| 1 |
| 2 | The air here is very cold. There is a torn sack here.
Treasure: 600sp, 10gp, 4 jewelry.
Trap: Poison snake: 1 hit dice. | 3 | There are cracks in the floor here.
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| 4 | There is water dripping here.
| 5 | The air here is very hot. It is foggy here, making it difficult to see.
Trap: Poison gas: Save vs. Poison or die. | 6 | A strong, moaning wind blows through this area.
Treasure: 100sp, 60gp. |
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| 7 |
Encounter: Dwarves (4)
Treasure: None. | 8 | Guano covers this area.
Encounter: Shrews, Giant (10)
Treasure: None. | 9 |
Encounter: Orcs (7)
Treasure: As per monster type. |
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| 10 | A metallic smell assails your nostrils. The wall here is damp.
| 11 | A slight updraft blows through this area. An acrid smell assails your nostrils.
Treasure: 500sp. | 12 | A cold air current blows through this area. This area has a stale, fetid smell.
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| 13 | This area is covered in rubble and dirt.
Encounter: Traders (3)
Treasure: As per monster type. | 14 |
Encounter: Skeletons (5)
Treasure: None. | 15 |
Encounter: Snakes, Cobra (4)
Treasure: None. |
| |
| 16 | The air here is very hot.
Encounter: Halflings (6)
Treasure: As per monster type. | 17 | A slight, damp breeze blows through this area. This area smells faintly of manure. This area is very dusty.
| 18 | The air here smells of smoke. A haze of smoke hangs in the air. There is water dripping here.
Encounter: Orcs (7)
Treasure: As per monster type. |
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| 19 | A slight, damp breeze blows through this area.
Encounter: Sprites (6)
Treasure: As per monster type. | 20 | This area has a pleasant, earthy smell.
| 21 | A haze of dust hangs in the air.
Encounter: Wolves (8)
Treasure: None. |
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| 22 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 23 | There are cracks in the wall here.
Encounter: Killer Bees (3)
Treasure: None. | 24 | There is a salty, wet smell to this area. There is a small puddle of water here.
Encounter: Snakes, Cobra (4)
Treasure: As per monster type. |
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| 25 |
Encounter: Wolves (9)
Treasure: As per monster type. | 26 | A slight breeze blows through this area. There is a pile of ashes here.
| 27 |
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| 28 | It is foggy here, making it difficult to see. There is a torch stub here.
Encounter: Wolves (4)
Treasure: As per monster type. | 29 | A slight, damp breeze blows through this area.
| 30 | A cold air current blows through this area. It is foggy here, making it difficult to see.
Encounter: Spiders, Crab (2)
Treasure: None. |
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| 31 |
| 32 |
| 33 | The air here is very cold. This area has a pleasant, earthy smell.
Encounter: Acolytes (7)
Treasure: As per monster type. |
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| 34 | A strong, gusting wind blows through this area.
Encounter: Snakes, Cobra (2)
Treasure: None. | 35 | There is water dripping here.
| 36 | It is foggy here, making it difficult to see. There is water dripping here.
Encounter: Wolves (6)
Treasure: None. |
| |
| 37 |
| 38 | There is a pile of rags here.
| 39 | The air here is very hot.
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| 40 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.
Encounter: Killer Bees (7)
Treasure: None. | 41 | This area is covered in cobwebs.
| 42 | This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. |
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| 43 | Guano covers this area.
Encounter: Gnomes (6)
Treasure: As per monster type. | 44 |
Encounter: Skeletons (7)
Treasure: As per monster type. | 45 | This area has a stale, fetid smell. There are sticks scattered here.
Treasure: 200sp. |
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| 46 | Guano covers this area.
Encounter: Kobolds (11)
Treasure: None. | 47 | The air here is very hot. Pottery shards are scattered here.
Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 48 | There is a cracked flask here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 49 | It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.
| 50 | A haze of smoke hangs in the air.
| 51 | This area smells faintly of urine. There is water dripping here.
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| 52 |
| 53 | A cold air current blows through this area. There is water dripping here.
| 54 | A strong wind blows through this area.
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| 55 |
Encounter: Lizards, Gecko (1)
Treasure: None. | 56 | There is a trickle of water here.
| 57 | The air here smells of smoke. It is misty here. There is a pile of rags here.
Encounter: Acolytes (7)
Treasure: None. |
| |
| 58 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.
| 59 | A slight, damp breeze blows through this area. This area smells of rotting vegetation.
| 60 | A gusting breeze blows through this area.
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| 61 |
Treasure: 400sp. | 62 | There is dried blood here.
| 63 |
Encounter: Beetles, Fire (4)
Treasure: None. |
| |
| 64 | There is a trickle of water here.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 65 | A slight, damp breeze blows through this area.
| 66 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 67 | A cold air current blows through this area. A metallic smell assails your nostrils.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | A chlorine-like smell assails your nostrils.
Treasure: 400sp, 1 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 69 | This area is very dusty.
Treasure: 300sp.
Trap: Illusion of monsters: Killer Bees (10) |
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| 70 |
| 71 |
| 72 | It is foggy here, making it difficult to see.
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| 73 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.
Treasure: 400sp, 50gp. | 74 | A slight, damp breeze blows through this area. There is a splintered club here.
| 75 | A slight downdraft blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.
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| 76 | There are rotting wood pieces here.
Encounter: Halflings (12)
Treasure: None. | 77 | A haze of smoke hangs in the air. There is a splintered club here.
| 78 | A strong, moaning wind blows through this area. There are cracks in the ceiling here.
Treasure: 300sp, 30gp. |
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| 79 | There are cracks in the floor here.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. | 80 |
| 81 | This area is very dusty.
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. |
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| 82 | A slight breeze blows through this area. The ceiling here is damp.
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 83 | This area has a pleasant, earthy smell. There are rotting wood pieces here.
Encounter: Sprites (10)
Treasure: As per monster type. | 84 | This area is covered in cobwebs.
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| 85 | A cold air current blows through this area. There is a corroded chain here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 86 | This area has a pleasant, earthy smell. There is a blunt javelin head here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |