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The Devouring City of Mystery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Treasure: 100sp, 10gp.
2

3An acrid smell assails your nostrils. There is water dripping here.

 
4A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

5A cold air current blows through this area.

Encounter: Bandits (6)
Treasure: As per monster type.
6It is foggy here, making it difficult to see.

 
7There is a large puddle of water here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
8This area smells faintly of urine. Teeth and fangs are scattered here.

9

Encounter: Wolves (8)
Treasure: As per monster type.
 
10A strong, moaning wind blows through this area.

Encounter: Killer Bees (3)
Treasure: As per monster type.
11There are dry leaves and twigs scattered here.

Encounter: Goblins (3)
Treasure: None.
12A slight, damp breeze blows through this area. There are fungi growing here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
13

Encounter: Beetles, Fire (6)
Treasure: None.
14

15Guano covers this area.

Encounter: Stirges (1)
Treasure: None.
 
16A slight downdraft blows through this area.

Treasure: 400sp, 60gp.
17A haze of smoke hangs in the air.

Encounter: Halflings (12)
Treasure: As per monster type.
18A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a pile of dung here.

 
19A strong wind blows through this area.

Encounter: Halflings (10)
Treasure: None.
20An acrid smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21The ceiling here is damp.

Encounter: Stirges (7)
Treasure: As per monster type.
 
22A cold air current blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

23The air here is very hot. There is a mold growing here.

24The smell of ozone assails your nostrils. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
25There is a torch stub here.

Encounter: Wolves (11)
Treasure: None.
26Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

27This area has a stale, fetid smell. There is a pile of rags here.

 
28It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

Treasure: 500sp, 50gp, 3 gems.
29

Encounter: Killer Bees (8)
Treasure: As per monster type.
30It is foggy here, making it difficult to see.

 
31

Encounter: Lizards, Gecko (1)
Treasure: None.
32

33

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
34A slight downdraft blows through this area. A chlorine-like smell assails your nostrils.

35This area has a pleasant, earthy smell.

36The air here is very hot. There is a slimy coating on the wall here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
37This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (1)
Treasure: None.
38There are dry leaves and twigs scattered here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
39Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

 
40There is water dripping here.

41

Treasure: 400sp, 10gp.
Trap: Illusion of monsters: Gnomes (6)
42The smell of ozone assails your nostrils.

Treasure: 300sp, 30gp, 3 jewelry.
 
43A strong updraft blows through this area. This area is covered in cobwebs.

44A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Wolves (4)
Treasure: None.
45This area smells faintly of manure. There is a pile of rags here.

 
46

Treasure: 400sp, 30gp.
47There is a corroded chain here.

48

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
49A haze of smoke hangs in the air.

50There is a trickle of water here.

Treasure: 500sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
51Your nostrils are overwhelmed by a sulphurous smell.

 
52

Encounter: Halflings (14)
Treasure: None.
53An acrid smell assails your nostrils. Guano covers this area.

54There is a corroded chain here.

Encounter: Halflings (10)
Treasure: None.
 
55This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
56The air here is very cold.

Encounter: Orcs (6)
Treasure: As per monster type.
57The air here is very hot. The wall here is damp.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
58

Treasure: 100sp.
59This area has a pleasant, earthy smell.

60A slight breeze blows through this area. This area smells faintly of manure. There are sticks scattered here.

 
61

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
62Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

63A strong wind blows through this area.

Encounter: Bandits (1)
Treasure: None.
 

adventuregenerator/gen.txt · Last modified: by lee