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| 1 | Fog gathers and swirls on the floor, concealing it. | 2 | This area is covered in cobwebs. Encounter: Traders (8) Treasure: None. | 3 | The air here smells of smoke. There is a pile of ashes here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 4 | 5 | There is water dripping here. | 6 | Encounter: Gnomes (3) Treasure: As per monster type. | |
| 7 | Treasure: 400sp, 40gp. Trap: Poison snake: 1 hit dice. | 8 | This area has a pleasant, earthy smell. Treasure: 600sp. | 9 | Your nostrils are overwhelmed by a sulphurous smell. |
| 10 | A slight breeze blows through this area. Encounter: Stirges (4) Treasure: As per monster type. | 11 | Treasure: 100sp, 30gp. | 12 | Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here. |
| 13 | Treasure: 300sp, 40gp. Trap: Illusion of monsters: Beetles, Fire (4) | 14 | The smell of ozone assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 15 | The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Gnomes (4) Treasure: None. |
| 16 | This area smells faintly of urine. | 17 | A strong downdraft blows through this area. Encounter: Goblins (6) Treasure: As per monster type. | 18 | There is a putrid smell coming from something nearby. There is a pile of dung here. Encounter: Snakes, Cobra (2) Treasure: None. |
| 19 | This area has a stale, fetid smell. Encounter: Orcs (6) Treasure: None. | 20 | A slight downdraft blows through this area. | 21 | Encounter: Beetles, Fire (1) Treasure: As per monster type. |
| 22 | Encounter: Shrews, Giant (3) Treasure: None. | 23 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 24 | Treasure: 500sp. |
| 25 | There is dried blood here. Encounter: Bandits (8) Treasure: As per monster type. | 26 | A slight updraft blows through this area. This area smells faintly of urine. | 27 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There are dry leaves and twigs scattered here. |
| 28 | This area smells of rotting vegetation. There is water dripping here. | 29 | 30 | A cold air current blows through this area. This area has a stale, fetid smell. Encounter: Green Slimes (4) Treasure: None. | |
| 31 | This area has a stale, fetid smell. | 32 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here. Treasure: 200sp. | 33 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. |
| 34 | 35 | There is a bent copper coin lying here. | 36 | A metallic smell assails your nostrils. | |
| 37 | There are sticks scattered here. Encounter: Dwarves (2) Treasure: As per monster type. | 38 | 39 | The air here is very hot. There is a putrid smell coming from something nearby. The hilt of a broken dagger is lying here. Encounter: Orcs (5) Treasure: As per monster type. | |
| 40 | The air here is very hot. There are cracks in the floor here. Treasure: 200sp. | 41 | Treasure: 200sp, 50gp. | 42 | Encounter: Acolytes (3) Treasure: As per monster type. |
| 43 | A strong, moaning wind blows through this area. This area is very dusty. Encounter: Halflings (10) Treasure: As per monster type. | 44 | This area has a stale, fetid smell. Encounter: Kobolds (15) Treasure: As per monster type. | 45 | There is a bent copper coin lying here. |
| 46 | The wall here is damp. Treasure: 100sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 47 | There is a pile of dung here. | 48 | Fog gathers and swirls on the floor, concealing it. Encounter: Traders (3) Treasure: As per monster type. |
| 49 | This area has a stale, fetid smell. There is a torn sack here. Treasure: 100sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 50 | This area has a pleasant, earthy smell. There are cracks in the ceiling here. Encounter: Spiders, Crab (2) Treasure: None. | 51 | This area is very dusty. |
| 52 | This area is covered in cobwebs. | 53 | A haze of smoke hangs in the air. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 54 | There is a slimy coating on the floor here. |
| 55 | Treasure: 600sp, 10gp. | 56 | The air here smells of smoke. A haze of smoke hangs in the air. There is a slimy coating on the floor here. | 57 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. | 59 | The air here smells of smoke. There is a cracked hammer head here. | 60 | This area is covered in cobwebs. Treasure: 300sp. Trap: Illusion of monsters: Acolytes (8) |
| 61 | A strong wind blows through this area. There is water dripping here. Encounter: Bandits (1) Treasure: None. | 62 | The air here smells of smoke. A haze of dust hangs in the air. Encounter: Stirges (6) Treasure: As per monster type. | 63 | There is a broken bottle here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 64 | There is a rusted spike here. | 65 | It is foggy here, making it difficult to see. Guano covers this area. Treasure: 400sp, 20gp, 6 gems. | 66 | A slight updraft blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. |
| 67 | 68 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 69 | A slight breeze blows through this area. | |
| 70 | A gusting breeze blows through this area. Encounter: Dwarves (3) Treasure: As per monster type. | 71 | A cold air current blows through this area. It is foggy here, making it difficult to see. Treasure: 100sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 72 | |
| 73 | Encounter: Acolytes (7) Treasure: As per monster type. | 74 | A cold air current blows through this area. This area smells faintly of manure. There is a broken pole here. Encounter: Bandits (8) Treasure: As per monster type. | 75 | A strong downdraft blows through this area. This area smells faintly of urine. Encounter: Stirges (10) Treasure: None. |
| 76 | This area smells faintly of manure. There are cracks in the floor here. Encounter: Beetles, Fire (4) Treasure: None. | 77 | 78 | A haze of smoke hangs in the air. Encounter: Goblins (6) Treasure: As per monster type. | |
| 79 | There are bits of fur and hair scattered around here. Encounter: Skeletons (7) Treasure: None. |