| 1 | This area smells faintly of urine. There are bits of fur and hair scattered around here.
| 2 | This area is covered in cobwebs.
| 3 |
Encounter: Stirges (5)
Treasure: As per monster type. |
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| 4 | This area is covered in rubble and dirt.
| 5 | There are scratches on the wall here.
Encounter: Skeletons (9)
Treasure: None. | 6 | There is a slimy coating on the wall here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 7 | It is misty here.
Trap: Fog: Looks like poison gas, but harmless. | 8 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 9 | There is a broken pole here.
Encounter: Goblins (6)
Treasure: As per monster type. |
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| 10 | A slight updraft blows through this area. There is a corroded chain here.
| 11 |
| 12 | The air here is very cold. There is dried blood here.
Encounter: Halflings (12)
Treasure: As per monster type. |
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| 13 | A strong updraft blows through this area. There are cracks in the ceiling here.
| 14 | A gusting breeze blows through this area.
| 15 | This area is very dusty.
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| 16 | The smell of ozone assails your nostrils. There are rotting wood pieces here.
| 17 | This area has a pleasant, earthy smell. There are fungi growing here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | This area smells of rotting vegetation.
Treasure: 600sp. |
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| 19 | There are dry leaves and twigs scattered here.
| 20 | The air here is very cold.
| 21 | A haze of smoke hangs in the air. There is a trickle of water here.
Encounter: Wolves (7)
Treasure: None. |
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| 22 |
| 23 | A strong, gusting wind blows through this area. There is a large puddle of water here.
Trap: Poison gas: Save vs. Poison or die. | 24 | There is a salty, wet smell to this area.
Treasure: 200sp, 60gp. |
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| 25 | This area smells of rotting vegetation.
Encounter: Bandits (1)
Treasure: As per monster type. | 26 | A slight downdraft blows through this area. The remnants of a rope are here, rotten.
Encounter: Goblins (2)
Treasure: As per monster type. | 27 |
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| 28 | There are food scraps scattered here.
Encounter: Wolves (12)
Treasure: As per monster type. | 29 |
| 30 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils.
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| 31 |
Encounter: Bandits (5)
Treasure: As per monster type. | 32 |
Encounter: Spiders, Crab (3)
Treasure: None. | 33 | The air here is very hot.
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| 34 | There are cracks in the ceiling here.
| 35 | A metallic smell assails your nostrils.
Encounter: Skeletons (11)
Treasure: As per monster type. | 36 | It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.
Encounter: Green Slimes (3)
Treasure: None. |
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| 37 | It is foggy here, making it difficult to see. There is a mold growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. The ceiling here is damp.
Treasure: 500sp, 60gp.
Trap: Poison needle: Save vs. Poison or die. | 39 | A chlorine-like smell assails your nostrils.
Treasure: 400sp, 50gp. |
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| 40 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a pile of ashes here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 41 | There is a salty, wet smell to this area.
Encounter: Skeletons (7)
Treasure: As per monster type. | 42 |
Treasure: 400sp. |
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| 43 |
| 44 | This area has a stale, fetid smell. This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 45 |
Encounter: Stirges (4)
Treasure: As per monster type. |
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| 46 | A strong wind blows through this area.
Treasure: 100sp, 50gp.
Trap: Illusion of monsters: Stirges (6) | 47 | An acrid smell assails your nostrils.
| 48 | This area is covered in cobwebs.
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| 49 | A strong downdraft blows through this area. A haze of smoke hangs in the air.
Encounter: Traders (4)
Treasure: None. | 50 | A haze of dust hangs in the air.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 | The air here smells of smoke.
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| 52 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a trickle of water here.
Encounter: Skeletons (5)
Treasure: As per monster type. | 53 | This area has a pleasant, earthy smell. There are cracks in the wall here.
| 54 | It is foggy here, making it difficult to see. The wall here is damp.
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| 55 | This area has a pleasant, earthy smell.
| 56 | There is water dripping here.
| 57 |
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| 58 |
Treasure: 500sp.
Trap: Illusion of monsters: Acolytes (6) | 59 |
Trap: Fog: Looks like poison gas, but harmless. | 60 |
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| 61 | The air here is very cold.
| 62 | A strong downdraft blows through this area.
Treasure: 600sp, 10gp. | 63 | There are dry leaves and twigs scattered here.
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| 64 | A slight, damp breeze blows through this area.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 65 |
| 66 | There are rotting wood pieces here.
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| 67 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Stirges (7)
Treasure: As per monster type. | 68 | A haze of smoke hangs in the air. The ceiling here is damp.
| 69 | There is a torch stub here.
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| 70 | There is a putrid smell coming from something nearby.
| 71 | The air here is very hot. Fog gathers and swirls on the floor, concealing it.
| 72 | The ceiling here is damp.
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 73 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 74 | There are dry leaves and twigs scattered here.
Encounter: Killer Bees (4)
Treasure: None. | 75 | There are fungi growing here.
Encounter: Wolves (6)
Treasure: None. |
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| 76 | This area is very dusty.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 77 | It is foggy here, making it difficult to see. There is a torch stub here.
| 78 | There are cracks in the floor here.
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| 79 | A haze of smoke hangs in the air.
| 80 |
| 81 |
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| 82 | A slight downdraft blows through this area.
| 83 | This area has a pleasant, earthy smell.
| 84 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. |
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| 85 | There is a pile of rags here.
Encounter: Beetles, Fire (7)
Treasure: None. | 86 | This area is covered in cobwebs.
| 87 | An acrid smell assails your nostrils.
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| 88 | There is a mold growing here.
Encounter: Goblins (5)
Treasure: None. | 89 | The wall here is damp.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 90 | A haze of smoke hangs in the air.
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| 91 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.
| 92 | There are cracks in the ceiling here.
Treasure: 100sp, 20gp. | 93 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 300sp, 60gp.
Trap: Poison snake: 1 hit dice. |
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| 94 |
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