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The Uncanny Temple of Syzygy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2This area smells faintly of manure.

Treasure: 500sp.
3There is a broken arrow here.

 
4

Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
5

6The smell of ozone assails your nostrils.

 
7This area smells faintly of manure. There is water dripping here.

Treasure: 400sp, 60gp.
8Guano covers this area.

Encounter: Skeletons (5)
Treasure: As per monster type.
9

 
10A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
11This area smells of rotting vegetation. A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (3)
Treasure: None.
12

 
13There are cracks in the ceiling here.

Encounter: Sprites (7)
Treasure: As per monster type.
14

Encounter: Sprites (9)
Treasure: As per monster type.
15This area has a pleasant, earthy smell.

 
16Your nostrils are overwhelmed by a sulphurous smell.

17It is foggy here, making it difficult to see. There is a pile of rags here.

18

Encounter: Gnomes (5)
Treasure: None.
 
19The smell of ozone assails your nostrils.

Encounter: Kobolds (10)
Treasure: As per monster type.
20There is a salty, wet smell to this area. This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: None.
21Fog gathers and swirls on the floor, concealing it.

 
22A gusting breeze blows through this area. This area has a stale, fetid smell. There is a torn leather boot here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
23Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24

 
25It is foggy here, making it difficult to see.

26

Encounter: Shrews, Giant (3)
Treasure: None.
27

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
28

Encounter: Acolytes (7)
Treasure: As per monster type.
29

Encounter: Goblins (2)
Treasure: As per monster type.
30This area smells of rotting vegetation. Guano covers this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
31A strong, moaning wind blows through this area. This area smells faintly of urine. There is a pile of rags here.

32The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (2)
Treasure: None.
33A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34It is foggy here, making it difficult to see.

35A strong downdraft blows through this area. An acrid smell assails your nostrils. There is a pile of ashes here.

36A slight downdraft blows through this area. The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
37The smell of ozone assails your nostrils.

Encounter: Gnomes (4)
Treasure: As per monster type.
38

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39The wall here is damp.

 
40This area smells faintly of urine. There is a torch stub here.

41There is a salty, wet smell to this area.

Encounter: Bandits (1)
Treasure: As per monster type.
42

 
43This area is covered in cobwebs.

44

45

 
46This area has a pleasant, earthy smell. There is a pile of straw here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
47A strong updraft blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.

Encounter: Halflings (8)
Treasure: None.
48This area has a pleasant, earthy smell. There is a corroded chain here.

 
49The air here is very cold.

50An acrid smell assails your nostrils.

51The air here smells of smoke. Pottery shards are scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52There is a small puddle of water here.

Encounter: Sprites (11)
Treasure: None.
53A chlorine-like smell assails your nostrils. There are dry leaves and twigs scattered here.

Encounter: Acolytes (3)
Treasure: As per monster type.
54The air here is very cold.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55There is a candle stub here.

Encounter: Gnomes (3)
Treasure: None.
56This area smells faintly of urine. There are cracks in the wall here.

Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
57This area is covered in cobwebs.

Encounter: Killer Bees (6)
Treasure: None.
 
58There is a pile of dung here.

Encounter: Skeletons (12)
Treasure: As per monster type.
59A slight breeze blows through this area.

60

Encounter: Green Slimes (2)
Treasure: None.
 
61A slight, damp breeze blows through this area. The air here smells of smoke.

Encounter: Bandits (8)
Treasure: As per monster type.
62The wall here is damp.

63This area smells faintly of urine. There is a trickle of water here.

 
64This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

Encounter: Stirges (9)
Treasure: None.
65

66This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
67This area smells faintly of urine. This area is covered in rubble and dirt.

Encounter: Gnomes (4)
Treasure: None.
68A strong updraft blows through this area. There is a small puddle of water here.

69

 
70There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
71There is a salty, wet smell to this area.

72A gusting breeze blows through this area. Guano covers this area.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
73A strong, gusting wind blows through this area. Guano covers this area.

Treasure: 500sp.
74Pottery shards are scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.

adventuregenerator/gen.txt · Last modified: by lee