| 1 | There are cracks in the ceiling here.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. | 2 | There are cracks in the floor here.
| 3 | There is water dripping here.
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| 4 |
| 5 | There is a mold growing here.
Encounter: Orcs (8)
Treasure: None. | 6 | The air here is very hot. It is misty here.
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| 7 | A strong updraft blows through this area. The wall here is damp.
| 8 | This area is covered in cobwebs.
| 9 | This area is very dusty.
Encounter: Traders (6)
Treasure: As per monster type. |
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| 10 | The air here is very cold. A haze of dust hangs in the air. There are dry leaves and twigs scattered here.
| 11 | This area is covered in rubble and dirt.
Treasure: 100sp. | 12 | It is foggy here, making it difficult to see. The wall here is damp.
Encounter: Sprites (7)
Treasure: As per monster type. |
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| 13 | This area has a stale, fetid smell. This area is very dusty.
Encounter: Halflings (11)
Treasure: As per monster type. | 14 | The ceiling here is damp.
Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die. | 15 | A strong updraft blows through this area. There is a trickle of water here.
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| 16 | A slight, damp breeze blows through this area. There are cracks in the wall here.
| 17 | A slight breeze blows through this area. This area is very dusty.
Encounter: Orcs (7)
Treasure: None. | 18 | There is a trickle of water here.
Encounter: Acolytes (7)
Treasure: None. |
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| 19 | There are dry leaves and twigs scattered here.
| 20 | A slight downdraft blows through this area.
| 21 |
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| 22 | There is a broken bottle here.
| 23 | There is a pile of rags here.
Encounter: Gnomes (4)
Treasure: None. | 24 | There are cracks in the floor here.
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| 25 | This area has a stale, fetid smell. There are fungi growing here.
Treasure: 200sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 26 | This area has a pleasant, earthy smell. There are fungi growing here.
Encounter: Beetles, Fire (8)
Treasure: None. | 27 | There is a salty, wet smell to this area.
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| 28 |
| 29 | A gusting breeze blows through this area. A metallic smell assails your nostrils.
| 30 | A slight breeze blows through this area. There are bones scattered here.
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| 31 |
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 32 | There is a broken arrow here.
Encounter: Halflings (6)
Treasure: As per monster type. | 33 | There are cracks in the ceiling here.
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| 34 |
Encounter: Green Slimes (1)
Treasure: None. | 35 | This area smells faintly of urine. There are cracks in the ceiling here.
Encounter: Orcs (6)
Treasure: As per monster type. | 36 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Guano covers this area.
Encounter: Wolves (7)
Treasure: As per monster type. |
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| 37 | There is a pile of straw here.
Encounter: Gnomes (3)
Treasure: None. | 38 | This area smells of rotting vegetation. There is a trickle of water here.
Treasure: 300sp, 20gp. | 39 | This area smells faintly of urine. This area is covered in cobwebs.
Encounter: Sprites (7)
Treasure: As per monster type. |
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| 40 | The wall here is damp.
| 41 |
Encounter: Bandits (5)
Treasure: As per monster type. | 42 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a torn sack here.
Encounter: Killer Bees (10)
Treasure: None. |
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| 43 | A haze of smoke hangs in the air. There is dried blood here.
Treasure: 200sp.
Trap: Illusion of monsters: Shrews, Giant (4) | 44 |
Encounter: Killer Bees (1)
Treasure: None. | 45 | There is a putrid smell coming from something nearby. There is a pile of dung here.
Encounter: Stirges (3)
Treasure: As per monster type. |
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| 46 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 47 |
Encounter: Sprites (9)
Treasure: None. | 48 | A cold air current blows through this area. This area smells faintly of urine. There is a pile of dung here.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. |
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| 49 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
Encounter: Snakes, Cobra (5)
Treasure: None. | 50 | It is foggy here, making it difficult to see.
| 51 | A slight updraft blows through this area. There is a putrid smell coming from something nearby.
Encounter: Sprites (12)
Treasure: As per monster type. |
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| 52 | There are rotting wood pieces here.
| 53 |
| 54 | The air here is very hot. This area has a stale, fetid smell. There is a broken sword blade here.
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| 55 |
| 56 | A gusting breeze blows through this area.
| 57 |
Encounter: Stirges (1)
Treasure: As per monster type. |
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| 58 | There is a broken pole here.
| 59 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 60 |
Encounter: Shrews, Giant (1)
Treasure: As per monster type. |
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| 61 | There are bones scattered here.
Treasure: 300sp, 20gp.
Trap: Poison needle: Save vs. Poison or die. | 62 | There is a pile of dung here.
Encounter: Dwarves (5)
Treasure: As per monster type. | 63 |
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| 64 | A cold air current blows through this area. There is a putrid smell coming from something nearby.
| 65 | The air here is very hot.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | There is a bent and rusted iron bar here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 67 |
Encounter: Snakes, Cobra (4)
Treasure: None. | 68 |
Encounter: Sprites (10)
Treasure: As per monster type. | 69 |
Encounter: Green Slimes (1)
Treasure: As per monster type. |
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| 70 |
| 71 | There is a pick handle here.
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