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Encounter: Halflings (10)
Treasure: None. | 2 |
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| 7 | This area is covered in cobwebs.
| 8 | There is a putrid smell coming from something nearby.
Encounter: Spiders, Crab (4)
Treasure: None. | 9 |
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Encounter: Stirges (5)
Treasure: None. | 11 | The air here is very hot.
Encounter: Sprites (12)
Treasure: None. | 12 | Guano covers this area.
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| 13 | This area smells faintly of urine. A haze of dust hangs in the air.
Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die. | 14 | The air here is very hot.
Treasure: 100sp. | 15 |
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| 16 | A gusting breeze blows through this area. The air here smells of smoke. There is a candle stub here.
| 17 | A strong, gusting wind blows through this area.
Encounter: Acolytes (7)
Treasure: None. | 18 |
Encounter: Bandits (1)
Treasure: As per monster type. |
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| 19 | This area is covered in cobwebs.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 20 | This area smells faintly of manure.
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Treasure: 500sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 22 |
Encounter: Wolves (6)
Treasure: None. | 23 | The smell of ozone assails your nostrils. This area is covered in cobwebs.
Encounter: Stirges (5)
Treasure: As per monster type. | 24 |
Encounter: Wolves (5)
Treasure: As per monster type. |
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| 25 | This area smells faintly of manure.
| 26 | There is a salty, wet smell to this area.
Treasure: 400sp. | 27 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 28 | A strong, moaning wind blows through this area. There is a torn sack here.
| 29 | There is a putrid smell coming from something nearby.
| 30 | There is a pile of dung here.
Encounter: Orcs (5)
Treasure: None. |
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| 31 | A cold air current blows through this area. There are food scraps scattered here.
Encounter: Dwarves (6)
Treasure: As per monster type. | 32 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 600sp, 30gp. | 33 | The wall here is damp.
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| 34 | The wall here is damp.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | Guano covers this area.
Treasure: 400sp, 10gp. | 36 | A metallic smell assails your nostrils.
Treasure: 500sp.
Trap: Illusion of monsters: Spiders, Crab (3) |
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| 37 | A strong, moaning wind blows through this area.
| 38 | The air here is very hot. This area has a stale, fetid smell. There is a pile of dung here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | There is a cracked flask here.
Encounter: Shrews, Giant (4)
Treasure: None. |
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| 40 | There is a putrid smell coming from something nearby.
| 41 | This area smells of rotting vegetation. It is foggy here, making it difficult to see.
Encounter: Shrews, Giant (9)
Treasure: None. | 42 |
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| 43 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.
Encounter: Bandits (3)
Treasure: None. | 44 | The air here is very cold. This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 45 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 47 | The air here is very cold. The smell of ozone assails your nostrils. There is a broken arrow here.
| 48 | A cold air current blows through this area.
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 49 |
Encounter: Shrews, Giant (1)
Treasure: As per monster type. | 50 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | A slight breeze blows through this area. There is a putrid smell coming from something nearby.
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| 52 | This area is very dusty.
| 53 | The wall here is damp.
Encounter: Wolves (7)
Treasure: None. | 54 |
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| 56 | There is a putrid smell coming from something nearby.
| 57 | There are cracks in the floor here.
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| 58 | Fog gathers and swirls on the floor, concealing it.
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| 60 | There is a salty, wet smell to this area. There is a broken pole here.
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| 61 | There is a bent copper coin lying here.
| 62 | The air here is very cold. This area smells faintly of manure.
| 63 | The air here smells of smoke. It is foggy here, making it difficult to see. There are rotting wood pieces here.
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| 64 | A haze of smoke hangs in the air. There is water dripping here.
| 65 | There are cracks in the ceiling here.
| 66 | There is a small puddle of water here.
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 67 | A slight updraft blows through this area.
Encounter: Gnomes (2)
Treasure: As per monster type. | 68 |
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Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 71 | A cold air current blows through this area. This area is very dusty.
| 72 | The air here smells of smoke. There is a pile of ashes here.
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| 73 | The air here smells of smoke. There is a bent copper coin lying here.
Treasure: 200sp, 10gp. | 74 |
Encounter: Sprites (10)
Treasure: None. | 75 | A metallic smell assails your nostrils.
Encounter: Killer Bees (4)
Treasure: As per monster type. |
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| 76 | A haze of smoke hangs in the air.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 77 | The wall here is damp.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 78 | A cold air current blows through this area. It is misty here. This area is covered in cobwebs.
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| 79 | This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 80 | A metallic smell assails your nostrils.
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