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| 1 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 2 | Trap: Poison gas: Save vs. Poison or die. | 3 | An acrid smell assails your nostrils. Treasure: 200sp. |
| 4 | This area smells faintly of manure. Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | There are several small stones here. | 6 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in rubble and dirt. Treasure: 600sp, 60gp. Trap: Poison needle: Save vs. Poison or die. |
| 7 | This area has a pleasant, earthy smell. Treasure: 300sp, 60gp, 3 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 8 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | This area smells of rotting vegetation. |
| 10 | There is a pile of dung here. | 11 | Encounter: Sprites (13) Treasure: None. | 12 | |
| 13 | There is a salty, wet smell to this area. Treasure: 100sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 14 | This area is covered in cobwebs. Treasure: 200sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 15 | It is foggy here, making it difficult to see. Treasure: 100sp. |
| 16 | There is a putrid smell coming from something nearby. | 17 | 18 | This area smells faintly of manure. | |
| 19 | This area smells faintly of urine. Guano covers this area. | 20 | A slight downdraft blows through this area. There are cracks in the ceiling here. | 21 | This area smells faintly of manure. There is a broken sword blade here. Treasure: 100sp, 20gp, 2 jewelry. |
| 22 | 23 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (7) Treasure: As per monster type. | 24 | There is a putrid smell coming from something nearby. | |
| 25 | There is a salty, wet smell to this area. Encounter: Skeletons (11) Treasure: As per monster type. | 26 | A cold air current blows through this area. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. | 27 | Treasure: 200sp. Trap: Illusion of monsters: Sprites (8) |
| 28 | The smell of ozone assails your nostrils. There is a broken sword blade here. Encounter: Beetles, Fire (6) Treasure: None. | 29 | The air here is very cold. | 30 | This area has a pleasant, earthy smell. |
| 31 | There is a slimy coating on the ceiling here. Treasure: 400sp. | 32 | 33 | This area has a pleasant, earthy smell. | |
| 34 | Encounter: Bandits (2) Treasure: None. | 35 | 36 | A strong, moaning wind blows through this area. There are several small stones here. | |
| 37 | Encounter: Skeletons (10) Treasure: None. | 38 | A haze of smoke hangs in the air. | 39 | |
| 40 | There is a slimy coating on the ceiling here. Encounter: Green Slimes (1) Treasure: None. | 41 | A strong, moaning wind blows through this area. Treasure: 300sp. | 42 | Trap: Poison gas: Save vs. Poison or die. |
| 43 | Encounter: Traders (4) Treasure: None. | 44 | The air here smells of smoke. Encounter: Goblins (5) Treasure: None. | 45 | This area smells faintly of urine. There is a mold growing here. Encounter: Wolves (7) Treasure: None. |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here. Trap: Fog: Looks like poison gas, but harmless. | 47 | This area has a pleasant, earthy smell. | 48 | There is a salty, wet smell to this area. Encounter: Skeletons (6) Treasure: None. |
| 49 | A strong updraft blows through this area. It is foggy here, making it difficult to see. | 50 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 51 | This area is covered in rubble and dirt. Encounter: Stirges (9) Treasure: None. |
| 52 | 53 | A slight updraft blows through this area. This area smells of rotting vegetation. The wall here is damp. Encounter: Skeletons (6) Treasure: None. | 54 | ||
| 55 | The wall here is damp. Treasure: 600sp, 50gp. | 56 | This area has a pleasant, earthy smell. | 57 | Trap: Poison gas: Save vs. Poison or die. |
| 58 | This area smells of rotting vegetation. Encounter: Dwarves (1) Treasure: None. | 59 | Encounter: Traders (4) Treasure: As per monster type. | 60 | There is water dripping here. Encounter: Green Slimes (1) Treasure: None. |
| 61 | A strong, gusting wind blows through this area. There are several small stones here. Encounter: Shrews, Giant (2) Treasure: None. | 62 | This area smells faintly of manure. | 63 | It is foggy here, making it difficult to see. Encounter: Acolytes (5) Treasure: As per monster type. |
| 64 | This area smells faintly of manure. | 65 | The air here is very hot. A chlorine-like smell assails your nostrils. | 66 | A metallic smell assails your nostrils. Guano covers this area. |
| 67 | Encounter: Gnomes (4) Treasure: None. | 68 | 69 | There are fungi growing here. Treasure: 400sp. | |
| 70 |