| 1 | There is water dripping here.
| 2 | This area smells of rotting vegetation.
Encounter: Orcs (8)
Treasure: As per monster type. | 3 | A haze of dust hangs in the air.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 4 | A gusting breeze blows through this area. This area is covered in rubble and dirt.
| 5 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see.
| 6 | A haze of smoke hangs in the air. There is a cracked flask here.
Treasure: 400sp. |
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| 7 | It is foggy here, making it difficult to see. There are cracks in the floor here.
| 8 | There are wax drippings here.
| 9 |
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| 10 | This area smells faintly of urine.
| 11 | The air here is very hot.
| 12 |
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| 13 | A strong wind blows through this area.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 14 |
Encounter: Skeletons (9)
Treasure: As per monster type. | 15 | A cold air current blows through this area.
Encounter: Shrews, Giant (8)
Treasure: As per monster type. |
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| 16 |
Encounter: Shrews, Giant (5)
Treasure: None. | 17 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.
Trap: Fog: Looks like poison gas, but harmless. | 18 | This area smells faintly of manure.
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| 19 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. There are cracks in the floor here.
| 20 | A haze of dust hangs in the air.
| 21 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 22 |
Treasure: 500sp, 40gp. | 23 | A haze of smoke hangs in the air.
Treasure: 100sp. | 24 | The air here is very hot.
Encounter: Halflings (7)
Treasure: As per monster type. |
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| 25 | The air here smells of smoke. There is a large puddle of water here.
Treasure: 200sp, 40gp. | 26 | This area is very dusty.
Treasure: 300sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 27 | It is foggy here, making it difficult to see.
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| 28 | There is a putrid smell coming from something nearby.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 29 |
| 30 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a large puddle of water here.
Encounter: Killer Bees (4)
Treasure: None. |
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| 31 |
| 32 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 33 | There is dried blood here.
Encounter: Bandits (8)
Treasure: As per monster type. |
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| 34 | The air here is very hot. There is a candle stub here.
Trap: Fog: Looks like poison gas, but harmless. | 35 | There are dry leaves and twigs scattered here.
Encounter: Traders (6)
Treasure: None. | 36 | The air here is very hot.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. |
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| 37 |
Treasure: 100sp, 40gp. | 38 | A strong wind blows through this area. It is foggy here, making it difficult to see. There is a torn leather boot here.
Treasure: 100sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 39 | This area has a pleasant, earthy smell. This area is very dusty.
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| 40 | There is water dripping here.
| 41 | The air here is very hot. This area has a stale, fetid smell. This area is covered in rubble and dirt.
Encounter: Dwarves (3)
Treasure: As per monster type. | 42 | A gusting breeze blows through this area.
Encounter: Skeletons (8)
Treasure: None. |
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| 43 | It is foggy here, making it difficult to see. There is dried blood here.
Encounter: Spiders, Crab (2)
Treasure: None. | 44 |
Encounter: Green Slimes (4)
Treasure: As per monster type. | 45 | This area has a pleasant, earthy smell.
Treasure: 200sp, 20gp. |
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| 46 | There are cracks in the floor here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here.
| 48 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is very dusty.
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| 49 | A strong downdraft blows through this area.
| 50 | Pottery shards are scattered here.
| 51 | A slight, damp breeze blows through this area. There is a slimy coating on the wall here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 52 | A strong wind blows through this area. The air here smells of smoke. There are rotting wood pieces here.
| 53 | There is a pile of ashes here.
Encounter: Acolytes (8)
Treasure: None. | 54 | A slight breeze blows through this area. This area smells faintly of manure. There are dry leaves and twigs scattered here.
Encounter: Bandits (7)
Treasure: As per monster type. |
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| 55 |
| 56 | The air here is very cold.
Encounter: Halflings (13)
Treasure: As per monster type. | 57 |
Encounter: Kobolds (4)
Treasure: As per monster type. |
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| 58 | This area is very dusty.
| 59 | The air here smells of smoke.
| 60 | This area has a pleasant, earthy smell. There is a pick handle here.
Treasure: 500sp. |
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| 61 |
Encounter: Killer Bees (4)
Treasure: None. | 62 |
| 63 | It is misty here. Teeth and fangs are scattered here.
Encounter: Bandits (7)
Treasure: As per monster type. |
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| 64 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see.
| 65 | It is foggy here, making it difficult to see.
Encounter: Shrews, Giant (9)
Treasure: As per monster type. | 66 | This area smells faintly of manure. The wall here is damp.
Encounter: Dwarves (1)
Treasure: As per monster type. |
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| 67 | A slight updraft blows through this area. The wall here is damp.
Encounter: Sprites (11)
Treasure: As per monster type. | 68 | This area is covered in cobwebs.
Encounter: Beetles, Fire (7)
Treasure: None. | 69 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.
Encounter: Killer Bees (4)
Treasure: None. |
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| 70 |
| 71 | The air here is very hot.
Encounter: Halflings (12)
Treasure: As per monster type. | 72 | Fog gathers and swirls on the floor, concealing it.
Encounter: Shrews, Giant (4)
Treasure: None. |
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