| 1 | There is a pile of ashes here.
Encounter: Sprites (15)
Treasure: None. | 2 | A haze of smoke hangs in the air.
| 3 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.
Encounter: Shrews, Giant (4)
Treasure: None. |
| |
| 4 |
Encounter: Goblins (6)
Treasure: None. | 5 | There is a cracked hammer head here.
| 6 | A gusting breeze blows through this area. This area smells faintly of manure.
|
| |
| 7 | A strong updraft blows through this area. An acrid smell assails your nostrils.
| 8 | A haze of smoke hangs in the air. The wall here is damp.
| 9 | The air here is very hot.
|
| |
| 10 | There is a trickle of water here.
Encounter: Traders (7)
Treasure: As per monster type. | 11 | It is foggy here, making it difficult to see. There are bones scattered here.
| 12 |
Treasure: 300sp, 30gp. |
| |
| 13 | It is foggy here, making it difficult to see.
Treasure: 500sp, 50gp. | 14 | The ceiling here is damp.
Encounter: Killer Bees (4)
Treasure: As per monster type. | 15 | There is a putrid smell coming from something nearby.
Encounter: Dwarves (3)
Treasure: None. |
| |
| 16 | There is a slimy coating on the floor here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | There is a pile of rags here.
| 18 | A strong wind blows through this area.
Encounter: Orcs (6)
Treasure: As per monster type. |
| |
| 19 | This area smells faintly of urine.
Encounter: Wolves (6)
Treasure: As per monster type. | 20 | It is foggy here, making it difficult to see.
Encounter: Bandits (8)
Treasure: None. | 21 | This area has a stale, fetid smell. There is a small puddle of water here.
|
| |
| 22 | A metallic smell assails your nostrils. Teeth and fangs are scattered here.
Trap: Fog: Looks like poison gas, but harmless. | 23 | There are dry leaves and twigs scattered here.
| 24 |
Encounter: Dwarves (4)
Treasure: None. |
| |
| 25 | There are dry leaves and twigs scattered here.
| 26 | There are bones scattered here.
Treasure: 300sp, 20gp.
Trap: Poison needle: Save vs. Poison or die. | 27 | There is a putrid smell coming from something nearby.
Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| |
| 28 | There are food scraps scattered here.
Treasure: 400sp, 6 jewelry. | 29 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
Encounter: Traders (2)
Treasure: As per monster type. | 30 |
|
| |
| 31 | A cold air current blows through this area. This area smells faintly of manure.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 33 | There is a badly dented helmet here.
|
| |
| 34 | This area smells faintly of urine.
| 35 | There is a pile of straw here.
| 36 | Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.
|
| |
| 37 | A haze of smoke hangs in the air.
Encounter: Acolytes (3)
Treasure: None. | 38 | This area smells faintly of manure. It is foggy here, making it difficult to see.
Treasure: 100sp, 50gp. | 39 | There are rotting wood pieces here.
Encounter: Skeletons (11)
Treasure: None. |
| |
| 40 | There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten.
| 41 | A cold air current blows through this area.
| 42 | This area has a stale, fetid smell.
|
| |
| 43 | Fog gathers and swirls on the floor, concealing it. There is a splintered club here.
| 44 |
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 45 | This area has a stale, fetid smell.
Treasure: 100sp, 60gp. |
| |
| 46 | There is a mold growing here.
Encounter: Traders (2)
Treasure: None. | 47 | A slight downdraft blows through this area.
| 48 | There is a putrid smell coming from something nearby.
|
| |
| 49 |
Encounter: Beetles, Fire (8)
Treasure: As per monster type. | 50 | It is foggy here, making it difficult to see.
Treasure: 500sp, 30gp. | 51 |
|
| |
| 52 | A slight, damp breeze blows through this area. There is a broken bottle here.
Treasure: 300sp.
Trap: Poison snake: 1 hit dice. | 53 |
Encounter: Bandits (5)
Treasure: None. | 54 | There is water dripping here.
|
| |
| 55 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Orcs (3)
Treasure: As per monster type. | 56 | The air here is very cold. There is a putrid smell coming from something nearby.
| 57 | The air here is very cold. Fog gathers and swirls on the floor, concealing it.
Encounter: Acolytes (7)
Treasure: None. |
| |
| 58 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs.
Treasure: 600sp. | 59 | This area has a stale, fetid smell. There is a broken sword blade here.
Encounter: Goblins (2)
Treasure: None. | 60 |
Encounter: Orcs (5)
Treasure: As per monster type. |
| |
| 61 | This area is covered in cobwebs.
Treasure: 200sp.
Trap: Poison snake: 1 hit dice. | 62 | A cold air current blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.
| 63 | There is a large puddle of water here.
|
| |
| 64 | A cold air current blows through this area.
| 65 | It is misty here.
| 66 | A strong wind blows through this area. A haze of smoke hangs in the air.
|
| |
| 67 | This area is covered in cobwebs.
| 68 | A slight downdraft blows through this area.
|