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The Secret City

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong updraft blows through this area.

2A slight updraft blows through this area. There is a mold growing here.

3There is a rusted spike here.

 
4There are food scraps scattered here.

Encounter: Beetles, Fire (2)
Treasure: None.
5

Treasure: 300sp, 40gp.
6It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7The air here is very hot.

8There is a large puddle of water here.

9The air here is very hot. This area is covered in rubble and dirt.

Encounter: Halflings (6)
Treasure: None.
 
10A slight, damp breeze blows through this area. There is a salty, wet smell to this area. There are dry leaves and twigs scattered here.

Encounter: Traders (3)
Treasure: None.
11

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
12The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
13There is a trickle of water here.

14

15This area is covered in cobwebs.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
16

17

Encounter: Spiders, Crab (4)
Treasure: None.
18

Treasure: 500sp, 20gp.
 
19

20

21There are rotting wood pieces here.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
22

23A strong, gusting wind blows through this area.

24

 
25This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here.

Treasure: 600sp, 2 jewelry.
26

27The air here is very hot.

Encounter: Halflings (12)
Treasure: None.
 
28

29There is a torn sack here.

30There is a mold growing here.

Encounter: Traders (6)
Treasure: None.
 
31The air here is very cold.

32A strong, moaning wind blows through this area. There is a mold growing here.

Encounter: Kobolds (8)
Treasure: None.
33A cold air current blows through this area.

 
34A slight breeze blows through this area. The smell of ozone assails your nostrils.

Encounter: Killer Bees (4)
Treasure: As per monster type.
35A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
36

Trap: Poison gas: Save vs. Poison or die.
 
37This area is covered in rubble and dirt.

38The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
39

 
40There is water dripping here.

41Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

42

 
43There is a putrid smell coming from something nearby.

Encounter: Snakes, Cobra (4)
Treasure: None.
44This area has a pleasant, earthy smell. There is a small puddle of water here.

45There is water dripping here.

Treasure: 200sp.
 
46This area smells faintly of urine.

47The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
48There is water dripping here.

Treasure: 600sp.
 
49A strong wind blows through this area. There is a large puddle of water here.

50There are cracks in the wall here.

Encounter: Traders (6)
Treasure: None.
51This area has a stale, fetid smell. The wall here is damp.

Treasure: 100sp.
 
52The air here is very cold. This area has a pleasant, earthy smell. There is a pile of ashes here.

Encounter: Snakes, Cobra (5)
Treasure: None.
53The air here is very hot.

Encounter: Bandits (2)
Treasure: None.
54The air here is very hot. There is a broken bottle here.

Encounter: Orcs (7)
Treasure: None.
 
55

56A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

57This area is covered in cobwebs.

Encounter: Halflings (9)
Treasure: As per monster type.
 
58This area smells faintly of manure.

Encounter: Acolytes (8)
Treasure: As per monster type.
59The air here is very cold. There is a slimy coating on the wall here.

Trap: Poison gas: Save vs. Poison or die.
60This area is covered in rubble and dirt.

 
61A slight, damp breeze blows through this area.

62

63

Treasure: 300sp, 20gp.
 
64

Encounter: Wolves (8)
Treasure: None.
65

66A slight, damp breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

 
67An acrid smell assails your nostrils.

Treasure: 600sp, 20gp.
68

Encounter: Green Slimes (2)
Treasure: None.
69This area has a stale, fetid smell.

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
70

Encounter: Dwarves (5)
Treasure: None.
71

Encounter: Kobolds (9)
Treasure: As per monster type.
72

Encounter: Sprites (8)
Treasure: None.
 

adventuregenerator/gen.txt · Last modified: by lee