| 1 | The air here smells of smoke. There is a broken bottle here.
| 2 | A gusting breeze blows through this area. The air here smells of smoke. There is a slimy coating on the ceiling here.
| 3 | The air here is very cold.
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| 4 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.
Treasure: 200sp, 30gp, 1 gems.
Trap: Poison snake: 1 hit dice. |
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| 7 | This area smells of rotting vegetation.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 8 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. The wall here is damp.
| 9 | There is a mold growing here.
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| 10 | A slight, damp breeze blows through this area.
Treasure: 300sp. | 11 |
| 12 |
Encounter: Halflings (13)
Treasure: None. |
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| 13 |
Encounter: Shrews, Giant (10)
Treasure: As per monster type. | 14 |
| 15 | A strong wind blows through this area. This area has a pleasant, earthy smell.
Encounter: Green Slimes (4)
Treasure: As per monster type. |
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| 16 | This area smells of rotting vegetation. A haze of smoke hangs in the air.
| 17 | A cold air current blows through this area. There is a blunt javelin head here.
Encounter: Green Slimes (3)
Treasure: None. | 18 | This area has a stale, fetid smell. There is a large puddle of water here.
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| 19 | There is a torn sack here.
| 20 | A slight, damp breeze blows through this area. There are sticks scattered here.
| 21 | This area has a stale, fetid smell. This area is covered in cobwebs.
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| 22 | A strong updraft blows through this area. There is a cracked hammer head here.
Encounter: Goblins (4)
Treasure: None. | 23 | The air here is very hot. This area smells faintly of manure. There are dry leaves and twigs scattered here.
| 24 | There are bits of fur and hair scattered around here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 25 |
| 26 | The wall here is damp.
| 27 | The air here is very cold. It is foggy here, making it difficult to see. There is a pile of dung here.
Encounter: Halflings (9)
Treasure: As per monster type. |
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| 28 | This area smells faintly of urine.
Encounter: Gnomes (5)
Treasure: As per monster type. | 29 |
Encounter: Orcs (7)
Treasure: As per monster type. | 30 | There is a pile of rags here.
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| 31 | There is a torch stub here.
| 32 |
| 33 | Fog gathers and swirls on the floor, concealing it.
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| 34 | This area has a pleasant, earthy smell. There is a candle stub here.
Treasure: 400sp, 60gp. | 35 |
Treasure: 600sp. | 36 | There is water dripping here.
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| 37 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Halflings (12)
Treasure: None. | 38 | This area smells faintly of manure. It is foggy here, making it difficult to see.
Treasure: 300sp. | 39 | A slight breeze blows through this area.
Encounter: Goblins (4)
Treasure: None. |
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| 40 | A gusting breeze blows through this area. There are rotting wood pieces here.
Encounter: Bandits (7)
Treasure: As per monster type. | 41 | It is foggy here, making it difficult to see. There is water dripping here.
Treasure: 200sp. | 42 | There are cracks in the wall here.
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| 43 | A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it.
Treasure: 300sp, 10gp. | 44 |
| 45 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 46 | The air here is very cold. This area has a stale, fetid smell. This area is very dusty.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | A strong, moaning wind blows through this area.
Treasure: 100sp, 10gp. | 48 | It is foggy here, making it difficult to see.
Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Traders (1) |
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| 49 | It is misty here. There is a small puddle of water here.
Trap: Fog: Looks like poison gas, but harmless. | 50 | The air here is very cold.
| 51 |
Encounter: Skeletons (7)
Treasure: As per monster type. |
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| 52 | The ceiling here is damp.
Treasure: 100sp. | 53 | A haze of smoke hangs in the air.
Encounter: Killer Bees (5)
Treasure: None. | 54 | The air here is very hot. This area smells faintly of urine. There is a broken bottle here.
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| 55 | There is water dripping here.
Trap: Poison gas: Save vs. Poison or die. | 56 | There is water dripping here.
Encounter: Kobolds (6)
Treasure: None. | 57 | The air here smells of smoke. There are several small stones here.
Treasure: 500sp. |
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| 58 |
| 59 | A strong, gusting wind blows through this area.
| 60 |
Encounter: Traders (3)
Treasure: None. |
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| 61 | A slight, damp breeze blows through this area. The air here smells of smoke.
Encounter: Goblins (7)
Treasure: None. | 62 | The air here smells of smoke. The wall here is damp.
| 63 | A strong, gusting wind blows through this area. There is a salty, wet smell to this area.
Encounter: Spiders, Crab (3)
Treasure: None. |
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| 64 | A strong updraft blows through this area. There is a putrid smell coming from something nearby.
| 65 | The air here is very hot. It is foggy here, making it difficult to see. Guano covers this area.
| 66 | The air here smells of smoke. There are sticks scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 67 | The smell of ozone assails your nostrils.
Encounter: Goblins (4)
Treasure: As per monster type. | 68 | There is a pile of ashes here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 69 | A strong, moaning wind blows through this area.
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