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The Uncanny Mines of Sorcery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.

2

Encounter: Gnomes (6)
Treasure: As per monster type.
3

Encounter: Kobolds (9)
Treasure: None.
 
4A slight, damp breeze blows through this area. This area has a stale, fetid smell.

5

Encounter: Skeletons (8)
Treasure: As per monster type.
6The air here is very hot. There is a small puddle of water here.

Encounter: Bandits (2)
Treasure: As per monster type.
 
7A chlorine-like smell assails your nostrils. There is a pick handle here.

8An acrid smell assails your nostrils. There is a pile of straw here.

Encounter: Stirges (10)
Treasure: None.
9There is a putrid smell coming from something nearby. Guano covers this area.

 
10Your nostrils are overwhelmed by a sulphurous smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
11

12There is water dripping here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
13There is a mold growing here.

Encounter: Acolytes (3)
Treasure: None.
14A cold air current blows through this area. This area has a stale, fetid smell. There are cracks in the floor here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
15A slight downdraft blows through this area. This area smells faintly of manure.

 
16

Treasure: 600sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
17

Treasure: 100sp, 50gp.
18A strong wind blows through this area. This area is covered in cobwebs.

Encounter: Killer Bees (2)
Treasure: None.
 
19This area has a stale, fetid smell. This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
20This area smells of rotting vegetation. There are cracks in the wall here.

Encounter: Green Slimes (1)
Treasure: None.
21There are rotting wood pieces here.

Treasure: 300sp, 60gp.
Trap: Illusion of monsters: Bandits (4)
 
22This area has a pleasant, earthy smell. There is a trickle of water here.

23The air here smells of smoke.

24There are cracks in the wall here.

Treasure: 200sp.
 
25There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
26

27There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Treasure: 400sp.
 
28This area is covered in cobwebs.

Encounter: Stirges (2)
Treasure: As per monster type.
29The smell of ozone assails your nostrils. There is water dripping here.

30There is a pile of dung here.

Encounter: Sprites (13)
Treasure: None.
 
31There are several small stones here.

Encounter: Goblins (6)
Treasure: As per monster type.
32A haze of smoke hangs in the air. There is a pile of rags here.

Encounter: Lizards, Gecko (3)
Treasure: None.
33A gusting breeze blows through this area.

Encounter: Dwarves (6)
Treasure: None.
 
34A haze of smoke hangs in the air. There are bones scattered here.

35There is a putrid smell coming from something nearby.

36Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.

 
37The ceiling here is damp.

38The smell of ozone assails your nostrils. There is a torch stub here.

39This area smells of rotting vegetation. This area is very dusty.

 
40

Treasure: 400sp, 40gp.
41Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
42A gusting breeze blows through this area.

Encounter: Dwarves (2)
Treasure: As per monster type.
 
43

44Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (1)
Treasure: None.
45A strong wind blows through this area. This area is very dusty.

 
46It is foggy here, making it difficult to see. This area is covered in cobwebs.

47This area has a pleasant, earthy smell. There is a torch stub here.

Encounter: Stirges (4)
Treasure: As per monster type.
48The air here is very hot.

 
49There is a pick handle here.

Treasure: 200sp.
50

51There is a corroded chain here.

Encounter: Gnomes (4)
Treasure: None.
 
52This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
53The air here is very hot. There is a broken arrow here.

Treasure: 200sp.
54This area is covered in cobwebs.

 
55

56Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 500sp, 50gp.
57

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
58The air here is very hot.

59It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Trap: Fog: Looks like poison gas, but harmless.
60There are sticks scattered here.

Encounter: Acolytes (4)
Treasure: As per monster type.
 
61The smell of ozone assails your nostrils.

Encounter: Sprites (8)
Treasure: None.
62There is a pile of ashes here.

63The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

Treasure: 400sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64A metallic smell assails your nostrils. There is water dripping here.

Encounter: Dwarves (3)
Treasure: As per monster type.
65

Encounter: Bandits (2)
Treasure: None.
66A strong, moaning wind blows through this area. The air here smells of smoke. There is a mold growing here.

Treasure: 200sp.
 
67A strong, gusting wind blows through this area. This area is covered in cobwebs.

68Pottery shards are scattered here.

Encounter: Wolves (8)
Treasure: None.
69There is water dripping here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
70This area smells faintly of manure.

Encounter: Dwarves (6)
Treasure: None.
71

72It is foggy here, making it difficult to see.

 
73

74This area smells faintly of urine.

Encounter: Halflings (9)
Treasure: As per monster type.
75

 
76The air here is very cold.

77A slight downdraft blows through this area.

78There is a bent and rusted iron bar here.

Encounter: Stirges (3)
Treasure: None.
 
79This area has a pleasant, earthy smell. There is a broken sword blade here.

80There are rotting wood pieces here.

Encounter: Halflings (6)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee