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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ebon Caverns of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a large puddle of water here.

Treasure: 600sp, 50gp.
Trap: Poison snake: 1 hit dice.
2The air here is very cold. There are cracks in the floor here.

3

Encounter: Killer Bees (1)
Treasure: As per monster type.
 
4The air here is very hot. This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Dwarves (6)
Treasure: None.
5There is a trickle of water here.

6It is foggy here, making it difficult to see.

 
7Fog gathers and swirls on the floor, concealing it.

8

9A haze of smoke hangs in the air. This area is very dusty.

Encounter: Acolytes (1)
Treasure: None.
 
10

11A strong wind blows through this area. There is a pile of ashes here.

Encounter: Gnomes (5)
Treasure: None.
12A cold air current blows through this area. There are bones scattered here.

Encounter: Orcs (6)
Treasure: None.
 
13This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
14A strong, gusting wind blows through this area.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
15The ceiling here is damp.

 
16

17There are bones scattered here.

Encounter: Goblins (5)
Treasure: None.
18This area smells faintly of manure.

 
19A slight breeze blows through this area. This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

Trap: Poison gas: Save vs. Poison or die.
20

21A strong, moaning wind blows through this area. The air here smells of smoke.

 
22The air here is very hot. There is water dripping here.

Encounter: Gnomes (6)
Treasure: As per monster type.
23This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (8)
Treasure: None.
24A haze of dust hangs in the air. This area is covered in cobwebs.

Treasure: 400sp.
 
25

Treasure: 400sp.
26The air here is very hot. There is a pile of rags here.

27

 
28This area smells of rotting vegetation. A haze of smoke hangs in the air. There is a pile of ashes here.

29There is a pile of ashes here.

30The remnants of a rope are here, rotten.

 
31This area is very dusty.

Encounter: Killer Bees (5)
Treasure: As per monster type.
32Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Kobolds (9)
Treasure: As per monster type.
33The smell of ozone assails your nostrils. This area is very dusty.

 
34The air here is very cold. Fog gathers and swirls on the floor, concealing it.

35This area is covered in rubble and dirt.

36The hilt of a broken dagger is lying here.

 
37This area has a stale, fetid smell. A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38The air here is very hot. Guano covers this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
39

 
40

Encounter: Skeletons (6)
Treasure: None.
41Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
42A cold air current blows through this area. There is a large puddle of water here.

 
43A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

44This area smells faintly of manure. The wall here is damp.

Treasure: 100sp.
45A strong wind blows through this area.

Treasure: 300sp, 20gp.
 
46The air here is very hot. This area smells of rotting vegetation.

47It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (6)
Treasure: None.
48A chlorine-like smell assails your nostrils.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
49

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51There are food scraps scattered here.

Encounter: Shrews, Giant (2)
Treasure: None.
 
52Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Traders (7)
Treasure: None.
53There is a pile of straw here.

54A slight breeze blows through this area. There is a pile of rags here.

 
55A strong downdraft blows through this area. This area smells faintly of manure. There is a mold growing here.

56This area smells faintly of manure.

Treasure: 500sp, 50gp, 1 magic item.
57There is a salty, wet smell to this area. It is misty here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
58A strong, moaning wind blows through this area. This area is very dusty.

59A slight breeze blows through this area.

Encounter: Beetles, Fire (6)
Treasure: None.
60

Encounter: Stirges (7)
Treasure: As per monster type.
 
61There are cracks in the floor here.

Encounter: Green Slimes (3)
Treasure: None.
62

63

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
64The air here is very cold.

Encounter: Green Slimes (4)
Treasure: As per monster type.
65This area is covered in cobwebs.

66The air here is very cold. This area has a pleasant, earthy smell. There is a large puddle of water here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
67There are fungi growing here.

Encounter: Green Slimes (4)
Treasure: None.
68

Encounter: Kobolds (12)
Treasure: None.
69

Encounter: Lizards, Gecko (3)
Treasure: None.
 
70There is a large puddle of water here.

71A strong downdraft blows through this area. It is foggy here, making it difficult to see.

72A strong, moaning wind blows through this area. There are cracks in the floor here.

Treasure: 200sp, 50gp.
Trap: Illusion of monsters: Lizards, Gecko (1)
 
73Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
74A strong wind blows through this area. There is a pile of dung here.

75

Encounter: Lizards, Gecko (2)
Treasure: None.
 
76

77The air here smells of smoke. There are dry leaves and twigs scattered here.

78There are cracks in the floor here.

 
79There is a badly dented helmet here.

80This area is very dusty.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
81A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

Treasure: 500sp.
 
82There is a pile of dung here.

83

Treasure: 100sp, 40gp.
84It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
 
85This area has a pleasant, earthy smell.

86The smell of ozone assails your nostrils.

87There is a pile of ashes here.

 
88

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf