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The Hidden Mines of Demons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: 10' Pit: 1d6 points of damage if you fall in.
2Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Bandits (5)
Treasure: None.
3

 
4

5

6There is a large puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
 
7There is a bent copper coin lying here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

9Fog gathers and swirls on the floor, concealing it.

 
10A haze of dust hangs in the air.

11There are cracks in the floor here.

Trap: Fog: Looks like poison gas, but harmless.
12There is a rusted spike here.

 
13

14The air here is very hot.

Encounter: Goblins (8)
Treasure: None.
15

 
16A slight downdraft blows through this area. This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
17A slight breeze blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
18A strong wind blows through this area.

Encounter: Goblins (4)
Treasure: As per monster type.
 
19It is foggy here, making it difficult to see.

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
20This area is covered in cobwebs.

Encounter: Stirges (5)
Treasure: None.
21The smell of ozone assails your nostrils. There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
 
22A strong, gusting wind blows through this area. The smell of ozone assails your nostrils.

23

24This area has a pleasant, earthy smell.

 
25

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
26

Treasure: 400sp, 60gp.
27

 
28

29

30

 
31

32

Encounter: Goblins (4)
Treasure: As per monster type.
33

 
34The ceiling here is damp.

35A gusting breeze blows through this area.

Treasure: 400sp.
36This area is covered in cobwebs.

 
37The air here smells of smoke. There is a small puddle of water here.

Treasure: 500sp.
38There is a salty, wet smell to this area. This area is covered in cobwebs.

39There is a pile of straw here.

 
40There is a pick handle here.

41This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

Encounter: Goblins (4)
Treasure: As per monster type.
42

Treasure: 100sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
43A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

Treasure: 600sp.
44It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

Encounter: Sprites (9)
Treasure: As per monster type.
45The air here is very hot.

 
46An acrid smell assails your nostrils. Guano covers this area.

Treasure: 400sp, 40gp.
47There is a candle stub here.

Treasure: 400sp, 60gp.
48There is a putrid smell coming from something nearby. There are sticks scattered here.

Encounter: Halflings (6)
Treasure: As per monster type.
 
49Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Treasure: 100sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
50

51A haze of smoke hangs in the air.

 
52A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53

54The smell of ozone assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp, 10gp.
56

Treasure: 500sp.
57A strong updraft blows through this area. This area smells faintly of manure.

 
58A slight breeze blows through this area. The smell of ozone assails your nostrils.

Encounter: Spiders, Crab (4)
Treasure: None.
59

60The air here is very hot. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Orcs (5)
Treasure: None.
 
61The air here is very cold. There is a mold growing here.

62Your nostrils are overwhelmed by a sulphurous smell.

63

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
64

Trap: Fog: Looks like poison gas, but harmless.
65The air here is very hot. A haze of smoke hangs in the air.

66The air here is very hot.

 
67There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
68This area smells faintly of manure.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
69The air here is very hot. This area smells faintly of manure.

Encounter: Acolytes (6)
Treasure: None.
 
70A cold air current blows through this area. This area smells faintly of manure.

Encounter: Sprites (6)
Treasure: As per monster type.
71

Encounter: Halflings (4)
Treasure: None.
72The wall here is damp.

Treasure: 400sp, 50gp.
 

adventuregenerator/gen.txt · Last modified: by lee