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The Unspeakable Mines

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2

Encounter: Gnomes (2)
Treasure: As per monster type.
3There is a small puddle of water here.

Encounter: Traders (8)
Treasure: As per monster type.
 
4There is a pile of rags here.

Encounter: Traders (8)
Treasure: As per monster type.
5

Treasure: 400sp.
6

 
7

8This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
9This area has a stale, fetid smell. A haze of smoke hangs in the air. This area is covered in cobwebs.

 
10This area is covered in cobwebs.

11A strong, moaning wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12There is a rusted spike here.

Encounter: Bandits (3)
Treasure: As per monster type.
 
13The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

14A strong downdraft blows through this area.

15A strong downdraft blows through this area. This area has a stale, fetid smell.

 
16

Encounter: Spiders, Crab (3)
Treasure: None.
17

18A strong downdraft blows through this area.

 
19The air here is very hot. This area is very dusty.

20There are cracks in the floor here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
21This area smells faintly of urine.

Encounter: Goblins (8)
Treasure: None.
 
22This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Sprites (10)
Treasure: As per monster type.
23

24Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (6)
Treasure: None.
 
25A strong, moaning wind blows through this area. There is a blunt javelin head here.

26The air here smells of smoke. There are food scraps scattered here.

27A haze of smoke hangs in the air.

 
28

Encounter: Gnomes (5)
Treasure: None.
29There is a candle stub here.

30This area smells faintly of urine. Guano covers this area.

 
31

Encounter: Green Slimes (1)
Treasure: As per monster type.
32A haze of dust hangs in the air.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
33There is a mold growing here.

Treasure: 300sp.
 
34A haze of smoke hangs in the air. There is a mold growing here.

35

Encounter: Bandits (4)
Treasure: As per monster type.
36

Treasure: 600sp.
 
37The air here is very hot. This area has a pleasant, earthy smell.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
38A haze of smoke hangs in the air.

39There is a putrid smell coming from something nearby. There is a mold growing here.

 
40

41

42The air here is very cold. This area has a stale, fetid smell. There are bits of fur and hair scattered around here.

 
43A slight updraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Traders (7)
Treasure: As per monster type.
44A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Goblins (5)
Treasure: None.
45The air here is very hot. Guano covers this area.

Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
46This area has a pleasant, earthy smell.

Encounter: Dwarves (6)
Treasure: As per monster type.
47A metallic smell assails your nostrils. A haze of dust hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48A cold air current blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49A haze of smoke hangs in the air. There is a large puddle of water here.

50There is a bent and rusted iron bar here.

51This area smells of rotting vegetation.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
52A slight, damp breeze blows through this area. There is a pile of ashes here.

53This area has a pleasant, earthy smell.

Encounter: Orcs (5)
Treasure: None.
54

Trap: Poison gas: Save vs. Poison or die.
 
55This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 400sp, 60gp.
56A chlorine-like smell assails your nostrils.

57This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 300sp.
 
58A cold air current blows through this area. There are cracks in the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
59A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There is water dripping here.

60The ceiling here is damp.

 
61

Trap: Pendulum blade from ceiling: 1d8 points of damage.
62A slight breeze blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a broken arrow here.

63

 
64The air here is very hot. There are bones scattered here.

Treasure: 500sp.
65The air here is very hot. This area smells faintly of urine. A haze of smoke hangs in the air.

Encounter: Sprites (10)
Treasure: As per monster type.
66A metallic smell assails your nostrils. Guano covers this area.

 
67A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Encounter: Skeletons (7)
Treasure: As per monster type.
68

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
69There is a candle stub here.

 
70Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
71There is a large puddle of water here.

72There is a blunt javelin head here.

Encounter: Shrews, Giant (3)
Treasure: None.
 
73A strong, moaning wind blows through this area.

74A gusting breeze blows through this area. There are cracks in the wall here.

Treasure: 300sp.
75A slight downdraft blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
76A slight breeze blows through this area.

77This area smells of rotting vegetation. A haze of smoke hangs in the air. Pottery shards are scattered here.

Encounter: Kobolds (11)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee