| 1 | Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.
Encounter: Beetles, Fire (8)
Treasure: As per monster type. | 2 | It is misty here.
| 3 | The air here is very cold. This area smells faintly of urine. There is a splintered club here.
Encounter: Beetles, Fire (3)
Treasure: As per monster type. |
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| 4 | There is a putrid smell coming from something nearby. There is a mold growing here.
| 5 | A cold air current blows through this area. The remnants of a rope are here, rotten.
| 6 | A metallic smell assails your nostrils.
Encounter: Wolves (8)
Treasure: None. |
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| 7 | There is a candle stub here.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 8 | The air here is very cold. This area is covered in cobwebs.
Treasure: 600sp, 50gp. | 9 | There is a badly dented helmet here.
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| 10 | This area has a stale, fetid smell.
Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | This area smells of rotting vegetation.
Treasure: 300sp. | 12 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 13 | Your nostrils are overwhelmed by a sulphurous smell.
| 14 | This area has a pleasant, earthy smell. The wall here is damp.
Treasure: 400sp. | 15 | A strong wind blows through this area. This area has a pleasant, earthy smell. There is a mold growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 16 |
Encounter: Dwarves (4)
Treasure: None. | 17 |
| 18 | There is a bent copper coin lying here.
Encounter: Halflings (13)
Treasure: As per monster type. |
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| 19 |
| 20 | The air here smells of smoke.
Encounter: Gnomes (1)
Treasure: As per monster type. | 21 | There is a pile of rags here.
Encounter: Bandits (5)
Treasure: None. |
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| 22 | There is a slimy coating on the ceiling here.
| 23 | A strong wind blows through this area.
| 24 | A haze of dust hangs in the air.
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| 25 |
| 26 |
Encounter: Dwarves (4)
Treasure: As per monster type. | 27 |
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| 28 | A gusting breeze blows through this area. There are cracks in the ceiling here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 29 | There is water dripping here.
Encounter: Green Slimes (3)
Treasure: None. | 30 |
Encounter: Traders (4)
Treasure: None. |
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| 31 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | A cold air current blows through this area.
| 33 | This area is covered in cobwebs.
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| 34 | This area has a pleasant, earthy smell. There is a broken bottle here.
| 35 | The air here is very hot.
| 36 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. The wall here is damp.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 37 | This area has a stale, fetid smell. There is a broken bottle here.
| 38 | A slight downdraft blows through this area.
| 39 |
Encounter: Gnomes (4)
Treasure: As per monster type. |
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| 40 | A cold air current blows through this area. The smell of ozone assails your nostrils. The ceiling here is damp.
| 41 | A slight, damp breeze blows through this area. This area is covered in cobwebs.
Encounter: Sprites (13)
Treasure: None. | 42 | A strong, moaning wind blows through this area. There is a blunt javelin head here.
Encounter: Acolytes (8)
Treasure: As per monster type. |
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| 43 |
| 44 | A gusting breeze blows through this area.
Treasure: 300sp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 45 | This area smells faintly of manure. The wall here is damp.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 46 | It is misty here.
| 47 | A cold air current blows through this area.
| 48 | The ceiling here is damp.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. |
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| 49 | This area smells faintly of urine.
Trap: Fog: Looks like poison gas, but harmless. | 50 | A chlorine-like smell assails your nostrils. There are dry leaves and twigs scattered here.
| 51 | This area smells faintly of urine. Guano covers this area.
Trap: Poison gas: Save vs. Poison or die. |
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| 52 | This area has a pleasant, earthy smell. There is a large puddle of water here.
| 53 | This area smells faintly of manure. There are several small stones here.
Treasure: 100sp. | 54 | The wall here is damp.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 55 | There is a putrid smell coming from something nearby. The wall here is damp.
| 56 | This area is covered in cobwebs.
Treasure: 300sp, 30gp. | 57 | A metallic smell assails your nostrils.
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| 58 |
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 59 | A slight, damp breeze blows through this area. This area is covered in cobwebs.
| 60 | This area smells of rotting vegetation. There is a torn leather boot here.
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| 61 | There is a bent copper coin lying here.
Treasure: 500sp. | 62 | This area smells faintly of manure. There is a cracked flask here.
Encounter: Halflings (11)
Treasure: As per monster type. | 63 | This area has a stale, fetid smell. There are sticks scattered here.
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| 64 | A strong updraft blows through this area.
| 65 |
| 66 | The air here is very cold. Guano covers this area.
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| 67 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are bones scattered here.
Encounter: Sprites (9)
Treasure: As per monster type. | 68 |
| 69 | A strong, gusting wind blows through this area. The wall here is damp.
Encounter: Sprites (10)
Treasure: None. |
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| 70 | A cold air current blows through this area.
Encounter: Killer Bees (10)
Treasure: As per monster type. | 71 | The wall here is damp.
| 72 | A gusting breeze blows through this area. It is misty here. This area is covered in cobwebs.
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| 73 | There is a putrid smell coming from something nearby.
Encounter: Halflings (12)
Treasure: As per monster type. | 74 |
Encounter: Skeletons (9)
Treasure: As per monster type. | 75 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a mold growing here.
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| 76 | A slight breeze blows through this area. It is foggy here, making it difficult to see.
| 77 | The air here is very cold. There are fungi growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | Teeth and fangs are scattered here.
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| 79 | A haze of dust hangs in the air. There are cracks in the ceiling here.
Encounter: Snakes, Cobra (3)
Treasure: None. |