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The Ancient Shambles

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. An acrid smell assails your nostrils. There is a trickle of water here.

2

Encounter: Lizards, Gecko (2)
Treasure: None.
3Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

 
4A strong, moaning wind blows through this area. There are rotting wood pieces here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
5It is foggy here, making it difficult to see.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
6A strong, moaning wind blows through this area. This area has a stale, fetid smell. There are bits of fur and hair scattered around here.

 
7A strong wind blows through this area. This area has a stale, fetid smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8

9

Encounter: Bandits (2)
Treasure: As per monster type.
 
10This area is covered in cobwebs.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
11There is a torn leather boot here.

Treasure: 200sp, 40gp.
12This area smells faintly of manure. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

 
13This area smells faintly of manure. The hilt of a broken dagger is lying here.

14

15A strong, moaning wind blows through this area.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
16A strong, gusting wind blows through this area. This area smells of rotting vegetation. There is a bent copper coin lying here.

17

Encounter: Halflings (12)
Treasure: As per monster type.
18

Treasure: 100sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
19There is water dripping here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
20This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21A slight updraft blows through this area. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
 
22

Trap: 10' Pit: 1d6 points of damage if you fall in.
23This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: None.
24

 
25

26The air here smells of smoke. It is foggy here, making it difficult to see. There is a trickle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
27A cold air current blows through this area.

Encounter: Acolytes (4)
Treasure: As per monster type.
 
28The air here is very hot. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: None.
29

30A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31

32A slight breeze blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

33The air here smells of smoke.

Encounter: Skeletons (12)
Treasure: None.
 
34A slight, damp breeze blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Wolves (4)
Treasure: As per monster type.
35

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
36

 
37This area smells faintly of urine.

Encounter: Skeletons (9)
Treasure: None.
38This area smells faintly of urine. It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Encounter: Lizards, Gecko (2)
Treasure: None.
39This area has a pleasant, earthy smell. There is a mold growing here.

 
40There is a slimy coating on the ceiling here.

Encounter: Halflings (11)
Treasure: None.
41A haze of smoke hangs in the air.

Treasure: 500sp, 20gp.
42

Encounter: Stirges (7)
Treasure: None.
 
43A haze of smoke hangs in the air. The ceiling here is damp.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
44

Treasure: 500sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
45A strong downdraft blows through this area. There is a pile of dung here.

 
46This area smells faintly of urine. It is misty here.

Encounter: Stirges (5)
Treasure: None.
47There is a pile of ashes here.

Encounter: Killer Bees (1)
Treasure: None.
48A slight updraft blows through this area.

 
49It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Treasure: 300sp.
50

Encounter: Goblins (6)
Treasure: None.
51A gusting breeze blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
 
52A slight breeze blows through this area. This area smells faintly of manure.

Encounter: Skeletons (10)
Treasure: None.
53There are food scraps scattered here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
54A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Acolytes (8)
Treasure: None.
 
55A slight breeze blows through this area.

56The air here is very cold. This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Green Slimes (3)
Treasure: As per monster type.
57This area smells faintly of urine. The ceiling here is damp.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
58The smell of ozone assails your nostrils. There is a rusted spike here.

Encounter: Skeletons (7)
Treasure: As per monster type.
59A slight breeze blows through this area. An acrid smell assails your nostrils.

60A slight updraft blows through this area. There are dry leaves and twigs scattered here.

 
61

62There is a salty, wet smell to this area.

Encounter: Goblins (4)
Treasure: None.
63There is a mold growing here.

 
64An acrid smell assails your nostrils.

65This area is very dusty.

Encounter: Sprites (4)
Treasure: None.
66

Encounter: Goblins (3)
Treasure: None.
 
67There is a blunt javelin head here.

68Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the wall here.

69

Encounter: Traders (2)
Treasure: As per monster type.
 
70

71This area is covered in cobwebs.

Encounter: Halflings (13)
Treasure: None.
72The air here is very hot. This area is covered in cobwebs.

 
73A cold air current blows through this area.

Treasure: 400sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
74A slight updraft blows through this area. There is a putrid smell coming from something nearby.

Encounter: Green Slimes (4)
Treasure: None.
75This area smells faintly of urine. It is misty here. There is a cracked flask here.

 

adventuregenerator/gen.txt · Last modified: by lee