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The Squamous Abyss of the Dead

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2A slight, damp breeze blows through this area. A haze of smoke hangs in the air. The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
3An acrid smell assails your nostrils.

Encounter: Stirges (1)
Treasure: As per monster type.
 
4This area is covered in cobwebs.

Encounter: Gnomes (6)
Treasure: None.
5A slight breeze blows through this area. The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
6

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
7A slight, damp breeze blows through this area. This area smells faintly of urine. There is a slimy coating on the floor here.

Encounter: Sprites (9)
Treasure: None.
8There is a mold growing here.

9This area is covered in cobwebs.

Encounter: Kobolds (7)
Treasure: As per monster type.
 
10There is a badly dented helmet here.

Encounter: Shrews, Giant (10)
Treasure: None.
11There are rotting wood pieces here.

12A strong, gusting wind blows through this area. The ceiling here is damp.

Encounter: Green Slimes (2)
Treasure: None.
 
13Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

14A slight breeze blows through this area. There is a torn leather boot here.

15

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
16

Trap: Poison gas: Save vs. Poison or die.
17

18

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
19There is a pile of dung here.

Treasure: 600sp.
Trap: Illusion of monsters: Sprites (6)
20Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
21A slight breeze blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Kobolds (10)
Treasure: As per monster type.
 
22

23This area is very dusty.

Treasure: 200sp.
24There is a pile of dung here.

 
25This area smells faintly of urine. The wall here is damp.

26A haze of smoke hangs in the air.

Treasure: 200sp, 20gp.
27

 
28A slight breeze blows through this area. There is water dripping here.

Encounter: Traders (7)
Treasure: As per monster type.
29A haze of dust hangs in the air. There is water dripping here.

30There is a mold growing here.

 
31This area smells faintly of manure. There is a cracked hammer head here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
32A haze of smoke hangs in the air. There is a cracked hammer head here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
33The air here is very hot. The ceiling here is damp.

Treasure: 400sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
34

Encounter: Shrews, Giant (9)
Treasure: None.
35This area is covered in cobwebs.

Encounter: Beetles, Fire (1)
Treasure: None.
36A strong wind blows through this area.

Encounter: Sprites (11)
Treasure: None.
 
37This area has a pleasant, earthy smell. The ceiling here is damp.

Encounter: Wolves (7)
Treasure: None.
38

Encounter: Traders (8)
Treasure: As per monster type.
39There are cracks in the ceiling here.

Encounter: Skeletons (5)
Treasure: None.
 
40

Encounter: Dwarves (5)
Treasure: None.
41A slight breeze blows through this area.

42The air here is very cold. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
43The air here smells of smoke. There is a slimy coating on the wall here.

44It is misty here. Teeth and fangs are scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
45

 
46The air here is very cold. A haze of smoke hangs in the air.

Encounter: Dwarves (6)
Treasure: As per monster type.
47This area smells of rotting vegetation. There is a pick handle here.

Treasure: 400sp.
48There are several small stones here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49

Trap: Poison gas: Save vs. Poison or die.
50

Treasure: 200sp, 10gp.
Trap: Illusion of monsters: Goblins (3)
51

 
52Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
53This area is covered in cobwebs.

Treasure: 500sp, 50gp.
54The air here smells of smoke.

Encounter: Snakes, Cobra (4)
Treasure: None.
 
55A cold air current blows through this area. A haze of smoke hangs in the air. There is a small puddle of water here.

56A cold air current blows through this area. There is a mold growing here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
57A gusting breeze blows through this area.

Treasure: 600sp, 10gp.
 
58The hilt of a broken dagger is lying here.

Treasure: 300sp.
59

Encounter: Gnomes (1)
Treasure: None.
60There are several small stones here.

Encounter: Orcs (7)
Treasure: None.
 
61A cold air current blows through this area. The remnants of a rope are here, rotten.

Treasure: 100sp, 40gp.
62A strong wind blows through this area. There is a torn leather boot here.

63There is a blunt javelin head here.

 
64This area smells faintly of manure.

Treasure: 600sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
65There is a broken arrow here.

Encounter: Stirges (10)
Treasure: None.
66This area has a pleasant, earthy smell.

 
67A slight downdraft blows through this area. There are rotting wood pieces here.

adventuregenerator/gen.txt · Last modified: by lee