| 1 | There is a broken pole here.
Encounter: Sprites (11)
Treasure: As per monster type. | 2 |
| 3 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. Guano covers this area.
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| 4 |
Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 |
| 6 |
Encounter: Kobolds (5)
Treasure: As per monster type. |
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| 7 | This area smells faintly of urine. There is a small puddle of water here.
| 8 |
| 9 | The air here smells of smoke. There are cracks in the floor here.
Treasure: 200sp. |
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| 10 | A metallic smell assails your nostrils. This area is covered in rubble and dirt.
Treasure: 100sp, 50gp. | 11 | A strong updraft blows through this area. This area has a pleasant, earthy smell.
Encounter: Goblins (7)
Treasure: As per monster type. | 12 | This area has a pleasant, earthy smell.
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| 13 | There is a mold growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | This area is very dusty.
| 15 |
Encounter: Sprites (11)
Treasure: As per monster type. |
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| 16 | There are cracks in the ceiling here.
Encounter: Goblins (3)
Treasure: As per monster type. | 17 | There is a pile of dung here.
Treasure: 500sp, 50gp.
Trap: Poison snake: 1 hit dice. | 18 | A metallic smell assails your nostrils.
Encounter: Acolytes (3)
Treasure: None. |
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| 19 | This area smells faintly of manure. There is a pile of rags here.
| 20 | This area smells faintly of manure. There are scratches on the wall here.
| 21 | There are food scraps scattered here.
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| 22 | There is water dripping here.
| 23 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | There are rotting wood pieces here.
Treasure: 200sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 25 | This area smells faintly of manure.
| 26 | This area has a pleasant, earthy smell. It is misty here. This area is very dusty.
| 27 | This area smells faintly of manure.
Encounter: Stirges (9)
Treasure: None. |
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| 28 | The air here is very cold. There is water dripping here.
Encounter: Traders (7)
Treasure: None. | 29 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a torn sack here.
Encounter: Acolytes (3)
Treasure: As per monster type. | 30 | There are cracks in the floor here.
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| 31 | A strong updraft blows through this area.
Treasure: 300sp, 60gp. | 32 | This area smells faintly of manure.
| 33 | The air here is very cold. There are cracks in the wall here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 34 |
Encounter: Killer Bees (6)
Treasure: As per monster type. | 35 | The ceiling here is damp.
| 36 | The air here smells of smoke.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 37 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Fog: Looks like poison gas, but harmless. | 38 |
| 39 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There are cracks in the ceiling here.
Treasure: 500sp, 20gp, 1 magic item. |
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| 40 |
Encounter: Wolves (10)
Treasure: As per monster type. | 41 | A strong wind blows through this area.
Encounter: Gnomes (4)
Treasure: As per monster type. | 42 | An acrid smell assails your nostrils. This area is covered in cobwebs.
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| 43 | This area smells faintly of urine. It is foggy here, making it difficult to see.
Encounter: Halflings (12)
Treasure: As per monster type. | 44 |
| 45 | This area has a stale, fetid smell.
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| 46 | A haze of dust hangs in the air.
| 47 |
Encounter: Goblins (5)
Treasure: None. | 48 | Your nostrils are overwhelmed by a sulphurous smell.
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| 49 | The wall here is damp.
| 50 | This area has a stale, fetid smell. There is a pile of ashes here.
| 51 | There is a cracked flask here.
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| 52 | The air here is very hot. There are cracks in the floor here.
Encounter: Goblins (8)
Treasure: As per monster type. | 53 | There is a pile of ashes here.
Encounter: Acolytes (5)
Treasure: None. | 54 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.
Encounter: Halflings (13)
Treasure: None. |
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| 55 | A slight, damp breeze blows through this area.
Encounter: Gnomes (2)
Treasure: None. | 56 | A haze of smoke hangs in the air.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 | The air here is very hot. This area has a pleasant, earthy smell.
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| 58 | There is a torn leather boot here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | This area is very dusty.
Trap: Fog: Looks like poison gas, but harmless. | 60 | There is a small puddle of water here.
Encounter: Sprites (12)
Treasure: None. |
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| 61 | The air here smells of smoke. There is a large puddle of water here.
| 62 | There is a torn sack here.
Encounter: Acolytes (3)
Treasure: None. | 63 |
Treasure: 400sp, 40gp. |
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| 64 | This area has a stale, fetid smell.
Encounter: Halflings (7)
Treasure: None. | 65 |
Encounter: Sprites (10)
Treasure: None. | 66 | There is a pile of rags here.
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| 67 | It is foggy here, making it difficult to see.
Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 68 | A slight downdraft blows through this area.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 69 |
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| 70 | This area has a pleasant, earthy smell. This area is very dusty.
Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice. | 71 | There are dry leaves and twigs scattered here.
Trap: Poison gas: Save vs. Poison or die. | 72 | Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 73 | The air here smells of smoke. This area is covered in cobwebs.
Treasure: 200sp, 10gp.
Trap: Illusion of monsters: Skeletons (10) | 74 | It is foggy here, making it difficult to see.
| 75 |
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| 76 |
Treasure: 500sp, 30gp. | 77 | A slight updraft blows through this area.
Encounter: Beetles, Fire (2)
Treasure: None. | 78 | A cold air current blows through this area. There is water dripping here.
Encounter: Skeletons (9)
Treasure: None. |
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| 79 | An acrid smell assails your nostrils. There is a trickle of water here.
Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 80 | A strong wind blows through this area. This area is very dusty.
Encounter: Green Slimes (1)
Treasure: As per monster type. |