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The Ancient Caverns of Despair

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. The air here smells of smoke. This area is very dusty.

Encounter: Kobolds (10)
Treasure: None.
2

3There is a mold growing here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
4It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Spiders, Crab (1)
Treasure: None.
5A strong wind blows through this area. There are cracks in the floor here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
6

 
7This area has a stale, fetid smell. This area is covered in rubble and dirt.

8The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

9The air here is very hot. There are rotting wood pieces here.

 
10

11

Trap: Pendulum blade from ceiling: 1d8 points of damage.
12There is a mold growing here.

 
13A strong wind blows through this area.

14

Encounter: Orcs (4)
Treasure: None.
15This area is very dusty.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
16A gusting breeze blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
17The air here smells of smoke. This area is very dusty.

18A slight breeze blows through this area. This area smells faintly of manure.

Encounter: Traders (4)
Treasure: None.
 
19A slight, damp breeze blows through this area. This area smells faintly of manure.

Encounter: Sprites (9)
Treasure: None.
20The air here is very hot.

21A slight, damp breeze blows through this area. It is misty here.

Treasure: 300sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
22A slight, damp breeze blows through this area. There is a pile of ashes here.

Encounter: Green Slimes (3)
Treasure: None.
23The air here is very cold. There is a rusted spike here.

Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Kobolds (11)
24There is a bent copper coin lying here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
25

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
26This area smells of rotting vegetation. There is a cracked hammer head here.

Encounter: Wolves (7)
Treasure: None.
27There is a putrid smell coming from something nearby.

Treasure: 600sp, 20gp.
 
28

29A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a corroded chain here.

Encounter: Bandits (6)
Treasure: As per monster type.
30

Encounter: Spiders, Crab (4)
Treasure: None.
 
31The air here is very cold.

Encounter: Kobolds (9)
Treasure: None.
32The wall here is damp.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
33There are wax drippings here.

 
34

35The air here is very hot.

Encounter: Bandits (3)
Treasure: As per monster type.
36A strong updraft blows through this area. The wall here is damp.

Encounter: Gnomes (1)
Treasure: None.
 
37

Encounter: Killer Bees (8)
Treasure: As per monster type.
38A slight downdraft blows through this area. The hilt of a broken dagger is lying here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
39A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Encounter: Killer Bees (3)
Treasure: None.
 
40It is foggy here, making it difficult to see. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41There are food scraps scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
42A strong, moaning wind blows through this area. There is a broken bottle here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
43There is a small puddle of water here.

Encounter: Acolytes (3)
Treasure: None.
44A strong, moaning wind blows through this area.

45

 
46A haze of smoke hangs in the air. There is a bent copper coin lying here.

Encounter: Goblins (5)
Treasure: As per monster type.
47

Trap: Poison gas: Save vs. Poison or die.
48A haze of smoke hangs in the air. There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49

Encounter: Skeletons (9)
Treasure: As per monster type.
50A gusting breeze blows through this area. There are food scraps scattered here.

Treasure: 100sp, 20gp.
Trap: Poison snake: 1 hit dice.
51This area smells faintly of manure. There is a pile of ashes here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
52There is a slimy coating on the wall here.

Treasure: 500sp.
Trap: Illusion of monsters: Shrews, Giant (7)
53The air here is very cold.

54A haze of dust hangs in the air. There are cracks in the wall here.

Encounter: Snakes, Cobra (5)
Treasure: None.
 
55Fog gathers and swirls on the floor, concealing it.

56The air here smells of smoke. This area is covered in cobwebs.

Encounter: Skeletons (8)
Treasure: None.
57The air here is very cold. This area smells faintly of manure.

Encounter: Orcs (3)
Treasure: As per monster type.
 
58The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
59There is a large puddle of water here.

60The air here is very cold.

Encounter: Stirges (8)
Treasure: None.
 
61A slight updraft blows through this area.

62A slight downdraft blows through this area.

Encounter: Killer Bees (9)
Treasure: None.
63

 
64The air here is very cold.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
65This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
66This area smells faintly of manure. There is a candle stub here.

Encounter: Stirges (9)
Treasure: None.
 
67A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 200sp, 6 jewelry.
68A cold air current blows through this area. This area has a pleasant, earthy smell. There is a corroded chain here.

Treasure: 100sp, 20gp, 1 gems.
69There are rotting wood pieces here.

 
70

Trap: 10' Pit: 1d6 points of damage if you fall in.
71This area smells of rotting vegetation.

72The wall here is damp.

 

adventuregenerator/gen.txt · Last modified: by lee