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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Eldritch Catacombs

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Treasure: 200sp, 20gp, 5 gems.
2Guano covers this area.

Trap: Poison gas: Save vs. Poison or die.
3This area has a pleasant, earthy smell. There is a pile of dung here.

 
4

5Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (6)
Treasure: None.
6A cold air current blows through this area.

Treasure: 500sp, 30gp.
Trap: Illusion of monsters: Dwarves (6)
 
7This area has a pleasant, earthy smell.

Encounter: Snakes, Cobra (4)
Treasure: None.
8

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9A slight, damp breeze blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
10There is a bent copper coin lying here.

11

Treasure: 300sp.
12There are cracks in the ceiling here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
13There is a broken pole here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
14

15

Encounter: Orcs (3)
Treasure: None.
 
16A strong, moaning wind blows through this area. A metallic smell assails your nostrils. This area is covered in rubble and dirt.

Trap: 10' Pit: 1d6 points of damage if you fall in.
17This area smells faintly of urine. This area is very dusty.

18A strong, moaning wind blows through this area.

Encounter: Dwarves (2)
Treasure: None.
 
19A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Beetles, Fire (2)
Treasure: None.
20

21This area smells faintly of manure.

 
22It is foggy here, making it difficult to see. There is water dripping here.

23It is foggy here, making it difficult to see. There is a trickle of water here.

Trap: Poison gas: Save vs. Poison or die.
24A strong downdraft blows through this area. It is foggy here, making it difficult to see.

Encounter: Bandits (4)
Treasure: As per monster type.
 
25

Treasure: 500sp, 40gp.
26A slight breeze blows through this area. There is a torch stub here.

Encounter: Snakes, Cobra (3)
Treasure: None.
27

Trap: Fog: Looks like poison gas, but harmless.
 
28The air here is very hot. This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
29Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

Encounter: Kobolds (8)
Treasure: None.
30

Encounter: Kobolds (15)
Treasure: None.
 
31The air here is very cold. This area smells faintly of manure. There is water dripping here.

32There is a mold growing here.

Encounter: Halflings (8)
Treasure: As per monster type.
33The wall here is damp.

Encounter: Wolves (4)
Treasure: As per monster type.
 
34There is a bent copper coin lying here.

Encounter: Lizards, Gecko (1)
Treasure: None.
35A slight breeze blows through this area. There is a salty, wet smell to this area.

36A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
37

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
38A slight, damp breeze blows through this area. This area smells faintly of urine. There is a torn leather boot here.

Encounter: Halflings (17)
Treasure: As per monster type.
39This area has a pleasant, earthy smell.

 
40There are bones scattered here.

Trap: Fog: Looks like poison gas, but harmless.
41It is foggy here, making it difficult to see.

Encounter: Killer Bees (1)
Treasure: None.
42There are cracks in the wall here.

Encounter: Killer Bees (3)
Treasure: None.
 
43A cold air current blows through this area. The smell of ozone assails your nostrils. There is a broken bottle here.

Encounter: Skeletons (10)
Treasure: None.
44A cold air current blows through this area. This area has a pleasant, earthy smell. There is a broken bottle here.

45A haze of smoke hangs in the air. There is a mold growing here.

Treasure: 300sp, 40gp.
 
46

Encounter: Traders (3)
Treasure: None.
47There is a blunt javelin head here.

Encounter: Skeletons (6)
Treasure: None.
48

 
49

50This area is covered in cobwebs.

Encounter: Halflings (16)
Treasure: As per monster type.
51A haze of smoke hangs in the air. This area is very dusty.

 
52A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

53

54A strong updraft blows through this area.

 
55This area is very dusty.

56Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

57The air here is very hot.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
59A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (12)
Treasure: As per monster type.
60A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
 
61This area smells faintly of manure.

Encounter: Orcs (3)
Treasure: As per monster type.
62There is dried blood here.

Encounter: Dwarves (1)
Treasure: None.
63This area has a pleasant, earthy smell. There is a splintered club here.

 
64

65Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

66There is a putrid smell coming from something nearby. There are bones scattered here.

 
67

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
68

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
69

 
70This area is covered in cobwebs.

Encounter: Bandits (7)
Treasure: None.
71The air here smells of smoke. This area is covered in rubble and dirt.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
72The air here is very hot. This area has a stale, fetid smell.

Encounter: Spiders, Crab (4)
Treasure: None.
 
73There is a mold growing here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf