| 1 | A metallic smell assails your nostrils.
Encounter: Bandits (3)
Treasure: None. | 2 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. This area is very dusty.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 3 | This area has a pleasant, earthy smell. There is a mold growing here.
Treasure: 500sp, 30gp. |
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| 5 | Fog gathers and swirls on the floor, concealing it.
| 6 | A slight downdraft blows through this area. The ceiling here is damp.
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| 7 | This area has a stale, fetid smell. A haze of smoke hangs in the air. The wall here is damp.
| 8 |
| 9 | This area has a pleasant, earthy smell.
Encounter: Sprites (12)
Treasure: None. |
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| 10 | This area is covered in cobwebs.
| 11 | There are cracks in the wall here.
Encounter: Wolves (11)
Treasure: As per monster type. | 12 |
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| 13 | There is a mold growing here.
Encounter: Traders (7)
Treasure: As per monster type. | 14 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
| 15 | The air here is very hot. There is a salty, wet smell to this area. There is a rusted spike here.
Trap: Poison gas: Save vs. Poison or die. |
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| 16 |
Treasure: 100sp, 60gp. | 17 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air.
| 18 |
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| 19 | A slight, damp breeze blows through this area.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 20 | This area smells faintly of manure.
| 21 | There is a torn leather boot here.
Encounter: Skeletons (7)
Treasure: As per monster type. |
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| 22 | Your nostrils are overwhelmed by a sulphurous smell. There is a candle stub here.
| 23 |
Encounter: Halflings (8)
Treasure: As per monster type. | 24 | There is a putrid smell coming from something nearby.
Encounter: Dwarves (6)
Treasure: None. |
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| 25 | The air here smells of smoke. There is a pile of dung here.
Encounter: Sprites (9)
Treasure: As per monster type. | 26 | There is a putrid smell coming from something nearby.
| 27 | The wall here is damp.
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| 28 | A cold air current blows through this area. There are sticks scattered here.
| 29 | It is foggy here, making it difficult to see.
| 30 | There is a slimy coating on the wall here.
Encounter: Killer Bees (7)
Treasure: As per monster type. |
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| 31 | There is a putrid smell coming from something nearby.
Encounter: Gnomes (6)
Treasure: As per monster type. | 32 |
Treasure: 200sp. | 33 | A gusting breeze blows through this area. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. |
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| 34 | It is misty here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | This area has a stale, fetid smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 36 |
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| 37 | The air here smells of smoke.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 38 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 | This area is very dusty.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. |
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| 40 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
Encounter: Sprites (16)
Treasure: As per monster type. | 41 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. Guano covers this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | The air here is very cold. There is a large puddle of water here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 43 | There is a putrid smell coming from something nearby.
Encounter: Traders (2)
Treasure: None. | 44 | The air here is very cold. There are dry leaves and twigs scattered here.
| 45 | A strong, moaning wind blows through this area.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. |
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| 46 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Bandits (7)
Treasure: None. | 47 | The air here is very cold.
Treasure: 500sp. | 48 | This area smells of rotting vegetation. There is a slimy coating on the floor here.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. |
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| 49 | There is a putrid smell coming from something nearby. There is a large puddle of water here.
| 50 | This area smells faintly of urine.
| 51 | A slight, damp breeze blows through this area.
Encounter: Wolves (7)
Treasure: None. |
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| 52 | There is a salty, wet smell to this area.
| 53 | A cold air current blows through this area. The smell of ozone assails your nostrils.
| 54 |
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| 55 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. There is a pile of dung here.
Encounter: Traders (7)
Treasure: None. | 56 | It is foggy here, making it difficult to see. There is a mold growing here.
Encounter: Traders (5)
Treasure: None. | 57 | There are food scraps scattered here.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 58 | This area smells faintly of urine. There are food scraps scattered here.
| 59 | A slight updraft blows through this area.
| 60 | There is a slimy coating on the floor here.
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| 61 | A strong wind blows through this area. A haze of smoke hangs in the air.
| 62 | There is a salty, wet smell to this area.
| 63 | Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.
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| 64 |
| 65 | A strong wind blows through this area. The air here smells of smoke. There is a candle stub here.
| 66 | A strong, moaning wind blows through this area. The wall here is damp.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 67 |
| 68 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see.
Encounter: Bandits (3)
Treasure: As per monster type. | 69 | The smell of ozone assails your nostrils. There is a pile of rags here.
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| 70 | This area has a stale, fetid smell. This area is covered in cobwebs.
Encounter: Beetles, Fire (3)
Treasure: None. | 71 | There is a torch stub here.
| 72 | There is a badly dented helmet here.
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| 73 | There is a pick handle here.
Encounter: Wolves (8)
Treasure: As per monster type. | 74 | The air here is very hot. This area smells of rotting vegetation. There is a small puddle of water here.
Encounter: Bandits (4)
Treasure: None. | 75 | The air here is very cold. An acrid smell assails your nostrils.
Encounter: Bandits (8)
Treasure: As per monster type. |
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| 76 |
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