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The Shrouded Catacombs

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
2There is a salty, wet smell to this area.

3This area has a pleasant, earthy smell.

Treasure: 600sp.
Trap: Illusion of monsters: Stirges (7)
 
4A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Traders (7)
Treasure: As per monster type.
5This area smells faintly of urine.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
6The air here is very cold. There is water dripping here.

 
7This area has a stale, fetid smell.

Encounter: Orcs (5)
Treasure: As per monster type.
8

Encounter: Skeletons (7)
Treasure: As per monster type.
9There are wax drippings here.

 
10A metallic smell assails your nostrils. There is a pile of dung here.

11

Trap: Poison gas: Save vs. Poison or die.
12

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
13

Encounter: Stirges (2)
Treasure: As per monster type.
14It is foggy here, making it difficult to see. There is a torn leather boot here.

Encounter: Killer Bees (10)
Treasure: As per monster type.
15The wall here is damp.

 
16This area has a stale, fetid smell.

17This area has a stale, fetid smell.

18The air here is very hot. This area smells faintly of manure.

 
19A haze of dust hangs in the air. There is a splintered club here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
20A metallic smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
21There is a rusted spike here.

 
22A strong wind blows through this area.

23There is a torch stub here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24There is a large puddle of water here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
25A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Acolytes (4)
Treasure: As per monster type.
26

27A slight downdraft blows through this area. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
 
28This area smells faintly of urine. There is a pile of rags here.

29Teeth and fangs are scattered here.

30A slight, damp breeze blows through this area.

Encounter: Halflings (9)
Treasure: As per monster type.
 
31There is dried blood here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
32This area smells of rotting vegetation. There is a trickle of water here.

33

 
34

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
35A slight breeze blows through this area. This area has a pleasant, earthy smell.

36

 
37It is misty here.

Encounter: Shrews, Giant (7)
Treasure: None.
38

Treasure: 600sp, 50gp.
39This area is covered in cobwebs.

Encounter: Kobolds (14)
Treasure: As per monster type.
 
40There are wax drippings here.

41There are cracks in the wall here.

42The hilt of a broken dagger is lying here.

 
43This area has a pleasant, earthy smell. There is a mold growing here.

44This area smells faintly of manure.

45There are wax drippings here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
46The air here is very hot. There is a mold growing here.

47A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48The air here is very cold. This area has a pleasant, earthy smell.

 
49

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50

Encounter: Skeletons (7)
Treasure: As per monster type.
51A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
52A gusting breeze blows through this area. This area smells of rotting vegetation.

53

Encounter: Orcs (5)
Treasure: None.
54

Encounter: Goblins (5)
Treasure: As per monster type.
 
55Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp, 10gp.
56A slight updraft blows through this area.

57

Encounter: Stirges (8)
Treasure: None.
 
58A slight, damp breeze blows through this area. This area smells faintly of manure.

59A slight updraft blows through this area. This area is very dusty.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
60There are bones scattered here.

 
61

62

63

 
64

65

66A haze of smoke hangs in the air. There are scratches on the wall here.

 
67A strong wind blows through this area. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
68There is water dripping here.

Encounter: Kobolds (11)
Treasure: None.
69This area smells faintly of urine. It is foggy here, making it difficult to see.

 
70Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

Encounter: Bandits (3)
Treasure: None.
71The air here is very cold.

Treasure: 200sp.
72There is a pile of ashes here.

 
73This area smells of rotting vegetation. There is water dripping here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
74This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Skeletons (7)
Treasure: None.
75

Encounter: Bandits (2)
Treasure: As per monster type.
 
76A metallic smell assails your nostrils.

Encounter: Skeletons (11)
Treasure: As per monster type.
77Guano covers this area.

78

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
 
79A slight breeze blows through this area. There are rotting wood pieces here.

Treasure: 600sp.
80

adventuregenerator/gen.txt · Last modified: by lee