| 1 | There is a putrid smell coming from something nearby. Teeth and fangs are scattered here.
Encounter: Sprites (10)
Treasure: As per monster type. | 2 | A slight, damp breeze blows through this area. Guano covers this area.
| 3 |
Encounter: Halflings (9)
Treasure: As per monster type. |
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| 4 | There are food scraps scattered here.
Encounter: Dwarves (1)
Treasure: As per monster type. | 5 | The air here is very hot. This area has a pleasant, earthy smell.
Encounter: Goblins (2)
Treasure: None. | 6 | The air here is very hot. There is a putrid smell coming from something nearby.
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| 7 | A cold air current blows through this area. This area is covered in cobwebs.
| 8 | This area has a stale, fetid smell.
| 9 |
Treasure: 500sp. |
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| 10 | Your nostrils are overwhelmed by a sulphurous smell.
| 11 | A strong wind blows through this area. A metallic smell assails your nostrils.
Encounter: Traders (8)
Treasure: None. | 12 | There is a mold growing here.
Encounter: Goblins (3)
Treasure: As per monster type. |
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| 13 | A slight updraft blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.
| 14 | A slight, damp breeze blows through this area. There is water dripping here.
Treasure: 600sp. | 15 |
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| 16 |
Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die. | 17 | There is a large puddle of water here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | The air here is very cold.
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| 19 | Fog gathers and swirls on the floor, concealing it.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 20 | A strong downdraft blows through this area. This area has a stale, fetid smell.
Treasure: 300sp, 20gp.
Trap: Illusion of monsters: Lizards, Gecko (1) | 21 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is dried blood here.
Treasure: 500sp. |
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| 22 | The air here smells of smoke.
Encounter: Traders (2)
Treasure: As per monster type. | 23 | A strong updraft blows through this area.
| 24 |
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| 25 | A slight, damp breeze blows through this area. There are several small stones here.
Encounter: Kobolds (12)
Treasure: None. | 26 | The air here smells of smoke.
Encounter: Gnomes (5)
Treasure: As per monster type. | 27 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 28 | This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 29 | A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Killer Bees (8)
Treasure: None. | 30 | There is a torch stub here.
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| 31 | Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.
Treasure: 500sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 32 | This area smells of rotting vegetation.
| 33 |
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 34 | There is a pile of dung here.
| 35 | The air here is very hot. There is a pile of dung here.
| 36 | The air here smells of smoke. There is a mold growing here.
Treasure: 100sp, 1 magic item. |
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| 37 | A strong wind blows through this area.
Treasure: 100sp. | 38 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a pile of ashes here.
Encounter: Goblins (5)
Treasure: None. | 39 | This area has a pleasant, earthy smell. There is a torn leather boot here.
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| 40 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 |
| 42 | A slight breeze blows through this area. There is a cracked hammer head here.
Trap: Poison gas: Save vs. Poison or die. |
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| 43 |
| 44 | This area is covered in cobwebs.
Encounter: Halflings (14)
Treasure: None. | 45 | This area is covered in cobwebs.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. |
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| 46 | It is foggy here, making it difficult to see. Teeth and fangs are scattered here.
Encounter: Halflings (8)
Treasure: As per monster type. | 47 | This area smells of rotting vegetation. There are cracks in the ceiling here.
| 48 |
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| 49 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.
Treasure: 500sp, 30gp. | 50 | This area has a stale, fetid smell.
| 51 | An acrid smell assails your nostrils. There is a pile of ashes here.
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| 52 | There are bones scattered here.
Encounter: Goblins (2)
Treasure: None. | 53 | The wall here is damp.
Encounter: Bandits (7)
Treasure: As per monster type. | 54 | A cold air current blows through this area. There is water dripping here.
Encounter: Spiders, Crab (4)
Treasure: None. |
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| 55 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.
Encounter: Dwarves (1)
Treasure: As per monster type. | 56 | The wall here is damp.
| 57 | The air here is very cold. It is misty here. There is water dripping here.
Encounter: Shrews, Giant (2)
Treasure: As per monster type. |
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| 58 | The air here smells of smoke.
Encounter: Beetles, Fire (5)
Treasure: None. | 59 | This area smells faintly of urine.
Treasure: 500sp. | 60 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 61 | The air here is very cold. There is a pile of dung here.
| 62 | This area smells faintly of urine.
Encounter: Kobolds (12)
Treasure: None. | 63 | The air here is very hot. The ceiling here is damp.
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| 64 | A cold air current blows through this area.
| 65 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a blunt javelin head here.
| 66 |
Treasure: 100sp. |
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| 67 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. There is water dripping here.
Treasure: 500sp. | 68 | A cold air current blows through this area.
| 69 | There is a mold growing here.
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| 70 | Guano covers this area.
| 71 | The air here is very hot. There is a salty, wet smell to this area.
Encounter: Sprites (6)
Treasure: As per monster type. | 72 |
Treasure: 500sp, 50gp. |
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| 73 | The air here is very hot. The wall here is damp.
Encounter: Stirges (2)
Treasure: None. | 74 | There are scratches on the wall here.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 75 | The air here is very cold. An acrid smell assails your nostrils. There is a pile of rags here.
Trap: Poison gas: Save vs. Poison or die. |
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