| 1 | This area smells faintly of manure.
Encounter: Stirges (3)
Treasure: As per monster type. | 2 | This area smells of rotting vegetation. There is water dripping here.
| 3 | Fog gathers and swirls on the floor, concealing it.
Encounter: Skeletons (6)
Treasure: None. |
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| 4 | This area is very dusty.
| 5 | A metallic smell assails your nostrils.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 6 | An acrid smell assails your nostrils.
Encounter: Beetles, Fire (7)
Treasure: As per monster type. |
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| 7 | This area is very dusty.
Treasure: 500sp. | 8 | The air here is very cold. This area has a pleasant, earthy smell.
| 9 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Fog: Looks like poison gas, but harmless. |
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| 10 | A slight downdraft blows through this area. There is a slimy coating on the wall here.
Encounter: Halflings (14)
Treasure: As per monster type. | 11 | It is foggy here, making it difficult to see. There is a broken arrow here.
| 12 |
Encounter: Wolves (6)
Treasure: None. |
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| 13 | A chlorine-like smell assails your nostrils. There is a cracked hammer head here.
Encounter: Gnomes (3)
Treasure: As per monster type. | 14 | This area smells faintly of manure.
| 15 | There is a slimy coating on the floor here.
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| 16 |
Treasure: 600sp. | 17 | It is misty here.
| 18 | The smell of ozone assails your nostrils.
Encounter: Traders (7)
Treasure: As per monster type. |
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| 19 | There are dry leaves and twigs scattered here.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 20 | There are bones scattered here.
Encounter: Green Slimes (4)
Treasure: None. | 21 | The air here is very cold.
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| 22 |
Treasure: 300sp, 10gp. | 23 | A slight, damp breeze blows through this area.
| 24 | The air here is very cold.
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| 25 |
Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die. | 26 |
| 27 | There is a blunt javelin head here.
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| 28 | A cold air current blows through this area.
| 29 | The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs.
Treasure: 200sp. | 30 | A haze of dust hangs in the air.
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| 31 | The hilt of a broken dagger is lying here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | This area has a stale, fetid smell. There is a pile of ashes here.
| 33 | The air here smells of smoke.
Encounter: Skeletons (10)
Treasure: As per monster type. |
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| 34 |
| 35 | The ceiling here is damp.
| 36 | There are rotting wood pieces here.
Trap: Poison gas: Save vs. Poison or die. |
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| 37 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are cracks in the ceiling here.
| 38 | The air here is very cold. There are bones scattered here.
| 39 | There are several small stones here.
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| 40 | A slight downdraft blows through this area.
| 41 | The air here is very cold. This area has a pleasant, earthy smell.
Treasure: 100sp, 30gp. | 42 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
Encounter: Dwarves (2)
Treasure: None. |
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| 43 |
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. | 44 | A strong wind blows through this area. It is misty here. There is a broken bottle here.
| 45 | Guano covers this area.
Treasure: 300sp, 50gp. |
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| 46 | There is a torn leather boot here.
| 47 |
Treasure: 300sp, 10gp.
Trap: Poison snake: 1 hit dice. | 48 | There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is a mold growing here.
Treasure: 500sp. |
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| 49 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.
| 50 | There is a torn sack here.
Encounter: Killer Bees (3)
Treasure: None. | 51 | There is a splintered club here.
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| 52 | There is dried blood here.
Trap: Fog: Looks like poison gas, but harmless. | 53 | There are bones scattered here.
| 54 | This area has a pleasant, earthy smell. There are cracks in the ceiling here.
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| 55 | The air here smells of smoke. This area is covered in rubble and dirt.
Trap: Fog: Looks like poison gas, but harmless. | 56 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.
Encounter: Goblins (6)
Treasure: As per monster type. | 57 |
Trap: Poison gas: Save vs. Poison or die. |
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| 58 |
| 59 | Guano covers this area.
Treasure: 600sp, 20gp. | 60 |
Encounter: Kobolds (9)
Treasure: As per monster type. |
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| 61 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | It is foggy here, making it difficult to see.
Encounter: Stirges (8)
Treasure: None. | 63 | There are dry leaves and twigs scattered here.
Treasure: 600sp. |
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| 64 | A strong downdraft blows through this area. It is foggy here, making it difficult to see.
Treasure: 200sp. | 65 | The air here is very cold. The wall here is damp.
Encounter: Bandits (2)
Treasure: As per monster type. | 66 | This area has a pleasant, earthy smell. This area is very dusty.
Treasure: 100sp. |
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| 67 | The air here is very cold. It is foggy here, making it difficult to see.
| 68 | There is a torn sack here.
| 69 | There is a trickle of water here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 70 | A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.
| 71 | This area has a pleasant, earthy smell. There is a large puddle of water here.
| 72 | The air here is very cold. Fog gathers and swirls on the floor, concealing it.
Encounter: Gnomes (5)
Treasure: As per monster type. |
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| 73 | A strong wind blows through this area.
| 74 | This area smells of rotting vegetation. This area is very dusty.
Encounter: Snakes, Cobra (3)
Treasure: None. | 75 | A strong, moaning wind blows through this area.
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