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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Accursed Fortress of Despair

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2A cold air current blows through this area. There is a bent copper coin lying here.

3There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
4A strong wind blows through this area. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
5It is foggy here, making it difficult to see. There is a pile of dung here.

Treasure: 300sp, 40gp, 2 gems.
6The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 200sp, 10gp.
 
7There is a blunt javelin head here.

8A slight breeze blows through this area. There is a trickle of water here.

Treasure: 600sp.
9There is a badly dented helmet here.

 
10This area has a pleasant, earthy smell.

Encounter: Bandits (2)
Treasure: None.
11There is a mold growing here.

12This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 400sp.
 
13There is a blunt javelin head here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
14A strong wind blows through this area. This area is covered in rubble and dirt.

15There is water dripping here.

 
16Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
17

18There is a cracked hammer head here.

 
19

20This area is covered in cobwebs.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
21There are cracks in the floor here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
22A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
23The air here is very cold.

Treasure: 500sp, 50gp, 1 magic item.
24

Treasure: 600sp.
 
25An acrid smell assails your nostrils. There is a bent and rusted iron bar here.

26A strong, moaning wind blows through this area. The remnants of a rope are here, rotten.

27Guano covers this area.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
28A strong, moaning wind blows through this area.

29This area smells faintly of manure. There is a pile of ashes here.

30It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Halflings (12)
Treasure: None.
 
31The air here is very cold. There are cracks in the wall here.

32There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
33The smell of ozone assails your nostrils. This area is covered in cobwebs.

 
34A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a pile of rags here.

Encounter: Halflings (7)
Treasure: None.
35A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
36

 
37There is a broken sword blade here.

Encounter: Kobolds (10)
Treasure: None.
38

Encounter: Bandits (7)
Treasure: None.
39This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
40A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There is a torn sack here.

Encounter: Goblins (5)
Treasure: As per monster type.
41

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
42The wall here is damp.

Treasure: 200sp, 60gp.
 
43

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
44

Encounter: Lizards, Gecko (2)
Treasure: None.
45The air here is very cold. The air here smells of smoke.

Encounter: Gnomes (2)
Treasure: None.
 
46This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

47

48This area smells faintly of urine. There are cracks in the ceiling here.

Treasure: 400sp, 50gp.
 
49The air here is very cold. This area smells faintly of manure.

Treasure: 300sp.
50This area smells faintly of manure. There is a pile of rags here.

51This area has a pleasant, earthy smell.

Encounter: Halflings (14)
Treasure: As per monster type.
 
52A haze of smoke hangs in the air.

Encounter: Gnomes (1)
Treasure: None.
53This area has a stale, fetid smell. There is a pile of dung here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
54The smell of ozone assails your nostrils. This area is very dusty.

 
55A haze of smoke hangs in the air. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56An acrid smell assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
57This area has a stale, fetid smell.

Treasure: 200sp, 60gp.
 
58This area smells faintly of urine.

Treasure: 500sp.
59A strong downdraft blows through this area.

60A strong, moaning wind blows through this area. There is a cracked flask here.

 
61A slight, damp breeze blows through this area. This area smells faintly of manure.

Encounter: Acolytes (8)
Treasure: None.
62This area is covered in cobwebs.

63

Encounter: Wolves (10)
Treasure: None.
 
64

Encounter: Dwarves (6)
Treasure: As per monster type.
65A cold air current blows through this area. An acrid smell assails your nostrils.

66This area is covered in cobwebs.

Encounter: Goblins (5)
Treasure: As per monster type.
 
67There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
68This area is covered in rubble and dirt.

Trap: 10' Pit: 1d6 points of damage if you fall in.
69A haze of smoke hangs in the air. There are cracks in the floor here.

 
70Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
71A haze of smoke hangs in the air. Guano covers this area.

72It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Skeletons (4)
Treasure: As per monster type.
 
73A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
74A strong, gusting wind blows through this area. This area is covered in cobwebs.

Treasure: 200sp, 10gp.
75A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Sprites (9)
Treasure: None.
 
76It is foggy here, making it difficult to see. There is a splintered club here.

Treasure: 600sp, 60gp.
77Fog gathers and swirls on the floor, concealing it.

78A strong, gusting wind blows through this area. Guano covers this area.

 
79The air here smells of smoke.

Encounter: Goblins (4)
Treasure: None.
80There is a salty, wet smell to this area. There are bits of fur and hair scattered around here.

Encounter: Skeletons (7)
Treasure: As per monster type.
81A strong downdraft blows through this area.

 
82

Encounter: Kobolds (10)
Treasure: None.
83A gusting breeze blows through this area. This area has a stale, fetid smell.

Treasure: 100sp, 10gp.
84The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a broken bottle here.

 
85

Encounter: Kobolds (10)
Treasure: None.
86

Treasure: 500sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
87Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
88There are cracks in the floor here.

Encounter: Goblins (5)
Treasure: None.
89Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf