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The Forgotten Catacombs

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a bent copper coin lying here.

2Guano covers this area.

Encounter: Gnomes (6)
Treasure: None.
3The wall here is damp.

Encounter: Orcs (8)
Treasure: None.
 
4There is a slimy coating on the ceiling here.

Encounter: Traders (7)
Treasure: None.
5A metallic smell assails your nostrils. There is a pile of rags here.

6A slight, damp breeze blows through this area. There is water dripping here.

 
7This area smells faintly of manure.

8

9There is a pile of dung here.

Encounter: Goblins (7)
Treasure: As per monster type.
 
10There is a pile of dung here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
11

Encounter: Killer Bees (1)
Treasure: As per monster type.
12This area smells faintly of urine.

Treasure: 600sp.
Trap: Illusion of monsters: Acolytes (6)
 
13

Trap: Fog: Looks like poison gas, but harmless.
14A slight breeze blows through this area.

Encounter: Green Slimes (3)
Treasure: None.
15

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
16There are rotting wood pieces here.

Treasure: 200sp, 10gp.
17There are cracks in the ceiling here.

Treasure: 500sp.
18

Encounter: Stirges (4)
Treasure: As per monster type.
 
19

Encounter: Halflings (7)
Treasure: None.
20

Encounter: Kobolds (7)
Treasure: As per monster type.
21The air here is very hot. The smell of ozone assails your nostrils. There are cracks in the ceiling here.

 
22A haze of smoke hangs in the air. There is a pile of dung here.

23The smell of ozone assails your nostrils.

Encounter: Traders (8)
Treasure: As per monster type.
24A gusting breeze blows through this area. An acrid smell assails your nostrils. This area is very dusty.

 
25A cold air current blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. This area is covered in cobwebs.

26A strong wind blows through this area. This area is very dusty.

Encounter: Acolytes (2)
Treasure: None.
27There is a corroded chain here.

Encounter: Green Slimes (2)
Treasure: None.
 
28There is a small puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29There is a mold growing here.

Encounter: Halflings (8)
Treasure: As per monster type.
30A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Dwarves (6)
Treasure: None.
 
31A haze of smoke hangs in the air. The hilt of a broken dagger is lying here.

32Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

Encounter: Dwarves (2)
Treasure: None.
33

Encounter: Kobolds (10)
Treasure: None.
 
34

Trap: Poison gas: Save vs. Poison or die.
35Fog gathers and swirls on the floor, concealing it.

36Guano covers this area.

 
37A slight breeze blows through this area. There is a putrid smell coming from something nearby.

Encounter: Stirges (9)
Treasure: None.
38A slight breeze blows through this area.

Treasure: 600sp.
39This area smells of rotting vegetation. There is a large puddle of water here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
40There is a pile of dung here.

41This area is covered in rubble and dirt.

Encounter: Goblins (6)
Treasure: As per monster type.
42The air here is very hot. This area is very dusty.

 
43There is a pile of rags here.

Encounter: Acolytes (2)
Treasure: None.
44A slight breeze blows through this area. A chlorine-like smell assails your nostrils.

Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
45A strong wind blows through this area. There are cracks in the ceiling here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
46There is a torn leather boot here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
47The air here is very hot.

Encounter: Bandits (7)
Treasure: As per monster type.
48A cold air current blows through this area. There is a torn sack here.

 
49The air here is very hot.

50There is a pile of straw here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51There is a broken pole here.

Encounter: Killer Bees (8)
Treasure: None.
 
52

53This area is covered in cobwebs.

54A slight updraft blows through this area. A haze of smoke hangs in the air. There is a candle stub here.

Encounter: Traders (5)
Treasure: As per monster type.
 
55There is a trickle of water here.

Encounter: Skeletons (9)
Treasure: None.
56A strong wind blows through this area. There is a trickle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
57

Encounter: Gnomes (2)
Treasure: As per monster type.
 
58This area smells faintly of manure.

59A strong updraft blows through this area. There are food scraps scattered here.

Encounter: Shrews, Giant (2)
Treasure: None.
60

Encounter: Lizards, Gecko (3)
Treasure: None.
 
61

62

63

 
64

65

66A strong, moaning wind blows through this area.

 
67There is a pile of rags here.

68A cold air current blows through this area. The remnants of a rope are here, rotten.

Encounter: Shrews, Giant (10)
Treasure: None.
69This area smells of rotting vegetation. This area is covered in cobwebs.

 
70There is a pick handle here.

71It is misty here.

72A strong, moaning wind blows through this area.

 
73

74A strong, moaning wind blows through this area. There is a broken bottle here.

adventuregenerator/gen.txt · Last modified: by lee