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| 1 | Encounter: Wolves (8) Treasure: None. | 2 | The ceiling here is damp. | 3 | This area has a stale, fetid smell. Encounter: Sprites (13) Treasure: As per monster type. |
| 4 | A haze of smoke hangs in the air. There are cracks in the wall here. Encounter: Goblins (7) Treasure: None. | 5 | 6 | The air here is very hot. There is a pile of rags here. | |
| 7 | A metallic smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 8 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a torch stub here. | 9 | |
| 10 | There are bones scattered here. | 11 | There is a small puddle of water here. Encounter: Beetles, Fire (7) Treasure: None. | 12 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Encounter: Skeletons (10) Treasure: As per monster type. |
| 13 | This area is covered in cobwebs. Encounter: Gnomes (4) Treasure: As per monster type. | 14 | An acrid smell assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 15 | There is water dripping here. |
| 16 | The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 17 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. Encounter: Stirges (10) Treasure: As per monster type. | 18 | This area smells faintly of manure. It is foggy here, making it difficult to see. Treasure: 200sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 19 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 20 | Guano covers this area. | 21 | The air here is very cold. It is foggy here, making it difficult to see. |
| 22 | There is a corroded chain here. Treasure: 100sp. | 23 | There is a torn leather boot here. | 24 | Encounter: Halflings (10) Treasure: None. |
| 25 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. There is water dripping here. Trap: Poison gas: Save vs. Poison or die. | 26 | There is a putrid smell coming from something nearby. Encounter: Dwarves (4) Treasure: None. | 27 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. |
| 28 | Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | There is a pile of dung here. Encounter: Dwarves (5) Treasure: None. | 30 | There is a pile of ashes here. Treasure: 500sp, 10gp. |
| 31 | The smell of ozone assails your nostrils. This area is very dusty. | 32 | A cold air current blows through this area. Encounter: Orcs (6) Treasure: None. | 33 | Encounter: Traders (7) Treasure: None. |
| 34 | There is a pile of dung here. | 35 | Fog gathers and swirls on the floor, concealing it. There is a corroded chain here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 36 | A haze of dust hangs in the air. Encounter: Halflings (11) Treasure: None. |
| 37 | Treasure: 300sp, 20gp. | 38 | A strong, gusting wind blows through this area. There is a broken pole here. Encounter: Halflings (13) Treasure: None. | 39 | Encounter: Halflings (10) Treasure: As per monster type. |
| 40 | This area has a pleasant, earthy smell. | 41 | There is a putrid smell coming from something nearby. | 42 | There are dry leaves and twigs scattered here. |
| 43 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (3) Treasure: None. | 44 | There is water dripping here. Encounter: Gnomes (3) Treasure: None. | 45 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. Treasure: 400sp, 30gp. |
| 46 | This area smells of rotting vegetation. Encounter: Traders (8) Treasure: As per monster type. | 47 | A metallic smell assails your nostrils. This area is covered in rubble and dirt. | 48 | Encounter: Gnomes (2) Treasure: As per monster type. |
| 49 | The air here is very hot. | 50 | A metallic smell assails your nostrils. There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 | A gusting breeze blows through this area. There is a rusted spike here. Treasure: 600sp, 10gp. Trap: Poison snake: 1 hit dice. |
| 52 | A gusting breeze blows through this area. Encounter: Goblins (5) Treasure: As per monster type. | 53 | A chlorine-like smell assails your nostrils. The wall here is damp. Treasure: 600sp, 10gp. | 54 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. |
| 55 | 56 | Teeth and fangs are scattered here. | 57 | ||
| 58 | A gusting breeze blows through this area. There is a pile of rags here. Encounter: Goblins (4) Treasure: None. | 59 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 60 | There are dry leaves and twigs scattered here. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 61 | 62 | This area has a stale, fetid smell. Teeth and fangs are scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 63 | Encounter: Sprites (10) Treasure: None. | |
| 64 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a torn sack here. | 65 | It is misty here. | 66 | The smell of ozone assails your nostrils. Treasure: 600sp, 30gp. |
| 67 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 68 | A strong updraft blows through this area. A chlorine-like smell assails your nostrils. | 69 | There is a salty, wet smell to this area. |