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The Lost Vault of Death

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2The air here is very cold. There is a torn sack here.

Treasure: 600sp, 10gp, 4 jewelry.
Trap: Poison snake: 1 hit dice.
3There are cracks in the floor here.

 
4There is water dripping here.

5The air here is very hot. It is foggy here, making it difficult to see.

Trap: Poison gas: Save vs. Poison or die.
6A strong, moaning wind blows through this area.

Treasure: 100sp, 60gp.
 
7

Encounter: Dwarves (4)
Treasure: None.
8Guano covers this area.

Encounter: Shrews, Giant (10)
Treasure: None.
9

Encounter: Orcs (7)
Treasure: As per monster type.
 
10A metallic smell assails your nostrils. The wall here is damp.

11A slight updraft blows through this area. An acrid smell assails your nostrils.

Treasure: 500sp.
12A cold air current blows through this area. This area has a stale, fetid smell.

 
13This area is covered in rubble and dirt.

Encounter: Traders (3)
Treasure: As per monster type.
14

Encounter: Skeletons (5)
Treasure: None.
15

Encounter: Snakes, Cobra (4)
Treasure: None.
 
16The air here is very hot.

Encounter: Halflings (6)
Treasure: As per monster type.
17A slight, damp breeze blows through this area. This area smells faintly of manure. This area is very dusty.

18The air here smells of smoke. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Orcs (7)
Treasure: As per monster type.
 
19A slight, damp breeze blows through this area.

Encounter: Sprites (6)
Treasure: As per monster type.
20This area has a pleasant, earthy smell.

21A haze of dust hangs in the air.

Encounter: Wolves (8)
Treasure: None.
 
22

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
23There are cracks in the wall here.

Encounter: Killer Bees (3)
Treasure: None.
24There is a salty, wet smell to this area. There is a small puddle of water here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
25

Encounter: Wolves (9)
Treasure: As per monster type.
26A slight breeze blows through this area. There is a pile of ashes here.

27

 
28It is foggy here, making it difficult to see. There is a torch stub here.

Encounter: Wolves (4)
Treasure: As per monster type.
29A slight, damp breeze blows through this area.

30A cold air current blows through this area. It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (2)
Treasure: None.
 
31

32

33The air here is very cold. This area has a pleasant, earthy smell.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
34A strong, gusting wind blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
35There is water dripping here.

36It is foggy here, making it difficult to see. There is water dripping here.

Encounter: Wolves (6)
Treasure: None.
 
37

38There is a pile of rags here.

39The air here is very hot.

 
40This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Killer Bees (7)
Treasure: None.
41This area is covered in cobwebs.

42This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
43Guano covers this area.

Encounter: Gnomes (6)
Treasure: As per monster type.
44

Encounter: Skeletons (7)
Treasure: As per monster type.
45This area has a stale, fetid smell. There are sticks scattered here.

Treasure: 200sp.
 
46Guano covers this area.

Encounter: Kobolds (11)
Treasure: None.
47The air here is very hot. Pottery shards are scattered here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
48There is a cracked flask here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

50A haze of smoke hangs in the air.

51This area smells faintly of urine. There is water dripping here.

 
52

53A cold air current blows through this area. There is water dripping here.

54A strong wind blows through this area.

 
55

Encounter: Lizards, Gecko (1)
Treasure: None.
56There is a trickle of water here.

57The air here smells of smoke. It is misty here. There is a pile of rags here.

Encounter: Acolytes (7)
Treasure: None.
 
58A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

59A slight, damp breeze blows through this area. This area smells of rotting vegetation.

60A gusting breeze blows through this area.

 
61

Treasure: 400sp.
62There is dried blood here.

63

Encounter: Beetles, Fire (4)
Treasure: None.
 
64There is a trickle of water here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
65A slight, damp breeze blows through this area.

66

Trap: Fog: Looks like poison gas, but harmless.
 
67A cold air current blows through this area. A metallic smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
68A chlorine-like smell assails your nostrils.

Treasure: 400sp, 1 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
69This area is very dusty.

Treasure: 300sp.
Trap: Illusion of monsters: Killer Bees (10)
 
70

71

72It is foggy here, making it difficult to see.

 
73Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Treasure: 400sp, 50gp.
74A slight, damp breeze blows through this area. There is a splintered club here.

75A slight downdraft blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

 
76There are rotting wood pieces here.

Encounter: Halflings (12)
Treasure: None.
77A haze of smoke hangs in the air. There is a splintered club here.

78A strong, moaning wind blows through this area. There are cracks in the ceiling here.

Treasure: 300sp, 30gp.
 
79There are cracks in the floor here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
80

81This area is very dusty.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
82A slight breeze blows through this area. The ceiling here is damp.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
83This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Sprites (10)
Treasure: As per monster type.
84This area is covered in cobwebs.

 
85A cold air current blows through this area. There is a corroded chain here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
86This area has a pleasant, earthy smell. There is a blunt javelin head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.

adventuregenerator/gen.txt · Last modified: by lee