User Tools



adventuregenerator:gen

 

 

 

 

 

The Lonely Shambles of Mists

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The remnants of a rope are here, rotten.

2The air here is very hot. This area has a stale, fetid smell.

Encounter: Traders (4)
Treasure: None.
3The air here is very hot. There are wax drippings here.

 
4This area smells faintly of manure. The wall here is damp.

Treasure: 200sp, 60gp.
Trap: Illusion of monsters: Stirges (5)
5There is a cracked flask here.

Encounter: Dwarves (5)
Treasure: None.
6There is a cracked flask here.

 
7A cold air current blows through this area. There is a badly dented helmet here.

Encounter: Snakes, Cobra (4)
Treasure: None.
8Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9

 
10A haze of smoke hangs in the air.

11The air here is very cold.

12There is a pick handle here.

 
13It is foggy here, making it difficult to see. There is a pick handle here.

14Teeth and fangs are scattered here.

15

Encounter: Sprites (14)
Treasure: None.
 
16There is water dripping here.

Encounter: Sprites (9)
Treasure: None.
17There are bones scattered here.

18The air here is very hot. This area is covered in cobwebs.

Encounter: Traders (5)
Treasure: None.
 
19

Encounter: Dwarves (6)
Treasure: None.
20The air here is very hot.

21A slight, damp breeze blows through this area.

Encounter: Goblins (4)
Treasure: As per monster type.
 
22The air here is very cold. The air here smells of smoke.

23A strong wind blows through this area. This area is covered in cobwebs.

24The smell of ozone assails your nostrils. There are sticks scattered here.

 
25It is misty here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
26There is a slimy coating on the wall here.

27It is misty here. There is a pick handle here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Snakes, Cobra (4)
 
28

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29The air here is very hot. This area is covered in rubble and dirt.

Treasure: 300sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
30This area is covered in cobwebs.

 
31The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
32

33A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
34The remnants of a rope are here, rotten.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
35Guano covers this area.

Treasure: 400sp, 10gp.
Trap: Illusion of monsters: Sprites (8)
36The air here is very cold. This area has a stale, fetid smell.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
37

38It is foggy here, making it difficult to see. There are cracks in the floor here.

39There is a splintered club here.

 
40There is a putrid smell coming from something nearby.

41Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
42Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
 
43A gusting breeze blows through this area.

44A strong wind blows through this area. There is a pile of straw here.

45There is a small puddle of water here.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
46There are scratches on the wall here.

Treasure: 600sp.
47

Encounter: Goblins (6)
Treasure: None.
48Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

 
49A cold air current blows through this area. There is a pile of dung here.

Encounter: Goblins (2)
Treasure: As per monster type.
50This area has a stale, fetid smell.

Encounter: Dwarves (1)
Treasure: As per monster type.
51This area has a pleasant, earthy smell. There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52

Trap: Fog: Looks like poison gas, but harmless.
53The air here is very hot. This area smells of rotting vegetation. There is a torn leather boot here.

54The air here is very hot. An acrid smell assails your nostrils.

 
55

Treasure: 600sp, 10gp, 4 gems.
56The air here is very cold. It is foggy here, making it difficult to see. There is a torch stub here.

Treasure: 200sp, 10gp.
57The smell of ozone assails your nostrils.

Encounter: Halflings (9)
Treasure: None.
 
58Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (2)
Treasure: As per monster type.
59This area has a pleasant, earthy smell. There are wax drippings here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
60A slight breeze blows through this area. The smell of ozone assails your nostrils.

 
61

Encounter: Spiders, Crab (2)
Treasure: None.
62There is a blunt javelin head here.

63An acrid smell assails your nostrils. There are bits of fur and hair scattered around here.

Trap: Fog: Looks like poison gas, but harmless.
 
64A metallic smell assails your nostrils. There is a cracked hammer head here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
65This area smells faintly of manure.

Encounter: Halflings (13)
Treasure: As per monster type.
66

Encounter: Sprites (10)
Treasure: As per monster type.
 
67This area smells faintly of urine.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
68A strong downdraft blows through this area. There is a torch stub here.

Treasure: 400sp, 10gp.
69Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

 
70

71A haze of smoke hangs in the air. There are rotting wood pieces here.

72A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

Trap: Poison gas: Save vs. Poison or die.
 
73A cold air current blows through this area. This area smells of rotting vegetation. There is a candle stub here.

Treasure: 200sp.
74

75There are bones scattered here.

 
76There is a pile of ashes here.

77A slight, damp breeze blows through this area. There are cracks in the floor here.

Encounter: Sprites (9)
Treasure: None.
78The air here is very cold. This area is covered in cobwebs.

 
79There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Green Slimes (1)
Treasure: None.
80

adventuregenerator/gen.txt · Last modified: by lee