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The Ebon Mountain

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Encounter: Bandits (8)
Treasure: As per monster type.
2

3

 
4There are dry leaves and twigs scattered here.

Treasure: 100sp.
5Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
6The air here smells of smoke. This area is covered in cobwebs.

Encounter: Killer Bees (8)
Treasure: None.
 
7

8There is a splintered club here.

Encounter: Beetles, Fire (4)
Treasure: None.
9

 
10

Encounter: Green Slimes (4)
Treasure: None.
11

12An acrid smell assails your nostrils. There is water dripping here.

Encounter: Acolytes (4)
Treasure: None.
 
13

14A haze of smoke hangs in the air.

15

Trap: Poison gas: Save vs. Poison or die.
 
16There is water dripping here.

Encounter: Spiders, Crab (4)
Treasure: None.
17A strong downdraft blows through this area.

18A slight updraft blows through this area.

Treasure: 600sp.
 
19It is foggy here, making it difficult to see. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20This area smells of rotting vegetation. This area is covered in cobwebs.

21A strong wind blows through this area.

Encounter: Skeletons (7)
Treasure: None.
 
22There is a trickle of water here.

23This area smells faintly of manure. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Sprites (6)
Treasure: None.
24A haze of smoke hangs in the air.

 
25There is a slimy coating on the ceiling here.

Encounter: Stirges (10)
Treasure: None.
26A slight, damp breeze blows through this area. There is a rusted spike here.

27The smell of ozone assails your nostrils.

Treasure: 100sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
28A slight breeze blows through this area.

Trap: Poison gas: Save vs. Poison or die.
29

Encounter: Traders (2)
Treasure: None.
30This area smells of rotting vegetation. This area is covered in cobwebs.

 
31There is a salty, wet smell to this area. It is foggy here, making it difficult to see.

32A metallic smell assails your nostrils.

33There is a cracked flask here.

 
34

Encounter: Sprites (7)
Treasure: None.
35An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a blunt javelin head here.

Treasure: 300sp.
36Fog gathers and swirls on the floor, concealing it.

 
37A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.

38The ceiling here is damp.

Treasure: 200sp.
39There is a putrid smell coming from something nearby. There are cracks in the floor here.

 
40There are cracks in the wall here.

41

42

 
43

Encounter: Lizards, Gecko (3)
Treasure: None.
44This area smells of rotting vegetation.

45There is a broken bottle here.

Treasure: 600sp.
 
46Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here.

Encounter: Stirges (2)
Treasure: None.
47This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Stirges (10)
Treasure: As per monster type.
48A metallic smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
49There is a slimy coating on the floor here.

Encounter: Goblins (6)
Treasure: None.
50There are scratches on the wall here.

51This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52The air here is very cold.

53There are rotting wood pieces here.

Encounter: Traders (5)
Treasure: As per monster type.
54

Encounter: Skeletons (7)
Treasure: None.
 
55It is foggy here, making it difficult to see. There is a pile of dung here.

Treasure: 200sp.
56Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

57The wall here is damp.

Treasure: 300sp, 50gp.
 
58Your nostrils are overwhelmed by a sulphurous smell.

59There is water dripping here.

60There is a putrid smell coming from something nearby. There is a mold growing here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
61There is a broken sword blade here.

Treasure: 200sp.
62A slight breeze blows through this area. There is a salty, wet smell to this area.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
63The air here is very cold.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
64An acrid smell assails your nostrils. There is a cracked hammer head here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.

adventuregenerator/gen.txt · Last modified: by lee