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| 1 | A metallic smell assails your nostrils. There is a torn leather boot here. | 2 | A slight breeze blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 3 | There are scratches on the wall here. |
| 4 | 5 | A strong, moaning wind blows through this area. Encounter: Killer Bees (3) Treasure: As per monster type. | 6 | Encounter: Dwarves (4) Treasure: As per monster type. | |
| 7 | There is a cracked hammer head here. Encounter: Traders (5) Treasure: As per monster type. | 8 | The air here is very hot. Encounter: Kobolds (14) Treasure: As per monster type. | 9 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a badly dented helmet here. Encounter: Sprites (16) Treasure: None. |
| 10 | There is a pile of dung here. | 11 | There is a bent copper coin lying here. Encounter: Killer Bees (1) Treasure: As per monster type. | 12 | |
| 13 | The air here is very hot. This area is very dusty. Encounter: Spiders, Crab (2) Treasure: None. | 14 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. | 15 | Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 16 | Guano covers this area. | 17 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a pick handle here. | 18 | The air here is very hot. |
| 19 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (1) Treasure: None. | 20 | A slight, damp breeze blows through this area. There is a pile of rags here. | 21 | This area smells faintly of urine. Treasure: 400sp, 10gp. Trap: Illusion of monsters: Sprites (16) |
| 22 | A slight breeze blows through this area. There is a trickle of water here. Encounter: Halflings (8) Treasure: None. | 23 | The air here is very cold. Guano covers this area. Encounter: Killer Bees (8) Treasure: None. | 24 | A slight updraft blows through this area. There are cracks in the wall here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 25 | This area smells faintly of manure. Pottery shards are scattered here. Treasure: 600sp. | 26 | Treasure: 600sp, 10gp. | 27 | |
| 28 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Encounter: Acolytes (2) Treasure: As per monster type. | 29 | 30 | ||
| 31 | 32 | 33 | |||
| 34 | Encounter: Dwarves (6) Treasure: As per monster type. | 35 | Encounter: Dwarves (1) Treasure: As per monster type. | 36 | A cold air current blows through this area. Treasure: 100sp, 30gp. |
| 37 | A chlorine-like smell assails your nostrils. The hilt of a broken dagger is lying here. Trap: Fog: Looks like poison gas, but harmless. | 38 | An acrid smell assails your nostrils. Encounter: Acolytes (4) Treasure: As per monster type. | 39 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 40 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | This area smells faintly of urine. It is misty here. Encounter: Bandits (2) Treasure: As per monster type. | 42 | There is a corroded chain here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 43 | The air here is very hot. This area smells of rotting vegetation. There are bones scattered here. Encounter: Skeletons (6) Treasure: None. | 44 | There are cracks in the floor here. Encounter: Green Slimes (1) Treasure: None. | 45 | A strong, gusting wind blows through this area. |
| 46 | This area has a pleasant, earthy smell. | 47 | There are bones scattered here. | 48 | There is a pile of ashes here. |
| 49 | This area has a stale, fetid smell. | 50 | There is a pile of ashes here. | 51 | |
| 52 | A strong wind blows through this area. Encounter: Wolves (9) Treasure: As per monster type. | 53 | A strong updraft blows through this area. There is a trickle of water here. | 54 | A gusting breeze blows through this area. This area has a stale, fetid smell. |
| 55 | A gusting breeze blows through this area. | 56 | This area is covered in cobwebs. Encounter: Gnomes (1) Treasure: As per monster type. | 57 | There is a slimy coating on the wall here. |
| 58 | There are fungi growing here. | 59 | There is a splintered club here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 60 | Encounter: Shrews, Giant (6) Treasure: None. |
| 61 | 62 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 63 | This area smells faintly of manure. There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 64 | A slight, damp breeze blows through this area. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 65 | It is foggy here, making it difficult to see. | 66 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 67 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Treasure: 400sp, 50gp. | 68 | This area smells faintly of manure. | 69 | There is a pile of ashes here. Encounter: Traders (4) Treasure: As per monster type. |
| 70 | 71 | 72 | It is foggy here, making it difficult to see. Encounter: Sprites (10) Treasure: As per monster type. | ||
| 73 | The air here is very cold. Encounter: Gnomes (5) Treasure: None. |