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The Cold Milieu

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell.

Treasure: 100sp, 60gp.
2

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
3A strong wind blows through this area. There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4An acrid smell assails your nostrils.

Encounter: Sprites (8)
Treasure: None.
5There is a torn leather boot here.

Encounter: Goblins (7)
Treasure: As per monster type.
6The smell of ozone assails your nostrils. There is a torn leather boot here.

Encounter: Stirges (10)
Treasure: As per monster type.
 
7There are cracks in the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
8There are cracks in the floor here.

Encounter: Sprites (8)
Treasure: As per monster type.
9

 
10The air here is very hot.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11It is foggy here, making it difficult to see. There is a cracked hammer head here.

12A strong, moaning wind blows through this area. There is a torn leather boot here.

Encounter: Halflings (14)
Treasure: None.
 
13

14Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
15The air here is very cold. This area has a pleasant, earthy smell.

Encounter: Bandits (2)
Treasure: As per monster type.
 
16This area smells faintly of manure.

Treasure: 500sp, 20gp, 6 jewelry.
Trap: Illusion of monsters: Skeletons (7)
17There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
18Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

 
19

20The air here is very hot. A chlorine-like smell assails your nostrils.

21The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (7)
Treasure: As per monster type.
 
22A slight, damp breeze blows through this area. There is a rusted spike here.

Encounter: Gnomes (5)
Treasure: As per monster type.
23A haze of smoke hangs in the air.

24A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

 
25A strong updraft blows through this area.

26A strong, moaning wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (2)
Treasure: None.
27This area smells faintly of manure. There is a broken arrow here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
28

29A cold air current blows through this area. There is water dripping here.

30A strong downdraft blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
31There is a large puddle of water here.

32

Trap: Pendulum blade from ceiling: 1d8 points of damage.
33It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Bandits (8)
Treasure: As per monster type.
 
34A haze of smoke hangs in the air. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
35A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 500sp, 50gp.
Trap: Illusion of monsters: Killer Bees (2)
36

 
37

Encounter: Wolves (4)
Treasure: None.
38

39A metallic smell assails your nostrils.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
40

Encounter: Orcs (6)
Treasure: As per monster type.
41There is water dripping here.

42A strong updraft blows through this area. There are bits of fur and hair scattered around here.

Trap: Poison gas: Save vs. Poison or die.
 
43A strong downdraft blows through this area. There are cracks in the ceiling here.

Encounter: Dwarves (2)
Treasure: None.
44

Trap: Fog: Looks like poison gas, but harmless.
45

Trap: Fog: Looks like poison gas, but harmless.
 
46There is a trickle of water here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
47There is a pile of rags here.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
48This area has a stale, fetid smell.

Encounter: Kobolds (8)
Treasure: None.
 
49There is a putrid smell coming from something nearby.

50There is a broken pole here.

Encounter: Sprites (10)
Treasure: As per monster type.
51This area smells faintly of manure.

 
52A gusting breeze blows through this area.

53The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 200sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
54A strong, moaning wind blows through this area.

Encounter: Kobolds (5)
Treasure: None.
 
55A chlorine-like smell assails your nostrils.

Treasure: 200sp.
56

Treasure: 100sp.
57A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. There is a cracked hammer head here.

Encounter: Killer Bees (2)
Treasure: None.
 
58There is a mold growing here.

59

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
60A slight breeze blows through this area. There is a pile of dung here.

Treasure: 500sp.
 
61There are cracks in the floor here.

62This area smells faintly of manure.

63A strong, moaning wind blows through this area.

Encounter: Goblins (6)
Treasure: None.
 
64A slight, damp breeze blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are cracks in the ceiling here.

Treasure: 200sp, 60gp.
65An acrid smell assails your nostrils. There are several small stones here.

Encounter: Stirges (8)
Treasure: As per monster type.
66

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67There are rotting wood pieces here.

68A slight updraft blows through this area. There are rotting wood pieces here.

69

Trap: Fog: Looks like poison gas, but harmless.
 

adventuregenerator/gen.txt · Last modified: by lee