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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Hidden Isle

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

2There are rotting wood pieces here.

Encounter: Skeletons (9)
Treasure: As per monster type.
3This area has a pleasant, earthy smell. There is a cracked hammer head here.

 
4

5The air here is very hot. This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.

Encounter: Kobolds (9)
Treasure: As per monster type.
6

Encounter: Traders (3)
Treasure: As per monster type.
 
7The smell of ozone assails your nostrils.

Treasure: 300sp, 40gp.
Trap: Poison snake: 1 hit dice.
8This area is very dusty.

9A haze of smoke hangs in the air.

Encounter: Acolytes (3)
Treasure: None.
 
10It is foggy here, making it difficult to see. There are food scraps scattered here.

11This area is covered in cobwebs.

12It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
13

Encounter: Wolves (3)
Treasure: None.
14A metallic smell assails your nostrils.

Treasure: 300sp, 10gp.
Trap: Poison snake: 1 hit dice.
15This area smells of rotting vegetation.

Encounter: Gnomes (5)
Treasure: None.
 
16

17The air here is very hot. There are cracks in the wall here.

18The air here is very hot. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
19A haze of smoke hangs in the air.

20A strong, moaning wind blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

21The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

 
22There is a broken bottle here.

23A strong wind blows through this area.

24This area smells faintly of manure.

 
25This area smells faintly of manure.

26This area is very dusty.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
27

Encounter: Skeletons (8)
Treasure: As per monster type.
 
28

29It is foggy here, making it difficult to see. This area is covered in cobwebs.

30It is foggy here, making it difficult to see.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
 
31This area is covered in cobwebs.

32The air here is very cold. A chlorine-like smell assails your nostrils.

33It is foggy here, making it difficult to see.

 
34There is a cracked hammer head here.

35This area smells faintly of urine. It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Beetles, Fire (3)
Treasure: None.
36There is a small puddle of water here.

Treasure: 500sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
37

38There is a pile of rags here.

39It is foggy here, making it difficult to see. There is a broken pole here.

Encounter: Snakes, Cobra (2)
Treasure: None.
 
40The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

41

Encounter: Shrews, Giant (5)
Treasure: None.
42A strong, moaning wind blows through this area. This area smells faintly of manure.

Treasure: 600sp, 50gp.
 
43The air here is very hot. This area smells faintly of urine.

44This area is covered in cobwebs.

45There is a badly dented helmet here.

Encounter: Sprites (10)
Treasure: As per monster type.
 
46This area has a stale, fetid smell.

47

Encounter: Goblins (8)
Treasure: None.
48A slight downdraft blows through this area. There is a torn leather boot here.

 
49A strong updraft blows through this area. A haze of dust hangs in the air.

50There is a bent copper coin lying here.

51Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

 
52This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 600sp.
53This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is a splintered club here.

Encounter: Stirges (8)
Treasure: None.
54A chlorine-like smell assails your nostrils. There is water dripping here.

Treasure: 100sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
55There are cracks in the wall here.

56This area smells faintly of manure.

Encounter: Wolves (8)
Treasure: As per monster type.
57

 
58There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.

Treasure: 200sp, 20gp, 4 gems.
Trap: Poison needle: Save vs. Poison or die.
59Your nostrils are overwhelmed by a sulphurous smell.

60

Encounter: Sprites (14)
Treasure: As per monster type.
 
61A cold air current blows through this area. This area has a stale, fetid smell. There is a bent copper coin lying here.

Encounter: Stirges (1)
Treasure: As per monster type.
62

Treasure: 400sp, 40gp.
63

Treasure: 500sp, 60gp, 4 gems.
 
64This area smells faintly of urine. There is a large puddle of water here.

Encounter: Goblins (5)
Treasure: As per monster type.
65This area has a stale, fetid smell. There is a broken sword blade here.

Trap: Fog: Looks like poison gas, but harmless.
66

 
67Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (2)
Treasure: None.
68

69There are cracks in the ceiling here.

Encounter: Dwarves (4)
Treasure: None.
 
70The ceiling here is damp.

71This area smells of rotting vegetation. There is a pile of dung here.

Encounter: Skeletons (8)
Treasure: As per monster type.
72A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
73

Encounter: Lizards, Gecko (1)
Treasure: None.
74A strong, moaning wind blows through this area.

Encounter: Wolves (8)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf