| 1 | The air here is very cold. There is a putrid smell coming from something nearby.
Encounter: Orcs (6)
Treasure: None. | 2 | This area has a pleasant, earthy smell. There are rotting wood pieces here.
Treasure: 100sp, 2 jewelry.
Trap: Poison needle: Save vs. Poison or die. | 3 |
Encounter: Stirges (5)
Treasure: As per monster type. |
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| 4 | Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.
| 5 |
| 6 | The air here is very hot. There are cracks in the floor here.
Encounter: Shrews, Giant (4)
Treasure: None. |
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| 7 |
Treasure: 300sp, 10gp, 4 gems. | 8 | It is foggy here, making it difficult to see. The ceiling here is damp.
| 9 | Fog gathers and swirls on the floor, concealing it.
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| 10 | This area is covered in cobwebs.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | A cold air current blows through this area.
| 12 | This area smells faintly of manure.
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 13 | The air here is very cold.
Encounter: Killer Bees (5)
Treasure: None. | 14 | This area has a stale, fetid smell.
Encounter: Snakes, Cobra (3)
Treasure: None. | 15 | This area is very dusty.
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| 16 | There are food scraps scattered here.
Encounter: Kobolds (9)
Treasure: None. | 17 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.
| 18 | Your nostrils are overwhelmed by a sulphurous smell.
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| 19 | Your nostrils are overwhelmed by a sulphurous smell.
| 20 | Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.
Encounter: Gnomes (3)
Treasure: None. | 21 |
Encounter: Killer Bees (6)
Treasure: As per monster type. |
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| 22 | There is a cracked flask here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 23 | The air here smells of smoke. This area is covered in cobwebs.
Treasure: 600sp, 60gp, 2 gems. | 24 | An acrid smell assails your nostrils.
Encounter: Skeletons (8)
Treasure: As per monster type. |
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| 25 | It is misty here.
| 26 | There is water dripping here.
Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 27 | The air here is very hot. There is a pile of ashes here.
Encounter: Dwarves (6)
Treasure: None. |
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| 28 | A metallic smell assails your nostrils.
| 29 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 30 | This area has a pleasant, earthy smell.
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| 31 | This area smells faintly of manure. There are rotting wood pieces here.
| 32 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a large puddle of water here.
Encounter: Kobolds (9)
Treasure: As per monster type. | 33 | The air here is very cold. This area is covered in cobwebs.
Encounter: Bandits (3)
Treasure: None. |
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| 34 |
Encounter: Spiders, Crab (4)
Treasure: None. | 35 | There is a corroded chain here.
| 36 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Encounter: Traders (3)
Treasure: None. |
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| 37 | The ceiling here is damp.
| 38 | Fog gathers and swirls on the floor, concealing it.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 |
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| 40 | The air here is very cold. There is a pile of rags here.
Encounter: Sprites (12)
Treasure: None. | 41 | This area smells faintly of manure. This area is covered in cobwebs.
| 42 | There is a putrid smell coming from something nearby.
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| 43 | The air here is very cold. This area smells faintly of manure.
| 44 | There is a pile of dung here.
| 45 | A gusting breeze blows through this area.
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| 46 | There is a salty, wet smell to this area. There is a cracked flask here.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 47 | A slight breeze blows through this area. There is a pile of dung here.
Encounter: Dwarves (1)
Treasure: As per monster type. | 48 | A strong, moaning wind blows through this area. This area smells faintly of urine. It is misty here.
Encounter: Halflings (4)
Treasure: As per monster type. |
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| 49 | This area is covered in cobwebs.
Encounter: Orcs (3)
Treasure: As per monster type. | 50 | A haze of smoke hangs in the air. There are food scraps scattered here.
| 51 | There is a pile of ashes here.
Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 52 | The smell of ozone assails your nostrils. This area is very dusty.
Encounter: Skeletons (11)
Treasure: As per monster type. | 53 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.
Treasure: 400sp. | 54 | A slight breeze blows through this area. There is a bent copper coin lying here.
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| 55 | The air here is very hot. There is a mold growing here.
| 56 | There are cracks in the floor here.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. | 57 | The air here is very hot. There is a cracked flask here.
Encounter: Killer Bees (8)
Treasure: As per monster type. |
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| 58 | A slight updraft blows through this area.
Encounter: Stirges (5)
Treasure: As per monster type. | 59 |
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 60 | There is a pile of ashes here.
Encounter: Dwarves (5)
Treasure: None. |
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| 61 |
| 62 | It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here.
Treasure: 500sp. | 63 | The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see.
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| 64 | A chlorine-like smell assails your nostrils.
| 65 | A gusting breeze blows through this area. This area smells faintly of manure.
| 66 | This area is very dusty.
Trap: Poison gas: Save vs. Poison or die. |
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| 67 | There is a mold growing here.
Treasure: 600sp.
Trap: Illusion of monsters: Killer Bees (10) | 68 | This area is covered in rubble and dirt.
| 69 |
Encounter: Kobolds (13)
Treasure: As per monster type. |
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| 70 |
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 71 | The air here is very hot. An acrid smell assails your nostrils.
| 72 |
Treasure: 300sp, 50gp.
Trap: Poison snake: 1 hit dice. |
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| 73 | It is foggy here, making it difficult to see.
Encounter: Dwarves (6)
Treasure: As per monster type. | 74 | Fog gathers and swirls on the floor, concealing it. There is a mold growing here.
Treasure: 200sp.
Trap: Illusion of monsters: Halflings (6) | 75 | This area smells faintly of manure.
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| 76 | This area smells faintly of manure.
| 77 | The air here is very hot. There is a pick handle here.
Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |