| 1 |
| 2 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Treasure: 400sp. | 3 | A strong wind blows through this area. This area has a pleasant, earthy smell. There are sticks scattered here.
Encounter: Bandits (7)
Treasure: None. |
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| 4 | There are cracks in the ceiling here.
| 5 | It is foggy here, making it difficult to see.
| 6 | A haze of smoke hangs in the air. There is water dripping here.
Encounter: Skeletons (5)
Treasure: None. |
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| 7 | A slight breeze blows through this area. This area smells faintly of manure.
Encounter: Gnomes (4)
Treasure: As per monster type. | 8 | There is a cracked flask here.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 9 | The ceiling here is damp.
Encounter: Gnomes (3)
Treasure: As per monster type. |
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| 10 | There is a pile of ashes here.
| 11 |
| 12 | The air here is very hot. This area smells faintly of manure.
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| 13 |
Encounter: Traders (3)
Treasure: As per monster type. | 14 | A strong, gusting wind blows through this area. This area smells of rotting vegetation.
Encounter: Shrews, Giant (10)
Treasure: As per monster type. | 15 |
Encounter: Sprites (15)
Treasure: None. |
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| 16 | The air here is very hot. This area has a stale, fetid smell.
| 17 | This area has a stale, fetid smell.
| 18 | This area smells of rotting vegetation.
Treasure: 100sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 19 | This area has a stale, fetid smell. A haze of smoke hangs in the air.
Encounter: Wolves (6)
Treasure: None. | 20 | This area has a pleasant, earthy smell. There is a corroded chain here.
| 21 | The air here is very hot. A haze of smoke hangs in the air. There is a badly dented helmet here.
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| 22 | This area smells faintly of manure. There is water dripping here.
Encounter: Shrews, Giant (8)
Treasure: As per monster type. | 23 | The air here is very cold. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pick handle here.
Treasure: 100sp, 30gp. | 24 |
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| 25 | There are sticks scattered here.
| 26 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils.
| 27 | A haze of smoke hangs in the air. There are cracks in the floor here.
Encounter: Stirges (9)
Treasure: As per monster type. |
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| 28 | The air here is very hot. This area smells of rotting vegetation. There is water dripping here.
| 29 | The air here is very hot. There is a bent copper coin lying here.
| 30 | This area smells of rotting vegetation. There is a torn leather boot here.
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 31 | A slight updraft blows through this area. This area has a pleasant, earthy smell.
Encounter: Wolves (8)
Treasure: None. | 32 | The air here is very hot. There are cracks in the floor here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 |
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| 34 |
Treasure: 400sp. | 35 | A strong, moaning wind blows through this area. The air here smells of smoke. There is a bent and rusted iron bar here.
Encounter: Dwarves (2)
Treasure: None. | 36 | This area smells faintly of urine.
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| 37 | There is water dripping here.
| 38 | The air here smells of smoke.
Treasure: 300sp, 50gp. | 39 | This area is covered in rubble and dirt.
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| 40 | The air here is very hot.
Encounter: Orcs (3)
Treasure: As per monster type. | 41 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a pile of straw here.
| 42 | A cold air current blows through this area. This area smells faintly of urine. A haze of smoke hangs in the air. There is a cracked hammer head here.
Encounter: Bandits (2)
Treasure: As per monster type. |
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| 43 | The air here is very hot.
Treasure: 400sp, 50gp.
Trap: Illusion of monsters: Wolves (6) | 44 |
Encounter: Killer Bees (4)
Treasure: As per monster type. | 45 | The smell of ozone assails your nostrils.
Encounter: Stirges (2)
Treasure: As per monster type. |
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| 46 | Your nostrils are overwhelmed by a sulphurous smell.
| 47 |
| 48 | A cold air current blows through this area. There is a mold growing here.
Encounter: Halflings (9)
Treasure: None. |
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| 49 | This area is very dusty.
| 50 | A strong updraft blows through this area. There are several small stones here.
| 51 | The air here is very hot. There are scratches on the wall here.
Encounter: Halflings (13)
Treasure: None. |
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| 52 | Fog gathers and swirls on the floor, concealing it.
| 53 |
Encounter: Sprites (9)
Treasure: None. | 54 | This area smells of rotting vegetation. It is foggy here, making it difficult to see.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 55 | The air here is very cold. There is a torch stub here.
| 56 | A metallic smell assails your nostrils.
Treasure: 600sp. | 57 | The air here is very hot. There are bones scattered here.
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| 58 | A haze of smoke hangs in the air.
Encounter: Dwarves (1)
Treasure: As per monster type. | 59 | This area is very dusty.
Treasure: 300sp, 50gp. | 60 | A slight updraft blows through this area.
Trap: Poison gas: Save vs. Poison or die. |
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| 61 | The air here is very cold.
| 62 | The air here smells of smoke. It is foggy here, making it difficult to see.
Treasure: 600sp. | 63 |
Encounter: Halflings (12)
Treasure: None. |
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| 64 | A strong updraft blows through this area. It is foggy here, making it difficult to see.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 65 | This area smells of rotting vegetation.
| 66 | There is a mold growing here.
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| 67 | The smell of ozone assails your nostrils. There is a large puddle of water here.
| 68 | This area has a stale, fetid smell. There is a pile of ashes here.
Encounter: Beetles, Fire (1)
Treasure: None. | 69 | There are dry leaves and twigs scattered here.
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| 70 | A slight, damp breeze blows through this area. There is a pick handle here.
Encounter: Green Slimes (2)
Treasure: None. | 71 | There is a small puddle of water here.
Encounter: Wolves (6)
Treasure: As per monster type. | 72 |
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 73 | A metallic smell assails your nostrils. There is a broken pole here.
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