| 1 | A haze of smoke hangs in the air. There is a mold growing here.
| 2 |
Treasure: 100sp, 40gp. | 3 | A slight, damp breeze blows through this area. There is a broken pole here.
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| 4 | There are wax drippings here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | The air here is very cold. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.
Encounter: Bandits (5)
Treasure: As per monster type. | 6 | A cold air current blows through this area.
Encounter: Killer Bees (4)
Treasure: As per monster type. |
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| 7 | This area smells faintly of manure. There is a torn sack here.
Encounter: Bandits (8)
Treasure: None. | 8 | The smell of ozone assails your nostrils.
Encounter: Halflings (9)
Treasure: As per monster type. | 9 | It is foggy here, making it difficult to see.
Encounter: Lizards, Gecko (1)
Treasure: None. |
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| 10 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils.
| 11 | A strong wind blows through this area. The smell of ozone assails your nostrils. The wall here is damp.
Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 12 | This area smells faintly of manure.
Treasure: 200sp, 60gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 13 | This area has a pleasant, earthy smell. The ceiling here is damp.
Treasure: 400sp, 10gp. | 14 | This area has a stale, fetid smell. There is a mold growing here.
Encounter: Beetles, Fire (2)
Treasure: None. | 15 | The air here is very hot.
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| 16 | There is a mold growing here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | A slight, damp breeze blows through this area.
Encounter: Dwarves (1)
Treasure: None. | 18 | There is a small puddle of water here.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 19 | Guano covers this area.
Encounter: Goblins (3)
Treasure: As per monster type. | 20 |
| 21 | A slight updraft blows through this area. There are several small stones here.
Encounter: Traders (5)
Treasure: As per monster type. |
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| 22 | A chlorine-like smell assails your nostrils. There is a rusted spike here.
Treasure: 500sp.
Trap: Illusion of monsters: Gnomes (5) | 23 |
| 24 | The wall here is damp.
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| 25 |
Encounter: Halflings (12)
Treasure: None. | 26 | This area smells of rotting vegetation. A haze of dust hangs in the air. There are cracks in the floor here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 27 |
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| 28 | There is a torch stub here.
| 29 | A metallic smell assails your nostrils. There is a candle stub here.
Treasure: 100sp, 60gp.
Trap: Illusion of monsters: Sprites (11) | 30 | The wall here is damp.
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| 31 | A slight downdraft blows through this area. A haze of smoke hangs in the air.
| 32 |
Encounter: Halflings (5)
Treasure: As per monster type. | 33 | There is a salty, wet smell to this area.
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| 34 | This area is covered in cobwebs.
Encounter: Orcs (5)
Treasure: None. | 35 | There is water dripping here.
Encounter: Shrews, Giant (8)
Treasure: None. | 36 | A strong updraft blows through this area. There are dry leaves and twigs scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 37 | The air here is very hot.
Encounter: Orcs (2)
Treasure: As per monster type. | 38 |
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 39 | A metallic smell assails your nostrils.
Encounter: Killer Bees (2)
Treasure: As per monster type. |
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| 40 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There are bones scattered here.
Encounter: Wolves (11)
Treasure: None. | 41 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.
| 42 | This area has a stale, fetid smell. The wall here is damp.
Encounter: Acolytes (6)
Treasure: None. |
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| 43 | There are dry leaves and twigs scattered here.
Treasure: 400sp. | 44 |
Encounter: Kobolds (8)
Treasure: As per monster type. | 45 | This area has a pleasant, earthy smell. There are food scraps scattered here.
Trap: Poison gas: Save vs. Poison or die. |
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| 46 | There are rotting wood pieces here.
Treasure: 300sp. | 47 | The air here is very cold.
Encounter: Skeletons (3)
Treasure: None. | 48 | This area smells of rotting vegetation. There is a cracked hammer head here.
Encounter: Skeletons (5)
Treasure: As per monster type. |
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| 49 | The air here is very cold.
| 50 | A strong updraft blows through this area. This area smells faintly of manure. The wall here is damp.
| 51 | There is a pile of dung here.
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| 52 |
| 53 | A slight, damp breeze blows through this area. This area smells faintly of manure.
| 54 | This area has a pleasant, earthy smell.
Encounter: Snakes, Cobra (2)
Treasure: None. |
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| 55 |
| 56 | There is a pile of ashes here.
Encounter: Stirges (2)
Treasure: As per monster type. | 57 |
Encounter: Spiders, Crab (1)
Treasure: As per monster type. |
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| 58 |
| 59 | A cold air current blows through this area. There are bones scattered here.
Encounter: Green Slimes (1)
Treasure: None. | 60 | A strong, moaning wind blows through this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 61 | A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a bent copper coin lying here.
Treasure: 600sp, 50gp. | 62 | A haze of smoke hangs in the air.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 63 | A strong updraft blows through this area. The smell of ozone assails your nostrils.
Encounter: Traders (3)
Treasure: None. |
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| 64 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. It is foggy here, making it difficult to see.
Encounter: Traders (7)
Treasure: None. | 65 |
Treasure: 300sp. | 66 | There are dry leaves and twigs scattered here.
Encounter: Orcs (5)
Treasure: As per monster type. |
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| 67 |
| 68 |
| 69 |
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| 70 |
Encounter: Kobolds (10)
Treasure: None. | 71 |
| 72 | A strong updraft blows through this area. This area is covered in cobwebs.
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| 73 |
Encounter: Green Slimes (3)
Treasure: None. | 74 | This area is covered in cobwebs.
Encounter: Traders (5)
Treasure: None. | 75 | There is a mold growing here.
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| 76 | There is a putrid smell coming from something nearby.
| 77 | A metallic smell assails your nostrils.
Encounter: Traders (5)
Treasure: As per monster type. | 78 | A strong, gusting wind blows through this area.
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| 79 | This area smells faintly of urine.
Encounter: Skeletons (8)
Treasure: None. |