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| 1 | 2 | Encounter: Dwarves (6) Treasure: None. | 3 | This area smells faintly of manure. There is a broken arrow here. Treasure: 600sp. | |
| 4 | This area has a stale, fetid smell. | 5 | This area is covered in cobwebs. Encounter: Traders (5) Treasure: None. | 6 | A haze of smoke hangs in the air. |
| 7 | There is a mold growing here. Treasure: 500sp, 1 magic item. | 8 | This area is covered in cobwebs. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | This area has a pleasant, earthy smell. This area is covered in cobwebs. |
| 10 | This area is very dusty. | 11 | 12 | There are dry leaves and twigs scattered here. Treasure: 200sp, 20gp. Trap: Poison snake: 1 hit dice. | |
| 13 | Encounter: Goblins (4) Treasure: None. | 14 | The air here is very hot. This area has a stale, fetid smell. There is a trickle of water here. | 15 | |
| 16 | Treasure: 600sp, 10gp. | 17 | This area has a pleasant, earthy smell. There is water dripping here. | 18 | The wall here is damp. |
| 19 | There are cracks in the wall here. | 20 | This area smells of rotting vegetation. | 21 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Killer Bees (5) Treasure: None. |
| 22 | Encounter: Orcs (5) Treasure: None. | 23 | Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 24 | The air here is very hot. This area smells of rotting vegetation. |
| 25 | 26 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here. | 27 | ||
| 28 | 29 | There is a putrid smell coming from something nearby. | 30 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 31 | This area has a stale, fetid smell. There are sticks scattered here. Encounter: Acolytes (2) Treasure: As per monster type. | 32 | 33 | Treasure: 100sp. | |
| 34 | Encounter: Stirges (3) Treasure: None. | 35 | The air here is very cold. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | There is a broken pole here. Encounter: Halflings (15) Treasure: As per monster type. |
| 37 | Treasure: 600sp, 60gp. | 38 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a cracked flask here. | 39 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 40 | Encounter: Acolytes (3) Treasure: None. | 41 | A strong wind blows through this area. Treasure: 600sp, 50gp. Trap: Illusion of monsters: Stirges (8) | 42 | A slight, damp breeze blows through this area. Encounter: Snakes, Cobra (4) Treasure: As per monster type. |
| 43 | A strong downdraft blows through this area. This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. | 44 | There is a mold growing here. | 45 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here. Encounter: Stirges (7) Treasure: None. |
| 46 | A strong, moaning wind blows through this area. There is a bent and rusted iron bar here. | 47 | The air here smells of smoke. This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: None. | 48 | A chlorine-like smell assails your nostrils. The wall here is damp. |
| 49 | A slight breeze blows through this area. This area smells faintly of urine. Treasure: 200sp. | 50 | A haze of smoke hangs in the air. | 51 | This area smells faintly of urine. Encounter: Dwarves (3) Treasure: As per monster type. |
| 52 | There are wax drippings here. Encounter: Goblins (6) Treasure: None. | 53 | This area has a pleasant, earthy smell. This area is covered in rubble and dirt. | 54 | |
| 55 | The air here is very hot. There is water dripping here. Encounter: Halflings (9) Treasure: As per monster type. | 56 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a broken sword blade here. Encounter: Green Slimes (3) Treasure: None. | 57 | A strong, moaning wind blows through this area. |
| 58 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is water dripping here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 59 | A cold air current blows through this area. The air here smells of smoke. Trap: Fog: Looks like poison gas, but harmless. | 60 | A strong, gusting wind blows through this area. Encounter: Dwarves (5) Treasure: As per monster type. |
| 61 | This area has a pleasant, earthy smell. There are cracks in the wall here. Encounter: Lizards, Gecko (2) Treasure: None. | 62 | A slight, damp breeze blows through this area. There is a pile of ashes here. | 63 | A haze of smoke hangs in the air. |
| 64 | This area has a pleasant, earthy smell. There are several small stones here. | 65 | There are sticks scattered here. Encounter: Orcs (6) Treasure: None. | 66 | Your nostrils are overwhelmed by a sulphurous smell. |
| 67 | The air here is very hot. The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Traders (7) Treasure: None. | 68 | There is a torn sack here. Encounter: Kobolds (7) Treasure: As per monster type. | 69 | Encounter: Beetles, Fire (6) Treasure: None. |
| 70 | A slight breeze blows through this area. A haze of smoke hangs in the air. Encounter: Goblins (5) Treasure: As per monster type. | 71 | There are cracks in the ceiling here. | 72 | This area has a stale, fetid smell. This area is covered in cobwebs. |
| 73 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There are bones scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 74 | A strong, moaning wind blows through this area. | 75 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Poison gas: Save vs. Poison or die. |
| 76 | There are dry leaves and twigs scattered here. | 77 | A metallic smell assails your nostrils. There is a broken bottle here. |