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The Lost Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

2The air here smells of smoke. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
3A strong, moaning wind blows through this area.

Encounter: Stirges (2)
Treasure: As per monster type.
 
4

5A strong, moaning wind blows through this area. There are several small stones here.

6It is foggy here, making it difficult to see.

Treasure: 200sp, 40gp.
 
7This area smells faintly of manure. This area is covered in cobwebs.

8There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
9The smell of ozone assails your nostrils. There is a trickle of water here.

 
10A strong wind blows through this area. It is foggy here, making it difficult to see.

11The air here is very cold.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
12Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Bandits (2)
Treasure: None.
 
13

Encounter: Kobolds (8)
Treasure: As per monster type.
14Pottery shards are scattered here.

Encounter: Stirges (6)
Treasure: None.
15A strong wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Orcs (7)
Treasure: As per monster type.
 
16

17A haze of smoke hangs in the air.

18The air here is very hot. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

 
19

20There is a putrid smell coming from something nearby. There is a torch stub here.

21Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

 
22There is a splintered club here.

Treasure: 600sp, 10gp, 6 gems.
23This area smells faintly of urine.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24This area smells of rotting vegetation. There is a small puddle of water here.

 
25

Encounter: Orcs (3)
Treasure: None.
26There is a corroded chain here.

27A haze of dust hangs in the air.

 
28There is a slimy coating on the wall here.

Encounter: Traders (5)
Treasure: As per monster type.
29The wall here is damp.

Encounter: Stirges (9)
Treasure: None.
30There is a bent copper coin lying here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
31There is a mold growing here.

32The air here smells of smoke.

33Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp.
 
34This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
35There are food scraps scattered here.

Encounter: Sprites (13)
Treasure: As per monster type.
36An acrid smell assails your nostrils. There is a slimy coating on the ceiling here.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
37A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils.

Encounter: Stirges (4)
Treasure: None.
38

Trap: Pendulum blade from ceiling: 1d8 points of damage.
39The air here smells of smoke.

Treasure: 200sp, 20gp.
 
40A slight, damp breeze blows through this area.

41

Encounter: Green Slimes (2)
Treasure: As per monster type.
42Guano covers this area.

Encounter: Orcs (5)
Treasure: As per monster type.
 
43The air here is very cold. A haze of smoke hangs in the air.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
44A strong, moaning wind blows through this area. An acrid smell assails your nostrils.

Encounter: Dwarves (1)
Treasure: None.
45This area smells of rotting vegetation. Guano covers this area.

 
46This area smells faintly of manure. There are dry leaves and twigs scattered here.

Treasure: 100sp, 50gp.
47There is a candle stub here.

48A cold air current blows through this area. This area has a stale, fetid smell.

 
49Fog gathers and swirls on the floor, concealing it.

50

51It is foggy here, making it difficult to see.

 
52There are bones scattered here.

53There is a mold growing here.

Encounter: Killer Bees (9)
Treasure: None.
54The air here is very hot. There is a large puddle of water here.

 
55This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (3)
Treasure: None.
56There is a bent copper coin lying here.

Encounter: Traders (4)
Treasure: None.
57This area is very dusty.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
58There is a pile of ashes here.

Trap: Fog: Looks like poison gas, but harmless.
59This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
60An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

Encounter: Traders (2)
Treasure: None.
 
61A haze of smoke hangs in the air.

Treasure: 100sp.
62This area has a pleasant, earthy smell.

63

 
64The air here is very hot.

65The air here is very cold. The air here smells of smoke. There are cracks in the ceiling here.

66A slight, damp breeze blows through this area. There is a broken pole here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67A strong, moaning wind blows through this area. There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
68This area smells of rotting vegetation.

Encounter: Wolves (4)
Treasure: None.
69A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Bandits (2)
Treasure: As per monster type.
 
70The air here smells of smoke. There are wax drippings here.

71A strong, moaning wind blows through this area.

Encounter: Sprites (11)
Treasure: As per monster type.
72

Encounter: Killer Bees (1)
Treasure: As per monster type.
 
73This area has a pleasant, earthy smell.

74The smell of ozone assails your nostrils. There is a broken arrow here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
75There are cracks in the ceiling here.

 
76There are cracks in the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
77This area smells faintly of urine.

78There is water dripping here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
79A metallic smell assails your nostrils.

adventuregenerator/gen.txt · Last modified: by lee