![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | Encounter: Killer Bees (10) Treasure: None. | 2 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 3 | This area is very dusty. |
| 4 | There is a pile of dung here. Encounter: Wolves (5) Treasure: As per monster type. | 5 | There are cracks in the floor here. Treasure: 100sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 6 | Encounter: Traders (1) Treasure: As per monster type. |
| 7 | There are cracks in the floor here. Encounter: Acolytes (5) Treasure: As per monster type. | 8 | Encounter: Goblins (5) Treasure: None. | 9 | A slight breeze blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 10 | 11 | This area smells of rotting vegetation. Pottery shards are scattered here. Encounter: Goblins (8) Treasure: None. | 12 | There is a putrid smell coming from something nearby. | |
| 13 | 14 | Fog gathers and swirls on the floor, concealing it. | 15 | There are fungi growing here. Encounter: Spiders, Crab (2) Treasure: None. | |
| 16 | A slight breeze blows through this area. There is a trickle of water here. Treasure: 200sp. | 17 | Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (8) Treasure: As per monster type. | 18 | Trap: Fog: Looks like poison gas, but harmless. |
| 19 | A slight downdraft blows through this area. The ceiling here is damp. | 20 | Treasure: 600sp, 20gp. | 21 | There is a putrid smell coming from something nearby. There is dried blood here. |
| 22 | A haze of dust hangs in the air. There is a pile of dung here. Encounter: Orcs (2) Treasure: None. | 23 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Encounter: Shrews, Giant (1) Treasure: None. | 24 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. |
| 25 | A strong, gusting wind blows through this area. This area is very dusty. | 26 | This area has a stale, fetid smell. There are bones scattered here. | 27 | |
| 28 | There are bones scattered here. Treasure: 200sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 29 | 30 | There are dry leaves and twigs scattered here. | |
| 31 | This area smells of rotting vegetation. There are cracks in the wall here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 32 | A cold air current blows through this area. The wall here is damp. Encounter: Wolves (7) Treasure: None. | 33 | This area is covered in cobwebs. Encounter: Skeletons (6) Treasure: As per monster type. |
| 34 | The smell of ozone assails your nostrils. Encounter: Bandits (5) Treasure: As per monster type. | 35 | There is a torn sack here. Encounter: Shrews, Giant (8) Treasure: As per monster type. | 36 | Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 37 | A strong, moaning wind blows through this area. The ceiling here is damp. | 38 | Guano covers this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 | Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. |
| 40 | The air here is very hot. There is a mold growing here. Encounter: Shrews, Giant (9) Treasure: As per monster type. | 41 | There is a putrid smell coming from something nearby. There are sticks scattered here. | 42 | A strong, moaning wind blows through this area. |
| 43 | The air here is very cold. There is a large puddle of water here. Encounter: Halflings (10) Treasure: As per monster type. | 44 | There is a salty, wet smell to this area. This area is covered in cobwebs. Treasure: 300sp, 30gp. | 45 | There is a putrid smell coming from something nearby. Trap: Fog: Looks like poison gas, but harmless. |
| 46 | This area smells faintly of urine. | 47 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a pile of ashes here. Encounter: Lizards, Gecko (1) Treasure: None. | 48 | This area has a stale, fetid smell. There are cracks in the wall here. Treasure: 500sp. |
| 49 | There is a pile of ashes here. | 50 | A strong, moaning wind blows through this area. | 51 | A slight breeze blows through this area. Encounter: Stirges (3) Treasure: None. |
| 52 | The air here is very hot. Treasure: 100sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 53 | There is a broken sword blade here. Encounter: Skeletons (6) Treasure: As per monster type. | 54 | Your nostrils are overwhelmed by a sulphurous smell. |
| 55 | Treasure: 500sp. | 56 | A slight breeze blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. There are scratches on the wall here. Encounter: Wolves (7) Treasure: As per monster type. | 57 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | Guano covers this area. Encounter: Bandits (5) Treasure: None. | 59 | There is a large puddle of water here. | 60 | Encounter: Goblins (3) Treasure: As per monster type. |
| 61 | This area is covered in cobwebs. Treasure: 600sp. | 62 | There is a putrid smell coming from something nearby. | 63 | There are dry leaves and twigs scattered here. Treasure: 600sp, 60gp. Trap: Poison snake: 1 hit dice. |
| 64 | It is misty here. Pottery shards are scattered here. Treasure: 600sp, 40gp. | 65 | A cold air current blows through this area. Guano covers this area. Encounter: Kobolds (13) Treasure: As per monster type. | 66 | Encounter: Spiders, Crab (2) Treasure: None. |
| 67 | The air here is very hot. A metallic smell assails your nostrils. | 68 | 69 | There is a salty, wet smell to this area. Encounter: Beetles, Fire (5) Treasure: As per monster type. | |
| 70 | A slight updraft blows through this area. | 71 | This area has a pleasant, earthy smell. | 72 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 73 | There is a putrid smell coming from something nearby. | 74 | The air here smells of smoke. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. |