| 1 |
Treasure: 100sp, 10gp. | 2 |
| 3 | An acrid smell assails your nostrils. There is water dripping here.
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| 4 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.
| 5 | A cold air current blows through this area.
Encounter: Bandits (6)
Treasure: As per monster type. | 6 | It is foggy here, making it difficult to see.
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| 7 | There is a large puddle of water here.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 8 | This area smells faintly of urine. Teeth and fangs are scattered here.
| 9 |
Encounter: Wolves (8)
Treasure: As per monster type. |
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| 10 | A strong, moaning wind blows through this area.
Encounter: Killer Bees (3)
Treasure: As per monster type. | 11 | There are dry leaves and twigs scattered here.
Encounter: Goblins (3)
Treasure: None. | 12 | A slight, damp breeze blows through this area. There are fungi growing here.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 13 |
Encounter: Beetles, Fire (6)
Treasure: None. | 14 |
| 15 | Guano covers this area.
Encounter: Stirges (1)
Treasure: None. |
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| 16 | A slight downdraft blows through this area.
Treasure: 400sp, 60gp. | 17 | A haze of smoke hangs in the air.
Encounter: Halflings (12)
Treasure: As per monster type. | 18 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a pile of dung here.
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| 19 | A strong wind blows through this area.
Encounter: Halflings (10)
Treasure: None. | 20 | An acrid smell assails your nostrils.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | The ceiling here is damp.
Encounter: Stirges (7)
Treasure: As per monster type. |
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| 22 | A cold air current blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.
| 23 | The air here is very hot. There is a mold growing here.
| 24 | The smell of ozone assails your nostrils. This area is very dusty.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 25 | There is a torch stub here.
Encounter: Wolves (11)
Treasure: None. | 26 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.
| 27 | This area has a stale, fetid smell. There is a pile of rags here.
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| 28 | It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.
Treasure: 500sp, 50gp, 3 gems. | 29 |
Encounter: Killer Bees (8)
Treasure: As per monster type. | 30 | It is foggy here, making it difficult to see.
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| 31 |
Encounter: Lizards, Gecko (1)
Treasure: None. | 32 |
| 33 |
Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 34 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils.
| 35 | This area has a pleasant, earthy smell.
| 36 | The air here is very hot. There is a slimy coating on the wall here.
Encounter: Killer Bees (8)
Treasure: As per monster type. |
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| 37 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
Encounter: Lizards, Gecko (1)
Treasure: None. | 38 | There are dry leaves and twigs scattered here.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 39 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.
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| 40 | There is water dripping here.
| 41 |
Treasure: 400sp, 10gp.
Trap: Illusion of monsters: Gnomes (6) | 42 | The smell of ozone assails your nostrils.
Treasure: 300sp, 30gp, 3 jewelry. |
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| 43 | A strong updraft blows through this area. This area is covered in cobwebs.
| 44 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Wolves (4)
Treasure: None. | 45 | This area smells faintly of manure. There is a pile of rags here.
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| 46 |
Treasure: 400sp, 30gp. | 47 | There is a corroded chain here.
| 48 |
Encounter: Shrews, Giant (1)
Treasure: As per monster type. |
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| 49 | A haze of smoke hangs in the air.
| 50 | There is a trickle of water here.
Treasure: 500sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 | Your nostrils are overwhelmed by a sulphurous smell.
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| 52 |
Encounter: Halflings (14)
Treasure: None. | 53 | An acrid smell assails your nostrils. Guano covers this area.
| 54 | There is a corroded chain here.
Encounter: Halflings (10)
Treasure: None. |
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| 55 | This area has a pleasant, earthy smell.
Encounter: Beetles, Fire (8)
Treasure: As per monster type. | 56 | The air here is very cold.
Encounter: Orcs (6)
Treasure: As per monster type. | 57 | The air here is very hot. The wall here is damp.
Encounter: Skeletons (7)
Treasure: As per monster type. |
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| 58 |
Treasure: 100sp. | 59 | This area has a pleasant, earthy smell.
| 60 | A slight breeze blows through this area. This area smells faintly of manure. There are sticks scattered here.
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| 61 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.
| 63 | A strong wind blows through this area.
Encounter: Bandits (1)
Treasure: None. |
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