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The Dark Keep of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a pile of ashes here.

Encounter: Bandits (6)
Treasure: None.
2There is a pile of dung here.

Trap: Poison gas: Save vs. Poison or die.
3There is a mold growing here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
4A strong wind blows through this area. An acrid smell assails your nostrils.

5The wall here is damp.

Treasure: 400sp, 10gp.
6A cold air current blows through this area. An acrid smell assails your nostrils. There is a large puddle of water here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
7The air here is very cold.

Encounter: Dwarves (4)
Treasure: None.
8This area is covered in cobwebs.

9Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
 
10A slight downdraft blows through this area. This area is covered in cobwebs.

11This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

12

 
13Pottery shards are scattered here.

14A strong, moaning wind blows through this area.

Encounter: Bandits (6)
Treasure: None.
15This area smells of rotting vegetation. The ceiling here is damp.

Encounter: Beetles, Fire (1)
Treasure: None.
 
16

Encounter: Traders (7)
Treasure: As per monster type.
17

Encounter: Wolves (6)
Treasure: None.
18It is foggy here, making it difficult to see.

Encounter: Goblins (3)
Treasure: None.
 
19

Encounter: Dwarves (3)
Treasure: None.
20

21There are dry leaves and twigs scattered here.

 
22The air here is very cold. A haze of smoke hangs in the air. There are fungi growing here.

23

Treasure: 300sp, 40gp.
24This area has a pleasant, earthy smell.

Encounter: Skeletons (6)
Treasure: As per monster type.
 
25A strong wind blows through this area.

26

27A strong wind blows through this area. This area is very dusty.

 
28There is a bent and rusted iron bar here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
29This area smells faintly of urine.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
30

Treasure: 100sp, 40gp, 3 gems.
 
31This area is covered in cobwebs.

Encounter: Sprites (17)
Treasure: As per monster type.
32There are scratches on the wall here.

33This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Green Slimes (1)
Treasure: As per monster type.
35There are dry leaves and twigs scattered here.

Encounter: Killer Bees (2)
Treasure: None.
36

Trap: Poison gas: Save vs. Poison or die.
 
37There is a salty, wet smell to this area. There are dry leaves and twigs scattered here.

38A strong, moaning wind blows through this area.

39It is foggy here, making it difficult to see. There are fungi growing here.

 
40

41A cold air current blows through this area. There are cracks in the wall here.

Trap: Poison gas: Save vs. Poison or die.
42Your nostrils are overwhelmed by a sulphurous smell.

 
43A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

Encounter: Dwarves (3)
Treasure: None.
44There are food scraps scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45It is foggy here, making it difficult to see.

 
46The air here smells of smoke. This area is covered in cobwebs.

47A slight downdraft blows through this area. There is a mold growing here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
48There is a pile of straw here.

Encounter: Gnomes (6)
Treasure: None.
 
49This area is covered in cobwebs.

50

51This area is very dusty.

 
52This area has a stale, fetid smell.

53There is a splintered club here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
54There is a broken pole here.

Encounter: Wolves (6)
Treasure: None.
 
55Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (6)
Treasure: As per monster type.
56The ceiling here is damp.

57There are rotting wood pieces here.

 
58This area has a pleasant, earthy smell. There is water dripping here.

59A slight breeze blows through this area. There is a cracked flask here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
60Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61A strong, moaning wind blows through this area.

62A haze of smoke hangs in the air.

63

Treasure: 200sp, 60gp.
 
64

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
65The air here is very hot. There are food scraps scattered here.

66The air here is very hot. There is a broken bottle here.

 
67The air here is very hot.

68There is a salty, wet smell to this area. There is water dripping here.

Treasure: 200sp, 20gp.
69

Trap: Fog: Looks like poison gas, but harmless.
 
70This area is very dusty.

Encounter: Orcs (5)
Treasure: None.
71A strong downdraft blows through this area. This area smells faintly of manure. There is a blunt javelin head here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
72

Trap: Poison gas: Save vs. Poison or die.
 
73There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Orcs (4)
Treasure: As per monster type.
74An acrid smell assails your nostrils.

75A strong wind blows through this area.

 

adventuregenerator/gen.txt · Last modified: by lee