| 1 | There is a broken pole here.
Encounter: Wolves (9)
Treasure: None. | 2 |
Encounter: Green Slimes (2)
Treasure: None. | 3 | This area smells faintly of urine.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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Treasure: 200sp, 30gp. | 5 | It is foggy here, making it difficult to see. There is a torch stub here.
Trap: Fog: Looks like poison gas, but harmless. | 6 | A strong, moaning wind blows through this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 7 | The smell of ozone assails your nostrils. There are cracks in the ceiling here.
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| 10 | This area smells faintly of urine. There is a bent and rusted iron bar here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | The smell of ozone assails your nostrils.
Treasure: 500sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 12 | There is a putrid smell coming from something nearby.
Treasure: 200sp, 20gp. |
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| 13 |
| 14 | A strong wind blows through this area. There is a slimy coating on the ceiling here.
Encounter: Traders (2)
Treasure: None. | 15 | The smell of ozone assails your nostrils. There is a small puddle of water here.
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| 16 |
| 17 | This area is covered in rubble and dirt.
| 18 |
Encounter: Goblins (5)
Treasure: None. |
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| 19 | This area is very dusty.
Encounter: Shrews, Giant (9)
Treasure: None. | 20 | It is foggy here, making it difficult to see.
| 21 | There is water dripping here.
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| 22 | There are sticks scattered here.
Encounter: Wolves (8)
Treasure: None. | 23 | There is a badly dented helmet here.
| 24 |
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| 25 | The air here is very hot. This area smells faintly of urine.
Encounter: Killer Bees (9)
Treasure: As per monster type. | 26 | A metallic smell assails your nostrils.
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| 28 | This area smells faintly of urine.
| 29 | The air here is very cold. This area has a stale, fetid smell.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 |
Encounter: Bandits (1)
Treasure: None. |
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| 31 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 400sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 32 | A haze of smoke hangs in the air. There is a corroded chain here.
| 33 | This area has a pleasant, earthy smell.
Encounter: Sprites (13)
Treasure: None. |
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| 34 | This area has a pleasant, earthy smell.
Treasure: 500sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 35 | It is foggy here, making it difficult to see.
| 36 | This area has a pleasant, earthy smell. There are fungi growing here.
Encounter: Sprites (10)
Treasure: None. |
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| 37 | A cold air current blows through this area. This area has a stale, fetid smell.
| 38 |
| 39 | There is water dripping here.
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| 40 | There are several small stones here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 41 | A strong, moaning wind blows through this area. There is a pile of ashes here.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 42 | There are rotting wood pieces here.
Encounter: Stirges (3)
Treasure: As per monster type. |
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| 43 | This area has a stale, fetid smell.
| 44 |
| 45 | This area has a pleasant, earthy smell.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. |
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| 46 |
Encounter: Beetles, Fire (8)
Treasure: As per monster type. | 47 | This area smells faintly of manure. Guano covers this area.
| 48 | This area smells faintly of urine. There are cracks in the ceiling here.
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| 49 | The air here is very cold. This area has a stale, fetid smell.
Encounter: Goblins (6)
Treasure: As per monster type. | 50 | A chlorine-like smell assails your nostrils.
| 51 | This area is very dusty.
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| 52 | Your nostrils are overwhelmed by a sulphurous smell.
| 53 | There are cracks in the wall here.
| 54 |
Encounter: Stirges (6)
Treasure: None. |
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| 55 | This area smells faintly of manure.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 56 | Fog gathers and swirls on the floor, concealing it.
| 57 | A strong, moaning wind blows through this area.
Encounter: Dwarves (1)
Treasure: As per monster type. |
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| 58 | Fog gathers and swirls on the floor, concealing it. There are bones scattered here.
| 59 | A haze of smoke hangs in the air.
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. | 60 | This area is covered in cobwebs.
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| 61 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | The air here is very cold.
Encounter: Gnomes (5)
Treasure: None. | 63 | The air here is very cold. There are rotting wood pieces here.
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| 64 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is water dripping here.
Encounter: Goblins (4)
Treasure: As per monster type. | 65 | A strong updraft blows through this area. A haze of smoke hangs in the air. There are cracks in the wall here.
Encounter: Acolytes (7)
Treasure: As per monster type. | 66 | The air here is very cold. The smell of ozone assails your nostrils. A haze of dust hangs in the air. There is a cracked flask here.
Treasure: 300sp. |
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| 67 | This area has a pleasant, earthy smell.
| 68 | A slight, damp breeze blows through this area. There are cracks in the floor here.
| 69 | There is a badly dented helmet here.
Encounter: Spiders, Crab (3)
Treasure: None. |
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| 70 | The air here smells of smoke.
| 71 | The air here is very hot.
| 72 | An acrid smell assails your nostrils. A haze of smoke hangs in the air.
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| 73 | There are cracks in the ceiling here.
Treasure: 500sp, 30gp. | 74 | A strong wind blows through this area.
| 75 | A cold air current blows through this area. A haze of smoke hangs in the air. There are cracks in the ceiling here.
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| 76 | Guano covers this area.
| 77 |
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