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| 1 | This area smells faintly of manure. | 2 | The air here is very hot. | 3 | Pottery shards are scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | It is foggy here, making it difficult to see. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | The air here is very hot. There is water dripping here. | 6 | A strong wind blows through this area. Treasure: 400sp. |
| 7 | This area has a stale, fetid smell. | 8 | This area has a stale, fetid smell. There are cracks in the ceiling here. | 9 | The air here is very cold. A haze of smoke hangs in the air. Encounter: Wolves (8) Treasure: As per monster type. |
| 10 | Encounter: Orcs (3) Treasure: None. | 11 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. There is dried blood here. Encounter: Goblins (4) Treasure: None. | 12 | |
| 13 | 14 | 15 | |||
| 16 | 17 | 18 | |||
| 19 | Guano covers this area. Trap: Fog: Looks like poison gas, but harmless. | 20 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 21 | A strong, gusting wind blows through this area. There is a pile of dung here. |
| 22 | The air here smells of smoke. There is a torch stub here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | The air here is very hot. There is a splintered club here. Encounter: Spiders, Crab (1) Treasure: None. | 24 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Skeletons (10) Treasure: None. |
| 25 | The air here is very hot. | 26 | This area is covered in cobwebs. | 27 | This area has a stale, fetid smell. Encounter: Halflings (6) Treasure: None. |
| 28 | This area has a pleasant, earthy smell. There is a cracked hammer head here. Encounter: Gnomes (3) Treasure: As per monster type. | 29 | 30 | There is a trickle of water here. | |
| 31 | Treasure: 500sp. | 32 | There is a mold growing here. Treasure: 100sp, 10gp. | 33 | Treasure: 500sp, 40gp. |
| 34 | There is a pile of dung here. Treasure: 300sp. | 35 | The smell of ozone assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 36 | A cold air current blows through this area. There is a large puddle of water here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. |
| 37 | 38 | This area is very dusty. Encounter: Halflings (10) Treasure: None. | 39 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | |
| 40 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a mold growing here. | 41 | A slight, damp breeze blows through this area. Treasure: 200sp. | 42 | The remnants of a rope are here, rotten. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 43 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Green Slimes (4) Treasure: As per monster type. | 44 | 45 | Encounter: Spiders, Crab (2) Treasure: None. | |
| 46 | A strong wind blows through this area. This area smells of rotting vegetation. | 47 | 48 | ||
| 49 | Encounter: Green Slimes (1) Treasure: As per monster type. | 50 | This area has a stale, fetid smell. There is a small puddle of water here. | 51 | The air here is very cold. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Teeth and fangs are scattered here. |
| 52 | This area is covered in cobwebs. | 53 | This area has a stale, fetid smell. There is water dripping here. Encounter: Sprites (4) Treasure: As per monster type. | 54 | |
| 55 | 56 | Encounter: Wolves (4) Treasure: None. | 57 | Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here. | |
| 58 | There is a torn sack here. Encounter: Orcs (3) Treasure: As per monster type. | 59 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | Encounter: Dwarves (6) Treasure: None. |
| 61 | This area smells faintly of manure. There are wax drippings here. Encounter: Orcs (8) Treasure: None. | 62 | A haze of smoke hangs in the air. The remnants of a rope are here, rotten. | 63 | A strong, gusting wind blows through this area. There is a mold growing here. Encounter: Halflings (8) Treasure: None. |
| 64 | This area is covered in cobwebs. | 65 | A slight downdraft blows through this area. Encounter: Wolves (6) Treasure: As per monster type. | 66 | It is foggy here, making it difficult to see. Encounter: Wolves (4) Treasure: None. |
| 67 | Encounter: Acolytes (8) Treasure: As per monster type. | 68 | The air here is very cold. This area has a stale, fetid smell. | 69 | A cold air current blows through this area. There are rotting wood pieces here. Encounter: Traders (1) Treasure: None. |
| 70 | This area is covered in cobwebs. Encounter: Halflings (7) Treasure: As per monster type. | 71 | This area smells faintly of urine. A haze of smoke hangs in the air. The wall here is damp. Treasure: 300sp, 40gp. | 72 | There is a salty, wet smell to this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 73 | Treasure: 600sp. |