1 | An acrid smell assails your nostrils.
| 2 | There are several small stones here.
Encounter: Bandits (1)
Treasure: None. | 3 | There is a torn leather boot here.
Encounter: Beetles, Fire (3)
Treasure: None. |
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4 |
| 5 | Your nostrils are overwhelmed by a sulphurous smell.
| 6 | There are sticks scattered here.
Treasure: 200sp, 30gp. |
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7 | There is a slimy coating on the floor here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | A strong, moaning wind blows through this area.
Trap: Fog: Looks like poison gas, but harmless. | 9 | There is a salty, wet smell to this area. There is water dripping here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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10 | There are wax drippings here.
| 11 |
Treasure: 600sp.
Trap: Illusion of monsters: Stirges (9) | 12 |
Treasure: 400sp, 2 gems.
Trap: Illusion of monsters: Beetles, Fire (7) |
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13 | This area has a pleasant, earthy smell. There is a large puddle of water here.
Trap: Poison gas: Save vs. Poison or die. | 14 | The air here smells of smoke. Guano covers this area.
Treasure: 500sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 15 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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16 | A slight, damp breeze blows through this area. This area smells of rotting vegetation.
Encounter: Snakes, Cobra (4)
Treasure: None. | 17 | It is foggy here, making it difficult to see.
| 18 | The air here is very cold.
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19 | There is a mold growing here.
| 20 | It is foggy here, making it difficult to see. There is a large puddle of water here.
| 21 |
Encounter: Bandits (2)
Treasure: None. |
|
22 |
Encounter: Lizards, Gecko (2)
Treasure: None. | 23 | The wall here is damp.
Treasure: 500sp, 10gp. | 24 |
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25 | The air here smells of smoke. There is a rusted spike here.
| 26 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a pile of dung here.
Treasure: 200sp. | 27 |
Encounter: Green Slimes (1)
Treasure: None. |
|
28 | This area is covered in cobwebs.
Treasure: 300sp, 40gp. | 29 | A cold air current blows through this area.
Encounter: Snakes, Cobra (2)
Treasure: None. | 30 | A slight updraft blows through this area. There is a putrid smell coming from something nearby.
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31 | This area smells faintly of urine. This area is very dusty.
Encounter: Skeletons (7)
Treasure: None. | 32 | A strong downdraft blows through this area. This area is covered in rubble and dirt.
| 33 | There is a bent and rusted iron bar here.
Encounter: Bandits (3)
Treasure: None. |
|
34 | A slight updraft blows through this area. This area has a stale, fetid smell.
| 35 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.
Encounter: Orcs (6)
Treasure: As per monster type. | 36 | This area smells of rotting vegetation.
Trap: Fog: Looks like poison gas, but harmless. |
|
37 |
Encounter: Acolytes (6)
Treasure: As per monster type. | 38 | There is a pile of rags here.
| 39 | A slight updraft blows through this area.
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40 | A gusting breeze blows through this area. This area has a stale, fetid smell. There is water dripping here.
Treasure: 600sp, 60gp. | 41 | A strong wind blows through this area.
Encounter: Dwarves (2)
Treasure: None. | 42 | There are cracks in the ceiling here.
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43 |
| 44 | A slight breeze blows through this area. There is a bent copper coin lying here.
| 45 | A strong updraft blows through this area.
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46 | The air here is very hot. The air here smells of smoke. There is a broken sword blade here.
| 47 | The smell of ozone assails your nostrils. There are several small stones here.
Encounter: Snakes, Cobra (4)
Treasure: None. | 48 | A cold air current blows through this area. There is a putrid smell coming from something nearby.
|
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49 |
Treasure: 400sp. | 50 | This area smells faintly of manure. There are bits of fur and hair scattered around here.
Treasure: 500sp, 60gp, 1 magic item.
Trap: Poison snake: 1 hit dice. | 51 | Fog gathers and swirls on the floor, concealing it.
Treasure: 400sp, 40gp. |
|
52 | A gusting breeze blows through this area. This area smells faintly of manure. There is a pile of dung here.
| 53 | The wall here is damp.
Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 54 |
Encounter: Dwarves (5)
Treasure: As per monster type. |
|
55 | A slight breeze blows through this area.
Encounter: Stirges (6)
Treasure: As per monster type. | 56 | A slight breeze blows through this area. The wall here is damp.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 57 | This area is covered in cobwebs.
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58 |
| 59 | This area has a pleasant, earthy smell. A haze of dust hangs in the air.
Encounter: Shrews, Giant (7)
Treasure: As per monster type. | 60 | It is foggy here, making it difficult to see.
|
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61 | The air here is very hot. There is water dripping here.
| 62 | The air here smells of smoke. There is a slimy coating on the wall here.
| 63 |
Encounter: Lizards, Gecko (2)
Treasure: None. |
|
64 | A slight, damp breeze blows through this area. There is a large puddle of water here.
| 65 | There are food scraps scattered here.
Encounter: Halflings (13)
Treasure: As per monster type. | 66 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. There is a badly dented helmet here.
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67 | There is a putrid smell coming from something nearby.
Encounter: Gnomes (2)
Treasure: None. | 68 | This area has a stale, fetid smell. This area is covered in cobwebs.
Encounter: Stirges (1)
Treasure: As per monster type. | 69 | The air here is very cold. This area has a stale, fetid smell. There is a cracked flask here.
|
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70 |
Encounter: Skeletons (8)
Treasure: As per monster type. |