Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | It is foggy here, making it difficult to see. Encounter: Spiders, Crab (3) Treasure: None. | 2 | The air here is very cold. There is water dripping here. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 3 | |
| 4 | 5 | There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. | 6 | Encounter: Bandits (8) Treasure: As per monster type. | |
| 7 | Treasure: 100sp. | 8 | This area is covered in cobwebs. | 9 | |
| 10 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 100sp, 30gp. | 11 | The wall here is damp. Encounter: Acolytes (2) Treasure: As per monster type. | 12 | The air here is very hot. There are cracks in the floor here. |
| 13 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 14 | The air here is very cold. It is foggy here, making it difficult to see. | 15 | A strong wind blows through this area. There is a pile of dung here. Treasure: 400sp. |
| 16 | 17 | Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (5) Treasure: None. | 18 | A haze of dust hangs in the air. Encounter: Acolytes (6) Treasure: As per monster type. | |
| 19 | The air here smells of smoke. Treasure: 400sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 20 | A strong wind blows through this area. Encounter: Stirges (4) Treasure: None. | 21 | |
| 22 | Encounter: Beetles, Fire (8) Treasure: As per monster type. | 23 | The air here smells of smoke. Encounter: Goblins (5) Treasure: None. | 24 | This area smells faintly of manure. A haze of smoke hangs in the air. Treasure: 100sp, 60gp, 1 magic item. |
| 25 | 26 | The air here is very hot. This area smells faintly of urine. Treasure: 500sp. | 27 | This area smells faintly of manure. Encounter: Goblins (5) Treasure: None. | |
| 28 | There is water dripping here. | 29 | Encounter: Sprites (14) Treasure: None. | 30 | The wall here is damp. Encounter: Shrews, Giant (2) Treasure: As per monster type. |
| 31 | A strong, moaning wind blows through this area. Encounter: Orcs (3) Treasure: None. | 32 | Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here. Treasure: 500sp. | 33 | There is water dripping here. |
| 34 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | A haze of dust hangs in the air. Encounter: Traders (7) Treasure: None. | 36 | The air here is very hot. |
| 37 | It is foggy here, making it difficult to see. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 38 | A cold air current blows through this area. There is a pile of rags here. Treasure: 600sp, 3 gems. | 39 | There is a salty, wet smell to this area. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 40 | A strong, moaning wind blows through this area. The remnants of a rope are here, rotten. | 41 | 42 | ||
| 43 | It is misty here. Treasure: 500sp, 40gp. Trap: Poison snake: 1 hit dice. | 44 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There is a mold growing here. Treasure: 300sp, 50gp. | 45 | A metallic smell assails your nostrils. Encounter: Beetles, Fire (5) Treasure: None. |
| 46 | This area smells faintly of urine. There is water dripping here. | 47 | A strong wind blows through this area. | 48 | A cold air current blows through this area. This area is covered in cobwebs. |
| 49 | This area has a stale, fetid smell. A haze of smoke hangs in the air. Encounter: Bandits (4) Treasure: None. | 50 | An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Wolves (6) Treasure: None. | 51 | A cold air current blows through this area. The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Snakes, Cobra (5) Treasure: None. |
| 52 | This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 53 | The air here is very hot. There is a small puddle of water here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 54 | There is water dripping here. |
| 55 | Treasure: 200sp, 20gp. | 56 | A slight downdraft blows through this area. This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | |
| 58 | This area has a stale, fetid smell. | 59 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. | 60 | A cold air current blows through this area. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 61 | There is a broken sword blade here. Treasure: 400sp. | 62 | It is foggy here, making it difficult to see. This area is very dusty. Encounter: Green Slimes (4) Treasure: As per monster type. | 63 | This area has a stale, fetid smell. |
| 64 | A slight downdraft blows through this area. There is a pick handle here. | 65 | This area smells faintly of manure. There is a corroded chain here. Encounter: Acolytes (7) Treasure: As per monster type. | 66 | There is a putrid smell coming from something nearby. There is a candle stub here. Encounter: Beetles, Fire (4) Treasure: None. |
| 67 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Guano covers this area. | 68 | This area has a stale, fetid smell. There is a slimy coating on the floor here. Encounter: Killer Bees (10) Treasure: None. | 69 | It is foggy here, making it difficult to see. |
| 70 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 71 | 72 | This area smells of rotting vegetation. There are dry leaves and twigs scattered here. Encounter: Wolves (12) Treasure: As per monster type. | |
| 73 | This area smells of rotting vegetation. A haze of smoke hangs in the air. | 74 | This area is covered in cobwebs. Encounter: Gnomes (6) Treasure: As per monster type. | 75 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a broken pole here. Encounter: Halflings (11) Treasure: None. |
| 76 | Fog gathers and swirls on the floor, concealing it. | 77 | 78 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 79 | The air here smells of smoke. Encounter: Dwarves (6) Treasure: As per monster type. | 80 | It is foggy here, making it difficult to see. Encounter: Orcs (5) Treasure: None. | 81 | The air here smells of smoke. There are bones scattered here. Encounter: Skeletons (11) Treasure: As per monster type. |
| 82 | 83 | 84 | There is water dripping here. Encounter: Skeletons (9) Treasure: None. | ||
| 85 | Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here. | 86 | An acrid smell assails your nostrils. Encounter: Goblins (2) Treasure: As per monster type. | 87 | This area has a pleasant, earthy smell. Guano covers this area. Encounter: Kobolds (9) Treasure: None. |
| 88 | A haze of smoke hangs in the air. Encounter: Gnomes (4) Treasure: As per monster type. | 89 | 90 | The air here is very hot. This area has a stale, fetid smell. Encounter: Goblins (4) Treasure: As per monster type. | |
| 91 | This area smells of rotting vegetation. There are fungi growing here. Encounter: Halflings (11) Treasure: None. | 92 | Treasure: 600sp, 30gp. |
