| 1 | A haze of smoke hangs in the air.
| 2 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a torn sack here.
Treasure: 400sp. | 3 | There are dry leaves and twigs scattered here.
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| 4 | There is a mold growing here.
| 5 |
| 6 |
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 7 | There is water dripping here.
Encounter: Sprites (9)
Treasure: As per monster type. | 8 | The air here is very hot. This area is covered in cobwebs.
| 9 | A slight breeze blows through this area.
Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die. |
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| 10 |
Encounter: Killer Bees (2)
Treasure: As per monster type. | 11 | The air here is very cold. There is a broken arrow here.
| 12 | A haze of dust hangs in the air. There is a pile of dung here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 13 | There is a large puddle of water here.
| 14 | A strong wind blows through this area. There are dry leaves and twigs scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 15 | A strong, moaning wind blows through this area. There is water dripping here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 16 | A strong wind blows through this area. There is a pile of rags here.
Treasure: 600sp. | 17 | There is a pile of ashes here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 18 | A slight breeze blows through this area. There is a putrid smell coming from something nearby.
Encounter: Halflings (8)
Treasure: None. |
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| 19 | A slight downdraft blows through this area.
| 20 | A cold air current blows through this area.
Encounter: Sprites (11)
Treasure: None. | 21 | A cold air current blows through this area. This area smells faintly of manure. There is water dripping here.
Encounter: Sprites (8)
Treasure: None. |
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| 22 | There is water dripping here.
| 23 | The air here is very hot.
| 24 | A cold air current blows through this area. The hilt of a broken dagger is lying here.
Encounter: Kobolds (13)
Treasure: None. |
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| 25 | The air here is very hot. This area is covered in cobwebs.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | There are rotting wood pieces here.
| 27 |
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| 28 | This area has a pleasant, earthy smell. There is a pile of dung here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 29 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here.
| 30 | This area smells faintly of manure. The ceiling here is damp.
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| 31 |
Treasure: 400sp. | 32 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here.
| 33 | There is a torch stub here.
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| 34 |
| 35 | There is a cracked flask here.
| 36 | This area has a stale, fetid smell.
Trap: Fog: Looks like poison gas, but harmless. |
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| 37 |
Encounter: Killer Bees (4)
Treasure: As per monster type. | 38 | It is foggy here, making it difficult to see. There is a pile of rags here.
| 39 |
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| 40 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
Encounter: Sprites (12)
Treasure: None. | 41 | There is water dripping here.
| 42 | A metallic smell assails your nostrils. There is a blunt javelin head here.
Encounter: Halflings (16)
Treasure: As per monster type. |
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| 43 |
Encounter: Kobolds (8)
Treasure: None. | 44 | There are cracks in the wall here.
| 45 | The smell of ozone assails your nostrils. There is water dripping here.
Encounter: Goblins (7)
Treasure: None. |
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| 46 | A strong, moaning wind blows through this area.
Encounter: Bandits (7)
Treasure: As per monster type. | 47 | A slight, damp breeze blows through this area.
| 48 |
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| 49 | There are bits of fur and hair scattered around here.
| 50 | A strong wind blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 51 | A strong wind blows through this area. It is misty here.
Treasure: 600sp. |
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| 52 | There are bits of fur and hair scattered around here.
| 53 | There is a mold growing here.
| 54 | A haze of smoke hangs in the air.
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| 55 | Your nostrils are overwhelmed by a sulphurous smell.
| 56 | There are sticks scattered here.
| 57 | The air here is very hot. This area is covered in cobwebs.
Treasure: 600sp. |
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| 58 | There is a torch stub here.
| 59 | The air here is very hot.
Encounter: Stirges (3)
Treasure: None. | 60 | There is a mold growing here.
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| 61 | This area smells of rotting vegetation. There are cracks in the wall here.
| 62 | There is a trickle of water here.
| 63 | The remnants of a rope are here, rotten.
Treasure: 600sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 64 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 65 | A haze of dust hangs in the air. There is a mold growing here.
Treasure: 100sp, 20gp.
Trap: Poison snake: 1 hit dice. | 66 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.
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| 67 | This area is very dusty.
| 68 | This area is covered in cobwebs.
| 69 |
Encounter: Skeletons (5)
Treasure: None. |
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| 70 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils.
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