Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | Encounter: Gnomes (1) Treasure: None. | 2 | A slight, damp breeze blows through this area. Treasure: 500sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 3 | A strong, gusting wind blows through this area. |
| 4 | Treasure: 300sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Stirges (6) Treasure: None. | 6 | A cold air current blows through this area. The air here smells of smoke. Encounter: Traders (7) Treasure: As per monster type. |
| 7 | There are sticks scattered here. Encounter: Killer Bees (10) Treasure: None. | 8 | A slight breeze blows through this area. This area has a pleasant, earthy smell. | 9 | Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 10 | An acrid smell assails your nostrils. Guano covers this area. Treasure: 400sp. Trap: Illusion of monsters: Goblins (2) | 11 | A slight, damp breeze blows through this area. Treasure: 600sp. Trap: Illusion of monsters: Lizards, Gecko (1) | 12 | A cold air current blows through this area. |
| 13 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | This area has a pleasant, earthy smell. | 15 | This area has a pleasant, earthy smell. There is a pile of ashes here. |
| 16 | A strong wind blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs. | 17 | This area has a stale, fetid smell. | 18 | |
| 19 | 20 | A strong, moaning wind blows through this area. There is water dripping here. Treasure: 400sp. | 21 | It is foggy here, making it difficult to see. Encounter: Beetles, Fire (4) Treasure: None. | |
| 22 | Treasure: 500sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 23 | The air here is very hot. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. | 24 | This area smells of rotting vegetation. There is water dripping here. Encounter: Wolves (4) Treasure: As per monster type. |
| 25 | There is a large puddle of water here. | 26 | The air here is very hot. This area has a pleasant, earthy smell. A haze of dust hangs in the air. Encounter: Dwarves (6) Treasure: As per monster type. | 27 | There is a broken pole here. |
| 28 | A slight updraft blows through this area. There are several small stones here. | 29 | A gusting breeze blows through this area. Encounter: Sprites (12) Treasure: As per monster type. | 30 | This area has a stale, fetid smell. There is a small puddle of water here. |
| 31 | The smell of ozone assails your nostrils. This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | Treasure: 500sp, 10gp, 5 jewelry. | 33 | Encounter: Wolves (6) Treasure: None. |
| 34 | A slight breeze blows through this area. The air here smells of smoke. There are food scraps scattered here. Encounter: Traders (4) Treasure: As per monster type. | 35 | Treasure: 500sp. | 36 | A slight breeze blows through this area. The smell of ozone assails your nostrils. |
| 37 | There is a small puddle of water here. | 38 | A slight downdraft blows through this area. Encounter: Orcs (3) Treasure: None. | 39 | There is a candle stub here. |
| 40 | This area smells faintly of urine. There is a pile of dung here. | 41 | There is a salty, wet smell to this area. Treasure: 600sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 42 | This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 43 | Encounter: Orcs (6) Treasure: None. | 44 | This area has a pleasant, earthy smell. There are wax drippings here. | 45 | This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Bandits (8) Treasure: None. |
| 46 | A strong wind blows through this area. There is a pile of ashes here. | 47 | A metallic smell assails your nostrils. There are bones scattered here. Encounter: Gnomes (1) Treasure: As per monster type. | 48 | The air here is very cold. This area has a pleasant, earthy smell. There is a small puddle of water here. Treasure: 100sp, 1 jewelry. |
| 49 | There is a putrid smell coming from something nearby. There is a bent copper coin lying here. | 50 | A slight breeze blows through this area. Encounter: Traders (8) Treasure: None. | 51 | A strong, moaning wind blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 52 | 53 | 54 | This area is covered in rubble and dirt. Encounter: Bandits (1) Treasure: As per monster type. | ||
| 55 | This area is covered in rubble and dirt. | 56 | There are sticks scattered here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 57 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | A strong, moaning wind blows through this area. Treasure: 100sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 59 | 60 | Trap: Fog: Looks like poison gas, but harmless. | |
| 61 | The air here smells of smoke. Treasure: 500sp, 1 magic item. | 62 | A strong downdraft blows through this area. This area smells of rotting vegetation. Trap: Fog: Looks like poison gas, but harmless. | 63 | A haze of smoke hangs in the air. Encounter: Halflings (15) Treasure: As per monster type. |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 65 | A slight breeze blows through this area. A haze of smoke hangs in the air. There are rotting wood pieces here. Encounter: Wolves (7) Treasure: As per monster type. | 66 | Encounter: Snakes, Cobra (6) Treasure: As per monster type. |
| 67 | There are rotting wood pieces here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 68 | It is foggy here, making it difficult to see. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 69 | There is a putrid smell coming from something nearby. This area is very dusty. |
| 70 | This area has a pleasant, earthy smell. There is water dripping here. Treasure: 400sp, 20gp. | 71 | This area has a pleasant, earthy smell. Encounter: Traders (5) Treasure: As per monster type. | 72 | Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. |
| 73 | A slight updraft blows through this area. A chlorine-like smell assails your nostrils. There are bones scattered here. Treasure: 500sp. | 74 | The air here is very hot. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (6) Treasure: As per monster type. | 75 | This area is covered in cobwebs. |
| 76 | There is a large puddle of water here. | 77 | This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | 78 | Treasure: 500sp, 40gp. Trap: Poison snake: 1 hit dice. |
