![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is a corroded chain here. | 2 | A strong, moaning wind blows through this area. The wall here is damp. Encounter: Snakes, Cobra (5) Treasure: None. | 3 | The air here is very hot. This area smells faintly of manure. Encounter: Killer Bees (5) Treasure: As per monster type. |
| 4 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 5 | The smell of ozone assails your nostrils. | 6 | Treasure: 400sp, 10gp. Trap: Illusion of monsters: Acolytes (7) |
| 7 | This area smells of rotting vegetation. There are scratches on the wall here. Encounter: Halflings (9) Treasure: As per monster type. | 8 | A strong wind blows through this area. Encounter: Bandits (5) Treasure: None. | 9 | Encounter: Stirges (10) Treasure: As per monster type. |
| 10 | Encounter: Green Slimes (1) Treasure: As per monster type. | 11 | It is misty here. Encounter: Orcs (6) Treasure: As per monster type. | 12 | Encounter: Bandits (4) Treasure: None. |
| 13 | Encounter: Stirges (5) Treasure: As per monster type. | 14 | This area smells faintly of manure. Treasure: 300sp. | 15 | A strong, moaning wind blows through this area. Encounter: Kobolds (11) Treasure: As per monster type. |
| 16 | 17 | A slight updraft blows through this area. There is a slimy coating on the floor here. | 18 | There are cracks in the floor here. Encounter: Gnomes (2) Treasure: None. | |
| 19 | This area has a stale, fetid smell. | 20 | This area has a stale, fetid smell. There are wax drippings here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 21 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 22 | A strong downdraft blows through this area. A haze of smoke hangs in the air. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 23 | 24 | This area is covered in cobwebs. | |
| 25 | The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | The air here is very hot. Guano covers this area. Treasure: 500sp, 20gp. | 27 | The air here smells of smoke. The ceiling here is damp. Encounter: Killer Bees (8) Treasure: As per monster type. |
| 28 | This area has a pleasant, earthy smell. There is a torn leather boot here. | 29 | 30 | There are bones scattered here. | |
| 31 | This area smells of rotting vegetation. Encounter: Gnomes (3) Treasure: As per monster type. | 32 | Fog gathers and swirls on the floor, concealing it. | 33 | The smell of ozone assails your nostrils. |
| 34 | Encounter: Kobolds (11) Treasure: As per monster type. | 35 | There is a blunt javelin head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | There are scratches on the wall here. |
| 37 | Treasure: 100sp, 30gp. | 38 | A gusting breeze blows through this area. | 39 | A metallic smell assails your nostrils. The ceiling here is damp. Encounter: Dwarves (6) Treasure: None. |
| 40 | A slight breeze blows through this area. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 41 | There is a corroded chain here. Trap: Fog: Looks like poison gas, but harmless. | 42 | |
| 43 | 44 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (6) Treasure: None. | 45 | A gusting breeze blows through this area. A metallic smell assails your nostrils. Treasure: 300sp, 1 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 46 | 47 | The wall here is damp. | 48 | ||
| 49 | This area is covered in cobwebs. | 50 | A slight breeze blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. | 51 | There is a pile of rags here. |
| 52 | 53 | Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (6) Treasure: As per monster type. | 54 | The air here smells of smoke. Treasure: 200sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 55 | There is a corroded chain here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | The air here is very cold. It is misty here. | 57 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a torch stub here. |
| 58 | The air here is very cold. This area smells faintly of manure. Encounter: Green Slimes (2) Treasure: None. | 59 | 60 | ||
| 61 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 62 | There is a putrid smell coming from something nearby. It is misty here. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 63 | It is foggy here, making it difficult to see. |
| 64 | A gusting breeze blows through this area. The ceiling here is damp. | 65 | This area is covered in cobwebs. | 66 | There is a splintered club here. Encounter: Killer Bees (1) Treasure: None. |
| 67 | This area smells faintly of manure. There is a slimy coating on the ceiling here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 68 | There is water dripping here. | 69 | This area smells of rotting vegetation. Encounter: Goblins (5) Treasure: None. |
| 70 | A slight updraft blows through this area. This area smells faintly of urine. Encounter: Halflings (12) Treasure: As per monster type. | 71 | There is water dripping here. Encounter: Lizards, Gecko (2) Treasure: None. | 72 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. There are bones scattered here. Encounter: Dwarves (6) Treasure: None. |
| 73 | 74 | The smell of ozone assails your nostrils. There is a slimy coating on the wall here. |