| 1 | A cold air current blows through this area. The air here smells of smoke. This area is very dusty.
Encounter: Kobolds (10)
Treasure: None. | 2 |
| 3 | There is a mold growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 4 | It is foggy here, making it difficult to see. There are bones scattered here.
Encounter: Spiders, Crab (1)
Treasure: None. | 5 | A strong wind blows through this area. There are cracks in the floor here.
Encounter: Beetles, Fire (3)
Treasure: As per monster type. | 6 |
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| 7 | This area has a stale, fetid smell. This area is covered in rubble and dirt.
| 8 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.
| 9 | The air here is very hot. There are rotting wood pieces here.
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| 11 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 12 | There is a mold growing here.
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| 13 | A strong wind blows through this area.
| 14 |
Encounter: Orcs (4)
Treasure: None. | 15 | This area is very dusty.
Encounter: Acolytes (7)
Treasure: As per monster type. |
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| 16 | A gusting breeze blows through this area.
Encounter: Green Slimes (1)
Treasure: None. | 17 | The air here smells of smoke. This area is very dusty.
| 18 | A slight breeze blows through this area. This area smells faintly of manure.
Encounter: Traders (4)
Treasure: None. |
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| 19 | A slight, damp breeze blows through this area. This area smells faintly of manure.
Encounter: Sprites (9)
Treasure: None. | 20 | The air here is very hot.
| 21 | A slight, damp breeze blows through this area. It is misty here.
Treasure: 300sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 22 | A slight, damp breeze blows through this area. There is a pile of ashes here.
Encounter: Green Slimes (3)
Treasure: None. | 23 | The air here is very cold. There is a rusted spike here.
Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Kobolds (11) | 24 | There is a bent copper coin lying here.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. |
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| 25 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | This area smells of rotting vegetation. There is a cracked hammer head here.
Encounter: Wolves (7)
Treasure: None. | 27 | There is a putrid smell coming from something nearby.
Treasure: 600sp, 20gp. |
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| 28 |
| 29 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a corroded chain here.
Encounter: Bandits (6)
Treasure: As per monster type. | 30 |
Encounter: Spiders, Crab (4)
Treasure: None. |
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| 31 | The air here is very cold.
Encounter: Kobolds (9)
Treasure: None. | 32 | The wall here is damp.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. | 33 | There are wax drippings here.
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| 34 |
| 35 | The air here is very hot.
Encounter: Bandits (3)
Treasure: As per monster type. | 36 | A strong updraft blows through this area. The wall here is damp.
Encounter: Gnomes (1)
Treasure: None. |
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| 37 |
Encounter: Killer Bees (8)
Treasure: As per monster type. | 38 | A slight downdraft blows through this area. The hilt of a broken dagger is lying here.
Encounter: Killer Bees (6)
Treasure: As per monster type. | 39 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.
Encounter: Killer Bees (3)
Treasure: None. |
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| 40 | It is foggy here, making it difficult to see. There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | There are food scraps scattered here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | A strong, moaning wind blows through this area. There is a broken bottle here.
Encounter: Killer Bees (5)
Treasure: As per monster type. |
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| 43 | There is a small puddle of water here.
Encounter: Acolytes (3)
Treasure: None. | 44 | A strong, moaning wind blows through this area.
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| 46 | A haze of smoke hangs in the air. There is a bent copper coin lying here.
Encounter: Goblins (5)
Treasure: As per monster type. | 47 |
Trap: Poison gas: Save vs. Poison or die. | 48 | A haze of smoke hangs in the air. There is a mold growing here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 49 |
Encounter: Skeletons (9)
Treasure: As per monster type. | 50 | A gusting breeze blows through this area. There are food scraps scattered here.
Treasure: 100sp, 20gp.
Trap: Poison snake: 1 hit dice. | 51 | This area smells faintly of manure. There is a pile of ashes here.
Encounter: Killer Bees (7)
Treasure: As per monster type. |
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| 52 | There is a slimy coating on the wall here.
Treasure: 500sp.
Trap: Illusion of monsters: Shrews, Giant (7) | 53 | The air here is very cold.
| 54 | A haze of dust hangs in the air. There are cracks in the wall here.
Encounter: Snakes, Cobra (5)
Treasure: None. |
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| 55 | Fog gathers and swirls on the floor, concealing it.
| 56 | The air here smells of smoke. This area is covered in cobwebs.
Encounter: Skeletons (8)
Treasure: None. | 57 | The air here is very cold. This area smells faintly of manure.
Encounter: Orcs (3)
Treasure: As per monster type. |
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| 58 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.
Treasure: 400sp.
Trap: Poison snake: 1 hit dice. | 59 | There is a large puddle of water here.
| 60 | The air here is very cold.
Encounter: Stirges (8)
Treasure: None. |
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| 61 | A slight updraft blows through this area.
| 62 | A slight downdraft blows through this area.
Encounter: Killer Bees (9)
Treasure: None. | 63 |
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| 64 | The air here is very cold.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 65 | This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 66 | This area smells faintly of manure. There is a candle stub here.
Encounter: Stirges (9)
Treasure: None. |
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| 67 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.
Treasure: 200sp, 6 jewelry. | 68 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a corroded chain here.
Treasure: 100sp, 20gp, 1 gems. | 69 | There are rotting wood pieces here.
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| 70 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 71 | This area smells of rotting vegetation.
| 72 | The wall here is damp.
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