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| 1 | 2 | A haze of smoke hangs in the air. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 3 | This area is covered in cobwebs. | |
| 4 | There are bones scattered here. Trap: Fog: Looks like poison gas, but harmless. | 5 | A strong wind blows through this area. | 6 | |
| 7 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Bandits (1) Treasure: None. | 9 | The air here is very hot. This area has a pleasant, earthy smell. |
| 10 | This area smells faintly of manure. A haze of dust hangs in the air. There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | A haze of smoke hangs in the air. There are sticks scattered here. Encounter: Halflings (10) Treasure: As per monster type. | 12 | The air here smells of smoke. |
| 13 | A cold air current blows through this area. A metallic smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 14 | There is a putrid smell coming from something nearby. Encounter: Bandits (5) Treasure: None. | 15 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Wolves (3) Treasure: As per monster type. |
| 16 | A strong wind blows through this area. There is water dripping here. | 17 | 18 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 19 | A strong wind blows through this area. The air here smells of smoke. Treasure: 300sp, 20gp. | 20 | 21 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 22 | This area smells faintly of manure. There are dry leaves and twigs scattered here. Encounter: Skeletons (6) Treasure: None. | 23 | A slight, damp breeze blows through this area. There is a large puddle of water here. | 24 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 25 | This area has a pleasant, earthy smell. Treasure: 400sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 26 | The air here is very hot. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 27 | There are scratches on the wall here. Encounter: Killer Bees (9) Treasure: As per monster type. |
| 28 | A strong, moaning wind blows through this area. | 29 | This area is very dusty. Encounter: Green Slimes (1) Treasure: None. | 30 | The air here is very cold. This area has a pleasant, earthy smell. There are scratches on the wall here. Treasure: 100sp. Trap: Illusion of monsters: Snakes, Cobra (5) |
| 31 | A slight breeze blows through this area. Treasure: 200sp. | 32 | A slight breeze blows through this area. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 33 | The air here smells of smoke. Treasure: 600sp, 60gp, 1 gems. |
| 34 | There is a slimy coating on the floor here. | 35 | There is a candle stub here. | 36 | There is a trickle of water here. Encounter: Orcs (2) Treasure: None. |
| 37 | This area smells of rotting vegetation. Encounter: Snakes, Cobra (6) Treasure: None. | 38 | This area has a stale, fetid smell. There is a pile of dung here. | 39 | This area is covered in cobwebs. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 40 | There is a large puddle of water here. Treasure: 100sp. | 41 | The air here is very hot. It is foggy here, making it difficult to see. Encounter: Killer Bees (5) Treasure: As per monster type. | 42 | This area is very dusty. |
| 43 | 44 | 45 | |||
| 46 | The air here is very hot. Encounter: Stirges (1) Treasure: None. | 47 | This area has a pleasant, earthy smell. This area is covered in rubble and dirt. | 48 | |
| 49 | This area smells faintly of urine. There is a small puddle of water here. | 50 | This area smells faintly of manure. Encounter: Bandits (8) Treasure: As per monster type. | 51 | Fog gathers and swirls on the floor, concealing it. |
| 52 | Encounter: Goblins (6) Treasure: None. | 53 | This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 54 | It is misty here. |
| 55 | This area is covered in cobwebs. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 56 | There are cracks in the ceiling here. Encounter: Kobolds (10) Treasure: None. | 57 | A strong downdraft blows through this area. Treasure: 500sp, 30gp. Trap: Illusion of monsters: Snakes, Cobra (1) |
| 58 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. | 59 | A strong downdraft blows through this area. The remnants of a rope are here, rotten. | 60 | The smell of ozone assails your nostrils. |
| 61 | 62 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 63 | ||
| 64 | A strong downdraft blows through this area. Treasure: 200sp. | 65 | The air here is very hot. There are wax drippings here. Encounter: Spiders, Crab (3) Treasure: None. | 66 | A metallic smell assails your nostrils. There is a mold growing here. Encounter: Shrews, Giant (3) Treasure: None. |
| 67 | This area smells of rotting vegetation. A haze of smoke hangs in the air. There are several small stones here. | 68 | There is a torn leather boot here. Treasure: 600sp, 40gp. | 69 | |
| 70 | 71 | 72 | |||
| 73 | 74 | 75 | A slight updraft blows through this area. The air here smells of smoke. There is a broken bottle here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | ||
| 76 | A haze of smoke hangs in the air. There is a pile of dung here. Encounter: Bandits (5) Treasure: As per monster type. | 77 | There is a trickle of water here. Treasure: 200sp, 50gp. Trap: Poison snake: 1 hit dice. | 78 | Encounter: Halflings (12) Treasure: None. |
| 79 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a torn leather boot here. | 80 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 81 | A strong, moaning wind blows through this area. Encounter: Stirges (9) Treasure: As per monster type. |
| 82 | Your nostrils are overwhelmed by a sulphurous smell. | 83 | This area has a stale, fetid smell. Treasure: 300sp. Trap: Illusion of monsters: Shrews, Giant (2) |