| 1 | A slight breeze blows through this area.
Encounter: Spiders, Crab (1)
Treasure: None. | 2 | There is water dripping here.
| 3 | A strong downdraft blows through this area. This area is very dusty.
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| 4 | There is a slimy coating on the wall here.
| 5 | There is water dripping here.
| 6 | The air here is very cold. It is foggy here, making it difficult to see. There is a large puddle of water here.
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| 7 | A haze of smoke hangs in the air.
Encounter: Kobolds (7)
Treasure: None. | 8 | A slight, damp breeze blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 9 | The smell of ozone assails your nostrils.
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| 10 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. The wall here is damp.
| 11 | A strong wind blows through this area. This area has a pleasant, earthy smell. It is misty here. There is a cracked hammer head here.
Encounter: Green Slimes (2)
Treasure: None. | 12 | This area smells faintly of manure.
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| 13 | A gusting breeze blows through this area.
| 14 | This area smells of rotting vegetation.
| 15 | An acrid smell assails your nostrils.
Treasure: 600sp, 50gp. |
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| 16 | There is a pick handle here.
Trap: Poison gas: Save vs. Poison or die. | 17 |
Encounter: Green Slimes (1)
Treasure: None. | 18 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.
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| 19 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a large puddle of water here.
Encounter: Dwarves (1)
Treasure: None. | 20 | This area is very dusty.
| 21 | A cold air current blows through this area. It is foggy here, making it difficult to see.
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| 22 | An acrid smell assails your nostrils. There are scratches on the wall here.
Treasure: 600sp, 40gp. | 23 | There is a pick handle here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | This area has a stale, fetid smell. There is a pile of ashes here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 25 | The smell of ozone assails your nostrils.
Encounter: Stirges (3)
Treasure: None. | 26 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Gnomes (5)
Treasure: None. | 27 | A haze of smoke hangs in the air.
Encounter: Lizards, Gecko (1)
Treasure: None. |
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| 28 | There are cracks in the wall here.
Encounter: Sprites (13)
Treasure: As per monster type. | 29 |
| 30 | It is foggy here, making it difficult to see.
Encounter: Green Slimes (1)
Treasure: As per monster type. |
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| 31 | Guano covers this area.
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| 33 | A cold air current blows through this area. It is foggy here, making it difficult to see.
Treasure: 500sp.
Trap: Poison snake: 1 hit dice. |
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| 34 |
| 35 | Guano covers this area.
| 36 | There is water dripping here.
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| 37 | It is foggy here, making it difficult to see.
| 38 | There is a mold growing here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 | There is a mold growing here.
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| 40 | A strong, gusting wind blows through this area. There are cracks in the wall here.
Treasure: 300sp, 20gp. | 41 | The hilt of a broken dagger is lying here.
Treasure: 400sp.
Trap: Illusion of monsters: Traders (8) | 42 | Fog gathers and swirls on the floor, concealing it.
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| 43 | This area smells of rotting vegetation.
Encounter: Bandits (5)
Treasure: None. | 44 | The air here smells of smoke. There is a cracked hammer head here.
| 45 | There is a pile of ashes here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 46 | This area is covered in cobwebs.
Encounter: Orcs (5)
Treasure: As per monster type. | 47 | There is a torn sack here.
| 48 | This area has a pleasant, earthy smell.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 49 | A strong updraft blows through this area.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 50 |
| 51 |
Encounter: Stirges (9)
Treasure: As per monster type. |
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| 52 | There is a badly dented helmet here.
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| 54 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. It is misty here.
Encounter: Snakes, Cobra (5)
Treasure: None. |
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| 55 | A strong wind blows through this area. This area has a pleasant, earthy smell.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 56 | This area smells faintly of urine.
Encounter: Bandits (2)
Treasure: As per monster type. | 57 |
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| 58 |
| 59 |
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 60 | The air here is very hot. This area smells of rotting vegetation. There is a pile of ashes here.
Encounter: Snakes, Cobra (3)
Treasure: None. |
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| 61 | A slight breeze blows through this area.
| 62 | A gusting breeze blows through this area. This area smells faintly of manure.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | This area has a stale, fetid smell.
Treasure: 400sp. |
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| 64 |
| 65 | There are dry leaves and twigs scattered here.
| 66 | It is misty here. There is a mold growing here.
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| 67 | This area smells faintly of urine. There is a corroded chain here.
Encounter: Goblins (6)
Treasure: As per monster type. | 68 |
Encounter: Gnomes (2)
Treasure: As per monster type. | 69 | This area is covered in cobwebs.
Encounter: Gnomes (4)
Treasure: None. |
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| 70 | A strong, moaning wind blows through this area.
Treasure: 600sp, 50gp. | 71 | There are rotting wood pieces here.
Encounter: Wolves (5)
Treasure: As per monster type. | 72 | A haze of smoke hangs in the air.
Trap: Fog: Looks like poison gas, but harmless. |
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| 73 | This area has a pleasant, earthy smell.
Encounter: Acolytes (4)
Treasure: None. | 74 | A gusting breeze blows through this area.
Encounter: Traders (8)
Treasure: As per monster type. | 75 | Your nostrils are overwhelmed by a sulphurous smell.
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| 76 | A cold air current blows through this area. There is a broken pole here.
| 77 |
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