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The Haunted Maze of Horrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
2The air here is very hot.

3This area has a stale, fetid smell.

Encounter: Acolytes (1)
Treasure: As per monster type.
 
4There is a small puddle of water here.

Treasure: 200sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
5

6A strong wind blows through this area. This area smells faintly of manure.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
7A cold air current blows through this area. This area smells of rotting vegetation.

Encounter: Killer Bees (6)
Treasure: As per monster type.
8A gusting breeze blows through this area. There is a pile of dung here.

Encounter: Goblins (3)
Treasure: As per monster type.
9A slight downdraft blows through this area. This area has a stale, fetid smell.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
10The air here is very hot. A haze of dust hangs in the air. There is a pile of rags here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
11A cold air current blows through this area. The air here smells of smoke.

Encounter: Acolytes (4)
Treasure: As per monster type.
12There are cracks in the wall here.

 
13A chlorine-like smell assails your nostrils. There is a blunt javelin head here.

14There is water dripping here.

15A strong, moaning wind blows through this area. This area is covered in cobwebs.

 
16The air here smells of smoke. There are several small stones here.

Encounter: Spiders, Crab (1)
Treasure: None.
17

18There are several small stones here.

 
19Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
20

Encounter: Orcs (5)
Treasure: None.
21

 
22There is a salty, wet smell to this area.

23Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
24This area has a pleasant, earthy smell. There are food scraps scattered here.

Encounter: Dwarves (5)
Treasure: None.
 
25

Encounter: Green Slimes (2)
Treasure: As per monster type.
26There is a cracked flask here.

Encounter: Orcs (8)
Treasure: As per monster type.
27There is a pile of dung here.

 
28

Encounter: Bandits (4)
Treasure: As per monster type.
29

Trap: Fog: Looks like poison gas, but harmless.
30A metallic smell assails your nostrils. The wall here is damp.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
 
31It is misty here.

Encounter: Lizards, Gecko (2)
Treasure: None.
32It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Stirges (5)
Treasure: As per monster type.
33There are cracks in the wall here.

Encounter: Stirges (7)
Treasure: None.
 
34The smell of ozone assails your nostrils.

35A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

36A slight breeze blows through this area. There is a putrid smell coming from something nearby. There are cracks in the floor here.

Encounter: Green Slimes (4)
Treasure: None.
 
37A gusting breeze blows through this area. There is a slimy coating on the floor here.

Encounter: Kobolds (11)
Treasure: None.
38The smell of ozone assails your nostrils. Pottery shards are scattered here.

Encounter: Gnomes (3)
Treasure: As per monster type.
39Teeth and fangs are scattered here.

 
40This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41There is a torch stub here.

42The air here is very hot. This area has a pleasant, earthy smell. There are bones scattered here.

 
43The air here is very cold.

Encounter: Wolves (7)
Treasure: None.
44A strong, gusting wind blows through this area.

Encounter: Snakes, Cobra (4)
Treasure: None.
45A gusting breeze blows through this area. This area is covered in cobwebs.

 
46

47

48

Trap: Fog: Looks like poison gas, but harmless.
 
49The air here is very cold.

Encounter: Goblins (2)
Treasure: As per monster type.
50

51A strong, gusting wind blows through this area. This area smells faintly of manure. There is a slimy coating on the wall here.

 
52The smell of ozone assails your nostrils. There is a broken sword blade here.

53A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Killer Bees (3)
Treasure: As per monster type.
54A haze of smoke hangs in the air.

Encounter: Bandits (4)
Treasure: None.
 
55A strong, moaning wind blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There is a splintered club here.

Encounter: Skeletons (11)
Treasure: None.
56This area smells faintly of urine.

57A chlorine-like smell assails your nostrils.

 
58

59A strong wind blows through this area. This area smells faintly of urine.

60

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
62There is a trickle of water here.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
63There are cracks in the floor here.

Encounter: Goblins (2)
Treasure: As per monster type.
 
64The air here is very hot. It is foggy here, making it difficult to see. There is dried blood here.

65There is a trickle of water here.

66There are dry leaves and twigs scattered here.

 
67

adventuregenerator/gen.txt · Last modified: by lee