Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A slight, damp breeze blows through this area. The wall here is damp. | 2 | 3 | Trap: Poison gas: Save vs. Poison or die. | |
| 4 | This area smells faintly of manure. Encounter: Halflings (10) Treasure: As per monster type. | 5 | A slight breeze blows through this area. Encounter: Bandits (5) Treasure: As per monster type. | 6 | A cold air current blows through this area. This area has a pleasant, earthy smell. Treasure: 500sp, 40gp. |
| 7 | The smell of ozone assails your nostrils. There are wax drippings here. | 8 | There is a small puddle of water here. Encounter: Sprites (15) Treasure: None. | 9 | |
| 10 | An acrid smell assails your nostrils. Encounter: Shrews, Giant (4) Treasure: None. | 11 | There is a putrid smell coming from something nearby. A haze of dust hangs in the air. Encounter: Wolves (5) Treasure: As per monster type. | 12 | The air here is very cold. This area smells faintly of manure. Encounter: Wolves (11) Treasure: None. |
| 13 | A strong updraft blows through this area. This area smells faintly of manure. There are sticks scattered here. | 14 | The air here is very hot. This area smells faintly of manure. There is a torn leather boot here. | 15 | Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here. |
| 16 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Dwarves (5) Treasure: As per monster type. | 17 | Your nostrils are overwhelmed by a sulphurous smell. | 18 | There is a broken pole here. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 19 | A chlorine-like smell assails your nostrils. There is a blunt javelin head here. Treasure: 600sp, 30gp. | 20 | A cold air current blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Dwarves (2) Treasure: As per monster type. | 21 | Your nostrils are overwhelmed by a sulphurous smell. |
| 22 | There is a blunt javelin head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 23 | Encounter: Bandits (4) Treasure: As per monster type. | 24 | The smell of ozone assails your nostrils. |
| 25 | Treasure: 100sp, 60gp. | 26 | A slight breeze blows through this area. There is a pile of ashes here. Encounter: Skeletons (4) Treasure: As per monster type. | 27 | A strong, moaning wind blows through this area. Encounter: Green Slimes (3) Treasure: None. |
| 28 | A slight breeze blows through this area. There are cracks in the ceiling here. Encounter: Killer Bees (10) Treasure: None. | 29 | Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here. | 30 | It is foggy here, making it difficult to see. Encounter: Shrews, Giant (3) Treasure: None. |
| 31 | 32 | The air here smells of smoke. The hilt of a broken dagger is lying here. Encounter: Acolytes (3) Treasure: None. | 33 | A slight, damp breeze blows through this area. This area is covered in rubble and dirt. Trap: Poison gas: Save vs. Poison or die. | |
| 34 | 35 | A cold air current blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. | 36 | This area has a pleasant, earthy smell. Encounter: Dwarves (6) Treasure: As per monster type. | |
| 37 | The ceiling here is damp. Treasure: 300sp. | 38 | 39 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | |
| 40 | This area has a pleasant, earthy smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | This area has a stale, fetid smell. Encounter: Kobolds (10) Treasure: None. | 42 | Treasure: 500sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 43 | A metallic smell assails your nostrils. There is water dripping here. Encounter: Acolytes (8) Treasure: As per monster type. | 44 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | This area has a stale, fetid smell. There is a slimy coating on the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 46 | The air here is very hot. There is water dripping here. | 47 | The smell of ozone assails your nostrils. There is water dripping here. | 48 | Fog gathers and swirls on the floor, concealing it. |
| 49 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 50 | An acrid smell assails your nostrils. The hilt of a broken dagger is lying here. Treasure: 600sp. | 51 | Teeth and fangs are scattered here. Treasure: 300sp. |
| 52 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. | 53 | The air here is very hot. There is a salty, wet smell to this area. There is a small puddle of water here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 54 | A strong, moaning wind blows through this area. The remnants of a rope are here, rotten. Encounter: Killer Bees (5) Treasure: As per monster type. |
| 55 | It is foggy here, making it difficult to see. The ceiling here is damp. Treasure: 200sp, 60gp. | 56 | This area smells of rotting vegetation. Pottery shards are scattered here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 57 | There is a pile of ashes here. Encounter: Acolytes (5) Treasure: None. |
| 58 | 59 | There is a large puddle of water here. | 60 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. There is dried blood here. | 62 | There is a putrid smell coming from something nearby. The wall here is damp. | 63 | The air here is very cold. There is water dripping here. |
| 64 | This area smells faintly of manure. Guano covers this area. Encounter: Acolytes (2) Treasure: None. | 65 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a bent copper coin lying here. Treasure: 400sp, 20gp, 6 gems. | 66 | |
| 67 | A strong downdraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 68 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Kobolds (8) Treasure: As per monster type. | 69 | A gusting breeze blows through this area. Treasure: 300sp. |
| 70 | Encounter: Traders (8) Treasure: As per monster type. | 71 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 72 | This area smells of rotting vegetation. This area is covered in cobwebs. Encounter: Acolytes (8) Treasure: None. |
| 73 | A strong, moaning wind blows through this area. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 74 | There are cracks in the wall here. Treasure: 600sp, 60gp. Trap: Poison snake: 1 hit dice. | 75 | The air here is very hot. A haze of smoke hangs in the air. Treasure: 600sp. |
| 76 | A haze of smoke hangs in the air. | 77 | There is a large puddle of water here. Treasure: 400sp, 40gp. Trap: Illusion of monsters: Killer Bees (6) | 78 | Encounter: Gnomes (4) Treasure: As per monster type. |
| 79 | This area is covered in cobwebs. Encounter: Killer Bees (10) Treasure: None. | 80 | There is a torn sack here. |
