| 1 | This area smells faintly of urine. There is a torn leather boot here.
| 2 | The wall here is damp.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 3 | The air here is very cold.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 4 |
| 5 | This area has a pleasant, earthy smell. There is water dripping here.
| 6 | A cold air current blows through this area. There is a candle stub here.
Treasure: 600sp, 50gp. |
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| 7 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 8 | The air here smells of smoke. There is a slimy coating on the ceiling here.
Encounter: Bandits (6)
Treasure: None. | 9 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.
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| 10 |
Encounter: Orcs (4)
Treasure: None. | 11 | This area smells faintly of manure. There is a cracked hammer head here.
Encounter: Killer Bees (2)
Treasure: None. | 12 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 13 | There is a slimy coating on the ceiling here.
Treasure: 200sp, 30gp.
Trap: Poison snake: 1 hit dice. | 14 | This area has a pleasant, earthy smell.
Encounter: Skeletons (8)
Treasure: As per monster type. | 15 | There is a splintered club here.
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| 16 | This area is covered in rubble and dirt.
Treasure: 300sp, 50gp.
Trap: Illusion of monsters: Dwarves (5) | 17 | A haze of dust hangs in the air.
| 18 | The air here is very hot. There is a mold growing here.
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| 19 |
Treasure: 500sp, 30gp, 5 jewelry. | 20 | Fog gathers and swirls on the floor, concealing it.
| 21 | This area has a stale, fetid smell. There is water dripping here.
Encounter: Goblins (4)
Treasure: None. |
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| 22 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.
| 23 | A strong downdraft blows through this area. This area has a stale, fetid smell.
Encounter: Acolytes (3)
Treasure: As per monster type. | 24 |
Encounter: Bandits (3)
Treasure: As per monster type. |
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| 25 |
| 26 | A strong, gusting wind blows through this area.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | A haze of dust hangs in the air. This area is covered in cobwebs.
Encounter: Dwarves (3)
Treasure: None. |
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| 28 | A strong, gusting wind blows through this area. The smell of ozone assails your nostrils.
Encounter: Stirges (1)
Treasure: As per monster type. | 29 | There are rotting wood pieces here.
Trap: Poison gas: Save vs. Poison or die. | 30 | There is a small puddle of water here.
Encounter: Gnomes (3)
Treasure: None. |
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| 31 | This area smells faintly of manure.
Encounter: Acolytes (8)
Treasure: None. | 32 | The air here is very cold.
| 33 | There is a putrid smell coming from something nearby.
Encounter: Shrews, Giant (9)
Treasure: As per monster type. |
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| 34 |
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. | 35 |
| 36 |
Encounter: Traders (8)
Treasure: None. |
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| 37 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Snakes, Cobra (4)
Treasure: None. | 38 | There is a small puddle of water here.
Treasure: 400sp, 10gp. | 39 | There is a salty, wet smell to this area.
Encounter: Halflings (8)
Treasure: None. |
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| 40 | A cold air current blows through this area. There are cracks in the wall here.
| 41 |
Encounter: Kobolds (7)
Treasure: None. | 42 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are rotting wood pieces here.
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| 43 |
| 44 | The remnants of a rope are here, rotten.
Encounter: Beetles, Fire (3)
Treasure: None. | 45 | This area smells faintly of manure. There is a rusted spike here.
Encounter: Sprites (12)
Treasure: As per monster type. |
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| 46 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | The air here is very cold. There is a mold growing here.
Encounter: Sprites (8)
Treasure: As per monster type. | 48 |
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| 49 | The air here is very cold.
| 50 | A slight breeze blows through this area.
Treasure: 600sp, 30gp. | 51 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a torn sack here.
Encounter: Snakes, Cobra (1)
Treasure: None. |
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| 52 | There is water dripping here.
| 53 | There is a putrid smell coming from something nearby.
| 54 | There is a bent copper coin lying here.
Encounter: Shrews, Giant (5)
Treasure: As per monster type. |
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| 55 | Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | This area smells faintly of manure. There are dry leaves and twigs scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | A cold air current blows through this area. The wall here is damp.
Treasure: 300sp, 50gp. |
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| 58 | A strong, moaning wind blows through this area.
Encounter: Dwarves (5)
Treasure: As per monster type. | 59 |
Encounter: Goblins (3)
Treasure: As per monster type. | 60 |
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| 61 | There is a bent copper coin lying here.
| 62 | A cold air current blows through this area.
Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Kobolds (9) | 63 | The air here is very cold. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a broken arrow here.
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| 64 | This area has a stale, fetid smell. There is a broken bottle here.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. | 65 | A cold air current blows through this area. The ceiling here is damp.
Encounter: Sprites (14)
Treasure: As per monster type. | 66 |
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| 67 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. There are rotting wood pieces here.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 68 | This area smells faintly of manure.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 69 | The air here is very hot. This area has a pleasant, earthy smell.
Treasure: 300sp. |
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| 70 | A chlorine-like smell assails your nostrils.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 71 | It is foggy here, making it difficult to see.
Trap: Fog: Looks like poison gas, but harmless. | 72 | There is a cracked flask here.
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| 73 |
| 74 | There are dry leaves and twigs scattered here.
Treasure: 600sp, 40gp. | 75 | A strong wind blows through this area.
Treasure: 400sp. |
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| 76 | It is misty here. There is a pile of dung here.
Encounter: Killer Bees (8)
Treasure: As per monster type. |