Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | This area has a stale, fetid smell. Encounter: Traders (4) Treasure: As per monster type. | 2 | There are bones scattered here. | 3 | A strong updraft blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. Trap: Illusion of monsters: Skeletons (5) |
| 4 | This area smells faintly of manure. There is a trickle of water here. | 5 | This area smells faintly of manure. | 6 | Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 7 | A slight updraft blows through this area. | 8 | This area is covered in rubble and dirt. | 9 | |
| 10 | The air here is very hot. There are cracks in the wall here. | 11 | This area smells of rotting vegetation. The ceiling here is damp. | 12 | The air here smells of smoke. It is foggy here, making it difficult to see. There is a broken sword blade here. |
| 13 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. Treasure: 100sp. | 14 | This area has a pleasant, earthy smell. | 15 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. Encounter: Dwarves (6) Treasure: As per monster type. |
| 16 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 17 | There is a pile of dung here. | 18 | There are rotting wood pieces here. |
| 19 | This area is covered in rubble and dirt. Treasure: 300sp, 50gp. Trap: Poison snake: 1 hit dice. | 20 | This area is very dusty. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 21 | It is foggy here, making it difficult to see. |
| 22 | There are cracks in the floor here. | 23 | Encounter: Spiders, Crab (4) Treasure: None. | 24 | |
| 25 | Encounter: Snakes, Cobra (3) Treasure: None. | 26 | Encounter: Kobolds (10) Treasure: None. | 27 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. |
| 28 | The air here is very cold. There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten. | 29 | This area has a stale, fetid smell. There is a broken bottle here. | 30 | There is water dripping here. Encounter: Orcs (4) Treasure: None. |
| 31 | This area has a stale, fetid smell. Encounter: Stirges (10) Treasure: None. | 32 | There is a pile of dung here. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 33 | Your nostrils are overwhelmed by a sulphurous smell. |
| 34 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 35 | A strong, moaning wind blows through this area. The air here smells of smoke. | 36 | This area has a pleasant, earthy smell. Encounter: Acolytes (1) Treasure: As per monster type. |
| 37 | There is a salty, wet smell to this area. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 38 | This area has a stale, fetid smell. | 39 | This area has a pleasant, earthy smell. This area is covered in rubble and dirt. Encounter: Gnomes (1) Treasure: As per monster type. |
| 40 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Trap: Fog: Looks like poison gas, but harmless. | 41 | A slight breeze blows through this area. There is a pile of rags here. Encounter: Traders (8) Treasure: None. | 42 | There is a pile of rags here. |
| 43 | This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here. | 44 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 45 | |
| 46 | A strong wind blows through this area. | 47 | 48 | There is water dripping here. | |
| 49 | There is a small puddle of water here. Encounter: Halflings (10) Treasure: None. | 50 | This area smells faintly of urine. There is a pile of dung here. | 51 | A strong updraft blows through this area. There is a mold growing here. |
| 52 | There is a small puddle of water here. | 53 | An acrid smell assails your nostrils. Treasure: 200sp. | 54 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. |
| 55 | The air here is very cold. Encounter: Killer Bees (2) Treasure: None. | 56 | This area has a pleasant, earthy smell. | 57 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (5) Treasure: None. |
| 58 | This area smells faintly of urine. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 59 | The air here is very cold. Encounter: Stirges (2) Treasure: As per monster type. | 60 | There is a mold growing here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 61 | Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 62 | A strong, moaning wind blows through this area. This area is covered in cobwebs. | 63 | It is foggy here, making it difficult to see. There is water dripping here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 64 | A cold air current blows through this area. There is a salty, wet smell to this area. Treasure: 400sp, 2 gems. | 65 | This area is covered in cobwebs. | 66 | |
| 67 | 68 | Encounter: Wolves (12) Treasure: None. | 69 | The air here is very cold. There are rotting wood pieces here. Encounter: Green Slimes (4) Treasure: As per monster type. | |
| 70 | The air here is very cold. Treasure: 600sp. | 71 | It is foggy here, making it difficult to see. | 72 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here. Encounter: Bandits (7) Treasure: None. |
| 73 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp. | 74 | Trap: Poison gas: Save vs. Poison or die. | 75 | There are cracks in the ceiling here. |
| 76 | There are dry leaves and twigs scattered here. Treasure: 100sp, 10gp, 1 magic item. Trap: Illusion of monsters: Goblins (4) | 77 | 78 | The smell of ozone assails your nostrils. The wall here is damp. | |
| 79 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Encounter: Sprites (8) Treasure: None. | 80 | There is a broken bottle here. Encounter: Shrews, Giant (6) Treasure: As per monster type. | 81 | The air here is very hot. |
| 82 | There is a small puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 83 | Treasure: 600sp, 60gp. | 84 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 85 | Encounter: Goblins (7) Treasure: None. | 86 | The hilt of a broken dagger is lying here. | 87 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 88 | This area smells faintly of manure. Encounter: Skeletons (6) Treasure: None. | 89 | Encounter: Kobolds (11) Treasure: As per monster type. | 90 | |
| 91 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 92 | A slight updraft blows through this area. The wall here is damp. | 93 | There is dried blood here. |
