Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | This area has a stale, fetid smell. There are sticks scattered here. | 2 | There is a pile of rags here. | 3 | A slight updraft blows through this area. There is a broken bottle here. |
| 4 | This area smells faintly of urine. Encounter: Sprites (5) Treasure: As per monster type. | 5 | There is a blunt javelin head here. Encounter: Shrews, Giant (7) Treasure: None. | 6 | |
| 7 | Treasure: 100sp. | 8 | This area is very dusty. | 9 | A metallic smell assails your nostrils. There is a pile of rags here. |
| 10 | The air here is very cold. There is water dripping here. | 11 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. | 12 | Encounter: Kobolds (11) Treasure: None. |
| 13 | Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 14 | Encounter: Acolytes (2) Treasure: None. | 15 | There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | Encounter: Kobolds (13) Treasure: None. | 17 | Fog gathers and swirls on the floor, concealing it. | 18 | A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 19 | The air here is very cold. There is a pile of straw here. | 20 | A slight downdraft blows through this area. This area smells faintly of manure. There is a torn leather boot here. | 21 | The air here is very cold. A chlorine-like smell assails your nostrils. Encounter: Sprites (9) Treasure: None. |
| 22 | This area smells of rotting vegetation. There are cracks in the wall here. | 23 | Fog gathers and swirls on the floor, concealing it. | 24 | A slight downdraft blows through this area. |
| 25 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 26 | Treasure: 200sp, 10gp. | 27 | A slight breeze blows through this area. |
| 28 | The air here is very cold. A metallic smell assails your nostrils. Encounter: Acolytes (5) Treasure: As per monster type. | 29 | There is a bent and rusted iron bar here. Encounter: Stirges (1) Treasure: None. | 30 | This area smells of rotting vegetation. There are cracks in the floor here. Treasure: 400sp. |
| 31 | This area has a stale, fetid smell. Guano covers this area. | 32 | Fog gathers and swirls on the floor, concealing it. | 33 | There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | Encounter: Dwarves (2) Treasure: As per monster type. | 35 | There is water dripping here. Encounter: Beetles, Fire (3) Treasure: None. | 36 | The air here smells of smoke. Treasure: 500sp. Trap: Poison snake: 1 hit dice. |
| 37 | There is a broken bottle here. | 38 | A strong downdraft blows through this area. There is a mold growing here. Encounter: Lizards, Gecko (3) Treasure: None. | 39 | The air here is very cold. There is a rusted spike here. |
| 40 | 41 | Encounter: Stirges (7) Treasure: As per monster type. | 42 | Encounter: Gnomes (4) Treasure: None. | |
| 43 | There is a trickle of water here. Treasure: 500sp. | 44 | This area smells faintly of urine. Encounter: Goblins (7) Treasure: As per monster type. | 45 | The smell of ozone assails your nostrils. There are sticks scattered here. Encounter: Traders (8) Treasure: As per monster type. |
| 46 | 47 | 48 | There is a trickle of water here. Encounter: Stirges (4) Treasure: As per monster type. | ||
| 49 | 50 | This area is covered in cobwebs. | 51 | ||
| 52 | The air here is very hot. | 53 | The air here is very cold. The hilt of a broken dagger is lying here. Encounter: Lizards, Gecko (3) Treasure: None. | 54 | A cold air current blows through this area. There is a putrid smell coming from something nearby. There are cracks in the floor here. |
| 55 | This area smells faintly of urine. There are fungi growing here. | 56 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | 57 | Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. |
| 58 | A slight, damp breeze blows through this area. The air here smells of smoke. There is a slimy coating on the floor here. Encounter: Sprites (8) Treasure: None. | 59 | 60 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. There is a pile of dung here. | |
| 61 | There is a putrid smell coming from something nearby. There are sticks scattered here. | 62 | This area has a pleasant, earthy smell. There are food scraps scattered here. Encounter: Acolytes (2) Treasure: None. | 63 | Trap: Poison gas: Save vs. Poison or die. |
| 64 | A haze of smoke hangs in the air. This area is covered in rubble and dirt. Encounter: Orcs (5) Treasure: As per monster type. | 65 | This area smells faintly of urine. There are cracks in the ceiling here. Treasure: 500sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 66 | The air here is very cold. This area smells faintly of manure. There are cracks in the wall here. |
| 67 | There are food scraps scattered here. Treasure: 600sp, 10gp. | 68 | A cold air current blows through this area. There is a torn sack here. Encounter: Goblins (3) Treasure: As per monster type. | 69 | The air here is very hot. Encounter: Gnomes (5) Treasure: As per monster type. |
| 70 | The air here smells of smoke. Encounter: Kobolds (10) Treasure: As per monster type. | 71 | This area smells faintly of manure. There is a torch stub here. | 72 | There are several small stones here. Encounter: Green Slimes (3) Treasure: None. |
| 73 | This area smells faintly of urine. Treasure: 200sp, 40gp. | 74 | There are cracks in the floor here. Encounter: Shrews, Giant (2) Treasure: None. | 75 | |
| 76 | There is a blunt javelin head here. | 77 | A slight breeze blows through this area. | 78 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. |
| 79 | A slight breeze blows through this area. Treasure: 400sp, 50gp. Trap: Poison snake: 1 hit dice. | 80 | There are dry leaves and twigs scattered here. | 81 | A strong downdraft blows through this area. There are cracks in the ceiling here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 82 | Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 83 | There is a salty, wet smell to this area. There is water dripping here. Encounter: Goblins (7) Treasure: As per monster type. | 84 | There is a bent and rusted iron bar here. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 85 | The air here is very cold. A haze of smoke hangs in the air. This area is covered in cobwebs. Treasure: 600sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 86 | The air here smells of smoke. Encounter: Orcs (5) Treasure: None. | 87 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Gnomes (4) Treasure: None. |
| 88 | The air here smells of smoke. There is a pile of rags here. |
