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The Tenebrous Vault

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a large puddle of water here.

2An acrid smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3A strong updraft blows through this area. There is a small puddle of water here.

 
4A strong updraft blows through this area.

Encounter: Lizards, Gecko (3)
Treasure: None.
5

6

Treasure: 100sp, 30gp.
 
7The smell of ozone assails your nostrils.

8

9

Treasure: 600sp.
 
10

Encounter: Dwarves (2)
Treasure: None.
11This area smells of rotting vegetation.

Treasure: 600sp, 40gp.
12A slight breeze blows through this area. There is a pile of ashes here.

Encounter: Killer Bees (1)
Treasure: None.
 
13The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
14This area has a stale, fetid smell.

Treasure: 300sp.
15There is a pile of dung here.

Encounter: Beetles, Fire (4)
Treasure: None.
 
16

Trap: Pendulum blade from ceiling: 1d8 points of damage.
17This area is very dusty.

Encounter: Beetles, Fire (7)
Treasure: None.
18There is a pile of dung here.

 
19There are fungi growing here.

Trap: Fog: Looks like poison gas, but harmless.
20This area smells faintly of manure. There are scratches on the wall here.

21There are scratches on the wall here.

 
22

23This area smells faintly of urine. A haze of smoke hangs in the air. This area is very dusty.

Encounter: Snakes, Cobra (1)
Treasure: None.
24There is water dripping here.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25

26There is a bent and rusted iron bar here.

Treasure: 500sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
27A haze of dust hangs in the air. There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
28This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (1)
Treasure: None.
29The air here is very hot. There is a torch stub here.

Encounter: Goblins (6)
Treasure: None.
30A slight breeze blows through this area. There are scratches on the wall here.

Treasure: 100sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
31

32This area is covered in cobwebs.

33This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
34A cold air current blows through this area. A haze of smoke hangs in the air. Pottery shards are scattered here.

35It is foggy here, making it difficult to see. This area is very dusty.

36

 
37The air here is very cold.

Treasure: 400sp.
Trap: Illusion of monsters: Shrews, Giant (9)
38

Encounter: Skeletons (8)
Treasure: As per monster type.
39A strong, gusting wind blows through this area. There is a broken pole here.

Encounter: Sprites (17)
Treasure: None.
 
40It is foggy here, making it difficult to see.

Encounter: Goblins (8)
Treasure: As per monster type.
41A strong, moaning wind blows through this area. The ceiling here is damp.

Encounter: Bandits (7)
Treasure: None.
42This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

 
43Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44This area smells faintly of urine.

45Fog gathers and swirls on the floor, concealing it.

 
46This area is very dusty.

Treasure: 100sp, 20gp.
47A slight, damp breeze blows through this area. This area has a stale, fetid smell.

Treasure: 200sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
48

Encounter: Shrews, Giant (3)
Treasure: None.
 
49

Encounter: Orcs (5)
Treasure: As per monster type.
50

Trap: Poison gas: Save vs. Poison or die.
51

 
52The smell of ozone assails your nostrils. There is a mold growing here.

Encounter: Orcs (3)
Treasure: As per monster type.
53

Encounter: Stirges (4)
Treasure: None.
54This area has a pleasant, earthy smell.

Treasure: 100sp, 3 gems, 4 jewelry.
 
55This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (4)
Treasure: None.
56

Treasure: 200sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
57The air here is very hot. A haze of smoke hangs in the air.

 
58A strong wind blows through this area. This area has a stale, fetid smell.

Treasure: 500sp, 3 jewelry.
59A strong wind blows through this area. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
60The air here smells of smoke. There is a trickle of water here.

Treasure: 600sp.
 
61A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a torn leather boot here.

62An acrid smell assails your nostrils.

Treasure: 200sp.
63A strong, gusting wind blows through this area.

Encounter: Kobolds (12)
Treasure: None.
 
64A gusting breeze blows through this area. There is water dripping here.

65This area is covered in cobwebs.

adventuregenerator/gen.txt · Last modified: by lee