Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A strong, gusting wind blows through this area. There are cracks in the floor here. Encounter: Stirges (9) Treasure: As per monster type. | 2 | The air here is very cold. This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 3 | There is a broken sword blade here. |
| 4 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp, 30gp. | 5 | There is a trickle of water here. | 6 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. |
| 7 | This area has a stale, fetid smell. | 8 | Encounter: Halflings (8) Treasure: As per monster type. | 9 | A cold air current blows through this area. The smell of ozone assails your nostrils. The wall here is damp. |
| 10 | There is a broken sword blade here. | 11 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 12 | A slight, damp breeze blows through this area. There is a slimy coating on the ceiling here. Treasure: 600sp, 30gp. |
| 13 | Encounter: Halflings (10) Treasure: None. | 14 | This area is covered in cobwebs. Encounter: Acolytes (3) Treasure: As per monster type. | 15 | A strong updraft blows through this area. There is a putrid smell coming from something nearby. This area is very dusty. |
| 16 | This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 17 | 18 | Your nostrils are overwhelmed by a sulphurous smell. | |
| 19 | There is a broken bottle here. | 20 | The ceiling here is damp. | 21 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Snakes, Cobra (3) Treasure: None. |
| 22 | There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. | 23 | Encounter: Traders (8) Treasure: As per monster type. | 24 | This area smells of rotting vegetation. There is a broken arrow here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 25 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here. Encounter: Spiders, Crab (3) Treasure: None. | 26 | The wall here is damp. Encounter: Orcs (8) Treasure: None. | 27 | A slight downdraft blows through this area. There is a pile of dung here. Treasure: 500sp. Trap: Illusion of monsters: Snakes, Cobra (4) |
| 28 | There are sticks scattered here. | 29 | A slight downdraft blows through this area. There are food scraps scattered here. Encounter: Wolves (4) Treasure: None. | 30 | |
| 31 | The air here is very cold. A chlorine-like smell assails your nostrils. There are rotting wood pieces here. | 32 | A cold air current blows through this area. This area smells faintly of manure. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 33 | |
| 34 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are fungi growing here. Trap: Poison gas: Save vs. Poison or die. | 35 | The air here is very hot. This area is covered in cobwebs. | 36 | |
| 37 | Fog gathers and swirls on the floor, concealing it. | 38 | A haze of smoke hangs in the air. Encounter: Acolytes (2) Treasure: None. | 39 | |
| 40 | Guano covers this area. Treasure: 400sp, 50gp. | 41 | A strong, gusting wind blows through this area. This area smells of rotting vegetation. | 42 | It is foggy here, making it difficult to see. |
| 43 | There is a pile of dung here. Encounter: Sprites (9) Treasure: As per monster type. | 44 | 45 | There is a broken sword blade here. | |
| 46 | A strong wind blows through this area. Teeth and fangs are scattered here. | 47 | This area has a pleasant, earthy smell. There are cracks in the ceiling here. Encounter: Sprites (11) Treasure: None. | 48 | Fog gathers and swirls on the floor, concealing it. |
| 49 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | There is a pile of ashes here. Encounter: Bandits (8) Treasure: As per monster type. | 51 | There is a mold growing here. |
| 52 | There is a candle stub here. | 53 | The air here is very cold. This area smells faintly of urine. Pottery shards are scattered here. Encounter: Snakes, Cobra (4) Treasure: None. | 54 | This area has a stale, fetid smell. Treasure: 600sp, 50gp, 1 magic item. |
| 55 | Treasure: 400sp, 60gp. Trap: Illusion of monsters: Gnomes (2) | 56 | There are dry leaves and twigs scattered here. | 57 | The air here is very hot. There is a pile of dung here. Encounter: Lizards, Gecko (1) Treasure: None. |
| 58 | This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | It is misty here. | 60 | There is a pile of straw here. |
| 61 | A slight breeze blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Beetles, Fire (2) Treasure: None. | 62 | Pottery shards are scattered here. Encounter: Gnomes (1) Treasure: As per monster type. | 63 | This area smells faintly of manure. |
| 64 | There is a corroded chain here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 65 | 66 | Encounter: Shrews, Giant (3) Treasure: None. | |
| 67 | A haze of dust hangs in the air. Treasure: 300sp, 20gp, 6 gems. | 68 | This area smells faintly of urine. There is a candle stub here. | 69 | Encounter: Traders (6) Treasure: None. |
| 70 | 71 | 72 | There is a pile of dung here. | ||
| 73 | A strong, moaning wind blows through this area. There are cracks in the wall here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 74 | A strong wind blows through this area. Treasure: 200sp, 20gp. | 75 | Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 76 | Encounter: Green Slimes (2) Treasure: As per monster type. | 77 | There is a salty, wet smell to this area. | 78 | Fog gathers and swirls on the floor, concealing it. Encounter: Acolytes (4) Treasure: As per monster type. |
| 79 | This area smells faintly of manure. Teeth and fangs are scattered here. Encounter: Wolves (8) Treasure: None. | 80 | A metallic smell assails your nostrils. Encounter: Spiders, Crab (1) Treasure: None. | 81 | A haze of dust hangs in the air. Encounter: Wolves (10) Treasure: None. |
| 82 | A strong, moaning wind blows through this area. Encounter: Traders (2) Treasure: As per monster type. | 83 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. | 84 | A metallic smell assails your nostrils. Encounter: Shrews, Giant (4) Treasure: As per monster type. |
| 85 | The air here smells of smoke. Encounter: Kobolds (12) Treasure: As per monster type. | 86 | A slight, damp breeze blows through this area. | 87 | This area smells faintly of manure. Treasure: 600sp, 50gp. |
