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| 1 | 2 | There is water dripping here. Encounter: Wolves (7) Treasure: As per monster type. | 3 | Encounter: Beetles, Fire (6) Treasure: None. | |
| 4 | The air here is very cold. It is misty here. | 5 | There is a badly dented helmet here. Encounter: Gnomes (1) Treasure: As per monster type. | 6 | This area smells of rotting vegetation. Guano covers this area. |
| 7 | A slight downdraft blows through this area. This area smells of rotting vegetation. There are rotting wood pieces here. Treasure: 500sp. Trap: Illusion of monsters: Skeletons (7) | 8 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 9 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. Treasure: 400sp, 40gp. |
| 10 | A slight breeze blows through this area. The smell of ozone assails your nostrils. There is a trickle of water here. Encounter: Skeletons (8) Treasure: As per monster type. | 11 | There is a pile of rags here. | 12 | This area is covered in cobwebs. Treasure: 600sp. Trap: Illusion of monsters: Gnomes (5) |
| 13 | The air here is very hot. This area has a pleasant, earthy smell. There are sticks scattered here. Treasure: 100sp, 30gp, 4 gems. Trap: Illusion of monsters: Green Slimes (1) | 14 | This area has a stale, fetid smell. | 15 | A cold air current blows through this area. |
| 16 | There are dry leaves and twigs scattered here. Encounter: Green Slimes (3) Treasure: None. | 17 | A strong updraft blows through this area. Treasure: 300sp. Trap: Illusion of monsters: Orcs (5) | 18 | Encounter: Goblins (4) Treasure: As per monster type. |
| 19 | Encounter: Sprites (16) Treasure: None. | 20 | It is foggy here, making it difficult to see. Encounter: Skeletons (11) Treasure: None. | 21 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (3) Treasure: None. |
| 22 | Treasure: 300sp. | 23 | There is water dripping here. Treasure: 200sp, 20gp. Trap: Illusion of monsters: Orcs (3) | 24 | A slight, damp breeze blows through this area. There are bits of fur and hair scattered around here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | It is foggy here, making it difficult to see. | 26 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. This area is very dusty. | 27 | There are cracks in the wall here. |
| 28 | There is a torn leather boot here. | 29 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of dung here. Treasure: 100sp, 4 jewelry. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 30 | A slight, damp breeze blows through this area. There is water dripping here. |
| 31 | A strong downdraft blows through this area. There are scratches on the wall here. | 32 | This area smells faintly of manure. This area is very dusty. Encounter: Goblins (3) Treasure: As per monster type. | 33 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | This area has a pleasant, earthy smell. There is a pile of dung here. Encounter: Kobolds (11) Treasure: None. | 35 | The air here is very hot. Encounter: Spiders, Crab (2) Treasure: None. | 36 | A cold air current blows through this area. This area is covered in cobwebs. Treasure: 600sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 37 | 38 | Encounter: Acolytes (8) Treasure: As per monster type. | 39 | There is a broken pole here. Encounter: Stirges (7) Treasure: As per monster type. | |
| 40 | This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 41 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | This area is covered in cobwebs. |
| 43 | 44 | Treasure: 300sp. | 45 | There are bits of fur and hair scattered around here. | |
| 46 | Encounter: Beetles, Fire (8) Treasure: As per monster type. | 47 | There is a mold growing here. Encounter: Stirges (2) Treasure: None. | 48 | Trap: Poison gas: Save vs. Poison or die. |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 50 | A strong wind blows through this area. There are sticks scattered here. Encounter: Dwarves (1) Treasure: As per monster type. | 51 | There is water dripping here. Encounter: Goblins (5) Treasure: None. |
| 52 | The air here is very cold. | 53 | This area smells of rotting vegetation. There is a pile of dung here. Encounter: Sprites (11) Treasure: None. | 54 | The air here is very cold. This area has a stale, fetid smell. There are bones scattered here. Trap: Fog: Looks like poison gas, but harmless. |
| 55 | Encounter: Wolves (5) Treasure: As per monster type. | 56 | Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 57 | This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Bandits (3) Treasure: None. |
| 58 | This area smells faintly of manure. There is dried blood here. Encounter: Stirges (2) Treasure: As per monster type. | 59 | A metallic smell assails your nostrils. Encounter: Acolytes (7) Treasure: As per monster type. | 60 | The air here is very hot. There is water dripping here. Treasure: 500sp. |
| 61 | Encounter: Green Slimes (4) Treasure: None. | 62 | Encounter: Killer Bees (1) Treasure: None. | 63 | Encounter: Traders (3) Treasure: None. |
| 64 | There is a putrid smell coming from something nearby. |