Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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1 | There is a putrid smell coming from something nearby. There is a pile of rags here. Encounter: Skeletons (6) Treasure: As per monster type. | 2 | A strong wind blows through this area. | 3 | The air here is very cold. |
4 | This area has a stale, fetid smell. There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | There is a salty, wet smell to this area. There are cracks in the ceiling here. | 6 | There are cracks in the floor here. Encounter: Wolves (10) Treasure: None. |
7 | There is a blunt javelin head here. | 8 | There are cracks in the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 9 | This area is covered in cobwebs. |
10 | Treasure: 500sp. | 11 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 12 | A metallic smell assails your nostrils. Treasure: 100sp. Trap: Illusion of monsters: Lizards, Gecko (2) |
13 | A strong, moaning wind blows through this area. This area smells faintly of manure. There are cracks in the wall here. Encounter: Wolves (8) Treasure: As per monster type. | 14 | There is a broken sword blade here. Treasure: 200sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 15 | There is a trickle of water here. |
16 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here. Encounter: Dwarves (4) Treasure: As per monster type. | 17 | Encounter: Beetles, Fire (8) Treasure: As per monster type. | 18 | A slight, damp breeze blows through this area. Encounter: Gnomes (3) Treasure: As per monster type. |
19 | An acrid smell assails your nostrils. This area is covered in cobwebs. | 20 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. | 21 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a pile of dung here. Encounter: Goblins (5) Treasure: None. |
22 | 23 | 24 | Trap: Fog: Looks like poison gas, but harmless. | ||
25 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | The air here is very cold. | 27 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. The ceiling here is damp. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
28 | A strong downdraft blows through this area. Treasure: 300sp, 40gp. Trap: Illusion of monsters: Traders (4) | 29 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here. | 30 | A strong wind blows through this area. There are bones scattered here. Encounter: Gnomes (3) Treasure: None. |
31 | A strong, moaning wind blows through this area. Encounter: Wolves (3) Treasure: As per monster type. | 32 | The air here is very hot. A metallic smell assails your nostrils. There is water dripping here. | 33 | This area smells faintly of manure. This area is covered in rubble and dirt. Treasure: 400sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
34 | 35 | There is a bent copper coin lying here. Treasure: 400sp. | 36 | Your nostrils are overwhelmed by a sulphurous smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
37 | This area has a stale, fetid smell. | 38 | 39 | There is water dripping here. Encounter: Wolves (8) Treasure: None. | |
40 | It is misty here. | 41 | Encounter: Shrews, Giant (2) Treasure: As per monster type. | 42 | |
43 | This area smells faintly of manure. There is a bent and rusted iron bar here. Treasure: 600sp. | 44 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | |
46 | The air here is very cold. The smell of ozone assails your nostrils. There is a mold growing here. Encounter: Orcs (4) Treasure: As per monster type. | 47 | There is a cracked hammer head here. | 48 | Treasure: 200sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
49 | It is foggy here, making it difficult to see. The ceiling here is damp. | 50 | There is a bent copper coin lying here. Trap: Fog: Looks like poison gas, but harmless. | 51 | A cold air current blows through this area. Encounter: Snakes, Cobra (2) Treasure: As per monster type. |
52 | Encounter: Kobolds (13) Treasure: None. | 53 | Encounter: Wolves (7) Treasure: As per monster type. | 54 | Treasure: 200sp, 20gp. |
55 | The air here is very hot. Encounter: Halflings (11) Treasure: As per monster type. | 56 | This area has a pleasant, earthy smell. Encounter: Goblins (4) Treasure: None. | 57 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
58 | The smell of ozone assails your nostrils. There is a corroded chain here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 59 | This area smells faintly of urine. Teeth and fangs are scattered here. Encounter: Skeletons (7) Treasure: None. | 60 | There are bones scattered here. |
61 | 62 | The air here is very hot. | 63 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | |
64 | This area smells of rotting vegetation. There is a slimy coating on the wall here. | 65 | An acrid smell assails your nostrils. The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | Encounter: Halflings (6) Treasure: None. |
67 | The air here smells of smoke. The wall here is damp. Encounter: Killer Bees (3) Treasure: As per monster type. | 68 | A strong updraft blows through this area. It is foggy here, making it difficult to see. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 69 | A haze of dust hangs in the air. There are cracks in the floor here. Encounter: Killer Bees (5) Treasure: As per monster type. |
70 | Fog gathers and swirls on the floor, concealing it. | 71 | A strong, moaning wind blows through this area. Encounter: Sprites (12) Treasure: As per monster type. | 72 | Encounter: Skeletons (5) Treasure: As per monster type. |
73 | There is a pile of ashes here. Encounter: Killer Bees (8) Treasure: As per monster type. | 74 | 75 | ||
76 | This area has a pleasant, earthy smell. Encounter: Shrews, Giant (8) Treasure: None. | 77 | There is water dripping here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 78 | |
79 | Encounter: Snakes, Cobra (5) Treasure: None. | 80 | This area smells faintly of manure. There are cracks in the ceiling here. | 81 | The air here is very hot. Encounter: Traders (7) Treasure: As per monster type. |
82 | A slight breeze blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs. Treasure: 300sp, 40gp. | 83 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 84 | The remnants of a rope are here, rotten. |
85 | Encounter: Kobolds (13) Treasure: As per monster type. |