| 1 | A haze of smoke hangs in the air. There is a pile of dung here.
| 2 |
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. | 3 | This area has a pleasant, earthy smell.
Treasure: 300sp, 20gp.
Trap: Illusion of monsters: Wolves (10) |
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| 4 |
Treasure: 300sp, 20gp. | 5 | Guano covers this area.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 6 |
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| 7 |
Treasure: 600sp, 20gp. | 8 | A gusting breeze blows through this area. There is a cracked flask here.
Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | A cold air current blows through this area.
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| 10 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
| 11 | A strong wind blows through this area. This area smells of rotting vegetation. There is a small puddle of water here.
| 12 | There is a splintered club here.
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| 13 | A slight breeze blows through this area. The air here smells of smoke.
| 14 | This area is covered in cobwebs.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 15 | There is water dripping here.
Treasure: 300sp, 60gp, 6 gems. |
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| 16 | A slight updraft blows through this area. There are cracks in the floor here.
Encounter: Killer Bees (3)
Treasure: None. | 17 | This area is very dusty.
Encounter: Kobolds (11)
Treasure: None. | 18 |
Encounter: Goblins (5)
Treasure: None. |
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| 19 | A strong, moaning wind blows through this area. The ceiling here is damp.
Treasure: 300sp. | 20 |
Trap: Poison gas: Save vs. Poison or die. | 21 | A strong, gusting wind blows through this area. This area smells faintly of manure. There are cracks in the wall here.
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| 22 | A strong updraft blows through this area.
Treasure: 500sp. | 23 | This area is very dusty.
| 24 | A slight breeze blows through this area.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. |
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| 25 | This area is covered in cobwebs.
Encounter: Gnomes (4)
Treasure: As per monster type. | 26 | This area is covered in cobwebs.
Encounter: Kobolds (9)
Treasure: As per monster type. | 27 | It is misty here.
Encounter: Sprites (10)
Treasure: None. |
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| 28 | A metallic smell assails your nostrils.
Encounter: Killer Bees (10)
Treasure: As per monster type. | 29 | This area smells faintly of manure.
| 30 | There is a salty, wet smell to this area. There is water dripping here.
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| 31 | This area smells faintly of manure. A haze of smoke hangs in the air.
| 32 | Fog gathers and swirls on the floor, concealing it. There is water dripping here.
| 33 | A strong updraft blows through this area. The smell of ozone assails your nostrils. The wall here is damp.
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| 34 |
Encounter: Killer Bees (4)
Treasure: As per monster type. | 35 | A slight, damp breeze blows through this area. There is a broken sword blade here.
Encounter: Sprites (12)
Treasure: None. | 36 | There is water dripping here.
Encounter: Stirges (7)
Treasure: As per monster type. |
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| 37 | The air here is very hot. Fog gathers and swirls on the floor, concealing it.
| 38 |
Encounter: Sprites (11)
Treasure: As per monster type. | 39 | There is a putrid smell coming from something nearby. There is a large puddle of water here.
Encounter: Shrews, Giant (4)
Treasure: None. |
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| 40 | There are cracks in the floor here.
| 41 | There are food scraps scattered here.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 42 | A haze of smoke hangs in the air. There is a small puddle of water here.
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| 43 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a slimy coating on the wall here.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 44 | There is a pile of ashes here.
Encounter: Skeletons (8)
Treasure: As per monster type. | 45 |
Encounter: Acolytes (1)
Treasure: As per monster type. |
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| 46 | This area has a pleasant, earthy smell.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 47 | A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 48 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a bent copper coin lying here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 49 |
| 50 | There are sticks scattered here.
Encounter: Gnomes (1)
Treasure: None. | 51 |
Encounter: Wolves (4)
Treasure: As per monster type. |
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| 52 | The air here is very hot. This area has a stale, fetid smell. There is a trickle of water here.
Treasure: 500sp, 50gp.
Trap: Illusion of monsters: Goblins (5) | 53 | This area is covered in rubble and dirt.
| 54 |
Encounter: Spiders, Crab (2)
Treasure: As per monster type. |
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| 55 |
| 56 | This area smells of rotting vegetation. There are rotting wood pieces here.
Treasure: 600sp, 50gp. | 57 |
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| 58 | This area is very dusty.
Encounter: Bandits (1)
Treasure: None. | 59 | A strong updraft blows through this area. A chlorine-like smell assails your nostrils. There are dry leaves and twigs scattered here.
| 60 |
Treasure: 200sp. |
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| 61 | There is a mold growing here.
Encounter: Sprites (13)
Treasure: None. | 62 |
Treasure: 100sp, 20gp.
Trap: Poison needle: Save vs. Poison or die. | 63 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here.
Encounter: Green Slimes (3)
Treasure: As per monster type. |
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| 64 | The air here is very hot. This area smells faintly of manure.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 65 |
| 66 | A slight updraft blows through this area.
Treasure: 300sp, 20gp. |
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| 67 |
Treasure: 200sp. | 68 |
| 69 |
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| 70 | This area smells faintly of urine.
Treasure: 600sp. | 71 | A strong updraft blows through this area. This area has a stale, fetid smell.
Encounter: Skeletons (8)
Treasure: None. | 72 | The air here is very hot.
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| 73 | Fog gathers and swirls on the floor, concealing it.
Encounter: Traders (4)
Treasure: As per monster type. | 74 | There is a salty, wet smell to this area.
| 75 | There is a putrid smell coming from something nearby.
Encounter: Shrews, Giant (9)
Treasure: As per monster type. |
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| 76 | Your nostrils are overwhelmed by a sulphurous smell. Teeth and fangs are scattered here.
Treasure: 500sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |