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| 1 | Encounter: Stirges (7) Treasure: None. | 2 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. It is misty here. Encounter: Green Slimes (3) Treasure: As per monster type. | 3 | There is a putrid smell coming from something nearby. |
| 4 | Encounter: Beetles, Fire (8) Treasure: None. | 5 | There is a pile of dung here. Encounter: Kobolds (14) Treasure: As per monster type. | 6 | The air here is very hot. Encounter: Shrews, Giant (6) Treasure: As per monster type. |
| 7 | Encounter: Sprites (13) Treasure: As per monster type. | 8 | The air here is very cold. There is a putrid smell coming from something nearby. | 9 | There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 10 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. | 11 | A strong wind blows through this area. It is foggy here, making it difficult to see. Trap: Poison gas: Save vs. Poison or die. | 12 | Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here. |
| 13 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 14 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. There is water dripping here. Encounter: Wolves (9) Treasure: As per monster type. | 15 | There is a pick handle here. |
| 16 | The air here smells of smoke. This area is very dusty. Treasure: 400sp, 60gp. | 17 | This area smells faintly of urine. | 18 | The wall here is damp. |
| 19 | There are dry leaves and twigs scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 20 | Encounter: Shrews, Giant (10) Treasure: As per monster type. | 21 | The air here is very cold. This area smells faintly of urine. A haze of smoke hangs in the air. This area is very dusty. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 22 | It is foggy here, making it difficult to see. | 23 | A haze of smoke hangs in the air. This area is covered in cobwebs. | 24 | This area smells of rotting vegetation. This area is covered in cobwebs. |
| 25 | Treasure: 200sp, 10gp. | 26 | This area has a pleasant, earthy smell. There are rotting wood pieces here. | 27 | A cold air current blows through this area. There is a mold growing here. Encounter: Bandits (7) Treasure: None. |
| 28 | A metallic smell assails your nostrils. Treasure: 400sp, 40gp. Trap: Poison snake: 1 hit dice. | 29 | The air here is very hot. Encounter: Acolytes (8) Treasure: None. | 30 | Encounter: Orcs (3) Treasure: As per monster type. |
| 31 | A metallic smell assails your nostrils. There is a slimy coating on the floor here. Treasure: 300sp, 60gp. | 32 | 33 | ||
| 34 | A cold air current blows through this area. This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 35 | 36 | A slight breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 37 | There is a putrid smell coming from something nearby. | 38 | There is a slimy coating on the ceiling here. Encounter: Kobolds (9) Treasure: As per monster type. | 39 | The smell of ozone assails your nostrils. There is a broken bottle here. |
| 40 | There is a broken arrow here. Encounter: Beetles, Fire (7) Treasure: None. | 41 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. | 42 | There is a broken pole here. Encounter: Bandits (1) Treasure: None. |
| 43 | This area has a pleasant, earthy smell. | 44 | 45 | A strong wind blows through this area. There is a salty, wet smell to this area. There is a splintered club here. Treasure: 400sp, 30gp. Trap: Illusion of monsters: Traders (5) | |
| 46 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here. Encounter: Kobolds (12) Treasure: None. | 47 | A cold air current blows through this area. A haze of smoke hangs in the air. There are cracks in the floor here. | 48 | There is a small puddle of water here. Encounter: Acolytes (5) Treasure: None. |
| 49 | This area is covered in cobwebs. | 50 | There is a pile of dung here. | 51 | There is a broken pole here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 52 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. Treasure: 400sp. | 54 | There is a pile of ashes here. Encounter: Green Slimes (3) Treasure: As per monster type. |
| 55 | Encounter: Acolytes (2) Treasure: None. | 56 | Encounter: Goblins (4) Treasure: As per monster type. | 57 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | This area smells faintly of manure. There is a mold growing here. Encounter: Shrews, Giant (3) Treasure: None. | 59 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a blunt javelin head here. |
| 61 | The air here is very hot. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here. | 62 | This area has a pleasant, earthy smell. | 63 | There is a broken arrow here. |
| 64 | The air here smells of smoke. The wall here is damp. | 65 | There is a broken arrow here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |