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The Shrouded Fane of Doom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, gusting wind blows through this area. There are cracks in the floor here.

Encounter: Stirges (9)
Treasure: As per monster type.
2The air here is very cold. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
3There is a broken sword blade here.

 
4The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 300sp, 30gp.
5There is a trickle of water here.

6The air here is very hot.

Trap: Poison gas: Save vs. Poison or die.
 
7This area has a stale, fetid smell.

8

Encounter: Halflings (8)
Treasure: As per monster type.
9A cold air current blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

 
10There is a broken sword blade here.

11

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
12A slight, damp breeze blows through this area. There is a slimy coating on the ceiling here.

Treasure: 600sp, 30gp.
 
13

Encounter: Halflings (10)
Treasure: None.
14This area is covered in cobwebs.

Encounter: Acolytes (3)
Treasure: As per monster type.
15A strong updraft blows through this area. There is a putrid smell coming from something nearby. This area is very dusty.

 
16This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
17

18Your nostrils are overwhelmed by a sulphurous smell.

 
19There is a broken bottle here.

20The ceiling here is damp.

21A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
22There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
23

Encounter: Traders (8)
Treasure: As per monster type.
24This area smells of rotting vegetation. There is a broken arrow here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here.

Encounter: Spiders, Crab (3)
Treasure: None.
26The wall here is damp.

Encounter: Orcs (8)
Treasure: None.
27A slight downdraft blows through this area. There is a pile of dung here.

Treasure: 500sp.
Trap: Illusion of monsters: Snakes, Cobra (4)
 
28There are sticks scattered here.

29A slight downdraft blows through this area. There are food scraps scattered here.

Encounter: Wolves (4)
Treasure: None.
30

 
31The air here is very cold. A chlorine-like smell assails your nostrils. There are rotting wood pieces here.

32A cold air current blows through this area. This area smells faintly of manure.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
33

 
34This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

Trap: Poison gas: Save vs. Poison or die.
35The air here is very hot. This area is covered in cobwebs.

36

 
37Fog gathers and swirls on the floor, concealing it.

38A haze of smoke hangs in the air.

Encounter: Acolytes (2)
Treasure: None.
39

 
40Guano covers this area.

Treasure: 400sp, 50gp.
41A strong, gusting wind blows through this area. This area smells of rotting vegetation.

42It is foggy here, making it difficult to see.

 
43There is a pile of dung here.

Encounter: Sprites (9)
Treasure: As per monster type.
44

45There is a broken sword blade here.

 
46A strong wind blows through this area. Teeth and fangs are scattered here.

47This area has a pleasant, earthy smell. There are cracks in the ceiling here.

Encounter: Sprites (11)
Treasure: None.
48Fog gathers and swirls on the floor, concealing it.

 
49A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50There is a pile of ashes here.

Encounter: Bandits (8)
Treasure: As per monster type.
51There is a mold growing here.

 
52There is a candle stub here.

53The air here is very cold. This area smells faintly of urine. Pottery shards are scattered here.

Encounter: Snakes, Cobra (4)
Treasure: None.
54This area has a stale, fetid smell.

Treasure: 600sp, 50gp, 1 magic item.
 
55

Treasure: 400sp, 60gp.
Trap: Illusion of monsters: Gnomes (2)
56There are dry leaves and twigs scattered here.

57The air here is very hot. There is a pile of dung here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
58This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59It is misty here.

60There is a pile of straw here.

 
61A slight breeze blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (2)
Treasure: None.
62Pottery shards are scattered here.

Encounter: Gnomes (1)
Treasure: As per monster type.
63This area smells faintly of manure.

 
64There is a corroded chain here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
65

66

Encounter: Shrews, Giant (3)
Treasure: None.
 
67A haze of dust hangs in the air.

Treasure: 300sp, 20gp, 6 gems.
68This area smells faintly of urine. There is a candle stub here.

69

Encounter: Traders (6)
Treasure: None.
 
70

71

72There is a pile of dung here.

 
73A strong, moaning wind blows through this area. There are cracks in the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
74A strong wind blows through this area.

Treasure: 200sp, 20gp.
75Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
76

Encounter: Green Slimes (2)
Treasure: As per monster type.
77There is a salty, wet smell to this area.

78Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (4)
Treasure: As per monster type.
 
79This area smells faintly of manure. Teeth and fangs are scattered here.

Encounter: Wolves (8)
Treasure: None.
80A metallic smell assails your nostrils.

Encounter: Spiders, Crab (1)
Treasure: None.
81A haze of dust hangs in the air.

Encounter: Wolves (10)
Treasure: None.
 
82A strong, moaning wind blows through this area.

Encounter: Traders (2)
Treasure: As per monster type.
83Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

84A metallic smell assails your nostrils.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
 
85The air here smells of smoke.

Encounter: Kobolds (12)
Treasure: As per monster type.
86A slight, damp breeze blows through this area.

87This area smells faintly of manure.

Treasure: 600sp, 50gp.
 

adventuregenerator/gen.txt · Last modified: by lee