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The Uncanny Tower of Sigils

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure.

Encounter: Stirges (3)
Treasure: As per monster type.
2This area smells of rotting vegetation. There is water dripping here.

3Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (6)
Treasure: None.
 
4This area is very dusty.

5A metallic smell assails your nostrils.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
6An acrid smell assails your nostrils.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
7This area is very dusty.

Treasure: 500sp.
8The air here is very cold. This area has a pleasant, earthy smell.

9Your nostrils are overwhelmed by a sulphurous smell.

Trap: Fog: Looks like poison gas, but harmless.
 
10A slight downdraft blows through this area. There is a slimy coating on the wall here.

Encounter: Halflings (14)
Treasure: As per monster type.
11It is foggy here, making it difficult to see. There is a broken arrow here.

12

Encounter: Wolves (6)
Treasure: None.
 
13A chlorine-like smell assails your nostrils. There is a cracked hammer head here.

Encounter: Gnomes (3)
Treasure: As per monster type.
14This area smells faintly of manure.

15There is a slimy coating on the floor here.

 
16

Treasure: 600sp.
17It is misty here.

18The smell of ozone assails your nostrils.

Encounter: Traders (7)
Treasure: As per monster type.
 
19There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
20There are bones scattered here.

Encounter: Green Slimes (4)
Treasure: None.
21The air here is very cold.

 
22

Treasure: 300sp, 10gp.
23A slight, damp breeze blows through this area.

24The air here is very cold.

 
25

Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
26

27There is a blunt javelin head here.

 
28A cold air current blows through this area.

29The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Treasure: 200sp.
30A haze of dust hangs in the air.

 
31The hilt of a broken dagger is lying here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
32This area has a stale, fetid smell. There is a pile of ashes here.

33The air here smells of smoke.

Encounter: Skeletons (10)
Treasure: As per monster type.
 
34

35The ceiling here is damp.

36There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
 
37This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are cracks in the ceiling here.

38The air here is very cold. There are bones scattered here.

39There are several small stones here.

 
40A slight downdraft blows through this area.

41The air here is very cold. This area has a pleasant, earthy smell.

Treasure: 100sp, 30gp.
42Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: None.
 
43

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
44A strong wind blows through this area. It is misty here. There is a broken bottle here.

45Guano covers this area.

Treasure: 300sp, 50gp.
 
46There is a torn leather boot here.

47

Treasure: 300sp, 10gp.
Trap: Poison snake: 1 hit dice.
48There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is a mold growing here.

Treasure: 500sp.
 
49This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

50There is a torn sack here.

Encounter: Killer Bees (3)
Treasure: None.
51There is a splintered club here.

 
52There is dried blood here.

Trap: Fog: Looks like poison gas, but harmless.
53There are bones scattered here.

54This area has a pleasant, earthy smell. There are cracks in the ceiling here.

 
55The air here smells of smoke. This area is covered in rubble and dirt.

Trap: Fog: Looks like poison gas, but harmless.
56Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

Encounter: Goblins (6)
Treasure: As per monster type.
57

Trap: Poison gas: Save vs. Poison or die.
 
58

59Guano covers this area.

Treasure: 600sp, 20gp.
60

Encounter: Kobolds (9)
Treasure: As per monster type.
 
61

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
62It is foggy here, making it difficult to see.

Encounter: Stirges (8)
Treasure: None.
63There are dry leaves and twigs scattered here.

Treasure: 600sp.
 
64A strong downdraft blows through this area. It is foggy here, making it difficult to see.

Treasure: 200sp.
65The air here is very cold. The wall here is damp.

Encounter: Bandits (2)
Treasure: As per monster type.
66This area has a pleasant, earthy smell. This area is very dusty.

Treasure: 100sp.
 
67The air here is very cold. It is foggy here, making it difficult to see.

68There is a torn sack here.

69There is a trickle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
70A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

71This area has a pleasant, earthy smell. There is a large puddle of water here.

72The air here is very cold. Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
73A strong wind blows through this area.

74This area smells of rotting vegetation. This area is very dusty.

Encounter: Snakes, Cobra (3)
Treasure: None.
75A strong, moaning wind blows through this area.

 

adventuregenerator/gen.txt · Last modified: by lee