| 1 | This area is covered in cobwebs.
| 2 | The air here is very cold. This area has a pleasant, earthy smell.
| 3 | This area smells faintly of manure. There are cracks in the wall here.
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| 4 | A strong downdraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.
| 5 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | A cold air current blows through this area. This area is very dusty.
Encounter: Wolves (4)
Treasure: None. |
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| 7 | There is a torch stub here.
Encounter: Traders (4)
Treasure: As per monster type. | 8 | There are bones scattered here.
| 9 | A haze of smoke hangs in the air. This area is covered in cobwebs.
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| 10 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 300sp, 4 jewelry. | 11 |
Treasure: 300sp, 30gp. | 12 |
Treasure: 500sp, 10gp. |
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| 13 | Fog gathers and swirls on the floor, concealing it. There is a mold growing here.
| 14 |
Treasure: 500sp, 50gp. | 15 | There is a slimy coating on the ceiling here.
Encounter: Kobolds (14)
Treasure: As per monster type. |
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| 16 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.
| 17 |
Treasure: 400sp. | 18 | There is a torn leather boot here.
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| 19 |
Encounter: Orcs (6)
Treasure: None. | 20 | The air here is very hot. This area has a stale, fetid smell. There is a broken arrow here.
Encounter: Green Slimes (3)
Treasure: None. | 21 | The air here is very hot.
Encounter: Sprites (13)
Treasure: As per monster type. |
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| 22 |
| 23 | There is a large puddle of water here.
Encounter: Traders (8)
Treasure: None. | 24 | This area smells faintly of manure. It is foggy here, making it difficult to see. The ceiling here is damp.
Treasure: 300sp, 4 gems, 1 magic item.
Trap: Illusion of monsters: Gnomes (4) |
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| 25 |
Trap: Fog: Looks like poison gas, but harmless. | 26 | The ceiling here is damp.
| 27 |
Encounter: Stirges (1)
Treasure: None. |
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| 28 |
Encounter: Halflings (12)
Treasure: As per monster type. | 29 | A strong, gusting wind blows through this area.
Encounter: Halflings (5)
Treasure: None. | 30 | This area is covered in cobwebs.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. |
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| 31 | The air here is very cold. This area is covered in cobwebs.
Encounter: Sprites (11)
Treasure: As per monster type. | 32 | This area has a stale, fetid smell.
Encounter: Kobolds (12)
Treasure: As per monster type. | 33 | A slight, damp breeze blows through this area. This area smells faintly of manure.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 34 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.
| 35 | A strong updraft blows through this area. A haze of smoke hangs in the air. There is a trickle of water here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | A cold air current blows through this area. An acrid smell assails your nostrils.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 37 | A slight breeze blows through this area.
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 38 | A strong downdraft blows through this area.
| 39 | An acrid smell assails your nostrils.
Encounter: Beetles, Fire (4)
Treasure: None. |
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| 40 | This area is very dusty.
Treasure: 500sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 41 | Guano covers this area.
Treasure: 600sp, 50gp. | 42 |
Encounter: Halflings (6)
Treasure: None. |
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| 43 | This area smells of rotting vegetation. This area is very dusty.
Encounter: Acolytes (2)
Treasure: As per monster type. | 44 | The air here is very cold. This area smells of rotting vegetation. Teeth and fangs are scattered here.
| 45 | A slight, damp breeze blows through this area.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. |
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| 46 | The air here smells of smoke.
| 47 |
Encounter: Orcs (4)
Treasure: As per monster type. | 48 |
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| 49 | There is a trickle of water here.
Treasure: 400sp. | 50 | This area has a pleasant, earthy smell.
Treasure: 200sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 |
Encounter: Beetles, Fire (4)
Treasure: None. |
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| 52 | A cold air current blows through this area. There are cracks in the ceiling here.
| 53 | A slight updraft blows through this area. This area smells of rotting vegetation. There is water dripping here.
| 54 | Your nostrils are overwhelmed by a sulphurous smell. There are fungi growing here.
Encounter: Skeletons (10)
Treasure: As per monster type. |
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| 55 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
Encounter: Skeletons (11)
Treasure: As per monster type. | 56 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
| 57 | This area smells faintly of manure.
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| 58 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 59 |
| 60 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 61 | A haze of smoke hangs in the air.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. | 62 | The air here is very hot. There is a slimy coating on the floor here.
Encounter: Lizards, Gecko (1)
Treasure: None. | 63 | A slight breeze blows through this area.
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| 64 | There is a cracked hammer head here.
| 65 | The air here is very hot. This area smells of rotting vegetation. There is a mold growing here.
| 66 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a rusted spike here.
Trap: Poison gas: Save vs. Poison or die. |
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| 67 | The air here is very hot. There is a slimy coating on the floor here.
Encounter: Gnomes (2)
Treasure: As per monster type. | 68 |
| 69 | A cold air current blows through this area. This area has a stale, fetid smell. There are cracks in the floor here.
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| 70 |
| 71 | A haze of smoke hangs in the air.
Treasure: 100sp. | 72 |
Encounter: Spiders, Crab (4)
Treasure: None. |
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| 73 | This area smells of rotting vegetation.
Trap: Fog: Looks like poison gas, but harmless. | 74 |
| 75 |
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| 76 | A slight updraft blows through this area.
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