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The Malevolent Mountain of the Underworld

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a slimy coating on the ceiling here.

2An acrid smell assails your nostrils. There is a torn leather boot here.

3The air here is very hot. This area is very dusty.

 
4

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
5The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
6It is foggy here, making it difficult to see. There is a large puddle of water here.

Encounter: Kobolds (9)
Treasure: None.
 
7

8Your nostrils are overwhelmed by a sulphurous smell.

9The air here is very hot. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.

 
10

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
11There is a corroded chain here.

12Fog gathers and swirls on the floor, concealing it.

 
13

14A slight updraft blows through this area. There is a trickle of water here.

15This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
16

Encounter: Goblins (3)
Treasure: As per monster type.
17This area is covered in cobwebs.

Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
18There is a pile of rags here.

Encounter: Beetles, Fire (1)
Treasure: None.
 
19Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

20A gusting breeze blows through this area. There are fungi growing here.

Treasure: 500sp.
21There is a blunt javelin head here.

Encounter: Acolytes (1)
Treasure: None.
 
22The air here is very hot. This area has a stale, fetid smell. There is a small puddle of water here.

23A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There is a large puddle of water here.

Treasure: 400sp, 30gp.
24

Encounter: Orcs (3)
Treasure: As per monster type.
 
25Your nostrils are overwhelmed by a sulphurous smell.

26

Trap: Fog: Looks like poison gas, but harmless.
27A slight, damp breeze blows through this area. There are rotting wood pieces here.

Treasure: 300sp, 20gp.
 
28This area smells faintly of manure. There are cracks in the floor here.

Trap: Fog: Looks like poison gas, but harmless.
29The air here is very hot.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
30

 
31

Encounter: Kobolds (7)
Treasure: None.
32This area smells of rotting vegetation.

33This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: As per monster type.
 
34This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
35There is water dripping here.

36

Encounter: Traders (5)
Treasure: None.
 
37This area smells faintly of manure.

38

39A cold air current blows through this area. There are fungi growing here.

 
40The air here smells of smoke.

Encounter: Acolytes (8)
Treasure: As per monster type.
41There is a cracked hammer head here.

Treasure: 400sp, 10gp, 3 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
42

Encounter: Traders (6)
Treasure: As per monster type.
 
43It is foggy here, making it difficult to see.

44

Encounter: Wolves (8)
Treasure: None.
45A slight, damp breeze blows through this area. There is a cracked flask here.

 
46There is a pile of rags here.

47This area smells of rotting vegetation. This area is very dusty.

Encounter: Green Slimes (1)
Treasure: None.
48

Encounter: Halflings (8)
Treasure: None.
 
49

50

Encounter: Acolytes (6)
Treasure: None.
51The wall here is damp.

 
52A strong, gusting wind blows through this area. There is a pile of dung here.

Treasure: 500sp, 30gp, 4 jewelry.
Trap: Poison needle: Save vs. Poison or die.
53Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.

Treasure: 100sp, 30gp.
54This area smells of rotting vegetation. A haze of smoke hangs in the air.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
55

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.

Treasure: 100sp, 50gp.
57A metallic smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

Encounter: Lizards, Gecko (3)
Treasure: None.
60

 
61The air here is very hot. This area has a pleasant, earthy smell. There is a pile of rags here.

Treasure: 200sp, 50gp.
Trap: Illusion of monsters: Beetles, Fire (6)
62The air here is very hot. Fog gathers and swirls on the floor, concealing it.

63

 

adventuregenerator/gen.txt · Last modified: by lee