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The Ophidian City of Demons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong downdraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

3This area smells faintly of manure. There is a corroded chain here.

Encounter: Goblins (7)
Treasure: As per monster type.
 
4Guano covers this area.

5

6This area has a pleasant, earthy smell.

 
7

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8This area has a stale, fetid smell. There is a cracked hammer head here.

Encounter: Orcs (6)
Treasure: As per monster type.
9

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
10A slight breeze blows through this area. There are several small stones here.

11It is foggy here, making it difficult to see.

Encounter: Dwarves (4)
Treasure: As per monster type.
12

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
 
13

Encounter: Shrews, Giant (6)
Treasure: None.
14This area is covered in cobwebs.

Encounter: Killer Bees (9)
Treasure: None.
15

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
16

Trap: Fog: Looks like poison gas, but harmless.
17There is a splintered club here.

Encounter: Kobolds (13)
Treasure: As per monster type.
18

 
19The smell of ozone assails your nostrils.

20This area has a pleasant, earthy smell.

21

Encounter: Acolytes (4)
Treasure: None.
 
22A strong wind blows through this area.

Encounter: Kobolds (15)
Treasure: As per monster type.
23A metallic smell assails your nostrils. The wall here is damp.

Encounter: Gnomes (1)
Treasure: As per monster type.
24This area smells faintly of urine.

 
25The remnants of a rope are here, rotten.

Encounter: Gnomes (3)
Treasure: As per monster type.
26This area smells faintly of manure. There is a rusted spike here.

27

 
28A slight breeze blows through this area. A metallic smell assails your nostrils. There is a bent copper coin lying here.

Encounter: Wolves (11)
Treasure: As per monster type.
29

30The air here smells of smoke. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

32There are cracks in the floor here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
33This area smells faintly of manure.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
34There is a slimy coating on the wall here.

Encounter: Spiders, Crab (4)
Treasure: None.
35

Encounter: Skeletons (8)
Treasure: As per monster type.
36This area has a pleasant, earthy smell. There is a torn leather boot here.

 
37There is a torn sack here.

Encounter: Wolves (9)
Treasure: None.
38An acrid smell assails your nostrils. There is a slimy coating on the wall here.

Trap: Fog: Looks like poison gas, but harmless.
39The air here is very hot.

 
40A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Trap: Poison gas: Save vs. Poison or die.
41

Encounter: Dwarves (3)
Treasure: None.
42This area smells faintly of urine. There are rotting wood pieces here.

 
43This area has a pleasant, earthy smell. There is a cracked flask here.

Encounter: Orcs (5)
Treasure: None.
44A strong downdraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45

Encounter: Kobolds (10)
Treasure: None.
 
46There is a splintered club here.

47There is water dripping here.

48The air here is very cold.

 
49The air here is very hot. A haze of dust hangs in the air. There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50A strong, gusting wind blows through this area. There is a pile of ashes here.

Encounter: Bandits (7)
Treasure: None.
51A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
52There is a putrid smell coming from something nearby. The hilt of a broken dagger is lying here.

Encounter: Killer Bees (5)
Treasure: None.
53This area has a pleasant, earthy smell. The wall here is damp.

54This area has a stale, fetid smell. There is a rusted spike here.

Trap: Poison gas: Save vs. Poison or die.
 
55This area has a pleasant, earthy smell. Pottery shards are scattered here.

Encounter: Halflings (11)
Treasure: None.
56There are sticks scattered here.

Encounter: Sprites (14)
Treasure: None.
57It is misty here. There is a torn sack here.

Encounter: Bandits (8)
Treasure: None.
 
58A strong updraft blows through this area. It is foggy here, making it difficult to see.

59There is a putrid smell coming from something nearby. There is a slimy coating on the wall here.

Treasure: 100sp.
60It is foggy here, making it difficult to see. There is a pile of dung here.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
61

62This area is covered in cobwebs.

Encounter: Skeletons (7)
Treasure: None.
63A haze of smoke hangs in the air.

 
64A gusting breeze blows through this area. The air here smells of smoke. There is water dripping here.

Encounter: Halflings (11)
Treasure: None.
65It is misty here. There is a slimy coating on the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
66Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. This area is very dusty.

Encounter: Halflings (8)
Treasure: As per monster type.
 
67A strong, moaning wind blows through this area.

68There is a broken pole here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
69It is foggy here, making it difficult to see.

 
70This area smells faintly of manure. There is water dripping here.

Treasure: 200sp.
71

Encounter: Lizards, Gecko (1)
Treasure: None.

adventuregenerator/gen.txt · Last modified: by lee