User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unwholesome Manse of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Wolves (8)
Treasure: None.
2The ceiling here is damp.

3This area has a stale, fetid smell.

Encounter: Sprites (13)
Treasure: As per monster type.
 
4A haze of smoke hangs in the air. There are cracks in the wall here.

Encounter: Goblins (7)
Treasure: None.
5

6The air here is very hot. There is a pile of rags here.

 
7A metallic smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a torch stub here.

9

 
10There are bones scattered here.

11There is a small puddle of water here.

Encounter: Beetles, Fire (7)
Treasure: None.
12A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Skeletons (10)
Treasure: As per monster type.
 
13This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: As per monster type.
14An acrid smell assails your nostrils.

Trap: Poison gas: Save vs. Poison or die.
15There is water dripping here.

 
16The air here smells of smoke. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
17A strong downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Stirges (10)
Treasure: As per monster type.
18This area smells faintly of manure. It is foggy here, making it difficult to see.

Treasure: 200sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
19A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
20Guano covers this area.

21The air here is very cold. It is foggy here, making it difficult to see.

 
22There is a corroded chain here.

Treasure: 100sp.
23There is a torn leather boot here.

24

Encounter: Halflings (10)
Treasure: None.
 
25A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
26There is a putrid smell coming from something nearby.

Encounter: Dwarves (4)
Treasure: None.
27The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
 
28Guano covers this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29There is a pile of dung here.

Encounter: Dwarves (5)
Treasure: None.
30There is a pile of ashes here.

Treasure: 500sp, 10gp.
 
31The smell of ozone assails your nostrils. This area is very dusty.

32A cold air current blows through this area.

Encounter: Orcs (6)
Treasure: None.
33

Encounter: Traders (7)
Treasure: None.
 
34There is a pile of dung here.

35Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
36A haze of dust hangs in the air.

Encounter: Halflings (11)
Treasure: None.
 
37

Treasure: 300sp, 20gp.
38A strong, gusting wind blows through this area. There is a broken pole here.

Encounter: Halflings (13)
Treasure: None.
39

Encounter: Halflings (10)
Treasure: As per monster type.
 
40This area has a pleasant, earthy smell.

41There is a putrid smell coming from something nearby.

42There are dry leaves and twigs scattered here.

 
43This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (3)
Treasure: None.
44There is water dripping here.

Encounter: Gnomes (3)
Treasure: None.
45There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

Treasure: 400sp, 30gp.
 
46This area smells of rotting vegetation.

Encounter: Traders (8)
Treasure: As per monster type.
47A metallic smell assails your nostrils. This area is covered in rubble and dirt.

48

Encounter: Gnomes (2)
Treasure: As per monster type.
 
49The air here is very hot.

50A metallic smell assails your nostrils. There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51A gusting breeze blows through this area. There is a rusted spike here.

Treasure: 600sp, 10gp.
Trap: Poison snake: 1 hit dice.
 
52A gusting breeze blows through this area.

Encounter: Goblins (5)
Treasure: As per monster type.
53A chlorine-like smell assails your nostrils. The wall here is damp.

Treasure: 600sp, 10gp.
54A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

 
55

56Teeth and fangs are scattered here.

57

 
58A gusting breeze blows through this area. There is a pile of rags here.

Encounter: Goblins (4)
Treasure: None.
59

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
60There are dry leaves and twigs scattered here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
61

62This area has a stale, fetid smell. Teeth and fangs are scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
63

Encounter: Sprites (10)
Treasure: None.
 
64A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

65It is misty here.

66The smell of ozone assails your nostrils.

Treasure: 600sp, 30gp.
 
67Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
68A strong updraft blows through this area. A chlorine-like smell assails your nostrils.

69There is a salty, wet smell to this area.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf