| 1 | There is a pile of straw here.
Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 2 | There is a broken pole here.
| 3 | There is a splintered club here.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
| |
| 4 | A slight breeze blows through this area. Teeth and fangs are scattered here.
| 5 | The smell of ozone assails your nostrils. This area is covered in cobwebs.
Encounter: Kobolds (12)
Treasure: None. | 6 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 7 |
| 8 | A metallic smell assails your nostrils. There are cracks in the ceiling here.
Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | The smell of ozone assails your nostrils.
Trap: Fog: Looks like poison gas, but harmless. |
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| 10 |
Encounter: Bandits (2)
Treasure: None. | 11 | A cold air current blows through this area. There are cracks in the wall here.
Trap: Poison gas: Save vs. Poison or die. | 12 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
Treasure: 200sp, 20gp, 6 gems. |
| |
| 13 |
Encounter: Spiders, Crab (3)
Treasure: None. | 14 | A strong downdraft blows through this area. The ceiling here is damp.
Encounter: Shrews, Giant (9)
Treasure: As per monster type. | 15 | There are cracks in the ceiling here.
Treasure: 100sp. |
| |
| 16 | Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.
| 17 | A metallic smell assails your nostrils.
Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 18 |
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. |
| |
| 19 | A strong wind blows through this area. It is foggy here, making it difficult to see. There are sticks scattered here.
Encounter: Halflings (12)
Treasure: None. | 20 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 21 | This area has a stale, fetid smell. There is a pile of ashes here.
Encounter: Traders (7)
Treasure: None. |
| |
| 22 |
| 23 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
| 24 |
Encounter: Gnomes (5)
Treasure: As per monster type. |
| |
| 25 | There is a putrid smell coming from something nearby.
| 26 | A cold air current blows through this area. There are scratches on the wall here.
Encounter: Bandits (3)
Treasure: None. | 27 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby.
Encounter: Green Slimes (1)
Treasure: As per monster type. |
| |
| 28 | There are fungi growing here.
| 29 | The wall here is damp.
| 30 | A strong wind blows through this area. Pottery shards are scattered here.
|
| |
| 31 |
Encounter: Kobolds (11)
Treasure: As per monster type. | 32 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Killer Bees (3)
Treasure: As per monster type. | 33 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.
|
| |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of straw here.
| 35 |
Treasure: 100sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 36 | The ceiling here is damp.
Encounter: Wolves (8)
Treasure: As per monster type. |
| |
| 37 | This area has a pleasant, earthy smell.
| 38 | This area smells faintly of urine. There are dry leaves and twigs scattered here.
| 39 |
|
| |
| 40 | A gusting breeze blows through this area. There is a corroded chain here.
| 41 | The air here is very cold. There is a splintered club here.
| 42 |
Encounter: Spiders, Crab (3)
Treasure: As per monster type. |
| |
| 43 | This area has a pleasant, earthy smell.
| 44 | The air here smells of smoke. It is foggy here, making it difficult to see.
| 45 | A chlorine-like smell assails your nostrils. There is water dripping here.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. |
| |
| 46 | The wall here is damp.
Encounter: Orcs (7)
Treasure: As per monster type. | 47 |
| 48 | There is a rusted spike here.
|
| |
| 49 |
| 50 | There are cracks in the wall here.
Treasure: 400sp, 20gp. | 51 | The air here smells of smoke. There is a candle stub here.
Trap: Poison gas: Save vs. Poison or die. |
| |
| 52 | This area has a pleasant, earthy smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | There are cracks in the floor here.
Treasure: 400sp, 40gp. | 54 | The smell of ozone assails your nostrils. There are cracks in the floor here.
Treasure: 400sp, 20gp, 6 jewelry. |
| |
| 55 | The air here is very cold. There is water dripping here.
| 56 |
Encounter: Kobolds (9)
Treasure: As per monster type. | 57 |
|
| |
| 58 | There are bones scattered here.
| 59 |
Treasure: 300sp, 40gp. | 60 | A metallic smell assails your nostrils.
|
| |
| 61 | There is a blunt javelin head here.
Treasure: 500sp. | 62 | The air here smells of smoke.
| 63 |
Encounter: Dwarves (3)
Treasure: As per monster type. |
| |
| 64 | A slight breeze blows through this area. The ceiling here is damp.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. | 65 | This area has a pleasant, earthy smell. There is a mold growing here.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 66 |
Encounter: Bandits (2)
Treasure: As per monster type. |
| |
| 67 | There is a badly dented helmet here.
Encounter: Shrews, Giant (4)
Treasure: As per monster type. | 68 | There is a torn sack here.
| 69 | A cold air current blows through this area.
Encounter: Traders (3)
Treasure: As per monster type. |
| |
| 70 |
Encounter: Goblins (4)
Treasure: As per monster type. |