| 1 | A slight, damp breeze blows through this area.
| 2 |
Encounter: Orcs (5)
Treasure: As per monster type. | 3 | A slight breeze blows through this area. The air here smells of smoke. There is water dripping here.
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| 4 |
Treasure: 400sp. | 5 | The air here is very hot.
| 6 | This area smells faintly of urine. There is a splintered club here.
Encounter: Snakes, Cobra (4)
Treasure: None. |
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| 7 | This area smells of rotting vegetation. This area is covered in cobwebs.
| 8 | This area is very dusty.
Encounter: Dwarves (2)
Treasure: As per monster type. | 9 | A strong, moaning wind blows through this area.
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| 10 |
| 11 | Your nostrils are overwhelmed by a sulphurous smell.
| 12 | There is a putrid smell coming from something nearby. There are bones scattered here.
Encounter: Orcs (5)
Treasure: As per monster type. |
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| 13 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | This area is covered in cobwebs.
| 15 | A cold air current blows through this area. An acrid smell assails your nostrils.
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| 16 | This area has a pleasant, earthy smell.
| 17 | There are dry leaves and twigs scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | This area has a stale, fetid smell. A haze of smoke hangs in the air.
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| 19 | There is a torch stub here.
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 20 |
Encounter: Bandits (2)
Treasure: As per monster type. | 21 | This area is covered in cobwebs.
Encounter: Wolves (11)
Treasure: None. |
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| 22 | The hilt of a broken dagger is lying here.
Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die. | 23 | A haze of dust hangs in the air.
Treasure: 300sp, 40gp. | 24 | There is a trickle of water here.
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| 25 | A strong wind blows through this area.
| 26 | There are fungi growing here.
Encounter: Beetles, Fire (8)
Treasure: As per monster type. | 27 | A strong downdraft blows through this area. This area is covered in cobwebs.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. |
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| 28 |
Encounter: Shrews, Giant (6)
Treasure: As per monster type. | 29 |
| 30 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a splintered club here.
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| 31 |
Treasure: 100sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 32 | A strong wind blows through this area.
| 33 |
Encounter: Goblins (6)
Treasure: As per monster type. |
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| 34 |
Encounter: Bandits (7)
Treasure: As per monster type. | 35 |
| 36 |
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| 37 | A strong, moaning wind blows through this area. There is water dripping here.
Encounter: Dwarves (3)
Treasure: None. | 38 |
| 39 | This area has a pleasant, earthy smell.
Treasure: 200sp. |
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| 40 | There is a salty, wet smell to this area. A haze of smoke hangs in the air.
Treasure: 100sp. | 41 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 42 | A haze of dust hangs in the air.
Encounter: Shrews, Giant (7)
Treasure: None. |
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| 43 | There is a pick handle here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 44 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.
Encounter: Gnomes (4)
Treasure: As per monster type. | 45 | Guano covers this area.
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| 46 | This area smells faintly of manure. Guano covers this area.
Treasure: 200sp, 50gp, 1 gems. | 47 | A strong updraft blows through this area. A haze of smoke hangs in the air. There are food scraps scattered here.
| 48 | An acrid smell assails your nostrils.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 49 |
| 50 | A chlorine-like smell assails your nostrils. There is water dripping here.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 51 | The air here is very cold. A metallic smell assails your nostrils.
Treasure: 500sp. |
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| 52 | Guano covers this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | There are bones scattered here.
| 54 | The ceiling here is damp.
Treasure: 100sp. |
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| 55 | A metallic smell assails your nostrils.
Treasure: 500sp, 50gp. | 56 | This area has a pleasant, earthy smell.
| 57 | This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 58 | The air here is very hot.
Encounter: Gnomes (5)
Treasure: As per monster type. | 59 |
| 60 | Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 61 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. This area is very dusty.
| 62 |
Encounter: Skeletons (10)
Treasure: None. | 63 | A slight breeze blows through this area. This area smells of rotting vegetation.
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| 64 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.
| 65 | The air here is very hot.
Encounter: Halflings (7)
Treasure: As per monster type. | 66 | This area has a pleasant, earthy smell.
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