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The Weird Mountain of Necromancy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The hilt of a broken dagger is lying here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
2There is a corroded chain here.

Encounter: Halflings (11)
Treasure: As per monster type.
3

 
4The air here is very cold. The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
5A slight, damp breeze blows through this area. There is a pile of ashes here.

Encounter: Bandits (4)
Treasure: As per monster type.
6A slight updraft blows through this area.

Treasure: 500sp, 30gp.
 
7This area smells faintly of manure. This area is covered in cobwebs.

Treasure: 100sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8It is foggy here, making it difficult to see.

9There is a broken arrow here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
10There is a slimy coating on the wall here.

11A slight updraft blows through this area. This area smells of rotting vegetation.

12A slight updraft blows through this area.

 
13This area smells faintly of manure.

14A cold air current blows through this area. The air here smells of smoke.

15The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp, 50gp.
 
16The wall here is damp.

Encounter: Sprites (16)
Treasure: As per monster type.
17This area is covered in cobwebs.

Treasure: 200sp, 30gp.
18

Treasure: 500sp, 30gp.
 
19An acrid smell assails your nostrils. The wall here is damp.

Encounter: Gnomes (4)
Treasure: None.
20This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
21Your nostrils are overwhelmed by a sulphurous smell.

 
22There are bones scattered here.

23A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

24There are cracks in the wall here.

 
25

Encounter: Skeletons (6)
Treasure: As per monster type.
26There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a candle stub here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
27The wall here is damp.

Encounter: Wolves (3)
Treasure: None.
 
28This area smells faintly of urine.

29This area smells faintly of urine. This area is covered in cobwebs.

30There is a splintered club here.

 
31There are rotting wood pieces here.

Encounter: Stirges (7)
Treasure: None.
32The air here smells of smoke. There are cracks in the ceiling here.

33

Encounter: Sprites (13)
Treasure: None.
 
34Fog gathers and swirls on the floor, concealing it.

35There is a salty, wet smell to this area. This area is very dusty.

Treasure: 400sp.
36

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37A cold air current blows through this area. The air here smells of smoke. There is a slimy coating on the floor here.

Encounter: Gnomes (5)
Treasure: None.
38This area is very dusty.

Encounter: Green Slimes (2)
Treasure: None.
39This area smells faintly of urine. There are cracks in the ceiling here.

 
40The air here is very hot. There are fungi growing here.

Encounter: Acolytes (5)
Treasure: None.
41

Encounter: Traders (2)
Treasure: None.
42

Encounter: Killer Bees (9)
Treasure: As per monster type.
 
43Guano covers this area.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
44This area is very dusty.

45A gusting breeze blows through this area. There is a broken bottle here.

Encounter: Halflings (16)
Treasure: None.
 
46There is a putrid smell coming from something nearby. There is a pile of rags here.

47A strong wind blows through this area. There is a mold growing here.

Encounter: Wolves (4)
Treasure: None.
48A cold air current blows through this area.

 
49

50The air here is very hot.

Treasure: 500sp.
Trap: Illusion of monsters: Spiders, Crab (1)
51Pottery shards are scattered here.

 
52The air here smells of smoke. There are fungi growing here.

Encounter: Snakes, Cobra (3)
Treasure: None.
53This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
54

 
55A metallic smell assails your nostrils. There is water dripping here.

56This area is covered in rubble and dirt.

Treasure: 400sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
57

 
58

59A haze of smoke hangs in the air. There is a rusted spike here.

Treasure: 600sp, 60gp.
60A cold air current blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

 
61

Encounter: Skeletons (5)
Treasure: None.
62A slight breeze blows through this area. There are cracks in the floor here.

63There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
 
64

Treasure: 200sp, 6 jewelry.
Trap: Poison needle: Save vs. Poison or die.
65A cold air current blows through this area. There are scratches on the wall here.

Encounter: Gnomes (1)
Treasure: None.
66

Encounter: Sprites (16)
Treasure: None.
 
67A gusting breeze blows through this area. This area has a stale, fetid smell. There is water dripping here.

68The smell of ozone assails your nostrils.

69This area has a pleasant, earthy smell.

 
70It is foggy here, making it difficult to see. There is a pick handle here.

71This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Traders (2)
Treasure: As per monster type.
72A slight breeze blows through this area. This area has a stale, fetid smell. There are food scraps scattered here.

 
73

74A slight downdraft blows through this area. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Orcs (6)
Treasure: None.
75The air here is very hot. There is a pick handle here.

 
76There are cracks in the ceiling here.

77A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

78There is a putrid smell coming from something nearby. This area is very dusty.

 
79There is a torn sack here.

Encounter: Kobolds (11)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee