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The Batrachian Haunts of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Kobolds (7)
Treasure: None.
2A slight, damp breeze blows through this area.

3A slight breeze blows through this area. The smell of ozone assails your nostrils.

 
4The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Bandits (7)
Treasure: As per monster type.
5A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
6A strong, moaning wind blows through this area. This area smells faintly of manure.

Encounter: Beetles, Fire (8)
Treasure: None.
 
7

Encounter: Wolves (3)
Treasure: None.
8A cold air current blows through this area. This area is very dusty.

9There is a pile of rags here.

 
10There is a mold growing here.

11A slight updraft blows through this area. This area smells faintly of urine. There is a broken sword blade here.

Encounter: Shrews, Giant (8)
Treasure: None.
12A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is water dripping here.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
 
13This area has a stale, fetid smell.

Encounter: Dwarves (5)
Treasure: As per monster type.
14A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (4)
Treasure: As per monster type.
15A haze of dust hangs in the air.

 
16There is a large puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
17A slight, damp breeze blows through this area.

18This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19

20This area has a stale, fetid smell.

21A slight breeze blows through this area.

 
22A cold air current blows through this area. A haze of dust hangs in the air.

23

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
24There is a badly dented helmet here.

Trap: Poison gas: Save vs. Poison or die.
 
25The air here is very cold.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
26This area smells of rotting vegetation.

Treasure: 600sp, 30gp.
27

 
28There is a putrid smell coming from something nearby. There is a cracked hammer head here.

Encounter: Skeletons (10)
Treasure: As per monster type.
29This area has a pleasant, earthy smell.

30

 
31There are rotting wood pieces here.

Encounter: Wolves (8)
Treasure: As per monster type.
32A strong, moaning wind blows through this area. This area is very dusty.

Treasure: 500sp, 20gp, 1 magic item.
Trap: Poison snake: 1 hit dice.
33The air here is very hot. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
34Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

35This area is covered in cobwebs.

Encounter: Sprites (11)
Treasure: As per monster type.
36There is a large puddle of water here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
37A slight, damp breeze blows through this area. There are food scraps scattered here.

Encounter: Stirges (9)
Treasure: None.
38This area has a pleasant, earthy smell. There is a pile of ashes here.

Treasure: 600sp, 40gp.
39There is a trickle of water here.

 
40This area has a pleasant, earthy smell. There are fungi growing here.

41A metallic smell assails your nostrils.

42

 
43

Encounter: Orcs (3)
Treasure: As per monster type.
44A slight, damp breeze blows through this area. There is a rusted spike here.

Encounter: Goblins (7)
Treasure: None.
45

Treasure: 500sp.
 
46Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
47A slight, damp breeze blows through this area. There are wax drippings here.

Encounter: Wolves (5)
Treasure: As per monster type.
48A strong, gusting wind blows through this area. The air here smells of smoke. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49This area smells faintly of manure.

50Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Treasure: 400sp, 40gp.
51This area smells faintly of manure. This area is covered in cobwebs.

 
52A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
53A strong downdraft blows through this area.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
54A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There are several small stones here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
55The smell of ozone assails your nostrils. There is a bent and rusted iron bar here.

56Teeth and fangs are scattered here.

57This area has a stale, fetid smell.

 
58This area smells of rotting vegetation.

Encounter: Gnomes (6)
Treasure: None.
59There is water dripping here.

60A metallic smell assails your nostrils. There is a pile of ashes here.

Encounter: Bandits (5)
Treasure: None.
 
61A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.

62The air here smells of smoke. A haze of smoke hangs in the air. The wall here is damp.

63The air here is very hot. It is misty here. There is a slimy coating on the floor here.

 
64There are cracks in the floor here.

Encounter: Wolves (7)
Treasure: None.
65A strong downdraft blows through this area. This area smells faintly of manure.

Encounter: Sprites (13)
Treasure: None.
66There are sticks scattered here.

Treasure: 100sp, 30gp.
Trap: Illusion of monsters: Beetles, Fire (5)
 
67This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
68The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

Encounter: Stirges (5)
Treasure: As per monster type.
69The smell of ozone assails your nostrils. There are cracks in the wall here.

Treasure: 500sp, 30gp.
 
70There is a broken bottle here.

Encounter: Acolytes (5)
Treasure: None.
71This area smells faintly of urine.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
72A slight updraft blows through this area.

Encounter: Halflings (8)
Treasure: None.
 
73

74

75

Encounter: Acolytes (3)
Treasure: None.
 
76The air here smells of smoke. It is foggy here, making it difficult to see. There are cracks in the wall here.

Encounter: Goblins (3)
Treasure: None.
77It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Gnomes (2)
Treasure: As per monster type.
78A metallic smell assails your nostrils.

 
79There is a small puddle of water here.

Treasure: 400sp.
80

Encounter: Gnomes (6)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee