| 1 | There is a slimy coating on the ceiling here.
| 2 | An acrid smell assails your nostrils. There is a torn leather boot here.
| 3 | The air here is very hot. This area is very dusty.
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| 4 |
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 5 | The wall here is damp.
Trap: Poison gas: Save vs. Poison or die. | 6 | It is foggy here, making it difficult to see. There is a large puddle of water here.
Encounter: Kobolds (9)
Treasure: None. |
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| 7 |
| 8 | Your nostrils are overwhelmed by a sulphurous smell.
| 9 | The air here is very hot. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.
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| 10 |
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 11 | There is a corroded chain here.
| 12 | Fog gathers and swirls on the floor, concealing it.
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| 13 |
| 14 | A slight updraft blows through this area. There is a trickle of water here.
| 15 | This area is covered in cobwebs.
Encounter: Green Slimes (4)
Treasure: As per monster type. |
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| 16 |
Encounter: Goblins (3)
Treasure: As per monster type. | 17 | This area is covered in cobwebs.
Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 18 | There is a pile of rags here.
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 19 | Fog gathers and swirls on the floor, concealing it. There is a mold growing here.
| 20 | A gusting breeze blows through this area. There are fungi growing here.
Treasure: 500sp. | 21 | There is a blunt javelin head here.
Encounter: Acolytes (1)
Treasure: None. |
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| 22 | The air here is very hot. This area has a stale, fetid smell. There is a small puddle of water here.
| 23 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There is a large puddle of water here.
Treasure: 400sp, 30gp. | 24 |
Encounter: Orcs (3)
Treasure: As per monster type. |
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| 25 | Your nostrils are overwhelmed by a sulphurous smell.
| 26 |
Trap: Fog: Looks like poison gas, but harmless. | 27 | A slight, damp breeze blows through this area. There are rotting wood pieces here.
Treasure: 300sp, 20gp. |
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| 28 | This area smells faintly of manure. There are cracks in the floor here.
Trap: Fog: Looks like poison gas, but harmless. | 29 | The air here is very hot.
Encounter: Shrews, Giant (10)
Treasure: As per monster type. | 30 |
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| 31 |
Encounter: Kobolds (7)
Treasure: None. | 32 | This area smells of rotting vegetation.
| 33 | This area is covered in cobwebs.
Encounter: Dwarves (2)
Treasure: As per monster type. |
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| 34 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | There is water dripping here.
| 36 |
Encounter: Traders (5)
Treasure: None. |
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| 37 | This area smells faintly of manure.
| 38 |
| 39 | A cold air current blows through this area. There are fungi growing here.
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| 40 | The air here smells of smoke.
Encounter: Acolytes (8)
Treasure: As per monster type. | 41 | There is a cracked hammer head here.
Treasure: 400sp, 10gp, 3 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 42 |
Encounter: Traders (6)
Treasure: As per monster type. |
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| 43 | It is foggy here, making it difficult to see.
| 44 |
Encounter: Wolves (8)
Treasure: None. | 45 | A slight, damp breeze blows through this area. There is a cracked flask here.
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| 46 | There is a pile of rags here.
| 47 | This area smells of rotting vegetation. This area is very dusty.
Encounter: Green Slimes (1)
Treasure: None. | 48 |
Encounter: Halflings (8)
Treasure: None. |
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| 49 |
| 50 |
Encounter: Acolytes (6)
Treasure: None. | 51 | The wall here is damp.
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| 52 | A strong, gusting wind blows through this area. There is a pile of dung here.
Treasure: 500sp, 30gp, 4 jewelry.
Trap: Poison needle: Save vs. Poison or die. | 53 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.
Treasure: 100sp, 30gp. | 54 | This area smells of rotting vegetation. A haze of smoke hangs in the air.
Encounter: Gnomes (1)
Treasure: As per monster type. |
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| 55 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.
Treasure: 100sp, 50gp. | 57 | A metallic smell assails your nostrils.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 58 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.
Encounter: Lizards, Gecko (3)
Treasure: None. | 60 |
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| 61 | The air here is very hot. This area has a pleasant, earthy smell. There is a pile of rags here.
Treasure: 200sp, 50gp.
Trap: Illusion of monsters: Beetles, Fire (6) | 62 | The air here is very hot. Fog gathers and swirls on the floor, concealing it.
| 63 |
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