| 1 | This area has a pleasant, earthy smell.
Trap: Poison gas: Save vs. Poison or die. | 2 | The air here is very hot.
| 3 | This area has a stale, fetid smell.
Encounter: Acolytes (1)
Treasure: As per monster type. |
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| 4 | There is a small puddle of water here.
Treasure: 200sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 5 |
| 6 | A strong wind blows through this area. This area smells faintly of manure.
Encounter: Killer Bees (5)
Treasure: As per monster type. |
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| 7 | A cold air current blows through this area. This area smells of rotting vegetation.
Encounter: Killer Bees (6)
Treasure: As per monster type. | 8 | A gusting breeze blows through this area. There is a pile of dung here.
Encounter: Goblins (3)
Treasure: As per monster type. | 9 | A slight downdraft blows through this area. This area has a stale, fetid smell.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. |
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| 10 | The air here is very hot. A haze of dust hangs in the air. There is a pile of rags here.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 11 | A cold air current blows through this area. The air here smells of smoke.
Encounter: Acolytes (4)
Treasure: As per monster type. | 12 | There are cracks in the wall here.
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| 13 | A chlorine-like smell assails your nostrils. There is a blunt javelin head here.
| 14 | There is water dripping here.
| 15 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
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| 16 | The air here smells of smoke. There are several small stones here.
Encounter: Spiders, Crab (1)
Treasure: None. | 17 |
| 18 | There are several small stones here.
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| 19 | Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.
Trap: Fog: Looks like poison gas, but harmless. | 20 |
Encounter: Orcs (5)
Treasure: None. | 21 |
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| 22 | There is a salty, wet smell to this area.
| 23 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | This area has a pleasant, earthy smell. There are food scraps scattered here.
Encounter: Dwarves (5)
Treasure: None. |
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| 25 |
Encounter: Green Slimes (2)
Treasure: As per monster type. | 26 | There is a cracked flask here.
Encounter: Orcs (8)
Treasure: As per monster type. | 27 | There is a pile of dung here.
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| 28 |
Encounter: Bandits (4)
Treasure: As per monster type. | 29 |
Trap: Fog: Looks like poison gas, but harmless. | 30 | A metallic smell assails your nostrils. The wall here is damp.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. |
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| 31 | It is misty here.
Encounter: Lizards, Gecko (2)
Treasure: None. | 32 | It is foggy here, making it difficult to see. There are rotting wood pieces here.
Encounter: Stirges (5)
Treasure: As per monster type. | 33 | There are cracks in the wall here.
Encounter: Stirges (7)
Treasure: None. |
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| 34 | The smell of ozone assails your nostrils.
| 35 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a slimy coating on the wall here.
| 36 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. There are cracks in the floor here.
Encounter: Green Slimes (4)
Treasure: None. |
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| 37 | A gusting breeze blows through this area. There is a slimy coating on the floor here.
Encounter: Kobolds (11)
Treasure: None. | 38 | The smell of ozone assails your nostrils. Pottery shards are scattered here.
Encounter: Gnomes (3)
Treasure: As per monster type. | 39 | Teeth and fangs are scattered here.
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| 40 | This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 41 | There is a torch stub here.
| 42 | The air here is very hot. This area has a pleasant, earthy smell. There are bones scattered here.
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| 43 | The air here is very cold.
Encounter: Wolves (7)
Treasure: None. | 44 | A strong, gusting wind blows through this area.
Encounter: Snakes, Cobra (4)
Treasure: None. | 45 | A gusting breeze blows through this area. This area is covered in cobwebs.
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| 46 |
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| 48 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 49 | The air here is very cold.
Encounter: Goblins (2)
Treasure: As per monster type. | 50 |
| 51 | A strong, gusting wind blows through this area. This area smells faintly of manure. There is a slimy coating on the wall here.
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| 52 | The smell of ozone assails your nostrils. There is a broken sword blade here.
| 53 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.
Encounter: Killer Bees (3)
Treasure: As per monster type. | 54 | A haze of smoke hangs in the air.
Encounter: Bandits (4)
Treasure: None. |
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| 55 | A strong, moaning wind blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There is a splintered club here.
Encounter: Skeletons (11)
Treasure: None. | 56 | This area smells faintly of urine.
| 57 | A chlorine-like smell assails your nostrils.
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| 58 |
| 59 | A strong wind blows through this area. This area smells faintly of urine.
| 60 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 61 |
Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die. | 62 | There is a trickle of water here.
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 63 | There are cracks in the floor here.
Encounter: Goblins (2)
Treasure: As per monster type. |
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| 64 | The air here is very hot. It is foggy here, making it difficult to see. There is dried blood here.
| 65 | There is a trickle of water here.
| 66 | There are dry leaves and twigs scattered here.
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| 67 |
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