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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unspeakable Mountain of the Underworld

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Sprites (12)
Treasure: None.
2

Encounter: Shrews, Giant (6)
Treasure: None.
3This area smells of rotting vegetation.

Encounter: Green Slimes (4)
Treasure: None.
 
4There is a putrid smell coming from something nearby.

Treasure: 400sp, 40gp.
5The air here is very hot. There are sticks scattered here.

Encounter: Stirges (9)
Treasure: As per monster type.
6The air here is very hot. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

 
7The smell of ozone assails your nostrils.

Trap: Poison gas: Save vs. Poison or die.
8

9A metallic smell assails your nostrils. There is a mold growing here.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
10There is a blunt javelin head here.

11This area smells faintly of manure. It is misty here.

12The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
 
13

14It is foggy here, making it difficult to see. This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
15A strong updraft blows through this area. The wall here is damp.

 
16

Encounter: Dwarves (3)
Treasure: None.
17

Encounter: Kobolds (10)
Treasure: None.
18

Treasure: 200sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
19The smell of ozone assails your nostrils. There is a large puddle of water here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
20A strong wind blows through this area. There is water dripping here.

Treasure: 100sp, 50gp.
21Teeth and fangs are scattered here.

Encounter: Sprites (12)
Treasure: None.
 
22A strong, moaning wind blows through this area. An acrid smell assails your nostrils. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
23There are dry leaves and twigs scattered here.

24This area is covered in cobwebs.

 
25

26There is a salty, wet smell to this area.

27There are bits of fur and hair scattered around here.

Encounter: Stirges (1)
Treasure: None.
 
28A gusting breeze blows through this area. This area is very dusty.

29A slight, damp breeze blows through this area. This area has a stale, fetid smell.

Encounter: Halflings (10)
Treasure: As per monster type.
30A cold air current blows through this area.

 
31A slight updraft blows through this area. This area has a stale, fetid smell.

32There are bits of fur and hair scattered around here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
33A strong wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
34A slight, damp breeze blows through this area. A metallic smell assails your nostrils. There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
35Your nostrils are overwhelmed by a sulphurous smell.

36There is a pile of ashes here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
 
37The air here is very cold. This area has a pleasant, earthy smell.

38The air here smells of smoke. There is a trickle of water here.

Encounter: Bandits (8)
Treasure: None.
39A metallic smell assails your nostrils. There is a pile of dung here.

Treasure: 600sp, 10gp.
 
40A slight, damp breeze blows through this area.

41A slight downdraft blows through this area. There is a large puddle of water here.

42The air here smells of smoke.

Treasure: 400sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
43This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Dwarves (5)
Treasure: None.
44A slight downdraft blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45There is a large puddle of water here.

 
46A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
47A cold air current blows through this area. A metallic smell assails your nostrils. There is a pick handle here.

48There are sticks scattered here.

Treasure: 500sp, 50gp.
 
49

50The air here smells of smoke.

51A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

 
52There is a salty, wet smell to this area. Guano covers this area.

Encounter: Goblins (2)
Treasure: None.
53The ceiling here is damp.

54A haze of smoke hangs in the air. There is a cracked hammer head here.

Encounter: Orcs (7)
Treasure: As per monster type.
 
55

56There is a broken pole here.

Treasure: 600sp, 10gp.
57This area smells faintly of manure. There are sticks scattered here.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf