The Unwholesome Haunts of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Encounter: Halflings (6)
Treasure: As per monster type.
2There are bones scattered here.

3The air here is very cold. A metallic smell assails your nostrils.

 
4The remnants of a rope are here, rotten.

Encounter: Stirges (9)
Treasure: As per monster type.
5It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
6This area is covered in cobwebs.

Encounter: Gnomes (1)
Treasure: None.
 
7

8A slight, damp breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Gnomes (3)
Treasure: None.
9This area is covered in cobwebs.

 
10There are cracks in the ceiling here.

11A haze of smoke hangs in the air. There is a small puddle of water here.

Encounter: Dwarves (6)
Treasure: None.
12This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
13There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Skeletons (8)
Treasure: None.
15This area smells of rotting vegetation. There is a corroded chain here.

 
16This area smells faintly of manure. It is foggy here, making it difficult to see.

17There is a torn leather boot here.

Encounter: Goblins (2)
Treasure: As per monster type.
18There is a mold growing here.

 
19A slight breeze blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs.

Treasure: 100sp.
20

Encounter: Bandits (8)
Treasure: None.
21

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
22The hilt of a broken dagger is lying here.

Encounter: Goblins (5)
Treasure: As per monster type.
23This area smells faintly of manure. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24There are rotting wood pieces here.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
25The air here is very cold. There are fungi growing here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
26

Trap: Poison gas: Save vs. Poison or die.
27There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

Treasure: 200sp.
 
28This area smells faintly of manure. There is water dripping here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
29The air here smells of smoke.

Treasure: 100sp, 20gp.
30There is water dripping here.

 
31

32A slight, damp breeze blows through this area.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
33

Treasure: 500sp.
 
34This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
35A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.

Trap: Fog: Looks like poison gas, but harmless.
36This area has a stale, fetid smell.

Encounter: Sprites (6)
Treasure: None.
 
37A metallic smell assails your nostrils.

Encounter: Acolytes (1)
Treasure: None.
38A haze of smoke hangs in the air. There is a trickle of water here.

39The ceiling here is damp.

 
40This area is covered in rubble and dirt.

Encounter: Lizards, Gecko (2)
Treasure: None.
41There is a bent copper coin lying here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
42Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Gnomes (1)
Treasure: None.
 
43This area smells faintly of urine. Guano covers this area.

Encounter: Kobolds (8)
Treasure: None.
44A haze of smoke hangs in the air. There are rotting wood pieces here.

45A slight, damp breeze blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Encounter: Sprites (10)
Treasure: As per monster type.
 
46A slight, damp breeze blows through this area.

47

48The air here smells of smoke. There is a slimy coating on the floor here.

 
49

Encounter: Sprites (10)
Treasure: As per monster type.
50This area is covered in cobwebs.

51The smell of ozone assails your nostrils.

 
52It is misty here. This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Wolves (12)
Treasure: None.
54

 
55The air here is very hot.

56The air here is very hot. It is foggy here, making it difficult to see.

57There are dry leaves and twigs scattered here.

 
58A cold air current blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.

59

60The smell of ozone assails your nostrils.

 
61A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
62A strong wind blows through this area. This area is covered in cobwebs.

Treasure: 500sp, 50gp.
63

Encounter: Beetles, Fire (5)
Treasure: None.
 
64A cold air current blows through this area. There is a pile of dung here.

Encounter: Acolytes (5)
Treasure: None.
65

Treasure: 600sp, 40gp, 1 jewelry.
Trap: Poison needle: Save vs. Poison or die.
66

 
67A strong, gusting wind blows through this area. This area smells faintly of manure. There is a candle stub here.

68The air here is very hot. There are dry leaves and twigs scattered here.

69

 
70There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
71

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
72A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
73Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
74There are fungi growing here.

Encounter: Spiders, Crab (4)
Treasure: None.
75There is a cracked hammer head here.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
76A cold air current blows through this area. This area is covered in cobwebs.

77This area has a stale, fetid smell. There is a small puddle of water here.

78A slight, damp breeze blows through this area.

Encounter: Green Slimes (3)
Treasure: None.
 
79Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

80The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Treasure: 300sp, 20gp.
81The air here is very cold. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

 
82This area smells faintly of urine.

83A cold air current blows through this area. The air here smells of smoke. It is misty here. There are sticks scattered here.

Encounter: Skeletons (9)
Treasure: None.
84A slight, damp breeze blows through this area.

 
85This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
86Fog gathers and swirls on the floor, concealing it.

Encounter: Killer Bees (5)
Treasure: None.
87The air here smells of smoke.

 
88There is a large puddle of water here.

Encounter: Goblins (7)
Treasure: As per monster type.
89A gusting breeze blows through this area. There are dry leaves and twigs scattered here.

90A haze of dust hangs in the air. This area is very dusty.

 
91This area smells of rotting vegetation. A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
92A slight, damp breeze blows through this area. This area is very dusty.

Encounter: Wolves (8)
Treasure: As per monster type.