| 1 | A cold air current blows through this area. The wall here is damp.
Encounter: Goblins (2)
Treasure: None. | 2 | There is a cracked hammer head here.
| 3 |
Encounter: Dwarves (6)
Treasure: As per monster type. |
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| 4 | A slight downdraft blows through this area.
Encounter: Traders (5)
Treasure: As per monster type. | 5 | This area has a pleasant, earthy smell.
Encounter: Stirges (6)
Treasure: None. | 6 | A chlorine-like smell assails your nostrils.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 7 |
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 8 |
Encounter: Kobolds (11)
Treasure: None. | 9 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air.
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| 11 | There are cracks in the ceiling here.
Trap: Poison gas: Save vs. Poison or die. | 12 | A strong wind blows through this area.
Encounter: Killer Bees (8)
Treasure: As per monster type. |
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| 13 | A strong, moaning wind blows through this area.
Treasure: 400sp, 40gp. | 14 | A cold air current blows through this area.
| 15 |
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| 16 | It is foggy here, making it difficult to see.
Encounter: Skeletons (8)
Treasure: As per monster type. | 17 | The air here is very cold. A haze of dust hangs in the air.
Encounter: Sprites (12)
Treasure: None. | 18 | The smell of ozone assails your nostrils. There is a torn leather boot here.
Treasure: 100sp, 50gp. |
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| 19 | It is foggy here, making it difficult to see. There is a cracked flask here.
Treasure: 200sp. | 20 |
| 21 | There are food scraps scattered here.
Encounter: Stirges (9)
Treasure: None. |
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| 22 | It is foggy here, making it difficult to see. Guano covers this area.
| 23 | A strong downdraft blows through this area. There is a putrid smell coming from something nearby.
| 24 | It is foggy here, making it difficult to see.
Encounter: Orcs (8)
Treasure: None. |
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| 25 |
| 26 | A slight, damp breeze blows through this area.
| 27 | This area has a pleasant, earthy smell. There is a torn leather boot here.
Encounter: Killer Bees (10)
Treasure: None. |
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| 28 |
Encounter: Skeletons (11)
Treasure: As per monster type. | 29 |
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| 31 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here.
Encounter: Bandits (4)
Treasure: None. | 32 | There are dry leaves and twigs scattered here.
| 33 |
Trap: Poison gas: Save vs. Poison or die. |
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| 34 | A slight, damp breeze blows through this area. The air here smells of smoke. There is dried blood here.
Encounter: Traders (6)
Treasure: None. | 35 | A haze of smoke hangs in the air. This area is very dusty.
| 36 | The air here smells of smoke. A haze of smoke hangs in the air. Teeth and fangs are scattered here.
Treasure: 200sp, 40gp. |
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| 37 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.
| 38 | This area has a pleasant, earthy smell. There are fungi growing here.
| 39 | A slight downdraft blows through this area. The air here smells of smoke. There are dry leaves and twigs scattered here.
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| 40 | A cold air current blows through this area. A haze of smoke hangs in the air. There is a corroded chain here.
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| 46 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 47 | This area has a pleasant, earthy smell.
Encounter: Bandits (8)
Treasure: As per monster type. | 48 | There is a mold growing here.
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| 49 | A metallic smell assails your nostrils. There are sticks scattered here.
| 50 | A strong downdraft blows through this area. There are rotting wood pieces here.
| 51 |
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| 52 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Treasure: 600sp. | 53 | This area smells faintly of urine. The wall here is damp.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 54 | This area smells of rotting vegetation. There is a small puddle of water here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 55 |
Treasure: 600sp. | 56 |
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| 61 | This area has a stale, fetid smell. A haze of smoke hangs in the air. There are bones scattered here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 62 |
Encounter: Dwarves (4)
Treasure: None. | 63 |
Encounter: Wolves (6)
Treasure: None. |
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| 64 | A chlorine-like smell assails your nostrils.
| 65 | A strong, moaning wind blows through this area. There are cracks in the wall here.
Treasure: 200sp. | 66 |
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| 67 | There are food scraps scattered here.
| 68 | A haze of dust hangs in the air.
| 69 | There are cracks in the wall here.
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| 70 |
| 71 | It is foggy here, making it difficult to see.
Encounter: Goblins (7)
Treasure: As per monster type. | 72 | There are several small stones here.
Encounter: Halflings (18)
Treasure: None. |
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| 73 |
| 74 |
Encounter: Lizards, Gecko (1)
Treasure: None. | 75 |
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| 76 |
| 77 | A haze of dust hangs in the air.
Treasure: 200sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 78 | The air here is very cold.
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| 79 | A slight breeze blows through this area. There is a cracked hammer head here.
Encounter: Sprites (14)
Treasure: As per monster type. | 80 | There is a cracked hammer head here.
Encounter: Traders (4)
Treasure: As per monster type. | 81 | The air here is very hot. The remnants of a rope are here, rotten.
Trap: Poison gas: Save vs. Poison or die. |
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| 82 | A strong updraft blows through this area. There is a salty, wet smell to this area.
Treasure: 300sp. | 83 | The air here is very hot. A metallic smell assails your nostrils.
Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die. | 84 | This area smells faintly of manure. There is a mold growing here.
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| 85 |
Encounter: Wolves (5)
Treasure: As per monster type. | 86 |
Treasure: 300sp, 60gp. | 87 |
Treasure: 400sp, 10gp. |
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| 88 | The air here is very hot. There is a slimy coating on the wall here.
Encounter: Dwarves (3)
Treasure: None. | 89 | There are wax drippings here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 90 |
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| 91 |
| 92 | There are cracks in the wall here.
Encounter: Stirges (5)
Treasure: As per monster type. | 93 | This area smells faintly of manure. There are several small stones here.
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| 94 | This area is covered in cobwebs.
| 95 |
Encounter: Spiders, Crab (3)
Treasure: None. | 96 | The air here is very hot. This area has a pleasant, earthy smell. There is a broken pole here.
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| 97 | There is a broken bottle here.
| 98 | There are food scraps scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 99 | There is water dripping here.
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| 100 | There is a pile of dung here.
Encounter: Dwarves (1)
Treasure: As per monster type. | 101 |
| 102 | A haze of smoke hangs in the air.
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