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The Ophidian Depths of Deviltry

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are food scraps scattered here.

2

3

Treasure: 600sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
4The wall here is damp.

Encounter: Dwarves (1)
Treasure: As per monster type.
5It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
6This area smells faintly of urine.

Encounter: Spiders, Crab (4)
Treasure: None.
 
7

Treasure: 100sp, 4 gems.
8The air here is very cold.

9

 
10The air here is very hot.

Encounter: Beetles, Fire (7)
Treasure: None.
11A strong wind blows through this area. This area smells faintly of manure. There are bones scattered here.

12The air here is very cold.

 
13A slight, damp breeze blows through this area. The wall here is damp.

14This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a pile of dung here.

15The air here smells of smoke.

Treasure: 600sp, 50gp.
 
16The ceiling here is damp.

17A strong downdraft blows through this area. This area is covered in cobwebs.

18A slight downdraft blows through this area. The wall here is damp.

Encounter: Wolves (6)
Treasure: None.
 
19

Encounter: Wolves (6)
Treasure: None.
20The air here is very cold. There is a large puddle of water here.

Treasure: 100sp, 30gp.
Trap: Illusion of monsters: Kobolds (7)
21A gusting breeze blows through this area. There are sticks scattered here.

Encounter: Stirges (10)
Treasure: None.
 
22A strong updraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
23This area is very dusty.

24It is foggy here, making it difficult to see. There are scratches on the wall here.

 
25The air here is very hot.

26This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
27There are rotting wood pieces here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
28A cold air current blows through this area.

29

30A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

 
31

Encounter: Dwarves (6)
Treasure: As per monster type.
32The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a splintered club here.

Encounter: Halflings (7)
Treasure: As per monster type.
33An acrid smell assails your nostrils. This area is covered in cobwebs.

 
34The air here smells of smoke.

35There is water dripping here.

36A strong wind blows through this area. There is a candle stub here.

 
37This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
38This area is covered in cobwebs.

39A slight downdraft blows through this area.

 
40There is a small puddle of water here.

Encounter: Bandits (1)
Treasure: None.
41This area has a stale, fetid smell.

Encounter: Gnomes (2)
Treasure: As per monster type.
42There is a pile of dung here.

 
43This area is covered in cobwebs.

44

45There is a putrid smell coming from something nearby. There is a pile of ashes here.

 
46There is a pile of ashes here.

47This area is very dusty.

48This area has a stale, fetid smell. It is foggy here, making it difficult to see.

 
49There is water dripping here.

Encounter: Sprites (6)
Treasure: As per monster type.
50There are cracks in the floor here.

51

 
52This area smells faintly of urine. It is foggy here, making it difficult to see.

53The air here is very hot. The wall here is damp.

54The wall here is damp.

Treasure: 400sp.
 
55The wall here is damp.

56This area smells faintly of urine.

57A slight, damp breeze blows through this area. Teeth and fangs are scattered here.

 
58The air here smells of smoke. It is foggy here, making it difficult to see. There is a blunt javelin head here.

59Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
60

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
61

Treasure: 100sp.
62The air here is very cold. This area has a pleasant, earthy smell. There is a slimy coating on the floor here.

Encounter: Gnomes (4)
Treasure: As per monster type.
63This area has a pleasant, earthy smell.

 
64

Encounter: Traders (6)
Treasure: None.
65There are food scraps scattered here.

66

Encounter: Bandits (7)
Treasure: As per monster type.
 
67A cold air current blows through this area. There are cracks in the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
68There is a rusted spike here.

Encounter: Sprites (13)
Treasure: As per monster type.
69This area smells faintly of urine. The remnants of a rope are here, rotten.

Encounter: Green Slimes (4)
Treasure: None.
 
70

71This area smells faintly of manure.

Treasure: 600sp.
72It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Goblins (3)
Treasure: None.
 
73A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There are rotting wood pieces here.

74The air here smells of smoke. This area is very dusty.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
75There is a blunt javelin head here.

Encounter: Traders (2)
Treasure: As per monster type.
 
76This area has a pleasant, earthy smell.

77A strong downdraft blows through this area. There is a salty, wet smell to this area.

Encounter: Dwarves (5)
Treasure: None.
78An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
79

Encounter: Shrews, Giant (4)
Treasure: None.
80

81

 
82The wall here is damp.

Treasure: 300sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
83A cold air current blows through this area. The smell of ozone assails your nostrils. There are cracks in the ceiling here.

adventuregenerator/gen.txt · Last modified: by lee