Orcs (5)
Treasure: None.
 
25A metallic smell assails your nostrils.

26There is a splintered club here.

27This area is covered in cobwebs.

 
28

29There is a cracked flask here.

Treasure: 500sp.
30A haze of smoke hangs in the air.

 
31An acrid smell assails your nostrils.

32A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (7)
Treasure: None.
33A slight, damp breeze blows through this area. A haze of smoke hangs in the air. This area is very dusty.

 
34

35A metallic smell assails your nostrils.

36

 
37A metallic smell assails your nostrils.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
38A slight, damp breeze blows through this area. This area is covered in cobwebs.

Encounter: Halflings (6)
Treasure: None.
39The smell of ozone assails your nostrils.

 
40

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
41

42A haze of smoke hangs in the air.

 
43A haze of smoke hangs in the air. There are cracks in the floor here.

Encounter: Halflings (12)
Treasure: As per monster type.
44The air here smells of smoke.

45This area smells faintly of urine. Pottery shards are scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
46A strong wind blows through this area. There are several small stones here.

47There is a pile of rags here.

Encounter: Goblins (4)
Treasure: As per monster type.
48There are rotting wood pieces here.

Encounter: Stirges (9)
Treasure: As per monster type.
 
49This area is covered in cobwebs.

Treasure: 100sp.
50A strong wind blows through this area.

Encounter: Green Slimes (3)
Treasure: None.
51The air here smells of smoke. There is a trickle of water here.

 
52

Encounter: Halflings (5)
Treasure: As per monster type.
53This area has a stale, fetid smell.

54A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of dung here.

 
55

Encounter: Lizards, Gecko (2)
Treasure: None.
56

Encounter: Stirges (6)
Treasure: As per monster type.
57

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58There is a mold growing here.

59The wall here is damp.

Encounter: Goblins (5)
Treasure: None.
60It is foggy here, making it difficult to see. There is a pile of ashes here.

Treasure: 400sp.
 
61This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: As per monster type.
62There is a mold growing here.

63This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
64This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Encounter: Killer Bees (10)
Treasure: As per monster type.
65Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is very dusty.

Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
66This area smells faintly of manure.

Encounter: Stirges (9)
Treasure: As per monster type.
 
67A slight breeze blows through this area.

68A haze of smoke hangs in the air.

69A cold air current blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
70This area has a stale, fetid smell. A haze of smoke hangs in the air. The ceiling here is damp.

Treasure: 600sp, 30gp.
71There are bits of fur and hair scattered around here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf