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The Unspeakable Milieu of Frost

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A strong, moaning wind blows through this area.

Encounter: Wolves (8)
Treasure: As per monster type.
3Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

 
4

5There is a cracked hammer head here.

Encounter: Dwarves (3)
Treasure: None.
6The air here is very hot. A metallic smell assails your nostrils.

 
7The air here is very cold. It is foggy here, making it difficult to see.

8

9

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (7)
Treasure: None.
11This area smells of rotting vegetation.

12There is a cracked hammer head here.

Treasure: 300sp.
 
13An acrid smell assails your nostrils. There is water dripping here.

14

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
15

Treasure: 100sp, 20gp.
 
16Your nostrils are overwhelmed by a sulphurous smell.

17

Encounter: Wolves (7)
Treasure: As per monster type.
18Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
19Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 400sp, 60gp.
20A slight breeze blows through this area. There is a putrid smell coming from something nearby.

21There is a slimy coating on the floor here.

 
22The air here is very hot.

23The air here is very hot.

Encounter: Green Slimes (2)
Treasure: None.
24There are fungi growing here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
25A slight downdraft blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

26This area is covered in cobwebs.

Treasure: 400sp, 5 gems.
27

Encounter: Acolytes (2)
Treasure: None.
 
28There is a pile of ashes here.

Encounter: Killer Bees (4)
Treasure: None.
29

30

Treasure: 200sp, 20gp.
 
31There are bones scattered here.

Treasure: 300sp, 10gp.
32There is a cracked flask here.

Encounter: Bandits (6)
Treasure: As per monster type.
33

 
34A chlorine-like smell assails your nostrils. The ceiling here is damp.

Treasure: 100sp.
35This area smells faintly of manure.

36The air here is very hot. This area is covered in cobwebs.

Treasure: 300sp.
 
37The smell of ozone assails your nostrils.

38

39

Trap: Poison gas: Save vs. Poison or die.
 
40This area has a stale, fetid smell. There is a large puddle of water here.

Treasure: 600sp, 50gp.
41There is water dripping here.

Encounter: Kobolds (11)
Treasure: As per monster type.
42

Encounter: Wolves (8)
Treasure: As per monster type.
 
43

Treasure: 600sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
44

45The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
46A strong downdraft blows through this area. The ceiling here is damp.

47The air here is very cold. There is a badly dented helmet here.

48A cold air current blows through this area. This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
 
49A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.

50

Trap: 10' Pit: 1d6 points of damage if you fall in.
51

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
52

Treasure: 600sp.
53A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
54Guano covers this area.

 
55

Encounter: Killer Bees (6)
Treasure: None.
56A cold air current blows through this area. There is dried blood here.

Encounter: Traders (7)
Treasure: None.
57The air here is very hot. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (7)
Treasure: None.
 
58A slight, damp breeze blows through this area. This area has a stale, fetid smell.

59There are bits of fur and hair scattered around here.

60A strong downdraft blows through this area. There are cracks in the ceiling here.

Encounter: Traders (5)
Treasure: As per monster type.
 
61This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a bent copper coin lying here.

62A cold air current blows through this area. There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63This area is very dusty.

 
64This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
65A slight updraft blows through this area. It is foggy here, making it difficult to see.

66There is a broken sword blade here.

 
67There is a broken bottle here.

Treasure: 500sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
68A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
69A haze of smoke hangs in the air. There is water dripping here.

Encounter: Skeletons (7)
Treasure: None.
 
70There is a badly dented helmet here.

71There is a pile of rags here.

72There is water dripping here.

 
73A strong, gusting wind blows through this area. There are rotting wood pieces here.

74

Encounter: Green Slimes (2)
Treasure: None.
75The air here smells of smoke. There is a bent copper coin lying here.

 
76A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (2)
Treasure: None.
77A gusting breeze blows through this area. This area is very dusty.

78A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
79This area has a pleasant, earthy smell.

80There is a cracked flask here.

Encounter: Kobolds (9)
Treasure: None.
81There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 

adventuregenerator/gen.txt · Last modified: by lee