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| 1 | This area smells faintly of urine. There is a pile of ashes here. Encounter: Green Slimes (4) Treasure: As per monster type. | 2 | The wall here is damp. | 3 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. |
| 4 | 5 | There is a torn leather boot here. | 6 | The air here is very cold. This area has a pleasant, earthy smell. Pottery shards are scattered here. Encounter: Goblins (7) Treasure: None. | |
| 7 | This area has a stale, fetid smell. | 8 | There is a putrid smell coming from something nearby. | 9 | |
| 10 | 11 | A cold air current blows through this area. A haze of dust hangs in the air. The wall here is damp. Treasure: 500sp. | 12 | Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here. Encounter: Snakes, Cobra (6) Treasure: None. | |
| 13 | The air here is very hot. There is a bent copper coin lying here. Encounter: Killer Bees (1) Treasure: None. | 14 | A slight, damp breeze blows through this area. There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | |
| 16 | This area smells of rotting vegetation. Encounter: Snakes, Cobra (5) Treasure: None. | 17 | Encounter: Skeletons (9) Treasure: None. | 18 | This area smells faintly of manure. There is a pile of ashes here. |
| 19 | This area has a pleasant, earthy smell. There is a slimy coating on the floor here. Encounter: Stirges (4) Treasure: None. | 20 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | A chlorine-like smell assails your nostrils. There are food scraps scattered here. |
| 22 | 23 | A cold air current blows through this area. Encounter: Sprites (12) Treasure: None. | 24 | The air here is very cold. This area smells faintly of manure. Encounter: Beetles, Fire (3) Treasure: As per monster type. | |
| 25 | Treasure: 100sp. | 26 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. | 27 | Trap: Fog: Looks like poison gas, but harmless. |
| 28 | The air here is very hot. There is a putrid smell coming from something nearby. | 29 | There is a putrid smell coming from something nearby. There are rotting wood pieces here. Treasure: 600sp. | 30 | The air here is very cold. This area smells faintly of manure. There is water dripping here. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 31 | A slight downdraft blows through this area. This area has a stale, fetid smell. This area is very dusty. | 32 | The air here is very hot. This area has a stale, fetid smell. The hilt of a broken dagger is lying here. Encounter: Lizards, Gecko (2) Treasure: None. | 33 | The air here is very hot. A chlorine-like smell assails your nostrils. There is a large puddle of water here. |
| 34 | It is foggy here, making it difficult to see. There is a large puddle of water here. | 35 | This area has a stale, fetid smell. The ceiling here is damp. Encounter: Kobolds (9) Treasure: As per monster type. | 36 | This area smells of rotting vegetation. Encounter: Sprites (10) Treasure: As per monster type. |
| 37 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 38 | There is a pile of ashes here. Treasure: 600sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 39 | There is a salty, wet smell to this area. There are cracks in the floor here. |
| 40 | A strong, gusting wind blows through this area. There is water dripping here. Encounter: Wolves (4) Treasure: As per monster type. | 41 | Treasure: 600sp, 60gp. | 42 | The air here is very hot. |
| 43 | There is a corroded chain here. | 44 | The air here is very hot. A metallic smell assails your nostrils. Encounter: Sprites (15) Treasure: None. | 45 | The air here is very hot. Encounter: Stirges (3) Treasure: None. |
| 46 | Fog gathers and swirls on the floor, concealing it. There is a bent copper coin lying here. Encounter: Traders (8) Treasure: None. | 47 | A slight downdraft blows through this area. Treasure: 300sp, 50gp. | 48 | There is a putrid smell coming from something nearby. Encounter: Sprites (9) Treasure: As per monster type. |
| 49 | A cold air current blows through this area. A metallic smell assails your nostrils. There is a mold growing here. | 50 | Encounter: Killer Bees (5) Treasure: None. | 51 | There is a mold growing here. |
| 52 | A haze of smoke hangs in the air. | 53 | There are dry leaves and twigs scattered here. | 54 | Encounter: Halflings (7) Treasure: None. |
| 55 | There is a torn sack here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | A slight breeze blows through this area. Encounter: Goblins (4) Treasure: As per monster type. | 57 | The air here is very cold. This area is covered in cobwebs. Encounter: Snakes, Cobra (6) Treasure: As per monster type. |
| 58 | Encounter: Sprites (12) Treasure: None. | 59 | Encounter: Bandits (4) Treasure: None. | 60 | It is foggy here, making it difficult to see. There is a mold growing here. |
| 61 | 62 | 63 | There is a pile of ashes here. Treasure: 400sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | ||
| 64 | The air here is very hot. Pottery shards are scattered here. Treasure: 600sp. | 65 | There is a putrid smell coming from something nearby. There is a pile of ashes here. | 66 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 67 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. | 68 | There is a mold growing here. Treasure: 400sp, 60gp. |