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The Squamous City of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1An acrid smell assails your nostrils.

2There are several small stones here.

Encounter: Bandits (1)
Treasure: None.
3There is a torn leather boot here.

Encounter: Beetles, Fire (3)
Treasure: None.
 
4

5Your nostrils are overwhelmed by a sulphurous smell.

6There are sticks scattered here.

Treasure: 200sp, 30gp.
 
7There is a slimy coating on the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8A strong, moaning wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
9There is a salty, wet smell to this area. There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10There are wax drippings here.

11

Treasure: 600sp.
Trap: Illusion of monsters: Stirges (9)
12

Treasure: 400sp, 2 gems.
Trap: Illusion of monsters: Beetles, Fire (7)
 
13This area has a pleasant, earthy smell. There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
14The air here smells of smoke. Guano covers this area.

Treasure: 500sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
15This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16A slight, damp breeze blows through this area. This area smells of rotting vegetation.

Encounter: Snakes, Cobra (4)
Treasure: None.
17It is foggy here, making it difficult to see.

18The air here is very cold.

 
19There is a mold growing here.

20It is foggy here, making it difficult to see. There is a large puddle of water here.

21

Encounter: Bandits (2)
Treasure: None.
 
22

Encounter: Lizards, Gecko (2)
Treasure: None.
23The wall here is damp.

Treasure: 500sp, 10gp.
24

 
25The air here smells of smoke. There is a rusted spike here.

26There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a pile of dung here.

Treasure: 200sp.
27

Encounter: Green Slimes (1)
Treasure: None.
 
28This area is covered in cobwebs.

Treasure: 300sp, 40gp.
29A cold air current blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
30A slight updraft blows through this area. There is a putrid smell coming from something nearby.

 
31This area smells faintly of urine. This area is very dusty.

Encounter: Skeletons (7)
Treasure: None.
32A strong downdraft blows through this area. This area is covered in rubble and dirt.

33There is a bent and rusted iron bar here.

Encounter: Bandits (3)
Treasure: None.
 
34A slight updraft blows through this area. This area has a stale, fetid smell.

35A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Orcs (6)
Treasure: As per monster type.
36This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
 
37

Encounter: Acolytes (6)
Treasure: As per monster type.
38There is a pile of rags here.

39A slight updraft blows through this area.

 
40A gusting breeze blows through this area. This area has a stale, fetid smell. There is water dripping here.

Treasure: 600sp, 60gp.
41A strong wind blows through this area.

Encounter: Dwarves (2)
Treasure: None.
42There are cracks in the ceiling here.

 
43

44A slight breeze blows through this area. There is a bent copper coin lying here.

45A strong updraft blows through this area.

 
46The air here is very hot. The air here smells of smoke. There is a broken sword blade here.

47The smell of ozone assails your nostrils. There are several small stones here.

Encounter: Snakes, Cobra (4)
Treasure: None.
48A cold air current blows through this area. There is a putrid smell coming from something nearby.

 
49

Treasure: 400sp.
50This area smells faintly of manure. There are bits of fur and hair scattered around here.

Treasure: 500sp, 60gp, 1 magic item.
Trap: Poison snake: 1 hit dice.
51Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 40gp.
 
52A gusting breeze blows through this area. This area smells faintly of manure. There is a pile of dung here.

53The wall here is damp.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
54

Encounter: Dwarves (5)
Treasure: As per monster type.
 
55A slight breeze blows through this area.

Encounter: Stirges (6)
Treasure: As per monster type.
56A slight breeze blows through this area. The wall here is damp.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
57This area is covered in cobwebs.

 
58

59This area has a pleasant, earthy smell. A haze of dust hangs in the air.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
60It is foggy here, making it difficult to see.

 
61The air here is very hot. There is water dripping here.

62The air here smells of smoke. There is a slimy coating on the wall here.

63

Encounter: Lizards, Gecko (2)
Treasure: None.
 
64A slight, damp breeze blows through this area. There is a large puddle of water here.

65There are food scraps scattered here.

Encounter: Halflings (13)
Treasure: As per monster type.
66A slight breeze blows through this area. A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. There is a badly dented helmet here.

 
67There is a putrid smell coming from something nearby.

Encounter: Gnomes (2)
Treasure: None.
68This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Stirges (1)
Treasure: As per monster type.
69The air here is very cold. This area has a stale, fetid smell. There is a cracked flask here.

 
70

Encounter: Skeletons (8)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: 2023/12/09 11:04 by lee