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Encounter: Snakes, Cobra (3)
Treasure: None. | 2 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | A cold air current blows through this area. There are cracks in the wall here.
Treasure: 200sp, 10gp. |
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| 5 | This area has a stale, fetid smell. The wall here is damp.
| 6 | There is a bent and rusted iron bar here.
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| 7 |
| 8 |
Encounter: Orcs (3)
Treasure: None. | 9 | The wall here is damp.
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| 11 | There is a pile of dung here.
| 12 | A slight, damp breeze blows through this area. There is a broken arrow here.
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| 13 |
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 14 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Encounter: Shrews, Giant (3)
Treasure: None. | 15 |
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| 16 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air.
| 17 |
Encounter: Dwarves (2)
Treasure: None. | 18 | This area has a stale, fetid smell.
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| 19 |
Treasure: 400sp, 30gp. | 20 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
| 21 |
Encounter: Snakes, Cobra (6)
Treasure: None. |
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| 22 |
| 23 | A slight, damp breeze blows through this area. This area smells faintly of urine.
| 24 | Your nostrils are overwhelmed by a sulphurous smell.
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| 25 | A metallic smell assails your nostrils.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
Encounter: Orcs (5)
Treasure: As per monster type. | 27 | This area is very dusty.
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| 28 | The air here is very hot.
Treasure: 200sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 29 | A slight breeze blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs.
Treasure: 200sp, 20gp. | 30 |
Encounter: Beetles, Fire (7)
Treasure: As per monster type. |
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| 31 | A haze of smoke hangs in the air. There is water dripping here.
Encounter: Shrews, Giant (4)
Treasure: None. | 32 | A strong, moaning wind blows through this area. A haze of dust hangs in the air.
Treasure: 400sp. | 33 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. |
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| 34 | A strong downdraft blows through this area.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. | 35 | This area smells of rotting vegetation. There is a pile of straw here.
| 36 | A strong wind blows through this area.
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 37 | A strong wind blows through this area. This area smells faintly of manure. There is water dripping here.
Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 38 | There is a torn sack here.
Treasure: 400sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 39 | This area is covered in cobwebs.
Encounter: Acolytes (8)
Treasure: As per monster type. |
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| 40 | Your nostrils are overwhelmed by a sulphurous smell.
| 41 | The ceiling here is damp.
Encounter: Kobolds (11)
Treasure: None. | 42 | There is a blunt javelin head here.
Treasure: 200sp. |
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| 43 | This area is covered in cobwebs.
| 44 |
Encounter: Sprites (10)
Treasure: None. | 45 |
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| 46 |
Encounter: Dwarves (1)
Treasure: None. | 47 |
| 48 |
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| 49 | This area has a stale, fetid smell.
Encounter: Kobolds (9)
Treasure: None. | 50 | A slight breeze blows through this area. There are fungi growing here.
Treasure: 100sp, 20gp. | 51 |
Encounter: Traders (4)
Treasure: None. |
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| 52 | There is a small puddle of water here.
| 53 |
Treasure: 300sp. | 54 | There are rotting wood pieces here.
Encounter: Dwarves (2)
Treasure: As per monster type. |
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| 55 | A strong wind blows through this area.
Encounter: Killer Bees (9)
Treasure: As per monster type. | 56 | There is a salty, wet smell to this area. There is a bent copper coin lying here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | A cold air current blows through this area. There is a pile of rags here.
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| 58 | This area has a pleasant, earthy smell.
Encounter: Shrews, Giant (10)
Treasure: None. | 59 | A slight downdraft blows through this area.
Encounter: Acolytes (8)
Treasure: None. | 60 | This area is covered in cobwebs.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 61 | A slight breeze blows through this area. It is misty here.
| 62 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
| 63 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 64 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. Pottery shards are scattered here.
| 65 | A strong, moaning wind blows through this area. There is a pile of ashes here.
Encounter: Goblins (6)
Treasure: None. | 66 | There is a cracked flask here.
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| 67 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 68 | A cold air current blows through this area. The air here smells of smoke.
Encounter: Beetles, Fire (1)
Treasure: None. | 69 | A slight breeze blows through this area. There is a mold growing here.
Treasure: 300sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 70 | There is a trickle of water here.
| 71 | A slight, damp breeze blows through this area. This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 72 | There is a putrid smell coming from something nearby. There is a pile of rags here.
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| 73 | This area has a stale, fetid smell. A haze of dust hangs in the air. This area is covered in cobwebs.
Encounter: Beetles, Fire (6)
Treasure: None. | 74 | Your nostrils are overwhelmed by a sulphurous smell. It is misty here.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 75 | This area smells faintly of urine.
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| 76 | There is a pile of rags here.
Encounter: Sprites (15)
Treasure: None. | 77 | A strong downdraft blows through this area. The air here smells of smoke.
Treasure: 100sp. | 78 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 79 |
| 80 | There are fungi growing here.
| 81 | A cold air current blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
Treasure: 100sp, 1 gems. |
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| 82 | This area smells faintly of manure. It is misty here.
Treasure: 600sp. | 83 | This area smells faintly of urine. There is a mold growing here.
| 84 |
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| 85 | The hilt of a broken dagger is lying here.
| 86 | This area smells faintly of manure. There is a mold growing here.
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