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| 2 |
| 3 |
Treasure: 200sp, 20gp. |
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| 4 |
| 5 | This area is very dusty.
Encounter: Lizards, Gecko (1)
Treasure: None. | 6 | A slight breeze blows through this area. There are cracks in the floor here.
Encounter: Shrews, Giant (2)
Treasure: None. |
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| 7 | This area smells of rotting vegetation. A haze of dust hangs in the air.
Encounter: Traders (1)
Treasure: None. | 8 | A strong updraft blows through this area.
Treasure: 200sp, 20gp. | 9 |
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| 10 | There is a bent and rusted iron bar here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 11 | A strong wind blows through this area. There are bits of fur and hair scattered around here.
| 12 | It is foggy here, making it difficult to see.
Encounter: Traders (3)
Treasure: None. |
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| 13 |
Treasure: 400sp, 10gp. | 14 | Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here.
| 15 | A strong wind blows through this area. This area has a stale, fetid smell. There are cracks in the ceiling here.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 16 | There are rotting wood pieces here.
| 17 | A metallic smell assails your nostrils. There is a corroded chain here.
Treasure: 300sp, 20gp. | 18 | A cold air current blows through this area. There is a mold growing here.
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| 19 | This area is covered in cobwebs.
Encounter: Wolves (5)
Treasure: None. | 20 | A haze of smoke hangs in the air.
| 21 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a badly dented helmet here.
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| 22 | A strong, gusting wind blows through this area.
| 23 | This area has a pleasant, earthy smell.
Treasure: 400sp, 60gp.
Trap: Poison needle: Save vs. Poison or die. | 24 |
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| 25 | This area is covered in cobwebs.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 26 | It is foggy here, making it difficult to see. There are several small stones here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | A strong wind blows through this area.
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| 28 |
| 29 | The air here is very cold. This area is covered in cobwebs.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 30 | A cold air current blows through this area. There is a large puddle of water here.
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| 31 | An acrid smell assails your nostrils.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 32 | This area is very dusty.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | There is a pile of dung here.
Encounter: Killer Bees (4)
Treasure: None. |
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| 34 | Fog gathers and swirls on the floor, concealing it.
| 35 | This area smells faintly of manure.
| 36 |
Encounter: Beetles, Fire (8)
Treasure: As per monster type. |
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| 37 | There is a putrid smell coming from something nearby. There is a pile of straw here.
| 38 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. There is water dripping here.
Encounter: Snakes, Cobra (4)
Treasure: As per monster type. | 39 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.
Encounter: Killer Bees (6)
Treasure: None. |
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| 40 | Pottery shards are scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 41 | This area has a pleasant, earthy smell. There are food scraps scattered here.
Encounter: Skeletons (8)
Treasure: None. | 42 | There is a putrid smell coming from something nearby.
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| 43 |
Treasure: 400sp.
Trap: Poison snake: 1 hit dice. | 44 | It is foggy here, making it difficult to see.
Encounter: Bandits (4)
Treasure: As per monster type. | 45 | A cold air current blows through this area. There is water dripping here.
Encounter: Kobolds (13)
Treasure: None. |
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| 46 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is a broken arrow here.
| 47 | There is a broken pole here.
| 48 | An acrid smell assails your nostrils.
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| 49 | A slight, damp breeze blows through this area.
| 50 | The air here is very hot. The wall here is damp.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 51 | A haze of smoke hangs in the air. Guano covers this area.
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| 52 | A slight breeze blows through this area.
| 53 | A strong, moaning wind blows through this area.
Encounter: Snakes, Cobra (3)
Treasure: None. | 54 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
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| 55 | This area has a stale, fetid smell.
| 56 | A haze of dust hangs in the air.
Trap: Poison gas: Save vs. Poison or die. | 57 | A cold air current blows through this area. There is a pile of rags here.
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| 58 | A gusting breeze blows through this area. There is a large puddle of water here.
Encounter: Wolves (5)
Treasure: As per monster type. | 59 | The smell of ozone assails your nostrils.
Encounter: Halflings (18)
Treasure: None. | 60 | A slight, damp breeze blows through this area. This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 61 |
| 62 | Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here.
Encounter: Traders (2)
Treasure: As per monster type. | 63 | A chlorine-like smell assails your nostrils. There are bones scattered here.
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| 64 |
Encounter: Shrews, Giant (2)
Treasure: None. | 65 | This area smells faintly of manure. This area is very dusty.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 66 | A strong downdraft blows through this area. This area smells of rotting vegetation. There is a pile of rags here.
Encounter: Acolytes (8)
Treasure: None. |
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| 67 | A slight breeze blows through this area. The air here smells of smoke. This area is very dusty.
Encounter: Orcs (4)
Treasure: As per monster type. | 68 | There is a mold growing here.
| 69 | This area has a pleasant, earthy smell. Pottery shards are scattered here.
Treasure: 600sp, 20gp. |
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| 70 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp.
| 71 | The smell of ozone assails your nostrils.
| 72 | This area has a pleasant, earthy smell.
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| 73 | The air here is very hot. A metallic smell assails your nostrils.
Encounter: Kobolds (5)
Treasure: As per monster type. | 74 |
Encounter: Halflings (10)
Treasure: As per monster type. | 75 | The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is very dusty.
Encounter: Halflings (15)
Treasure: As per monster type. |
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