| 1 | It is foggy here, making it difficult to see. There is a candle stub here.
Encounter: Killer Bees (5)
Treasure: As per monster type. | 2 | A slight, damp breeze blows through this area. There are rotting wood pieces here.
| 3 | There is a broken sword blade here.
Encounter: Wolves (8)
Treasure: None. |
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| 4 | This area smells faintly of urine.
Encounter: Killer Bees (3)
Treasure: As per monster type. | 5 | Fog gathers and swirls on the floor, concealing it.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | There is a pile of rags here.
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| 7 | The air here is very hot. There is a torn leather boot here.
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| 9 | A slight downdraft blows through this area.
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| 10 | This area smells of rotting vegetation. It is foggy here, making it difficult to see.
Encounter: Wolves (6)
Treasure: As per monster type. | 11 |
| 12 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.
Treasure: 100sp. |
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| 13 | There is a slimy coating on the ceiling here.
Treasure: 100sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 14 | There is water dripping here.
| 15 |
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| 16 | It is foggy here, making it difficult to see. There is a trickle of water here.
Trap: Poison gas: Save vs. Poison or die. | 17 | There is a bent copper coin lying here.
Encounter: Goblins (4)
Treasure: As per monster type. | 18 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Guano covers this area.
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| 19 |
| 20 | This area has a pleasant, earthy smell.
| 21 | The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is water dripping here.
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| 22 | A strong, moaning wind blows through this area. The wall here is damp.
| 23 | The air here is very hot.
| 24 | There is a cracked hammer head here.
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| 25 | There are scratches on the wall here.
Trap: Fog: Looks like poison gas, but harmless. | 26 | Pottery shards are scattered here.
Treasure: 300sp, 20gp. | 27 |
Encounter: Orcs (5)
Treasure: None. |
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| 28 |
Encounter: Halflings (14)
Treasure: None. | 29 |
| 30 | A haze of smoke hangs in the air.
Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die. |
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| 31 | This area smells faintly of manure. It is foggy here, making it difficult to see.
Treasure: 400sp. | 32 | The air here is very cold. It is foggy here, making it difficult to see. There are cracks in the wall here.
Encounter: Beetles, Fire (3)
Treasure: None. | 33 |
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| 34 | This area smells faintly of urine. This area is covered in cobwebs.
| 35 | There are rotting wood pieces here.
| 36 | The air here is very hot. The smell of ozone assails your nostrils.
Treasure: 500sp. |
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| 37 | This area smells faintly of urine.
Encounter: Kobolds (12)
Treasure: As per monster type. | 38 | There is a torn leather boot here.
Encounter: Sprites (15)
Treasure: As per monster type. | 39 | A chlorine-like smell assails your nostrils.
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| 40 | A haze of dust hangs in the air. There is water dripping here.
| 41 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs.
| 42 | A strong, gusting wind blows through this area.
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| 43 | The air here is very hot. The ceiling here is damp.
| 44 | It is foggy here, making it difficult to see. Teeth and fangs are scattered here.
Encounter: Skeletons (11)
Treasure: None. | 45 | There are dry leaves and twigs scattered here.
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| 46 | There is a cracked flask here.
| 47 | The smell of ozone assails your nostrils.
| 48 | The air here smells of smoke.
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| 49 |
Encounter: Stirges (9)
Treasure: None. | 50 | It is foggy here, making it difficult to see.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 51 |
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| 52 | This area has a stale, fetid smell. There is a pile of straw here.
Encounter: Bandits (1)
Treasure: As per monster type. | 53 | The ceiling here is damp.
Encounter: Kobolds (10)
Treasure: As per monster type. | 54 | There are bits of fur and hair scattered around here.
Encounter: Gnomes (1)
Treasure: None. |
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| 55 | There is a pile of ashes here.
| 56 | The air here is very hot.
Treasure: 100sp, 40gp. | 57 | The air here is very hot. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.
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| 58 | A chlorine-like smell assails your nostrils.
| 59 | The air here is very cold. A haze of smoke hangs in the air. There are rotting wood pieces here.
Encounter: Snakes, Cobra (4)
Treasure: None. | 60 |
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| 61 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see.
Encounter: Green Slimes (3)
Treasure: None. | 62 | There is a putrid smell coming from something nearby. There is water dripping here.
Encounter: Lizards, Gecko (2)
Treasure: None. | 63 | There is a pile of dung here.
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 64 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.
Encounter: Halflings (13)
Treasure: As per monster type. | 65 |
| 66 | The smell of ozone assails your nostrils.
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| 67 | The wall here is damp.
| 68 | There is a putrid smell coming from something nearby. There is a rusted spike here.
| 69 |
Treasure: 300sp, 50gp. |
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| 70 |
| 71 | The air here smells of smoke. There are bones scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | There are scratches on the wall here.
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| 73 | The air here is very hot.
Encounter: Stirges (4)
Treasure: As per monster type. | 74 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here.
Encounter: Beetles, Fire (8)
Treasure: None. | 75 | A slight breeze blows through this area. This area smells faintly of urine.
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| 76 | A slight updraft blows through this area. This area has a stale, fetid smell. The wall here is damp.
| 77 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | It is misty here.
Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 79 | A chlorine-like smell assails your nostrils. This area is very dusty.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 80 | This area has a stale, fetid smell. There are several small stones here.
Encounter: Acolytes (4)
Treasure: None. | 81 | The air here is very cold. There are rotting wood pieces here.
Encounter: Gnomes (4)
Treasure: As per monster type. |
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