| 1 | A chlorine-like smell assails your nostrils.
| 2 | This area smells of rotting vegetation. A haze of smoke hangs in the air.
Encounter: Killer Bees (9)
Treasure: As per monster type. | 3 | This area has a stale, fetid smell. There is a pile of ashes here.
Treasure: 600sp, 30gp. |
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| 4 | This area has a pleasant, earthy smell.
Treasure: 600sp, 50gp. | 5 | Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.
Treasure: 500sp, 50gp. | 6 | A strong downdraft blows through this area. The air here smells of smoke. There is a trickle of water here.
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| 7 | There are bones scattered here.
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Treasure: 300sp, 30gp. | 11 |
Encounter: Kobolds (12)
Treasure: None. | 12 |
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| 14 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 15 | There are bones scattered here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 16 | This area has a stale, fetid smell.
Encounter: Killer Bees (8)
Treasure: As per monster type. | 17 | A slight, damp breeze blows through this area.
Encounter: Goblins (3)
Treasure: None. | 18 | A haze of smoke hangs in the air. There are rotting wood pieces here.
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| 19 |
| 20 | A cold air current blows through this area.
| 21 |
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| 22 | A slight, damp breeze blows through this area. There is water dripping here.
Treasure: 100sp, 30gp. | 23 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.
Encounter: Shrews, Giant (4)
Treasure: As per monster type. | 24 |
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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| 25 | There is a putrid smell coming from something nearby.
| 26 | There is a pile of ashes here.
Encounter: Bandits (5)
Treasure: As per monster type. | 27 |
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| 28 | The air here smells of smoke. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 |
Trap: Poison gas: Save vs. Poison or die. | 30 | This area has a pleasant, earthy smell. There is a pile of ashes here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 31 | There is a pile of ashes here.
| 32 | A slight downdraft blows through this area. This area is very dusty.
| 33 |
Encounter: Goblins (6)
Treasure: As per monster type. |
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| 34 |
Encounter: Orcs (7)
Treasure: As per monster type. | 35 | There is a pile of rags here.
Treasure: 500sp. | 36 | There is a torch stub here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 37 |
| 38 | There are rotting wood pieces here.
| 39 | This area smells of rotting vegetation.
Encounter: Wolves (4)
Treasure: As per monster type. |
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| 40 | There is a putrid smell coming from something nearby.
Treasure: 300sp, 60gp. | 41 | There are bones scattered here.
| 42 | This area is covered in cobwebs.
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| 43 | This area smells faintly of manure. This area is very dusty.
Encounter: Stirges (10)
Treasure: As per monster type. | 44 | There are rotting wood pieces here.
| 45 | A cold air current blows through this area.
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| 46 | A haze of smoke hangs in the air. There is a pile of rags here.
Treasure: 400sp, 1 gems. | 47 | The air here smells of smoke. A haze of smoke hangs in the air. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 48 | This area smells faintly of urine.
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| 49 | A strong wind blows through this area. This area has a pleasant, earthy smell. There is water dripping here.
| 50 | There is a putrid smell coming from something nearby.
Encounter: Sprites (10)
Treasure: As per monster type. | 51 |
Treasure: 500sp, 40gp. |
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| 52 | There is a small puddle of water here.
| 53 | A haze of dust hangs in the air. There is water dripping here.
Treasure: 600sp, 30gp. | 54 | A cold air current blows through this area.
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| 55 | There is a pile of dung here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 56 | The air here smells of smoke. A haze of smoke hangs in the air.
| 57 | This area smells of rotting vegetation. There is a mold growing here.
Encounter: Wolves (4)
Treasure: As per monster type. |
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| 58 | This area has a pleasant, earthy smell.
| 59 |
Encounter: Acolytes (4)
Treasure: None. | 60 | Guano covers this area.
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| 61 | A haze of dust hangs in the air.
| 62 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 63 |
Encounter: Acolytes (7)
Treasure: As per monster type. |
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| 64 | There are dry leaves and twigs scattered here.
Encounter: Halflings (13)
Treasure: None. | 65 |
Encounter: Green Slimes (4)
Treasure: As per monster type. | 66 | This area has a pleasant, earthy smell.
Encounter: Killer Bees (8)
Treasure: As per monster type. |
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| 67 |
Treasure: 500sp. | 68 | This area has a pleasant, earthy smell.
| 69 | There is a salty, wet smell to this area.
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| 70 | Fog gathers and swirls on the floor, concealing it. There is a bent copper coin lying here.
| 71 | It is foggy here, making it difficult to see.
Encounter: Wolves (7)
Treasure: As per monster type. | 72 | This area smells faintly of manure.
Treasure: 400sp. |
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| 73 | This area has a stale, fetid smell. There are bones scattered here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 74 |
| 75 | A haze of smoke hangs in the air.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. |
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| 76 | This area has a stale, fetid smell.
Encounter: Traders (3)
Treasure: None. | 77 | There is water dripping here.
Treasure: 100sp, 60gp. | 78 |
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| 79 | There is a small puddle of water here.
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