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| 2 | A strong, gusting wind blows through this area. This area smells faintly of urine.
| 3 |
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| 4 | There is a cracked hammer head here.
Encounter: Gnomes (6)
Treasure: As per monster type. | 5 | This area smells faintly of urine. There are cracks in the floor here.
| 6 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. |
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| 7 | A strong downdraft blows through this area. This area is covered in cobwebs.
| 8 | This area smells faintly of manure. There are cracks in the floor here.
| 9 | A strong wind blows through this area.
Trap: Fog: Looks like poison gas, but harmless. |
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| 10 | This area smells faintly of manure. There is a pile of straw here.
Encounter: Bandits (3)
Treasure: As per monster type. | 11 | There is a broken sword blade here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 |
Encounter: Stirges (4)
Treasure: As per monster type. |
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| 13 | A slight breeze blows through this area.
| 14 | The smell of ozone assails your nostrils.
| 15 | The wall here is damp.
Treasure: 300sp, 20gp.
Trap: Poison snake: 1 hit dice. |
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| 16 | This area smells faintly of manure. Guano covers this area.
Encounter: Kobolds (8)
Treasure: As per monster type. | 17 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | This area smells faintly of manure.
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| 19 |
| 20 | The air here is very hot. There is a putrid smell coming from something nearby. There is water dripping here.
Treasure: 300sp, 10gp. | 21 | This area has a stale, fetid smell.
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| 22 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
| 23 |
Encounter: Green Slimes (2)
Treasure: None. | 24 |
Treasure: 100sp, 20gp. |
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| 25 | There is a mold growing here.
| 26 | This area has a pleasant, earthy smell.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | There is a large puddle of water here.
Encounter: Sprites (11)
Treasure: As per monster type. |
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| 28 | The air here is very hot. A metallic smell assails your nostrils. There are bones scattered here.
Encounter: Snakes, Cobra (4)
Treasure: As per monster type. | 29 | This area smells faintly of manure.
| 30 | There is a torch stub here.
Encounter: Acolytes (5)
Treasure: As per monster type. |
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| 31 | There is a salty, wet smell to this area.
| 32 | A strong, moaning wind blows through this area. There is a slimy coating on the wall here.
| 33 | This area smells faintly of manure. There is a pile of straw here.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. |
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| 34 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 35 |
| 36 | There is a pile of dung here.
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| 37 | Pottery shards are scattered here.
| 38 | There are cracks in the floor here.
| 39 |
Encounter: Sprites (10)
Treasure: None. |
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| 40 | A cold air current blows through this area. There is water dripping here.
Trap: Fog: Looks like poison gas, but harmless. | 41 |
| 42 |
Encounter: Stirges (7)
Treasure: None. |
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| 43 | The air here is very cold. There are rotting wood pieces here.
| 44 | A strong, moaning wind blows through this area. There is a large puddle of water here.
| 45 |
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| 46 | There is a pile of rags here.
| 47 | There are rotting wood pieces here.
| 48 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 49 |
| 50 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are cracks in the ceiling here.
Treasure: 300sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 51 | A haze of smoke hangs in the air. There is a pile of rags here.
Encounter: Stirges (8)
Treasure: None. |
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| 52 | There is a torch stub here.
Encounter: Orcs (8)
Treasure: None. | 53 | A haze of smoke hangs in the air. There are cracks in the floor here.
Trap: Poison gas: Save vs. Poison or die. | 54 | The air here is very hot. There is a pile of dung here.
Encounter: Goblins (5)
Treasure: None. |
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| 55 | A strong wind blows through this area. This area has a stale, fetid smell.
Trap: Poison gas: Save vs. Poison or die. | 56 | This area is very dusty.
Treasure: 400sp, 60gp, 6 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 57 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here.
Treasure: 300sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 58 | This area has a pleasant, earthy smell. There are fungi growing here.
Encounter: Snakes, Cobra (4)
Treasure: None. | 59 |
Encounter: Goblins (6)
Treasure: As per monster type. | 60 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.
Encounter: Acolytes (7)
Treasure: As per monster type. |
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