![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 2 | This area has a pleasant, earthy smell. Pottery shards are scattered here. Encounter: Halflings (10) Treasure: As per monster type. | 3 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are wax drippings here. |
| 4 | The air here is very hot. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | This area has a pleasant, earthy smell. |
| 7 | This area is covered in cobwebs. | 8 | Encounter: Orcs (5) Treasure: None. | 9 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (6) Treasure: As per monster type. |
| 10 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. There are sticks scattered here. Encounter: Traders (3) Treasure: None. | 11 | This area has a stale, fetid smell. Treasure: 600sp. | 12 | The air here is very hot. Guano covers this area. Treasure: 200sp, 30gp, 5 gems. |
| 13 | This area has a pleasant, earthy smell. There is a pile of rags here. | 14 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. Encounter: Halflings (12) Treasure: As per monster type. | 15 | It is foggy here, making it difficult to see. There is water dripping here. Trap: Poison gas: Save vs. Poison or die. |
| 16 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Orcs (5) Treasure: None. | 17 | 18 | A slight breeze blows through this area. There is a pile of rags here. Encounter: Bandits (4) Treasure: As per monster type. | |
| 19 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 20 | There is a large puddle of water here. | 21 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. |
| 22 | A cold air current blows through this area. There is a torn sack here. | 23 | The air here is very hot. | 24 | There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | There is a broken pole here. Treasure: 100sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | 26 | There is a torn leather boot here. Encounter: Halflings (8) Treasure: As per monster type. | 27 | There are wax drippings here. Trap: Poison gas: Save vs. Poison or die. |
| 28 | 29 | Encounter: Wolves (10) Treasure: None. | 30 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. Treasure: 200sp, 20gp, 5 jewelry. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 31 | This area has a stale, fetid smell. There is a large puddle of water here. Trap: Poison gas: Save vs. Poison or die. | 32 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | It is foggy here, making it difficult to see. Treasure: 100sp. Trap: Poison snake: 1 hit dice. |
| 34 | The air here is very cold. This area smells faintly of manure. It is foggy here, making it difficult to see. There are cracks in the ceiling here. Trap: Poison gas: Save vs. Poison or die. | 35 | Encounter: Gnomes (6) Treasure: None. | 36 | It is foggy here, making it difficult to see. There is a small puddle of water here. |
| 37 | A gusting breeze blows through this area. | 38 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp. | 39 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 40 | A cold air current blows through this area. There are dry leaves and twigs scattered here. Encounter: Bandits (8) Treasure: As per monster type. | 41 | 42 | A slight breeze blows through this area. Encounter: Orcs (5) Treasure: As per monster type. | |
| 43 | Pottery shards are scattered here. | 44 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. Encounter: Spiders, Crab (4) Treasure: None. | 45 | Pottery shards are scattered here. Encounter: Skeletons (6) Treasure: As per monster type. |
| 46 | A metallic smell assails your nostrils. | 47 | This area has a pleasant, earthy smell. There are sticks scattered here. | 48 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Wolves (6) Treasure: None. |
| 49 | This area smells faintly of manure. Guano covers this area. Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 50 | There is a putrid smell coming from something nearby. Encounter: Green Slimes (2) Treasure: As per monster type. | 51 | Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 52 | A metallic smell assails your nostrils. There is a mold growing here. | 53 | There is a bent copper coin lying here. Treasure: 600sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 54 | A haze of smoke hangs in the air. |
| 55 | There is water dripping here. | 56 | There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | Trap: Poison gas: Save vs. Poison or die. |
| 58 | It is misty here. Encounter: Wolves (6) Treasure: None. | 59 | A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Spiders, Crab (3) Treasure: None. | 60 | This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. |
| 61 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. | 62 | A slight breeze blows through this area. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 63 | This area smells faintly of urine. There are bones scattered here. Treasure: 400sp. |
| 64 | Encounter: Shrews, Giant (2) Treasure: None. | 65 | Encounter: Bandits (3) Treasure: None. | 66 | |
| 67 | Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here. Treasure: 600sp, 30gp. | 68 | There is a pile of dung here. Encounter: Traders (1) Treasure: As per monster type. | 69 | The air here is very cold. This area smells of rotting vegetation. |