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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Malevolent Haunts of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area.

2A slight, damp breeze blows through this area. There is a bent copper coin lying here.

Encounter: Sprites (9)
Treasure: None.
3This area is covered in cobwebs.

 
4A haze of dust hangs in the air. Guano covers this area.

5There is a corroded chain here.

Encounter: Spiders, Crab (1)
Treasure: None.
6This area is very dusty.

 
7There is a pile of rags here.

8

9The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
10The air here is very hot. There is a cracked hammer head here.

Treasure: 400sp, 5 jewelry.
11This area smells faintly of manure. There are bits of fur and hair scattered around here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
 
13There is a mold growing here.

14

Treasure: 600sp.
15There is a large puddle of water here.

Encounter: Wolves (5)
Treasure: As per monster type.
 
16There is a trickle of water here.

17There is a putrid smell coming from something nearby. There are wax drippings here.

Encounter: Acolytes (6)
Treasure: As per monster type.
18It is foggy here, making it difficult to see.

 
19This area is covered in cobwebs.

20A strong, moaning wind blows through this area. The ceiling here is damp.

Treasure: 600sp.
Trap: Illusion of monsters: Stirges (8)
21A haze of smoke hangs in the air.

Encounter: Halflings (4)
Treasure: None.
 
22

Encounter: Gnomes (1)
Treasure: None.
23A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

24A haze of smoke hangs in the air.

Encounter: Goblins (4)
Treasure: None.
 
25

Encounter: Stirges (10)
Treasure: As per monster type.
26The air here is very hot.

27A slight updraft blows through this area. It is foggy here, making it difficult to see. There are scratches on the wall here.

 
28The air here is very cold. There is a pile of straw here.

Encounter: Acolytes (1)
Treasure: As per monster type.
29A slight breeze blows through this area. The air here smells of smoke.

Treasure: 600sp.
30There are rotting wood pieces here.

 
31The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 600sp.
32There is a pile of rags here.

33There is a putrid smell coming from something nearby. A haze of dust hangs in the air.

Encounter: Spiders, Crab (3)
Treasure: None.
 
34A strong updraft blows through this area. This area has a stale, fetid smell.

35There is a putrid smell coming from something nearby. There is a torch stub here.

36A slight updraft blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
37

38

Encounter: Kobolds (14)
Treasure: None.
39It is foggy here, making it difficult to see.

 
40This area has a pleasant, earthy smell. This area is covered in cobwebs.

41

Encounter: Shrews, Giant (2)
Treasure: None.
42A slight, damp breeze blows through this area. This area is very dusty.

 
43

44

Trap: Poison gas: Save vs. Poison or die.
45This area has a pleasant, earthy smell.

 
46A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
47The air here is very cold.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48It is misty here.

 
49A strong, gusting wind blows through this area.

Encounter: Acolytes (7)
Treasure: None.
50There are sticks scattered here.

51A slight updraft blows through this area. There is a large puddle of water here.

 
52

53A slight updraft blows through this area. This area smells of rotting vegetation. The ceiling here is damp.

54A strong updraft blows through this area. This area smells faintly of manure. This area is very dusty.

Treasure: 500sp.
 
55A cold air current blows through this area.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
56A slight breeze blows through this area. There is a bent copper coin lying here.

Encounter: Orcs (4)
Treasure: None.
57The air here is very cold. It is foggy here, making it difficult to see.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
58A strong, gusting wind blows through this area. This area is covered in rubble and dirt.

Encounter: Goblins (6)
Treasure: None.
59A strong wind blows through this area. There are cracks in the wall here.

Treasure: 400sp, 10gp.
60There are cracks in the wall here.

Encounter: Sprites (7)
Treasure: None.
 
61This area has a stale, fetid smell.

62

63There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
 
64

Treasure: 100sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
65

Encounter: Acolytes (4)
Treasure: As per monster type.
66A slight breeze blows through this area.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
67A gusting breeze blows through this area. There is a pile of dung here.

Encounter: Skeletons (6)
Treasure: As per monster type.
68There is a corroded chain here.

69A strong, moaning wind blows through this area. There is a small puddle of water here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
70A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 50gp.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf