| 1 | This area is very dusty.
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Encounter: Wolves (11)
Treasure: None. | 3 | A gusting breeze blows through this area. This area smells of rotting vegetation.
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| 5 | Fog gathers and swirls on the floor, concealing it.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | A slight breeze blows through this area. There is a broken arrow here.
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| 7 | There is dried blood here.
| 8 | This area has a pleasant, earthy smell. There is a corroded chain here.
| 9 | The air here smells of smoke. There are wax drippings here.
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| 10 | This area is very dusty.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.
Encounter: Snakes, Cobra (3)
Treasure: None. | 12 | There is water dripping here.
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| 13 | This area smells faintly of manure.
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| 19 | The air here is very hot. There is a broken bottle here.
Encounter: Dwarves (1)
Treasure: None. | 20 | A slight updraft blows through this area. An acrid smell assails your nostrils.
Trap: Poison gas: Save vs. Poison or die. | 21 | This area smells of rotting vegetation.
Trap: Fog: Looks like poison gas, but harmless. |
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| 22 |
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 23 | This area has a pleasant, earthy smell.
Treasure: 400sp. | 24 | It is foggy here, making it difficult to see.
Treasure: 200sp.
Trap: Illusion of monsters: Shrews, Giant (1) |
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| 25 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. There is a mold growing here.
Treasure: 100sp, 60gp. | 26 | A strong wind blows through this area.
Encounter: Sprites (10)
Treasure: None. | 27 | A strong, moaning wind blows through this area. There is a torch stub here.
Encounter: Dwarves (5)
Treasure: None. |
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| 28 | There is a putrid smell coming from something nearby.
| 29 | A chlorine-like smell assails your nostrils. There is water dripping here.
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| 31 | There is a large puddle of water here.
| 32 | This area smells faintly of urine. There are cracks in the ceiling here.
Treasure: 100sp, 40gp. | 33 | The air here is very hot. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.
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| 34 |
Encounter: Killer Bees (3)
Treasure: As per monster type. | 35 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 |
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| 37 | The air here is very cold.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | The air here is very hot.
Encounter: Gnomes (2)
Treasure: None. | 39 |
Treasure: 300sp, 60gp. |
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| 40 | The air here is very hot. This area smells of rotting vegetation. There are rotting wood pieces here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | The air here is very cold. There is a putrid smell coming from something nearby.
| 42 | There is water dripping here.
Encounter: Dwarves (4)
Treasure: As per monster type. |
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| 43 | It is misty here. This area is covered in cobwebs.
Encounter: Sprites (14)
Treasure: As per monster type. | 44 |
Encounter: Kobolds (12)
Treasure: None. | 45 | A strong updraft blows through this area. There is water dripping here.
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| 46 | A strong, moaning wind blows through this area.
Encounter: Stirges (5)
Treasure: As per monster type. | 47 | There are rotting wood pieces here.
Encounter: Traders (4)
Treasure: None. | 48 | A gusting breeze blows through this area. This area is covered in cobwebs.
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| 49 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
Encounter: Halflings (12)
Treasure: As per monster type. | 50 | The remnants of a rope are here, rotten.
| 51 | This area smells faintly of manure.
Encounter: Acolytes (2)
Treasure: None. |
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| 52 | The air here is very cold.
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Treasure: 300sp, 60gp. | 54 | There is dried blood here.
Encounter: Acolytes (4)
Treasure: None. |
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| 55 | There is water dripping here.
Encounter: Sprites (11)
Treasure: None. | 56 | There are sticks scattered here.
Encounter: Beetles, Fire (5)
Treasure: None. | 57 | A slight breeze blows through this area. The ceiling here is damp.
Treasure: 600sp. |
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| 58 |
Encounter: Kobolds (12)
Treasure: As per monster type. | 59 |
| 60 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
Encounter: Orcs (7)
Treasure: As per monster type. |
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| 61 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.
| 62 | There are cracks in the floor here.
| 63 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 64 | This area smells faintly of manure.
Encounter: Halflings (12)
Treasure: None. | 65 | There is water dripping here.
Encounter: Lizards, Gecko (3)
Treasure: None. | 66 | There is water dripping here.
Treasure: 300sp, 5 gems. |
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| 67 | This area smells faintly of manure.
Encounter: Stirges (3)
Treasure: As per monster type. | 68 | Fog gathers and swirls on the floor, concealing it.
Encounter: Killer Bees (9)
Treasure: None. | 69 | The smell of ozone assails your nostrils.
Encounter: Green Slimes (2)
Treasure: As per monster type. |
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| 70 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 71 | A haze of smoke hangs in the air. There are cracks in the wall here.
| 72 | The air here is very hot.
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| 73 | The air here is very cold.
Trap: Poison gas: Save vs. Poison or die. |