| 1 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air.
| 2 | The air here smells of smoke. A haze of smoke hangs in the air.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 3 | A strong, moaning wind blows through this area.
Encounter: Stirges (2)
Treasure: As per monster type. |
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| 5 | A strong, moaning wind blows through this area. There are several small stones here.
| 6 | It is foggy here, making it difficult to see.
Treasure: 200sp, 40gp. |
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| 7 | This area smells faintly of manure. This area is covered in cobwebs.
| 8 | There is a pile of ashes here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 9 | The smell of ozone assails your nostrils. There is a trickle of water here.
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| 10 | A strong wind blows through this area. It is foggy here, making it difficult to see.
| 11 | The air here is very cold.
Encounter: Shrews, Giant (7)
Treasure: As per monster type. | 12 | Fog gathers and swirls on the floor, concealing it. Guano covers this area.
Encounter: Bandits (2)
Treasure: None. |
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| 13 |
Encounter: Kobolds (8)
Treasure: As per monster type. | 14 | Pottery shards are scattered here.
Encounter: Stirges (6)
Treasure: None. | 15 | A strong wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.
Encounter: Orcs (7)
Treasure: As per monster type. |
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| 16 |
| 17 | A haze of smoke hangs in the air.
| 18 | The air here is very hot. There is a putrid smell coming from something nearby. This area is covered in cobwebs.
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| 19 |
| 20 | There is a putrid smell coming from something nearby. There is a torch stub here.
| 21 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.
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| 22 | There is a splintered club here.
Treasure: 600sp, 10gp, 6 gems. | 23 | This area smells faintly of urine.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | This area smells of rotting vegetation. There is a small puddle of water here.
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| 25 |
Encounter: Orcs (3)
Treasure: None. | 26 | There is a corroded chain here.
| 27 | A haze of dust hangs in the air.
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| 28 | There is a slimy coating on the wall here.
Encounter: Traders (5)
Treasure: As per monster type. | 29 | The wall here is damp.
Encounter: Stirges (9)
Treasure: None. | 30 | There is a bent copper coin lying here.
Encounter: Skeletons (8)
Treasure: As per monster type. |
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| 31 | There is a mold growing here.
| 32 | The air here smells of smoke.
| 33 | Fog gathers and swirls on the floor, concealing it.
Treasure: 500sp. |
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| 34 | This area has a pleasant, earthy smell.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 35 | There are food scraps scattered here.
Encounter: Sprites (13)
Treasure: As per monster type. | 36 | An acrid smell assails your nostrils. There is a slimy coating on the ceiling here.
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 37 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils.
Encounter: Stirges (4)
Treasure: None. | 38 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 | The air here smells of smoke.
Treasure: 200sp, 20gp. |
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| 40 | A slight, damp breeze blows through this area.
| 41 |
Encounter: Green Slimes (2)
Treasure: As per monster type. | 42 | Guano covers this area.
Encounter: Orcs (5)
Treasure: As per monster type. |
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| 43 | The air here is very cold. A haze of smoke hangs in the air.
Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 44 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils.
Encounter: Dwarves (1)
Treasure: None. | 45 | This area smells of rotting vegetation. Guano covers this area.
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| 46 | This area smells faintly of manure. There are dry leaves and twigs scattered here.
Treasure: 100sp, 50gp. | 47 | There is a candle stub here.
| 48 | A cold air current blows through this area. This area has a stale, fetid smell.
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| 49 | Fog gathers and swirls on the floor, concealing it.
| 50 |
| 51 | It is foggy here, making it difficult to see.
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| 52 | There are bones scattered here.
| 53 | There is a mold growing here.
Encounter: Killer Bees (9)
Treasure: None. | 54 | The air here is very hot. There is a large puddle of water here.
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| 55 | This area has a pleasant, earthy smell.
Encounter: Beetles, Fire (3)
Treasure: None. | 56 | There is a bent copper coin lying here.
Encounter: Traders (4)
Treasure: None. | 57 | This area is very dusty.
Encounter: Killer Bees (4)
Treasure: As per monster type. |
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| 58 | There is a pile of ashes here.
Trap: Fog: Looks like poison gas, but harmless. | 59 | This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 60 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.
Encounter: Traders (2)
Treasure: None. |
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| 61 | A haze of smoke hangs in the air.
Treasure: 100sp. | 62 | This area has a pleasant, earthy smell.
| 63 |
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| 64 | The air here is very hot.
| 65 | The air here is very cold. The air here smells of smoke. There are cracks in the ceiling here.
| 66 | A slight, damp breeze blows through this area. There is a broken pole here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 67 | A strong, moaning wind blows through this area. There is a pile of rags here.
Trap: Fog: Looks like poison gas, but harmless. | 68 | This area smells of rotting vegetation.
Encounter: Wolves (4)
Treasure: None. | 69 | A haze of smoke hangs in the air. There is a mold growing here.
Encounter: Bandits (2)
Treasure: As per monster type. |
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| 70 | The air here smells of smoke. There are wax drippings here.
| 71 | A strong, moaning wind blows through this area.
Encounter: Sprites (11)
Treasure: As per monster type. | 72 |
Encounter: Killer Bees (1)
Treasure: As per monster type. |
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| 73 | This area has a pleasant, earthy smell.
| 74 | The smell of ozone assails your nostrils. There is a broken arrow here.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 75 | There are cracks in the ceiling here.
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| 76 | There are cracks in the ceiling here.
Trap: Poison gas: Save vs. Poison or die. | 77 | This area smells faintly of urine.
| 78 | There is water dripping here.
Encounter: Acolytes (8)
Treasure: As per monster type. |
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| 79 | A metallic smell assails your nostrils.
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