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The Shrouded Milieu of the Dwellers in the Nameless Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air. There is a pile of dung here.

2

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
3This area has a pleasant, earthy smell.

Treasure: 300sp, 20gp.
Trap: Illusion of monsters: Wolves (10)
 
4

Treasure: 300sp, 20gp.
5Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6

 
7

Treasure: 600sp, 20gp.
8A gusting breeze blows through this area. There is a cracked flask here.

Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
9A cold air current blows through this area.

 
10This area has a pleasant, earthy smell. This area is covered in cobwebs.

11A strong wind blows through this area. This area smells of rotting vegetation. There is a small puddle of water here.

12There is a splintered club here.

 
13A slight breeze blows through this area. The air here smells of smoke.

14This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: As per monster type.
15There is water dripping here.

Treasure: 300sp, 60gp, 6 gems.
 
16A slight updraft blows through this area. There are cracks in the floor here.

Encounter: Killer Bees (3)
Treasure: None.
17This area is very dusty.

Encounter: Kobolds (11)
Treasure: None.
18

Encounter: Goblins (5)
Treasure: None.
 
19A strong, moaning wind blows through this area. The ceiling here is damp.

Treasure: 300sp.
20

Trap: Poison gas: Save vs. Poison or die.
21A strong, gusting wind blows through this area. This area smells faintly of manure. There are cracks in the wall here.

 
22A strong updraft blows through this area.

Treasure: 500sp.
23This area is very dusty.

24A slight breeze blows through this area.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
25This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: As per monster type.
26This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: As per monster type.
27It is misty here.

Encounter: Sprites (10)
Treasure: None.
 
28A metallic smell assails your nostrils.

Encounter: Killer Bees (10)
Treasure: As per monster type.
29This area smells faintly of manure.

30There is a salty, wet smell to this area. There is water dripping here.

 
31This area smells faintly of manure. A haze of smoke hangs in the air.

32Fog gathers and swirls on the floor, concealing it. There is water dripping here.

33A strong updraft blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

 
34

Encounter: Killer Bees (4)
Treasure: As per monster type.
35A slight, damp breeze blows through this area. There is a broken sword blade here.

Encounter: Sprites (12)
Treasure: None.
36There is water dripping here.

Encounter: Stirges (7)
Treasure: As per monster type.
 
37The air here is very hot. Fog gathers and swirls on the floor, concealing it.

38

Encounter: Sprites (11)
Treasure: As per monster type.
39There is a putrid smell coming from something nearby. There is a large puddle of water here.

Encounter: Shrews, Giant (4)
Treasure: None.
 
40There are cracks in the floor here.

41There are food scraps scattered here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
42A haze of smoke hangs in the air. There is a small puddle of water here.

 
43This area smells faintly of manure. A haze of smoke hangs in the air. There is a slimy coating on the wall here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
44There is a pile of ashes here.

Encounter: Skeletons (8)
Treasure: As per monster type.
45

Encounter: Acolytes (1)
Treasure: As per monster type.
 
46This area has a pleasant, earthy smell.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
47A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48This area smells faintly of manure. A haze of smoke hangs in the air. There is a bent copper coin lying here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
49

50There are sticks scattered here.

Encounter: Gnomes (1)
Treasure: None.
51

Encounter: Wolves (4)
Treasure: As per monster type.
 
52The air here is very hot. This area has a stale, fetid smell. There is a trickle of water here.

Treasure: 500sp, 50gp.
Trap: Illusion of monsters: Goblins (5)
53This area is covered in rubble and dirt.

54

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
55

56This area smells of rotting vegetation. There are rotting wood pieces here.

Treasure: 600sp, 50gp.
57

 
58This area is very dusty.

Encounter: Bandits (1)
Treasure: None.
59A strong updraft blows through this area. A chlorine-like smell assails your nostrils. There are dry leaves and twigs scattered here.

60

Treasure: 200sp.
 
61There is a mold growing here.

Encounter: Sprites (13)
Treasure: None.
62

Treasure: 100sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
63This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
64The air here is very hot. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
65

66A slight updraft blows through this area.

Treasure: 300sp, 20gp.
 
67

Treasure: 200sp.
68

69

 
70This area smells faintly of urine.

Treasure: 600sp.
71A strong updraft blows through this area. This area has a stale, fetid smell.

Encounter: Skeletons (8)
Treasure: None.
72The air here is very hot.

 
73Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (4)
Treasure: As per monster type.
74There is a salty, wet smell to this area.

75There is a putrid smell coming from something nearby.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
76Your nostrils are overwhelmed by a sulphurous smell. Teeth and fangs are scattered here.

Treasure: 500sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.

adventuregenerator/gen.txt · Last modified: by lee