| 1 | There are cracks in the wall here.
Treasure: 500sp. | 2 | There is water dripping here.
Encounter: Skeletons (4)
Treasure: As per monster type. | 3 | A strong, gusting wind blows through this area. There is a pile of ashes here.
Encounter: Lizards, Gecko (1)
Treasure: None. |
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| 4 |
| 5 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.
Treasure: 500sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 6 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 7 |
Treasure: 600sp. | 8 | This area smells of rotting vegetation. This area is covered in cobwebs.
| 9 |
Encounter: Wolves (12)
Treasure: None. |
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| 10 | This area has a stale, fetid smell. There is a slimy coating on the wall here.
| 11 |
Encounter: Orcs (4)
Treasure: None. | 12 | A haze of smoke hangs in the air.
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| 13 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
| 14 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.
Treasure: 200sp, 60gp, 1 jewelry. | 15 |
Encounter: Orcs (4)
Treasure: As per monster type. |
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| 16 | There is a large puddle of water here.
| 17 | The smell of ozone assails your nostrils. This area is very dusty.
| 18 | The air here is very hot. This area is covered in cobwebs.
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| 19 |
Encounter: Sprites (11)
Treasure: None. | 20 | This area smells faintly of manure.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.
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| 22 | There are cracks in the wall here.
Treasure: 200sp, 30gp. | 23 | The smell of ozone assails your nostrils. Pottery shards are scattered here.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 24 | There is a slimy coating on the floor here.
Encounter: Orcs (6)
Treasure: As per monster type. |
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| 25 | There is a pile of dung here.
| 26 | This area smells faintly of urine. There are cracks in the wall here.
Treasure: 400sp, 10gp. | 27 | A metallic smell assails your nostrils. There is a pile of dung here.
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| 28 | Teeth and fangs are scattered here.
| 29 | There is a salty, wet smell to this area.
| 30 | It is foggy here, making it difficult to see. Guano covers this area.
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| 31 | The air here is very cold.
| 32 | This area has a pleasant, earthy smell.
| 33 | There is a pick handle here.
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| 34 | The air here is very hot. A metallic smell assails your nostrils. This area is covered in rubble and dirt.
| 35 | It is misty here.
Encounter: Orcs (6)
Treasure: As per monster type. | 36 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.
Encounter: Bandits (8)
Treasure: None. |
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| 37 | A gusting breeze blows through this area. This area has a stale, fetid smell.
Encounter: Sprites (8)
Treasure: As per monster type. | 38 | This area smells faintly of manure.
| 39 | It is foggy here, making it difficult to see.
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| 40 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.
| 41 |
Encounter: Skeletons (8)
Treasure: As per monster type. | 42 |
Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 43 |
Encounter: Skeletons (7)
Treasure: None. | 44 | This area smells faintly of manure. There is a broken bottle here.
Encounter: Bandits (6)
Treasure: As per monster type. | 45 | This area has a pleasant, earthy smell. There is a pile of rags here.
Encounter: Green Slimes (2)
Treasure: None. |
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| 46 |
| 47 | The air here is very hot.
Encounter: Skeletons (8)
Treasure: None. | 48 | The air here smells of smoke.
Encounter: Killer Bees (7)
Treasure: None. |
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| 49 | The air here smells of smoke. A haze of smoke hangs in the air.
| 50 |
| 51 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
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| 52 | There are bits of fur and hair scattered around here.
| 53 | This area has a pleasant, earthy smell. There is a bent copper coin lying here.
| 54 |
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| 55 | There is a pile of dung here.
Treasure: 400sp, 10gp. | 56 | This area is very dusty.
Encounter: Beetles, Fire (5)
Treasure: None. | 57 |
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| 58 |
| 59 | This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 60 | There is a pick handle here.
Treasure: 200sp, 60gp. |
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| 61 | The remnants of a rope are here, rotten.
| 62 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
| 63 | A strong wind blows through this area. There is a large puddle of water here.
Treasure: 200sp, 40gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 64 | A slight downdraft blows through this area. This area smells faintly of manure. There is a rusted spike here.
| 65 | This area smells of rotting vegetation.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | A strong wind blows through this area. This area is covered in cobwebs.
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| 67 |
| 68 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 69 |
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| 70 | A strong, gusting wind blows through this area.
Encounter: Sprites (6)
Treasure: As per monster type. | 71 | The air here is very hot. This area is covered in cobwebs.
Encounter: Stirges (1)
Treasure: None. | 72 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 73 | There is water dripping here.
Treasure: 200sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 74 | There is a badly dented helmet here.
Treasure: 500sp, 20gp. | 75 | There is a mold growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 76 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here.
Trap: Poison gas: Save vs. Poison or die. | 77 | A metallic smell assails your nostrils. Guano covers this area.
Encounter: Wolves (5)
Treasure: None. | 78 | There is water dripping here.
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| 79 | A slight, damp breeze blows through this area. A haze of dust hangs in the air.
Treasure: 100sp.
Trap: Illusion of monsters: Orcs (4) | 80 | A slight downdraft blows through this area. There are sticks scattered here.
Treasure: 100sp. | 81 |
Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 82 | The air here is very hot. A haze of dust hangs in the air. There are cracks in the floor here.
| 83 | There are sticks scattered here.
| 84 |
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