User Tools



adventuregenerator:gen

 

 

 

 

 

The Misplaced Isle of the Unwholesome One

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a small puddle of water here.

Encounter: Stirges (6)
Treasure: As per monster type.
2A strong downdraft blows through this area. This area has a pleasant, earthy smell. Pottery shards are scattered here.

Encounter: Acolytes (5)
Treasure: None.
3This area is covered in cobwebs.

 
4The air here is very cold.

Encounter: Lizards, Gecko (1)
Treasure: None.
5

Treasure: 400sp, 10gp.
6The air here smells of smoke.

Encounter: Orcs (5)
Treasure: None.
 
7There is a salty, wet smell to this area. It is misty here.

8There is water dripping here.

Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice.
9

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
10This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
11

Treasure: 300sp.
Trap: Illusion of monsters: Snakes, Cobra (1)
12This area has a pleasant, earthy smell. There is a cracked hammer head here.

 
13It is misty here.

Treasure: 600sp, 50gp.
14A slight, damp breeze blows through this area. There are several small stones here.

Trap: Fog: Looks like poison gas, but harmless.
15The air here is very hot. This area is covered in rubble and dirt.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
16

Trap: Fog: Looks like poison gas, but harmless.
17It is foggy here, making it difficult to see. There is a trickle of water here.

Treasure: 300sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
18

Encounter: Wolves (6)
Treasure: None.
 
19A haze of dust hangs in the air. The remnants of a rope are here, rotten.

Encounter: Orcs (3)
Treasure: None.
20

21Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
22Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Beetles, Fire (6)
Treasure: None.
23There are scratches on the wall here.

24

 
25There is water dripping here.

Encounter: Wolves (4)
Treasure: None.
26A slight downdraft blows through this area.

Treasure: 300sp, 5 jewelry.
27A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp, 60gp.
 
28An acrid smell assails your nostrils.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
29It is misty here. This area is covered in rubble and dirt.

Encounter: Halflings (13)
Treasure: As per monster type.
30There is a bent copper coin lying here.

Trap: Fog: Looks like poison gas, but harmless.
 
31The air here is very cold. A chlorine-like smell assails your nostrils.

32

33A haze of smoke hangs in the air. There is a pick handle here.

 
34A cold air current blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in cobwebs.

35

36This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
37A slight downdraft blows through this area. There is a bent copper coin lying here.

Encounter: Kobolds (10)
Treasure: None.
38Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

39Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.

 
40

Encounter: Shrews, Giant (7)
Treasure: None.
41A strong, moaning wind blows through this area. There is a pile of rags here.

42A haze of smoke hangs in the air.

Encounter: Traders (1)
Treasure: None.
 
43A chlorine-like smell assails your nostrils.

44Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
45A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Gnomes (1)
Treasure: None.
 
46The air here is very cold. The smell of ozone assails your nostrils.

47There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48It is foggy here, making it difficult to see.

 
49This area smells faintly of manure. There are cracks in the floor here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
50There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51This area smells of rotting vegetation.

Encounter: Beetles, Fire (4)
Treasure: None.
 
52The air here smells of smoke.

53There is a slimy coating on the ceiling here.

54

 
55There is a torn sack here.

56It is foggy here, making it difficult to see. There is a mold growing here.

57There are wax drippings here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
58

59

Trap: Poison gas: Save vs. Poison or die.
60This area smells faintly of manure. There is a pile of dung here.

 
61A strong, moaning wind blows through this area. There is a slimy coating on the wall here.

Encounter: Kobolds (11)
Treasure: As per monster type.
62This area has a pleasant, earthy smell.

Treasure: 100sp, 30gp.
63This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
 
64A slight updraft blows through this area. The smell of ozone assails your nostrils. There is a pile of dung here.

Encounter: Goblins (6)
Treasure: None.
65There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There are bones scattered here.

66This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67There is a pile of rags here.

Treasure: 400sp, 10gp.
68The air here is very cold.

Trap: Poison gas: Save vs. Poison or die.
69This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Treasure: 200sp, 20gp.
 
70A cold air current blows through this area. There are cracks in the floor here.

Encounter: Spiders, Crab (3)
Treasure: None.
71

72A haze of dust hangs in the air. There is a broken bottle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
73Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

Encounter: Orcs (4)
Treasure: As per monster type.
74The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

75A slight, damp breeze blows through this area. A metallic smell assails your nostrils. Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
76A slight, damp breeze blows through this area. There is a broken sword blade here.

adventuregenerator/gen.txt · Last modified: by lee