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| 2 | This area smells faintly of manure.
Treasure: 500sp. | 3 | There is a broken arrow here.
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| 4 |
Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. | 5 |
| 6 | The smell of ozone assails your nostrils.
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| 7 | This area smells faintly of manure. There is water dripping here.
Treasure: 400sp, 60gp. | 8 | Guano covers this area.
Encounter: Skeletons (5)
Treasure: As per monster type. | 9 |
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| 10 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. | 11 | This area smells of rotting vegetation. A haze of smoke hangs in the air.
Encounter: Lizards, Gecko (3)
Treasure: None. | 12 |
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| 13 | There are cracks in the ceiling here.
Encounter: Sprites (7)
Treasure: As per monster type. | 14 |
Encounter: Sprites (9)
Treasure: As per monster type. | 15 | This area has a pleasant, earthy smell.
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| 16 | Your nostrils are overwhelmed by a sulphurous smell.
| 17 | It is foggy here, making it difficult to see. There is a pile of rags here.
| 18 |
Encounter: Gnomes (5)
Treasure: None. |
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| 19 | The smell of ozone assails your nostrils.
Encounter: Kobolds (10)
Treasure: As per monster type. | 20 | There is a salty, wet smell to this area. This area is covered in cobwebs.
Encounter: Green Slimes (3)
Treasure: None. | 21 | Fog gathers and swirls on the floor, concealing it.
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| 22 | A gusting breeze blows through this area. This area has a stale, fetid smell. There is a torn leather boot here.
Encounter: Shrews, Giant (2)
Treasure: As per monster type. | 23 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 |
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| 25 | It is foggy here, making it difficult to see.
| 26 |
Encounter: Shrews, Giant (3)
Treasure: None. | 27 |
Encounter: Beetles, Fire (4)
Treasure: As per monster type. |
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| 28 |
Encounter: Acolytes (7)
Treasure: As per monster type. | 29 |
Encounter: Goblins (2)
Treasure: As per monster type. | 30 | This area smells of rotting vegetation. Guano covers this area.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 31 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a pile of rags here.
| 32 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Goblins (2)
Treasure: None. | 33 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 34 | It is foggy here, making it difficult to see.
| 35 | A strong downdraft blows through this area. An acrid smell assails your nostrils. There is a pile of ashes here.
| 36 | A slight downdraft blows through this area. The wall here is damp.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 37 | The smell of ozone assails your nostrils.
Encounter: Gnomes (4)
Treasure: As per monster type. | 38 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 39 | The wall here is damp.
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| 40 | This area smells faintly of urine. There is a torch stub here.
| 41 | There is a salty, wet smell to this area.
Encounter: Bandits (1)
Treasure: As per monster type. | 42 |
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| 43 | This area is covered in cobwebs.
| 44 |
| 45 |
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| 46 | This area has a pleasant, earthy smell. There is a pile of straw here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 47 | A strong updraft blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.
Encounter: Halflings (8)
Treasure: None. | 48 | This area has a pleasant, earthy smell. There is a corroded chain here.
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| 49 | The air here is very cold.
| 50 | An acrid smell assails your nostrils.
| 51 | The air here smells of smoke. Pottery shards are scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 52 | There is a small puddle of water here.
Encounter: Sprites (11)
Treasure: None. | 53 | A chlorine-like smell assails your nostrils. There are dry leaves and twigs scattered here.
Encounter: Acolytes (3)
Treasure: As per monster type. | 54 | The air here is very cold.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 55 | There is a candle stub here.
Encounter: Gnomes (3)
Treasure: None. | 56 | This area smells faintly of urine. There are cracks in the wall here.
Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 57 | This area is covered in cobwebs.
Encounter: Killer Bees (6)
Treasure: None. |
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| 58 | There is a pile of dung here.
Encounter: Skeletons (12)
Treasure: As per monster type. | 59 | A slight breeze blows through this area.
| 60 |
Encounter: Green Slimes (2)
Treasure: None. |
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| 61 | A slight, damp breeze blows through this area. The air here smells of smoke.
Encounter: Bandits (8)
Treasure: As per monster type. | 62 | The wall here is damp.
| 63 | This area smells faintly of urine. There is a trickle of water here.
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| 64 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.
Encounter: Stirges (9)
Treasure: None. | 65 |
| 66 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
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| 67 | This area smells faintly of urine. This area is covered in rubble and dirt.
Encounter: Gnomes (4)
Treasure: None. | 68 | A strong updraft blows through this area. There is a small puddle of water here.
| 69 |
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| 70 | There is a pile of dung here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 71 | There is a salty, wet smell to this area.
| 72 | A gusting breeze blows through this area. Guano covers this area.
Encounter: Beetles, Fire (7)
Treasure: As per monster type. |
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| 73 | A strong, gusting wind blows through this area. Guano covers this area.
Treasure: 500sp. | 74 | Pottery shards are scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |