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The Eldritch Fane of Evil

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is water dripping here.

2This area smells of rotting vegetation.

Encounter: Orcs (8)
Treasure: As per monster type.
3A haze of dust hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4A gusting breeze blows through this area. This area is covered in rubble and dirt.

5A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

6A haze of smoke hangs in the air. There is a cracked flask here.

Treasure: 400sp.
 
7It is foggy here, making it difficult to see. There are cracks in the floor here.

8There are wax drippings here.

9

 
10This area smells faintly of urine.

11The air here is very hot.

12

 
13A strong wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14

Encounter: Skeletons (9)
Treasure: As per monster type.
15A cold air current blows through this area.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
16

Encounter: Shrews, Giant (5)
Treasure: None.
17A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

Trap: Fog: Looks like poison gas, but harmless.
18This area smells faintly of manure.

 
19A slight updraft blows through this area. There is a putrid smell coming from something nearby. There are cracks in the floor here.

20A haze of dust hangs in the air.

21

Trap: Fog: Looks like poison gas, but harmless.
 
22

Treasure: 500sp, 40gp.
23A haze of smoke hangs in the air.

Treasure: 100sp.
24The air here is very hot.

Encounter: Halflings (7)
Treasure: As per monster type.
 
25The air here smells of smoke. There is a large puddle of water here.

Treasure: 200sp, 40gp.
26This area is very dusty.

Treasure: 300sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
27It is foggy here, making it difficult to see.

 
28There is a putrid smell coming from something nearby.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
29

30This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a large puddle of water here.

Encounter: Killer Bees (4)
Treasure: None.
 
31

32Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Green Slimes (2)
Treasure: As per monster type.
33There is dried blood here.

Encounter: Bandits (8)
Treasure: As per monster type.
 
34The air here is very hot. There is a candle stub here.

Trap: Fog: Looks like poison gas, but harmless.
35There are dry leaves and twigs scattered here.

Encounter: Traders (6)
Treasure: None.
36The air here is very hot.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
37

Treasure: 100sp, 40gp.
38A strong wind blows through this area. It is foggy here, making it difficult to see. There is a torn leather boot here.

Treasure: 100sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
39This area has a pleasant, earthy smell. This area is very dusty.

 
40There is water dripping here.

41The air here is very hot. This area has a stale, fetid smell. This area is covered in rubble and dirt.

Encounter: Dwarves (3)
Treasure: As per monster type.
42A gusting breeze blows through this area.

Encounter: Skeletons (8)
Treasure: None.
 
43It is foggy here, making it difficult to see. There is dried blood here.

Encounter: Spiders, Crab (2)
Treasure: None.
44

Encounter: Green Slimes (4)
Treasure: As per monster type.
45This area has a pleasant, earthy smell.

Treasure: 200sp, 20gp.
 
46There are cracks in the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47This area has a stale, fetid smell. There are bits of fur and hair scattered around here.

48A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is very dusty.

 
49A strong downdraft blows through this area.

50Pottery shards are scattered here.

51A slight, damp breeze blows through this area. There is a slimy coating on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52A strong wind blows through this area. The air here smells of smoke. There are rotting wood pieces here.

53There is a pile of ashes here.

Encounter: Acolytes (8)
Treasure: None.
54A slight breeze blows through this area. This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
55

56The air here is very cold.

Encounter: Halflings (13)
Treasure: As per monster type.
57

Encounter: Kobolds (4)
Treasure: As per monster type.
 
58This area is very dusty.

59The air here smells of smoke.

60This area has a pleasant, earthy smell. There is a pick handle here.

Treasure: 500sp.
 
61

Encounter: Killer Bees (4)
Treasure: None.
62

63It is misty here. Teeth and fangs are scattered here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
64A strong, gusting wind blows through this area. It is foggy here, making it difficult to see.

65It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
66This area smells faintly of manure. The wall here is damp.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
67A slight updraft blows through this area. The wall here is damp.

Encounter: Sprites (11)
Treasure: As per monster type.
68This area is covered in cobwebs.

Encounter: Beetles, Fire (7)
Treasure: None.
69The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Encounter: Killer Bees (4)
Treasure: None.
 
70

71The air here is very hot.

Encounter: Halflings (12)
Treasure: As per monster type.
72Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (4)
Treasure: None.
 

adventuregenerator/gen.txt · Last modified: by lee