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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Misplaced Catacombs

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a broken pole here.

2

Trap: 10' Pit: 1d6 points of damage if you fall in.
3A metallic smell assails your nostrils. This area is very dusty.

Encounter: Stirges (5)
Treasure: As per monster type.
 
4

Treasure: 600sp.
5

6It is misty here. There is a candle stub here.

 
7A slight downdraft blows through this area. This area smells faintly of manure.

Encounter: Killer Bees (1)
Treasure: As per monster type.
8The air here is very cold. This area is covered in rubble and dirt.

Encounter: Killer Bees (7)
Treasure: None.
9

 
10The air here is very cold. This area is very dusty.

Treasure: 200sp, 2 gems.
11The wall here is damp.

Encounter: Skeletons (10)
Treasure: None.
12Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp.
 
13

14The air here is very hot. The air here smells of smoke. This area is very dusty.

15

 
16It is misty here. There is a torn leather boot here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17Guano covers this area.

Encounter: Goblins (6)
Treasure: None.
18This area smells faintly of manure. There is a torch stub here.

 
19It is foggy here, making it difficult to see. There is a pile of dung here.

Encounter: Orcs (2)
Treasure: None.
20A slight, damp breeze blows through this area. A haze of dust hangs in the air.

Encounter: Killer Bees (2)
Treasure: As per monster type.
21A haze of smoke hangs in the air. There are rotting wood pieces here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
22A strong, moaning wind blows through this area. This area smells faintly of manure.

23

24The air here is very hot. This area smells faintly of manure. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25

Encounter: Bandits (4)
Treasure: None.
26This area has a pleasant, earthy smell. There are several small stones here.

27Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
28A strong wind blows through this area.

29

Encounter: Gnomes (2)
Treasure: As per monster type.
30

 
31

Encounter: Halflings (12)
Treasure: As per monster type.
32A slight breeze blows through this area. There are cracks in the wall here.

Encounter: Goblins (6)
Treasure: None.
33A strong, moaning wind blows through this area. There is a broken pole here.

Treasure: 400sp, 20gp.
Trap: Illusion of monsters: Spiders, Crab (4)
 
34A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Kobolds (12)
Treasure: None.
35There is a splintered club here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
36

 
37Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

38There are sticks scattered here.

39There is a mold growing here.

Treasure: 300sp, 40gp.
 
40

41

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42There is a pile of ashes here.

Encounter: Sprites (8)
Treasure: None.
 
43The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

44A metallic smell assails your nostrils. There are cracks in the floor here.

45

 
46A strong, moaning wind blows through this area.

47A strong updraft blows through this area. The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48This area has a stale, fetid smell.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
49A chlorine-like smell assails your nostrils.

50A cold air current blows through this area. The air here smells of smoke. There is a pile of ashes here.

Treasure: 200sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
51This area has a pleasant, earthy smell. The wall here is damp.

 
52Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

53

54A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55The air here is very cold.

56This area is covered in cobwebs.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
57

Treasure: 100sp.
 
58The air here is very cold.

59The air here smells of smoke.

60The wall here is damp.

Encounter: Goblins (5)
Treasure: As per monster type.
 
61There is a large puddle of water here.

62A metallic smell assails your nostrils.

Encounter: Killer Bees (1)
Treasure: None.
63There are cracks in the floor here.

 
64The air here smells of smoke. There are cracks in the floor here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
65The hilt of a broken dagger is lying here.

66There is a pile of rags here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
67Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.

Treasure: 600sp.
68A slight downdraft blows through this area. The air here smells of smoke. There are rotting wood pieces here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
69There is a pile of ashes here.

Encounter: Orcs (5)
Treasure: None.
 
70There is a pile of rags here.

71There is a torn sack here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf