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| 1 | This area is very dusty. Encounter: Bandits (7) Treasure: As per monster type. | 2 | There are cracks in the floor here. | 3 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 4 | The wall here is damp. Encounter: Lizards, Gecko (1) Treasure: None. | 5 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 6 | A haze of smoke hangs in the air. |
| 7 | 8 | A slight updraft blows through this area. | 9 | The air here is very cold. This area is covered in cobwebs. Encounter: Wolves (9) Treasure: As per monster type. | |
| 10 | There are dry leaves and twigs scattered here. | 11 | 12 | A gusting breeze blows through this area. There is a bent copper coin lying here. | |
| 13 | A slight breeze blows through this area. | 14 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a splintered club here. Treasure: 600sp. | 15 | Fog gathers and swirls on the floor, concealing it. There are several small stones here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 16 | There are several small stones here. Treasure: 200sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 17 | A strong downdraft blows through this area. The air here smells of smoke. There are cracks in the ceiling here. | 18 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 19 | A cold air current blows through this area. This area smells faintly of manure. | 20 | Encounter: Beetles, Fire (6) Treasure: None. | 21 | A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. Encounter: Dwarves (4) Treasure: As per monster type. |
| 22 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Acolytes (1) Treasure: As per monster type. | 23 | A strong, moaning wind blows through this area. Encounter: Stirges (9) Treasure: As per monster type. | 24 | An acrid smell assails your nostrils. The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 25 | The air here smells of smoke. This area is covered in cobwebs. | 26 | There are scratches on the wall here. Treasure: 400sp, 40gp. | 27 | The air here smells of smoke. Treasure: 400sp, 50gp. Trap: Illusion of monsters: Goblins (6) |
| 28 | Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 29 | Treasure: 200sp, 5 jewelry. | 30 | |
| 31 | A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. There is a bent copper coin lying here. | 32 | There is a small puddle of water here. | 33 | A strong, moaning wind blows through this area. There is a pile of dung here. Encounter: Sprites (9) Treasure: None. |
| 34 | There is a broken bottle here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 35 | A slight downdraft blows through this area. | 36 | There are bits of fur and hair scattered around here. Treasure: 200sp, 50gp. |
| 37 | The smell of ozone assails your nostrils. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 38 | There is a torch stub here. | 39 | There is a putrid smell coming from something nearby. This area is very dusty. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 40 | The wall here is damp. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 41 | There are sticks scattered here. | 42 | Encounter: Orcs (6) Treasure: As per monster type. |
| 43 | A strong, moaning wind blows through this area. Encounter: Orcs (6) Treasure: None. | 44 | Encounter: Gnomes (3) Treasure: As per monster type. | 45 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Traders (2) Treasure: As per monster type. |
| 46 | There are bits of fur and hair scattered around here. Encounter: Green Slimes (3) Treasure: As per monster type. | 47 | This area has a stale, fetid smell. The wall here is damp. Treasure: 100sp, 30gp. | 48 | This area has a stale, fetid smell. |
| 49 | This area smells faintly of manure. There is a pile of rags here. | 50 | 51 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. | |
| 52 | There are sticks scattered here. Treasure: 400sp, 60gp. | 53 | It is foggy here, making it difficult to see. There is a broken bottle here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | A slight breeze blows through this area. This area is covered in rubble and dirt. |
| 55 | A haze of smoke hangs in the air. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 56 | There are scratches on the wall here. Encounter: Halflings (4) Treasure: None. | 57 | This area has a pleasant, earthy smell. |
| 58 | A cold air current blows through this area. There are cracks in the ceiling here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 59 | Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. | 60 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 61 | A cold air current blows through this area. Encounter: Killer Bees (9) Treasure: As per monster type. | 62 | This area smells faintly of manure. The wall here is damp. Encounter: Green Slimes (4) Treasure: None. | 63 | A strong wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. |
| 64 | A cold air current blows through this area. There are dry leaves and twigs scattered here. | 65 | A metallic smell assails your nostrils. This area is covered in cobwebs. | 66 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 67 | There are dry leaves and twigs scattered here. Encounter: Stirges (4) Treasure: None. | 68 | Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 69 | The air here smells of smoke. Encounter: Traders (5) Treasure: As per monster type. |
| 70 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten. Treasure: 300sp, 20gp. | 71 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Encounter: Traders (3) Treasure: As per monster type. | 72 | This area smells of rotting vegetation. Treasure: 600sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 73 | There are cracks in the floor here. | 74 | A haze of smoke hangs in the air. | 75 | The air here smells of smoke. |
| 76 | A haze of smoke hangs in the air. Encounter: Spiders, Crab (1) Treasure: None. | 77 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 78 | |
| 79 | This area smells of rotting vegetation. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 80 | The smell of ozone assails your nostrils. |