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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Lost Maze of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2There is water dripping here.

Encounter: Wolves (7)
Treasure: As per monster type.
3

Encounter: Beetles, Fire (6)
Treasure: None.
 
4The air here is very cold. It is misty here.

5There is a badly dented helmet here.

Encounter: Gnomes (1)
Treasure: As per monster type.
6This area smells of rotting vegetation. Guano covers this area.

 
7A slight downdraft blows through this area. This area smells of rotting vegetation. There are rotting wood pieces here.

Treasure: 500sp.
Trap: Illusion of monsters: Skeletons (7)
8

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here.

Treasure: 400sp, 40gp.
 
10A slight breeze blows through this area. The smell of ozone assails your nostrils. There is a trickle of water here.

Encounter: Skeletons (8)
Treasure: As per monster type.
11There is a pile of rags here.

12This area is covered in cobwebs.

Treasure: 600sp.
Trap: Illusion of monsters: Gnomes (5)
 
13The air here is very hot. This area has a pleasant, earthy smell. There are sticks scattered here.

Treasure: 100sp, 30gp, 4 gems.
Trap: Illusion of monsters: Green Slimes (1)
14This area has a stale, fetid smell.

15A cold air current blows through this area.

 
16There are dry leaves and twigs scattered here.

Encounter: Green Slimes (3)
Treasure: None.
17A strong updraft blows through this area.

Treasure: 300sp.
Trap: Illusion of monsters: Orcs (5)
18

Encounter: Goblins (4)
Treasure: As per monster type.
 
19

Encounter: Sprites (16)
Treasure: None.
20It is foggy here, making it difficult to see.

Encounter: Skeletons (11)
Treasure: None.
21The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
22

Treasure: 300sp.
23There is water dripping here.

Treasure: 200sp, 20gp.
Trap: Illusion of monsters: Orcs (3)
24A slight, damp breeze blows through this area. There are bits of fur and hair scattered around here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25It is foggy here, making it difficult to see.

26A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

27There are cracks in the wall here.

 
28There is a torn leather boot here.

29This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of dung here.

Treasure: 100sp, 4 jewelry.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
30A slight, damp breeze blows through this area. There is water dripping here.

 
31A strong downdraft blows through this area. There are scratches on the wall here.

32This area smells faintly of manure. This area is very dusty.

Encounter: Goblins (3)
Treasure: As per monster type.
33A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: Fog: Looks like poison gas, but harmless.
 
34This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Kobolds (11)
Treasure: None.
35The air here is very hot.

Encounter: Spiders, Crab (2)
Treasure: None.
36A cold air current blows through this area. This area is covered in cobwebs.

Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
37

38

Encounter: Acolytes (8)
Treasure: As per monster type.
39There is a broken pole here.

Encounter: Stirges (7)
Treasure: As per monster type.
 
40This area has a pleasant, earthy smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
41

Trap: Pendulum blade from ceiling: 1d8 points of damage.
42This area is covered in cobwebs.

 
43

44

Treasure: 300sp.
45There are bits of fur and hair scattered around here.

 
46

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
47There is a mold growing here.

Encounter: Stirges (2)
Treasure: None.
48

Trap: Poison gas: Save vs. Poison or die.
 
49Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
50A strong wind blows through this area. There are sticks scattered here.

Encounter: Dwarves (1)
Treasure: As per monster type.
51There is water dripping here.

Encounter: Goblins (5)
Treasure: None.
 
52The air here is very cold.

53This area smells of rotting vegetation. There is a pile of dung here.

Encounter: Sprites (11)
Treasure: None.
54The air here is very cold. This area has a stale, fetid smell. There are bones scattered here.

Trap: Fog: Looks like poison gas, but harmless.
 
55

Encounter: Wolves (5)
Treasure: As per monster type.
56

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
57This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Bandits (3)
Treasure: None.
 
58This area smells faintly of manure. There is dried blood here.

Encounter: Stirges (2)
Treasure: As per monster type.
59A metallic smell assails your nostrils.

Encounter: Acolytes (7)
Treasure: As per monster type.
60The air here is very hot. There is water dripping here.

Treasure: 500sp.
 
61

Encounter: Green Slimes (4)
Treasure: None.
62

Encounter: Killer Bees (1)
Treasure: None.
63

Encounter: Traders (3)
Treasure: None.
 
64There is a putrid smell coming from something nearby.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf