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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unspeakable Panopticon of Demons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are dry leaves and twigs scattered here.

2It is foggy here, making it difficult to see. Pottery shards are scattered here.

Encounter: Shrews, Giant (8)
Treasure: None.
3The air here smells of smoke.

Treasure: 500sp, 6 jewelry.
 
4There is a large puddle of water here.

Encounter: Halflings (13)
Treasure: None.
5A cold air current blows through this area. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6This area smells faintly of manure. There is a bent copper coin lying here.

 
7

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
8

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9There are fungi growing here.

Encounter: Wolves (6)
Treasure: None.
 
10There is a pile of ashes here.

11

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
12

Treasure: 600sp, 10gp.
 
13There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

14This area smells of rotting vegetation.

Treasure: 400sp, 10gp.
15There is a small puddle of water here.

 
16A strong downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (7)
Treasure: None.
17Your nostrils are overwhelmed by a sulphurous smell.

18A strong updraft blows through this area. There is a pile of ashes here.

Treasure: 300sp, 60gp, 3 jewelry.
Trap: Illusion of monsters: Orcs (5)
 
19

Treasure: 200sp, 60gp, 6 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
20This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

21

 
22An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

23A slight breeze blows through this area.

24The air here is very cold. It is foggy here, making it difficult to see.

Encounter: Traders (2)
Treasure: As per monster type.
 
25A cold air current blows through this area. This area smells faintly of urine. Teeth and fangs are scattered here.

26Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Gnomes (6)
Treasure: As per monster type.
27

Encounter: Acolytes (1)
Treasure: As per monster type.
 
28

29It is foggy here, making it difficult to see.

Treasure: 300sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
30There is a trickle of water here.

 
31There is a small puddle of water here.

Encounter: Traders (1)
Treasure: None.
32The air here is very hot.

Encounter: Green Slimes (2)
Treasure: As per monster type.
33Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

 
34Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
35A slight downdraft blows through this area. There is a slimy coating on the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
36This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
37This area has a stale, fetid smell.

Encounter: Gnomes (5)
Treasure: None.
38A cold air current blows through this area. There are dry leaves and twigs scattered here.

39There is a badly dented helmet here.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Gnomes (2)
 
40It is foggy here, making it difficult to see. This area is very dusty.

41There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42This area has a pleasant, earthy smell.

Encounter: Stirges (8)
Treasure: As per monster type.
 
43A slight, damp breeze blows through this area. The air here smells of smoke.

Encounter: Wolves (2)
Treasure: None.
44The air here is very hot. There is a cracked flask here.

Encounter: Sprites (11)
Treasure: As per monster type.
45A gusting breeze blows through this area. There are rotting wood pieces here.

Encounter: Kobolds (9)
Treasure: None.
 
46The air here is very hot. There is a rusted spike here.

47A slight downdraft blows through this area. There are cracks in the wall here.

Encounter: Stirges (1)
Treasure: None.
48There is a putrid smell coming from something nearby.

 
49There is a pile of rags here.

Treasure: 200sp, 10gp, 2 jewelry.
50

51This area has a pleasant, earthy smell. There is a torch stub here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
52This area has a pleasant, earthy smell.

53A strong updraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are bones scattered here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
54Pottery shards are scattered here.

Encounter: Acolytes (8)
Treasure: None.
 
55

Encounter: Killer Bees (4)
Treasure: As per monster type.
56

57This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Treasure: 400sp.
 
58This area smells of rotting vegetation.

59There are several small stones here.

Encounter: Sprites (13)
Treasure: None.
60This area is covered in cobwebs.

Treasure: 100sp.
Trap: Illusion of monsters: Stirges (8)
 
61There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a bent and rusted iron bar here.

62A haze of smoke hangs in the air.

Encounter: Kobolds (12)
Treasure: As per monster type.
63

 
64A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Treasure: 500sp, 10gp.
65

Encounter: Dwarves (1)
Treasure: None.
66The air here smells of smoke.

 
67

Trap: Fog: Looks like poison gas, but harmless.
68

Trap: 10' Pit: 1d6 points of damage if you fall in.
69This area is covered in cobwebs.

 
70

Encounter: Skeletons (6)
Treasure: As per monster type.
71

72There is a broken arrow here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
73A slight updraft blows through this area. This area smells faintly of urine.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
74There is a pile of ashes here.

Encounter: Goblins (6)
Treasure: As per monster type.
75

Encounter: Skeletons (9)
Treasure: As per monster type.
 
76A cold air current blows through this area. Teeth and fangs are scattered here.

77A slight downdraft blows through this area. This area smells faintly of urine. This area is covered in rubble and dirt.

78The air here smells of smoke.

Treasure: 400sp, 30gp.
 
79There are cracks in the floor here.

80A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

81

 
82

Treasure: 200sp, 60gp.
83It is foggy here, making it difficult to see. There is a trickle of water here.

Encounter: Gnomes (2)
Treasure: As per monster type.
84It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Sprites (9)
Treasure: None.
 
85This area is covered in cobwebs.

Encounter: Wolves (5)
Treasure: None.
86The air here is very cold.

87

Trap: Fog: Looks like poison gas, but harmless.
 
88A strong, moaning wind blows through this area.

Encounter: Orcs (5)
Treasure: None.
89A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a splintered club here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf